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GearVRControllerKeyturn

Open source utility scripts for adding keyturn functionality to the gear VR controller in Unity

Install / Use

/learn @DanMillerDev/GearVRControllerKeyturn
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

GearVRControllerKeyturn

Open source utility scripts for adding keyturn functionality to the gear VR controller in Unity

Oculus Utilities for Unity are required

You can download them from https://developer.oculus.com/downloads/package/oculus-utilities-for-unity-5/1.18.1/

Do this right after adding this into your project.

Built in Unity Version 2017.2.0f1

This package has a prefab for the Tracked Pose Driver component that was added in Unity 2017.2 for generic XR devices.

Scenes

GearVR_Keyturn This scene shows off the keyturn method with a red ball that has a sphere collider attached to it

GearVR_Grab This scene shows off grab functionality with a hand attached. Grab works by clicking the touchpad on the controller

Building to Device

In order to build to a device you will need to replace the oculussig_temp with a osig file for your device

View on GitHub
GitHub Stars10
CategoryDevelopment
Updated5y ago
Forks1

Languages

C#

Security Score

75/100

Audited on Jul 10, 2020

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