Webray
WebGPU powered ray tracer + Svelte based editor
Install / Use
/learn @BLaZeKiLL/WebrayREADME
<img src="./cover.png"> <p align="center"> <a href="https://github.com/BLaZeKiLL/webray/blob/main/src/data/demo_02.scene.json">Demo 02</a> 4K @ 512 Samples, 64 Bounces. 20 mins on webray-native </p>:warning: WebGPU: Is an experimental api. Webray is tested on the latest desktop chrome version. your system may slow down or crash during rendering. please use webray at your own risk.
Editor Documentation
<img src="./editor.png">The editor is available here along Demo Scene 01 and Demo Scene 02 which can be imported.
Tools
- <img align="center" src="https://api.iconify.design/iconamoon/3d-light.svg?color=%23888888"> Objects in the current scene
- <img align="center" src="https://api.iconify.design/uil/image-download.svg?color=%23888888"> Download rendered image
- <img align="center" src="https://api.iconify.design/material-symbols/imagesmode-outline-rounded.svg?color=%23888888"> Render the current scene as an image
- <img align="center" src="https://api.iconify.design/material-symbols:android-camera-outline.svg?color=%23888888"> Camera Settings
- <img align="center" src="https://api.iconify.design/cil/tv.svg?color=%23888888"> Render Settings
- <img align="center" src="https://api.iconify.design/icon-park-outline/material.svg?color=%23888888"> Materials in the current scene
- <img align="center" src="https://api.iconify.design/gridicons/fullscreen.svg?color=%23888888"> Enter full screen image
- <img align="center" src="https://api.iconify.design/gridicons/fullscreen-exit.svg?color=%23888888"> Exit full screen image
- <img align="center" src="https://api.iconify.design/material-symbols/delete-forever-outline-rounded.svg?color=%23888888"> Delete item
- <img align="center" src="https://api.iconify.design/material-symbols/file-save-outline-rounded.svg?color=%23888888"> Download scene json file
- <img align="center" src="https://api.iconify.design/material-symbols/file-open-outline-rounded.svg?color=%23888888"> Import scene json file
WebRay Renderer
<img src="./render.png"> <p align="center"> <a href="https://github.com/BLaZeKiLL/webray/blob/main/src/data/demo_01.scene.json">Demo 01</a> HD @ 128 Samples, 32 Bounces. 4secs webray-native </p>The renderer is implemented in rust and compiled to wasm with the core kernel implemented as a wgsl compute shader using wgpu.
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