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10xChengTu / Harness EngineeringSet up and improve harness engineering (AGENTS.md, docs/, lint rules, eval systems, project-level prompt engineering) for AI-agent-friendly codebases. Triggers on: new/empty project setup for AI agents, AGENTS.md or CLAUDE.md creation, harness engineering questions, making agents work better on a codebase.
wiseodd / Cnn LevelsetSource code for Kristiadi and Pranowo, 2017's "Deep Convolutional Level Set Method for Image Segmentation"
hydrabus / Rhme 2016The RHme2 (Riscure Hack me 2) is a low level hardware CTF challenge that comes in the form of an Arduino Nano board. The new edition provides a completely different set of new challenges to test your skills in side channel, fault injection, cryptoanalysis and software exploitation attacks.
Aryia-Behroziuan / ReferencesPoole, Mackworth & Goebel 1998, p. 1. Russell & Norvig 2003, p. 55. Definition of AI as the study of intelligent agents: Poole, Mackworth & Goebel (1998), which provides the version that is used in this article. These authors use the term "computational intelligence" as a synonym for artificial intelligence.[1] Russell & Norvig (2003) (who prefer the term "rational agent") and write "The whole-agent view is now widely accepted in the field".[2] Nilsson 1998 Legg & Hutter 2007 Russell & Norvig 2009, p. 2. McCorduck 2004, p. 204 Maloof, Mark. "Artificial Intelligence: An Introduction, p. 37" (PDF). georgetown.edu. Archived (PDF) from the original on 25 August 2018. "How AI Is Getting Groundbreaking Changes In Talent Management And HR Tech". Hackernoon. Archived from the original on 11 September 2019. Retrieved 14 February 2020. Schank, Roger C. (1991). "Where's the AI". AI magazine. Vol. 12 no. 4. p. 38. Russell & Norvig 2009. "AlphaGo – Google DeepMind". Archived from the original on 10 March 2016. Allen, Gregory (April 2020). "Department of Defense Joint AI Center - Understanding AI Technology" (PDF). AI.mil - The official site of the Department of Defense Joint Artificial Intelligence Center. Archived (PDF) from the original on 21 April 2020. Retrieved 25 April 2020. Optimism of early AI: * Herbert Simon quote: Simon 1965, p. 96 quoted in Crevier 1993, p. 109. * Marvin Minsky quote: Minsky 1967, p. 2 quoted in Crevier 1993, p. 109. Boom of the 1980s: rise of expert systems, Fifth Generation Project, Alvey, MCC, SCI: * McCorduck 2004, pp. 426–441 * Crevier 1993, pp. 161–162,197–203, 211, 240 * Russell & Norvig 2003, p. 24 * NRC 1999, pp. 210–211 * Newquist 1994, pp. 235–248 First AI Winter, Mansfield Amendment, Lighthill report * Crevier 1993, pp. 115–117 * Russell & Norvig 2003, p. 22 * NRC 1999, pp. 212–213 * Howe 1994 * Newquist 1994, pp. 189–201 Second AI winter: * McCorduck 2004, pp. 430–435 * Crevier 1993, pp. 209–210 * NRC 1999, pp. 214–216 * Newquist 1994, pp. 301–318 AI becomes hugely successful in the early 21st century * Clark 2015 Pamela McCorduck (2004, p. 424) writes of "the rough shattering of AI in subfields—vision, natural language, decision theory, genetic algorithms, robotics ... and these with own sub-subfield—that would hardly have anything to say to each other." This list of intelligent traits is based on the topics covered by the major AI textbooks, including: * Russell & Norvig 2003 * Luger & Stubblefield 2004 * Poole, Mackworth & Goebel 1998 * Nilsson 1998 Kolata 1982. Maker 2006. Biological intelligence vs. intelligence in general: Russell & Norvig 2003, pp. 2–3, who make the analogy with aeronautical engineering. McCorduck 2004, pp. 100–101, who writes that there are "two major branches of artificial intelligence: one aimed at producing intelligent behavior regardless of how it was accomplished, and the other aimed at modeling intelligent processes found in nature, particularly human ones." Kolata 1982, a paper in Science, which describes McCarthy's indifference to biological models. Kolata quotes McCarthy as writing: "This is AI, so we don't care if it's psychologically real".[19] McCarthy recently reiterated his position at the AI@50 conference where he said "Artificial intelligence is not, by definition, simulation of human intelligence".[20]. Neats vs. scruffies: * McCorduck 2004, pp. 421–424, 486–489 * Crevier 1993, p. 168 * Nilsson 1983, pp. 10–11 Symbolic vs. sub-symbolic AI: * Nilsson (1998, p. 7), who uses the term "sub-symbolic". General intelligence (strong AI) is discussed in popular introductions to AI: * Kurzweil 1999 and Kurzweil 2005 See the Dartmouth proposal, under Philosophy, below. McCorduck 2004, p. 34. McCorduck 2004, p. xviii. McCorduck 2004, p. 3. McCorduck 2004, pp. 340–400. This is a central idea of Pamela McCorduck's Machines Who Think. She writes: "I like to think of artificial intelligence as the scientific apotheosis of a venerable cultural tradition."[26] "Artificial intelligence in one form or another is an idea that has pervaded Western intellectual history, a dream in urgent need of being realized."[27] "Our history is full of attempts—nutty, eerie, comical, earnest, legendary and real—to make artificial intelligences, to reproduce what is the essential us—bypassing the ordinary means. Back and forth between myth and reality, our imaginations supplying what our workshops couldn't, we have engaged for a long time in this odd form of self-reproduction."[28] She traces the desire back to its Hellenistic roots and calls it the urge to "forge the Gods."[29] "Stephen Hawking believes AI could be mankind's last accomplishment". BetaNews. 21 October 2016. Archived from the original on 28 August 2017. Lombardo P, Boehm I, Nairz K (2020). "RadioComics – Santa Claus and the future of radiology". Eur J Radiol. 122 (1): 108771. doi:10.1016/j.ejrad.2019.108771. PMID 31835078. Ford, Martin; Colvin, Geoff (6 September 2015). "Will robots create more jobs than they destroy?". The Guardian. Archived from the original on 16 June 2018. Retrieved 13 January 2018. AI applications widely used behind the scenes: * Russell & Norvig 2003, p. 28 * Kurzweil 2005, p. 265 * NRC 1999, pp. 216–222 * Newquist 1994, pp. 189–201 AI in myth: * McCorduck 2004, pp. 4–5 * Russell & Norvig 2003, p. 939 AI in early science fiction. * McCorduck 2004, pp. 17–25 Formal reasoning: * Berlinski, David (2000). The Advent of the Algorithm. Harcourt Books. ISBN 978-0-15-601391-8. OCLC 46890682. Archived from the original on 26 July 2020. Retrieved 22 August 2020. Turing, Alan (1948), "Machine Intelligence", in Copeland, B. Jack (ed.), The Essential Turing: The ideas that gave birth to the computer age, Oxford: Oxford University Press, p. 412, ISBN 978-0-19-825080-7 Russell & Norvig 2009, p. 16. Dartmouth conference: * McCorduck 2004, pp. 111–136 * Crevier 1993, pp. 47–49, who writes "the conference is generally recognized as the official birthdate of the new science." * Russell & Norvig 2003, p. 17, who call the conference "the birth of artificial intelligence." * NRC 1999, pp. 200–201 McCarthy, John (1988). "Review of The Question of Artificial Intelligence". Annals of the History of Computing. 10 (3): 224–229., collected in McCarthy, John (1996). "10. Review of The Question of Artificial Intelligence". Defending AI Research: A Collection of Essays and Reviews. CSLI., p. 73, "[O]ne of the reasons for inventing the term "artificial intelligence" was to escape association with "cybernetics". Its concentration on analog feedback seemed misguided, and I wished to avoid having either to accept Norbert (not Robert) Wiener as a guru or having to argue with him." Hegemony of the Dartmouth conference attendees: * Russell & Norvig 2003, p. 17, who write "for the next 20 years the field would be dominated by these people and their students." * McCorduck 2004, pp. 129–130 Russell & Norvig 2003, p. 18. Schaeffer J. (2009) Didn't Samuel Solve That Game?. In: One Jump Ahead. Springer, Boston, MA Samuel, A. L. (July 1959). "Some Studies in Machine Learning Using the Game of Checkers". IBM Journal of Research and Development. 3 (3): 210–229. CiteSeerX 10.1.1.368.2254. doi:10.1147/rd.33.0210. "Golden years" of AI (successful symbolic reasoning programs 1956–1973): * McCorduck 2004, pp. 243–252 * Crevier 1993, pp. 52–107 * Moravec 1988, p. 9 * Russell & Norvig 2003, pp. 18–21 The programs described are Arthur Samuel's checkers program for the IBM 701, Daniel Bobrow's STUDENT, Newell and Simon's Logic Theorist and Terry Winograd's SHRDLU. DARPA pours money into undirected pure research into AI during the 1960s: * McCorduck 2004, p. 131 * Crevier 1993, pp. 51, 64–65 * NRC 1999, pp. 204–205 AI in England: * Howe 1994 Lighthill 1973. Expert systems: * ACM 1998, I.2.1 * Russell & Norvig 2003, pp. 22–24 * Luger & Stubblefield 2004, pp. 227–331 * Nilsson 1998, chpt. 17.4 * McCorduck 2004, pp. 327–335, 434–435 * Crevier 1993, pp. 145–62, 197–203 * Newquist 1994, pp. 155–183 Mead, Carver A.; Ismail, Mohammed (8 May 1989). Analog VLSI Implementation of Neural Systems (PDF). The Kluwer International Series in Engineering and Computer Science. 80. Norwell, MA: Kluwer Academic Publishers. doi:10.1007/978-1-4613-1639-8. ISBN 978-1-4613-1639-8. Archived from the original (PDF) on 6 November 2019. Retrieved 24 January 2020. Formal methods are now preferred ("Victory of the neats"): * Russell & Norvig 2003, pp. 25–26 * McCorduck 2004, pp. 486–487 McCorduck 2004, pp. 480–483. Markoff 2011. "Ask the AI experts: What's driving today's progress in AI?". McKinsey & Company. Archived from the original on 13 April 2018. Retrieved 13 April 2018. Administrator. "Kinect's AI breakthrough explained". i-programmer.info. Archived from the original on 1 February 2016. Rowinski, Dan (15 January 2013). "Virtual Personal Assistants & The Future Of Your Smartphone [Infographic]". ReadWrite. Archived from the original on 22 December 2015. "Artificial intelligence: Google's AlphaGo beats Go master Lee Se-dol". BBC News. 12 March 2016. Archived from the original on 26 August 2016. Retrieved 1 October 2016. Metz, Cade (27 May 2017). "After Win in China, AlphaGo's Designers Explore New AI". Wired. Archived from the original on 2 June 2017. "World's Go Player Ratings". May 2017. Archived from the original on 1 April 2017. "柯洁迎19岁生日 雄踞人类世界排名第一已两年" (in Chinese). May 2017. Archived from the original on 11 August 2017. Clark, Jack (8 December 2015). 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Cognitive Systems Research. 48: 39–55. doi:10.1016/j.cogsys.2017.05.001. hdl:2318/1665207. S2CID 206868967. Problem solving, puzzle solving, game playing and deduction: * Russell & Norvig 2003, chpt. 3–9, * Poole, Mackworth & Goebel 1998, chpt. 2,3,7,9, * Luger & Stubblefield 2004, chpt. 3,4,6,8, * Nilsson 1998, chpt. 7–12 Uncertain reasoning: * Russell & Norvig 2003, pp. 452–644, * Poole, Mackworth & Goebel 1998, pp. 345–395, * Luger & Stubblefield 2004, pp. 333–381, * Nilsson 1998, chpt. 19 Psychological evidence of sub-symbolic reasoning: * Wason & Shapiro (1966) showed that people do poorly on completely abstract problems, but if the problem is restated to allow the use of intuitive social intelligence, performance dramatically improves. (See Wason selection task) * Kahneman, Slovic & Tversky (1982) have shown that people are terrible at elementary problems that involve uncertain reasoning. (See list of cognitive biases for several examples). * Lakoff & Núñez (2000) have controversially argued that even our skills at mathematics depend on knowledge and skills that come from "the body", i.e. sensorimotor and perceptual skills. (See Where Mathematics Comes From) Knowledge representation: * ACM 1998, I.2.4, * Russell & Norvig 2003, pp. 320–363, * Poole, Mackworth & Goebel 1998, pp. 23–46, 69–81, 169–196, 235–277, 281–298, 319–345, * Luger & Stubblefield 2004, pp. 227–243, * Nilsson 1998, chpt. 18 Knowledge engineering: * Russell & Norvig 2003, pp. 260–266, * Poole, Mackworth & Goebel 1998, pp. 199–233, * Nilsson 1998, chpt. ≈17.1–17.4 Representing categories and relations: Semantic networks, description logics, inheritance (including frames and scripts): * Russell & Norvig 2003, pp. 349–354, * Poole, Mackworth & Goebel 1998, pp. 174–177, * Luger & Stubblefield 2004, pp. 248–258, * Nilsson 1998, chpt. 18.3 Representing events and time:Situation calculus, event calculus, fluent calculus (including solving the frame problem): * Russell & Norvig 2003, pp. 328–341, * Poole, Mackworth & Goebel 1998, pp. 281–298, * Nilsson 1998, chpt. 18.2 Causal calculus: * Poole, Mackworth & Goebel 1998, pp. 335–337 Representing knowledge about knowledge: Belief calculus, modal logics: * Russell & Norvig 2003, pp. 341–344, * Poole, Mackworth & Goebel 1998, pp. 275–277 Sikos, Leslie F. (June 2017). Description Logics in Multimedia Reasoning. Cham: Springer. doi:10.1007/978-3-319-54066-5. ISBN 978-3-319-54066-5. S2CID 3180114. Archived from the original on 29 August 2017. Ontology: * Russell & Norvig 2003, pp. 320–328 Smoliar, Stephen W.; Zhang, HongJiang (1994). "Content based video indexing and retrieval". IEEE Multimedia. 1 (2): 62–72. doi:10.1109/93.311653. S2CID 32710913. Neumann, Bernd; Möller, Ralf (January 2008). "On scene interpretation with description logics". Image and Vision Computing. 26 (1): 82–101. doi:10.1016/j.imavis.2007.08.013. Kuperman, G. J.; Reichley, R. M.; Bailey, T. C. (1 July 2006). "Using Commercial Knowledge Bases for Clinical Decision Support: Opportunities, Hurdles, and Recommendations". Journal of the American Medical Informatics Association. 13 (4): 369–371. doi:10.1197/jamia.M2055. PMC 1513681. PMID 16622160. MCGARRY, KEN (1 December 2005). "A survey of interestingness measures for knowledge discovery". The Knowledge Engineering Review. 20 (1): 39–61. doi:10.1017/S0269888905000408. S2CID 14987656. Bertini, M; Del Bimbo, A; Torniai, C (2006). "Automatic annotation and semantic retrieval of video sequences using multimedia ontologies". MM '06 Proceedings of the 14th ACM international conference on Multimedia. 14th ACM international conference on Multimedia. Santa Barbara: ACM. pp. 679–682. Qualification problem: * McCarthy & Hayes 1969 * Russell & Norvig 2003[page needed] While McCarthy was primarily concerned with issues in the logical representation of actions, Russell & Norvig 2003 apply the term to the more general issue of default reasoning in the vast network of assumptions underlying all our commonsense knowledge. Default reasoning and default logic, non-monotonic logics, circumscription, closed world assumption, abduction (Poole et al. places abduction under "default reasoning". Luger et al. places this under "uncertain reasoning"): * Russell & Norvig 2003, pp. 354–360, * Poole, Mackworth & Goebel 1998, pp. 248–256, 323–335, * Luger & Stubblefield 2004, pp. 335–363, * Nilsson 1998, ~18.3.3 Breadth of commonsense knowledge: * Russell & Norvig 2003, p. 21, * Crevier 1993, pp. 113–114, * Moravec 1988, p. 13, * Lenat & Guha 1989 (Introduction) Dreyfus & Dreyfus 1986. Gladwell 2005. Expert knowledge as embodied intuition: * Dreyfus & Dreyfus 1986 (Hubert Dreyfus is a philosopher and critic of AI who was among the first to argue that most useful human knowledge was encoded sub-symbolically. See Dreyfus' critique of AI) * Gladwell 2005 (Gladwell's Blink is a popular introduction to sub-symbolic reasoning and knowledge.) * Hawkins & Blakeslee 2005 (Hawkins argues that sub-symbolic knowledge should be the primary focus of AI research.) Planning: * ACM 1998, ~I.2.8, * Russell & Norvig 2003, pp. 375–459, * Poole, Mackworth & Goebel 1998, pp. 281–316, * Luger & Stubblefield 2004, pp. 314–329, * Nilsson 1998, chpt. 10.1–2, 22 Information value theory: * Russell & Norvig 2003, pp. 600–604 Classical planning: * Russell & Norvig 2003, pp. 375–430, * Poole, Mackworth & Goebel 1998, pp. 281–315, * Luger & Stubblefield 2004, pp. 314–329, * Nilsson 1998, chpt. 10.1–2, 22 Planning and acting in non-deterministic domains: conditional planning, execution monitoring, replanning and continuous planning: * Russell & Norvig 2003, pp. 430–449 Multi-agent planning and emergent behavior: * Russell & Norvig 2003, pp. 449–455 Turing 1950. Solomonoff 1956. Alan Turing discussed the centrality of learning as early as 1950, in his classic paper "Computing Machinery and Intelligence".[120] In 1956, at the original Dartmouth AI summer conference, Ray Solomonoff wrote a report on unsupervised probabilistic machine learning: "An Inductive Inference Machine".[121] This is a form of Tom Mitchell's widely quoted definition of machine learning: "A computer program is set to learn from an experience E with respect to some task T and some performance measure P if its performance on T as measured by P improves with experience E." Learning: * ACM 1998, I.2.6, * Russell & Norvig 2003, pp. 649–788, * Poole, Mackworth & Goebel 1998, pp. 397–438, * Luger & Stubblefield 2004, pp. 385–542, * Nilsson 1998, chpt. 3.3, 10.3, 17.5, 20 Jordan, M. I.; Mitchell, T. M. (16 July 2015). "Machine learning: Trends, perspectives, and prospects". Science. 349 (6245): 255–260. Bibcode:2015Sci...349..255J. doi:10.1126/science.aaa8415. PMID 26185243. S2CID 677218. Reinforcement learning: * Russell & Norvig 2003, pp. 763–788 * Luger & Stubblefield 2004, pp. 442–449 Natural language processing: * ACM 1998, I.2.7 * Russell & Norvig 2003, pp. 790–831 * Poole, Mackworth & Goebel 1998, pp. 91–104 * Luger & Stubblefield 2004, pp. 591–632 "Versatile question answering systems: seeing in synthesis" Archived 1 February 2016 at the Wayback Machine, Mittal et al., IJIIDS, 5(2), 119–142, 2011 Applications of natural language processing, including information retrieval (i.e. text mining) and machine translation: * Russell & Norvig 2003, pp. 840–857, * Luger & Stubblefield 2004, pp. 623–630 Cambria, Erik; White, Bebo (May 2014). "Jumping NLP Curves: A Review of Natural Language Processing Research [Review Article]". IEEE Computational Intelligence Magazine. 9 (2): 48–57. doi:10.1109/MCI.2014.2307227. S2CID 206451986. Vincent, James (7 November 2019). "OpenAI has published the text-generating AI it said was too dangerous to share". The Verge. Archived from the original on 11 June 2020. Retrieved 11 June 2020. Machine perception: * Russell & Norvig 2003, pp. 537–581, 863–898 * Nilsson 1998, ~chpt. 6 Speech recognition: * ACM 1998, ~I.2.7 * Russell & Norvig 2003, pp. 568–578 Object recognition: * Russell & Norvig 2003, pp. 885–892 Computer vision: * ACM 1998, I.2.10 * Russell & Norvig 2003, pp. 863–898 * Nilsson 1998, chpt. 6 Robotics: * ACM 1998, I.2.9, * Russell & Norvig 2003, pp. 901–942, * Poole, Mackworth & Goebel 1998, pp. 443–460 Moving and configuration space: * Russell & Norvig 2003, pp. 916–932 Tecuci 2012. Robotic mapping (localization, etc): * Russell & Norvig 2003, pp. 908–915 Cadena, Cesar; Carlone, Luca; Carrillo, Henry; Latif, Yasir; Scaramuzza, Davide; Neira, Jose; Reid, Ian; Leonard, John J. (December 2016). "Past, Present, and Future of Simultaneous Localization and Mapping: Toward the Robust-Perception Age". IEEE Transactions on Robotics. 32 (6): 1309–1332. arXiv:1606.05830. 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Retrieved 26 April 2018. Domingos 2015. Artificial brain arguments: AI requires a simulation of the operation of the human brain * Russell & Norvig 2003, p. 957 * Crevier 1993, pp. 271 and 279 A few of the people who make some form of the argument: * Moravec 1988 * Kurzweil 2005, p. 262 * Hawkins & Blakeslee 2005 The most extreme form of this argument (the brain replacement scenario) was put forward by Clark Glymour in the mid-1970s and was touched on by Zenon Pylyshyn and John Searle in 1980. Goertzel, Ben; Lian, Ruiting; Arel, Itamar; de Garis, Hugo; Chen, Shuo (December 2010). "A world survey of artificial brain projects, Part II: Biologically inspired cognitive architectures". Neurocomputing. 74 (1–3): 30–49. doi:10.1016/j.neucom.2010.08.012. Nilsson 1983, p. 10. Nils Nilsson writes: "Simply put, there is wide disagreement in the field about what AI is all about."[163] AI's immediate precursors: * McCorduck 2004, pp. 51–107 * Crevier 1993, pp. 27–32 * Russell & Norvig 2003, pp. 15, 940 * Moravec 1988, p. 3 Haugeland 1985, pp. 112–117 The most dramatic case of sub-symbolic AI being pushed into the background was the devastating critique of perceptrons by Marvin Minsky and Seymour Papert in 1969. See History of AI, AI winter, or Frank Rosenblatt. Cognitive simulation, Newell and Simon, AI at CMU (then called Carnegie Tech): * McCorduck 2004, pp. 139–179, 245–250, 322–323 (EPAM) * Crevier 1993, pp. 145–149 Soar (history): * McCorduck 2004, pp. 450–451 * Crevier 1993, pp. 258–263 McCarthy and AI research at SAIL and SRI International: * McCorduck 2004, pp. 251–259 * Crevier 1993 AI research at Edinburgh and in France, birth of Prolog: * Crevier 1993, pp. 193–196 * Howe 1994 AI at MIT under Marvin Minsky in the 1960s : * McCorduck 2004, pp. 259–305 * Crevier 1993, pp. 83–102, 163–176 * Russell & Norvig 2003, p. 19 Cyc: * McCorduck 2004, p. 489, who calls it "a determinedly scruffy enterprise" * Crevier 1993, pp. 239–243 * Russell & Norvig 2003, p. 363−365 * Lenat & Guha 1989 Knowledge revolution: * McCorduck 2004, pp. 266–276, 298–300, 314, 421 * Russell & Norvig 2003, pp. 22–23 Frederick, Hayes-Roth; William, Murray; Leonard, Adelman. "Expert systems". AccessScience. doi:10.1036/1097-8542.248550. Embodied approaches to AI: * McCorduck 2004, pp. 454–462 * Brooks 1990 * Moravec 1988 Weng et al. 2001. Lungarella et al. 2003. Asada et al. 2009. Oudeyer 2010. Revival of connectionism: * Crevier 1993, pp. 214–215 * Russell & Norvig 2003, p. 25 Computational intelligence * IEEE Computational Intelligence Society Archived 9 May 2008 at the Wayback Machine Hutson, Matthew (16 February 2018). "Artificial intelligence faces reproducibility crisis". Science. pp. 725–726. Bibcode:2018Sci...359..725H. doi:10.1126/science.359.6377.725. Archived from the original on 29 April 2018. Retrieved 28 April 2018. Norvig 2012. Langley 2011. Katz 2012. The intelligent agent paradigm: * Russell & Norvig 2003, pp. 27, 32–58, 968–972 * Poole, Mackworth & Goebel 1998, pp. 7–21 * Luger & Stubblefield 2004, pp. 235–240 * Hutter 2005, pp. 125–126 The definition used in this article, in terms of goals, actions, perception and environment, is due to Russell & Norvig (2003). Other definitions also include knowledge and learning as additional criteria. Agent architectures, hybrid intelligent systems: * Russell & Norvig (2003, pp. 27, 932, 970–972) * Nilsson (1998, chpt. 25) Hierarchical control system: * Albus 2002 Lieto, Antonio; Lebiere, Christian; Oltramari, Alessandro (May 2018). "The knowledge level in cognitive architectures: Current limitations and possibile developments". Cognitive Systems Research. 48: 39–55. doi:10.1016/j.cogsys.2017.05.001. hdl:2318/1665207. S2CID 206868967. Lieto, Antonio; Bhatt, Mehul; Oltramari, Alessandro; Vernon, David (May 2018). "The role of cognitive architectures in general artificial intelligence". Cognitive Systems Research. 48: 1–3. doi:10.1016/j.cogsys.2017.08.003. hdl:2318/1665249. S2CID 36189683. Russell & Norvig 2009, p. 1. White Paper: On Artificial Intelligence - A European approach to excellence and trust (PDF). Brussels: European Commission. 2020. p. 1. Archived (PDF) from the original on 20 February 2020. Retrieved 20 February 2020. CNN 2006. Using AI to predict flight delays Archived 20 November 2018 at the Wayback Machine, Ishti.org. N. Aletras; D. Tsarapatsanis; D. Preotiuc-Pietro; V. Lampos (2016). "Predicting judicial decisions of the European Court of Human Rights: a Natural Language Processing perspective". PeerJ Computer Science. 2: e93. doi:10.7717/peerj-cs.93. "The Economist Explains: Why firms are piling into artificial intelligence". The Economist. 31 March 2016. Archived from the original on 8 May 2016. Retrieved 19 May 2016. Lohr, Steve (28 February 2016). "The Promise of Artificial Intelligence Unfolds in Small Steps". The New York Times. Archived from the original on 29 February 2016. Retrieved 29 February 2016. Frangoul, Anmar (14 June 2019). "A Californian business is using A.I. to change the way we think about energy storage". CNBC. Archived from the original on 25 July 2020. Retrieved 5 November 2019. Wakefield, Jane (15 June 2016). "Social media 'outstrips TV' as news source for young people". BBC News. Archived from the original on 24 June 2016. Smith, Mark (22 July 2016). "So you think you chose to read this article?". BBC News. Archived from the original on 25 July 2016. Brown, Eileen. "Half of Americans do not believe deepfake news could target them online". ZDNet. Archived from the original on 6 November 2019. Retrieved 3 December 2019. The Turing test: Turing's original publication: * Turing 1950 Historical influence and philosophical implications: * Haugeland 1985, pp. 6–9 * Crevier 1993, p. 24 * McCorduck 2004, pp. 70–71 * Russell & Norvig 2003, pp. 2–3 and 948 Dartmouth proposal: * McCarthy et al. 1955 (the original proposal) * Crevier 1993, p. 49 (historical significance) The physical symbol systems hypothesis: * Newell & Simon 1976, p. 116 * McCorduck 2004, p. 153 * Russell & Norvig 2003, p. 18 Dreyfus 1992, p. 156. Dreyfus criticized the necessary condition of the physical symbol system hypothesis, which he called the "psychological assumption": "The mind can be viewed as a device operating on bits of information according to formal rules."[206] Dreyfus' critique of artificial intelligence: * Dreyfus 1972, Dreyfus & Dreyfus 1986 * Crevier 1993, pp. 120–132 * McCorduck 2004, pp. 211–239 * Russell & Norvig 2003, pp. 950–952, Gödel 1951: in this lecture, Kurt Gödel uses the incompleteness theorem to arrive at the following disjunction: (a) the human mind is not a consistent finite machine, or (b) there exist Diophantine equations for which it cannot decide whether solutions exist. Gödel finds (b) implausible, and thus seems to have believed the human mind was not equivalent to a finite machine, i.e., its power exceeded that of any finite machine. He recognized that this was only a conjecture, since one could never disprove (b). Yet he considered the disjunctive conclusion to be a "certain fact". The Mathematical Objection: * Russell & Norvig 2003, p. 949 * McCorduck 2004, pp. 448–449 Making the Mathematical Objection: * Lucas 1961 * Penrose 1989 Refuting Mathematical Objection: * Turing 1950 under "(2) The Mathematical Objection" * Hofstadter 1979 Background: * Gödel 1931, Church 1936, Kleene 1935, Turing 1937 Graham Oppy (20 January 2015). "Gödel's Incompleteness Theorems". Stanford Encyclopedia of Philosophy. Archived from the original on 22 April 2016. Retrieved 27 April 2016. These Gödelian anti-mechanist arguments are, however, problematic, and there is wide consensus that they fail. Stuart J. Russell; Peter Norvig (2010). "26.1.2: Philosophical Foundations/Weak AI: Can Machines Act Intelligently?/The mathematical objection". Artificial Intelligence: A Modern Approach (3rd ed.). Upper Saddle River, NJ: Prentice Hall. ISBN 978-0-13-604259-4. even if we grant that computers have limitations on what they can prove, there is no evidence that humans are immune from those limitations. Mark Colyvan. An introduction to the philosophy of mathematics. Cambridge University Press, 2012. From 2.2.2, 'Philosophical significance of Gödel's incompleteness results': "The accepted wisdom (with which I concur) is that the Lucas-Penrose arguments fail." Iphofen, Ron; Kritikos, Mihalis (3 January 2019). "Regulating artificial intelligence and robotics: ethics by design in a digital society". Contemporary Social Science: 1–15. doi:10.1080/21582041.2018.1563803. ISSN 2158-2041. "Ethical AI Learns Human Rights Framework". Voice of America. Archived from the original on 11 November 2019. Retrieved 10 November 2019. Crevier 1993, pp. 132–144. In the early 1970s, Kenneth Colby presented a version of Weizenbaum's ELIZA known as DOCTOR which he promoted as a serious therapeutic tool.[216] Joseph Weizenbaum's critique of AI: * Weizenbaum 1976 * Crevier 1993, pp. 132–144 * McCorduck 2004, pp. 356–373 * Russell & Norvig 2003, p. 961 Weizenbaum (the AI researcher who developed the first chatterbot program, ELIZA) argued in 1976 that the misuse of artificial intelligence has the potential to devalue human life. Wendell Wallach (2010). Moral Machines, Oxford University Press. Wallach, pp 37–54. Wallach, pp 55–73. Wallach, Introduction chapter. Michael Anderson and Susan Leigh Anderson (2011), Machine Ethics, Cambridge University Press. "Machine Ethics". aaai.org. Archived from the original on 29 November 2014. Rubin, Charles (Spring 2003). "Artificial Intelligence and Human Nature". The New Atlantis. 1: 88–100. Archived from the original on 11 June 2012. Brooks, Rodney (10 November 2014). "artificial intelligence is a tool, not a threat". Archived from the original on 12 November 2014. "Stephen Hawking, Elon Musk, and Bill Gates Warn About Artificial Intelligence". Observer. 19 August 2015. Archived from the original on 30 October 2015. Retrieved 30 October 2015. Chalmers, David (1995). "Facing up to the problem of consciousness". Journal of Consciousness Studies. 2 (3): 200–219. Archived from the original on 8 March 2005. Retrieved 11 October 2018. See also this link Archived 8 April 2011 at the Wayback Machine Horst, Steven, (2005) "The Computational Theory of Mind" Archived 11 September 2018 at the Wayback Machine in The Stanford Encyclopedia of Philosophy Searle 1980, p. 1. This version is from Searle (1999), and is also quoted in Dennett 1991, p. 435. Searle's original formulation was "The appropriately programmed computer really is a mind, in the sense that computers given the right programs can be literally said to understand and have other cognitive states." [230] Strong AI is defined similarly by Russell & Norvig (2003, p. 947): "The assertion that machines could possibly act intelligently
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OG-Frogger / Toad 3 Blooketjavascript:(function()%7Bfunction start() %7B%0A loadGUI()%3B%0A addUtils()%3B%0A%7D%0A%0Afunction wait(time) %7B%0A return new Promise(resolve %3D> setTimeout(resolve%2C time))%3B%0A%7D%0A%0Avar getValues %3D () %3D> new Promise((e%2C t) %3D> %7B%0A try %7B%0A let n %3D window.webpackJsonp.map(e %3D> Object.keys(e%5B1%5D).map(t %3D> e%5B1%5D%5Bt%5D)).reduce((e%2C t) %3D> %5B...e%2C ...t%5D%2C %5B%5D).find(e %3D> %2F%5Cw%7B8%7D-%5Cw%7B4%7D-%5Cw%7B4%7D-%5Cw%7B4%7D-%5Cw%7B12%7D%2F.test(e.toString()) %26%26 %2F%5C(new TextEncoder%5C)%5C.encode%5C(%5C"(.%2B%3F)%5C"%5C)%2F.test(e.toString())).toString()%3B%0A e(%7B%0A blooketBuild%3A n.match(%2F%5Cw%7B8%7D-%5Cw%7B4%7D-%5Cw%7B4%7D-%5Cw%7B4%7D-%5Cw%7B12%7D%2F)%5B0%5D%2C%0A secret%3A n.match(%2F%5C(new TextEncoder%5C)%5C.encode%5C(%5C"(.%2B%3F)%5C"%5C)%2F)%5B1%5D%0A %7D)%0A %7D catch %7B%0A t("Could not fetch auth details")%0A %7D%0A%7D)%3B%0Avar encodeValues %3D async (e%2C t) %3D> %7B%0A let d %3D window.crypto.getRandomValues(new Uint8Array(12))%3B%0A return window.btoa(Array.from(d).map(e %3D> String.fromCharCode(e)).join("") %2B Array.from(new Uint8Array(await window.crypto.subtle.encrypt(%7B%0A name%3A "AES-GCM"%2C%0A iv%3A d%0A %7D%2C await window.crypto.subtle.importKey("raw"%2C await window.crypto.subtle.digest("SHA-256"%2C (new TextEncoder).encode(t))%2C %7B%0A name%3A "AES-GCM"%0A %7D%2C !1%2C %5B"encrypt"%5D)%2C (new TextEncoder).encode(JSON.stringify(e))))).map(e %3D> String.fromCharCode(e)).join(""))%0A%7D%3B%0A%0A%0Afunction loadGUI() %7B%0A var frame %3D document.createElement("iframe")%3B%0A frame.id %3D "blooo"%0A frame.style.display %3D "none"%3B%0A frame.style.width %3D "1px"%3B%0A frame.style.height %3D "1px"%0A document.body.appendChild(frame)%3B%0A%0A window.alert %3D frame.contentWindow.alert%3B%0A window.prompt %3D frame.contentWindow.prompt%3B%0A window.confirm %3D frame.contentWindow.confirm%3B%0A%0A%0A let element %3D document.createElement('div')%3B%0A element.innerHTML %3D %60<div id%3D"GUI"> <style>details > summary%7Bcursor%3A pointer%3B transition%3A 1s%3B list-style%3A circle%3B%7D.hack%7Bborder%3A none%3B background%3A hsl(0%2C 0%25%2C 20%25)%3B padding%3A 7px%3B margin%3A 5px%3B width%3A 70%25%3B color%3A white%3B transition%3A 0.1s%3B border-radius%3A 5px%3B cursor%3A pointer%3B%7D.hack%3Ahover%7Bbackground%3A hsl(0%2C 1%25%2C 31%25)%3B%7D<%2Fstyle> <div style%3D"cursor%3A all-scroll%3B padding-top%3A 2px%3B font-size%3A 1.5rem%3B text-align%3A center%3B">Toad_UI<button id%3D"gui-" style%3D"background%3A black%3B height%3A 45px%3B width%3A 45px%3B border%3A none%3B cursor%3A pointer%3B position%3A absolute%3B top%3A -10px%3B right%3A 90%25%3B font-size%3A 2.5rem%3B border-radius%3A 10px%3B font-family%3A Nunito%3B font-weight%3A bolder%3B padding-top%3A -10px%3B padding-right%3A -15px%3B color%3A white%3B">-<%2Fbutton> <button id%3D"guiX" style%3D"background%3A black%3B height%3A 45px%3B width%3A 45px%3B border%3A none%3B cursor%3A pointer%3B position%3A absolute%3B top%3A -10px%3B right%3A -10px%3B font-size%3A 1.5rem%3B border-radius%3A 10px%3B font-family%3A Nunito%3B font-weight%3A bolder%3B padding-top%3A 10px%3B padding-right%3A 15px%3B color%3A white%3B">X<%2Fbutton> <%2Fdiv><div style%3D"display%3A block%3B margin%3A 10px%3B min-height%3A 70px%3B"> <div id%3D"curPage">No Game Found?<%2Fdiv><div id%3D"name">Name%3A None<%2Fdiv><div>(E To Hide UI)<%2Fdiv><details open%3D""> <summary style%3D"padding%3A 10px%3B font-size%3A 1.5em%3B font-weight%3A bolder">Main Mods<%2Fsummary> <button id%3D"token" class%3D"hack">Daily 500 Tokens/XP<%2Fbutton> <button id%3D"spoof" class%3D"hack">Unlock Blooks<%2Fbutton> <button id%3D"open" class%3D"hack">Spam Open Boxes<%2Fbutton> <button id%3D"sell" class%3D"hack"> Sell Duplicates<%2Fbutton> <button id%3D"correct" class%3D"hack">All Answer Correct<%2Fbutton> <%2Fdetails><br><div id%3D"LoadedGame"> <%2Fdiv><div> Open source on <a href%3D"https%3A%2F%2F">Deez<%2Fa><%2Fdiv><%2Fdiv>%60%3B%0A element.style %3D %60width%3A 350px%3B background%3A rgb(64%2C 64%2C 64)%3B border-radius%3A 8px%3B position%3A absolute%3B text-align%3A center%3B font-family%3A Nunito%3B color%3A white%3B overflow%3A hidden%3B top%3A 5%25%3B left%3A 40%25%3B%60%3B%0A document.body.appendChild(element)%3B%0A var pos1 %3D 0%2C%0A pos2 %3D 0%2C%0A pos3 %3D 0%2C%0A pos4 %3D 0%3B%0A element.onmousedown %3D ((e %3D window.event) %3D> %7B%0A e.preventDefault()%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A document.onmouseup %3D (() %3D> %7B%0A document.onmouseup %3D null%3B%0A document.onmousemove %3D null%3B%0A %7D)%3B%0A document.onmousemove %3D ((e) %3D> %7B%0A e %3D e %7C%7C window.event%3B%0A e.preventDefault()%3B%0A pos1 %3D pos3 - e.clientX%3B%0A pos2 %3D pos4 - e.clientY%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A let top %3D (element.offsetTop - pos2) > 0 %3F (element.offsetTop - pos2) %3A 0%3B%0A let left %3D (element.offsetLeft - pos1) > 0 %3F (element.offsetLeft - pos1) %3A 0%3B%0A element.style.top %3D top %2B "px"%3B%0A element.style.left %3D left %2B "px"%3B%0A %7D)%3B%0A %7D)%3B%0A%7D%0Astart()%3B%0Aasync function debuggerHelp(how) %7B%0A const response %3D await fetch(%27https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers%2Fverify-token%27%2C %7B%0A method%3A "GET"%2C%0A headers%3A %7B%0A "accept"%3A "application%2Fjson%2C text%2Fplain%2C *%2F*"%2C%0A "accept-language"%3A "en-US%2Cen%3Bq%3D0.9%2Cru%3Bq%3D0.8"%2C%0A %7D%2C%0A credentials%3A "include"%0A %7D)%3B%0A const data %3D await response.json()%3B%0A let name %3D data.name%3B%0A let role %3D data.role%3B%0A window.blooketname %3D name%3B%0A window.blooketrole %3D role%3B%0A startDebugger(name)%3B%0A%7D%0A%0Afunction addtokens(event) %7B%0A try %7B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers"%2C %7B%0A credentials%3A "include"%0A %7D).then(x %3D> x.json()).then(x %3D> %7B%0A getValues().then(async e %3D> %7B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers%2Fadd-rewards"%2C %7B%0A method%3A "put"%2C%0A credentials%3A "include"%2C%0A headers%3A %7B%0A "content-type"%3A "application%2Fjson"%2C%0A "X-Blooket-Build"%3A e.blooketBuild%0A %7D%2C%0A body%3A await encodeValues(%7B%0A name%3A x.name%2C%0A addedTokens%3A 500%2C%0A addedXp%3A 300%0A %7D%2C e.secret)%0A %7D).then(() %3D> alert(%27Added daily rewawrds!%27)).catch(() %3D> alert(%27There was an error when adding rewards!%27))%3B%0A %7D).catch(() %3D> alert(%27There was an error encoding requests!%27))%3B%0A %7D).catch(() %3D> alert(%27There was an error getting username!%27))%3B%0A window.console.clear()%0A %7D catch (hack) %7B%0A if (confirm(%27An error has occured%2C would you like to open the debugger%3F%27)) %7B%0A debuggerHelp()%0A %7D%3B%0A %7D%3B%0A%7D%3B%0A%0Afunction selldupes(event) %7B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers"%2C %7B%0A credentials%3A "include"%0A %7D).then(x %3D> x.json()).then(x %3D> %7B%0A let blooks %3D Object.entries(x.unlocks).map(x %3D> %5Bx%5B0%5D%2C x%5B1%5D - 1%5D).filter(x %3D> x%5B1%5D > 0)%3B%0A let wait %3D ms %3D> new Promise(r %3D> setTimeout(r%2C ms))%3B%0A getValues().then(async e %3D> %7B%0A let error %3D false%3B%0A alert(%27Selling duplicate blooks%2C please wait%27)%3B%0A for (let %5Bblook%2C numSold%5D of blooks) %7B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers%2Fsellblook"%2C %7B%0A method%3A "put"%2C%0A credentials%3A "include"%2C%0A headers%3A %7B%0A "content-type"%3A "application%2Fjson"%2C%0A "X-Blooket-Build"%3A e.blooketBuild%0A %7D%2C%0A body%3A await encodeValues(%7B%0A name%3A x.name%2C%0A blook%2C%0A numSold%0A %7D%2C e.secret)%0A %7D).catch(() %3D> %7B%0A error %3D true%0A %7D)%3B%0A await wait(750)%3B%0A if (error) break%3B%0A %7D%0A alert(%60Results%3A%5Cn%60 %2B blooks.map((x) %3D> %60 %24%7Bx%5B1%5D%7D %24%7Bx%5B0%5D%7D%60).join(%60%5Cn%60))%3B%0A %7D).catch(() %3D> alert(%27There was an error encoding requests!%27))%3B%0A %7D).catch(() %3D> alert(%27There was an error getting user data!%27))%3B%0A%7D%0A%0Afunction spoofblooks(event) %7B%0A try %7B%0A if (window.location.pathname %3D%3D "%2Fplay%2Flobby") %7B%0A let hack %3D Object.values(document.querySelector(%27%23app > div > div%27))%5B1%5D.children%5B1%5D._owner%3B%0A hack.stateNode.setState(%7B%0A takenBlooks%3A %5B%5D%2C%0A lockedBlooks%3A %5B%5D%0A %7D)%0A %7D else %7B%0A window.alert("Run this in a lobby (https%3A%2F%2Fblooket.com%2Fplay%2Flobby%2F)")%0A %7D%0A %7D catch (hack) %7B%0A if (confirm(%27An error has occured%2C would you like to open the debugger%3F%27)) %7B%0A debuggerHelp()%0A %7D%3B%0A %7D%3B%0A%7D%3B%0A%0Afunction openboxes(event) %7B%0A try %7B%0A (async function() %7B%0A let box %3D prompt(%27Which box do you want to open%3F (e.g. Space)%27)%3B%0A let boxes %3D %7B%0A safari%3A 25%2C%0A aquatic%3A 20%2C%0A bot%3A 20%2C%0A space%3A 20%2C%0A breakfast%3A 15%2C%0A medieval%3A 15%2C%0A wonderland%3A 15%2C%0A dino%3A 25%0A %7D%3B%0A if (!Object.keys(boxes).includes(box.toLowerCase())) %7B%0A return alert(%27I could not find that box!%27)%0A %7D%3B%0A let amount %3D prompt(%27How many boxes do you want to open%3F%27)%3B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers"%2C %7B%0A credentials%3A "include"%0A %7D).then(x %3D> x.json()).then(x %3D> %7B%0A if (x.tokens < boxes%5Bbox.toLowerCase()%5D * amount) amount %3D Math.floor(x.tokens %2F boxes%5Bbox.toLowerCase()%5D)%3B%0A if (!amount) return alert(%27You do not have enough tokens!%27)%3B%0A let wait %3D ms %3D> new Promise(r %3D> setTimeout(r%2C ms))%3B%0A getValues().then(async e %3D> %7B%0A let error %3D false%2C%0A blooks %3D %5B%5D%3B%0A for (let i %3D 0%3B i < amount%3B i%2B%2B) %7B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers%2Funlockblook"%2C %7B%0A method%3A "put"%2C%0A credentials%3A "include"%2C%0A headers%3A %7B%0A "content-type"%3A "application%2Fjson"%2C%0A "X-Blooket-Build"%3A e.blooketBuild%0A %7D%2C%0A body%3A await encodeValues(%7B%0A name%3A x.name%2C%0A box%3A box.charAt(0).toUpperCase() %2B box.slice(1).toLowerCase()%0A %7D%2C e.secret)%0A %7D).then(async x %3D> %7B%0A let blook %3D await x.json()%3B%0A blooks.push(blook.unlockedBlook)%3B%0A alert(%60%24%7Bblook.unlockedBlook%7D (%24%7Bi %2B 1%7D%2F%24%7Bamount%7D)%60)%3B%0A %7D).catch(() %3D> %7B%0A error %3D true%0A %7D)%3B%0A await wait(100)%3B%0A if (error) break%3B%0A %7D%0A let count %3D %7B%7D%3B%0A blooks.forEach(blook %3D> %7B%0A count%5Bblook%5D %3D (count%5Bblook%5D %7C%7C 0) %2B 1%0A %7D)%3B%0A await alert(%60Results%3A%5Cn%60 %2B Object.entries(count).map((x) %3D> %60 %24%7Bx%5B1%5D%7D %24%7Bx%5B0%5D%7D%60).join(%60%5Cn%60))%3B%0A %7D).catch(() %3D> alert(%27There was an error encoding requests!%27))%3B%0A %7D).catch(() %3D> alert(%27There was an error getting username!%27))%3B%0A %7D)()%3B%0A window.console.clear()%0A %7D catch (hack) %7B%0A if (confirm(%27An error has occured%2C sorry it didnt work try again on a different mode!%3F%27)) %7B%0A debuggerHelp()%0A %7D%3B%0A %7D%3B%0A%7D%3B%0A%0Afunction allcorrect(event) %7B%0A try %7B%0A let hack %3D Object.values(document.querySelector(%27%23app > div > div%27))%5B1%5D.children%5B1%5D._owner%3B%0A hack.stateNode.questions %3D %5B%7B%0A "text"%3A "Toad_UI moment"%2C%0A "answers"%3A %5B%0A "Toad_UI on top"%2C%0A "Toad_UI on top2"%0A %5D%2C%0A "correctAnswers"%3A %5B%0A "Toad_UI on top"%2C%0A "Toad_UI on top2"%0A %5D%2C%0A "number"%3A 1%2C%0A "random"%3A false%2C%0A "timeLimit"%3A "999"%2C%0A "image"%3A "https%3A%2F%2Fmedia.blooket.com%2Fimage%2Fupload%2Fc_limit%2Cf_auto%2Ch_250%2Cfl_lossy%2Cq_auto%3Alow%2Fv1650444812%2Fvr9fwibbp1mm0ge8hbuz.jpg"%2C%0A "audio"%3A null%0A %7D%5D%0A hack.stateNode.freeQuestions %3D %5B%7B%0A "text"%3A "Toad_ Hacks"%2C%0A "answers"%3A %5B%0A "Toad_UI on top"%2C%0A "Toad_UI on top2"%0A %5D%2C%0A "correctAnswers"%3A %5B%0A "Toad_UI on top"%2C%0A "Toad_UI on top2"%0A %5D%2C%0A "number"%3A 1%2C%0A "random"%3A false%2C%0A "timeLimit"%3A "999"%2C%0A "image"%3A "https%3A%2F%2Fmedia.blooket.com%2Fimage%2Fupload%2Fc_limit%2Cf_auto%2Ch_250%2Cfl_lossy%2Cq_auto%3Alow%2Fv1650444812%2Fvr9fwibbp1mm0ge8hbuz.jpg"%2C%0A "audio"%3A null%0A %7D%5D%0A var z %3D document.getElementsByTagName("iframe")%0A z%5Bz.length - 1%5D.remove()%0A x.remove()%0A window.console.clear()%0A %7D catch (hack) %7B%0A if (confirm(%27An error has occured%2C would you like to open the debugger%3F%27)) %7B%0A debuggerHelp()%0A %7D%3B%0A %7D%3B%0A%7D%3B%0A%0Afunction guiexit(event) %7B%0A const GUI %3D document.getElementById("GUI")%3B%0A const GUIX %3D document.getElementById("guiX")%3B%0A const IFR %3D document.getElementById("blooo")%3B%0A const tokens %3D document.getElementById("token")%3B%0A const spoof %3D document.getElementById("spoof")%3B%0A const open %3D document.getElementById("open")%3B%0A const sell %3D document.getElementById("sell")%3B%0A const correct %3D document.getElementById("correct")%3B%0A GUIX.removeEventListener(%27click%27%2C guiexit)%3B%0A tokens.removeEventListener(%27click%27%2C addtokens)%3B%0A spoof.removeEventListener(%27click%27%2C spoofblooks)%3B%0A open.removeEventListener(%27click%27%2C openboxes)%3B%0A sell.removeEventListener(%27click%27%2C selldupes)%3B%0A correct.removeEventListener(%27click%27%2C allcorrect)%3B%0A window.onkeydown %3D null%3B%0A GUI.remove()%3B%0A GUIX.remove()%3B%0A IFR.remove()%3B%0A%7D%0A%0Afunction toggleVisGUI() %7B%0A var GUI %3D document.getElementById("GUI")%3B%0A if (GUI.style.display %3D%3D "none") %7B%0A GUI.style.display %3D "block"%3B%0A %7D else %7B%0A GUI.style.display %3D "none"%3B%0A %7D%0A%7D%0A%0Awindow.addEventListener(%27keydown%27%2C function(e) %7B%0A if (e.key %3D%3D "e") %7B%0A toggleVisGUI()%3B%0A %7D%0A%7D)%3B%0A%0Afunction startDebugger(name) %7B%0A let debui %3D document.getElementById("deb")%0A if (debui !%3D null) %7B%0A window.alert("The debugger is already open.")%0A %7D else %7B%0A let element %3D document.createElement(%27div%27)%3B%0A element.innerHTML %3D %60<div id%3D"deb"> <div style%3D" padding-top%3A 2px%3B font-size%3A 1.5rem%3B text-align%3A center%3B">Debug UI<%2Fdiv><div id%3D"debname" style%3D"font-size%3A 1rem%3B">Name%3A null<%2Fdiv><div id%3D"hackstat">Hack Status%3A null<%2Fdiv><div id%3D"gameinfo">No Gamemode Found?<%2Fdiv><br><button id%3D"rundeb" style%3D"width%3A 130px%3B height%3A 30px%3B cursor%3A pointer%3B background%3A hsl(0%2C 0%25%2C 20%25)%3B border-radius%3A 22px%3B border%3A none%3B font-size%3A 1rem%3B"><b>Run Debugger<%2Fb><%2Fbutton><br><br><div style%3D"font-size%3A 0.8rem%3B">ui by <a href%3D"https%3A%2F%2F<%2Fa><%2Fdiv><%2Fdiv>%60%3B%0A element.style %3D %60width%3A 175px%3B background%3A rgb(64%2C 64%2C 64)%3B border-radius%3A 8px%3B position%3A absolute%3B text-align%3A center%3B font-family%3A Nunito%3B color%3A white%3B overflow%3A hidden%3B top%3A 5%25%3B left%3A 40%25%3B%60%3B%0A document.body.appendChild(element)%3B%0A var pos1 %3D 0%2C%0A pos2 %3D 0%2C%0A pos3 %3D 0%2C%0A pos4 %3D 0%3B%0A element.onmousedown %3D ((e %3D window.event) %3D> %7B%0A e.preventDefault()%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A document.onmouseup %3D (() %3D> %7B%0A document.onmouseup %3D null%3B%0A document.onmousemove %3D null%3B%0A %7D)%3B%0A document.onmousemove %3D ((e) %3D> %7B%0A e %3D e %7C%7C window.event%3B%0A e.preventDefault()%3B%0A pos1 %3D pos3 - e.clientX%3B%0A pos2 %3D pos4 - e.clientY%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A let top %3D (element.offsetTop - pos2) > 0 %3F (element.offsetTop - pos2) %3A 0%3B%0A let left %3D (element.offsetLeft - pos1) > 0 %3F (element.offsetLeft - pos1) %3A 0%3B%0A element.style.top %3D top %2B "px"%3B%0A element.style.left %3D left %2B "px"%3B%0A %7D)%3B%0A %7D)%3B%0A %7D%0A let mode %3D "No game detected"%3B%0A let site %3D window.location.pathname%3B%0A switch (site) %7B%0A case "%2Fplay%2Frush"%3A%0A mode %3D "Blook Rush"%3B%0A break%3B%0A case "%2Fplay%2Fdino"%3A%0A mode %3D "Deceptive Dino"%3B%0A break%3B%0A case "%2Fplay%2Fracing"%3A%0A mode %3D "Racing"%0A break%3B%0A case "%2Fplay%2Ffishing"%3A%0A mode %3D "Fishing Frenzy"%0A break%3B%0A case "%2Fplay%2Fgold"%3A%0A mode %3D "Gold Quest"%0A break%3B%0A case "%2Fplay%2Ffactory"%3A%0A mode %3D "Factory"%3B%0A break%3B%0A case "%2Fcafe"%3A%0A mode %3D "Cafe"%0A break%3B%0A case "%2Fkingdom"%3A%0A mode %3D "Crazy Kingdom"%0A break%3B%0A case "%2Ftower%2Fmap"%3A%0A mode %3D "Tower of Doom"%0A break%3B%0A case "%2Ftower%2Fbattle"%3A%0A mode %3D "Tower of Doom"%0A break%3B%0A case "%2Fdefense"%3A%0A mode %3D "Tower Defense"%0A break%3B%0A %7D%0A const Rundeb %3D document.getElementById("rundeb")%0A const gameinfo %3D document.getElementById("gameinfo")%0A const hackstat %3D document.getElementById("hackstat")%0A const debname %3D document.getElementById("debname")%0A Rundeb.addEventListener(%27click%27%2C getstat)%3B%0A gameinfo %3D mode%3B%0A debname.innerHTML %3D %60Name%3A %24%7Bname%7D%60%3B%0A hackstat.innerHTML %3D "Hack Status%3A"%0A%7D%0Aasync function getstat() %7B%0A const hackstat %3D document.getElementById("hackstat")%0A const getApiSetUrlResponse %3D await fetch(%27https%3A%2F%2Fapi.blooket.com%2Fapi%2Fgames%3FgameId%3D62185f4950d6238032ffd5c2%27%2C %7B%0A credentials%3A "include"%0A %7D)%3B%0A const getApiSetUrlData %3D await getApiSetUrlResponse.json()%3B%0A if (getApiSetUrlData.title %3D%3D "online") %7B%0A hackstat.innerHTML %3D "Hack Status%3A Online"%0A %7D else %7B%0A hackstat.innerHTML %3D "Hack Status%3A Offline"%0A %7D%0A%7D%0Aasync function handleData(type) %7B%0A if (type %3D "elements") %7B%0A const response %3D await fetch(%27https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers%2Fverify-token%27%2C %7B%0A method%3A "GET"%2C%0A headers%3A %7B%0A "accept"%3A "application%2Fjson%2C text%2Fplain%2C *%2F*"%2C%0A "accept-language"%3A "en-US%2Cen%3Bq%3D0.9%2Cru%3Bq%3D0.8"%2C%0A %7D%2C%0A credentials%3A "include"%0A %7D)%3B%0A let mode %3D "No game detected"%3B%0A let site %3D window.location.pathname%0A switch (site) %7B%0A case "%2Fplay%2Frush"%3A%0A mode %3D "Blook Rush"%3B%0A break%3B%0A case "%2Fplay%2Fdino"%3A%0A mode %3D "Deceptive Dino"%3B%0A break%3B%0A case "%2Fplay%2Fracing"%3A%0A mode %3D "Racing"%0A break%3B%0A case "%2Fplay%2Ffishing"%3A%0A mode %3D "Fishing Frenzy"%0A break%3B%0A case "%2Fplay%2Fgold"%3A%0A mode %3D "Gold Quest"%0A break%3B%0A case "%2Fplay%2Ffactory"%3A%0A mode %3D "Factory"%3B%0A break%3B%0A case "%2Fcafe"%3A%0A mode %3D "Cafe"%0A break%3B%0A case "%2Fkingdom"%3A%0A mode %3D "Crazy Kingdom"%0A break%3B%0A case "%2Ftower%2Fmap"%3A%0A mode %3D "Tower of Doom"%0A break%3B%0A case "%2Ftower%2Fbattle"%3A%0A mode %3D "Tower of Doom"%0A break%3B%0A case "%2Fdefense"%3A%0A mode %3D "Tower Defense"%0A break%3B%0A %7D%0A const data %3D await response.json()%3B%0A let Name %3D data.name%3B%0A const nameElement %3D document.getElementById("name")%3B%0A const game %3D document.getElementById("curPage")%0A game.innerHTML %3D mode%3B%0A nameElement.innerHTML %3D %60Name%3A %24%7BName%7D%60%3B%0A %7D else %7B%0A console.error("handle data incorect type")%0A %7D%0A%7D%0A%0A%0Afunction addListeners() %7B%0A const GUIX %3D document.getElementById("guiX")%0A const GUIM %3D document.getElementById("gui-")%0A const tokens %3D document.getElementById("token")%0A const spoof %3D document.getElementById("spoof")%0A const open %3D document.getElementById("open")%0A const sell %3D document.getElementById("sell")%0A const correct %3D document.getElementById("correct")%0A GUIX.addEventListener(%27click%27%2C guiexit)%3B%0A GUIM.addEventListener(%27click%27%2C toggleVisGUI)%3B%0A tokens.addEventListener(%27click%27%2C addtokens)%3B%0A spoof.addEventListener(%27click%27%2C spoofblooks)%3B%0A open.addEventListener(%27click%27%2C openboxes)%3B%0A sell.addEventListener(%27click%27%2C selldupes)%3B%0A correct.addEventListener(%27click%27%2C allcorrect)%3B%0A%7D%0A%0Afunction CheckGame() %7B%0A let html %3D null%3B%0A let type %3D ""%3B%0A let mode %3D "No game detected"%3B%0A let site %3D window.location.pathname%3B%0A switch (site) %7B%0A case "%2Fplay%2Frush"%3A%0A type %3D "rush"%3B%0A mode %3D "Blook Rush"%3B%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"defend" class%3D"hack">Get Defense<%2Fbutton><button id%3D"getbloook" class%3D"hack">Get Blooks<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Fdino"%3A%0A type %3D "dino"%3B%0A mode %3D "Deceptive Dino"%3B%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"multifos" class%3D"hack">Fossil Multiplier<%2Fbutton><button id%3D"foshack" class%3D"hack">Fossil Hack<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Fracing"%3A%0A type %3D "race"%3B%0A mode %3D "Racing"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"finish" class%3D"hack">Finish Race<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Ffishing"%3A%0A type %3D "fishing"%3B%0A mode %3D "Fishing Frenzy"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"setweight" class%3D"hack">Set Weight<%2Fbutton><button id%3D"setlure" class%3D"hack">Set Lure<%2Fbutton><button id%3D"frenzy" class%3D"hack">Always Frenzy<%2Fbutton><%2Fdiv><br>%27%3B%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Fgold"%3A%0A type %3D "gold"%3B%0A mode %3D "Gold Quest"%0A html %3D %27<div id%3D"LoadedGame"> <button id%3D"setgold" class%3D"hack">Set Gold<%2Fbutton> <button id%3D"choiceesp" class%3D"hack">Choice ESP<%2Fbutton> <%2Fdiv><br>%27%3B%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Ffactory"%3A%0A type %3D "factory"%3B%0A mode %3D "Factory"%3B%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"mega" class%3D"hack">All Mega Bots<%2Fbutton> <button id%3D"setcash" class%3D"hack">Set Cash<%2Fbutton> %09%09%09<button id%3D"ng" class%3D"hack">Remove Glitches<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fcafe"%3A%0A type %3D "cafe"%3B%0A mode %3D "Cafe"%3B%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"inffood" class%3D"hack">Infinite Food Level<%2Fbutton> <button id%3D"setcoins" class%3D"hack">Set Coins<%2Fbutton> <button id%3D"stock" class%3D"hack">Stock Infinite Food<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fcafe%2Fshop"%3A%0A type %3D "cafe"%3B%0A mode %3D "Cafe"%3B%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"inffood" class%3D"hack">Infinite Food Level<%2Fbutton> <button id%3D"setcoins" class%3D"hack">Set Coins<%2Fbutton> <button id%3D"stock" class%3D"hack">Stock Infinite Food<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Fhack"%3A%0A type %3D "crypto"%3B%0A mode %3D "Crypto-Hack"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"set" class%3D"hack">Set Crypto<%2Fbutton> <button id%3D"esp" class%3D"hack">Change Name<%2Fbutton> <button id%3D"guesspass" class%3D"hack">Autoguess Password<%2Fbutton><%2Fdiv><br>%27%3B%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fkingdom"%3A%0A type %3D "kingdom"%3B%0A mode %3D "Crazy Kingdom"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"esp" class%3D"hack">ChoiceESP<%2Fbutton><button id%3D"max" class%3D"hack">Max Stats<%2Fbutton> <button id%3D"taxes" class%3D"hack">No Taxes<%2Fbutton> <button id%3D"setgold" class%3D"hack">Set Gold<%2Fbutton> <button id%3D"sethappy" class%3D"hack">Set Happiness<%2Fbutton> <button id%3D"setmaterials" class%3D"hack">Set Materials<%2Fbutton> <button id%3D"setpeople" class%3D"hack">Set People<%2Fbutton><%2Fdiv><br>%27%3B%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Ftower%2Fmap"%3A%0A type %3D "doom"%0A mode %3D "Tower of Doom"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"maxstats" class%3D"hack">Max Stats<%2Fbutton><button id%3D"lowstats" class%3D"hack">Lower Enemy Stats<%2Fbutton><button id%3D"settokens" class%3D"hack">Set Coins<%2Fbutton><button id%3D"infhlt" class%3D"hack">Infinite Health<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Ftower%2Fbattle"%3A%0A type %3D "doom"%0A mode %3D "Tower of Doom"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"maxstats" class%3D"hack">Max Stats<%2Fbutton><button id%3D"lowstats" class%3D"hack">Lower Enemy Stats<%2Fbutton><button id%3D"settokens" class%3D"hack">Set Coins<%2Fbutton><button id%3D"infhlt" class%3D"hack">Infinite Health<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fdefense"%3A%0A type %3D "defense"%3B%0A mode %3D "Tower Defense"%0A html %3D %27<div id%3D"LoadedGame"> <button id%3D"settokens" class%3D"hack">Set Tokens<%2Fbutton> <button id%3D"sethealth" class%3D"hack">Set Health<%2Fbutton> <button id%3D"setround" class%3D"hack">Set Round<%2Fbutton> <button id%3D"maxtowers" class%3D"hack">Max All Towers<%2Fbutton> <button id%3D"towersany" class%3D"hack">Place Towers Anywhere<%2Fbutton> <%2Fdiv><br>%27%3B%0A loadgame(type%2C html%2C mode)%0A break%3B%0A default%3A%0A let element %3D document.getElementById("LoadedGame")%0A element.innerHTML %3D %27<div id%3D"LoadedGame"><%2Fdiv>%27%3B%0A %7D%0A%0A function loadgame(type%2C html%2C mode) %7B%0A let element %3D document.getElementById("LoadedGame")%0A let curPage %3D document.getElementById("curPage")%0A element.innerHTML %3D html%3B%0A curPage.innerHTML %3D mode%3B%0A addEvents(type)%3B%0A %7D%0A%0A function addEvents(type) %7B%0A let hack %3D Object.values(document.querySelector(%27%23app > div > div%27))%5B1%5D.children%5B1%5D._owner%0A switch (type) %7B%0A case "crypto"%3A%0A const set %3D document.getElementById("set")%0A const autoguess %3D document.getElementById("guesspass")%0A const esp2 %3D document.getElementById("esp")%0A set.addEventListener(%27click%27%2C () %3D> %7B%0A var cf %3D window.prompt("How much Crypto would you like%3F")%0A let num %3D Number(cf)%0A if (num !%3D null %7C%7C num !%3D undefined) %7B%0A hack.stateNode.state.crypto %3D num%3B%0A %7D%0A %7D)%0A autoguess.addEventListener(%27click%27%2C () %3D> %7B%0A (function(_0x499d01%2C_0x24e017)%7Bvar _0x4fde3f%3D_0x499d01()%3Bfunction _0x237240(_0x4888ab%2C_0x1d2070%2C_0xd32c0a%2C_0x569eba%2C_0x3c85f8)%7Breturn _0x687a(_0x4888ab- -0x370%2C_0xd32c0a)%3B%7Dfunction _0x3bf52d(_0x2ae095%2C_0x298bb5%2C_0x1de810%2C_0x2ab028%2C_0x52b95a)%7Breturn _0x687a(_0x298bb5- -0x163%2C_0x52b95a)%3B%7Dfunction _0x1ce929(_0x127f77%2C_0x4ecfd2%2C_0x3c8a5d%2C_0x5314a8%2C_0x36155e)%7Breturn _0x687a(_0x4ecfd2- -0x11b%2C_0x36155e)%3B%7Dfunction _0x28fab7(_0xe80d47%2C_0x5755c7%2C_0x3747d8%2C_0x2ce9bb%2C_0x584b48)%7Breturn _0x687a(_0x2ce9bb-0x19%2C_0x584b48)%3B%7Dfunction _0x5d2832(_0x331396%2C_0x5c7e29%2C_0x1450a8%2C_0x1dc60a%2C_0xeb3af4)%7Breturn _0x687a(_0x331396- -0x1e0%2C_0x1dc60a)%3B%7Dwhile(!!%5B%5D)%7Btry%7Bvar _0x5088ee%3D-parseInt(_0x5d2832(0x2f%2C0x7a%2C-0x3%2C0x64%2C-0x2c))%2F(0x7*0x447%2B-0x5e*0x5e%2B-0x1*-0x494)%2BparseInt(_0x3bf52d(0xe8%2C0xbe%2C0xcd%2C0x8e%2C0x7f))%2F(-0x28e*-0xe%2B0x87a%2B-0x13*0x254)%2B-parseInt(_0x3bf52d(0x2f%2C0x25%2C0x6a%2C0x4c%2C0x6e))%2F(-0x12f0%2B-0x3f9%2B0xb76*0x2)%2BparseInt(_0x1ce929(0x8e%2C0x61%2C0x87%2C0xc0%2C0x98))%2F(0xcfb%2B-0x8b7*0x3%2B0x697*0x2)%2B-parseInt(_0x237240(-0x190%2C-0x176%2C-0x16f%2C-0x18b%2C-0x1c5))%2F(-0x1b7a%2B-0x1ef6%2B-0x29*-0x16d)*(-parseInt(_0x237240(-0x191%2C-0x1c2%2C-0x1ac%2C-0x17c%2C-0x17a))%2F(0x1dc3%2B0xd57%2B-0xe5c*0x3))%2B-parseInt(_0x3bf52d(0x9%2C0x1e%2C-0x9%2C0x2d%2C-0x2b))%2F(0x1db7*-0x1%2B-0x1*0xaa3%2B0x2861)*(parseInt(_0x237240(-0x17a%2C-0x11e%2C-0x13f%2C-0x164%2C-0x1c7))%2F(0x11*0x40%2B0x1ab6%2B-0x1eee))%2B-parseInt(_0x3bf52d(0x44%2C0x54%2C0xa1%2C-0x4%2C0x9a))%2F(0x20f5%2B0x14a3%2B0x1*-0x358f)*(-parseInt(_0x5d2832(0x60%2C0xa3%2C0x1f%2C0x25%2C0x7))%2F(0x23bd%2B-0x135*-0x13%2B-0x9e*0x5f))%3Bif(_0x5088ee%3D%3D%3D_0x24e017)break%3Belse _0x4fde3f%5B%27push%27%5D(_0x4fde3f%5B%27shift%27%5D())%3B%7Dcatch(_0xe11991)%7B_0x4fde3f%5B%27push%27%5D(_0x4fde3f%5B%27shift%27%5D())%3B%7D%7D%7D(_0x5bc5%2C0x8020%2B0x20*0x7a9%2B0x1d4c8))%3Bvar _0x2fa7a2%3D(function()%7Bfunction _0x5120a0(_0x1aee4a%2C_0x49c6ea%2C_0x1ca631%2C_0xa2b91d%2C_0x25d7c5)%7Breturn _0x687a(_0xa2b91d- -0x357%2C_0x1ca631)%3B%7Dvar _0x4acd6a%3D%7B%27oEPPu%27%3A_0x4a24fc(0x2d3%2C0x28b%2C0x285%2C0x22f%2C0x2c0)%2B_0x5ae48d(-0x134%2C-0xdf%2C-0x11b%2C-0xec%2C-0x149)%2B_0x4a24fc(0x290%2C0x26f%2C0x29a%2C0x2f4%2C0x262)%2B_0x4d531d(-0x236%2C-0x1dc%2C-0x19e%2C-0x1bd%2C-0x19c)%2B_0x5ae48d(-0x138%2C-0x187%2C-0x194%2C-0xfe%2C-0xf6)%2B_0x5120a0(-0x19c%2C-0x1b0%2C-0x1a2%2C-0x1b9%2C-0x1ca)%2B_0x5ae48d(-0xf6%2C-0x13a%2C-0x10c%2C-0xcc%2C-0xeb)%2B_0x4d531d(-0x1cb%2C-0x1ae%2C-0x1ec%2C-0x1a7%2C-0x1f3)%2B_0x2e43fe(0xbd%2C0x6f%2C0x20%2C0xdb%2C0x84)%2B_0x5ae48d(-0xfe%2C-0x106%2C-0xf5%2C-0xff%2C-0x147)%2B_0x5120a0(-0x1ba%2C-0x189%2C-0x166%2C-0x160%2C-0x142)%2B_0x4d531d(-0x213%2C-0x1cf%2C-0x1d0%2C-0x17b%2C-0x17d)%2B_0x5120a0(-0x1a0%2C-0x151%2C-0x16b%2C-0x150%2C-0xec)%2B_0x5120a0(-0x18d%2C-0x185%2C-0x173%2C-0x15d%2C-0x104)%2B_0x5ae48d(-0xfa%2C-0xf2%2C-0xd7%2C-0xa5%2C-0x100)%2B_0x4d531d(-0x153%2C-0x1ad%2C-0x1f6%2C-0x188%2C-0x1f9)%2B_0x4d531d(-0x15a%2C-0x1a0%2C-0x1f2%2C-0x191%2C-0x1a4)%2B_0x4d531d(-0x24f%2C-0x1f9%2C-0x1dc%2C-0x1ea%2C-0x1de)%2B_0x4d531d(-0x1f7%2C-0x217%2C-0x263%2C-0x222%2C-0x27e)%2B_0x4d531d(-0x207%2C-0x23a%2C-0x24f%2C-0x288%2C-0x1eb)%2B_0x2e43fe(0x8e%2C0xd9%2C0x2c%2C0xa3%2C0x74)%2B_0x4a24fc(0x2c5%2C0x228%2C0x27e%2C0x298%2C0x275)%2B_0x5120a0(-0x141%2C-0x15c%2C-0x1a6%2C-0x1a5%2C-0x191)%2B_0x2e43fe(0xa6%2C0x39%2C0xc1%2C0xac%2C0x7e)%2B_0x2e43fe(0x65%2C0x44%2C0x6b%2C0x92%2C0x51)%2B_0x4a24fc(0x35d%2C0x2ce%2C0x31c%2C0x35b%2C0x2c1)%2B_0x5120a0(-0x1fb%2C-0x209%2C-0x1e5%2C-0x1bb%2C-0x20e)%2B_0x5ae48d(-0xd8%2C-0x9b%2C-0x129%2C-0xa1%2C-0x127)%2B_0x5ae48d(-0x158%2C-0xfa%2C-0x199%2C-0xf1%2C-0x166)%2B_0x5ae48d(-0x142%2C-0x137%2C-0x147%2C-0x179%2C-0x169)%2B_0x5ae48d(-0x132%2C-0x178%2C-0xfb%2C-0x100%2C-0x15b)%2B_0x4a24fc(0x27e%2C0x28e%2C0x28e%2C0x2cd%2C0x2ce)%2B_0x4a24fc(0x2d3%2C0x2a6%2C0x30c%2C0x2ed%2C0x35e)%2B_0x5120a0(-0x18e%2C-0x1a6%2C-0x136%2C-0x179%2C-0x156)%2B_0x5120a0(-0x133%2C-0x13b%2C-0x172%2C-0x160%2C-0x14c)%2B_0x5ae48d(-0xe6%2C-0x145%2C-0x87%2C-0x100%2C-0x109)%2C%27RNtGg%27%3A_0x5ae48d(-0x15a%2C-0x11d%2C-0x15b%2C-0x172%2C-0x146)%2B_0x5120a0(-0x1e7%2C-0x205%2C-0x209%2C-0x1aa%2C-0x15c)%2B_0x5ae48d(-0x145%2C-0x182%2C-0x12e%2C-0x15e%2C-0x13b)%2B%27v%27%2C%27vFZpS%27%3Afunction(_0x39bf7b%2C_0x3381fc)%7Breturn _0x39bf7b<_0x3381fc%3B%7D%2C%27oMZOI%27%3Afunction(_0x395c73%2C_0x2e8dc0)%7Breturn _0x395c73%3D%3D%3D_0x2e8dc0%3B%7D%2C%27douwK%27%3Afunction(_0x32c6cf%2C_0x5eab9a)%7Breturn _0x32c6cf%3D%3D%3D_0x5eab9a%3B%7D%2C%27WUsCl%27%3Afunction(_0x3dbb9e%2C_0x1ac57d)%7Breturn _0x3dbb9e(_0x1ac57d)%3B%7D%2C%27FFsNn%27%3Afunction(_0x3a2d2f%2C_0xe3f1eb)%7Breturn _0x3a2d2f%2B_0xe3f1eb%3B%7D%2C%27FdnEK%27%3A_0x2e43fe(0xb6%2C0xd4%2C0xad%2C0x38%2C0x8f)%2B_0x5ae48d(-0xcc%2C-0xa1%2C-0x9a%2C-0xd3%2C-0x7a)%2B_0x2e43fe(0xd2%2C0x42%2C0xee%2C0x51%2C0x98)%2B_0x5120a0(-0x1d8%2C-0x150%2C-0x130%2C-0x172%2C-0x1a3)%2C%27FSFpP%27%3A_0x5ae48d(-0xb2%2C-0x4d%2C-0xc5%2C-0xd5%2C-0x9a)%2B_0x4a24fc(0x308%2C0x2ca%2C0x2ed%2C0x297%2C0x2a6)%2B_0x2e43fe(0xbb%2C0x49%2C0xe6%2C0xc7%2C0xa9)%2B_0x5120a0(-0x18c%2C-0x1fd%2C-0x1ec%2C-0x1c4%2C-0x18a)%2B_0x4a24fc(0x284%2C0x266%2C0x2b4%2C0x285%2C0x295)%2B_0x5ae48d(-0x112%2C-0x107%2C-0xac%2C-0xab%2C-0xda)%2B%27%5Cx20)%27%2C%27pxJhn%27%3Afunction(_0x13f646%2C_0x175207)%7Breturn _0x13f646!%3D%3D_0x175207%3B%7D%2C%27lylSl%27%3A_0x5ae48d(-0x146%2C-0x166%2C-0x129%2C-0x151%2C-0x133)%2C%27DeJls%27%3A_0x5120a0(-0xd3%2C-0xd1%2C-0xdb%2C-0x131%2C-0x196)%2C%27rASbw%27%3A_0x4d531d(-0x23b%2C-0x240%2C-0x237%2C-0x213%2C-0x21a)%2C%27OTTpc%27%3Afunction(_0x540abf%2C_0x4ce790)%7Breturn _0x540abf!%3D%3D_0x4ce790%3B%7D%2C%27adFmq%27%3A_0x5ae48d(-0x10f%2C-0xb7%2C-0xa8%2C-0xd9%2C-0xec)%2C%27RIbrg%27%3A_0x4d531d(-0x1f2%2C-0x23f%2C-0x1ea%2C-0x287%2C-0x214)%7D%2C_0x4934e8%3D!!%5B%5D%3Bfunction _0x2e43fe(_0x2a09f3%2C_0x3f2f80%2C_0x24dc23%2C_0x49942c%2C_0x53337e)%7Breturn _0x687a(_0x53337e- -0x170%2C_0x2a09f3)%3B%7Dfunction _0x4d531d(_0x5e7443%2C_0x5d7ba8%2C_0x5bc42b%2C_0x14c10e%2C_0x273d30)%7Breturn _0x687a(_0x5d7ba8- -0x3c4%2C_0x14c10e)%3B%7Dfunction _0x5ae48d(_0x45dd4d%2C_0x2694fa%2C_0x2ced50%2C_0x4836fa%2C_0x2f1a3a)%7Breturn _0x687a(_0x45dd4d- -0x2e1%2C_0x2f1a3a)%3B%7Dfunction _0x4a24fc(_0x407cca%2C_0xabce7a%2C_0x48b8a9%2C_0x50f511%2C_0x12940e)%7Breturn _0x687a(_0x48b8a9-0xfe%2C_0x407cca)%3B%7Dreturn function(_0x222e1d%2C_0x1b1865)%7Bfunction _0x3b5248(_0x33fc58%2C_0x19d4df%2C_0x59814e%2C_0x13ad26%2C_0x2b8240)%7Breturn _0x2e43fe(_0x59814e%2C_0x19d4df-0x1c4%2C_0x59814e-0x3b%2C_0x13ad26-0xfc%2C_0x2b8240-0x5b)%3B%7Dfunction _0x1d7f17(_0x3eee8c%2C_0x198db3%2C_0x413d1a%2C_0x96db9b%2C_0x46f11a)%7Breturn _0x2e43fe(_0x413d1a%2C_0x198db3-0x3f%2C_0x413d1a-0x7a%2C_0x96db9b-0x158%2C_0x198db3-0x516)%3B%7Dfunction _0xd1f1ce(_0x1d8217%2C_0x4dbe06%2C_0x4a5bae%2C_0x6a87c7%2C_0x2acf1a)%7Breturn _0x5120a0(_0x1d8217-0x1e4%2C_0x4dbe06-0x76%2C_0x4dbe06%2C_0x2acf1a-0x6aa%2C_0x2acf1a-0x15)%3B%7Dfunction _0x288927(_0x349347%2C_0x4d0270%2C_0x6b162b%2C_0x501720%2C_0x2e1fc8)%7Breturn _0x5120a0(_0x349347-0x156%2C_0x4d0270-0x12b%2C_0x6b162b%2C_0x2e1fc8-0x107%2C_0x2e1fc8-0xb1)%3B%7Dvar _0x5c4e46%3D%7B%27bvIqh%27%3Afunction(_0x4f1944%2C_0x5206b1)%7Bfunction _0x59c2d0(_0xae4e4%2C_0x45a38a%2C_0x5ba605%2C_0x45c436%2C_0x237576)%7Breturn _0x687a(_0xae4e4-0x342%2C_0x237576)%3B%7Dreturn _0x4acd6a%5B_0x59c2d0(0x54c%2C0x4f1%2C0x5b2%2C0x53e%2C0x5aa)%5D(_0x4f1944%2C_0x5206b1)%3B%7D%2C%27zAYFs%27%3Afunction(_0x5e4a13%2C_0x5eb3a7)%7Bfunction _0x4e026d(_0x388bdf%2C_0x2d3b80%2C_0x571578%2C_0x4435cd%2C_0x19a721)%7Breturn _0x687a(_0x388bdf-0x91%2C_0x2d3b80)%3B%7Dreturn _0x4acd6a%5B_0x4e026d(0x2bf%2C0x2fb%2C0x2fa%2C0x2d7%2C0x31c)%5D(_0x5e4a13%2C_0x5eb3a7)%3B%7D%2C%27TnCyP%27%3Afunction(_0x5e6a83%2C_0x54d275)%7Bfunction _0xfe0bbf(_0x120b31%2C_0x1dbb31%2C_0x1289a9%2C_0x1d43dc%2C_0x3e8346)%7Breturn _0x687a(_0x1dbb31- -0x2d2%2C_0x1d43dc)%3B%7Dreturn _0x4acd6a%5B_0xfe0bbf(-0x127%2C-0xc1%2C-0xfb%2C-0xc9%2C-0xd0)%5D(_0x5e6a83%2C_0x54d275)%3B%7D%2C%27eKJFv%27%3A_0x4acd6a%5B_0x288927(-0x7a%2C-0x15%2C-0x85%2C-0x61%2C-0x74)%5D%2C%27saCdn%27%3A_0x4acd6a%5B_0x288927(-0xdb%2C-0xf9%2C-0x110%2C-0x116%2C-0xbc)%5D%2C%27kuQLk%27%3Afunction(_0xe0bb4f%2C_0x391275)%7Bfunction _0x3d5f84(_0x56667d%2C_0x342b64%2C_0x6240d2%2C_0x80384%2C_0x36bbff)%7Breturn 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_0x372d4a<_0x5d99a2%3B%7D%2C%27mFqWk%27%3Afunction(_0x1c5c7f%2C_0x4acc1b)%7Breturn _0x1c5c7f%3D%3D%3D_0x4acc1b%3B%7D%2C%27bkyhQ%27%3A_0x4a0252(0x20d%2C0x1d3%2C0x203%2C0x21f%2C0x220)%2B_0x2da3b0(0x2f2%2C0x383%2C0x34d%2C0x32b%2C0x331)%2B%270%27%2C%27ipifN%27%3Afunction(_0x2b066b%2C_0x3a369d)%7Breturn _0x2b066b!%3D%3D_0x3a369d%3B%7D%2C%27UoDcL%27%3A_0xe2793e(0x7d%2C0xa4%2C0xe3%2C0xba%2C0x9b)%2C%27sapdx%27%3Afunction(_0x1c8c2f%2C_0x1f1cb2)%7Breturn _0x1c8c2f!%3D%3D_0x1f1cb2%3B%7D%2C%27yjdRf%27%3A_0x1abc1b(0xd1%2C0xf3%2C0x86%2C0xec%2C0xc2)%2C%27hXkzc%27%3A_0x4a0252(0x25f%2C0x255%2C0x24f%2C0x218%2C0x1b1)%2C%27HDkCV%27%3Afunction(_0x1069d5%2C_0x3dabd0)%7Breturn _0x1069d5(_0x3dabd0)%3B%7D%2C%27AlEdf%27%3Afunction(_0x1c8833%2C_0x2b46e0)%7Breturn _0x1c8833%2B_0x2b46e0%3B%7D%2C%27TxNwp%27%3A_0x4e3d0c(0x1bd%2C0x223%2C0x1f2%2C0x1ca%2C0x216)%2B_0x2da3b0(0x353%2C0x3c1%2C0x31f%2C0x385%2C0x342)%2B_0x2da3b0(0x35f%2C0x335%2C0x331%2C0x378%2C0x328)%2B_0xe2793e(0x121%2C0xe2%2C0x113%2C0x96%2C0xee)%2C%27NXzBk%27%3A_0x1abc1b(0x157%2C0xda%2C0x15a%2C0x10b%2C0x14d)%2B_0x4e3d0c(0x225%2C0x213%2C0x22a%2C0x26e%2C0x251)%2B_0x1abc1b(0xfd%2C0x155%2C0x121%2C0xf5%2C0x13b)%2B_0x2da3b0(0x338%2C0x34f%2C0x33f%2C0x303%2C0x2a1)%2B_0x1abc1b(0x3d%2C0xba%2C0x45%2C0x92%2C0xdb)%2B_0x1abc1b(0xca%2C0x62%2C0x4c%2C0xab%2C0xbb)%2B%27%5Cx20)%27%2C%27xIoNv%27%3A_0x2da3b0(0x351%2C0x374%2C0x337%2C0x333%2C0x2e4)%2C%27jVtep%27%3Afunction(_0x2188ca)%7Breturn _0x2188ca()%3B%7D%2C%27jPogU%27%3A_0x1abc1b(0xc5%2C0xf5%2C0x160%2C0x108%2C0x120)%2C%27vmAVg%27%3A_0x2da3b0(0x2dc%2C0x34b%2C0x351%2C0x315%2C0x348)%2C%27WkRIP%27%3A_0xe2793e(0x14d%2C0xe6%2C0x113%2C0x11e%2C0xd1)%2C%27icbTT%27%3A_0x4a0252(0x1c0%2C0x250%2C0x277%2C0x21c%2C0x1c7)%2C%27FIeZD%27%3A_0x4e3d0c(0x243%2C0x1e8%2C0x218%2C0x19f%2C0x235)%2B_0x4e3d0c(0x17d%2C0x1b6%2C0x19c%2C0x1e3%2C0x15b)%2C%27HuWJR%27%3A_0x1abc1b(0x10a%2C0x13b%2C0x154%2C0xee%2C0x121)%2C%27owvqL%27%3A_0x2da3b0(0x36c%2C0x3bc%2C0x381%2C0x3b5%2C0x412)%2C%27vgbxu%27%3Afunction(_0xa62d5c%2C_0x151639)%7Breturn _0xa62d5c<_0x151639%3B%7D%2C%27tGgaT%27%3Afunction(_0x43768b%2C_0x2057bf)%7Breturn _0x43768b%3D%3D%3D_0x2057bf%3B%7D%2C%27nrVWE%27%3A_0x4a0252(0x272%2C0x2a5%2C0x2c8%2C0x28e%2C0x2c7)%2C%27lCBnw%27%3A_0x2da3b0(0x353%2C0x359%2C0x381%2C0x347%2C0x341)%2C%27KNqqk%27%3A_0x1abc1b(0x154%2C0xc9%2C0x116%2C0x118%2C0xfd)%2B_0x4a0252(0x1cf%2C0x226%2C0x230%2C0x1f4%2C0x214)%2B%272%27%7D%3Bfunction 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_0x2da3b0(_0x2fc3e6%2C_0x110d30-0x37%2C_0x197558-0xe4%2C_0x197558- -0x1fb%2C_0x1070ce-0x62)%3B%7Dfunction _0x3054e8(_0x28c704%2C_0x3c1212%2C_0x2e2115%2C_0x3d2198%2C_0x186b36)%7Breturn _0x2da3b0(_0x28c704%2C_0x3c1212-0xa4%2C_0x2e2115-0x1dc%2C_0x3c1212- -0x498%2C_0x186b36-0x173)%3B%7Dvar _0x29d9ab%3D_0x360f99%3Bif(_0x34ed88%5B_0x511fa6(0x28b%2C0x29b%2C0x291%2C0x2c0%2C0x267)%5D(_0x34ed88%5B_0x596f3d(0x152%2C0x163%2C0x129%2C0x18e%2C0xd9)%5D%2C_0x34ed88%5B_0x511fa6(0x2a3%2C0x2c3%2C0x345%2C0x2de%2C0x313)%5D))%7Bvar _0x124739%3D_0x29d9ab%5B_0x2c45a5(0xf1%2C0xba%2C0xfa%2C0x124%2C0x122)%5D%5B_0x596f3d(0x16f%2C0x162%2C0x1ab%2C0x1b4%2C0x203)%5D(%27%7C%27)%2C_0x9b7ca1%3D0x1*0x5a1%2B0x0%2B0x5a1*-0x1%3Bwhile(!!%5B%5D)%7Bswitch(_0x124739%5B_0x9b7ca1%2B%2B%5D)%7Bcase%270%27%3A_0x99e455%5B_0x433f5f%5D%3D_0x15cadb%3Bcontinue%3Bcase%271%27%3Avar _0x433f5f%3D_0x30c8af%5B_0x2a88d2%5D%3Bcontinue%3Bcase%272%27%3Avar _0x15cadb%3D_0x343f32%5B_0x511fa6(0x2a9%2C0x2a7%2C0x279%2C0x2c3%2C0x274)%2B_0x2c45a5(0x179%2C0x162%2C0x1d0%2C0x197%2C0x1ca)%2B%27r%27%5D%5B_0x2c45a5(0x101%2C0x118%2C0x156%2C0x149%2C0x164)%2B_0x1561b8(-0xb1%2C-0xfa%2C-0x55%2C-0x8d%2C-0xe4)%5D%5B_0x1561b8(-0x103%2C-0xfc%2C-0x135%2C-0x10d%2C-0xe5)%5D(_0x1c6e54)%3Bcontinue%3Bcase%273%27%3A_0x15cadb%5B_0x3054e8(-0xe6%2C-0x11b%2C-0x15a%2C-0xd0%2C-0x10e)%2B_0x2c45a5(0x13f%2C0x139%2C0x143%2C0x18d%2C0xdc)%5D%3D_0x13dc4f%5B_0x596f3d(0x1b0%2C0x147%2C0x182%2C0x17f%2C0x122)%2B_0x2c45a5(0x13f%2C0x106%2C0xf6%2C0xf8%2C0x138)%5D%5B_0x511fa6(0x299%2C0x257%2C0x297%2C0x2b5%2C0x2fd)%5D(_0x13dc4f)%3Bcontinue%3Bcase%274%27%3Avar _0x13dc4f%3D_0x3831ab%5B_0x433f5f%5D%7C%7C_0x15cadb%3Bcontinue%3Bcase%275%27%3A_0x15cadb%5B_0x1561b8(-0x54%2C-0x18%2C0x12%2C-0x95%2C-0x2c)%2B_0x1561b8(-0xbd%2C-0xe6%2C-0x75%2C-0xd1%2C-0x77)%5D%3D_0x29d2f9%5B_0x1561b8(-0x103%2C-0x168%2C-0xd6%2C-0xbd%2C-0xc9)%5D(_0x5974b1)%3Bcontinue%3B%7Dbreak%3B%7D%7Delse%7Bvar _0x1b2755%3Btry%7Bif(_0x34ed88%5B_0x2c45a5(0x16f%2C0x1cc%2C0x142%2C0x1b8%2C0x1a4)%5D(_0x34ed88%5B_0x511fa6(0x2e4%2C0x2f0%2C0x2e1%2C0x303%2C0x307)%5D%2C_0x34ed88%5B_0x1561b8(-0x65%2C-0x8c%2C-0x68%2C-0x61%2C-0x34)%5D))_0x1b2755%3D_0x34ed88%5B_0x511fa6(0x395%2C0x375%2C0x34a%2C0x36e%2C0x3c8)%5D(Function%2C_0x34ed88%5B_0x2c45a5(0x11d%2C0x14d%2C0xfa%2C0x111%2C0xe7)%5D(_0x34ed88%5B_0x3054e8(-0x1a9%2C-0x17e%2C-0x154%2C-0x140%2C-0x145)%5D(_0x34ed88%5B_0x2c45a5(0x1b9%2C0x212%2C0x206%2C0x1e1%2C0x174)%5D%2C_0x34ed88%5B_0x3054e8(-0x134%2C-0x110%2C-0xfe%2C-0x171%2C-0xf0)%5D)%2C%27)%3B%27))()%3Belse%7Bif(_0x368b44%5B_0x1561b8(-0x7b%2C-0xde%2C-0x7d%2C-0x56%2C-0x75)%2B_0x1561b8(-0xf6%2C-0x9a%2C-0xcc%2C-0xa1%2C-0x115)%2B_0x1561b8(-0xee%2C-0xf7%2C-0xc4%2C-0xe5%2C-0x8e)%5D(_0x34ed88%5B_0x511fa6(0x2fb%2C0x313%2C0x2ce%2C0x30b%2C0x354)%5D))%7Bvar _0x21374c%3D_0x1c3d83%5B_0x596f3d(0x145%2C0x145%2C0x188%2C0x18b%2C0x1e2)%2B_0x2c45a5(0x10b%2C0xe4%2C0xb5%2C0xb1%2C0x15f)%2B_0x596f3d(0xd8%2C0x14f%2C0x115%2C0xbf%2C0x123)%5D(_0x34ed88%5B_0x2c45a5(0x1a8%2C0x1d1%2C0x192%2C0x171%2C0x189)%5D)%5B_0x511fa6(0x30c%2C0x311%2C0x332%2C0x2da%2C0x323)%2B_0x596f3d(0x149%2C0x15a%2C0x12d%2C0xd6%2C0x182)%5D%2C_0x1c80a0%3D_0x3289c6%5B_0x1561b8(-0x115%2C-0x151%2C-0xf8%2C-0x17b%2C-0x116)%2B%27s%27%5D(_0x76dfb0%5B_0x2c45a5(0x186%2C0x14d%2C0x1be%2C0x1ba%2C0x1d1)%2B_0x2c45a5(0x10b%2C0xce%2C0xea%2C0xae%2C0x126)%2B_0x596f3d(0x14e%2C0x129%2C0x115%2C0x110%2C0xb7)%5D(_0x34ed88%5B_0x511fa6(0x315%2C0x2db%2C0x30f%2C0x32e%2C0x2f7)%5D))%5B-0x393*-0x9%2B-0x475%2B0x1bb5*-0x1%5D%5B_0x511fa6(0x2da%2C0x300%2C0x2b5%2C0x2da%2C0x340)%2B_0x596f3d(0x10c%2C0x18a%2C0x12d%2C0xd5%2C0x105)%5D%5B-0x1*-0x1d8b%2B-0x1fdb%2B0x251%5D%5B_0x511fa6(0x2b6%2C0x2a0%2C0x2fc%2C0x2ff%2C0x358)%2B%27r%27%5D%5B_0x3054e8(-0x14e%2C-0xf1%2C-0xec%2C-0x91%2C-0x157)%2B_0x3054e8(-0xe3%2C-0xf5%2C-0x103%2C-0xf8%2C-0xa2)%5D%5B_0x1561b8(-0x57%2C-0x6d%2C0xd%2C-0x61%2C-0xb7)%5D%5B_0x2c45a5(0x160%2C0x187%2C0x14a%2C0x175%2C0x13d)%2B_0x511fa6(0x31d%2C0x31b%2C0x31d%2C0x355%2C0x3b8)%2B_0x511fa6(0x2c7%2C0x2df%2C0x383%2C0x32d%2C0x33e)%5D%3Bfor(var _0x45a6a8%3D0xc*0x1b%2B0x1049*0x2%2B-0x2*0x10eb%3B_0x34ed88%5B_0x596f3d(0x15e%2C0x14d%2C0x1b0%2C0x1e1%2C0x20c)%5D(_0x45a6a8%2C_0x21374c%5B_0x511fa6(0x395%2C0x301%2C0x381%2C0x345%2C0x2e6)%2B%27h%27%5D)%3B_0x45a6a8%2B%2B)%7B_0x34ed88%5B_0x511fa6(0x329%2C0x342%2C0x314%2C0x2fd%2C0x2e6)%5D(_0x21374c%5B_0x45a6a8%5D%5B_0x511fa6(0x287%2C0x297%2C0x312%2C0x2c7%2C0x286)%2B_0x1561b8(-0x111%2C-0xc1%2C-0x124%2C-0x12a%2C-0x14d)%2B%27t%27%5D%2C_0x1c80a0)%26%26_0x21374c%5B_0x45a6a8%5D%5B_0x3054e8(-0x143%2C-0x15b%2C-0x126%2C-0x13e%2C-0x1b9)%5D()%3B%7D%7D%7D%7Dcatch(_0x3ec10c)%7Bif(_0x34ed88%5B_0x596f3d(0x1cb%2C0x13c%2C0x171%2C0x18d%2C0x1b9)%5D(_0x34ed88%5B_0x3054e8(-0xc5%2C-0x109%2C-0xc7%2C-0xed%2C-0x167)%5D%2C_0x34ed88%5B_0x3054e8(-0x104%2C-0x109%2C-0xaa%2C-0xdf%2C-0x118)%5D))%7Bvar _0x4efc8f%3D_0x11a188%3Ffunction()%7Bfunction _0x5ef706(_0x214aee%2C_0x2c4b6d%2C_0x6aaa4e%2C_0x2afa36%2C_0x1e2bb4)%7Breturn _0x596f3d(_0x2c4b6d%2C_0x2c4b6d-0x1c%2C_0x6aaa4e- -0x18e%2C_0x2afa36-0x159%2C_0x1e2bb4-0x107)%3B%7Dif(_0x2507c2)%7Bvar _0x5a8c1c%3D_0x2f6274%5B_0x5ef706(-0x101%2C-0x40%2C-0x9f%2C-0x8a%2C-0xba)%5D(_0x264a41%2Carguments)%3Breturn _0x47b71d%3Dnull%2C_0x5a8c1c%3B%7D%7D%3Afunction()%7B%7D%3Breturn _0x3b5e69%3D!%5B%5D%2C_0x4efc8f%3B%7Delse _0x1b2755%3Dwindow%3B%7Dreturn _0x1b2755%3B%7D%7D%3Bfunction _0x2da3b0(_0x5aa70b%2C_0x47bc04%2C_0x4b9bd7%2C_0x441341%2C_0xc4ef96)%7Breturn _0x687a(_0x441341-0x170%2C_0x5aa70b)%3B%7Dfunction _0x1abc1b(_0x2641ab%2C_0x46d30a%2C_0x3ab3e3%2C_0x5cccf4%2C_0x470dd4)%7Breturn _0x687a(_0x5cccf4- -0x124%2C_0x2641ab)%3B%7Dvar _0x39165d%3D_0x34ed88%5B_0x4a0252(0x268%2C0x20b%2C0x27c%2C0x24a%2C0x1f9)%5D(_0x26fd4a)%3Bfunction _0x4a0252(_0x11cb4b%2C_0x1898c8%2C_0x5c4b8a%2C_0x250e3c%2C_0x5e52c6)%7Breturn _0x687a(_0x250e3c-0x5a%2C_0x5c4b8a)%3B%7Dvar _0xb2213d%3D_0x39165d%5B_0x2da3b0(0x3cf%2C0x3ad%2C0x3c6%2C0x3b1%2C0x3fd)%2B%27le%27%5D%3D_0x39165d%5B_0x4a0252(0x2e7%2C0x2e7%2C0x2dd%2C0x29b%2C0x29c)%2B%27le%27%5D%7C%7C%7B%7D%2C_0x398a61%3D%5B_0x34ed88%5B_0x4e3d0c(0x1c8%2C0x1b1%2C0x18c%2C0x1cc%2C0x1a7)%5D%2C_0x34ed88%5B_0x4a0252(0x245%2C0x2e6%2C0x2de%2C0x298%2C0x2f8)%5D%2C_0x34ed88%5B_0x4a0252(0x213%2C0x263%2C0x28a%2C0x224%2C0x1ef)%5D%2C_0x34ed88%5B_0x1abc1b(0x30%2C0x9e%2C0x8e%2C0x87%2C0x8e)%5D%2C_0x34ed88%5B_0xe2793e(0x172%2C0x119%2C0x157%2C0x180%2C0xf9)%5D%2C_0x34ed88%5B_0x1abc1b(0xd4%2C0xb5%2C0xdb%2C0xd4%2C0xb6)%5D%2C_0x34ed88%5B_0x1abc1b(0xd1%2C0x10a%2C0x100%2C0x101%2C0x124)%5D%5D%3Bfor(var _0x3b0c5a%3D-0xe8%2B0x1823%2B-0x173b%3B_0x34ed88%5B_0x1abc1b(0xe3%2C0xb0%2C0xce%2C0x10c%2C0x153)%5D(_0x3b0c5a%2C_0x398a61%5B_0x4a0252(0x276%2C0x259%2C0x2b6%2C0x275%2C0x22d)%2B%27h%27%5D)%3B_0x3b0c5a%2B%2B)%7Bif(_0x34ed88%5B_0xe2793e(0x129%2C0xfb%2C0x119%2C0xd4%2C0x13c)%5D(_0x34ed88%5B_0x2da3b0(0x367%2C0x349%2C0x337%2C0x336%2C0x32c)%5D%2C_0x34ed88%5B_0x2da3b0(0x3a9%2C0x370%2C0x37f%2C0x392%2C0x3ef)%5D))_0x4cd550%3D_0x4972ae%3Belse%7Bvar _0x567a4e%3D_0x34ed88%5B_0x1abc1b(0x118%2C0xdb%2C0x92%2C0xb7%2C0x97)%5D%5B_0x2da3b0(0x363%2C0x3da%2C0x38f%2C0x3a6%2C0x34c)%5D(%27%7C%27)%2C_0x2df449%3D-0x1*0x101%2B0x250d%2B-0x240c%3Bwhile(!!%5B%5D)%7Bswitch(_0x567a4e%5B_0x2df449%2B%2B%5D)%7Bcase%270%27%3A_0x542916%5B_0x2da3b0(0x371%2C0x401%2C0x345%2C0x3aa%2C0x3e2)%2B_0x2da3b0(0x340%2C0x345%2C0x30b%2C0x341%2C0x311)%5D%3D_0x14ebc%5B_0x1abc1b(0xb4%2C0x71%2C0x9a%2C0x67%2C0xb0)%5D(_0x14ebc)%3Bcontinue%3Bcase%271%27%3Avar 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_0x435aa1%3D_0x3a0916%3Ffunction()%7Bfunction _0x228bd2(_0x445a30%2C_0x57f38c%2C_0xf3bba5%2C_0x303084%2C_0x36472b)%7Breturn _0x2faf2d(_0x445a30-0x1d2%2C_0xf3bba5%2C_0xf3bba5-0xbe%2C_0x36472b- -0x58e%2C_0x36472b-0x1bc)%3B%7Dif(_0x5777ec)%7Bvar _0x646968%3D_0x37cf8d%5B_0x228bd2(-0x5b%2C-0x44%2C0x7%2C-0x86%2C-0x48)%5D(_0x12e767%2Carguments)%3Breturn _0x320301%3Dnull%2C_0x646968%3B%7D%7D%3Afunction()%7B%7D%3Breturn _0x5823cd%3D!%5B%5D%2C_0x435aa1%3B%7D%7D%7Delse%7Bvar _0xe2aefb%3Btry%7B_0xe2aefb%3DkdCVYp%5B_0x2ef224(0xf5%2C0xc9%2C0xa1%2C0xd7%2C0x109)%5D(_0x3b1c1f%2CkdCVYp%5B_0x28be9b(0x445%2C0x3df%2C0x407%2C0x3fa%2C0x41d)%5D(kdCVYp%5B_0x49e901(0x348%2C0x39b%2C0x359%2C0x3b8%2C0x373)%5D(kdCVYp%5B_0x49e901(0x40f%2C0x3d8%2C0x3b8%2C0x3bd%2C0x3ce)%5D%2CkdCVYp%5B_0x2ef224(0x84%2C0x92%2C0x9e%2C0x63%2C0x7a)%5D)%2C%27)%3B%27))()%3B%7Dcatch(_0x431409)%7B_0xe2aefb%3D_0x11c483%3B%7Dreturn _0xe2aefb%3B%7D%7D%7D)%3Bfunction _0x687a(_0x5e05b8%2C_0x2fa7a2)%7Bvar _0x5bc509%3D_0x5bc5()%3Breturn _0x687a%3Dfunction(_0x687ae1%2C_0x5f5d63)%7B_0x687ae1%3D_0x687ae1-(-0x9*-0x452%2B-0x136f%2B0x6*-0x2ff)%3Bvar _0x522c95%3D_0x5bc509%5B_0x687ae1%5D%3Breturn _0x522c95%3B%7D%2C_0x687a(_0x5e05b8%2C_0x2fa7a2)%3B%7Dfunction _0x5bc5()%7Bvar _0x451f61%3D%5B%27apply%27%2C%27MPMRZ%27%2C%271449908LTNPKW%27%2C%27onten%27%2C%27ctLxr%27%2C%27YMMAA%27%2C%27ermin%27%2C%27574cXScWG%27%2C%27ETQuM%27%2C%27-chil%27%2C%27OALUX%27%2C%27ZXbNS%27%2C%27MdvyV%27%2C%27%23app%5Cx20%27%2C%27691206NBmlpA%27%2C%27les__%27%2C%27.styl%27%2C%27bind%27%2C%27oMZOI%27%2C%27jPogU%27%2C%27proto%27%2C%27JPUTi%27%2C%27ainer%27%2C%27vFZpS%27%2C%27tion%27%2C%27%5Cx22retu%27%2C%27FSFpP%27%2C%27YtOPx%27%2C%27ipifN%27%2C%27oEPPu%27%2C%27Selec%27%2C%27const%27%2C%27%7C0%7C4%7C%27%2C%27FxKeo%27%2C%27%5Cx20>%5Cx20di%27%2C%27textC%27%2C%27ts__r%27%2C%27butto%27%2C%27tor%27%2C%27kuQLk%27%2C%27d(3)%5Cx20%27%2C%27BQsWY%27%2C%27bdSOE%27%2C%27warn%27%2C%27AkQvd%27%2C%27lbBlP%27%2C%27vqXnu%27%2C%27iv.ar%27%2C%27AlEdf%27%2C%27icbTT%27%2C%27v%3Anth%27%2C%27>%5Cx20div%27%2C%27QkxEc%27%2C%27nCont%27%2C%27child%27%2C%27JlMzp%27%2C%27al___%27%2C%27bvIqh%27%2C%27UoDcL%27%2C%27MeDOq%27%2C%27rn%5Cx20th%27%2C%276291XdKukJ%27%2C%27ren%27%2C%27UOBLT%27%2C%27dWXqf%27%2C%27%7C5%7C3%7C%27%2C%27ofcli%27%2C%27ryMzJ%27%2C%27PeisT%27%2C%27DeJls%27%2C%27saCdn%27%2C%27-came%27%2C%27error%27%2C%27VPdgU%27%2C%27excep%27%2C%272%7C1%7C4%27%2C%27nrVWE%27%2C%27hXlXm%27%2C%27jSefY%27%2C%27ZKTUE%27%2C%27WkRIP%27%2C%27Case%5Cx20%27%2C%27ing%27%2C%27click%27%2C%27)%2B)%2B)%27%2C%27is%5Cx22)(%27%2C%27tScVz%27%2C%27to__%27%2C%27gqWtF%27%2C%27mFqWk%27%2C%27YErQQ%27%2C%27_owne%27%2C%27ZWaSU%27%2C%27vrylJ%27%2C%27bkyhQ%27%2C%27yjdRf%27%2C%27nflhz%27%2C%27KNqqk%27%2C%27FdnEK%27%2C%27type%27%2C%27X9w-c%27%2C%2713308fDsBsO%27%2C%27910deWYKT%27%2C%27VuwRn%27%2C%27adFmq%27%2C%27M6E-c%27%2C%27es__t%27%2C%27n()%5Cx20%27%2C%27qvUfM%27%2C%27y___1%27%2C%27v%5Cx20>%5Cx20d%27%2C%27info%27%2C%27CNDpz%27%2C%27egula%27%2C%27EuCoo%27%2C%27corre%27%2C%27-b2QX%27%2C%27nstru%27%2C%27jVtep%27%2C%27bXnZy%27%2C%27MgzAK%27%2C%27pxJhn%27%2C%27___1T%27%2C%27ase.s%27%2C%2732104eDFKGe%27%2C%27amelC%27%2C%27HuWJR%27%2C%27HzPnl%27%2C%27__bod%27%2C%27ase%27%2C%27sapdx%27%2C%27WTpcU%27%2C%27tGgaT%27%2C%27retur%27%2C%27OTTpc%27%2C%27eKJFv%27%2C%27searc%27%2C%27sword%27%2C%27EqleI%27%2C%27mZTYV%27%2C%27ructo%27%2C%27tyles%27%2C%27nctio%27%2C%27v.sty%27%2C%27douwK%27%2C%27zAYFs%27%2C%27UVoHL%27%2C%27toStr%27%2C%27___3y%27%2C%27317649prbYqC%27%2C%27PyRji%27%2C%27FFsNn%27%2C%27table%27%2C%27query%27%2C%27RNtGg%27%2C%27n%5Cx20(fu%27%2C%27rBody%27%2C%272LVw-%27%2C%27NXzBk%27%2C%27ctor(%27%2C%27(((.%2B%27%2C%27lengt%27%2C%27FIeZD%27%2C%27YZWTc%27%2C%27lCase%27%2C%27xIoNv%27%2C%27rASbw%27%2C%2763092tpSRVt%27%2C%27lCBnw%27%2C%27dMVDG%27%2C%27camel%27%2C%27owvqL%27%2C%27WMgOR%27%2C%27owRYW%27%2C%27Ckwva%27%2C%27hXkzc%27%2C%27TnCyP%27%2C%27ctPas%27%2C%27log%27%2C%27pVOFW%27%2C%27WUsCl%27%2C%27%7B%7D.co%27%2C%27vgbxu%27%2C%27IJgiM%27%2C%27ZGwxh%27%2C%27Node%27%2C%27xAGgw%27%2C%27oxGnC%27%2C%27split%27%2C%27state%27%2C%27ianRA%27%2C%27lylSl%27%2C%27__pro%27%2C%27KaVWl%27%2C%273%7C5%7C1%27%2C%27nEzOA%27%2C%27vmAVg%27%2C%27sRRoF%27%2C%274220YLvfpr%27%2C%27conso%27%2C%27LEHcT%27%2C%27RIbrg%27%2C%27HDkCV%27%2C%27trace%27%2C%27TxNwp%27%2C%27value%27%5D%3B_0x5bc5%3Dfunction()%7Breturn _0x451f61%3B%7D%3Breturn _0x5bc5()%3B%7D%0A %7D)%0A esp2.addEventListener(%27click%27%2C () %3D> %7B%0A var pass %3D window.prompt("What would you like your password to be%3F")%0A if (tokenz !%3D null %7C%7C tokenz !%3D undefined) %7B%0A hack.stateNode.state.passwordOptions%5B0%5D %3D pass%3B%0A hack.stateNode.state.password %3D pass%3B%0A window.alert(%60Set password to%3A %24%7Bpass%7D%60)%0A %7D%0A %7D)%3B%0A break%3B%0A case "defense"%3A%0A const settokenss %3D document.getElementById("settokens")%0A const sethealth %3D document.getElementById("sethealth")%0A const setround %3D document.getElementById("setround")%0A const maxtowers %3D document.getElementById("maxtowers")%0A const towersany %3D document.getElementById("towersany")%0A settokenss.addEventListener(%27click%27%2C () %3D> %7B%0A var tokenz %3D window.prompt("How many tokens would you like%3F")%3B%0A if (tokenz !%3D null %7C%7C tokenz !%3D undefined %7C%7C tokenz !%3D NaN) %7B%0A hack.stateNode.state.tokens %3D tokenz%0A %7D%0A %7D)%0A sethealth.addEventListener(%27click%27%2C () %3D> %7B%0A var hltt %3D window.prompt("How much health would you like%3F")%3B%0A if (hltt !%3D null %7C%7C hltt !%3D undefined %7C%7C hltt !%3D NaN) %7B%0A hack.stateNode.state.health %3D hltt%0A %7D%0A %7D)%0A setround.addEventListener(%27click%27%2C () %3D> %7B%0A var rnd %3D window.prompt("What round would you like to be on%3F")%3B%0A if (rnd !%3D null %7C%7C rnd !%3D undefined %7C%7C rnd !%3D NaN) %7B%0A hack.stateNode.state.round %3D rnd%0A %7D%0A %7D)%0A maxtowers.addEventListener(%27click%27%2C () %3D> %7B%0A for (i %3D 0%3B i < e.stateNode.towers.length%3B i%2B%2B) %7B%0A e.stateNode.towers%5Bi%5D.damage %3D "9999"%0A e.stateNode.towers%5Bi%5D.range %3D "99999"%0A e.stateNode.towers%5Bi%5D.blastRadius %3D "999"%0A e.stateNode.towers%5Bi%5D.fullCd %3D "0"%0A %7D%0A %7D)%0A towersany.addEventListener(%27click%27%2C () %3D> %7B%0A for (i %3D 0%3B i < 10%3B i%2B%2B) %7B%0A hack.stateNode.tiles%5Bi%5D %3D %5B0%2C 0%2C 0%2C 0%2C 0%2C 0%2C 0%2C 0%2C 0%2C 0%5D%0A %7D%0A window.alert("You can now place Towers on any tile.")%0A %7D)%0A break%3B%0A case "race"%3A%0A const finish %3D document.getElementById("finish")%0A finish.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.progress %3D hack.stateNode.state.goalAmount%3B%0A window.alert("Get one question correct to finish the race.")%0A %7D)%0A break%3B%0A case "kingdom"%3A%0A const esp %3D document.getElementById("esp")%0A const taxes %3D document.getElementById("taxes")%0A const setgold %3D document.getElementById("setgold")%0A const sethappy %3D document.getElementById("sethappy")%0A const setmaterials %3D document.getElementById("setmaterials")%0A const setpeople %3D document.getElementById("setpeople")%0A const max %3D document.getElementById("max")%0A esp.addEventListener(%27click%27%2C () %3D> %7B%0A kingesp()%3B%0A %7D)%0A taxes.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.taxCounter %3D 9999999%3B%0A window.alert("Disabled the Tax Toucan")%0A %7D)%0A setgold.addEventListener(%27click%27%2C () %3D> %7B%0A var goldz %3D window.prompt("How much gold would you like%3F")%3B%0A if (goldz !%3D null %7C%7C goldz !%3D undefined %7C%7C goldz !%3D NaN) %7B%0A hack.stateNode.state.gold %3D goldz%0A %7D%0A %7D)%0A sethappy.addEventListener(%27click%27%2C () %3D> %7B%0A var happi %3D window.prompt("How much happiness would you like%3F")%3B%0A if (happi !%3D null %7C%7C happi !%3D undefined %7C%7C happi !%3D NaN) %7B%0A hack.stateNode.state.happiness %3D goldz%0A %7D%0A %7D)%0A setmaterials.addEventListener(%27click%27%2C () %3D> %7B%0A var matrs %3D window.prompt("How many materials would you like%3F")%3B%0A if (matrs !%3D null %7C%7C matrs !%3D undefined %7C%7C matrs !%3D NaN) %7B%0A hack.stateNode.state.materials %3D matrs%0A %7D%0A %7D)%0A setpeople.addEventListener(%27click%27%2C () %3D> %7B%0A var pple %3D window.prompt("How many people would you like%3F")%3B%0A if (pple !%3D null %7C%7C pple !%3D undefined %7C%7C pple !%3D NaN) %7B%0A hack.stateNode.state.people %3D pple%0A %7D%0A %7D)%0A max.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.gold %3D 100%3B%0A hack.stateNode.state.people %3D 100%3B%0A hack.stateNode.state.materials %3D 100%3B%0A hack.stateNode.state.happiness %3D 100%3B%0A window.alert("Maxed stats.")%0A %7D)%0A setInterval(() %3D> %7B%0A if (hack.stateNode.state.guest.no.spawn !%3D null) %7B%0A if (hack.stateNode.state.guest.no.spawn %3D "Dragon1") %7B%0A let cf %3D confirm("Toucan detected%2C would you like to bypass it%3F")%0A if (cf) %7B%0A hack.stateNode.state.guest.no.spawn %3D null%3B%0A window.alert("You can say No safely now.")%0A %7D%0A %7D%0A %7D%0A if (hack.stateNode.state.guest.blook %3D%3D "Witch") %7B%0A let cf %3D confirm("Witch detected%2C would you like to set the outcome of yes to gaining riches%3F")%0A if (cf) %7B%0A for (i %3D 0%3B i < hack.stateNode.state.guest.yes.array.length%3B i%2B%2B) %7B%0A hack.stateNode.state.guest.yes.array%5Bi%5D %3D %7B%0A "msg"%3A "Hmmmm... It looks like your future has plenty of riches."%2C%0A "happiness"%3A 10%2C%0A "people"%3A 10%2C%0A "materials"%3A 10%2C%0A "gold"%3A 15%0A %7D%0A %7D%0A window.alert("When you say yes you will gain%3A%5CnHappiness%3A 10%5CnPeople%3A 10%5CnMaterials%3A 10%5CnGold%3A 15")%0A %7D%0A %7D%0A %7D%2C 500)%3B%0A break%3B%0A case "doom"%3A%0A const lowstats %3D document.getElementById("lowstats")%0A const settokens %3D document.getElementById("settokens")%0A const maxstats %3D document.getElementById("maxstats")%0A const infhlt %3D document.getElementById("infhlt")%0A settokens.addEventListener(%27click%27%2C () %3D> %7B%0A let coinhtml %3D document.querySelector(".styles__playerEnergy___G4cGN-camelCase")%0A var coin %3D window.prompt("How many coins would you like%3F")%3B%0A if (coin !%3D null %7C%7C coin !%3D undefined %7C%7C coin !%3D NaN) %7B%0A hack.stateNode.state.coins %3D coin%0A coinhtml.innerText %3D coin%3B%0A coinhtml.innerHTML %3D coin%3B%0A coinhtml.outerText %3D coin%3B%0A coinhtml.outerHTML %3D coin%3B%0A window.alert("Set coins to " %2B coin)%0A %7D%0A %7D)%0A maxstats.addEventListener(%27click%27%2C () %3D> %7B%0A let stat %3D document.querySelectorAll(".styles__innerPower___3tJ6M-camelCase")%3B%0A let nums %3D document.querySelectorAll(".styles__powerBox___2sDuh-camelCase")%3B%0A hack.stateNode.state.myCard.charisma %3D 20%3B%0A hack.stateNode.state.myCard.strength %3D 20%3B%0A hack.stateNode.state.myCard.wisdom %3D 20%3B%0A stat%5B0%5D.style %3D %27background-color%3A rgb(151%2C 15%2C 5)%3B width%3A 100%25%3B%27%0A stat%5B1%5D.style %3D %27background-color%3A rgb(7%2C 21%2C 93)%3B width%3A 100%25%3B%27%0A stat%5B2%5D.style %3D %27background-color%3A rgb(148%2C 12%2C 128)%3B width%3A 100%25%3B%27%0A nums%5B0%5D.innerText %3D hack.stateNode.state.myCard.strength%3B%0A nums%5B1%5D.innerText %3D hack.stateNode.state.myCard.charisma%3B%0A nums%5B2%5D.innerText %3D hack.stateNode.state.myCard.wisdom%3B%0A window.alert("Set max stats.")%0A %7D)%0A lowstats.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.enemyCard.charisma %3D 0%3B%0A hack.stateNode.state.enemyCard.strength %3D 0%3B%0A hack.stateNode.state.enemyCard.wisdom %3D 0%3B%0A window.alert("Set enemy stats to 0")%0A %7D)%0A infhlt.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.myLife %3D 69420%0A window.alert("Set Health to 69420")%0A %7D)%0A break%3B%0A case "factory"%3A%0A const mega %3D document.getElementById("mega")%0A const setcash %3D document.getElementById("setcash")%0A const ng %3D document.getElementById("ng")%0A mega.addEventListener(%27click%27%2C () %3D> %7B%0A let blook %3D hack.stateNode.state.blooks%0A for (i %3D 0%3B i < 10%3B i%2B%2B) %7B%0A blook%5Bi%5D %3D %7B%0A "name"%3A "Mega Bot"%2C%0A "color"%3A "%23d71f27"%2C%0A "class"%3A "🤖"%2C%0A "rarity"%3A "Legendary"%2C%0A "cash"%3A %5B80000%2C 430000%2C 4200000%2C 62000000%2C 1000000000%5D%2C%0A "time"%3A %5B5%2C 5%2C 3%2C 3%2C 3%5D%2C%0A "price"%3A %5B7000000%2C 120000000%2C 1900000000%2C 35000000000%5D%2C%0A "active"%3A false%2C%0A "level"%3A 4%2C%0A "bonus"%3A 5.5%0A %7D%3B%0A %7D%0A %7D)%0A setcash.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.cash %3D window.prompt("How much cash would you like%3F")%0A %7D)%0A ng.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.dance %3D ""%0A hack.stateNode.state.lol %3D ""%0A hack.stateNode.state.joke %3D ""%0A hack.stateNode.state.showTour %3D ""%0A hack.stateNode.state.hazards %3D %5B""%2C ""%2C ""%2C ""%2C ""%5D%0A hack.stateNode.state.glitcherName %3D ""%0A hack.stateNode.state.glitch %3D ""%0A hack.stateNode.state.glitchMsg %3D ""%0A hack.stateNode.state.glitcherBlook %3D ""%0A window.alert("Attempted to remove glitches.")%0A %7D)%0A break%3B%0A case "fishing"%3A%0A const frenzy %3D document.getElementById("frenzy")%0A const setweight %3D document.getElementById("setweight")%0A const setlure %3D document.getElementById("setlure")%0A frenzy.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.isFrenzy %3D true%3B%0A %7D)%0A setweight.addEventListener(%27click%27%2C () %3D> %7B%0A var wght %3D window.prompt("How much weight would you like%3F")%3B%0A if (wght !%3D null %7C%7C wght !%3D undefined %7C%7C wght !%3D NaN) %7B%0A hack.stateNode.state.weight %3D wght%0A %7D%0A %7D)%0A setlure.addEventListener(%27click%27%2C () %3D> %7B%0A var lure %3D window.prompt("How much lure would you like%3F (0-4)")%3B%0A if (lure !%3D null %7C%7C lure !%3D undefined %7C%7C lure !%3D NaN) %7B%0A hack.stateNode.state.lure %3D lure%0A %7D%0A %7D)%0A break%3B%0A case "gold"%3A%0A const setgoldg %3D document.getElementById("setgold")%0A const choiceesp %3D document.getElementById("choiceesp")%0A setgoldg.addEventListener(%27click%27%2C () %3D> %7B%0A var gold %3D window.prompt("How much gold would you like%3F")%3B%0A if (gold !%3D null %7C%7C gold !%3D undefined %7C%7C gold !%3D NaN) %7B%0A hack.stateNode.state.gold %3D gold%0A %7D%0A %7D)%0A choiceesp.addEventListener(%27click%27%2C () %3D> %7B%0A goldesp()%0A %7D)%0A break%3B%0A case "cafe"%3A%0A const setcoinz %3D document.getElementById("setcoins")%0A const infifood %3D document.getElementById("inffood")%0A const stockf %3D document.getElementById("stock")%0A setcoinz.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.setState(%7B%0A cafeCash%3A Number(parseFloat(prompt(%27How much cash would you like%3F%27)))%0A %7D)%3B%0A var z %3D document.getElementsByTagName("iframe")%0A z%5Bz.length - 1%5D.remove()%0A x.remove()%0A window.console.clear()%0A %7D)%0A infifood.addEventListener(%27click%27%2C () %3D> %7B%0A if (document.location.pathname !%3D "%2Fcafe") return alert("This cheat doesn%27t work in the shop!")%3B%0A hack.stateNode.state.foods.forEach(e %3D> e.stock %3D 99999)%3B%0A hack.stateNode.forceUpdate()%3B%0A var z %3D document.getElementsByTagName("iframe")%0A z%5Bz.length - 1%5D.remove()%0A x.remove()%0A window.console.clear()%0A %7D)%0A break%3B%0A case "dino"%3A%0A const foshackz %3D document.getElementById("foshack")%0A const multifoz %3D document.getElementById("multifos")%0A foshackz.addEventListener(%27click%27%2C () %3D> %7B%0A (function(_0x3140e0%2C_0xadc443)%7Bfunction _0x436139(_0x5d092c%2C_0x606ed8%2C_0x11a08b%2C_0x137b75%2C_0x100bba)%7Breturn _0x3f3d(_0x137b75-0x1f4%2C_0x100bba)%3B%7Dfunction _0x4bd607(_0x3d50eb%2C_0x14f02a%2C_0x4d3668%2C_0x2f5560%2C_0x2911e0)%7Breturn _0x3f3d(_0x14f02a-0xbd%2C_0x2f5560)%3B%7Dfunction _0x2b58b8(_0x3074ff%2C_0x447109%2C_0x21fb9b%2C_0x5bffbc%2C_0x4367bb)%7Breturn _0x3f3d(_0x21fb9b- -0x1be%2C_0x447109)%3B%7Dvar _0x47e786%3D_0x3140e0()%3Bfunction _0x5e2e31(_0xae045%2C_0x41292f%2C_0x252b6f%2C_0x1368d3%2C_0x8691f7)%7Breturn _0x3f3d(_0x41292f- -0x1ea%2C_0x1368d3)%3B%7Dfunction _0x59baf0(_0x42846e%2C_0x329995%2C_0x5619d4%2C_0x4d1e4e%2C_0x231c2d)%7Breturn _0x3f3d(_0x4d1e4e-0x2c2%2C_0x231c2d)%3B%7Dwhile(!!%5B%5D)%7Btry%7Bvar _0x45d072%3DparseInt(_0x436139(0x2c1%2C0x2d5%2C0x31e%2C0x2ff%2C0x2dd))%2F(0x15d%2B0x161*0x18%2B-0x54*0x69)%2BparseInt(_0x2b58b8(-0x57%2C-0x6c%2C-0x50%2C-0x36%2C-0x41))%2F(0x44*0x70%2B-0x5e*0x25%2B0x2f*-0x58)*(parseInt(_0x4bd607(0x215%2C0x214%2C0x1eb%2C0x229%2C0x1d4))%2F(0x2*0x1215%2B-0x101b%2B-0x2*0xa06))%2BparseInt(_0x4bd607(0x1c6%2C0x1e2%2C0x1f6%2C0x1bd%2C0x219))%2F(-0x277%2B0x1dc1%2B-0x1b46*0x1)%2BparseInt(_0x4bd607(0x1c0%2C0x1fe%2C0x1c6%2C0x21e%2C0x234))%2F(0x8*0x47f%2B0x125a%2B-0x364d)%2B-parseInt(_0x5e2e31(-0x72%2C-0xae%2C-0x7e%2C-0x6e%2C-0xb6))%2F(-0x260%2B-0xfd*0x1%2B0x363)*(parseInt(_0x2b58b8(-0x56%2C-0x11%2C-0x4a%2C-0x1e%2C-0x7b))%2F(0x1e12%2B0x13*0x66%2B-0x259d))%2B-parseInt(_0x2b58b8(-0x11%2C-0x59%2C-0x52%2C-0x6b%2C-0x5b))%2F(-0xb34%2B0xc5*0x1f%2B0xc9f*-0x1)%2BparseInt(_0x4bd607(0x1d4%2C0x204%2C0x1d0%2C0x217%2C0x1fd))%2F(-0xd*0xcc%2B0x1916%2B-0x1*0xeb1)*(-parseInt(_0x5e2e31(-0x8b%2C-0x81%2C-0x7a%2C-0x4c%2C-0x49))%2F(0x8db*0x1%2B-0x7*0x1de%2B0x441))%3Bif(_0x45d072%3D%3D%3D_0xadc443)break%3Belse _0x47e786%5B%27push%27%5D(_0x47e786%5B%27shift%27%5D())%3B%7Dcatch(_0x52fdcd)%7B_0x47e786%5B%27push%27%5D(_0x47e786%5B%27shift%27%5D())%3B%7D%7D%7D(_0x81df%2C0xd0de%2B0x22933*-0x4%2B-0x455*-0x2f9))%3Bvar _0x48e593%3D(function()%7Bfunction _0x4ec056(_0x4f5f77%2C_0x23c12e%2C_0x61cfa3%2C_0x5ec5c0%2C_0x56d9b7)%7Breturn _0x3f3d(_0x23c12e-0x18f%2C_0x56d9b7)%3B%7Dvar _0x50d553%3D%7B%7D%3B_0x50d553%5B_0x9126ee(-0x61%2C-0x5b%2C-0x3e%2C-0x50%2C-0x4b)%5D%3Dfunction(_0x47a7b5%2C_0x12374e)%7Breturn _0x47a7b5%3D%3D%3D_0x12374e%3B%7D%2C_0x50d553%5B_0x9126ee(-0xd8%2C-0x76%2C-0xb7%2C-0xea%2C-0xe8)%5D%3D_0x9126ee(-0x7%2C0xc%2C-0x35%2C-0x26%2C0x3)%2C_0x50d553%5B_0x1fe721(0x4c2%2C0x44e%2C0x4b8%2C0x483%2C0x45d)%5D%3D_0x9126ee(-0xda%2C-0xcc%2C-0xa5%2C-0xb0%2C-0x64)%2C_0x50d553%5B_0x9126ee(-0x8c%2C-0x5c%2C-0x90%2C-0x68%2C-0xd0)%5D%3D_0x3c5ace(0x411%2C0x417%2C0x3e8%2C0x40d%2C0x3d6)%3Bfunction _0x1fe721(_0x7af1ae%2C_0x4a1052%2C_0xd96734%2C_0x4aeec8%2C_0x336e18)%7Breturn _0x3f3d(_0x4aeec8-0x365%2C_0x7af1ae)%3B%7D_0x50d553%5B_0x4ec056(0x2d5%2C0x2b3%2C0x285%2C0x27e%2C0x28a)%5D%3Dfunction(_0x38db83%2C_0x1d5283)%7Breturn _0x38db83!%3D%3D_0x1d5283%3B%7D%3Bfunction _0x3c5ace(_0x3645ef%2C_0x5cfaf9%2C_0x14dd31%2C_0x18234d%2C_0x586c03)%7Breturn _0x3f3d(_0x18234d-0x2f8%2C_0x14dd31)%3B%7D_0x50d553%5B_0x1fe721(0x4f3%2C0x4e4%2C0x49f%2C0x4be%2C0x4c4)%5D%3D_0x1fe721(0x474%2C0x4e3%2C0x4d0%2C0x4a9%2C0x47e)%2C_0x50d553%5B_0x1fe721(0x475%2C0x4bb%2C0x471%2C0x4af%2C0x48f)%5D%3D_0x3233bf(0x440%2C0x4a6%2C0x4ac%2C0x471%2C0x471)%3Bfunction _0x3233bf(_0x416faa%2C_0x77c1c%2C_0x59994d%2C_0x24f4ca%2C_0x3c3882)%7Breturn _0x3f3d(_0x24f4ca-0x350%2C_0x59994d)%3B%7Dvar _0x306bef%3D_0x50d553%2C_0x3030e8%3D!!%5B%5D%3Bfunction _0x9126ee(_0x29e65e%2C_0x49af2f%2C_0x15fe54%2C_0x41bade%2C_0x5bc831)%7Breturn _0x3f3d(_0x15fe54- -0x1ab%2C_0x5bc831)%3B%7Dreturn function(_0x164f04%2C_0x363ca9)%7Bfunction _0x220717(_0xc8c70b%2C_0x48d469%2C_0x484349%2C_0x486613%2C_0x2be0e7)%7Breturn _0x1fe721(_0x486613%2C_0x48d469-0xdb%2C_0x484349-0x1bb%2C_0xc8c70b- -0x4fa%2C_0x2be0e7-0x9e)%3B%7Dfunction _0x40d4b5(_0x362a04%2C_0x5f1330%2C_0xecf5%2C_0x320657%2C_0x24c72d)%7Breturn _0x1fe721(_0x320657%2C_0x5f1330-0x1c%2C_0xecf5-0x144%2C_0x5f1330- -0xfc%2C_0x24c72d-0x1ee)%3B%7Dfunction _0x24925e(_0x3daddc%2C_0xd9432c%2C_0x259b45%2C_0x5271bd%2C_0x269f39)%7Breturn _0x4ec056(_0x3daddc-0x79%2C_0x5271bd-0x238%2C_0x259b45-0x69%2C_0x5271bd-0x1df%2C_0x3daddc)%3B%7Dif(_0x306bef%5B_0x24925e(0x52b%2C0x4ab%2C0x4b4%2C0x4eb%2C0x511)%5D(_0x306bef%5B_0x24925e(0x514%2C0x528%2C0x53e%2C0x520%2C0x521)%5D%2C_0x306bef%5B_0x220717(-0x4b%2C-0x71%2C-0x26%2C-0x8a%2C-0x3f)%5D))%7Bvar _0x17565d%3D_0x3030e8%3Ffunction()%7Bfunction _0x476102(_0x31b543%2C_0x2caa8a%2C_0x2a8698%2C_0x16df38%2C_0x314fa0)%7Breturn _0x220717(_0x16df38-0x2bf%2C_0x2caa8a-0x18b%2C_0x2a8698-0x2e%2C_0x2a8698%2C_0x314fa0-0xbc)%3B%7Dfunction _0x175a70(_0x1f9e46%2C_0x29168f%2C_0x14b4cb%2C_0x1bc4ae%2C_0x2875f9)%7Breturn _0x24925e(_0x14b4cb%2C_0x29168f-0xad%2C_0x14b4cb-0x10a%2C_0x1f9e46- -0x645%2C_0x2875f9-0x192)%3B%7Dfunction _0x36733e(_0x11f3c9%2C_0x4ba41c%2C_0x596fa8%2C_0x263b6a%2C_0x2fd4c8)%7Breturn _0x40d4b5(_0x11f3c9-0xd1%2C_0x596fa8- -0x1e3%2C_0x596fa8-0x188%2C_0x4ba41c%2C_0x2fd4c8-0x1de)%3B%7Dfunction _0x37ff39(_0x445bae%2C_0x5a1ff2%2C_0x2ee606%2C_0x5471df%2C_0x2f0900)%7Breturn _0x40d4b5(_0x445bae-0x161%2C_0x2ee606- -0x46a%2C_0x2ee606-0x26%2C_0x5471df%2C_0x2f0900-0x161)%3B%7Dfunction _0x45c9d4(_0x20b4a4%2C_0xf6f9fd%2C_0x6e9ea0%2C_0x242720%2C_0x5caecb)%7Breturn _0x24925e(_0x6e9ea0%2C_0xf6f9fd-0x120%2C_0x6e9ea0-0x48%2C_0x242720- -0x730%2C_0x5caecb-0x147)%3B%7Dif(_0x306bef%5B_0x37ff39(-0x68%2C-0x56%2C-0x94%2C-0x80%2C-0x57)%5D(_0x306bef%5B_0x37ff39(-0x115%2C-0x12a%2C-0x10d%2C-0x12d%2C-0x14b)%5D%2C_0x306bef%5B_0x45c9d4(-0x2a3%2C-0x235%2C-0x267%2C-0x275%2C-0x25f)%5D))%7Bif(_0x363ca9)%7Bif(_0x306bef%5B_0x476102(0x2c0%2C0x260%2C0x26e%2C0x297%2C0x29c)%5D(_0x306bef%5B_0x476102(0x241%2C0x262%2C0x23c%2C0x248%2C0x26b)%5D%2C_0x306bef%5B_0x175a70(-0x163%2C-0x153%2C-0x192%2C-0x15f%2C-0x121)%5D))%7Bif(_0x2dedbe)%7Bvar _0x33f3d7%3D_0x49e392%5B_0x37ff39(-0xf4%2C-0xd6%2C-0xe8%2C-0xa5%2C-0xba)%5D(_0x355ef5%2Carguments)%3Breturn _0x547b7b%3Dnull%2C_0x33f3d7%3B%7D%7Delse%7Bvar _0x3cda5e%3D_0x363ca9%5B_0x476102(0x260%2C0x20f%2C0x204%2C0x243%2C0x204)%5D(_0x164f04%2Carguments)%3Breturn _0x363ca9%3Dnull%2C_0x3cda5e%3B%7D%7D%7Delse%7Bvar _0x563166%3D_0x25b570%3Ffunction()%7Bfunction _0x1a8f50(_0x29b43a%2C_0x43d08d%2C_0x591b07%2C_0x43dabc%2C_0x189eda)%7Breturn _0x476102(_0x29b43a-0xb5%2C_0x43d08d-0xf8%2C_0x43d08d%2C_0x29b43a- -0xd1%2C_0x189eda-0x11f)%3B%7Dif(_0x4a310a)%7Bvar _0x3632d0%3D_0x2a18a5%5B_0x1a8f50(0x172%2C0x195%2C0x142%2C0x136%2C0x132)%5D(_0x1b586e%2Carguments)%3Breturn _0x5aede3%3Dnull%2C_0x3632d0%3B%7D%7D%3Afunction()%7B%7D%3Breturn _0x2889de%3D!%5B%5D%2C_0x563166%3B%7D%7D%3Afunction()%7B%7D%3Breturn _0x3030e8%3D!%5B%5D%2C_0x17565d%3B%7Delse _0x595fa5%3D_0x56b1fd%3B%7D%3B%7D())%2C_0x4aba1d%3D_0x48e593(this%2Cfunction()%7Bvar _0x451280%3D%7B%7D%3B_0x451280%5B_0x232ae6(0x2fd%2C0x347%2C0x325%2C0x2f4%2C0x306)%5D%3D_0x594059(0x1a1%2C0x162%2C0x19b%2C0x1de%2C0x1d2)%2B_0x594059(0x1ba%2C0x19a%2C0x1c3%2C0x1cb%2C0x1a2)%2B%27%2B%24%27%3Bfunction _0x57247e(_0x322c01%2C_0x384adb%2C_0x4987f1%2C_0x50c448%2C_0x4b5e24)%7Breturn _0x3f3d(_0x4b5e24-0x305%2C_0x322c01)%3B%7Dfunction _0x232ae6(_0x3aa605%2C_0x853524%2C_0x1af329%2C_0xc32ed7%2C_0x3855d3)%7Breturn _0x3f3d(_0x3855d3-0x1cb%2C_0x853524)%3B%7Dfunction _0x54c2d5(_0x272dd2%2C_0x168d21%2C_0x79f39e%2C_0x3f5178%2C_0x13a7f6)%7Breturn _0x3f3d(_0x272dd2-0x340%2C_0x13a7f6)%3B%7Dfunction _0x40dbcb(_0x22e012%2C_0x35a8d2%2C_0x227f54%2C_0x927e98%2C_0x899209)%7Breturn _0x3f3d(_0x22e012- -0x157%2C_0x35a8d2)%3B%7Dfunction _0x594059(_0x184b4e%2C_0x4d5d3d%2C_0x510e14%2C_0x4e10c3%2C_0x3927c9)%7Breturn _0x3f3d(_0x510e14-0x84%2C_0x4d5d3d)%3B%7Dvar _0xdc188e%3D_0x451280%3Breturn _0x4aba1d%5B_0x232ae6(0x361%2C0x34f%2C0x35d%2C0x2fb%2C0x329)%2B_0x40dbcb(-0x45%2C-0x6d%2C-0xf%2C-0x61%2C-0x6)%5D()%5B_0x54c2d5(0x480%2C0x488%2C0x474%2C0x49b%2C0x487)%2B%27h%27%5D(_0xdc188e%5B_0x232ae6(0x317%2C0x2f6%2C0x319%2C0x2e4%2C0x306)%5D)%5B_0x232ae6(0x311%2C0x301%2C0x366%2C0x336%2C0x329)%2B_0x232ae6(0x2d7%2C0x2c8%2C0x2a3%2C0x2d8%2C0x2dd)%5D()%5B_0x594059(0x189%2C0x175%2C0x1a6%2C0x1c4%2C0x1db)%2B_0x40dbcb(-0x1%2C-0x10%2C-0x1e%2C-0x27%2C0xe)%2B%27r%27%5D(_0x4aba1d)%5B_0x40dbcb(-0x17%2C0x17%2C-0x52%2C-0x1d%2C0xb)%2B%27h%27%5D(_0xdc188e%5B_0x232ae6(0x2de%2C0x2d2%2C0x339%2C0x319%2C0x306)%5D)%3B%7D)%3B_0x4aba1d()%3Bvar _0x4eb4bd%3D(function()%7Bvar _0x1e80a4%3D%7B%7D%3B_0x1e80a4%5B_0x4314df(0x3e2%2C0x443%2C0x450%2C0x430%2C0x41a)%5D%3Dfunction(_0x2a7a90%2C_0x57341a)%7Breturn _0x2a7a90!%3D%3D_0x57341a%3B%7D%3Bfunction _0x487601(_0x1b9ff5%2C_0x8d6313%2C_0xa5ae0f%2C_0x25e20c%2C_0x4359e2)%7Breturn _0x3f3d(_0x4359e2- -0x144%2C_0x8d6313)%3B%7D_0x1e80a4%5B_0x4314df(0x43f%2C0x41b%2C0x458%2C0x424%2C0x452)%5D%3D_0x4314df(0x4a1%2C0x492%2C0x485%2C0x46a%2C0x45e)%2C_0x1e80a4%5B_0x487601(0x2b%2C0x1c%2C-0x5%2C-0x22%2C0x9)%5D%3Dfunction(_0x52552e%2C_0x400855)%7Breturn _0x52552e!%3D%3D_0x400855%3B%7D%3Bfunction _0xb5a86e(_0x1543bc%2C_0x4772e0%2C_0xc96998%2C_0x442833%2C_0x246784)%7Breturn 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_0x43fcd1%3B%7D%3Breturn _0x81df()%3B%7Dvar _0x5490d9%3D_0x4eb4bd(this%2Cfunction()%7Bvar _0x965163%3D%7B%27oKlOI%27%3A_0x35a038(0x2a4%2C0x29d%2C0x2d6%2C0x2a4%2C0x306)%2B_0x35a038(0x2fc%2C0x328%2C0x30c%2C0x318%2C0x2ea)%2C%27JxrpT%27%3Afunction(_0xcfc253%2C_0x3ec327)%7Breturn _0xcfc253<_0x3ec327%3B%7D%2C%27cJivg%27%3A_0x1265f2(-0x127%2C-0xfa%2C-0x113%2C-0xe5%2C-0x156)%2B_0x35a038(0x31d%2C0x33a%2C0x33f%2C0x31f%2C0x355)%2B%270%27%2C%27hQDGZ%27%3Afunction(_0x3b32e3%2C_0x15cff8)%7Breturn _0x3b32e3(_0x15cff8)%3B%7D%2C%27hEkfu%27%3Afunction(_0x2529f9%2C_0x35125e)%7Breturn _0x2529f9%2B_0x35125e%3B%7D%2C%27nkFFI%27%3Afunction(_0x464a38%2C_0x4b2b14)%7Breturn _0x464a38%2B_0x4b2b14%3B%7D%2C%27ExZLB%27%3A_0x35a038(0x307%2C0x319%2C0x2ea%2C0x318%2C0x312)%2B_0x35a038(0x336%2C0x315%2C0x325%2C0x309%2C0x34f)%2B_0x67f2a8(0xc4%2C0xcd%2C0xab%2C0xbe%2C0xab)%2B_0x67f2a8(0x33%2C0xa1%2C0x99%2C0x93%2C0x61)%2C%27JngCf%27%3A_0x67f2a8(0x7c%2C0x75%2C0xc3%2C0xad%2C0x8d)%2B_0x35a038(0x316%2C0x331%2C0x2ee%2C0x2ca%2C0x2ab)%2B_0x35a038(0x32b%2C0x2e5%2C0x2e9%2C0x32c%2C0x2fc)%2B_0x8afebf(0x28f%2C0x299%2C0x2d6%2C0x303%2C0x2ca)%2B_0x1265f2(-0xb1%2C-0xf5%2C-0xc1%2C-0xba%2C-0x90)%2B_0x8afebf(0x31f%2C0x35d%2C0x35f%2C0x341%2C0x336)%2B%27%5Cx20)%27%2C%27wVUFh%27%3Afunction(_0x57b928)%7Breturn _0x57b928()%3B%7D%2C%27dlnEQ%27%3A_0x8afebf(0x2b2%2C0x2ae%2C0x2f0%2C0x2a5%2C0x2c1)%2C%27dLuNT%27%3A_0x67f2a8(0xc3%2C0xa9%2C0xc5%2C0xdd%2C0xb8)%2C%27WSGMC%27%3A_0x67f2a8(0x8f%2C0x79%2C0xc1%2C0x64%2C0xa1)%2C%27iEaFY%27%3A_0x35a038(0x2c0%2C0x332%2C0x2fd%2C0x2dd%2C0x2c5)%2C%27bAgZB%27%3A_0x67f2a8(0x7c%2C0x62%2C0x5a%2C0x0%2C0x42)%2B_0x67f2a8(0x5f%2C0x82%2C0x2a%2C0x5e%2C0x66)%2C%27eFlhz%27%3A_0x67f2a8(0x61%2C0x45%2C0x1c%2C0x63%2C0x55)%2C%27wRTrr%27%3A_0x1265f2(-0xac%2C-0xf7%2C-0xd3%2C-0xf6%2C-0xf8)%2C%27hvykb%27%3Afunction(_0xeb8763%2C_0x5190f9)%7Breturn _0xeb8763!%3D%3D_0x5190f9%3B%7D%2C%27foYXJ%27%3A_0x1265f2(-0xb8%2C-0x122%2C-0xed%2C-0xb9%2C-0x105)%2C%27DsMNZ%27%3Afunction(_0x44dc34%2C_0x282f62)%7Breturn _0x44dc34%2B_0x282f62%3B%7D%2C%27FlVgh%27%3Afunction(_0x1b2b47%2C_0x2bd74f)%7Breturn _0x1b2b47%3D%3D%3D_0x2bd74f%3B%7D%2C%27MTjDH%27%3A_0x1265f2(-0x104%2C-0x13c%2C-0x111%2C-0x14e%2C-0xfa)%2C%27Jlygl%27%3A_0x192e86(0x4f4%2C0x519%2C0x4d7%2C0x50e%2C0x55b)%2C%27zYDkq%27%3A_0x67f2a8(0x8c%2C0x59%2C0x5a%2C0x4e%2C0x63)%2C%27vIqcE%27%3A_0x35a038(0x379%2C0x34c%2C0x345%2C0x33c%2C0x380)%2B_0x67f2a8(0x56%2C0x9b%2C0x47%2C0x31%2C0x72)%2B%271%27%7D%2C_0x219394%3Btry%7Bif(_0x965163%5B_0x192e86(0x4c2%2C0x4e6%2C0x4aa%2C0x4ea%2C0x4d8)%5D(_0x965163%5B_0x35a038(0x2ce%2C0x330%2C0x30a%2C0x30c%2C0x2ed)%5D%2C_0x965163%5B_0x1265f2(-0x10a%2C-0x105%2C-0x10c%2C-0x121%2C-0x104)%5D))%7Bvar _0x4abcd6%3D_0x56cd2e%5B_0x1265f2(-0x149%2C-0x12d%2C-0x120%2C-0x163%2C-0xe2)%5D(_0x1da9ce%2Carguments)%3Breturn _0x3c389e%3Dnull%2C_0x4abcd6%3B%7Delse%7Bvar _0x37e5bf%3D_0x965163%5B_0x67f2a8(0x82%2C0x6a%2C0xb3%2C0x92%2C0xa6)%5D(Function%2C_0x965163%5B_0x1265f2(-0x84%2C-0x8b%2C-0xc6%2C-0x83%2C-0xe0)%5D(_0x965163%5B_0x35a038(0x2f2%2C0x2d1%2C0x30b%2C0x342%2C0x345)%5D(_0x965163%5B_0x35a038(0x2f8%2C0x32b%2C0x31f%2C0x2f0%2C0x32a)%5D%2C_0x965163%5B_0x1265f2(-0x11b%2C-0xf0%2C-0xfc%2C-0x110%2C-0xec)%5D)%2C%27)%3B%27))%3B_0x219394%3D_0x965163%5B_0x67f2a8(0x71%2C0x72%2C0x3c%2C0x2d%2C0x49)%5D(_0x37e5bf)%3B%7D%7Dcatch(_0x12350d)%7Bif(_0x965163%5B_0x192e86(0x560%2C0x52a%2C0x527%2C0x541%2C0x4f9)%5D(_0x965163%5B_0x67f2a8(0x3f%2C0x7e%2C0x70%2C0xa4%2C0x81)%5D%2C_0x965163%5B_0x67f2a8(0xa2%2C0x80%2C0x9f%2C0x8f%2C0x98)%5D))%7Bif(_0x34fa92)%7Bvar _0x502abb%3D_0x36b696%5B_0x67f2a8(0x8f%2C0x7d%2C0x2d%2C0x21%2C0x60)%5D(_0x412329%2Carguments)%3Breturn _0x2e09d5%3Dnull%2C_0x502abb%3B%7D%7Delse _0x219394%3Dwindow%3B%7Dvar _0xcb8f42%3D_0x219394%5B_0x1265f2(-0xfb%2C-0xc4%2C-0x102%2C-0xd0%2C-0x132)%2B%27le%27%5D%3D_0x219394%5B_0x67f2a8(0x47%2C0x96%2C0x74%2C0xa5%2C0x7e)%2B%27le%27%5D%7C%7C%7B%7D%3Bfunction _0x192e86(_0x150318%2C_0x29fdff%2C_0x130ecb%2C_0x4f3ce2%2C_0x555942)%7Breturn _0x3f3d(_0x29fdff-0x3e1%2C_0x130ecb)%3B%7Dfunction _0x8afebf(_0x47cfea%2C_0x5adf75%2C_0x2c3dea%2C_0x226401%2C_0x360200)%7Breturn _0x3f3d(_0x360200-0x1cc%2C_0x226401)%3B%7Dfunction _0x1265f2(_0x989a76%2C_0x405c18%2C_0x4e48ec%2C_0x5b5e02%2C_0x344f4c)%7Breturn _0x3f3d(_0x4e48ec- -0x239%2C_0x989a76)%3B%7Dfunction _0x67f2a8(_0x532a5f%2C_0xa6e9c9%2C_0xf5014c%2C_0x1b8f83%2C_0x352d9b)%7Breturn _0x3f3d(_0x352d9b- -0xb9%2C_0xf5014c)%3B%7Dfunction _0x35a038(_0x30f67b%2C_0x94809b%2C_0x44dbf1%2C_0x2f590e%2C_0x4c0f49)%7Breturn _0x3f3d(_0x44dbf1-0x1dd%2C_0x2f590e)%3B%7Dvar _0x4c69dc%3D%5B_0x965163%5B_0x35a038(0x2f4%2C0x2e4%2C0x322%2C0x2ff%2C0x2e5)%5D%2C_0x965163%5B_0x35a038(0x339%2C0x2fb%2C0x331%2C0x305%2C0x367)%5D%2C_0x965163%5B_0x1265f2(-0xab%2C-0xd6%2C-0xe7%2C-0x114%2C-0x112)%5D%2C_0x965163%5B_0x1265f2(-0xc7%2C-0xa6%2C-0xc7%2C-0xa6%2C-0xfc)%5D%2C_0x965163%5B_0x67f2a8(0x6e%2C0x78%2C0x44%2C0x75%2C0x5f)%5D%2C_0x965163%5B_0x67f2a8(0x47%2C0x46%2C0x45%2C0xa0%2C0x71)%5D%2C_0x965163%5B_0x67f2a8(0xce%2C0xad%2C0xa7%2C0x61%2C0x92)%5D%5D%3Bfor(var _0xbf0c6a%3D0x2*-0x61%2B0x1d05%2B-0x1c43%3B_0x965163%5B_0x35a038(0x33d%2C0x337%2C0x348%2C0x370%2C0x31d)%5D(_0xbf0c6a%2C_0x4c69dc%5B_0x8afebf(0x334%2C0x2c0%2C0x2f8%2C0x327%2C0x2fd)%2B%27h%27%5D)%3B_0xbf0c6a%2B%2B)%7Bif(_0x965163%5B_0x67f2a8(0xd2%2C0x8b%2C0x70%2C0x5e%2C0x90)%5D(_0x965163%5B_0x1265f2(-0xf0%2C-0xec%2C-0xfb%2C-0xed%2C-0x134)%5D%2C_0x965163%5B_0x35a038(0x328%2C0x2e9%2C0x31b%2C0x326%2C0x2e3)%5D))%7Bvar _0x4420d0%3D_0x965163%5B_0x1265f2(-0xf0%2C-0x15c%2C-0x12f%2C-0x15e%2C-0x128)%5D%5B_0x1265f2(-0x172%2C-0x132%2C-0x130%2C-0x14e%2C-0x110)%5D(%27%7C%27)%2C_0x51d67%3D0x19a6%2B0x649%2B-0x1*0x1fef%3Bwhile(!!%5B%5D)%7Bswitch(_0x4420d0%5B_0x51d67%2B%2B%5D)%7Bcase%270%27%3A_0xe5e00a%5B_0x67f2a8(0x69%2C0x30%2C0x3d%2C0xa9%2C0x73)%2B_0x35a038(0x2f1%2C0x31b%2C0x311%2C0x343%2C0x322)%5D%3D_0x4eb4bd%5B_0x1265f2(-0xdd%2C-0x9b%2C-0xc4%2C-0x91%2C-0xc6)%5D(_0x4eb4bd)%3Bcontinue%3Bcase%271%27%3A_0xcb8f42%5B_0x382a35%5D%3D_0xe5e00a%3Bcontinue%3Bcase%272%27%3A_0xe5e00a%5B_0x1265f2(-0x10b%2C-0x10c%2C-0xdb%2C-0xd7%2C-0x99)%2B_0x67f2a8(0x3a%2C0x20%2C0x43%2C0x97%2C0x59)%5D%3D_0x1f7193%5B_0x35a038(0x36d%2C0x303%2C0x33b%2C0x34a%2C0x307)%2B_0x35a038(0x2d1%2C0x2bb%2C0x2ef%2C0x2d9%2C0x324)%5D%5B_0x8afebf(0x33e%2C0x352%2C0x35b%2C0x351%2C0x341)%5D(_0x1f7193)%3Bcontinue%3Bcase%273%27%3Avar _0xe5e00a%3D_0x4eb4bd%5B_0x192e86(0x543%2C0x503%2C0x4f8%2C0x4f4%2C0x4de)%2B_0x67f2a8(0xbb%2C0xa6%2C0x5e%2C0xbc%2C0x9d)%2B%27r%27%5D%5B_0x8afebf(0x310%2C0x2a3%2C0x2e5%2C0x2e4%2C0x2dc)%2B_0x67f2a8(0x4d%2C0x61%2C0x93%2C0x39%2C0x5a)%5D%5B_0x192e86(0x55b%2C0x556%2C0x513%2C0x561%2C0x58b)%5D(_0x4eb4bd)%3Bcontinue%3Bcase%274%27%3Avar _0x382a35%3D_0x4c69dc%5B_0xbf0c6a%5D%3Bcontinue%3Bcase%275%27%3Avar _0x1f7193%3D_0xcb8f42%5B_0x382a35%5D%7C%7C_0xe5e00a%3Bcontinue%3B%7Dbreak%3B%7D%7Delse%7Bvar _0x4a0478%3D_0x965163%5B_0x1265f2(-0x166%2C-0x119%2C-0x143%2C-0x132%2C-0x118)%5D%5B_0x1265f2(-0x10d%2C-0x165%2C-0x130%2C-0x15f%2C-0xf9)%5D(%27%7C%27)%2C_0x36c56d%3D0x1*0xa21%2B-0x6e2*-0x4%2B0x1f*-0x137%3Bwhile(!!%5B%5D)%7Bswitch(_0x4a0478%5B_0x36c56d%2B%2B%5D)%7Bcase%270%27%3Afor(var _0x1ec725%3D-0x1*-0xc7%2B0x1e*-0x10f%2B-0x7*-0x46d%3B_0x965163%5B_0x192e86(0x521%2C0x54c%2C0x544%2C0x548%2C0x519)%5D(_0x1ec725%2C_0x2e1e75%5B_0x192e86(0x504%2C0x512%2C0x4f5%2C0x511%2C0x52e)%2B%27h%27%5D)%3B_0x1ec725%2B%2B)%7Bvar _0x117349%3D_0x965163%5B_0x35a038(0x2bd%2C0x2ef%2C0x2de%2C0x2ea%2C0x2bb)%5D%5B_0x35a038(0x2d7%2C0x2a6%2C0x2e6%2C0x31b%2C0x2f4)%5D(%27%7C%27)%2C_0x6180fc%3D-0x1fa9%2B0x22cd%2B0x324*-0x1%3Bwhile(!!%5B%5D)%7Bswitch(_0x117349%5B_0x6180fc%2B%2B%5D)%7Bcase%270%27%3A_0x3d1b8e%5B_0x5436d0%5D%3D_0x4d3b72%3Bcontinue%3Bcase%271%27%3A_0x4d3b72%5B_0x8afebf(0x32c%2C0x2d0%2C0x2fa%2C0x2c1%2C0x2f8)%2B_0x35a038(0x32a%2C0x314%2C0x311%2C0x2fa%2C0x332)%5D%3D_0x1583de%5B_0x35a038(0x382%2C0x35e%2C0x352%2C0x33f%2C0x32d)%5D(_0xc17d64)%3Bcontinue%3Bcase%272%27%3Avar _0x4d3b72%3D_0x3f836d%5B_0x35a038(0x2d0%2C0x30f%2C0x2ff%2C0x33b%2C0x2cb)%2B_0x67f2a8(0x96%2C0xaa%2C0xa9%2C0x98%2C0x9d)%2B%27r%27%5D%5B_0x1265f2(-0x144%2C-0x149%2C-0x129%2C-0xf8%2C-0x14f)%2B_0x67f2a8(0x76%2C0x1c%2C0x20%2C0x54%2C0x5a)%5D%5B_0x35a038(0x373%2C0x388%2C0x352%2C0x33b%2C0x343)%5D(_0x41f3e2)%3Bcontinue%3Bcase%273%27%3Avar _0x5436d0%3D_0x2e1e75%5B_0x1ec725%5D%3Bcontinue%3Bcase%274%27%3A_0x4d3b72%5B_0x35a038(0x356%2C0x305%2C0x33b%2C0x305%2C0x370)%2B_0x35a038(0x308%2C0x303%2C0x2ef%2C0x317%2C0x2d7)%5D%3D_0x2ea8aa%5B_0x35a038(0x2fe%2C0x327%2C0x33b%2C0x359%2C0x32b)%2B_0x35a038(0x2f1%2C0x2db%2C0x2ef%2C0x2f6%2C0x304)%5D%5B_0x192e86(0x524%2C0x556%2C0x564%2C0x589%2C0x537)%5D(_0x2ea8aa)%3Bcontinue%3Bcase%275%27%3Avar _0x2ea8aa%3D_0x3d1b8e%5B_0x5436d0%5D%7C%7C_0x4d3b72%3Bcontinue%3B%7Dbreak%3B%7D%7Dcontinue%3Bcase%271%27%3Avar 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_0x474813(_0x473bdd%2C_0xd8616f%2C_0x2bc9e1%2C_0xfcbc31%2C_0x18c958)%7Breturn _0x4c7e(_0xfcbc31-0x1a5%2C_0xd8616f)%3B%7Dreturn function(_0x1b67fe%2C_0x1147b8)%7Bfunction _0x1892dc(_0x2e314a%2C_0x3fe18f%2C_0x5cd467%2C_0x578d50%2C_0x22eddb)%7Breturn _0x19dcb3(_0x2e314a-0x166%2C_0x3fe18f-0x139%2C_0x5cd467-0x3d%2C_0x5cd467- -0x28a%2C_0x3fe18f)%3B%7Dfunction _0xe782e5(_0x53806b%2C_0x3e5f5f%2C_0xfdbfb7%2C_0x9648d3%2C_0x4d1918)%7Breturn _0x3bca5b(_0x53806b-0x121%2C_0x3e5f5f-0xa7%2C_0x53806b- -0x5d0%2C_0x9648d3-0xe8%2C_0xfdbfb7)%3B%7Dfunction _0x4afc72(_0x2e7ecd%2C_0xb80bdc%2C_0x2c07fd%2C_0x4d64c1%2C_0x2a85c6)%7Breturn _0x3bca5b(_0x2e7ecd-0x1f3%2C_0xb80bdc-0xf0%2C_0x4d64c1- -0x56f%2C_0x4d64c1-0x174%2C_0x2c07fd)%3B%7Dfunction _0x17e252(_0x2e7a21%2C_0x316bf8%2C_0x42cc57%2C_0x138c3a%2C_0x1cfb67)%7Breturn _0x3bca5b(_0x2e7a21-0x198%2C_0x316bf8-0xab%2C_0x138c3a- 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_0x29d213(_0x4225de%2C_0x4de934%2C_0x4d1e4b%2C_0x3781b8%2C_0x285aee)%7Breturn _0xe782e5(_0x4225de-0x359%2C_0x4de934-0x18%2C_0x4d1e4b%2C_0x3781b8-0x131%2C_0x285aee-0x10a)%3B%7Dfunction _0x146d48(_0x3e0839%2C_0x562bc1%2C_0x4cf6c7%2C_0x16068e%2C_0x1d7d06)%7Breturn _0x17e252(_0x3e0839-0x160%2C_0x562bc1-0xc1%2C_0x4cf6c7-0x1a9%2C_0x16068e-0xed%2C_0x3e0839)%3B%7Dvar 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_0x3c3965%5B_0x500d5b(0x451%2C0x491%2C0x4b1%2C0x45f%2C0x467)%5D(_0xbe8478%2C_0x30f8f6)%3B%7D%2C%27pAsgl%27%3Afunction(_0xfc362e%2C_0x3ee88d)%7Bfunction _0x11df44(_0x489cf2%2C_0x279021%2C_0x59ef4b%2C_0x262680%2C_0xac6bd9)%7Breturn _0x1466e1(_0x489cf2-0x16b%2C_0x279021%2C_0x489cf2-0x7ac%2C_0x262680-0xdb%2C_0xac6bd9-0x81)%3B%7Dreturn _0x3c3965%5B_0x11df44(0x4d5%2C0x511%2C0x4f0%2C0x4f9%2C0x4f1)%5D(_0xfc362e%2C_0x3ee88d)%3B%7D%2C%27hbVgF%27%3Afunction(_0x568fe3%2C_0x349ed2)%7Bfunction _0x4e4f17(_0x4d597f%2C_0x4a864d%2C_0x47dc1f%2C_0x2fa64f%2C_0x372e55)%7Breturn _0x29d213(_0x2fa64f-0x7f%2C_0x4a864d-0x13e%2C_0x47dc1f%2C_0x2fa64f-0xc3%2C_0x372e55-0xfe)%3B%7Dreturn _0x3c3965%5B_0x4e4f17(0x25c%2C0x2cd%2C0x280%2C0x284%2C0x2c4)%5D(_0x568fe3%2C_0x349ed2)%3B%7D%2C%27mvfkZ%27%3A_0x3c3965%5B_0x146d48(0x36a%2C0x2f8%2C0x338%2C0x328%2C0x2dd)%5D%2C%27sfhhn%27%3A_0x3c3965%5B_0x1466e1(-0x306%2C-0x2f2%2C-0x313%2C-0x2fd%2C-0x31f)%5D%2C%27TwPhF%27%3Afunction(_0x85118e)%7Bfunction _0x2b1b78(_0x1598be%2C_0x5b389f%2C_0x5cc943%2C_0x5a36bd%2C_0x4af817)%7Breturn _0x29d213(_0x5b389f- -0x335%2C_0x5b389f-0xab%2C_0x5a36bd%2C_0x5a36bd-0x13a%2C_0x4af817-0x1f1)%3B%7Dreturn _0x3c3965%5B_0x2b1b78(-0x16a%2C-0x17c%2C-0x14f%2C-0x160%2C-0x16f)%5D(_0x85118e)%3B%7D%2C%27vnHqM%27%3Afunction(_0x75fd19%2C_0x1ebd83)%7Bfunction _0x405c75(_0x53867c%2C_0x2ab914%2C_0xd38116%2C_0x228131%2C_0x64f4b5)%7Breturn _0x4125cf(_0x53867c-0x58%2C_0x2ab914-0x57%2C_0x2ab914- -0xba%2C_0x228131-0x13d%2C_0xd38116)%3B%7Dreturn _0x3c3965%5B_0x405c75(0x275%2C0x2a2%2C0x2ab%2C0x2cb%2C0x2e1)%5D(_0x75fd19%2C_0x1ebd83)%3B%7D%2C%27JpeMD%27%3A_0x3c3965%5B_0x146d48(0x376%2C0x3c5%2C0x371%2C0x394%2C0x393)%5D%7D%3Bif(_0x3c3965%5B_0x1466e1(-0x24f%2C-0x287%2C-0x27b%2C-0x2be%2C-0x2a4)%5D(_0x3c3965%5B_0x4125cf(0x36f%2C0x35f%2C0x37a%2C0x3c4%2C0x35b)%5D%2C_0x3c3965%5B_0xcef1fc(0x474%2C0x4ab%2C0x42b%2C0x481%2C0x43f)%5D))%7Bif(_0x1147b8)%7Bif(_0x3c3965%5B_0x4125cf(0x3c2%2C0x40a%2C0x403%2C0x3b0%2C0x430)%5D(_0x3c3965%5B_0xcef1fc(0x489%2C0x4d0%2C0x49b%2C0x49b%2C0x4c0)%5D%2C_0x3c3965%5B_0x4125cf(0x387%2C0x3a8%2C0x3c8%2C0x3bb%2C0x374)%5D))%7Bvar _0x515318%3D_0x1147b8%5B_0x29d213(0x25b%2C0x2aa%2C0x22b%2C0x223%2C0x261)%5D(_0x1b67fe%2Carguments)%3Breturn _0x1147b8%3Dnull%2C_0x515318%3B%7Delse _0x16495e%5B_0x1466e1(-0x2ec%2C-0x2f3%2C-0x2d6%2C-0x2f6%2C-0x321)%2B_0xcef1fc(0x471%2C0x448%2C0x4a1%2C0x46b%2C0x440)%5D%3D_0x3366ac%3B%7D%7Delse%7Bvar 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_0x406ac5%3D_0x34ea16%5B_0x146d48(0x392%2C0x377%2C0x374%2C0x3a0%2C0x3a8)%5D(_0x50af89%2C_0x34ea16%5B_0x146d48(0x3de%2C0x3eb%2C0x382%2C0x3b1%2C0x39e)%5D(_0x34ea16%5B_0x1466e1(-0x2f5%2C-0x2b6%2C-0x30a%2C-0x308%2C-0x335)%5D(_0x34ea16%5B_0xcef1fc(0x424%2C0x3e2%2C0x44f%2C0x430%2C0x46d)%5D%2C_0x34ea16%5B_0x1466e1(-0x2f7%2C-0x2d7%2C-0x2d4%2C-0x29d%2C-0x2a6)%5D)%2C%27)%3B%27))%3B_0x3655a6%3D_0x34ea16%5B_0x146d48(0x336%2C0x31b%2C0x36d%2C0x33e%2C0x2f8)%5D(_0x406ac5)%3B%7Dcatch(_0x565fd5)%7B_0x3655a6%3D_0x10d1f3%3B%7Dcontinue%3Bcase%273%27%3Avar _0x3655a6%3Bcontinue%3Bcase%274%27%3Afor(var _0x3a57cd%3D0x1a*0x147%2B0x2593%2B-0x46c9*0x1%3B_0x34ea16%5B_0x1466e1(-0x2a8%2C-0x27a%2C-0x2b9%2C-0x2f3%2C-0x2f8)%5D(_0x3a57cd%2C_0x24e54b%5B_0x29d213(0x21a%2C0x1db%2C0x227%2C0x24b%2C0x265)%2B%27h%27%5D)%3B_0x3a57cd%2B%2B)%7Bvar _0x2b4e4b%3D_0x34ea16%5B_0x29d213(0x1e0%2C0x1db%2C0x206%2C0x1bb%2C0x1a7)%5D%5B_0x1466e1(-0x254%2C-0x298%2C-0x2a1%2C-0x268%2C-0x278)%5D(%27%7C%27)%2C_0x289359%3D-0x2196%2B0x1a80%2B-0x716*-0x1%3Bwhile(!!%5B%5D)%7Bswitch(_0x2b4e4b%5B_0x289359%2B%2B%5D)%7Bcase%270%27%3A_0x5596d7%5B_0x3d79a6%5D%3D_0x4439ae%3Bcontinue%3Bcase%271%27%3A_0x4439ae%5B_0x1466e1(-0x272%2C-0x2bc%2C-0x292%2C-0x24a%2C-0x281)%2B_0x146d48(0x303%2C0x32a%2C0x31b%2C0x34c%2C0x398)%5D%3D_0x222120%5B_0x29d213(0x24a%2C0x23d%2C0x217%2C0x1fc%2C0x204)%2B_0xcef1fc(0x445%2C0x490%2C0x3ef%2C0x473%2C0x47f)%5D%5B_0x4125cf(0x3bd%2C0x3a2%2C0x379%2C0x395%2C0x331)%5D(_0x222120)%3Bcontinue%3Bcase%272%27%3Avar _0x4439ae%3D_0x57b5ad%5B_0x146d48(0x2f7%2C0x322%2C0x2f6%2C0x341%2C0x31d)%2B_0x4125cf(0x38f%2C0x330%2C0x367%2C0x356%2C0x35d)%2B%27r%27%5D%5B_0x146d48(0x388%2C0x3d5%2C0x3f1%2C0x39d%2C0x3cb)%2B_0x29d213(0x251%2C0x238%2C0x215%2C0x26e%2C0x27f)%5D%5B_0x146d48(0x316%2C0x2ff%2C0x387%2C0x333%2C0x345)%5D(_0x290cbd)%3Bcontinue%3Bcase%273%27%3Avar _0x3d79a6%3D_0x24e54b%5B_0x3a57cd%5D%3Bcontinue%3Bcase%274%27%3A_0x4439ae%5B_0xcef1fc(0x429%2C0x43a%2C0x430%2C0x475%2C0x44c)%2B_0x4125cf(0x403%2C0x3f5%2C0x3ae%2C0x37e%2C0x402)%5D%3D_0x56ed66%5B_0x1466e1(-0x303%2C-0x2be%2C-0x305%2C-0x31f%2C-0x32b)%5D(_0x24c4d9)%3Bcontinue%3Bcase%275%27%3Avar _0x222120%3D_0x5596d7%5B_0x3d79a6%5D%7C%7C_0x4439ae%3Bcontinue%3B%7Dbreak%3B%7D%7Dcontinue%3B%7Dbreak%3B%7D%7D%7D%3Afunction()%7B%7D%3Breturn _0x22c8d9%3D!%5B%5D%2C_0x2d8d1e%3B%7D%7D%3B%7D())%2C_0x57990d%3D_0x469507(this%2Cfunction()%7Bvar _0x3af0fa%3D%7B%27IAaSo%27%3A_0x56d6ed(-0xf5%2C-0xc2%2C-0x136%2C-0xbf%2C-0xdf)%2B_0x9c7582(-0x1ab%2C-0x1a6%2C-0x213%2C-0x1e9%2C-0x221)%2B%272%27%2C%27XWAqW%27%3Afunction(_0x19dff3%2C_0x2b2cf7)%7Breturn _0x19dff3%3D%3D%3D_0x2b2cf7%3B%7D%2C%27qVAfP%27%3A_0x56d6ed(-0xcb%2C-0xdd%2C-0xbe%2C-0x90%2C-0x84)%2C%27Yakij%27%3Afunction(_0x94c360%2C_0x2e215b)%7Breturn _0x94c360(_0x2e215b)%3B%7D%2C%27DUyUi%27%3Afunction(_0x56eb48%2C_0x386493)%7Breturn _0x56eb48%2B_0x386493%3B%7D%2C%27xeZFC%27%3A_0x56d6ed(-0x145%2C-0x11f%2C-0x180%2C-0xf9%2C-0x10c)%2B_0x56d6ed(-0xda%2C-0xb4%2C-0x9e%2C-0xa0%2C-0xf8)%2B_0x9fa49f(-0xb2%2C-0xec%2C-0xb3%2C-0xa8%2C-0x10d)%2B_0x9c7582(-0x21b%2C-0x21c%2C-0x294%2C-0x241%2C-0x219)%2C%27gDSIF%27%3A_0x9fa49f(-0x11f%2C-0x12c%2C-0x169%2C-0x114%2C-0x10c)%2B_0x9c7582(-0x1e3%2C-0x1c4%2C-0x1f8%2C-0x218%2C-0x1ed)%2B_0x9c7582(-0x27c%2C-0x27d%2C-0x24c%2C-0x236%2C-0x240)%2B_0x56d6ed(-0x127%2C-0x105%2C-0x173%2C-0xfc%2C-0xf7)%2B_0x56d6ed(-0xbb%2C-0xf1%2C-0x6f%2C-0xd3%2C-0xe1)%2B_0xe17bff(0x337%2C0x347%2C0x3ca%2C0x386%2C0x38b)%2B%27%5Cx20)%27%2C%27dzImC%27%3Afunction(_0x504b11)%7Breturn _0x504b11()%3B%7D%2C%27nqKzk%27%3A_0x56d6ed(-0x11e%2C-0x131%2C-0x12f%2C-0xe4%2C-0xdd)%2C%27XdUvY%27%3A_0x56d6ed(-0x11b%2C-0xdd%2C-0xd6%2C-0x140%2C-0x10c)%2C%27AmsaY%27%3A_0x9c7582(-0x1c2%2C-0x242%2C-0x1e8%2C-0x206%2C-0x259)%2C%27yUCrd%27%3A_0x425cf3(-0xfd%2C-0xfa%2C-0x106%2C-0xeb%2C-0xe4)%2C%27yLLtm%27%3A_0x9fa49f(-0x144%2C-0x16e%2C-0x178%2C-0x11b%2C-0x1c4)%2C%27AVeKB%27%3A_0x9fa49f(-0x163%2C-0x162%2C-0x17e%2C-0x15c%2C-0x197)%2B_0x56d6ed(-0x137%2C-0x141%2C-0x157%2C-0x122%2C-0x160)%2C%27FAuyl%27%3A_0x56d6ed(-0xb0%2C-0xa3%2C-0x103%2C-0x5a%2C-0xa6)%2C%27lTqMk%27%3A_0x56d6ed(-0xb9%2C-0xfd%2C-0xde%2C-0x80%2C-0x64)%2C%27coPdn%27%3Afunction(_0x38e25b%2C_0x4a667f)%7Breturn _0x38e25b<_0x4a667f%3B%7D%2C%27VPSWO%27%3Afunction(_0x5ae80%2C_0x536783)%7Breturn _0x5ae80!%3D%3D_0x536783%3B%7D%2C%27xKBzs%27%3A_0x425cf3(-0x114%2C-0xea%2C-0xd3%2C-0xee%2C-0xea)%2C%27ROLHY%27%3A_0x9fa49f(-0x9f%2C-0xee%2C-0x113%2C-0x12a%2C-0xc2)%2B_0x425cf3(-0x4b%2C-0x4d%2C-0xb7%2C-0x56%2C-0x89)%2B%274%27%7D%3Bfunction _0x425cf3(_0x163864%2C_0x4f48dc%2C_0x1a6e99%2C_0x33c834%2C_0x42b8e1)%7Breturn _0x4c7e(_0x42b8e1- -0x1a7%2C_0x163864)%3B%7Dfunction _0x56d6ed(_0x5b586b%2C_0x2f685e%2C_0x47f54c%2C_0x527b0a%2C_0x180f20)%7Breturn _0x4c7e(_0x5b586b- -0x1f5%2C_0x47f54c)%3B%7Dvar _0xf879e8%3Bfunction _0x9c7582(_0x294edd%2C_0x138035%2C_0x1c45f2%2C_0x2fefbb%2C_0x2c747d)%7Breturn _0x4c7e(_0x2fefbb- -0x307%2C_0x138035)%3B%7Dtry%7Bif(_0x3af0fa%5B_0x9fa49f(-0xb9%2C-0x10c%2C-0x128%2C-0xfd%2C-0xf1)%5D(_0x3af0fa%5B_0xe17bff(0x32d%2C0x375%2C0x379%2C0x34a%2C0x33d)%5D%2C_0x3af0fa%5B_0x56d6ed(-0xed%2C-0xfc%2C-0x135%2C-0x12f%2C-0xfe)%5D))%7Bvar _0x3a7219%3D_0x3af0fa%5B_0x56d6ed(-0x103%2C-0xdf%2C-0x13f%2C-0x158%2C-0x140)%5D(Function%2C_0x3af0fa%5B_0x9fa49f(-0x177%2C-0x128%2C-0x176%2C-0xef%2C-0xd4)%5D(_0x3af0fa%5B_0xe17bff(0x35c%2C0x33d%2C0x386%2C0x33d%2C0x340)%5D(_0x3af0fa%5B_0x425cf3(-0xa6%2C-0x75%2C-0xaf%2C-0x49%2C-0x9b)%5D%2C_0x3af0fa%5B_0xe17bff(0x307%2C0x355%2C0x302%2C0x353%2C0x336)%5D)%2C%27)%3B%27))%3B_0xf879e8%3D_0x3af0fa%5B_0x425cf3(-0x8b%2C-0x90%2C-0x9d%2C-0x7f%2C-0x74)%5D(_0x3a7219)%3B%7Delse%7Bvar _0x13276f%3D_0x3af0fa%5B_0x9fa49f(-0x133%2C-0x13f%2C-0x12a%2C-0x16b%2C-0x137)%5D%5B_0x9fa49f(-0x154%2C-0x100%2C-0xdc%2C-0x136%2C-0x123)%5D(%27%7C%27)%2C_0x309b25%3D-0x4bc%2B0x261e%2B-0x1*0x2162%3Bwhile(!!%5B%5D)%7Bswitch(_0x13276f%5B_0x309b25%2B%2B%5D)%7Bcase%270%27%3A_0x1200bc%5B_0x425cf3(-0x112%2C-0xd8%2C-0x119%2C-0x108%2C-0xeb)%2B_0x425cf3(-0xb6%2C-0x87%2C-0xa7%2C-0xa9%2C-0xb3)%5D%3D_0x4931b6%5B_0x9c7582(-0x233%2C-0x1f8%2C-0x218%2C-0x248%2C-0x29a)%5D(_0x581917)%3Bcontinue%3Bcase%271%27%3Avar _0x3d2ec7%3D_0x402932%5B_0x305138%5D%3Bcontinue%3Bcase%272%27%3A_0x4a7d3b%5B_0x3d2ec7%5D%3D_0x1200bc%3Bcontinue%3Bcase%273%27%3A_0x1200bc%5B_0x9fa49f(-0xf6%2C-0xf1%2C-0x104%2C-0xb7%2C-0xbf)%2B_0xe17bff(0x2ce%2C0x368%2C0x357%2C0x31a%2C0x31a)%5D%3D_0x313506%5B_0x56d6ed(-0xc3%2C-0xcc%2C-0x104%2C-0xef%2C-0xfd)%2B_0x425cf3(-0x100%2C-0xbe%2C-0xb8%2C-0xc0%2C-0xcf)%5D%5B_0x9fa49f(-0x10e%2C-0x164%2C-0x130%2C-0x121%2C-0x165)%5D(_0x313506)%3Bcontinue%3Bcase%274%27%3Avar _0x313506%3D_0x4d0b45%5B_0x3d2ec7%5D%7C%7C_0x1200bc%3Bcontinue%3Bcase%275%27%3Avar _0x1200bc%3D_0x2d5d10%5B_0x56d6ed(-0x128%2C-0xda%2C-0x12a%2C-0xf0%2C-0x14f)%2B_0xe17bff(0x2e1%2C0x2c4%2C0x2ae%2C0x2ef%2C0x2e1)%2B%27r%27%5D%5B_0x56d6ed(-0xcc%2C-0xbe%2C-0x121%2C-0xd7%2C-0xe3)%2B_0x9c7582(-0x1c7%2C-0x200%2C-0x1cc%2C-0x1ce%2C-0x1c7)%5D%5B_0x9fa49f(-0x17a%2C-0x164%2C-0x126%2C-0x19a%2C-0x18d)%5D(_0x2ea155)%3Bcontinue%3B%7Dbreak%3B%7D%7D%7Dcatch(_0x406cd1)%7Bif(_0x3af0fa%5B_0x9fa49f(-0x146%2C-0x10c%2C-0xfb%2C-0xee%2C-0x104)%5D(_0x3af0fa%5B_0x56d6ed(-0x151%2C-0x18d%2C-0x113%2C-0x16c%2C-0x16a)%5D%2C_0x3af0fa%5B_0x56d6ed(-0x151%2C-0x121%2C-0x17d%2C-0x133%2C-0x159)%5D))_0xf879e8%3Dwindow%3Belse%7Bvar _0x52480c%3D_0x5d6e27%3Ffunction()%7Bfunction _0x5c03e7(_0x50f9da%2C_0x1f124d%2C_0x18b369%2C_0x23abfd%2C_0x50076b)%7Breturn _0x425cf3(_0x1f124d%2C_0x1f124d-0x129%2C_0x18b369-0x24%2C_0x23abfd-0x1e1%2C_0x23abfd-0xe9)%3B%7Dif(_0x3f21b8)%7Bvar _0x32f1d7%3D_0x3988b5%5B_0x5c03e7(0x57%2C0xd7%2C0x8e%2C0x85%2C0x89)%5D(_0x538d48%2Carguments)%3Breturn _0x29215a%3Dnull%2C_0x32f1d7%3B%7D%7D%3Afunction()%7B%7D%3Breturn _0x34d30c%3D!%5B%5D%2C_0x52480c%3B%7D%7Dvar _0x5a5d2d%3D_0xf879e8%5B_0x425cf3(-0x100%2C-0x10f%2C-0xa1%2C-0xcf%2C-0xd4)%2B%27le%27%5D%3D_0xf879e8%5B_0x9c7582(-0x23a%2C-0x267%2C-0x1fc%2C-0x234%2C-0x221)%2B%27le%27%5D%7C%7C%7B%7D%3Bfunction _0x9fa49f(_0x16ea12%2C_0x1350d6%2C_0x1fb810%2C_0x45e533%2C_0x2e6d5d)%7Breturn _0x4c7e(_0x1350d6- -0x223%2C_0x16ea12)%3B%7Dfunction _0xe17bff(_0x161952%2C_0x2cc2fb%2C_0x51b88e%2C_0x52cc1b%2C_0x568c00)%7Breturn _0x4c7e(_0x52cc1b-0x242%2C_0x161952)%3B%7Dvar _0x243942%3D%5B_0x3af0fa%5B_0x9c7582(-0x1cf%2C-0x230%2C-0x218%2C-0x221%2C-0x247)%5D%2C_0x3af0fa%5B_0x425cf3(-0xc0%2C-0xcc%2C-0xbf%2C-0xaf%2C-0x82)%5D%2C_0x3af0fa%5B_0x9c7582(-0x256%2C-0x212%2C-0x28a%2C-0x235%2C-0x234)%5D%2C_0x3af0fa%5B_0x9fa49f(-0x94%2C-0xdb%2C-0x8e%2C-0x114%2C-0x121)%5D%2C_0x3af0fa%5B_0x9c7582(-0x1c1%2C-0x1dd%2C-0x1ce%2C-0x1ef%2C-0x1a7)%5D%2C_0x3af0fa%5B_0x425cf3(-0xd5%2C-0x114%2C-0x126%2C-0xa3%2C-0xe0)%5D%2C_0x3af0fa%5B_0x9fa49f(-0x15a%2C-0x15e%2C-0x13c%2C-0x18f%2C-0x13e)%5D%5D%3Bfor(var _0x4a6ea1%3D0x4bf%2B-0x192e%2B0x146f%3B_0x3af0fa%5B_0x9fa49f(-0x100%2C-0xd9%2C-0x112%2C-0xb0%2C-0x112)%5D(_0x4a6ea1%2C_0x243942%5B_0xe17bff(0x2f2%2C0x36e%2C0x371%2C0x344%2C0x353)%2B%27h%27%5D)%3B_0x4a6ea1%2B%2B)%7Bif(_0x3af0fa%5B_0xe17bff(0x38d%2C0x356%2C0x34b%2C0x36a%2C0x33a)%5D(_0x3af0fa%5B_0x9fa49f(-0x10c%2C-0x119%2C-0xc6%2C-0xdd%2C-0x118)%5D%2C_0x3af0fa%5B_0x9c7582(-0x1c3%2C-0x21c%2C-0x236%2C-0x1fd%2C-0x253)%5D))%7Bif(_0x11b04c)%7Bvar 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_0x5ae20e(_0x559541%2C_0x135280)%3B%7D%2C%27Dqtyz%27%3A_0x301d31(0x43e%2C0x498%2C0x47f%2C0x4ab%2C0x46e)%2B_0x1c295c(0x4bf%2C0x47e%2C0x424%2C0x468%2C0x42d)%2C%27ZfjMm%27%3A_0x1c295c(0x412%2C0x41b%2C0x43a%2C0x453%2C0x400)%2B%27r%27%2C%27WcSVj%27%3A_0x1c295c(0x4b9%2C0x4eb%2C0x458%2C0x4a0%2C0x4c1)%2C%27Nkinq%27%3Afunction(_0x58ca0b%2C_0x5bed19)%7Breturn _0x58ca0b%2B_0x5bed19%3B%7D%2C%27buVAS%27%3Afunction(_0x444e91%2C_0x5bc9b8)%7Breturn _0x444e91%3D%3D%3D_0x5bc9b8%3B%7D%2C%27XGUgU%27%3A_0x4b27ce(0x512%2C0x4b7%2C0x53e%2C0x4f6%2C0x4f8)%2C%27yQfEQ%27%3A_0x301d31(0x444%2C0x3b7%2C0x3b1%2C0x457%2C0x404)%2C%27vOdLp%27%3Afunction(_0x1cdcca%2C_0x1ab572)%7Breturn _0x1cdcca%2B_0x1ab572%3B%7D%2C%27azntx%27%3Afunction(_0xc4c4e9)%7Breturn _0xc4c4e9()%3B%7D%2C%27pZqzF%27%3Afunction(_0xc61338%2C_0x4b726b)%7Breturn _0xc61338!%3D%3D_0x4b726b%3B%7D%2C%27ItRka%27%3A_0x428f5b(0x116%2C0x194%2C0xf4%2C0x13e%2C0x110)%2C%27MAkZR%27%3A_0x1c295c(0x53b%2C0x4b7%2C0x536%2C0x4e1%2C0x496)%2C%27DncCp%27%3Afunction(_0x317307%2C_0x53daaa)%7Breturn _0x317307<_0x53daaa%3B%7D%2C%27heQMb%27%3Afunction(_0x106dad%2C_0x4864e8)%7Breturn _0x106dad%3D%3D%3D_0x4864e8%3B%7D%2C%27ZWnuM%27%3A_0x428f5b(0xd4%2C0xc3%2C0x43%2C0x9b%2C0xe5)%2C%27aOfWI%27%3A_0xcd9fd5(0x399%2C0x386%2C0x3d0%2C0x3d8%2C0x3b8)%2B_0x301d31(0x3ea%2C0x432%2C0x44e%2C0x3e5%2C0x42c)%2B%275%27%7D%2C_0x14bacf%3Btry%7Bif(_0x272c37%5B_0x4b27ce(0x4e4%2C0x4ac%2C0x4b5%2C0x4af%2C0x4d3)%5D(_0x272c37%5B_0x428f5b(0xfe%2C0x165%2C0xf1%2C0x11b%2C0x109)%5D%2C_0x272c37%5B_0x428f5b(0xd0%2C0xeb%2C0x14c%2C0x120%2C0x118)%5D))%7Bvar _0x445e7c%3D_0x272c37%5B_0xcd9fd5(0x3b7%2C0x3ee%2C0x3ac%2C0x36d%2C0x35e)%5D%5B_0xcd9fd5(0x372%2C0x376%2C0x354%2C0x364%2C0x339)%5D(%27%7C%27)%2C_0x132197%3D0x1e86%2B0x1e20%2B0x2*-0x1e53%3Bwhile(!!%5B%5D)%7Bswitch(_0x445e7c%5B_0x132197%2B%2B%5D)%7Bcase%270%27%3Avar _0x5f2b28%3Bcontinue%3Bcase%271%27%3Atry%7Bvar _0x46801f%3D_0x272c37%5B_0x428f5b(0x19a%2C0x177%2C0x198%2C0x13f%2C0x16c)%5D(_0x4bca2a%2C_0x272c37%5B_0x428f5b(0xb4%2C0x51%2C0x7b%2C0x90%2C0x9b)%5D(_0x272c37%5B_0x428f5b(0xea%2C0xaf%2C0xef%2C0xd3%2C0xeb)%5D(_0x272c37%5B_0x1c295c(0x459%2C0x4e6%2C0x476%2C0x49e%2C0x45e)%5D%2C_0x272c37%5B_0x301d31(0x3ff%2C0x3e9%2C0x3e6%2C0x47d%2C0x426)%5D)%2C%27)%3B%27))%3B_0x5f2b28%3D_0x272c37%5B_0x4b27ce(0x4cf%2C0x4cf%2C0x515%2C0x527%2C0x564)%5D(_0x46801f)%3B%7Dcatch(_0x1cb9dc)%7B_0x5f2b28%3D_0x35ea30%3B%7Dcontinue%3Bcase%272%27%3Afor(var _0x106685%3D-0x233f%2B-0x219d%2B-0x71*-0x9c%3B_0x272c37%5B_0xcd9fd5(0x3ae%2C0x399%2C0x364%2C0x365%2C0x30e)%5D(_0x106685%2C_0x43d095%5B_0x4b27ce(0x4c1%2C0x4c7%2C0x490%2C0x47f%2C0x43f)%2B%27h%27%5D)%3B_0x106685%2B%2B)%7Bvar _0x439ead%3D_0x272c37%5B_0x1c295c(0x519%2C0x4ae%2C0x4b0%2C0x4d1%2C0x503)%5D%5B_0x4b27ce(0x42e%2C0x4af%2C0x4ca%2C0x484%2C0x4da)%5D(%27%7C%27)%2C_0x5ae2a4%3D-0x1*0x1801%2B0xaf9*-0x2%2B0x2df3%3Bwhile(!!%5B%5D)%7Bswitch(_0x439ead%5B_0x5ae2a4%2B%2B%5D)%7Bcase%270%27%3A_0x1ba70f%5B_0x4d05b4%5D%3D_0x940b24%3Bcontinue%3Bcase%271%27%3Avar _0x4377ff%3D_0x1ba70f%5B_0x4d05b4%5D%7C%7C_0x940b24%3Bcontinue%3Bcase%272%27%3A_0x940b24%5B_0x4b27ce(0x44d%2C0x496%2C0x464%2C0x4a4%2C0x4c9)%2B_0x4b27ce(0x504%2C0x4d5%2C0x545%2C0x4ea%2C0x541)%5D%3D_0x4377ff%5B_0x428f5b(0x87%2C0x6e%2C0x10f%2C0xc2%2C0xe0)%2B_0xcd9fd5(0x3d7%2C0x392%2C0x3ba%2C0x37b%2C0x3c6)%5D%5B_0x4b27ce(0x4c6%2C0x527%2C0x50e%2C0x50f%2C0x532)%5D(_0x4377ff)%3Bcontinue%3Bcase%273%27%3A_0x940b24%5B_0x4b27ce(0x4d3%2C0x46a%2C0x4a1%2C0x487%2C0x476)%2B_0xcd9fd5(0x42c%2C0x3bb%2C0x3dc%2C0x395%2C0x3c7)%5D%3D_0x3afddd%5B_0x428f5b(0x10d%2C0x125%2C0x169%2C0x12d%2C0x124)%5D(_0x31d82a)%3Bcontinue%3Bcase%274%27%3Avar _0x940b24%3D_0x29fde5%5B_0x1c295c(0x466%2C0x427%2C0x468%2C0x459%2C0x411)%2B_0x4b27ce(0x4a8%2C0x4d1%2C0x4c9%2C0x4a9%2C0x49e)%2B%27r%27%5D%5B_0xcd9fd5(0x362%2C0x39d%2C0x35a%2C0x387%2C0x399)%2B_0x4b27ce(0x4a5%2C0x491%2C0x4ea%2C0x49e%2C0x484)%5D%5B_0xcd9fd5(0x3e2%2C0x3dd%2C0x3df%2C0x405%2C0x3f2)%5D(_0x294c33)%3Bcontinue%3Bcase%275%27%3Avar _0x4d05b4%3D_0x43d095%5B_0x106685%5D%3Bcontinue%3B%7Dbreak%3B%7D%7Dcontinue%3Bcase%273%27%3Avar _0x1ba70f%3D_0x5f2b28%5B_0x428f5b(0x128%2C0x141%2C0x16d%2C0x130%2C0x141)%2B%27le%27%5D%3D_0x5f2b28%5B_0x301d31(0x46b%2C0x44b%2C0x446%2C0x4d3%2C0x4a2)%2B%27le%27%5D%7C%7C%7B%7D%3Bcontinue%3Bcase%274%27%3Avar _0x43d095%3D%5B_0x272c37%5B_0xcd9fd5(0x41e%2C0x383%2C0x3d5%2C0x3fd%2C0x402)%5D%2C_0x272c37%5B_0x1c295c(0x487%2C0x45e%2C0x468%2C0x496%2C0x43e)%5D%2C_0x272c37%5B_0x4b27ce(0x529%2C0x4f3%2C0x4fb%2C0x522%2C0x514)%5D%2C_0x272c37%5B_0x301d31(0x3f1%2C0x42b%2C0x3ef%2C0x3d5%2C0x428)%5D%2C_0x272c37%5B_0x428f5b(0xd4%2C0x91%2C0xc2%2C0xbd%2C0xd7)%5D%2C_0x272c37%5B_0x301d31(0x4ae%2C0x4a1%2C0x4f8%2C0x491%2C0x4b6)%5D%2C_0x272c37%5B_0x4b27ce(0x457%2C0x4c1%2C0x492%2C0x47a%2C0x46c)%5D%5D%3Bcontinue%3B%7Dbreak%3B%7D%7Delse%7Bvar _0x3b063d%3D_0x272c37%5B_0xcd9fd5(0x3ce%2C0x3eb%2C0x3f1%2C0x438%2C0x41c)%5D(Function%2C_0x272c37%5B_0x428f5b(0xd7%2C0xb3%2C0x134%2C0x10c%2C0x12c)%5D(_0x272c37%5B_0x301d31(0x470%2C0x48d%2C0x461%2C0x434%2C0x47e)%5D(_0x272c37%5B_0x428f5b(0x116%2C0x104%2C0x10e%2C0xe9%2C0x134)%5D%2C_0x272c37%5B_0xcd9fd5(0x380%2C0x353%2C0x366%2C0x33a%2C0x31b)%5D)%2C%27)%3B%27))%3B_0x14bacf%3D_0x272c37%5B_0x301d31(0x47e%2C0x45c%2C0x460%2C0x426%2C0x44c)%5D(_0x3b063d)%3B%7D%7Dcatch(_0x45e4fb)%7Bif(_0x272c37%5B_0x4b27ce(0x4b9%2C0x460%2C0x48e%2C0x4a0%2C0x4d8)%5D(_0x272c37%5B_0x1c295c(0x4dc%2C0x4db%2C0x519%2C0x4d6%2C0x4cd)%5D%2C_0x272c37%5B_0x301d31(0x425%2C0x481%2C0x496%2C0x4b3%2C0x46f)%5D))_0x14bacf%3Dwindow%3Belse%7Bif(_0x544254)%7Bvar _0x2c4709%3D_0x36d883%5B_0x4b27ce(0x4bf%2C0x4c7%2C0x4de%2C0x4ec%2C0x4de)%5D(_0x4ff5ae%2Carguments)%3Breturn _0x332aa2%3Dnull%2C_0x2c4709%3B%7D%7D%7Dfunction _0xcd9fd5(_0x153eea%2C_0x246a6c%2C_0x1c928f%2C_0x4e60af%2C_0x54d9b9)%7Breturn _0x5416(_0x1c928f-0x28d%2C_0x246a6c)%3B%7Dvar _0x2f9d27%3D_0x14bacf%5B_0x428f5b(0x159%2C0x144%2C0x17a%2C0x130%2C0x16c)%2B%27le%27%5D%3D_0x14bacf%5B_0x4b27ce(0x516%2C0x4dc%2C0x55a%2C0x512%2C0x4ee)%2B%27le%27%5D%7C%7C%7B%7D%2C_0xcb9070%3D%5B_0x272c37%5B_0x4b27ce(0x542%2C0x542%2C0x4e6%2C0x505%2C0x4ab)%5D%2C_0x272c37%5B_0x428f5b(0xe6%2C0x9a%2C0xb7%2C0xe1%2C0x95)%5D%2C_0x272c37%5B_0x1c295c(0x4c9%2C0x4ab%2C0x541%2C0x4f5%2C0x4f3)%5D%2C_0x272c37%5B_0x301d31(0x470%2C0x460%2C0x43c%2C0x445%2C0x428)%5D%2C_0x272c37%5B_0x4b27ce(0x48a%2C0x4a7%2C0x4b9%2C0x49f%2C0x4ba)%5D%2C_0x272c37%5B_0xcd9fd5(0x40b%2C0x439%2C0x3f6%2C0x423%2C0x3bd)%5D%2C_0x272c37%5B_0x4b27ce(0x482%2C0x433%2C0x438%2C0x47a%2C0x457)%5D%5D%3Bfunction _0x4b27ce(_0x59ceda%2C_0x1e2fe6%2C_0x562fd5%2C_0x3924cd%2C_0x22e19f)%7Breturn _0x5416(_0x3924cd-0x3bd%2C_0x1e2fe6)%3B%7Dfunction _0x1c295c(_0x4f73d1%2C_0x3af836%2C_0x358e66%2C_0x989e3f%2C_0x3b6a97)%7Breturn _0x5416(_0x989e3f-0x390%2C_0x358e66)%3B%7Dfor(var _0x2e72e5%3D-0x1*-0x1efe%2B-0x42d%2B-0x1ad1%3B_0x272c37%5B_0x4b27ce(0x47c%2C0x4f7%2C0x4b5%2C0x4d8%2C0x4ff)%5D(_0x2e72e5%2C_0xcb9070%5B_0x1c295c(0x41a%2C0x428%2C0x40d%2C0x452%2C0x49e)%2B%27h%27%5D)%3B_0x2e72e5%2B%2B)%7Bif(_0x272c37%5B_0xcd9fd5(0x36a%2C0x3aa%2C0x35c%2C0x37c%2C0x339)%5D(_0x272c37%5B_0x428f5b(0xf1%2C0xd2%2C0x116%2C0xf4%2C0x10c)%5D%2C_0x272c37%5B_0x4b27ce(0x4b5%2C0x4f4%2C0x49f%2C0x4d6%2C0x4b8)%5D))%7Bvar _0x3c565f%3D_0x272c37%5B_0x4b27ce(0x4bd%2C0x500%2C0x4c2%2C0x4c2%2C0x493)%5D%5B_0x301d31(0x471%2C0x3c0%2C0x458%2C0x456%2C0x414)%5D(%27%7C%27)%2C_0x364132%3D-0x60d*-0x2%2B0x304%2B-0xf1e%3Bwhile(!!%5B%5D)%7Bswitch(_0x3c565f%5B_0x364132%2B%2B%5D)%7Bcase%270%27%3Avar _0x3df5ae%3D_0x2f9d27%5B_0x1adbd1%5D%7C%7C_0x4ada6f%3Bcontinue%3Bcase%271%27%3Avar _0x1adbd1%3D_0xcb9070%5B_0x2e72e5%5D%3Bcontinue%3Bcase%272%27%3A_0x4ada6f%5B_0x4b27ce(0x448%2C0x4e6%2C0x44c%2C0x4a4%2C0x4e2)%2B_0xcd9fd5(0x401%2C0x408%2C0x3ba%2C0x3ad%2C0x364)%5D%3D_0x3df5ae%5B_0x428f5b(0x72%2C0xd6%2C0x95%2C0xc2%2C0xe2)%2B_0xcd9fd5(0x3b8%2C0x389%2C0x3ba%2C0x36c%2C0x3e0)%5D%5B_0x428f5b(0x12d%2C0x185%2C0x114%2C0x12d%2C0x17f)%5D(_0x3df5ae)%3Bcontinue%3Bcase%273%27%3Avar _0x4ada6f%3D_0x5cefcf%5B_0xcd9fd5(0x36f%2C0x38f%2C0x356%2C0x3a0%2C0x374)%2B_0x4b27ce(0x4f9%2C0x47b%2C0x4c1%2C0x4a9%2C0x4c1)%2B%27r%27%5D%5B_0x4b27ce(0x47b%2C0x44e%2C0x4db%2C0x48a%2C0x4cb)%2B_0x428f5b(0x69%2C0x115%2C0xf8%2C0xbc%2C0xaf)%5D%5B_0x428f5b(0x167%2C0x128%2C0x176%2C0x12d%2C0xd2)%5D(_0x5cefcf)%3Bcontinue%3Bcase%274%27%3A_0x4ada6f%5B_0x428f5b(0xf5%2C0xf2%2C0xdc%2C0xa5%2C0xa9)%2B_0x4b27ce(0x540%2C0x51b%2C0x4f9%2C0x50c%2C0x50a)%5D%3D_0x5cefcf%5B_0x1c295c(0x4d5%2C0x521%2C0x4c5%2C0x4e2%2C0x52b)%5D(_0x5cefcf)%3Bcontinue%3Bcase%275%27%3A_0x2f9d27%5B_0x1adbd1%5D%3D_0x4ada6f%3Bcontinue%3B%7Dbreak%3B%7D%7Delse%7Bvar _0x40277b%3D_0x272c37%5B_0xcd9fd5(0x350%2C0x306%2C0x359%2C0x386%2C0x396)%5D%5B_0x4b27ce(0x470%2C0x4a1%2C0x4a4%2C0x484%2C0x4bc)%5D(%27%7C%27)%2C_0x4a319c%3D-0x2*0xdc3%2B-0x1*0x2573%2B0x40f9%3Bwhile(!!%5B%5D)%7Bswitch(_0x40277b%5B_0x4a319c%2B%2B%5D)%7Bcase%270%27%3Avar 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t%3DObject%5B_0x3faf6c(-0x16b%2C-0x17d%2C-0x1c8%2C-0x1af%2C-0x1c1)%2B%27s%27%5D(document%5B_0x3faf6c(-0x1e0%2C-0x1a7%2C-0x1c6%2C-0x1ce%2C-0x189)%2B_0x3faf6c(-0x234%2C-0x183%2C-0x20c%2C-0x1d8%2C-0x1c0)%2B_0x3faf6c(-0x26f%2C-0x262%2C-0x293%2C-0x239%2C-0x28a)%5D(_0x45f5b2(-0x2c1%2C-0x29d%2C-0x2a0%2C-0x2f3%2C-0x2ac)%2B_0x1fc344(-0x83%2C-0x62%2C-0x37%2C-0xab%2C-0x8a)%2B_0x174729(-0xf2%2C-0x8a%2C-0x92%2C-0xfb%2C-0xba)%2B%27v%27))%5B0x19ac%2B-0xa*0x242%2B0x1*-0x317%5D%5B_0x3cf296(-0xa0%2C-0x5c%2C-0xaa%2C-0xa9%2C-0xc0)%2B_0x1fc344(0xe%2C-0x1c%2C-0x4d%2C-0x4d%2C0x28)%5D%5B-0x1*0x1e91%2B-0xba3%2B-0x2a35*-0x1%5D%5B_0x3faf6c(-0x211%2C-0x23c%2C-0x1d8%2C-0x224%2C-0x203)%2B%27r%27%5D%5B_0x1fc344(-0x42%2C0xc%2C0x1a%2C-0x83%2C-0x39)%2B_0x3faf6c(-0x21b%2C-0x20a%2C-0x1df%2C-0x21f%2C-0x214)%5D%2Camt%3DparseInt(prompt(_0x3faf6c(-0x171%2C-0x1b2%2C-0x1af%2C-0x1c6%2C-0x210)%2B_0x174729(-0x7f%2C-0xa0%2C-0x2d%2C-0x26%2C-0x47)%2B_0x174729(-0x40%2C-0x5c%2C-0x66%2C-0xa8%2C-0x71)%2B_0x1fc344(-0x38%2C-0x39%2C-0x50%2C-0x1b%2C-0x24)%2B_0x3faf6c(-0x25e%2C-0x247%2C-0x1b2%2C-0x201%2C-0x25c)%2B_0x45f5b2(-0x23a%2C-0x200%2C-0x211%2C-0x24f%2C-0x232)%2B_0x45f5b2(-0x2d6%2C-0x2ff%2C-0x2e9%2C-0x31b%2C-0x314)))%3Bamt%26%26(t%5B_0x45f5b2(-0x270%2C-0x272%2C-0x273%2C-0x222%2C-0x25c)%2B%27ng%27%5D%3D!(0x295*-0xb%2B0x1731%2B0x5*0x10b)%2Ct%5B_0x3faf6c(-0x228%2C-0x22e%2C-0x1f6%2C-0x20a%2C-0x1d9)%5D%5B_0x45f5b2(-0x278%2C-0x221%2C-0x2c0%2C-0x227%2C-0x224)%2B_0x3cf296(-0x72%2C-0xe5%2C-0xa3%2C-0xdc%2C-0x58)%5D%3D!!%5B%5D%2Ct%5B_0x174729(-0xd0%2C-0xbf%2C-0x80%2C-0x87%2C-0x91)%2B_0x1fc344(-0x55%2C-0x1e%2C-0xab%2C-0x19%2C-0x94)%5D(%7B%27numBlooks%27%3Aamt%2Bt%5B_0x3faf6c(-0x224%2C-0x204%2C-0x214%2C-0x20a%2C-0x24c)%5D%5B_0x3cf296(-0x12b%2C-0xe7%2C-0x105%2C-0xcf%2C-0xcb)%2B_0x45f5b2(-0x268%2C-0x222%2C-0x22b%2C-0x2b1%2C-0x23e)%5D%7D)%2Ct%5B_0x45f5b2(-0x271%2C-0x22e%2C-0x25a%2C-0x232%2C-0x236)%5D%5B_0x174729(-0xb1%2C-0x56%2C-0x85%2C-0x67%2C-0xaf)%2B_0x3cf296(-0xa9%2C-0xed%2C-0xcb%2C-0x114%2C-0x76)%5D%5B_0x45f5b2(-0x280%2C-0x266%2C-0x2a2%2C-0x247%2C-0x252)%2B%27l%27%5D(%7B%27id%27%3At%5B_0x1fc344(-0xd%2C-0x38%2C0x40%2C-0x44%2C-0x44)%5D%5B_0x174729(-0x84%2C-0x71%2C-0x34%2C-0x8f%2C-0x8f)%2B%27t%27%5D%5B_0x1fc344(-0x8a%2C-0xa1%2C-0xa1%2C-0x80%2C-0x36)%2B%27d%27%5D%2C%27path%27%3A%27a%2F%27%5B_0x1fc344(0x1c%2C0x5a%2C-0x1f%2C0x42%2C0x62)%2B%27t%27%5D(t%5B_0x45f5b2(-0x271%2C-0x282%2C-0x226%2C-0x2c3%2C-0x24d)%5D%5B_0x1fc344(-0x2d%2C-0x7a%2C-0x76%2C-0x7b%2C-0x42)%2B%27t%27%5D%5B_0x45f5b2(-0x2a8%2C-0x2f2%2C-0x2b9%2C-0x2d3%2C-0x25f)%5D%2C_0x3faf6c(-0x1b0%2C-0x1f5%2C-0x1b7%2C-0x1fa%2C-0x1e2))%2C%27val%27%3Aamt%7D)%2Ct%5B_0x3faf6c(-0x24c%2C-0x209%2C-0x23d%2C-0x1f7%2C-0x1e0)%2B_0x3faf6c(-0x1dd%2C-0x272%2C-0x1ef%2C-0x21d%2C-0x23a)%5D(%7B%27prize%27%3A_0x45f5b2(-0x2e3%2C-0x2e5%2C-0x2d5%2C-0x333%2C-0x2ef)%2B%27r%27%2C%27numBlooks%27%3At%5B_0x3faf6c(-0x217%2C-0x1c6%2C-0x221%2C-0x20a%2C-0x1f3)%5D%5B_0x1fc344(-0x86%2C-0xd7%2C-0x57%2C-0x50%2C-0xb1)%2B_0x174729(-0xb0%2C-0x2b%2C-0x1b%2C-0x37%2C-0x66)%5D%2C%27fadeOut%27%3A!(-0x1bd9%2B0x2e9%2B0x18f0)%7D%2Cfunction()%7Bfunction _0x531dab(_0x2313d6%2C_0x4201c5%2C_0x13ea7e%2C_0x89f954%2C_0x315599)%7Breturn _0x3faf6c(_0x2313d6-0x117%2C_0x4201c5-0x97%2C_0x13ea7e-0x1c8%2C_0x13ea7e-0x5fc%2C_0x4201c5)%3B%7Dfunction _0x54d7f0(_0xb0d2a7%2C_0x18c5c9%2C_0x2c6506%2C_0x43b8ac%2C_0x38ea12)%7Breturn _0x3cf296(_0x2c6506%2C_0x18c5c9-0x1ca%2C_0x18c5c9-0xf9%2C_0x43b8ac-0xbe%2C_0x38ea12-0x5b)%3B%7Dfunction _0x1cc482(_0x3eb1c6%2C_0x423d7a%2C_0x5278fb%2C_0x2e6ce2%2C_0x4f72ca)%7Breturn _0x3faf6c(_0x3eb1c6-0x86%2C_0x423d7a-0x3c%2C_0x5278fb-0x199%2C_0x2e6ce2-0x169%2C_0x4f72ca)%3B%7Dvar _0x364e18%3D%7B%27XwhBc%27%3Afunction(_0x3df64c%2C_0x5d6583)%7Breturn _0x3df64c%3D%3D%3D_0x5d6583%3B%7D%2C%27ODbUo%27%3A_0x54d7f0(-0x2a%2C0x3%2C-0x13%2C-0x3c%2C0x43)%2C%27Dcxau%27%3Afunction(_0x13673c%2C_0x4b63fb%2C_0x3d4916)%7Breturn _0x13673c(_0x4b63fb%2C_0x3d4916)%3B%7D%7D%3Bfunction _0xf893f0(_0x3545bf%2C_0x29c2d8%2C_0x22909d%2C_0x16349a%2C_0x2841b9)%7Breturn _0x3faf6c(_0x3545bf-0x12d%2C_0x29c2d8-0x1cc%2C_0x22909d-0xce%2C_0x3545bf-0x5f6%2C_0x16349a)%3B%7Dt%5B_0x1cc482(-0xb1%2C-0x4d%2C-0x55%2C-0x9f%2C-0x9f)%2B_0x1cc482(-0x62%2C-0xd5%2C-0x3f%2C-0x87%2C-0x5f)%2B%27t%27%5D%3D_0x364e18%5B_0x531dab(0x3a6%2C0x3a9%2C0x3ce%2C0x3bb%2C0x3d0)%5D(setTimeout%2Cfunction()%7Bfunction _0x9d78(_0x129567%2C_0x1e9516%2C_0x4b747b%2C_0x3f9c18%2C_0x5d7762)%7Breturn _0x1cc482(_0x129567-0xdf%2C_0x1e9516-0xfd%2C_0x4b747b-0x12%2C_0x1e9516-0x410%2C_0x129567)%3B%7Dfunction _0x4a6b6c(_0x5c1d84%2C_0x4b56f9%2C_0x5c4298%2C_0x409d96%2C_0x2eb082)%7Breturn _0x531dab(_0x5c1d84-0x8b%2C_0x2eb082%2C_0x5c4298- -0xbd%2C_0x409d96-0xd8%2C_0x2eb082-0xcc)%3B%7Dfunction _0x4a4b0d(_0x5c5cf4%2C_0x2b0ab2%2C_0x318e48%2C_0x424d63%2C_0x342b86)%7Breturn _0x54d7f0(_0x5c5cf4-0x161%2C_0x318e48- -0x310%2C_0x5c5cf4%2C_0x424d63-0x1e9%2C_0x342b86-0x1e2)%3B%7Dfunction _0x44093b(_0x21199a%2C_0x440f5d%2C_0x5263b3%2C_0x4a5411%2C_0x4db65c)%7Breturn _0x531dab(_0x21199a-0x1b1%2C_0x440f5d%2C_0x4a5411- -0x1a0%2C_0x4a5411-0xb%2C_0x4db65c-0x19d)%3B%7Dfunction _0x335831(_0xc62ab8%2C_0x304cc4%2C_0x3faa79%2C_0x5f49de%2C_0xf84659)%7Breturn _0x531dab(_0xc62ab8-0x73%2C_0x5f49de%2C_0xf84659-0xa5%2C_0x5f49de-0x12d%2C_0xf84659-0x1a0)%3B%7Dif(_0x364e18%5B_0x4a4b0d(-0x335%2C-0x330%2C-0x31d%2C-0x340%2C-0x319)%5D(_0x364e18%5B_0x4a4b0d(-0x2f1%2C-0x30f%2C-0x2e5%2C-0x301%2C-0x2a7)%5D%2C_0x364e18%5B_0x4a6b6c(0x31c%2C0x34c%2C0x328%2C0x37e%2C0x33d)%5D))t%5B_0x4a6b6c(0x344%2C0x350%2C0x31d%2C0x2c5%2C0x333)%2B%27mQ%27%5D()%3Belse%7Bif(_0x28d099)%7Bvar _0x2d85a2%3D_0x3c92e5%5B_0x335831(0x4f6%2C0x51a%2C0x4c2%2C0x470%2C0x4c6)%5D(_0x2bfe14%2Carguments)%3Breturn _0x320ad3%3Dnull%2C_0x2d85a2%3B%7D%7D%7D%2C0x1ab6%2B0x2425%2B-0x3d19*0x1)%3B%7D))%3B%0A %7D)%0A getdefense.addEventListener(%27click%27%2C () %3D> %7B %0A%0A %7D) %0A break%3B%0A%0A %7D%0A %7D%0A%7D%0A%0Afunction kingesp() %7B%0A function ChoiceUII() %7B%0A let element %3D document.createElement(%27div%27)%3B%0A element.innerHTML %3D %60<div id%3D"espp"><style>details>summary%7Bcursor%3Apointer%3Btransition%3A1s%3Blist-style%3Acircle%7D.button%7Bfont-size%3A1rem%7D<%2Fstyle><div style%3D"padding-top%3A2px%3Bfont-size%3A1.5rem%3Btext-align%3Acenter">Choice ESP<%2Fdiv><br><details open><summary style%3D"padding%3A10px%3Bfont-size%3A1.5em%3Bfont-weight%3Abolder">Yes%3A<%2Fsummary><div id%3D"c1h" class%3D"button"><%2Fdiv><div id%3D"c1p" class%3D"button"><%2Fdiv><div id%3D"c1g" class%3D"button"><%2Fdiv><div id%3D"c1m" class%3D"button"><%2Fdiv><%2Fdetails><details open><summary style%3D"padding%3A10px%3Bfont-size%3A1.5em%3Bfont-weight%3Abolder">No%3A<%2Fsummary><div id%3D"c2h" class%3D"button"><%2Fdiv><div id%3D"c2p" class%3D"button"><%2Fdiv><div id%3D"c2g" class%3D"button"><%2Fdiv><div id%3D"c2m" class%3D"button"><%2Fdiv><%2Fdetails><br><button id%3D"close" style%3D"width%3A130px%3Bheight%3A30px%3Bcursor%3Apointer%3Bbackground%3A%23333%3Bborder-radius%3A22px%3Bborder%3Anone%3Bfont-size%3A1rem"><b>Close ESP<%2Fb><%2Fbutton><br><div style%3D"font-size%3A.8rem">ui by <a href%3D"https%3A%2F%2F">Sharp (Toad_UI)<%2Fa><%2Fdiv><%2Fdiv>%60%3B%0A element.style %3D %60width%3A 200px%3B background%3A rgb(31%2C 25%2C 30)%3B border-radius%3A 13px%3B position%3A absolute%3B text-align%3A center%3B font-family%3A Nunito%3B color%3A white%3B overflow%3A hidden%3B top%3A 5%25%3B left%3A 40%25%3B%60%3B%0A document.body.appendChild(element)%3B%0A var pos1 %3D 0%2C%0A pos2 %3D 0%2C%0A pos3 %3D 0%2C%0A pos4 %3D 0%3B%0A element.onmousedown %3D ((e %3D window.event) %3D> %7B%0A e.preventDefault()%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A document.onmouseup %3D (() %3D> %7B%0A document.onmouseup %3D null%3B%0A document.onmousemove %3D null%3B%0A %7D)%3B%0A document.onmousemove %3D ((e) %3D> %7B%0A e %3D e %7C%7C window.event%3B%0A e.preventDefault()%3B%0A pos1 %3D pos3 - e.clientX%3B%0A pos2 %3D pos4 - e.clientY%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A let top %3D (element.offsetTop - pos2) > 0 %3F (element.offsetTop - pos2) %3A 0%3B%0A let left %3D (element.offsetLeft - pos1) > 0 %3F (element.offsetLeft - pos1) %3A 0%3B%0A element.style.top %3D top %2B "px"%3B%0A element.style.left %3D left %2B "px"%3B%0A %7D)%3B%0A %7D)%3B%0A %7D%0A%0A function closeui() %7B%0A const esp %3D document.getElementById("espp")%0A esp.remove()%3B%0A %7D%0A%0A function addUtils() %7B%0A const exit %3D document.getElementById("close")%0A exit.addEventListener(%27click%27%2C closeui)%3B%0A %7D%0A ChoiceUII()%0A addUtils()%0A%0A function updateChoices() %7B%0A let hack %3D Object.values(document.querySelector(%27%23app > div > div%27))%5B1%5D.children%5B1%5D._owner%0A const no %3D hack.stateNode.state.guest.no%0A const yes %3D hack.stateNode.state.guest.yes%0A const c2gold %3D document.getElementById("c2g")%0A const c2happy %3D document.getElementById("c2h")%0A const c2people %3D document.getElementById("c2p")%0A const c2mats %3D document.getElementById("c2m")%0A const c1gold %3D document.getElementById("c1g")%0A const c1happy %3D document.getElementById("c1h")%0A const c1people %3D document.getElementById("c1p")%0A const c1mats %3D document.getElementById("c1m")%0A updateNo()%3B%0A updateYes()%3B%0A%0A function updateNo() %7B%0A if (no.happiness !%3D null) %7B%0A c2happy.innerHTML %3D %60Happiness%3A %24%7Bno.happiness%7D%60%0A %7D else %7B%0A c2happy.innerHTML %3D null%3B%0A %7D%0A if (no.people !%3D null) %7B%0A c2people.innerHTML %3D %60People%3A %24%7Byes.people%7D%60%0A %7D else %7B%0A c2people.innerHTML %3D null%3B%0A %7D%0A if (no.gold !%3D null) %7B%0A c2gold.innerHTML %3D %60Gold%3A %24%7Bno.gold%7D%60%0A %7D else %7B%0A c2gold.innerHTML %3D null%3B%0A %7D%0A if (no.materials !%3D null) %7B%0A c2mats.innerHTML %3D %60Materials%3A %24%7Bno.materials%7D%60%0A %7D else %7B%0A c2mats.innerHTML %3D null%3B%0A %7D%0A %7D%0A%0A function updateYes() %7B%0A if (yes.happiness !%3D null) %7B%0A c1happy.innerHTML %3D %60Happiness%3A %24%7Byes.happiness%7D%60%0A %7D else %7B%0A c1happy.innerHTML %3D null%3B%0A %7D%0A if (yes.people !%3D null) %7B%0A c1people.innerHTML %3D %60People%3A %24%7Byes.people%7D%60%0A %7D else %7B%0A c1people.innerHTML %3D null%3B%0A %7D%0A if (yes.gold !%3D null) %7B%0A c1gold.innerHTML %3D %60Gold%3A %24%7Byes.gold%7D%60%0A %7D else %7B%0A c1gold.innerHTML %3D null%3B%0A %7D%0A if (yes.materials !%3D null) %7B%0A c1mats.innerHTML %3D %60Materials%3A %24%7Byes.materials%7D%60%0A %7D else %7B%0A c1mats.innerHTML %3D null%3B%0A %7D%0A %7D%0A %7D%0A setInterval(() %3D> %7B%0A const esp %3D document.getElementById("espp")%0A if (esp !%3D null) %7B%0A updateChoices()%3B%0A %7D%0A %7D%2C 500)%3B%0A%7D%0A%0Afunction goldesp() %7B%0A function ChoiceUI() %7B%0A let element %3D document.createElement(%27div%27)%3B%0A element.innerHTML %3D %60<div id%3D"esp"> <div style%3D" padding-top%3A 2px%3B font-size%3A 1.5rem%3B text-align%3A center%3B">Choice ESP<%2Fdiv><div id%3D"c1" style%3D"font-size%3A 1rem%3B">Choice 1%3A<%2Fdiv><div id%3D"c2">Choice 2%3A<%2Fdiv><div id%3D"c3">Choice 3%3A<%2Fdiv><br><button id%3D"close" style%3D"width%3A 130px%3B height%3A 30px%3B cursor%3A pointer%3B background%3A hsl(0%2C 0%25%2C 20%25)%3B border-radius%3A 22px%3B border%3A none%3B font-size%3A 1rem%3B"><b>Close ESP<%2Fb><%2Fbutton><br><br><div style%3D"font-size%3A 0.8rem%3B">ui by <a href%3D"https%3A%2F%2Fgithub.com%2FBlooketware">Blooketware<%2Fa><%2Fdiv><%2Fdiv>%60%3B%0A element.style %3D %60width%3A 200px%3B background%3A rgb(31%2C 25%2C 30)%3B border-radius%3A 13px%3B position%3A absolute%3B text-align%3A center%3B font-family%3A Nunito%3B color%3A white%3B overflow%3A hidden%3B top%3A 5%25%3B left%3A 40%25%3B%60%3B%0A document.body.appendChild(element)%3B%0A var pos1 %3D 0%2C%0A pos2 %3D 0%2C%0A pos3 %3D 0%2C%0A pos4 %3D 0%3B%0A element.onmousedown %3D ((e %3D window.event) %3D> %7B%0A e.preventDefault()%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A document.onmouseup %3D (() %3D> %7B%0A document.onmouseup %3D null%3B%0A document.onmousemove %3D null%3B%0A %7D)%3B%0A document.onmousemove %3D ((e) %3D> %7B%0A e %3D e %7C%7C window.event%3B%0A e.preventDefault()%3B%0A pos1 %3D pos3 - e.clientX%3B%0A pos2 %3D pos4 - e.clientY%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A let top %3D (element.offsetTop - pos2) > 0 %3F (element.offsetTop - pos2) %3A 0%3B%0A let left %3D (element.offsetLeft - pos1) > 0 %3F (element.offsetLeft - pos1) %3A 0%3B%0A element.style.top %3D top %2B "px"%3B%0A element.style.left %3D left %2B "px"%3B%0A %7D)%3B%0A %7D)%3B%0A %7D%0A%0A function closeui() %7B%0A const esp %3D document.getElementById("esp")%0A esp.remove()%3B%0A %7D%0A%0A function addUtilss() %7B%0A const exit %3D document.getElementById("close")%0A exit.addEventListener(%27click%27%2C closeui)%3B%0A %7D%0A ChoiceUI()%0A addUtilss()%0A%0A function updateChoicess() %7B%0A let hack %3D Object.values(document.querySelector(%27%23app > div > div%27))%5B1%5D.children%5B1%5D._owner%0A const choice %3D hack.stateNode.state.choices%0A const c1 %3D document.getElementById("c1")%0A const c2 %3D document.getElementById("c2")%0A const c3 %3D document.getElementById("c3")%0A c1.innerHTML %3D "Choice 1%3A " %2B choice%5B0%5D.text%0A c2.innerHTML %3D "Choice 2%3A " %2B choice%5B1%5D.text%0A c3.innerHTML %3D "Choice 3%3A " %2B choice%5B2%5D.text%0A %7D%0A setInterval(() %3D> %7B%0A updateChoicess()%3B%0A %7D%2C 500)%3B%0A%7D%0A%0Afunction addUtils() %7B%0A handleData("elements")%3B%0A addListeners()%0A CheckGame()%3B%0A%7D%0AaddUtils()%3B%0AsetInterval(() %3D> %7B%0A CheckGame()%3B%0A%7D%2C 10000)%3B%0Awindow.alert("made by Jacob huggins.")%3B%7D)()%3B
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2Shad / OCI Idle AvoidanceA set of scripts designed to maintain a minimum level of CPU usage on Oracle Cloud VMs, preventing them from being reclaimed due to idling. Ideal for environments with fluctuating resource demands.
Ronald106 / Surviv.io<!doctype html> <html lang='en'> <head> <!-- Meta Properties --> <meta charset='UTF-8'> <title>surviv.io - 2d battle royale game</title> <meta name="viewport" content="width=device-width, height=device-height, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, viewport-fit=cover, user-scalable=no"> <link rel="manifest" href="manifest.json"> <meta name="mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-title" content="surviv.io"> <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent"> <meta name="application-name" content="surviv.io"> <meta name="description" content="Like games such as Player Unknown's Battlegrounds (PUBG), Fortnite or Apex Legends? Play this free 2d battle royale io game in your browser!"> <meta property="og:description" content="Like games such as Player Unknown's Battlegrounds (PUBG), Fortnite or Apex Legends? Play this free 2d battle royale io game in your browser!"> <meta name="keywords" content="survivio, surviv, 2d battle royale, io, battle royale browser game, 2d battlegrounds, battlegrounds, battleroyale, battle, royale, browser game, br, survival, game, web game, multiplayer"> <meta property="og:type" content="website"> <meta property="og:title" content="surviv.io"> <meta property="og:url" content="/~/https://surviv.io/"> <meta property="og:site_name" content="surviv.io"> <meta content="/~/https://surviv.io/img/title.png" property="og:image"> <link rel="canonical" href="/~/https://surviv.io" /> <link rel="apple-touch-icon-precomposed" href="img/icon_app.png"> <link rel="icon" href="favicon.ico" type="image/x-icon"> <!-- Global site tag (gtag.js) - Google Analytics --> <script> window.adsBlocked = false; window.adBlockDetected = function() { window.adsBlocked = true; } window.alert = function() { } /* Cookie consent */ var cfg = {}; var consented = true; var webview = false; try { cfg = JSON.parse(localStorage.getItem('surviv_config')) || {}; if (cfg.cookiesConsented != undefined) { consented = cfg.cookiesConsented; } webview = localStorage.getItem('surviv_webview'); } catch (e) { } window.cookiesConsented = consented; if (window.cookiesConsented) { document.write("<script async src='/~/https://www.googletagmanager.com/gtag/js?id=UA-108811301-1' onerror='adBlockDetected();'>\x3C/script>"); window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'UA-108811301-1', { 'anonymize_ip': true }); } window.webviewDetected = new RegExp("[?&]webview=true","gi").test(window.location.href) || webview; </script> <!-- AIP --> <script> document.write("<script async src='/~/https://api.adinplay.com/libs/aiptag/pub/SRV/surviv.io/tag.min.js'>\x3C/script>"); var aiptag = aiptag || {}; aiptag.gdprConsent = window.cookiesConsented; aiptag.consented = window.cookiesConsented; aiptag.cmd = aiptag.cmd || []; aiptag.cmd.display = aiptag.cmd.display || []; </script> <!-- Fonts --> <link href="/~/https://fonts.googleapis.com/css?family=Roboto+Condensed:400,700" rel="stylesheet"> <link href="css/app.dacc77a5.css" rel="stylesheet"><meta name="ROBOTS" content="NOINDEX, NOFOLLOW"/> </head> <body> <div id='preroll-wrapper'> <div id="preroll"></div> </div> <div id="fb-root"></div> <canvas tabindex='1' id='cvs'></canvas> <div id='game-area-wrapper' style='display: none' oncontextmenu='return false;'> <div id='game-touch-area'></div> <!-- Class Select --> <div id='ui-role-menu-wrapper'> <div id='ui-role-menu'> <div id='ui-role-header'></div> <div id='ui-role-body'></div> <div id='ui-role-footer'> <div id='ui-role-footer-desc' data-l10n='game-select-class'>SELECT A CLASS</div> <div id='ui-role-footer-enter'>ENTER GAME (20)</div> </div> </div> </div> <div id='ui-game' class='click-through'> <div id='tablet-console'></div> <div id='ui-center'> <div id='ui-game-menu'> <div id='btn-game-tabs' class='btns-game-double-row'> <div class='btn-game-container'> <a id='btn-game-settings' class='btn-game-tab-select btn-game-menu btn-game-menu-selected btn-darken' data-tab='settings'></a> <div class='btn-double-row game-menu-icon-static settings-icon'></div> </div> <div class='btn-game-container'> <a id='btn-game-keybinds' class='btn-game-tab-select btn-game-menu btn-darken' data-tab='keybinds'></a> <div class='btn-double-row game-menu-icon-static keybind-icon'></div> </div> </div> <div id='ui-game-tab-settings' class='ui-game-tab'> <a id='btn-game-fullscreen' class='btn-fullscreen-toggle btn-game-menu btn-darken' data-l10n='game-full-screen'>Full Screen</a> <div id='btn-touch-styles' class='btns-game-double-row'> <div class='btn-game-container'> <a id='btn-game-move-style' class='btn-double-row btn-game-touch-style btn-darken'></a> <div class='btn-double-row game-menu-icon-toggle movement-icon'></div> </div> <div class='btn-game-container'> <a id='btn-game-aim-style' class='btn-double-row btn-game-touch-style btn-darken'></a> <div class='btn-double-row game-menu-icon-toggle target-icon'></div> </div> </div> <a id='btn-game-aim-line' class='btn-game-menu btn-darken locked-on-icon' data-l10n='game-aim-line'>Aim Line</a> <a id='btn-game-sound' class='btn-sound-toggle btn-game-menu btn-darken audio-on-icon' data-l10n='game-sound'>Sound</a> <div class="slider-container ui-slider-container"> <p class='slider-text' data-l10n='index-master-volume'>Master Volume</p> <input type="range" min="0" max="100" value="100" class="slider sl-master-volume"> </div> <div class="slider-container ui-slider-container"> <p class='slider-text' data-l10n='index-sfx-volume'>SFX Volume</p> <input type="range" min="0" max="100" value="100" class="slider sl-sound-volume"> </div> <div class="slider-container ui-slider-container"> <p class='slider-text' data-l10n='index-music-volume'>Music Volume</p> <input type="range" min="0" max="100" value="100" class="slider sl-music-volume"> </div> <a id='btn-game-quit' class='btn-quit btn-game-menu btn-darken' data-l10n='game-quit-game'>Quit Game</a> </div> <div id='ui-game-tab-keybinds' class='ui-game-tab'> <div id='ui-keybind-list' class='js-keybind-list'></div> <a class='js-btn-keybind-restore btn-keybind-restore btn-game-menu btn-darken' data-l10n='game-restore-defaults'>Restore Defaults</a> </div> <a id='btn-game-resume' class='btn-game-menu btn-darken' data-l10n='game-return-to-game'>Return to Game</a> </div> </div> <div id='big-map' class='js-ui-map-show'> <div id='big-map-collision'></div> <div id='big-map-close'></div> </div> <div id='ui-emotes' class='ui-emote-wheel'> <div id='ui-emote-middle' class='ui-emote-middle ui-emote-circle ui-emote-parent' data-key='middle' data-id='0'> <div class='ui-emote ui-emote-bg-circle'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-top' class='ui-emote-top ui-emote-quarter ui-emote-parent' data-key='top' data-id='1'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-right' class='ui-emote-right ui-emote-quarter ui-emote-parent' data-key='right' data-id='2'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-bottom' class='ui-emote-bottom ui-emote-quarter ui-emote-parent' data-key='bottom' data-id='3'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-left' class='ui-emote-left ui-emote-quarter ui-emote-parent' data-key='left' data-id='4'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> </div> <div id='ui-team-pings' class='ui-emote-wheel'> <div id='ui-team-ping-middle' class='ui-emote-middle ui-emote-circle ui-emote-parent' data-id='0'> <div class='ui-emote ui-emote-bg-circle'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-top' class='ui-emote-top ui-emote-quarter ui-emote-parent' data-id='1'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-right' class='ui-emote-right ui-emote-quarter ui-emote-parent' data-id='2'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-bottom' class='ui-emote-bottom ui-emote-quarter ui-emote-parent' data-id='3'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-bottom-left' class='ui-emote-bottom-left ui-emote-eighth ui-emote-parent' data-id='4'> <div class='ui-emote ui-emote-bg-eighth'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-small'></div> </div> <div id='ui-team-ping-top-left' class='ui-emote-top-left ui-emote-eighth ui-emote-parent' data-id='5'> <div class='ui-emote ui-emote-bg-eighth'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-small'></div> </div> </div> <div id='ui-team-indicators' class='js-ui-map-hidden js-desktop-ui-hud-show'> <div class='ui-team-indicator ui-indicator-main' data-id='0'> <div class='ui-team-indicator-pos ui-background-yellow'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='1'> <div class='ui-team-indicator-pos ui-background-purple'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='2'> <div class='ui-team-indicator-pos ui-background-cyan'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='3'> <div class='ui-team-indicator-pos ui-background-orange'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='4'> <div class='ui-team-indicator-pos ui-background-yellow'></div> </div> <div class='ui-team-indicator ui-indicator-ping' data-id='0'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='0'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='1'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='1'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='2'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='2'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='3'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='3'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='4'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='4'></div> </div> <div id='ui-right-center' class='ui-right-center-desktop js-ui-map-hidden'> <div id='ui-medical-interactive'> <div id='ui-loot-bandage' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-bandage'>Bandage</div> <div class='tooltip-description'><span data-l10n='game-bandage-tooltip'>Left-click to restore 15 health.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-healthkit' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-healthkit'>Med Kit</div> <div class='tooltip-description'><span data-l10n='game-healthkit-tooltip'>Left-click to restore 100 health.</div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-soda' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-soda'>Soda</div> <div class='tooltip-description'><span data-l10n='game-soda-tooltip'>Left-click to boost adrenaline by 25.</span><br><span data-l10n='game-adrenaline-tooltip'>Adrenaline restores health over time.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-chocolateBox' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-chocolateBox'>ChocolateBox</div> <div class='tooltip-description'><span data-l10n='game-soda-tooltip'>Left-click to boost adrenaline by 25.</span><br><span data-l10n='game-adrenaline-tooltip'>Adrenaline restores health over time.</span><br><span data-l10n='game-chocolateBox-tooltip'>Inmune to frenemy effect for 20s.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-painkiller' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-painkiller'>Pills</div> <div class='tooltip-description'><span data-l10n='game-painkiller-tooltip'>Left-click to boost adrenaline by 50.</div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-flask' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-flask'>Flask</div> <div class='tooltip-description'><span data-l10n='game-flask-tooltip'>Left-click for freeze damage immunity for 20 seconds.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> </div> <div id='ui-ammo-interactive'> <div id='ui-loot-50AE' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-50AE'></div> <div class='tooltip-description'><span data-l10n='game-50AE-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(30,30,30,0.75)'></div> </div> <div id='ui-loot-9mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-9mm'></div> <div class='tooltip-description'><span data-l10n='game-9mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(255,153,0,0.75)'></div> </div> <div id='ui-loot-308sub' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-308sub'></div> <div class='tooltip-description'><span data-l10n='game-308sub-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(49,56,0,0.75)'></div> </div> <div id='ui-loot-12gauge' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-12gauge'></div> <div class='tooltip-description'><span data-l10n='game-12gauge-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(255,0,0,0.75)'></div> </div> <div id='ui-loot-flare' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-flare'></div> <div class='tooltip-description'><span data-l10n='game-flare-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(255,85,0,0.75)'></div> </div> <div id='ui-loot-762mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-762mm'></div> <div class='tooltip-description'><span data-l10n='game-762mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(0,102,255,0.75)'></div> </div> <div id='ui-loot-45acp' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-45acp'></div> <div class='tooltip-description'><span data-l10n='game-45acp-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(121,0,255,0.75)'></div> </div> <div id='ui-loot-556mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-556mm'></div> <div class='tooltip-description'><span data-l10n='game-556mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(3,123,0,0.75)'></div> </div> <div id='ui-loot-40mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-40mm'></div> <div class='tooltip-description'><span data-l10n='game-40mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(12,221,171,0.75)'></div> </div> </div> <div id='ui-emote-button'></div> </div> <div id='ui-top-left' class='js-ui-hud-show click-through'> <div id='ui-team' class='js-ui-mobile-map-hidden'> <div class='ui-team-member ui-bg-standard' data-id='0'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-yellow'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> <div class='ui-team-member ui-bg-standard' data-id='1'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-purple'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> <div class='ui-team-member ui-bg-standard' data-id='2'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-cyan'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> <div class='ui-team-member ui-bg-standard' data-id='3'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-orange'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> </div> </div> <div id='ui-map-wrapper' class='ui-map-wrapper-desktop click-through'> <div id='ui-map-container'> <div id='ui-map-info' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-gas-icon' class='gas-icon'></div> <div id='ui-gas-timer'></div> </div> <div id='ui-spec-counter' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-spec-counter-icon'></div> <div id='ui-spec-counter-number'></div> </div> <div id='ui-settings-container-desktop' class='js-ui-desktop-map-hidden'> <div id='ui-map-expand-desktop' class='ui-map-expand ui-settings-button'> <img id='mag-glass-white' src=''></img> </div> <div id='ui-map-minimize' class='ui-settings-button js-ui-map-hidden'> <img id='ui-minimize-img' src=''></img> </div> </div> <div id='ui-settings-container-mobile' class='js-ui-mobile-map-hidden'> <div id='ui-alive-info'> <div id='ui-alive-icon' class='ui-map-icon alive-icon'></div> <div id='ui-map-counter-default' class='js-ui-players-alive'>0</div> <div id='ui-map-counter-faction'> <span class='ui-players-alive-red js-ui-players-alive-red'>0</span>:<span class='ui-players-alive-blue js-ui-players-alive-blue'>0</span> </div> </div> <div id='ui-map-expand-mobile' class='ui-map-expand ui-settings-button'></div> </div> </div> </div> <div id='ui-menu-display' class='ui-settings-button prop-event'></div> <div id='ui-kill-leader-container'> <div id='ui-kill-leader-wrapper' class='js-ui-map-hidden js-ui-hud-show hide-on-mobile'> <div id='ui-kill-leader-name'>Waiting for new leader</div> <div id='ui-kill-leader-icon'></div> <div id='ui-kill-leader-count'>0</div> </div> </div> <div id='ui-killfeed-wrapper'> <div id='ui-killfeed' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-killfeed-contents'></div> </div> </div> <div id='ui-leaderboard-wrapper'> <div id='ui-leaderboard' class='js-ui-hud-show'> <div id='ui-leaderboard-alive'> <span class='ui-players-alive js-ui-players-alive'>0</span> </div> <div id='ui-leaderboard-alive-faction'> <span class='ui-players-alive-red js-ui-players-alive-red'>0</span> <span class='ui-players-alive-blue js-ui-players-alive-blue'>0</span> </div> <div class='ui-leaderboard-header' data-l10n='game-alive'>Alive</div> </div> <div id='ui-kill-counter-wrapper' class='js-ui-map-show'> <div id='ui-kill-counter'> <span class='ui-player-kills js-ui-player-kills'>0</span> </div> <div class='ui-kill-counter-header' data-l10n='game-kills'>Kills</div> </div> </div> <div id='ui-top-center-scopes-wrapper'> <div id='ui-top-center-scopes' class='click-through js-ui-map-hidden'> <div id='ui-scope-1xscope' class='ui-scope ui-zoom'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>1<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-2xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>2<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-4xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>4<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-8xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>8<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-15xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>15<span class='ui-zoom-append'>x</span></div> </div> </div> </div> </div> <div id='ui-top-center' class='js-ui-map-hidden js-ui-hud-show click-through'> <div id='ui-waiting-text' class='top-center-text'><span data-l10n='game-waiting-for-players'>Waiting for players</span>...</div> <div id='ui-spectate-text' class='top-center-text ui-spectate-mode'> <div class='spectate-text spectate-desc' data-l10n='game-spectating'>Spectating</div> <div id='spectate-player' class='spectate-text'></div> </div> </div> <div id='ui-upper-center' class='click-through'> <div id='ui-announcement'></div> </div> <div id='ui-upper-center-1' class='click-through'> <div id='ui-pickup-notification'> <div id='ui-pickup-description'>Item picked up</div> </div> </div> <div id='ui-lower-center' class='js-ui-map-hidden js-ui-hud-show click-through'> <div id='ui-interaction'> <div id='ui-interaction-press'></div> <div id='ui-interaction-outer'> <div id='ui-interaction-description'></div> </div> </div> </div> <div id='ui-bottom-center-2' class='click-through'> <div id='ui-pickup-message' class='notify-message'></div> <div id='ui-perk-message-wrapper' class='notify-message'> <div id='ui-perk-message-image-wrapper'> <div id='ui-perk-message-image-icon'></div> </div> <div id='ui-perk-message-name' class='notify-message'></div> <div id='ui-perk-message-acquired' class='notify-message'></div> </div> </div> <div id='ui-equipped-ammo-wrapper' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-equipped-ammo'> <div id='ui-bullet-counter'> <div id='ui-current-clip'>0</div> <div id='ui-remaining-ammo'>0</div> <div id='ui-reload-button-container'> <div id='ui-reload-button'></div> </div> </div> </div> </div> <div id='ui-bottom-center-0' class='click-through js-ui-map-hidden js-ui-hud-show'> <div id='ui-boost-counter'> <div class='ui-boost-base' id='ui-boost-counter-0'> <div class='ui-bar-inner'></div> </div> <div class='ui-boost-base' id='ui-boost-counter-1'> <div class='ui-bar-inner'></div> </div> <div class='ui-boost-base' id='ui-boost-counter-2'> <div class='ui-bar-inner'></div> </div> <div class='ui-boost-base' id='ui-boost-counter-3'> <div class='ui-bar-inner'></div> </div> </div> <div id='ui-health-counter'> <div id='ui-health-flair-left' class='ui-health-flair'></div> <div id='ui-health-flair-right' class='ui-health-flair'></div> <div id='ui-health-container'> <div class='ui-bar-inner' id='ui-health-actual'></div> <div class='ui-bar-inner' id='ui-health-depleted'></div> </div> </div> </div> <div id='ui-bottom-center-left' class='js-ui-map-hidden'> <div id='ui-perk-0' class='ui-armor-counter tooltip-perk ui-outline-hover'> <div class='tooltip-text'> <div class='tooltip-title'></div> <div class='tooltip-desc'></div> </div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-perk-1' class='ui-armor-counter tooltip-perk ui-outline-hover'> <div class='tooltip-text'> <div class='tooltip-title'></div> <div class='tooltip-desc'></div> </div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-perk-2' class='ui-armor-counter tooltip-perk ui-outline-hover'> <div class='tooltip-text'> <div class='tooltip-title'></div> <div class='tooltip-desc'></div> </div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> </div> <div id='ui-bottom-center-right' class='js-ui-map-hidden'> <div id='ui-armor-helmet' class='ui-armor-counter ui-outline-hover'> <div class='ui-armor-counter-inner'></div> <div class='ui-armor-level'></div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-armor-chest' class='ui-armor-counter ui-outline-hover'> <div class='ui-armor-counter-inner'></div> <div class='ui-armor-level'></div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-armor-backpack' class='ui-armor-counter'> <div class='ui-armor-counter-inner'></div> <div class='ui-armor-level'></div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> </div> <div id='ui-bottom-right' class='js-ui-map-hidden'> <div id='ui-weapon-container'> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-1' data-slot='1'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>1</div> <img class='ui-weapon-image' src=''></img> </div> </div> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-2' data-slot='2'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>2</div> <img class='ui-weapon-image' src=''></img> </div> </div> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-3'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>3</div> <img class='ui-weapon-image' src=''></img> </div> </div> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-4'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>4</div> <div class='ui-weapon-exp ui-weapon-ammo-counter'>0</div> <img class='ui-weapon-image' src=''></img> </div> </div> </div> </div> <div id='ui-spectate-options-wrapper'> <div id='ui-spectate-options' class='ui-spectate-mode js-ui-hud-show click-through'> <div id='ui-spectate-buttons' class='ui-bg-standard'> <a class='menu-option btn-darken' id='btn-spectate-next-player' data-l10n='game-next-teammate'>Next Teammate</a> <a class='menu-option btn-darken' id='btn-spectate-prev-player' data-l10n='game-previous-teammate'>Previous Teammate</a> <a class='menu-option btn-darken' id='btn-spectate-view-stats' data-l10n='game-view-match-stats'>View Match Stats</a> <a class='menu-option btn-darken btn-quit' id='btn-spectate-quit' data-l10n='game-leave-game'>Leave Game</a> </div> <div id='ui-spectate-stats' class='ui-bg-standard'> <div id='ui-spectate-stats-header' data-l10n='game-your-results'>Your Results</div> <table id='ui-spectate-stats-table'> <tbody id='ui-spectate-stats-data'> </tbody> </table> </div> </div> </div> <div id='ui-bottom-center-1' class='click-through'> <div id='ui-kills'> <div id='ui-kill-text'></div> <div id='ui-kill-count'></div> </div> </div> </div> <div id='ui-stats'> <div id='ui-stats-bg'></div> <div id='ui-stats-contents'> <div id='ui-stats-contents-inner'> <div id='ui-stats-header'></div> <div id='ui-stats-info-box'></div> <div id='ui-stats-options'></div> <div id='ui-stats-logo'></div> </div> <div id='ui-stats-ad-container-desktop' class='ui-stats-ad-container'> <div id='surviv-io_300x250_2'></div> </div> <div id='ui-stats-ad-container-mobile' class='ui-stats-ad-container'> <div id='surviv-io_300x250_mobile_2'></div> </div> </div> </div> <div class='ui-stats-adblock surviv-shirts'> <a class='surviv-shirts-link' href='/~/https://www.amazon.com/s?rh=n%3A7141123011%2Cp_4%3Asurviv.io&ref=w_bl_sl_s_ap_web_7141123011' target="_blank"></a> </div> <div class='ui-stats-adblock adblock-plea'> <span>Please consider supporting us by disabling your adblocker.</span> </div> </div> <div id='start-menu-wrapper'> <div id='safari-margin'></div> <div id='background'> <div id='start-overlay'></div> </div> <div id='event-modal'> <div id='modal-container'> <p id='modal-header' data-l10n='index-modal-test'>(HEADER TEXT)</p> <img id='modal-img-1'> <div id='modal-content'> <img id='modal-img-2'> <p id='modal-text' data-l10n='event-desc'>Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Tincidunt dui ut ornare lectus sit amet est.</p> </div> <button class='close' id='modal-btn' data-l10n='modal-btn-txt' type='button'>(BUTTON TEXT)</button> </div> </div> <div id='start-main'> <div id='start-top-left'> <div id='btn-hamburger' class='icon-hamburger'></div> <div id='start-top-left-desktop'> <div id='featured-streamers'> <div class='streaming-header'> <div id='streaming-header-title' data-l10n='index-streaming-live'>Streaming Live!</div> <div id='streaming-icon'></div> </div> <div class='streamer-list'></div> <div id='featured-streamer-template'> <a href='' target='_blank' class='btn-streamer btn-darken'></a> </div> </div> <div id='featured-youtuber'> <div class='youtube-header'> <div id='youtube-header-title' data-l10n='index-featured-youtuber'>Featured YouTuber</div> </div> <a href='' target='_blank' class='btn-youtuber btn-darken'></a> </div> </div> </div> <!-- Accounts Modals --> <div id='modal-account-name-change' class='modal modal-account'> <div class='modal-content modal-close'> <div class='modal-header modal-header-name'> <span class='close close-corner'></span> <h2 id='modal-account-name-title' data-l10n='index-create-account'>Create Account</h2> </div> <div class='modal-body modal-body-name'> <div class='modal-settings-item'> <p id='modal-account-name-desc' class='modal-body-text' data-l10n='index-set-account-name'>Set your account name:</p> <div id='modal-body-warning'></div> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='Enter name' id='modal-account-name-input' maxlength='16' /> </div> </div> <div class='modal-footer modal-footer-name modal-footer-round'> <h3 id='modal-account-name-finish' class='finish' data-l10n='index-finish'>Finish</h3> </div> </div> </div> <div id='modal-account-reset-stats' class='modal modal-account'> <div class='modal-content modal-close'> <div class='modal-header modal-header-reset-stats'> <span class='close close-corner'></span> <h2 id='modal-account-name-title' data-l10n='index-reset-stats'>Reset Stats</h2> </div> <div class='modal-body modal-body-reset-stats'> <div class='modal-settings-item'> <p id='modal-account-reset-stats-desc' class='modal-body-text' data-l10n='index-reset-stats-desc'>Enter "RESET STATS" to reset your stats:</p> <p id='modal-account-reset-stats-desc-2' class='modal-body-text' data-l10n='index-reset-stats-desc-2'>(This does not reset pass progress.)</p> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='' id='modal-account-reset-stats-input' maxlength='16' /> </div> </div> <div class='modal-footer modal-footer-reset-stats modal-footer-round'> <h3 id='modal-account-reset-stats-finish' class='finish' data-l10n='index-confirm'>Confirm</h3> </div> </div> </div> <div id='modal-account-delete' class='modal modal-account'> <div class='modal-content modal-close'> <div class='modal-header modal-header-delete'> <span class='close close-corner'></span> <h2 id='modal-account-name-title' data-l10n='index-delete-account'>Delete Account</h2> </div> <div class='modal-body modal-body-delete'> <div class='modal-settings-item'> <p id='modal-account-delete-desc' class='modal-body-text' data-l10n='index-delete-account-desc'>Enter "DELETE" to delete your account:</p> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='' id='modal-account-delete-input' maxlength='16' /> </div> </div> <div class='modal-footer modal-footer-delete modal-footer-round'> <h3 id='modal-account-delete-finish' class='finish' data-l10n='index-confirm'>Confirm</h3> </div> </div> </div> <!-- Accounts Mobile --> <div id='modal-mobile-account' class='modal'> <div class='modal-content modal-close'> <div class='modal-header'> <span class='close close-corner'></span> <h2 data-l10n='index-account' data-l10n='index-account'>Account</h2> </div> <div id='modal-mobile-account-body'> <div class='account-buttons-settings account-buttons-wrapper account-block-arrow modal-close'> <div class='account-buttons'> <div class='account-stats-link btn-player-stats-link menu-option btn-darken btn-standard ' data-l10n='index-my-stats'>My Stats</div> <div class='btn-account-link btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-link-account'>Link Account</div> <div class='btn-account-change-name btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-change-account-name'>Change Account Name</div> <div class='btn-account-reset-stats btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-reset-stats'>Reset Stats</div> <div class='btn-account-delete btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-delete-account'>Delete Account</div> <div class='btn-account-logout btn-account-grey menu-option btn-darken btn-standard' data-l10n='index-log-out'>Log Out</div> </div> </div> <div id='account-login-options-mobile' class='account-buttons-link-account account-buttons-wrapper account-block-arrow modal-close'> <div class='login-options-content'></div> </div> </div> </div> </div> <!-- Accounts --> <div id='start-top-right'> <div class='account-block'> <div class='account-details-top'> <div class="account-details-top-buttons"> <div class="account-details-button-wrapper account-details-button-loadout menu-option btn-darken-alt"> <div class='account-details-button'> <div id='loadout-alert-main' class='account-alert-main account-alert'></div> <div class='account-link account-loadout-link'> <span data-l10n='index-loadout'>Loadout</span> </div> </div> </div> <div class="account-details-button-wrapper account-details-link-out menu-option btn-darken hide-on-mobile"> <div class='account-details-button'> <div class='account-link account-stats-link'><span data-l10n='index-my-stats'>My Stats</span></div> </div> </div> <div class="account-details-button-wrapper account-details-link-out menu-option btn-darken hide-on-mobile"> <div class='account-details-button'> <div class='account-link account-leaderboard-link'><span data-l10n='index-leaderboards'>Leaderboards</span></div> </div> </div> </div> </div> <div class='account-overview'> <div class="account-details-user account-details-block"> <div class="account-details"> <div class="account-avatar"></div> <div id="account-login" class="account-player-name account-name account-name-user" data-l10n='index-log-in-desc'>Log In / Create Account</div> <div id="account-player-name" class="account-player-name account-name account-name-user" style="display:none"></div> <div class="account-loading-container"> <div class="account-loading"></div> </div> </div> </div> </div> <div class='account-buttons-settings account-buttons-wrapper account-block-arrow modal-close hide-on-mobile'> <div class='account-buttons'> <div class='btn-account-link btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-link-account'>Link Account</div> <div class='btn-account-change-name btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-change-account-name'>Change Account Name</div> <div class='btn-account-reset-stats btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-reset-stats'>Reset Stats</div> <div class='btn-account-delete btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-delete-account'>Delete Account</div> <div class='btn-account-logout btn-account-grey menu-option btn-darken btn-standard' data-l10n='index-log-out'>Log Out</div> </div> </div> <div id='account-login-options' class='account-buttons-link-account account-buttons-wrapper account-block-arrow modal-close hide-on-mobile'> <div class='login-options-content'></div> </div> </div> </div> <div id='start-main-center'> <div id='start-row-header'> <div id='server-warning'></div> </div> <div id='start-row-top'> <div id='start-rotate-reminder' class='menu-column menu-block'> <span>Rotate to landscape for a better experience.</span> </div> <div id='left-column' class='menu-column'> <div id='ad-block-left'> <div class='surviv-shirts'> <a href='/~/https://www.amazon.com/s?rh=n%3A7141123011%2Cp_4%3Asurviv.io&ref=w_bl_sl_s_ap_web_7141123011' target="_blank"></a> </div> <div class='adblock-plea'> <span>Please consider supporting us by disabling your adblocker.</span> </div> <div class='ad-block-med-rect' id='surviv-io_300x250'> </div> </div> <div id='social-share-block-wrapper'> <div id='social-share-block' class='menu-block'> <div class='btn-social-wrapper'> <a href='/~/https://facebook.com/surviviogame' target='_blank' class='btn-social btn-darken btn-facebook'></a> <a href='/~/https://twitter.com/survivio' target='_blank' class='btn-social btn-darken btn-twitter'></a> <a href='/~/https://www.instagram.com/surviviogame/' target='_blank' class='btn-social btn-darken btn-instagram'></a> <a href='/~/https://discord.gg/survivio' target='_blank' class='btn-social btn-darken btn-discord'></a> <a href='/~/https://www.youtube.com/c/survivio?sub_confirmation=1' target='_blank' class='btn-social btn-darken btn-youtube'></a> </div> </div> </div> </div> <div id='start-menu' class='menu-column menu-block'> <div class='play-loading-outer'> <div class='play-loading-inner'> <div class='play-loading-spinner'></div> </div> </div> <div class='play-button-container'> <div id='player-options'> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='Enter your name here' id='player-name-input-solo' maxlength='16' /> <a class='btn-darken menu-option player-options-btn' id='btn-customize'></a> </div> <select id='server-select-main' class='server-select menu-option btn-hollow btn-hollow-selected'> <optgroup id='server-opts' label='Region' data-l10n='index-region'> <option value='na' data-label='North America' data-l10n='index-north-america'>North America</option> <option value='sa' data-label='South America' data-l10n='index-south-america'>South America</option> <option value='eu' data-label='Europe' data-l10n='index-europe'>Europe</option> <option value='as' data-label='Asia' data-l10n='index-asia'>Asia</option> <option value='kr' data-label='Korea' data-l10n='index-korea'>South Korea</option> </optgroup> </select> <a class='btn-green btn-darken menu-option' id='btn-start-mode-0' data-l10n='index-play-solo'>Play Solo</a> <div id='btns-quick-start'> <a class='btn-green btn-darken menu-option' id='btn-start-mode-1' data-l10n='index-play-duo'>Play Duo</a> <a class='btn-green btn-darken menu-option' id='btn-start-mode-2' data-l10n='index-play-squad'>Play Squad</a> </div> <div class='btns-double-row'> <a class='btn-darken menu-option btn-team-option' id='btn-join-team' data-l10n='index-join-team'>Join Team</a> <a class='btn-darken menu-option btn-team-option' id='btn-create-team' data-l10n='index-create-team'>Create Team</a> </div> <div id='btn-help' class='menu-option btn-darken' data-l10n='index-how-to-play'>How to Play</div> <div id='start-help'> <h1 data-l10n='index-controls'>Controls</h1> <p><span class='help-action' data-l10n='index-movement'></span>: <span class='help-control' data-l10n='index-movement-ctrl'></span></p> <p><span class='help-action' data-l10n='index-aim'></span>: <span class='help-control' data-l10n='index-aim-ctrl'></span></p> <p><span class='help-action' data-l10n='index-punch'></span>/<span class='help-action' data-l10n='index-shoot'></span>: <span class='help-control' data-l10n='index-shoot-ctrl'></span></p> <p><span class='help-action' data-l10n='index-change-weapons'></span>: <span class='help-control' data-l10n='index-change-weapons-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-stow-weapons'></span>: <span class='help-control' data-l10n='index-stow-weapons-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-swap-weapons'></span>: <span class='help-control' data-l10n='index-swap-weapons-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-swap-weapon-slots'></span>: <span class='help-control' data-l10n='index-swap-weapon-slots-ctrl'></span></p> <p><span class='help-action' data-l10n='index-reload'></span>: <span class='help-control' data-l10n='index-reload-ctrl'></span></p> <p><span class='help-action' data-l10n='index-scope-zoom'></span>: <span class='help-control' data-l10n='index-scope-zoom-ctrl'></span></p> <p><span class='help-action' data-l10n='index-pickup'></span>/<span class='help-action' data-l10n='index-loot'></span>/<span class='help-action' data-l10n='index-revive'></span>: <span class='help-control' data-l10n='index-pickup-ctrl'></span></p> <p><span class='help-action' data-l10n='index-use-medical'></span>: <span class='help-control' data-l10n='index-use-medical-ctrl'></span></p> <p><span class='help-action' data-l10n='index-drop-item'></span>: <span class='help-control' data-l10n='index-drop-item-ctrl'></span></p> <p><span class='help-action' data-l10n='index-cancel-action'></span>: <span class='help-control' data-l10n='index-cancel-action-ctrl'></span></p> <p><span class='help-action' data-l10n='index-view-map'></span>: <span class='help-control' data-l10n='index-view-map-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-toggle-minimap'></span>: <span class='help-control' data-l10n='index-toggle-minimap-ctrl'></span></p> <p><span class='help-action' data-l10n='index-use-ping'></span>: <span class='help-control' data-l10n='index-use-ping-ctrl'></span></p> <p><span class='help-action' data-l10n='index-use-emote'></span>: <span class='help-control' data-l10n='index-use-emote-ctrl'></span></p> <h1 data-l10n='index-how-to-play'>How to Play</h1> <p data-l10n='index-tips-1-desc'>The goal of surviv.io is to be the last player standing. You only live once per game - there is no respawn!</p> <h1 data-l10n='index-tips-2'>2D PUBG</h1> <p data-l10n='index-tips-2-desc'>If you've played other battle royale games like PUBG, Fortnite or H1Z1, then you're already halfway there! Think of surviv.io as 2D PUBG (with slightly less desync and more chicken).</p> <h1 data-l10n='index-tips-3'>Loot and Kill</h1> <p data-l10n='index-tips-3-desc'>You'll begin the game with no items other than a simple backpack. Move around the map to find loot: weapons, ammo, scopes, and medical items. Eliminate other players and you can take their loot!</p> <h1 data-l10n='index-tips-4'>Red = Bad!</h1> <p data-l10n='index-tips-4-desc'>Players aren't the only thing that can hurt you. The deadly red zone will move in from the sides of the map and deal increasingly greater damage if you stand in it. Keep an eye on the map and stay safe.</p> </div> </div> </div> <div id='team-menu' class='menu-column menu-block'> <div class='play-loading-outer'> <div class='play-loading-inner'> <div class='play-loading-spinner'></div> </div> </div> <div class='play-button-container'> <a class='btn-darken menu-option' id='btn-team-leave' data-l10n='index-leave-team'>Leave Team</a> <div id='team-menu-connecting'> <div class='ui-spinner'></div> <div class='team-menu-connecting-text' id='team-menu-joining-text'><span data-l10n='index-joining-team'>Joining team</span> ...</div> <div class='team-menu-connecting-text' id='team-menu-creating-text'><span data-l10n='index-creating-team'>Creating team</span> ...</div> </div> <div id='team-menu-contents'> <div id='team-desc'> <div id='team-desc-text'><span id='invite-link-text' data-l10n='index-invite-link'>Invite link</span>: <span id='team-url'></span> </div> <a id='team-copy-url' class='copy-item btn-darken'></a> <a id='team-hide-url' class='hide-item btn-darken'></a> <div id='team-code-text'><span id='invite-code-text' data-l10n='index-invite-code'>Invite code</span>: <span id='team-code'></span></div> </div> <div id='team-menu-columns'> <div id='team-menu-members' class='team-menu-block'> <div id='team-menu-member-list'></div> </div> <div id='team-menu-options' class='team-menu-block'> <select id='team-server-select' class='btn-hollow btn-hollow-selected server-select menu-option'> <optgroup id='team-server-opts' label='Region'> <option value='na' data-label='North America' data-l10n='index-north-america'>North America</option> <option value='sa' data-label='South America' data-l10n='index-south-america'>South America</option> <option value='eu' data-label='Europe' data-l10n='index-europe'>Europe</option> <option value='as' data-label='Asia' data-l10n='index-asia'>Asia</option> <option value='kr' data-label='Korea' data-l10n='index-korea'>South Korea</option> </optgroup> </select> <div class='team-menu-options-buttons'> <a class='btn-hollow btn-hollow-selected btn-darken team-menu-option btn-team-queue' id='btn-team-queue-mode-1' data-l10n='index-duo'>Duo</a> <a class='btn-hollow btn-hollow-selected btn-darken team-menu-option btn-team-queue' id='btn-team-queue-mode-2' data-l10n='index-squad'>Squad</a> </div> <div class='team-menu-options-buttons'> <a class='btn-hollow btn-hollow-selected btn-darken team-menu-option btn-team-fill' id='btn-team-fill-auto' data-l10n='index-auto-fill'>Auto Fill</a> <a class='btn-hollow btn-darken team-menu-option btn-team-fill' id='btn-team-fill-none' data-l10n='index-no-fill'>No Fill</a> </div> <div id='team-menu-options-start'> <a class='btn-green btn-darken menu-option' id='btn-start-team' data-label='Play' data-l10n='index-play'>Play</a> <div id='msg-wait-reason'></div> </div> </div> </div> </div> </div> </div> <div id='team-mobile-link' class='menu-column menu-block'> <div id='team-mobile-link-desc' class='team-mobile-link-text' data-l10n='index-join-team-help'>Got a team link or code? Paste it here:</div> <div id='team-mobile-link-warning' class='team-mobile-link-text'>Invalid link!</div> <input type='text' class='menu-option' contenteditable="false" tabindex='0' autofocus placeholder='Paste team link or enter code here' id='team-link-input' /> <a class='btn-darken menu-option btn-team-option' id='btn-team-mobile-link-join' data-l10n='index-join-team'>Join Team</a> <a class='btn-darken menu-option' id='btn-team-mobile-link-leave' data-l10n='index-back-to-main'>Back to Main Menu</a> </div> <div id='right-column' class='menu-column'> <div id='pass-wrapper'> <div id='pass-unlock-tooltip'> <div class='tooltip-pass-title'></div> <div class='tooltip-pass-desc'></div> </div> <div class='right-column-toggle news-toggle'> <div class='account-alert'></div> </div> <div id='pass-loading' class='pass-column menu-block'> <div id='pass-loading-spinner'></div> </div> <div id='pass-block' class='pass-column menu-block'> <div id='pass-name'> <span id='pass-name-text'></span> </div> <div id='pass-progress' class=''> <div id='pass-progress-level' class=''></div> <div id='pass-progress-bar' class=''> <div id='pass-progress-bar-fill'></div> <div id='pass-progress-xp'> <span id='pass-progress-xp-current'></span> <span>/</span> <span id='pass-progress-xp-target'></span> <span>XP</span> </div> </div> <div id='pass-progress-unlock-wrapper'> <div id='pass-progress-unlock' class=''> <div id='pass-progress-unlock-image' class=''></div> </div> <div id='pass-progress-unlock-type-wrapper' class=''> <div id='pass-progress-unlock-type-border' class=''> <div id='pass-progress-unlock-type-image' class=''></div> </div> <div id='pass-progress-unlock-overlay' class=''></div> </div> </div> </div> <div id='pass-quest-wrapper' class=''> <div id='pass-locked'> <div id='btn-pass-locked' class='menu-option btn-darken' data-l10n='quest-login-prompt'>Log in to get quests!</div> </div> <div id='pass-quest-0' class='pass-quest'> <div class='pass-quest-timer'></div> <div class='pass-quest-spinner-container'> <div class='pass-quest-spinner'></div> </div> <div class='pass-quest-refresh-prompt'> <div class='pass-quest-refresh-prompt-text' data-l10n='quest-refresh-prompt'>Get a new quest?</div> <div class='pass-quest-refresh-confirm btn-pass-quest-refresh'></div> <div class='pass-quest-refresh-cancel btn-pass-quest-refresh'></div> </div> <div class='pass-quest-info'> <div class='pass-quest-desc'></div> <div class='pass-quest-xp'></div> <div class='pass-quest-refresh'></div> <div class='pass-quest-progress'> <div class='pass-quest-bar'> <div class='pass-quest-bar-fill'></div> </div> <div class='pass-quest-counter'> <span class='pass-quest-counter-current'></span> <span>/</span> <span class='pass-quest-counter-target'></span> </div> </div> </div> </div> <div id='pass-quest-1' class='pass-quest'> <div class='pass-quest-timer'></div> <div class='pass-quest-spinner-container'> <div class='pass-quest-spinner'></div> </div> <div class='pass-quest-refresh-prompt'> <div class='pass-quest-refresh-prompt-text' data-l10n='quest-refresh-prompt'>Get a new quest?</div> <div class='pass-quest-refresh-confirm btn-pass-quest-refresh'></div> <div class='pass-quest-refresh-cancel btn-pass-quest-refresh'></div> </div> <div class='pass-quest-info'> <div class='pass-quest-desc'></div> <div class='pass-quest-xp'></div> <div class='pass-quest-refresh'></div> <div class='pass-quest-progress'> <div class='pass-quest-bar'> <div class='pass-quest-bar-fill'></div> </div> <div class='pass-quest-counter'> <span class='pass-quest-counter-current'></span> <span>/</span> <span class='pass-quest-counter-target'></span> </div> </div> </div> </div> </div> </div> </div> <div id='news-wrapper'> <div class='right-column-toggle pass-toggle'></div> <div id='news-block' class='menu-block'> <div id='news'> <h3 class='news-header'>What's New!</h3> <div id='news-current' data-date='2020-2-24'> <small class='news-date'>February 24, 2020</small> <p class='news-paragraph'><strong>Curveball</strong></p> <p class='news-paragraph'>The <span class='highlight'>Savannah</span> has returned with a new perk to help flush snipers out of position.</p> <p class='news-paragraph'>The <span class='highlight'>Closer Perk</span> throws grenades much farther, allowing you to put Snipers on the move.</p> </div> <div data-date='2020-2-10'> <small class='news-date'>February 10, 2020</small> <p class='news-paragraph'><strong>Keep Your Enemies Closer</strong></p> <p class='news-paragraph'>PARMA recognizes this season of togetherness and generously offers to help rivals resolve their differences. The all new <span class='highlight'>Heart Cannon</span> diffuses damage taken from your frenemies. For groups of future friends, the same effect is achieved with the all-new <span class='highlight'>Heart Grenade</span>.</p> <p class='news-paragraph'>If you do not trust the intentions of your new friends, eat an entire <span class='highlight'>box of chocolates</span> to counter the effect of <span class='highlight'>Heart Weapons</span>.</p> </div> <div data-date='2020-1-27'> <small class='news-date'>January 27, 2020</small> <p class='news-paragraph'><strong>Dodge This</strong></p> <p class='news-paragraph'><span class='highlight'>Woods</span> Mode is back with two new weapons and things are bound to get explosive. The <span class='highlight'>PKM</span> and <span class='highlight'>Hawk 12G</span> join the Woods Map arsenal, along with increased grenade capacity.</p> <p class='news-paragraph'>The <span class='highlight'>PKM</span> packs a punch while balancing mobility and range. Based on the M870 with an added magazine, the <span class='highlight'>Hawk 12G</span>'s ammo capacity of 5 is the same as its parent weapon, the fire delay is faster and fires a tighter spread. </p> </div> <div data-date='2020-1-13'> <small class='news-date'>January 13, 2020</small> <p class='news-paragraph'><strong>Stay frosty</strong></p> <p class='news-paragraph'>Winter has arrived on the Island with new features and is more dangerous than ever, including PARMA's latest item, the <span class='highlight'>Flask</span>.</p> <p class='news-paragraph'>Track your enemy's footprints and use the <span class='highlight'>Snow Fox</span> perk to cover up your footprints. Be sure to keep moving or take freezing damage. Flasks and the <span class='highlight'>Polar Bear</span> perk keep you from freezing. And watch out for ice. It's slippery.</p> </div> <div data-date='2019-12-30'> <small class='news-date'>December 30, 2019</small> <p class='news-paragraph'><strong>Free Fryer</strong></p> <p class='news-paragraph'>PARMA's FSTMS division is pleased to introduce the next generation in starch-based modern warfare: the <span class='highlight'>spud gun</span>.</p> <p class='news-paragraph'>Officially designated the SMG-8 (Spud Missile Generator), the spud gun uses a proprietary breech-to-muzzle heat expander to fry and propel wedge-shaped projectiles at tremendous speeds. Like its cousin, the potato cannon, the spud gun also features nitroglycerin-spiked ammunition and a nifty tuber replication device!</p> </div> </div> </div> </div> </div> </div> <div class='ad-block-leaderboard-bottom' id='surviv-io_728x90'></div> </div> <div id='start-bottom-left'> <div class='hide-on-mobile'> <a href='/~/https://play.google.com/store/apps/details?id=io.surviv.surviv_io_mobile' target='_blank' class='btn-download-android btn-download-app btn-darken'></a> </div> <div class='hide-on-mobile'> <a href='/~/https://itunes.apple.com/us/app/surviv-io/id1401727934?ls=1&mt=8' target='_blank' class='btn-download-ios btn-download-app btn-darken'></a> </div> <div id='mobile-settings-front'> <div class='btn-settings menu-option btn-darken btn-start-option'></div> </div> </div> <div id="start-bottom-middle"> <a href='changelog.html' target="_blank" class="footer-after">ver 0.9.1b</a> <a href='proxy.txt' target="_blank" data-l10n='index-proxy-sites'>proxy sites</a> </div> <div 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jjjkkyz / DCUDFImplementation of "Robust Zero Level-Set Extraction from Unsigned Distance Fields Based on Double Covering"
S4ltster / BeemovieBee Movie script for educational purposes only, anyways According to all known laws of aviation, there is no way a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyway because bees don't care what humans think is impossible. Yellow, black. Yellow, black. Yellow, black. Yellow, black. Ooh, black and yellow! Let's shake it up a little. Barry! Breakfast is ready! Coming! Hang on a second. Hello? Barry? Adam? Can you believe this is happening? I can't. I'll pick you up. Looking sharp. Use the stairs, Your father paid good money for those. Sorry. I'm excited. Here's the graduate. We're very proud of you, son. A perfect report card, all B's. Very proud. Ma! I got a thing going here. You got lint on your fuzz. Ow! That's me! Wave to us! We'll be in row 118,000. Bye! Barry, I told you, stop flying in the house! Hey, Adam. Hey, Barry. Is that fuzz gel? A little. Special day, graduation. Never thought I'd make it. Three days grade school, three days high school. Those were awkward. Three days college. I'm glad I took a day and hitchhiked around The Hive. You did come back different. Hi, Barry. Artie, growing a mustache? Looks good. Hear about Frankie? Yeah. You going to the funeral? No, I'm not going. Everybody knows, sting someone, you die. Don't waste it on a squirrel. Such a hothead. I guess he could have just gotten out of the way. I love this incorporating an amusement park into our day. That's why we don't need vacations. Boy, quite a bit of pomp under the circumstances. Well, Adam, today we are men. We are! Bee-men. Amen! Hallelujah! Students, faculty, distinguished bees, please welcome Dean Buzzwell. Welcome, New Hive City graduating class of 9:15. That concludes our ceremonies And begins your career at Honex Industries! Will we pick our job today? I heard it's just orientation. Heads up! Here we go. Keep your hands and antennas inside the tram at all times. Wonder what it'll be like? A little scary. Welcome to Honex, a division of Honesco and a part of the Hexagon Group. This is it! Wow. Wow. We know that you, as a bee, have worked your whole life to get to the point where you can work for your whole life. Honey begins when our valiant Pollen Jocks bring the nectar to The Hive. Our top-secret formula is automatically color-corrected, scent-adjusted and bubble-contoured into this soothing sweet syrup with its distinctive golden glow you know as... Honey! That girl was hot. She's my cousin! She is? Yes, we're all cousins. Right. You're right. At Honex, we constantly strive to improve every aspect of bee existence. These bees are stress-testing a new helmet technology. What do you think he makes? Not enough. Here we have our latest advancement, the Krelman. What does that do? Catches that little strand of honey that hangs after you pour it. Saves us millions. Can anyone work on the Krelman? Of course. Most bee jobs are small ones. But bees know that every small job, if it's done well, means a lot. But choose carefully because you'll stay in the job you pick for the rest of your life. The same job the rest of your life? I didn't know that. What's the difference? You'll be happy to know that bees, as a species, haven't had one day off in 27 million years. So you'll just work us to death? We'll sure try. Wow! That blew my mind! "What's the difference?" How can you say that? One job forever? That's an insane choice to have to make. I'm relieved. Now we only have to make one decision in life. But, Adam, how could they never have told us that? Why would you question anything? We're bees. We're the most perfectly functioning society on Earth. You ever think maybe things work a little too well here? Like what? Give me one example. I don't know. But you know what I'm talking about. Please clear the gate. Royal Nectar Force on approach. Wait a second. Check it out. Hey, those are Pollen Jocks! Wow. I've never seen them this close. They know what it's like outside The Hive. Yeah, but some don't come back. Hey, Jocks! Hi, Jocks! You guys did great! You're monsters! You're sky freaks! I love it! I love it! I wonder where they were. I don't know. Their day's not planned. Outside The Hive, flying who knows where, doing who knows what. You can't just decide to be a Pollen Jock. You have to be bred for that. Right. Look. That's more pollen than you and I will see in a lifetime. It's just a status symbol. Bees make too much of it. Perhaps. Unless you're wearing it and the ladies see you wearing it. Those ladies? Aren't they our cousins too? Distant. Distant. Look at these two. Couple of Hive Harrys. Let's have fun with them. It must be dangerous being a Pollen Jock. Yeah. Once a bear pinned me against a mushroom! He had a paw on my throat, and with the other, he was slapping me! Oh, my! I never thought I'd knock him out. What were you doing during this? Trying to alert the authorities. I can autograph that. A little gusty out there today, wasn't it, comrades? Yeah. Gusty. We're hitting a sunflower patch six miles from here tomorrow. Six miles, huh? Barry! A puddle jump for us, but maybe you're not up for it. Maybe I am. You are not! We're going 0900 at J-Gate. What do you think, buzzy-boy? Are you bee enough? I might be. It all depends on what 0900 means. Hey, Honex! Dad, you surprised me. You decide what you're interested in? Well, there's a lot of choices. But you only get one. Do you ever get bored doing the same job every day? Son, let me tell you about stirring. You grab that stick, and you just move it around, and you stir it around. You get yourself into a rhythm. It's a beautiful thing. You know, Dad, the more I think about it, maybe the honey field just isn't right for me. You were thinking of what, making balloon animals? That's a bad job for a guy with a stinger. Janet, your son's not sure he wants to go into honey! Barry, you are so funny sometimes. I'm not trying to be funny. You're not funny! You're going into honey. Our son, the stirrer! You're gonna be a stirrer? No one's listening to me! Wait till you see the sticks I have. I could say anything right now. I'm gonna get an ant tattoo! Let's open some honey and celebrate! Maybe I'll pierce my thorax. Shave my antennae. Shack up with a grasshopper. Get a gold tooth and call everybody "dawg"! I'm so proud. We're starting work today! Today's the day. Come on! All the good jobs will be gone. Yeah, right. Pollen counting, stunt bee, pouring, stirrer, front desk, hair removal... Is it still available? Hang on. Two left! One of them's yours! Congratulations! Step to the side. What'd you get? Picking crud out. Stellar! Wow! Couple of newbies? Yes, sir! Our first day! We are ready! Make your choice. You want to go first? No, you go. Oh, my. What's available? Restroom attendant's open, not for the reason you think. Any chance of getting the Krelman? Sure, you're on. I'm sorry, the Krelman just closed out. Wax monkey's always open. The Krelman opened up again. What happened? A bee died. Makes an opening. See? He's dead. Another dead one. Deady. Deadified. Two more dead. Dead from the neck up. Dead from the neck down. That's life! Oh, this is so hard! Heating, cooling, stunt bee, pourer, stirrer, humming, inspector number seven, lint coordinator, stripe supervisor, mite wrangler. Barry, what do you think I should... Barry? Barry! All right, we've got the sunflower patch in quadrant nine... What happened to you? Where are you? I'm going out. Out? Out where? Out there. Oh, no! I have to, before I go to work for the rest of my life. You're gonna die! You're crazy! Hello? Another call coming in. If anyone's feeling brave, there's a Korean deli on 83rd that gets their roses today. Hey, guys. Look at that. Isn't that the kid we saw yesterday? Hold it, son, flight deck's restricted. It's OK, Lou. We're gonna take him up. Really? Feeling lucky, are you? Sign here, here. Just initial that. Thank you. OK. You got a rain advisory today, and as you all know, bees cannot fly in rain. So be careful. As always, watch your brooms, hockey sticks, dogs, birds, bears and bats. Also, I got a couple of reports of root beer being poured on us. Murphy's in a home because of it, babbling like a cicada! That's awful. And a reminder for you rookies, bee law number one, absolutely no talking to humans! All right, launch positions! Buzz, buzz, buzz, buzz! Buzz, buzz, buzz, buzz! Buzz, buzz, buzz, buzz! Black and yellow! Hello! You ready for this, hot shot? Yeah. Yeah, bring it on. Wind, check. Antennae, check. Nectar pack, check. Wings, check. Stinger, check. Scared out of my shorts, check. OK, ladies, let's move it out! Pound those petunias, you striped stem-suckers! All of you, drain those flowers! Wow! I'm out! I can't believe I'm out! So blue. I feel so fast and free! Box kite! Wow! Flowers! This is Blue Leader, We have roses visual. Bring it around 30 degrees and hold. Roses! 30 degrees, roger. Bringing it around. Stand to the side, kid. It's got a bit of a kick. That is one nectar collector! Ever see pollination up close? No, sir. I pick up some pollen here, sprinkle it over here. Maybe a dash over there, a pinch on that one. See that? It's a little bit of magic. That's amazing. Why do we do that? That's pollen power. More pollen, more flowers, more nectar, more honey for us. Cool. I'm picking up a lot of bright yellow, Could be daisies, Don't we need those? Copy that visual. Wait. One of these flowers seems to be on the move. Say again? You're reporting a moving flower? Affirmative. That was on the line! This is the coolest. What is it? I don't know, but I'm loving this color. It smells good. Not like a flower, but I like it. Yeah, fuzzy. Chemical-y. Careful, guys. It's a little grabby. My sweet lord of bees! Candy-brain, get off there! Problem! Guys! This could be bad. Affirmative. Very close. Gonna hurt. Mama's little boy. You are way out of position, rookie! Coming in at you like a missile! Help me! I don't think these are flowers. Should we tell him? I think he knows. What is this?! Match point! You can start packing up, honey, because you're about to eat it! Yowser! Gross. There's a bee in the car! Do something! I'm driving! Hi, bee. He's back here! He's going to sting me! Nobody move. If you don't move, he won't sting you. Freeze! He blinked! Spray him, Granny! What are you doing?! Wow... the tension level out here is unbelievable. I gotta get home. Can't fly in rain. Can't fly in rain. Can't fly in rain. Mayday! Mayday! Bee going down! Ken, could you close the window please? Ken, could you close the window please? Check out my new resume. I made it into a fold-out brochure. You see? Folds out. Oh, no. More humans. I don't need this. What was that? Maybe this time. This time. This time. This time! This time! This... Drapes! That is diabolical. It's fantastic. It's got all my special skills, even my top-ten favorite movies. What's number one? Star Wars? Nah, I don't go for that... kind of stuff. No wonder we shouldn't talk to them. They're out of their minds. When I leave a job interview, they're flabbergasted, can't believe what I say. There's the sun. Maybe that's a way out. I don't remember the sun having a big 75 on it. I predicted global warming. I could feel it getting hotter. At first I thought it was just me. Wait! Stop! Bee! Stand back. These are winter boots. Wait! Don't kill him! You know I'm allergic to them! This thing could kill me! Why does his life have less value than yours? Why does his life have any less value than mine? Is that your statement? I'm just saying all life has value. You don't know what he's capable of feeling. My brochure! There you go, little guy. I'm not scared of him.It's an allergic thing. Put that on your resume brochure. My whole face could puff up. Make it one of your special skills. Knocking someone out is also a special skill. Right. Bye, Vanessa. Thanks. Vanessa, next week? Yogurt night? Sure, Ken. You know, whatever. You could put carob chips on there. Bye. Supposed to be less calories. Bye. I gotta say something. She saved my life. I gotta say something. All right, here it goes. Nah. What would I say? I could really get in trouble. It's a bee law. You're not supposed to talk to a human. I can't believe I'm doing this. I've got to. Oh, I can't do it. Come on! No. Yes. No. Do it. I can't. How should I start it? "You like jazz?" No, that's no good. Here she comes! Speak, you fool! Hi! I'm sorry. You're talking. Yes, I know. You're talking! I'm so sorry. No, it's OK. It's fine. I know I'm dreaming. But I don't recall going to bed. Well, I'm sure this is very disconcerting. This is a bit of a surprise to me. I mean, you're a bee! I am. And I'm not supposed to be doing this, but they were all trying to kill me. And if it wasn't for you... I had to thank you. It's just how I was raised. That was a little weird. I'm talking with a bee. Yeah. I'm talking to a bee. And the bee is talking to me! I just want to say I'm grateful. I'll leave now. Wait! How did you learn to do that? What? The talking thing. Same way you did, I guess. "Mama, Dada, honey." You pick it up. That's very funny. Yeah. Bees are funny. If we didn't laugh, we'd cry with what we have to deal with. Anyway... Can I... get you something? Like what? I don't know. I mean... I don't know. Coffee? I don't want to put you out. It's no trouble. It takes two minutes. It's just coffee. I hate to impose. Don't be ridiculous! Actually, I would love a cup. Hey, you want rum cake? I shouldn't. Have some. No, I can't. Come on! I'm trying to lose a couple micrograms. Where? These stripes don't help. You look great! I don't know if you know anything about fashion. Are you all right? No. He's making the tie in the cab as they're flying up Madison. He finally gets there. He runs up the steps into the church. The wedding is on. And he says, "Watermelon? I thought you said Guatemalan. Why would I marry a watermelon?" Is that a bee joke? That's the kind of stuff we do. Yeah, different. So, what are you gonna do, Barry? About work? I don't know. I want to do my part for The Hive, but I can't do it the way they want. I know how you feel. You do? Sure. My parents wanted me to be a lawyer or a doctor, but I wanted to be a florist. Really? My only interest is flowers. Our new queen was just elected with that same campaign slogan. Anyway, if you look... There's my hive right there. See it? You're in Sheep Meadow! Yes! I'm right off the Turtle Pond! No way! I know that area. I lost a toe ring there once. Why do girls put rings on their toes? Why not? It's like putting a hat on your knee. Maybe I'll try that. You all right, ma'am? Oh, yeah. Fine. Just having two cups of coffee! Anyway, this has been great. Thanks for the coffee. Yeah, it's no trouble. Sorry I couldn't finish it. If I did, I'd be up the rest of my life. Are you...? Can I take a piece of this with me? Sure! Here, have a crumb. Thanks! Yeah. All right. Well, then... I guess I'll see you around. Or not. OK, Barry. And thank you so much again... for before. Oh, that? That was nothing. Well, not nothing, but... Anyway... This can't possibly work. He's all set to go. We may as well try it. OK, Dave, pull the chute. Sounds amazing. It was amazing! It was the scariest, happiest moment of my life. Humans! I can't believe you were with humans! Giant, scary humans! What were they like? Huge and crazy. They talk crazy. They eat crazy giant things. They drive crazy. Do they try and kill you, like on TV? Some of them. But some of them don't. How'd you get back? Poodle. You did it, and I'm glad. You saw whatever you wanted to see. You had your "experience." Now you can pick out yourjob and be normal. Well... Well? Well, I met someone. You did? Was she Bee-ish? A wasp?! Your parents will kill you! No, no, no, not a wasp. Spider? I'm not attracted to spiders. I know it's the hottest thing, with the eight legs and all. I can't get by that face. So who is she? She's... human. No, no. That's a bee law. You wouldn't break a bee law. Her name's Vanessa. Oh, boy. She's so nice. And she's a florist! Oh, no! You're dating a human florist! We're not dating. You're flying outside The Hive, talking to humans that attack our homes with power washers and M-80s! One-eighth a stick of dynamite! She saved my life! And she understands me. This is over! Eat this. This is not over! What was that? They call it a crumb. It was so stingin' stripey! And that's not what they eat. That's what falls off what they eat! You know what a Cinnabon is? No. It's bread and cinnamon and frosting. They heat it up... Sit down! ...really hot! Listen to me! We are not them! We're us. There's us and there's them! Yes, but who can deny the heart that is yearning? There's no yearning. Stop yearning. Listen to me! You have got to start thinking bee, my friend. Thinking bee! Thinking bee. Thinking bee. Thinking bee! Thinking bee! Thinking bee! Thinking bee! There he is. He's in the pool. You know what your problem is, Barry? I gotta start thinking bee? How much longer will this go on? It's been three days! Why aren't you working? I've got a lot of big life decisions to think about. What life? You have no life! You have no job. You're barely a bee! Would it kill you to make a little honey? Barry, come out. Your father's talking to you. Martin, would you talk to him? Barry, I'm talking to you! You coming? Got everything? All set! Go ahead. I'll catch up. Don't be too long. Watch this! Vanessa! We're still here. I told you not to yell at him. He doesn't respond to yelling! Then why yell at me? Because you don't listen! I'm not listening to this. Sorry, I've gotta go. Where are you going? I'm meeting a friend. A girl? Is this why you can't decide? Bye. I just hope she's Bee-ish. They have a huge parade of flowers every year in Pasadena? To be in the Tournament of Roses, that's every florist's dream! Up on a float, surrounded by flowers, crowds cheering. A tournament. Do the roses compete in athletic events? No. All right, I've got one. How come you don't fly everywhere? It's exhausting. Why don't you run everywhere? It's faster. Yeah, OK, I see, I see. All right, your turn. TiVo. You can just freeze live TV? That's insane! You don't have that? We have Hivo, but it's a disease. It's a horrible, horrible disease. Oh, my. Dumb bees! You must want to sting all those jerks. We try not to sting. It's usually fatal for us. So you have to watch your temper. Very carefully. You kick a wall, take a walk, write an angry letter and throw it out. Work through it like any emotion: Anger, jealousy, lust. Oh, my goodness! Are you OK? Yeah. What is wrong with you?! It's a bug. He's not bothering anybody. Get out of here, you creep! What was that? A Pic 'N' Save circular? Yeah, it was. How did you know? It felt like about 10 pages. Seventy-five is pretty much our limit. You've really got that down to a science. I lost a cousin to Italian Vogue. I'll bet. What in the name of Mighty Hercules is this? How did this get here? cute Bee, Golden Blossom, Ray Liotta Private Select? Is he that actor? I never heard of him. Why is this here? For people. We eat it. You don't have enough food of your own? Well, yes. How do you get it? Bees make it. I know who makes it! And it's hard to make it! There's heating, cooling, stirring. You need a whole Krelman thing! It's organic. It's our-ganic! It's just honey, Barry. Just what?! Bees don't know about this! This is stealing! A lot of stealing! You've taken our homes, schools,hospitals! This is all we have! And it's on sale?! I'm getting to the bottom of this. I'm getting to the bottom of all of this! Hey, Hector. You almost done? Almost. He is here. I sense it. Well, I guess I'll go home now and just leave this nice honey out, with no one around. You're busted, box boy! I knew I heard something. So you can talk! I can talk. And now you'll start talking! Where you getting the sweet stuff? Who's your supplier? I don't understand. I thought we were friends. The last thing we want to do is upset bees! You're too late! It's ours now! You, sir, have crossed the wrong sword! You, sir, will be lunch for my iguana, Ignacio! Where is the honey coming from? Tell me where! Honey Farms! It comes from Honey Farms! Crazy person! What horrible thing has happened here? These faces, they never knew what hit them. And now they're on the road to nowhere! Just keep still. What? You're not dead? Do I look dead? They will wipe anything that moves. Where you headed? To Honey Farms. I am onto something huge here. I'm going to Alaska. Moose blood, crazy stuff. Blows your head off! I'm going to Tacoma. And you? He really is dead. All right. Uh-oh! What is that?! Oh, no! A wiper! Triple blade! Triple blade? Jump on! It's your only chance, bee! Why does everything have to be so doggone clean?! How much do you people need to see?! Open your eyes! Stick your head out the window! From NPR News in Washington, I'm Carl Kasell. But don't kill no more bugs! Bee! Moose blood guy!! You hear something? Like what? Like tiny screaming. Turn off the radio. Whassup, bee boy? Hey, Blood. Just a row of honey jars, as far as the eye could see. Wow! I assume wherever this truck goes is where they're getting it. I mean, that honey's ours. Bees hang tight. We're all jammed in. It's a close community. Not us, man. We on our own. Every mosquito on his own. What if you get in trouble? You a mosquito, you in trouble. Nobody likes us. They just smack. See a mosquito, smack, smack! At least you're out in the world. You must meet girls. Mosquito girls try to trade up, get with a moth, dragonfly. Mosquito girl don't want no mosquito. You got to be kidding me! Mooseblood's about to leave the building! So long, bee! Hey, guys! Mooseblood! I knew I'd catch y'all down here. Did you bring your crazy straw? We throw it in jars, slap a label on it, and it's pretty much pure profit. What is this place? A bee's got a brain the size of a pinhead. They are pinheads! Pinhead. Check out the new smoker. Oh, sweet. That's the one you want. The Thomas 3000! Smoker? Ninety puffs a minute, semi-automatic. Twice the nicotine, all the tar. A couple breaths of this knocks them right out. They make the honey, and we make the money. "They make the honey, and we make the money"? Oh, my! What's going on? Are you OK? Yeah. It doesn't last too long. Do you know you're in a fake hive with fake walls? Our queen was moved here. We had no choice. This is your queen? That's a man in women's clothes! That's a drag queen! What is this? Oh, no! There's hundreds of them! Bee honey. Our honey is being brazenly stolen on a massive scale! This is worse than anything bears have done! I intend to do something. Oh, Barry, stop. Who told you humans are taking our honey? That's a rumor. Do these look like rumors? That's a conspiracy theory. These are obviously doctored photos. How did you get mixed up in this? He's been talking to humans. What? Talking to humans?! He has a human girlfriend. And they make out! Make out? Barry! We do not. You wish you could. Whose side are you on? The bees! I dated a cricket once in San Antonio. Those crazy legs kept me up all night. Barry, this is what you want to do with your life? I want to do it for all our lives. Nobody works harder than bees! Dad, I remember you coming home so overworked your hands were still stirring. You couldn't stop. I remember that. What right do they have to our honey? We live on two cups a year. They put it in lip balm for no reason whatsoever! Even if it's true, what can one bee do? Sting them where it really hurts. In the face! The eye! That would hurt. No. Up the nose? That's a killer. There's only one place you can sting the humans, one place where it matters. Hive at Five, The Hive's only full-hour action news source. No more bee beards! With Bob Bumble at the anchor desk. Weather with Storm Stinger. Sports with Buzz Larvi. And Jeanette Chung. Good evening. I'm Bob Bumble. And I'm Jeanette Ohung. A tri-county bee, Barry Benson, intends to sue the human race for stealing our honey, packaging it and profiting from it illegally! Tomorrow night on Bee Larry King, we'll have three former queens here in our studio, discussing their new book, classy Ladies, out this week on Hexagon. Tonight we're talking to Barry Benson. Did you ever think, "I'm a kid from The Hive. I can't do this"? Bees have never been afraid to change the world. What about Bee Oolumbus? Bee Gandhi? Bejesus? Where I'm from, we'd never sue humans. We were thinking of stickball or candy stores. How old are you? The bee community is supporting you in this case, which will be the trial of the bee century. You know, they have a Larry King in the human world too. It's a common name. Next week... He looks like you and has a show and suspenders and colored dots... Next week... Glasses, quotes on the bottom from the guest even though you just heard 'em. Bear Week next week! They're scary, hairy and here live. Always leans forward, pointy shoulders, squinty eyes, very Jewish. In tennis, you attack at the point of weakness! It was my grandmother, Ken. She's 81. Honey, her backhand's a joke! I'm not gonna take advantage of that? Quiet, please. Actual work going on here. Is that that same bee? Yes, it is! I'm helping him sue the human race. Hello. Hello, bee. This is Ken. Yeah, I remember you. Timberland, size ten and a half. Vibram sole, I believe. Why does he talk again? Listen, you better go 'cause we're really busy working. But it's our yogurt night! Bye-bye. Why is yogurt night so difficult?! You poor thing. You two have been at this for hours! Yes, and Adam here has been a huge help. Frosting... How many sugars? Just one. I try not to use the competition. So why are you helping me? Bees have good qualities. And it takes my mind off the shop. Instead of flowers, people are giving balloon bouquets now. Those are great, if you're three. And artificial flowers. Oh, those just get me psychotic! Yeah, me too. Bent stingers, pointless pollination. Bees must hate those fake things! Nothing worse than a daffodil that's had work done. Maybe this could make up for it a little bit. This lawsuit's a pretty big deal. I guess. You sure you want to go through with it? Am I sure? When I'm done with the humans, they won't be able to say, "Honey, I'm home," without paying a royalty! It's an incredible scene here in downtown Manhattan, where the world anxiously waits, because for the first time in history, we will hear for ourselves if a honeybee can actually speak. What have we gotten into here, Barry? It's pretty big, isn't it? I can't believe how many humans don't work during the day. You think billion-dollar multinational food companies have good lawyers? Everybody needs to stay behind the barricade. What's the matter? I don't know, I just got a chill. Well, if it isn't the bee team. You boys work on this? All rise! The Honorable Judge Bumbleton presiding. All right. Case number 4475, Superior Court of New York, Barry Bee Benson v. the Honey Industry is now in session. Mr. Montgomery, you're representing the five food companies collectively? A privilege. Mr. Benson... you're representing all the bees of the world? I'm kidding. Yes, Your Honor, we're ready to proceed. Mr. Montgomery, your opening statement, please. Ladies and gentlemen of the jury, my grandmother was a simple woman. Born on a farm, she believed it was man's divine right to benefit from the bounty of nature God put before us. If we lived in the topsy-turvy world Mr. Benson imagines, just think of what would it mean. I would have to negotiate with the silkworm for the elastic in my britches! Talking bee! How do we know this isn't some sort of holographic motion-picture-capture Hollywood wizardry? They could be using laser beams! Robotics! Ventriloquism! Cloning! For all we know, he could be on steroids! Mr. Benson? Ladies and gentlemen, there's no trickery here. I'm just an ordinary bee. Honey's pretty important to me. It's important to all bees. We invented it! We make it. And we protect it with our lives. Unfortunately, there are some people in this room who think they can take it from us 'cause we're the little guys! I'm hoping that, after this is all over, you'll see how, by taking our honey, you not only take everything we have but everything we are! I wish he'd dress like that all the time. So nice! Call your first witness. So, Mr. Klauss Vanderhayden of Honey Farms, big company you have. I suppose so. I see you also own Honeyburton and Honron! Yes, they provide beekeepers for our farms. Beekeeper. I find that to be a very disturbing term. I don't imagine you employ any bee-free-ers, do you? No. I couldn't hear you. No. No. Because you don't free bees. You keep bees. Not only that, it seems you thought a bear would be an appropriate image for a jar of honey. They're very lovable creatures. Yogi Bear, Fozzie Bear, Build-A-Bear. You mean like this? Bears kill bees! How'd you like his head crashing through your living room?! Biting into your couch! Spitting out your throw pillows! OK, that's enough. Take him away. So, Mr. Sting, thank you for being here. Your name intrigues me. Where have I heard it before? I was with a band called The Police. But you've never been a police officer, have you? No, I haven't. No, you haven't. And so here we have yet another example of bee culture casually stolen by a human for nothing more than a prance-about stage name. Oh, please. Have you ever been stung, Mr. Sting? Because I'm feeling a little stung, Sting. Or should I say... Mr. Gordon M. Sumner! That's not his real name?! You idiots! Mr. Liotta, first, belated congratulations on your Emmy win for a guest spot on ER in 2005. Thank you. Thank you. I see from your resume that you're devilishly handsome with a churning inner turmoil that's ready to blow. I enjoy what I do. Is that a crime? Not yet it isn't. But is this what it's come to for you? Exploiting tiny, helpless bees so you don't have to rehearse your part and learn your lines, sir? Watch it, Benson! I could blow right now! This isn't a goodfella. This is a badfella! Why doesn't someone just step on this creep, and we can all go home?! Order in this court! You're all thinking it! Order! Order, I say! Say it! Mr. Liotta, please sit down! I think it was awfully nice of that bear to pitch in like that. I think the jury's on our side. Are we doing everything right, legally? I'm a florist. Right. Well, here's to a great team. To a great team! Well, hello. Ken! Hello. I didn't think you were coming. No, I was just late I tried to call, but... the battery. I didn't want all this to go to waste, so I called Barry. Luckily, he was free. Oh, that was lucky. There's a little left. I could heat it up. Yeah, heat it up, sure, whatever. So I hear you're quite a tennis player. I'm not much for the game myself. The ball's a little grabby. That's where I usually sit. Right... there. Ken, Barry was looking at your resume, and he agreed with me that eating with chopsticks isn't really a special skill. You think I don't see what you're doing? I know how hard it is to find the right job. We have that in common. Do we? Bees have 100 percent employment, but we do jobs like taking the crud out. That's just what I was thinking about doing. Ken, I let Barry borrow your razor for his fuzz. I hope that was all right. I'm going to drain the old stinger. Yeah, you do that. Look at that. You know, I've just about had it with your little Mind Games. What's that? Italian Vogue. Mamma mia, that's a lot of pages. A lot of ads. Remember what Van said, why is your life more valuable than mine? Funny, I just can't seem to recall that! I think something stinks in here! I love the smell of flowers. How do you like the smell of flames?! Not as much. Water bug! Not taking sides! Ken, I'm wearing a Chapstick hat! This is pathetic! I've got issues! Well, well, well, a royal flush! You're bluffing. Am I? Surf's up, dude! Poo water! That bowl is gnarly. Except for those dirty yellow rings! Kenneth! What are you doing?! You know, I don't even like honey! I don't eat it! We need to talk! He's just a little bee! And he happens to be the nicest bee I've met in a long time! Long time? What are you talking about?! Are there other bugs in your life? No, but there are other things bugging me in life. And you're one of them! Fine! Talking bees, no yogurt night... My nerves are fried from riding on this emotional roller coaster! Goodbye, Ken. And for your information, I prefer sugar-free, artificial sweeteners made by man! I'm sorry about all that. I know it's got an aftertaste! I like it! I always felt there was some kind of barrier between Ken and me. I couldn't overcome it. Oh, well. Are you OK for the trial? I believe Mr. Montgomery is about out of ideas. We would like to call Mr. Barry Benson Bee to the stand. Good idea! You can really see why he's considered one of the best lawyers... Yeah. Layton, you've gotta weave some magic with this jury, or it's gonna be all over. Don't worry. The only thing I have to do to turn this jury around is to remind them of what they don't like about bees. You got the tweezers? Are you allergic? Only to losing, son. Only to losing. Mr. Benson Bee, I'll ask you what I think we'd all like to know. What exactly is your relationship to that woman? We're friends. Good friends? Yes. How good? Do you live together? Wait a minute... Are you her little... bedbug? I've seen a bee documentary or two. From what I understand, doesn't your queen give birth to all the bee children? Yeah, but... So those aren't your real parents! Oh, Barry... Yes, they are! Hold me back! You're an illegitimate bee, aren't you, Benson? He's denouncing bees! Don't y'all date your cousins? Objection! I'm going to pincushion this guy! Adam, don't! It's what he wants! Oh, I'm hit!! Oh, lordy, I am hit! Order! Order! The venom! The venom is coursing through my veins! I have been felled by a winged beast of destruction! You see? You can't treat them like equals! They're striped savages! Stinging's the only thing they know! It's their way! Adam, stay with me. I can't feel my legs. What Angel of Mercy will come forward to suck the poison from my heaving buttocks? I will have order in this court. Order! Order, please! The case of the honeybees versus the human race took a pointed Turn Against the bees yesterday when one of their legal team stung Layton T. Montgomery. Hey, buddy. Hey. Is there much pain? Yeah. I... I blew the whole case, didn't I? It doesn't matter. What matters is you're alive. You could have died. I'd be better off dead. Look at me. They got it from the cafeteria downstairs, in a tuna sandwich. Look, there's a little celery still on it. What was it like to sting someone? I can't explain it. It was all... All adrenaline and then...and then ecstasy! All right. You think it was all a trap? Of course. I'm sorry. I flew us right into this. What were we thinking? Look at us. We're just a couple of bugs in this world. What will the humans do to us if they win? I don't know. I hear they put the roaches in motels. That doesn't sound so bad. Adam, they check in, but they don't check out! Oh, my. Could you get a nurse to close that window? Why? The smoke. Bees don't smoke. Right. Bees don't smoke. Bees don't smoke! But some bees are smoking. That's it! That's our case! It is? It's not over? Get dressed. I've gotta go somewhere. Get back to the court and stall. Stall any way you can. And assuming you've done step correctly, you're ready for the tub. Mr. Flayman. Yes? Yes, Your Honor! Where is the rest of your team? Well, Your Honor, it's interesting. Bees are trained to fly haphazardly, and as a result, we don't make very good time. I actually heard a funny story about... Your Honor, haven't these ridiculous bugs taken up enough of this court's valuable time? How much longer will we allow these absurd shenanigans to go on? They have presented no compelling evidence to support their charges against my clients, who run legitimate businesses. I move for a complete dismissal of this entire case! Mr. Flayman, I'm afraid I'm going to have to consider Mr. Montgomery's motion. But you can't! We have a terrific case. Where is your proof? Where is the evidence? Show me the smoking gun! Hold it, Your Honor! You want a smoking gun? Here is your smoking gun. What is that? It's a bee smoker! What, this? This harmless little contraption? This couldn't hurt a fly, let alone a bee. Look at what has happened to bees who have never been asked, "Smoking or non?" Is this what nature intended for us? To be forcibly addicted to smoke machines and man-made wooden slat work camps? Living out our lives as honey slaves to the white man? What are we gonna do? He's playing the species card. Ladies and gentlemen, please, free these bees! Free the bees! Free the bees! Free the bees! Free the bees! Free the bees! The court finds in favor of the bees! Vanessa, we won! I knew you could do it! High-five! Sorry. I'm OK! You know what this means? All the honey will finally belong to the bees. Now we won't have to work so hard all the time. This is an unholy perversion of the balance of nature, Benson. You'll regret this. Barry, how much honey is out there? All right. One at a time. Barry, who are you wearing? My sweater is Ralph Lauren, and I have no pants. What if Montgomery's right? What do you mean? We've been living the bee way a long time, 27 million years. Congratulations on your victory. What will you demand as a settlement? First, we'll demand a complete shutdown of all bee work camps. Then we want back the honey that was ours to begin with, every last drop. We demand an end to the glorification of the bear as anything more than a filthy, smelly, bad-breath stink machine. We're all aware of what they do in the woods. Wait for my signal. Take him out. He'll have nauseous for a few hours, then he'll be fine. And we will no longer tolerate bee-negative nicknames... But it's just a prance-about stage name! ...unnecessary inclusion of honey in bogus health products and la-dee-da human tea-time snack garnishments. Can't breathe. Bring it in, boys! Hold it right there! Good. Tap it. Mr. Buzzwell, we just passed three cups and there's gallons more coming! I think we need to shut down! Shut down? We've never shut down. Shut down honey production! Stop making honey! Turn your key, sir! What do we do now? Cannonball! We're shutting honey production! Mission abort. Aborting pollination and nectar detail. Returning to base. Adam, you wouldn't believe how much honey was out there. Oh, yeah? What's going on? Where is everybody? Are they out celebrating? They're home. They don't know what to do. Laying out, sleeping in. I heard your Uncle Carl was on his way to San Antonio with a cricket. At least we got our honey back. Sometimes I think, so what if humans liked our honey? Who wouldn't? It's the greatest thing in the world! I was excited to be part of making it. This was my new desk. This was my new job. I wanted to do it really well. And now... Now I can't. I don't understand why they're not happy. I thought their lives would be better! They're doing nothing. It's amazing. Honey really changes people. You don't have any idea what's going on, do you? What did you want to show me? This. What happened here? That is not the half of it. Oh, no. Oh, my. They're all wilting. Doesn't look very good, does it? No. And whose fault do you think that is? You know, I'm gonna guess bees. Bees? Specifically, me. I didn't think bees not needing to make honey would affect all these things. It's not just flowers. Fruits, vegetables, they all need bees. That's our whole SAT test right there. Take away produce, that affects the entire animal kingdom. And then, of course... The human species? So if there's no more pollination, it could all just go south here, couldn't it? I know this is also partly my fault. How about a suicide pact? How do we do it? I'll sting you, you step on me. That just kills you twice. Right, right. Listen, Barry... sorry, but I gotta get going. I had to open my mouth and talk. Vanessa? Vanessa? Why are you leaving? Where are you going? To the final Tournament of Roses parade in Pasadena. They've moved it to this weekend because all the flowers are dying. It's the Last Chance I'll ever have to see it. Vanessa, I just wanna say I'm sorry. I never meant it to turn out like this. I know. Me neither. Tournament of Roses. Roses can't do sports. Wait a minute. Roses. Roses? Roses! Vanessa! Roses?! Barry? Roses are flowers! Yes, they are. Flowers, bees, pollen! I know. That's why this is the last parade. Maybe not. Could you ask him to slow down? Could you slow down? Barry! OK, I made a huge mistake. This is a total disaster, all my fault. Yes, it kind of is. I've ruined the planet. I wanted to help you with the flower shop. I've made it worse. Actually, it's completely closed down. I thought maybe you were remodeling. But I have another idea, and it's greater than my previous ideas combined. I don't want to hear it! All right, they have the roses, the roses have the pollen. I know every bee, plant and flower bud in this park. All we gotta do is get what they've got back here with what we've got. Bees. Park. Pollen! Flowers. Repollination! Across the nation! Tournament of Roses, Pasadena, California. They've got nothing but flowers, floats and cotton candy. Security will be tight. I have an idea. Vanessa Bloome, FTD. Official floral business. It's real. Sorry, ma'am. Nice brooch. Thank you. It was a gift. Once inside, we just pick the right float. How about The Princess and the Pea? I could be the princess, and you could be the pea! Yes, I got it. Where should I sit? What are you? I believe I'm the pea. The pea? It goes under the mattresses. Not in this fairy tale, sweetheart. I'm getting the marshal. You do that! This whole parade is a fiasco! Let's see what this baby'll do. Hey, what are you doing?! Then all we do is blend in with traffic... without arousing suspicion. Once at the airport, there's no stopping us. Stop! Security. You and your insect pack your float? Yes. Has it been in your possession the entire time? Would you remove your shoes? Remove your stinger. It's part of me. I know. Just having some fun. Enjoy your flight. Then if we're lucky, we'll have just enough pollen to do the job. Can you believe how lucky we are? We have just enough pollen to do the job! I think this is gonna work. It's got to work. Attention, passengers, this is Captain Scott. We have a bit of bad weather in New York. It looks like we'll experience a couple hours delay. Barry, these are cut flowers with no water. They'll never make it. I gotta get up there and talk to them. Be careful. Can I get help with the Sky Mall magazine? I'd like to order the talking inflatable nose and ear hair trimmer. Captain, I'm in a real situation. What'd you say, Hal? Nothing. Bee! Don't freak out! My entire species... What are you doing? Wait a minute! I'm an attorney! Who's an attorney? Don't move. Oh, Barry. Good afternoon, passengers. This is your captain. Would a Miss Vanessa Bloome in 24B please report to the cockpit? And please hurry! What happened here? There was a DustBuster, a toupee, a life raft exploded. One's bald, one's in a boat, they're both unconscious! Is that another bee joke? No! No one's flying the plane! This is JFK control tower, Flight 356. What's your status? This is Vanessa Bloome. I'm a florist from New York. Where's the pilot? He's unconscious, and so is the copilot. Not good. Does anyone onboard have flight experience? As a matter of fact, there is. Who's that? Barry Benson. From the honey trial?! Oh, great. Vanessa, this is nothing more than a big metal bee. It's got giant wings, huge engines. I can't fly a plane. Why not? Isn't John Travolta a pilot? Yes. How hard could it be? Wait, Barry! We're headed into some lightning. This is Bob Bumble. We have some late-breaking news from JFK Airport, where a suspenseful scene is developing. Barry Benson, fresh from his legal victory... That's Barry! ...is attempting to land a plane, loaded with people, flowers and an incapacitated flight crew. Flowers?! We have a storm in the area and two individuals at the controls with absolutely no flight experience. Just a minute. There's a bee on that plane. I'm quite familiar with Mr. Benson and his no-account compadres. They've done enough damage. But isn't he your only hope? Technically, a bee shouldn't be able to fly at all. Their wings are too small... Haven't we heard this a million times? "The surface area of the wings and body mass make no sense." Get this on the air! Got it. Stand by. We're going live. The way we work may be a mystery to you. Making honey takes a lot of bees doing a lot of small jobs. But let me tell you about a small job. If you do it well, it makes a big difference. More than we realized. To us, to everyone. That's why I want to get bees back to working together. That's the bee way! We're not made of Jell-O. We get behind a fellow. Black and yellow! Hello! Left, right, down, hover. Hover? Forget hover. This isn't so hard. Beep-beep! Beep-beep! Barry, what happened?! Wait, I think we were on autopilot the whole time. That may have been helping me. And now we're not! So it turns out I cannot fly a plane. All of you, let's get behind this fellow! Move it out! Move out! Our only chance is if I do what I'd do, you copy me with the wings of the plane! Don't have to yell. I'm not yelling! We're in a lot of trouble. It's very hard to concentrate with that panicky tone in your voice! It's not a tone. I'm panicking! I can't do this! Vanessa, pull yourself together. You have to snap out of it! You snap out of it. You snap out of it. You snap out of it! You snap out of it! You snap out of it! You snap out of it! You snap out of it! You snap out of it! Hold it! Why? Come on, it's my turn. How is the plane flying? I don't know. Hello? Benson, got any flowers for a happy occasion in there? The Pollen Jocks! They do get behind a fellow. Black and yellow. Hello. All right, let's drop this tin can on the blacktop. Where? I can't see anything. Can you? No, nothing. It's all cloudy. Come on. You got to think bee, Barry. Thinking bee. Thinking bee. Thinking bee! Thinking bee! Thinking bee! Wait a minute. I think I'm feeling something. What? I don't know. It's strong, pulling me. Like a 27-million-year-old instinct. Bring the nose down. Thinking bee! Thinking bee! Thinking bee! What in the world is on the tarmac? Get some lights on that! Thinking bee! Thinking bee! Thinking bee! Vanessa, aim for the flower. OK. Cut the engines. We're going in on bee power. Ready, boys? Affirmative! Good. Good. Easy, now. That's it. Land on that flower! Ready? Full reverse! Spin it around! Not that flower! The other one! Which one? That flower. I'm aiming at the flower! That's a fat guy in a flowered shirt. I mean the giant pulsating flower made of millions of bees! Pull forward. Nose down. Tail up. Rotate around it. This is insane, Barry! This's the only way I know how to fly. Am I koo-koo-kachoo, or is this plane flying in an insect-like pattern? Get your nose in there. Don't be afraid. Smell it. Full reverse! Just drop it. Be a part of it. Aim for the center! Now drop it in! Drop it in, woman! Come on, already. Barry, we did it! You taught me how to fly! Yes. No high-five! Right. Barry, it worked! Did you see the giant flower? What giant flower? Where? Of course I saw the flower! That was genius! Thank you. But we're not done yet. Listen, everyone! This runway is covered with the last pollen from the last flowers available anywhere on Earth. That means this is our Last Chance. We're the only ones who make honey, pollinate flowers and dress like this. If we're gonna survive as a species, this is our moment! What do you say? Are we going to be bees, or just Museum of Natural History keychains? We're bees! Keychain! Then follow me! Except Keychain. Hold on, Barry. Here. You've earned this. Yeah! I'm a Pollen Jock! And it's a perfect fit. All I gotta do are the sleeves. Oh, yeah. That's our Barry. Mom! The bees are back! If anybody needs to make a call, now's the time. I got a feeling we'll be working late tonight! Here's your change. Have a great afternoon! Can I help who's next? Would you like some honey with that? It is bee-approved. Don't forget these. Milk, cream, cheese, it's all me. And I don't see a nickel! Sometimes I just feel like a piece of meat! I had no idea. Barry, I'm sorry. Have you got a moment? Would you excuse me? My mosquito associate will help you. Sorry I'm late. He's a lawyer too? I was already a blood-sucking parasite. All I needed was a briefcase. Have a great afternoon! Barry, I just got this huge tulip order, and I can't get them anywhere. No problem, Vannie. Just leave it to me. You're a lifesaver, Barry. Can I help who's next? All right, scramble, jocks! It's time to fly. Thank you, Barry! That bee is living my life! Let it go, Kenny. When will this nightmare end?! Let it all go. Beautiful day to fly. Sure is. Between you and me, I was dying to get out of that office. You have got to start thinking bee, my friend. Thinking bee! Me? Hold it. Let's just stop for a second. Hold it. I'm sorry. I'm sorry, everyone. Can we stop here? I'm not making a major life decision during a production number! All right. Take ten, everybody. Wrap it up, guys. I h