Rapier4unity
Unity Package adding Rapier as a backend for client side physics
Install / Use
/learn @Daxode/Rapier4unityREADME
Rapier for Unity
This package lets you simulate physics in unity using Rapier.
This is useful for when you want to run physics in non-unity clients for validation. E.g. Server Authoritive setup with client side prediction. An example of excellent use is running Rapier on a SpaceTimeDB server, and when syncing it with a client also running Rapier.
Overview
Quick showcase: <video src='https://github.com/user-attachments/assets/7429283b-71d8-4e6a-a1fb-1256f48382cc' width=180/>
Note how it acts just like normal Unity! and it even supports raycasting! <video src='https://github.com/user-attachments/assets/5d6ed46d-ddd2-47f2-9d2e-7d43020aa74f' width=180/>
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