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GodotThings

Some of my snippets and other bits for the Godot game engine.

Install / Use

/learn @CptPotato/GodotThings
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

GodotThings

These are some of my snippets and other bits for the Godot game engine. Note that I don't go into too much detail about how to set these things up properly, so some general knowledge about shader programming and how they are used in Godot is expected.

Content

Thing | Description --- | --- Smooth Pixel Filtering | A shader snippet for "smooth pixelated" filtering, eliminating most aliasing artifacts. Procedural Checkerboard | A spatial material useful for blocking out levels. It displays a checkerboard pattern along all axes. Color Grading | (work in progress) A simple post process shader that can be used for color grading.

View on GitHub
GitHub Stars233
CategoryDevelopment
Updated6d ago
Forks14

Languages

GLSL

Security Score

95/100

Audited on Mar 21, 2026

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