MixedRealityToolkit
Evergine.MRTK provides a set of components and features to accelerate cross-platform XR application development in Evergine.
Install / Use
/learn @EvergineTeam/MixedRealityToolkitREADME
Evergine MRTK Package

What is Evergine.MRTK
Evergine.MRTK is an Evergine package that provides a set of components and features used to accelerate cross-platform XR application development in Evergine.
Evergine.MRTK provides a set of basic building blocks for Evergine development on XR platforms such as
- Meta Quest devices.
- OpenVR headsets (HTC Vive / Oculus Rift)
Evergine.MRTK is heavily based on Microsoft's Mixed Reality Toolkit for Unity.<br><br>
Required software
| <a href="https://www.evergine.com"><img src="Documentation/Images/evergine.png" alt="Evergine" width="100"/></a><br/> Evergine | <a href="http://dev.windows.com/downloads"><img src="Documentation/Images/visual_studio.png" alt="Visual Studio" width="100"/></a><br/> Visual Studio 2019/2022 | |----------------------------------------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------| | Evergine provides support for building XR projects in Windows 10 | Visual Studio is used for code editing, deploying, and building application packages |
UI and interaction building blocks
These components can be added to your scene and customized using the Evergine Editor.
||||
| :--- | :--- | :--- |
|
Button |
Bounding Box |
Manipulation Handler |
| A button control which supports various input methods, including HoloLens 2's articulated hand | Standard UI for manipulating objects in 3D space | Component for manipulating objects with one or two hands |
|
Slider |
Hand Menu |
Fingertip Visualization |
| Slider for adjusting values supporting direct hand tracking interaction | Hand-locked UI for quick access, using the Hand Constraint Solver | Visual affordance on the fingertip which improves the confidence for the interaction |
|
Slate |
Pointers |
Voice Command / Dictation |
| 2D style plane which supports scrolling with articulated hand input | Learn about various types of pointers | Scripts and examples for integrating speech input|
Example scene
Check out Evergine.MRTK's various types of interactions and UI controls in our sample scene, which can be found in the Releases section.
Video: https://www.youtube.com/watch?v=KbhLifObJNA

Powered by Evergine
LET'S CONNECT!
