Cubos
A still very barebones game engine focused on voxels and data-oriented programming
Install / Use
/learn @GameDevTecnico/CubosREADME
Cubos Engine
<p align="center"> <a href="https://cubosengine.org"> <picture> <source media="(prefers-color-scheme: dark)" srcset="docs/images/CubosLogoDarkMode.png"> <source media="(prefers-color-scheme: light)" srcset="docs/images/CubosLogoLightMode.png"> <img src="docs/images/CubosLogo.png" alt="Cubos Engine logo"> </picture> </a> </p>Voxel based engine
Cubos aims to be a simple, but powerful game engine for PC, where everything is made out of voxels.
It is open source and free to use for any purpose. Written in modern C++ (20) and with data-oriented design in mind, its goal is to be both performant and highly flexible.
Learn more
Check out the project's website which contains the documentation, guides and examples on how to use the engine.
Who is making this engine
Cubos is developed by a team at GameDev Técnico, a student group at Instituto Superior Técnico who makes games. Our goal is to build a game engine from the ground up and have fun doing it.
Join us
If you're interested in joining us or learning more about the project, join our discord server!
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