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UIElementBindings

Data binding between Unity UIElements and game/business logic code

Install / Use

/learn @BattlehubCode/UIElementBindings
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

Unity UIElement Bindings

openupm GitHub issues GitHub license

Package for Unity that enables two-way data binding between Unity UIElements and game/business logic code.

This reduces boiler-plate code that would otherwise be necessary for things like updating the UI when a property changes,

removes the need for messy links between objects in the scene that can be broken easily, and allows easier unit testing of code by providing a layer of abstraction between the UI and your core logic code.

Installation

The easiest way to install is to download and open the Installer Package

It runs a script that installs Package Utils via a scoped registry.

Afterwards Package Utils is listed in the Package Manager (under My Registries) and can be installed and updated from there.

Usage

TODO

View on GitHub
GitHub Stars5
CategoryDevelopment
Updated7mo ago
Forks0

Languages

C#

Security Score

77/100

Audited on Aug 29, 2025

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