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LUDO

A multi-player LUDO game, made with node.js, socket.io

Install / Use

/learn @CyberCitizen01/LUDO
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

LUDO

A multi-player LUDO game, made with node.js, socket.io and Vanilla Javascript.


GitHub package.json dependency version (prod) GitHub package.json dependency version (prod)<br> Website GitHub last commit


Build

You can either build the app by cloning the repository or by pulling the Docker image.

  • By Cloning:

    Clone the repo:

    git clone https://github.com/CyberCitizen01/LUDO/
    

    Install the dependencies:

    npm install
    

    Start the node server:

    npm start
    

    Head over to http://localhost:3000/, to see the Home Page.

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  • By Docker:

    From an docker image:

    Docker Image Size (latest by date)

    • Pull the image and run:
      docker run --name the-ludo-game -p 3000:3000 cybercitizen01/the-ludo-game
      
      Head over to http://localhost:3000/, to see the Home Page.
    • The above command attaches the shell of the container to your terminal, and thus when you hit ^C the container stops automatically. To run the container in detached mode:
      docker run --name the-ludo-game -d -p 3000:3000 cybercitizen01/the-ludo-game
      
    • To monitor the output of the game:
      docker logs the-ludo-game
      
    • Now, to stop the container:
      docker stop the-ludo-game
      
    • Also, to remove the container after stopping:
      docker rm the-ludo-game
      
      (add a -f flag at the end, to forcefully remove a running container)
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<h6>Note: This is not an complete README file, It will soon have Screenshots to decribe the project in detail. </h6>

Related Skills

View on GitHub
GitHub Stars15
CategoryDevelopment
Updated1mo ago
Forks9

Languages

JavaScript

Security Score

95/100

Audited on Mar 1, 2026

No findings