SimpleBench
Simple Lua Benchmarking Tool
Install / Use
/learn @AstolfoBrew/SimpleBenchREADME

Simple ┬─┬ Bench
A Simple Lua VM Benchmarking Library
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Notice
</span>Scores may vary depending on the device.<br/> Please make sure to, when comparing scores, have all scores ran on the same device.
SimpleBench does not adjust depending on the current hardware it's being ran on.
Compatability
SimpleBench is compatible with Lua 5.1 and upwards.<br/> It should be compatible with LuaJIT, but thats not included in the tests.<br/> SimpleBench is compatible with Luau, and therefor almost any Roblox executor.
SimpleBench is not compatible with Lua 5.0 or below
Pre-calculated scores
There are pre-calculated scores for Luau, Lua 5.1, Lua 5.2 and Lua 5.3.
Additionally, there are pre-calculated scores for several Roblox executors, including Fluxus, Script-Ware V2, Script-Ware MacOS (Soon*), Synapse V2 and Temple
*When someone opens a PR (You can fork simplebench here - See the result submission and CONTRIBUTING guidelines)
Setting Up
Regular Lua Envs
In a regular lua environment, simply follow these steps:
- Get a Lua Enironment
- Download SimpleBench (Stable (Recommended), or Dev Build)
- Run SimpleBench in Lua (ie
lua SimpleBench.lua) - Look for the Final Benchmark Score at the end of the output
Roblox Studio
Soon:tm:
Roblox Executors
- Run this in your executor of choice:
local Settings = {
['Repo'] = 'AstolfoBrew/SimpleBench'; -- Repository path, if you are forking this then you should change it to your Repo.
['RBXWaitAfterRun'] = false; -- If roblox never unfreezes, or it crashes, change false here to true.
['Branch'] = 'Release'; -- Change to `main` if you want to use the latest development version. Please note that it's score may be different between commits.
['Iterations'] = 50; -- If your results vary a lot, increase this. If, with RBXWaitAfterRun, it takes way too long, you can lower this number, however this will make the result less accurate.
};
loadstring(game:HttpGetAsync('https://raw.githubusercontent.com/'.. Settings.Repo ..'/main/RBXExecutorLoader.lua'), 'RBXExecutorLoader.lua')(Settings, Settings.Repo);
- Roblox will freeze for a bit. This is normal.
If your executor does support writefile():
- Open
workspace/SimpleBench.log(using Notepad, VS Code, or anything else that can open text files) - At the top, you should see
Final Score:
<Some Score>
<Some Score>is the final score.
If your executor does not support writefile() however (ie it doesn't have a workspace folder, or its a SS exec), or for some reason the above didn't work:
- Press F9
- At the bottom, you should see
Final Benchmark Score <Some Score> (Averaged across <Some Number> iterations) - The final score is
<Some Score>
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