RKong
A Donkey Kong clone featuring the beloved RSGL mascot, Lonic. Made using RGFW and software rendering.
Install / Use
/learn @ColleagueRiley/RKongREADME
RKong | A Donkey Kong Clone
A Donkey Kong clone featuring the beloved RSGL mascot, Lonic. Made using RGFW and software rendering.

goals
A major goal for this project is to make a game handled in a 'simple' way. There is no game state. All the game 'knows' about is where it's information about the player and the barrels.
- Collision is handled by checking if a sprite draw replaced another color.
- All sprite are stored as static bitmap arrays.
- The map is a bitmap that is created at startup.
