ShaderFlow
š„ Modular shader engine designed for simplicity and speed
Install / Use
/learn @BrokenSource/ShaderFlowREADME
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<h1>ShaderFlow</h1>
<span>Modular shader engine designed for simplicity and speed</span>
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Links ā¢
<a href="https://github.com/BrokenSource/ShaderFlow/">GitHub</a> ā¢
<a href="https://shaders.tremeschin.com/">Documentation</a> ā¢
<a href="https://github.com/sponsors/Tremeschin/">Support</a> ā¢
<a href="https://shaders.tremeschin.com/about/license/">License</a>
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<sub><small>āļø Consider starring the project to help it grow! āļø</small></sub>
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<video src="https://github.com/user-attachments/assets/100939e1-b246-4b5a-a46d-99cda4a901b7" controls></video>
š„ Description
ShaderFlow is a platform for creating and exporting GLSL shaders scenes to videos or realtime previews, with a modularity similar to manim and shadertoy's simplicity.
- [x] Quality: Native supersampling for any resolution, smooth frametimes for any fps
- [x] Fastest video exporting not seen anywhere, powered by š TurboPipe optimizations
- [x] Camera module using quaternions, generic for Ray Marching, 2D, VR scenes
- [x] Audio reactive processing for music visualizers, FFTs already in natural scale
- [x] Commercial use allowed and encouraged, simply pick a ā¤ļø Sponsorship tier!
- [x] No watermarks, unlimited usage, portable executables made with š¦ Pyaket
