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AwesomeCppGameDev

A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.

Install / Use

/learn @Caerind/AwesomeCppGameDev
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Awesome list of C++ GameDev project

A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.

~2000 projects listed here!

If you want to add projects here, do a pull request or open an issue!

(Maybe some new categories should be added to sort everything a bit better) (Maybe some repositories could be removed from the list too)

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Index

C++

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  • rangeless : c++ LINQ -like library of higher-order functions for data manipulation
  • variant : C++17 std::variant for C++11/14/17
  • tweeny : A modern C++ tweening library
  • arrow : Apache Arrow is a cross-language development platform for in-memory data. It specifies a standardized language-independent columnar memory format for flat and hierarchical data, organized for effic…
  • EAMain : EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
  • cxx14-graph : A C++ 14 implementation of graph data structures
  • lex : C++14 fast and efficient tokenizer
  • lager : C++ library for value-oriented design using the unidirectional data-flow architecture (Redux for C++)
  • cpp-std-fwd : forward declarations for C++ std headers
  • hedley : A C/C++ header to help move #ifdefs out of your code
  • scnlib : scanf for modern C++
  • pipet : c++ library for building lightweight processing pipeline at compile-time
  • scope_guard : Scope Guard & Defer C++
  • pdbex : pdbex is a utility for reconstructing structures and unions from the PDB into compilable C headers
  • optional-lite : optional lite - A C++17-like optional, a nullable object for C++98, C++11 and later in a single-file header-only library
  • libinsanity : libc functions (and related) without bugs mandated by standard C or common OSes
  • kangaru : A dependency injection container for C++11, C++14 and later
  • CppCoreGuidelines : The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
  • span-lite : span lite - A C++20-like span for C++98, C++11 and later in a single-file header-only library
  • replxx : A readline and libedit replacement that supports UTF-8, syntax highlighting, hints and Windows and is BSD licensed.
  • stateful_pointer : Use unused bits in your pointer
  • type_erasure_and_dispatch : Code related to ACCU meet up talk.
  • modern-cpp-features : A cheatsheet of modern C++ language and library features.
  • msgpack11 : A tiny MessagePack library for C++11 (msgpack.org[C++11])
  • trackable_ptr : Smart pointer for any movable objects. When trackable object moved/destroyed, trackers updated with new object's pointer.
  • reactive : Simple, non intrusive reactive programming library for C++. (Events + Observable Properties + Reactive Properties)
  • liberasure : A no-dependencies C++ extensible type erasure library
  • any : A simple variant type for C++
  • FastDynamicCast : Fast dynamic cast in C++ for MSVC, outperforming the regular dynamic cast by up to 25 times
  • 0xABAD1DEA : Static global objects with constructors and destructors made useful in C++
  • PubBus : A simple implementation of a MessageBus.
  • cppbestpractices : Collaborative Collection of C++ Best Practices
  • emscripten : Emscripten: An LLVM-to-Web Compiler
  • gcpp : Experimental deferred and unordered destruction library for C++
  • patterns : Pattern Matching in C++
  • cmcstl2 : An implementation of C++ Extensions for Ranges
  • invoke.hpp : std::invoke/std::apply analogs for C++14
  • cppbackport : A backport of C++11/14/17 features to earlier versions
  • libuv : Cross-platform asynchronous I/O
  • uvw : Header-only, event based, tiny and easy to use libuv wrapper in modern C++
  • opt : Class template designed to express optionality without having to sacrifice memory to store additional bool flag
  • shared_ptr_2.0 :
  • undo : C++ library to implement non-linear undo/redo functionality
  • Configuru : Experimental config library for C++
  • strong_typedef : A class template that creates a new type that is distinct from the underlying type, but convertible to and from it
  • dry-comparisons : C++17 Utility classes for comparing multiple values in one simple expression
  • determine_c_or_cpp : Determine programatically C from C++ as well as various versions
  • optional : C++11/14/17 std::optional with functional-style extensions and reference support
  • promise-cpp : C++ promise/A+ library in Javascript style.
  • mod : MASTERS of DATA, a course about videogames data processing and optimization
  • ring-span-lite : ring-span lite - A C++yy-like ring_span type for C++98, C++11 and later in a single-file header-only library
  • outcome : Provides very lightweight outcome<T> and result<T> (non-Boost edition)
  • semver : A C++ Library for Dealing with Semantic Versioning
  • cpp-cheatsheet : Modern C++ Cheatsheet
  • BareMetalLib : A C++ support library for bare-metal programming
  • Mastering-Cpp-Game-Development : Code files for Mastering C++ Game Development, published by Packt
  • std_function :
  • ska_sort :
  • strong_type : C++ implementation of strong types
  • type_safe : Zero overhead utilities for preventing bugs at compile time
  • Bits
    • BigInt : BigInt in C++ using bitset
    • huge-long-number : This is an implementation of arbitrary range of integers written in C++14
    • BigInteger : Be limited not by the size of your register but by the bulk of your RAM.
    • bitmask : A generic implementation of the BitmaskType C++ concept
    • BigInteger : An Implementation of BigInteger library in C++
    • bigint : A lightweight big integer library for c++
    • bitwise : Bitwise is an educational project where we create the software/hardware stack for a computer from scratch.
    • varint : Variable-length integer encodings.
    • mppp : Multiprecision for modern C++
    • enum-flags : Bit flags for C++11 scoped enums
  • MultiThreading
    • marl : A hybrid thread / fiber task scheduler written in C++ 11
    • EAThread : EAThread implements a unified cross-platform interface for multithreaded programming.
    • arcana.cpp : Arcana.cpp is a collection of helpers and utility code for low overhead, cross platform C++ implementation of task-based asynchrony.
    • relacy : Automatically exported from code.google.com/p/relacy
    • partr : Parallel Tasks Runtime
    • deadlockempire.github.io : The Deadlock Empire: Slay dragons, learn concurrency!
    • [MAN](https:
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GitHub Stars2.0k
CategoryDevelopment
Updated1d ago
Forks148

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Security Score

80/100

Audited on Mar 29, 2026

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