UIElementBindings
Data binding between Unity UIElements and game/business logic code
Install / Use
/learn @BattlehubCode/UIElementBindingsREADME
Unity UIElement Bindings
Package for Unity that enables two-way data binding between Unity UIElements and game/business logic code.
This reduces boiler-plate code that would otherwise be necessary for things like updating the UI when a property changes,
removes the need for messy links between objects in the scene that can be broken easily, and allows easier unit testing of code by providing a layer of abstraction between the UI and your core logic code.
Installation
The easiest way to install is to download and open the Installer Package
It runs a script that installs Package Utils via a scoped registry.
Afterwards Package Utils is listed in the Package Manager (under My Registries) and can be installed and updated from there.
Usage
TODO
