134 skills found · Page 4 of 5
Altiruss / Altiruss############################################################ # +------------------------------------------------------+ # # | Notes | # # +------------------------------------------------------+ # ############################################################ # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI. # If you receive an error when Essentials loads, ensure that: # - No tabs are present: YAML only allows spaces # - Indents are correct: YAML hierarchy is based entirely on indentation # - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe) # - Text with symbols is enclosed in single or double quotation marks # If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat ############################################################ # +------------------------------------------------------+ # # | Essentials (Global) | # # +------------------------------------------------------+ # ############################################################ # A color code between 0-9 or a-f. Set to 'none' to disable. ops-name-color: 'none' # The character(s) to prefix all nicknames, so that you know they are not true usernames. nickname-prefix: '~' # Disable this if you have any other plugin, that modifies the displayname of a user. change-displayname: true # When this option is enabled, the (tab) player list will be updated with the displayname. # The value of change-displayname (above) has to be true. #change-playerlist: true # When essentialschat.jar isnt used, force essentials to add the prefix and suffix from permission plugins to displayname # This setting is ignored if essentialschat.jar is used, and defaults to 'true' # The value of change-displayname (above) has to be true. # Do not edit this setting unless you know what you are doing! #add-prefix-suffix: false # The delay, in seconds, required between /home, /tp, etc. teleport-cooldown: 5 # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs. teleport-delay: 5 # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command # This will also prevent the player attacking other players teleport-invulnerability: 4 # The delay, in seconds, required between /heal attempts heal-cooldown: 60 # What to prevent from /i /give # e.g item-spawn-blacklist: 46,11,10 item-spawn-blacklist: # Set this to true if you want permission based item spawn rules # Note: The blacklist above will be ignored then. # Permissions: # - essentials.itemspawn.item-all # - essentials.itemspawn.item-[itemname] # - essentials.itemspawn.item-[itemid] # - essentials.give.item-all # - essentials.give.item-[itemname] # - essentials.give.item-[itemid] # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive permission-based-item-spawn: false # Mob limit on the /spawnmob command per execution spawnmob-limit: 10 # Shall we notify users when using /lightning warn-on-smite: true # motd and rules are now configured in the files motd.txt and rules.txt # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins. # In this state, which plugin 'wins' appears to be almost random. # # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias. # To force essentials to take 'god' alias 'god' to 'egod'. # See http://wiki.bukkit.org/Bukkit.yml#aliases for more information overridden-commands: # - god # Disabled commands will be completely unavailable on the server. # Disabling commands here will have no effect on command conflicts. disabled-commands: # - nick # These commands will be shown to players with socialSpy enabled # You can add commands from other plugins you may want to track or # remove commands that are used for something you dont want to spy on socialspy-commands: - msg - w - r - mail - m - t - whisper - emsg - tell - er - reply - ereply - email - action - describe - eme - eaction - edescribe - etell - ewhisper - pm # If you do not wish to use a permission system, you can define a list of 'player perms' below. # This list has no effect if you are using a supported permissions system. # If you are using an unsupported permissions system simply delete this section. # Whitelist the commands and permissions you wish to give players by default (everything else is op only). # These are the permissions without the "essentials." part. player-commands: - afk - afk.auto - back - back.ondeath - balance - balance.others - balancetop - build - chat.color - chat.format - chat.shout - chat.question - clearinventory - compass - depth - delhome - getpos - geoip.show - help - helpop - home - home.others - ignore - info - itemdb - kit - kits.tools - list - mail - mail.send - me - motd - msg - msg.color - nick - near - pay - ping - protect - r - rules - realname - seen - sell - sethome - setxmpp - signs.create.protection - signs.create.trade - signs.break.protection - signs.break.trade - signs.use.balance - signs.use.buy - signs.use.disposal - signs.use.enchant - signs.use.free - signs.use.gamemode - signs.use.heal - signs.use.info - signs.use.kit - signs.use.mail - signs.use.protection - signs.use.repair - signs.use.sell - signs.use.time - signs.use.trade - signs.use.warp - signs.use.weather - spawn - suicide - time - tpa - tpaccept - tpahere - tpdeny - warp - warp.list - world - worth - xmpp # Note: All items MUST be followed by a quantity! # All kit names should be lower case, and will be treated as lower in permissions/costs. # Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]... # For Item meta information visit http://wiki.ess3.net/wiki/Item_Meta # 'delay' refers to the cooldown between how often you can use each kit, measured in seconds. # For more information, visit http://wiki.ess3.net/wiki/Kits kits: tools: delay: 10 items: - 272 1 - 273 1 - 274 1 - 275 1 dtools: delay: 600 items: - 278 1 efficiency:1 durability:1 fortune:1 name:&4Gigadrill lore:The_drill_that_&npierces|the_heavens - 277 1 digspeed:3 name:Dwarf lore:Diggy|Diggy|Hole - 298 1 color:255,255,255 name:Top_Hat lore:Good_day,_Good_day - 279:780 1 notch: delay: 6000 items: - 397:3 1 player:Notch color: delay: 6000 items: - 387 1 title:&4Book_&9o_&6Colors author:KHobbits lore:Ingame_color_codes book:Colors firework: delay: 6000 items: - 401 1 name:Angry_Creeper color:red fade:green type:creeper power:1 - 401 1 name:StarryNight color:yellow,orange fade:blue type:star effect:trail,twinkle power:1 - 401 2 name:SolarWind color:yellow,orange fade:red shape:large effect:twinkle color:yellow,orange fade:red shape:ball effect:trail color:red,purple fade:pink shape:star effect:trail power:1 # Essentials Sign Control # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign. # Essentials Colored sign support will be enabled when any sign types are enabled. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given. enabledSigns: #- color #- balance #- buy #- sell #- trade #- free #- disposal #- warp #- kit #- mail #- enchant #- gamemode #- heal #- info #- spawnmob #- repair #- time #- weather # How many times per second can Essentials signs be interacted with per player. # Values should be between 1-20, 20 being virtually no lag protection. # Lower numbers will reduce the possibility of lag, but may annoy players. sign-use-per-second: 4 # Backup runs a batch/bash command while saving is disabled backup: # Interval in minutes interval: 30 # Unless you add a valid backup command or script here, this feature will be useless. # Use 'save-all' to simply force regular world saving without backup. #command: 'rdiff-backup World1 backups/World1' # Set this true to enable permission per warp. per-warp-permission: false # Sort output of /list command by groups sort-list-by-groups: false # More output to the console debug: false # Set the locale for all messages # If you don't set this, the default locale of the server will be used. # For example, to set language to English, set locale to en, to use the file "messages_en.properties" # Don't forget to remove the # in front of the line # For more information, visit http://wiki.ess3.net/wiki/Locale #locale: en # Turn off god mode when people exit remove-god-on-disconnect: false # Auto-AFK # After this timeout in seconds, the user will be set as afk. # Set to -1 for no timeout. auto-afk: 300 # Auto-AFK Kick # After this timeout in seconds, the user will be kicked from the server. # Set to -1 for no timeout. auto-afk-kick: -1 # Set this to true, if you want to freeze the player, if he is afk. # Other players or monsters can't push him out of afk mode then. # This will also enable temporary god mode for the afk player. # The player has to use the command /afk to leave the afk mode. freeze-afk-players: false # When the player is afk, should he be able to pickup items? # Enable this, when you don't want people idling in mob traps. disable-item-pickup-while-afk: false # This setting controls if a player is marked as active on interaction. # When this setting is false, you will need to manually un-AFK using the /afk command. cancel-afk-on-interact: true # Should we automatically remove afk status when the player moves? # Player will be removed from AFK on chat/command regardless of this setting. # Disable this to reduce server lag. cancel-afk-on-move: true # You can disable the death messages of Minecraft here death-messages: true # Add worlds to this list, if you want to automatically disable god mode there no-god-in-worlds: # - world_nether # Set to true to enable per-world permissions for teleporting between worlds with essentials commands # This applies to /world, /back, /tp[a|o][here|all], but not warps. # Give someone permission to teleport to a world with essentials.worlds.<worldname> # This does not affect the /home command, there is a separate toggle below for this. world-teleport-permissions: false # The number of items given if the quantity parameter is left out in /item or /give. # If this number is below 1, the maximum stack size size is given. If over-sized stacks # are not enabled, any number higher than the maximum stack size results in more than one stack. default-stack-size: -1 # Over-sized stacks are stacks that ignore the normal max stack size. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission. # How many items should be in an over-sized stack? oversized-stacksize: 64 # Allow repair of enchanted weapons and armor. # If you set this to false, you can still allow it for certain players using the permission # essentials.repair.enchanted repair-enchanted: true # Allow 'unsafe' enchantments in kits and item spawning. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins. unsafe-enchantments: false #Do you want essentials to keep track of previous location for /back in the teleport listener? #If you set this to true any plugin that uses teleport will have the previous location registered. register-back-in-listener: false #Delay to wait before people can cause attack damage after logging in login-attack-delay: 5 #Set the max fly speed, values range from 0.1 to 1.0 max-fly-speed: 0.8 #Set the maximum amount of mail that can be sent within a minute. mails-per-minute: 1000 # Set the maximum time /tempban can be used for in seconds. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override. max-tempban-time: -1 ############################################################ # +------------------------------------------------------+ # # | EssentialsHome | # # +------------------------------------------------------+ # ############################################################ # Allows people to set their bed at daytime update-bed-at-daytime: true # Set to true to enable per-world permissions for using homes to teleport between worlds # This applies to the /home only. # Give someone permission to teleport to a world with essentials.worlds.<worldname> world-home-permissions: false # Allow players to have multiple homes. # Players need essentials.sethome.multiple before they can have more than 1 home, defaults to 'default' below. # Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip # People with essentials.sethome.multiple.unlimited are not limited by these numbers. # For more information, visit http://wiki.ess3.net/wiki/Multihome sethome-multiple: default: 3 # essentials.sethome.multiple.vip vip: 5 # essentials.sethome.multiple.staff staff: 10 # Set timeout in seconds for players to accept tpa before request is cancelled. # Set to 0 for no timeout tpa-accept-cancellation: 120 ############################################################ # +------------------------------------------------------+ # # | EssentialsEco | # # +------------------------------------------------------+ # ############################################################ # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy # Defines the balance with which new players begin. Defaults to 0. starting-balance: 0 # worth-# defines the value of an item when it is sold to the server via /sell. # These are now defined in worth.yml # Defines the cost to use the given commands PER USE # Some commands like /repair have sub-costs, check the wiki for more information. command-costs: # /example costs $1000 PER USE #example: 1000 # /kit tools costs $1500 PER USE #kit-tools: 1500 # Set this to a currency symbol you want to use. currency-symbol: '$' # Set the maximum amount of money a player can have # The amount is always limited to 10 trillion because of the limitations of a java double max-money: 10000000000000 # Set the minimum amount of money a player can have (must be above the negative of max-money). # Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0. min-money: -10000 # Enable this to log all interactions with trade/buy/sell signs and sell command economy-log-enabled: false ############################################################ # +------------------------------------------------------+ # # | EssentialsHelp | # # +------------------------------------------------------+ # ############################################################ # Show other plugins commands in help non-ess-in-help: true # Hide plugins which do not give a permission # You can override a true value here for a single plugin by adding a permission to a user/group. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless. # You can use negative permissions to remove access to just a single plugins help if the following is enabled. hide-permissionless-help: true ############################################################ # +------------------------------------------------------+ # # | EssentialsChat | # # +------------------------------------------------------+ # ############################################################ chat: # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!) # Users with essentials.chat.question can override this by prefixing text with a question mark (?) # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section." radius: 0 # Chat formatting can be done in two ways, you can either define a standard format for all chat # Or you can give a group specific chat format, to give some extra variation. # If set to the default chat format which "should" be compatible with ichat. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting format: '&l{DISPLAYNAME} &3➽ &f&l{MESSAGE}' Dziewczyna: '{DISPLAYNAME} &3➽ &5 {MESSAGE}' #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}' group-formats: # Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}' # Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}' # If you are using group formats make sure to remove the '#' to allow the setting to be read. ############################################################ # +------------------------------------------------------+ # # | EssentialsProtect | # # +------------------------------------------------------+ # ############################################################ protect: # Database settings for sign/rail protection # mysql or sqlite # We strongly recommend against using mysql here, unless you have a good reason. # Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower. datatype: 'sqlite' # If you specified MySQL above, you MUST enter the appropriate details here. # If you specified SQLite above, these will be IGNORED. username: 'root' password: 'root' mysqlDb: 'jdbc:mysql://localhost:3306/minecraft' # General physics/behavior modifications prevent: lava-flow: false water-flow: false water-bucket-flow: false fire-spread: true lava-fire-spread: true flint-fire: false lightning-fire-spread: true portal-creation: false tnt-explosion: false tnt-playerdamage: false fireball-explosion: false fireball-fire: false fireball-playerdamage: false witherskull-explosion: false witherskull-playerdamage: false wither-spawnexplosion: false wither-blockreplace: false creeper-explosion: false creeper-playerdamage: false creeper-blockdamage: false enderdragon-blockdamage: true enderman-pickup: false villager-death: false # Monsters won't follow players # permission essentials.protect.entitytarget.bypass disables this entitytarget: false # Prevent the spawning of creatures spawn: creeper: false skeleton: false spider: false giant: false zombie: false slime: false ghast: false pig_zombie: false enderman: false cave_spider: false silverfish: false blaze: false magma_cube: false ender_dragon: false pig: false sheep: false cow: false chicken: false squid: false wolf: false mushroom_cow: false snowman: false ocelot: false iron_golem: false villager: false wither: false bat: false witch: false # Maximum height the creeper should explode. -1 allows them to explode everywhere. # Set prevent.creeper-explosion to true, if you want to disable creeper explosions. creeper: max-height: -1 # Protect various blocks. protect: # Protect all signs signs: false # Prevent users from destroying rails rails: false # Blocks below rails/signs are also protected if the respective rail/sign is protected. # This makes it more difficult to circumvent protection, and should be enabled. # This only has an effect if "rails" or "signs" is also enabled. block-below: true # Prevent placing blocks above protected rails, this is to stop a potential griefing prevent-block-on-rails: false # Store blocks / signs in memory before writing memstore: false # Disable various default physics and behaviors disable: # Should fall damage be disabled? fall: false # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true. # They will be unable to attack users without that same permission node. pvp: false # Should drowning damage be disabled? # (Split into two behaviors; generally, you want both set to the same value) drown: false suffocate: false # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;) lavadmg: false # Should arrow damage be disabled projectiles: false # This will disable damage from touching cacti. contactdmg: false # Burn, baby, burn! Should fire damage be disabled? firedmg: false # Should the damage after hit by a lightning be disabled? lightning: false # Should Wither damage be disabled? wither: false # Disable weather options weather: storm: false thunder: false lightning: false ############################################################ # +------------------------------------------------------+ # # | EssentialsAntiBuild | # # +------------------------------------------------------+ # ############################################################ # Disable various default physics and behaviors # For more information, visit http://wiki.ess3.net/wiki/AntiBuild # Should people with build: false in permissions be allowed to build # Set true to disable building for those people # Setting to false means EssentialsAntiBuild will never prevent you from building build: true # Should people with build: false in permissions be allowed to use items # Set true to disable using for those people # Setting to false means EssentialsAntiBuild will never prevent you from using use: true # Should we tell people they are not allowed to build warn-on-build-disallow: true # For which block types would you like to be alerted? # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time. # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket alert: on-placement: 10,11,46,327 on-use: 327 on-break: blacklist: # Which blocks should people be prevented from placing placement: 10,11,46,327 # Which items should people be prevented from using usage: 327 # Which blocks should people be prevented from breaking break: # Which blocks should not be pushed by pistons piston: ############################################################ # +------------------------------------------------------+ # # | Essentials Spawn / New Players | # # +------------------------------------------------------+ # ############################################################ newbies: # Should we announce to the server when someone logs in for the first time? # If so, use this format, replacing {DISPLAYNAME} with the player name. # If not, set to '' #announce-format: '' announce-format: '&dWelcome {DISPLAYNAME}&d to the server!' # When we spawn for the first time, which spawnpoint do we use? # Set to "none" if you want to use the spawn point of the world. spawnpoint: newbies # Do we want to give users anything on first join? Set to '' to disable # This kit will be given regardless of cost, and permissions. #kit: '' kit: tools # Set this to lowest, if you want Multiverse to handle the respawning # Set this to high, if you want EssentialsSpawn to handle the respawning # Set this to highest, if you want to force EssentialsSpawn to handle the respawning respawn-listener-priority: high # When users die, should they respawn at their first home or bed, instead of the spawnpoint? respawn-at-home: false # End of File <-- No seriously, you're done with configuration.
juju / Juju CrashdumpScript to assist in gathering logs and other debugging info from a Juju model
hornang / Struct DumpPython script for extracting struct layouts from ELF files with DWARF debug info
timyates / Groovy Debug TransformAn AST transformation to print debug info about each line as it's executed
OCEANOFANYTHINGOFFICIAL / Writewrl## Writeurl - an online collaborative editor ### Writeurl is a collaborative editor Writeurl is a client server system. The frontend code is written in pure javascript using no frameworks. The backend is a node.js application. The client and server communicate through a WebSocket connection. The client stores local changes in the browser's local storage. The editor can be used in offline mode. Changes are always uploaded to the server when a connection is available. Writeurl documents are identified by their (write)url: www.writeurl.com/text/id/read-password/write-password There is a read only version with a (read)url of the form www.writeurl.com/text/id/read-password This url structure makes it easy to share documents. No user registration is needed. #### Writeurl as an online service Writeurl is available as an online service at www.writeurl.com The code running the online service is the same as in this git repo. ###Local installation Writeurl can be installed and run locally as an alternative to using the online service. #### Installation instructions ##### Dependencies The only required dependeny is node.js and the modules in package.json. It is recommended to use node.js version 8. ##### Clone the repo ``` git clone https://github.com/morten-krogh/writeurl.git ``` ##### Install the node js modules ``` npm install ``` ##### Build the browser code Go to the writeurl directory. Use the build script. ``` bash build.sh browser ``` Now the browser code is available in the directory `build/release/browser/` ##### Configuring the server The node.js server code is located in the directory `server-nodejs-express` The server needs a configuration file in the YAML format. An example file is ```server-nodejs-express/config.yaml``` ``` port: 9000 release: public: /Users/mkrogh/writeurl/build/release/browser debug: host: debug.writeurl.localhost public: /Users/mkrogh/writeurl/build/debug/browser documents: path: /Users/mkrogh/writeurl-test-dir/doc_dir publish: public: /Users/mkrogh/writeurl-test-dir/publish_dir # Pino logger # Output goes to stdout. logger: # levels: silent, fatal, error, warn, info, debug, trace level: trace ``` `port` is the port at which the server listens. `release` and `debug` are the directories built above containing the browser code. `documents` is the directory where all the writeurl documents will be stored. The server uses files to store the documents (one subdirectory per document). `publish` is the directory where the published (html) versions of the documents will be stored. `logger.level` is the logging level. Logging goes to standard output. ##### Starting the server In the directory `server-nodejs-express` type ```node writeurl-server.js config.yaml ``` ##### Start typing Go to localhost:9000 in the browser and start typing. ### Example production installation For production, it is recommended to use a reverse proxy with TLS, and to daemonize the Writeurl server. For daemonization, one can use a node.js process manager or a system daemon such as systemd on Linux. The online Writeurl service uses nginx as a reverse proxy and systemd under Linux for daemonization. ##### Example nginx configuration An example nginx.conf file is located at https://github.com/morten-krogh/writeurl/blob/master/documentation/nginx.conf ##### Example systemd unit file ``` [Unit] Description = writeurl server After = network.target [Service] Type = simple User = www ExecStart = /home/www/.nvm/versions/node/v8.9.4/bin/node /home/www/writeurl/server-nodejs-express/writeurl-server.js /home/www/writeurl/server-nodejs-express/config-debian.yaml Restart = on-failure [Install] WantedBy = multi-user.target ``` ### Backup The server can be backed up by just backing up the files in the `documents` and `publish` directories specified in the config.yaml file. Any type of file backup can be used, e.g. periodic rsync. The backup script can be used while the server is running as long as the backup script does not change any files. The server can be restarted from a backup by just placing the backup directories in the place pointed to by `documents` and `publish` in the config file. ### Embedding Writeurl can be embedded as described in https://github.com/morten-krogh/writeurl/blob/master/html/embed/index.html This page is available on the online service as well https://www.writeurl.com/embed ### Contributions and issues Bugs and feature requests are appreciated and can be opened as Github issues. We also welcome code contributions as pull requests.
Lhagawajaw / 11 36 00 PM Build Ready To Start 11 36 02 PM Build Image Version 72a309a113b53ef075815b129953617811:36:00 PM: Build ready to start 11:36:02 PM: build-image version: 72a309a113b53ef075815b129953617827965e48 (focal) 11:36:02 PM: build-image tag: v4.8.2 11:36:02 PM: buildbot version: 72ebfe61ef7a5152002962d9129cc52f5b1bb560 11:36:02 PM: Fetching cached dependencies 11:36:02 PM: Failed to fetch cache, continuing with build 11:36:02 PM: Starting to prepare the repo for build 11:36:02 PM: No cached dependencies found. Cloning fresh repo 11:36:02 PM: git clone https://github.com/netlify-templates/gatsby-ecommerce-theme 11:36:03 PM: Preparing Git Reference refs/heads/main 11:36:04 PM: Parsing package.json dependencies 11:36:05 PM: Starting build script 11:36:05 PM: Installing dependencies 11:36:05 PM: Python version set to 2.7 11:36:06 PM: v16.15.1 is already installed. 11:36:06 PM: Now using node v16.15.1 (npm v8.11.0) 11:36:06 PM: Started restoring cached build plugins 11:36:06 PM: Finished restoring cached build plugins 11:36:06 PM: Attempting ruby version 2.7.2, read from environment 11:36:08 PM: Using ruby version 2.7.2 11:36:08 PM: Using PHP version 8.0 11:36:08 PM: No npm workspaces detected 11:36:08 PM: Started restoring cached node modules 11:36:08 PM: Finished restoring cached node modules 11:36:09 PM: Installing NPM modules using NPM version 8.11.0 11:36:09 PM: npm WARN config tmp This setting is no longer used. npm stores temporary files in a special 11:36:09 PM: npm WARN config location in the cache, and they are managed by 11:36:09 PM: npm WARN config [`cacache`](http://npm.im/cacache). 11:36:09 PM: npm WARN config tmp This setting is no longer used. npm stores temporary files in a special 11:36:09 PM: npm WARN config location in the cache, and they are managed by 11:36:09 PM: npm WARN config [`cacache`](http://npm.im/cacache). 11:36:24 PM: npm WARN deprecated source-map-url@0.4.1: See https://github.com/lydell/source-map-url#deprecated 11:36:25 PM: npm WARN deprecated source-map-resolve@0.5.3: See https://github.com/lydell/source-map-resolve#deprecated 11:36:26 PM: npm WARN deprecated uuid@3.4.0: Please upgrade to version 7 or higher. Older versions may use Math.random() in certain circumstances, which is known to be problematic. See https://v8.dev/blog/math-random for details. 11:36:28 PM: npm WARN deprecated querystring@0.2.1: The querystring API is considered Legacy. new code should use the URLSearchParams API instead. 11:36:33 PM: npm WARN deprecated subscriptions-transport-ws@0.9.19: The `subscriptions-transport-ws` package is no longer maintained. We recommend you use `graphql-ws` instead. For help migrating Apollo software to `graphql-ws`, see https://www.apollographql.com/docs/apollo-server/data/subscriptions/#switching-from-subscriptions-transport-ws For general help using `graphql-ws`, see https://github.com/enisdenjo/graphql-ws/blob/master/README.md 11:36:36 PM: npm WARN deprecated async-cache@1.1.0: No longer maintained. Use [lru-cache](http://npm.im/lru-cache) version 7.6 or higher, and provide an asynchronous `fetchMethod` option. 11:36:37 PM: npm WARN deprecated babel-eslint@10.1.0: babel-eslint is now @babel/eslint-parser. This package will no longer receive updates. 11:36:41 PM: npm WARN deprecated devcert@1.2.0: critical regex denial of service bug fixed in 1.2.1 patch 11:36:42 PM: npm WARN deprecated debug@4.1.1: Debug versions >=3.2.0 <3.2.7 || >=4 <4.3.1 have a low-severity ReDos regression when used in a Node.js environment. It is recommended you upgrade to 3.2.7 or 4.3.1. (https://github.com/visionmedia/debug/issues/797) 11:36:45 PM: npm WARN deprecated urix@0.1.0: Please see https://github.com/lydell/urix#deprecated 11:36:45 PM: npm WARN deprecated resolve-url@0.2.1: https://github.com/lydell/resolve-url#deprecated 11:36:53 PM: npm WARN deprecated puppeteer@7.1.0: Version no longer supported. Upgrade to @latest 11:37:30 PM: added 2044 packages, and audited 2045 packages in 1m 11:37:30 PM: 208 packages are looking for funding 11:37:30 PM: run `npm fund` for details 11:37:30 PM: 41 vulnerabilities (13 moderate, 25 high, 3 critical) 11:37:30 PM: To address issues that do not require attention, run: 11:37:30 PM: npm audit fix 11:37:30 PM: To address all issues possible (including breaking changes), run: 11:37:30 PM: npm audit fix --force 11:37:30 PM: Some issues need review, and may require choosing 11:37:30 PM: a different dependency. 11:37:30 PM: Run `npm audit` for details. 11:37:30 PM: NPM modules installed 11:37:31 PM: npm WARN config tmp This setting is no longer used. npm stores temporary files in a special 11:37:31 PM: npm WARN config location in the cache, and they are managed by 11:37:31 PM: npm WARN config [`cacache`](http://npm.im/cacache). 11:37:31 PM: Started restoring cached go cache 11:37:31 PM: Finished restoring cached go cache 11:37:31 PM: Installing Go version 1.17 (requested 1.17) 11:37:36 PM: unset GOOS; 11:37:36 PM: unset GOARCH; 11:37:36 PM: export GOROOT='/opt/buildhome/.gimme/versions/go1.17.linux.amd64'; 11:37:36 PM: export PATH="/opt/buildhome/.gimme/versions/go1.17.linux.amd64/bin:${PATH}"; 11:37:36 PM: go version >&2; 11:37:36 PM: export GIMME_ENV="/opt/buildhome/.gimme/env/go1.17.linux.amd64.env" 11:37:37 PM: go version go1.17 linux/amd64 11:37:37 PM: Installing missing commands 11:37:37 PM: Verify run directory 11:37:38 PM: 11:37:38 PM: ──────────────────────────────────────────────────────────────── 11:37:38 PM: Netlify Build 11:37:38 PM: ──────────────────────────────────────────────────────────────── 11:37:38 PM: 11:37:38 PM: ❯ Version 11:37:38 PM: @netlify/build 27.3.0 11:37:38 PM: 11:37:38 PM: ❯ Flags 11:37:38 PM: baseRelDir: true 11:37:38 PM: buildId: 62b9ce60232d3454599e9b1c 11:37:38 PM: deployId: 62b9ce60232d3454599e9b1e 11:37:38 PM: 11:37:38 PM: ❯ Current directory 11:37:38 PM: /opt/build/repo 11:37:38 PM: 11:37:38 PM: ❯ Config file 11:37:38 PM: /opt/build/repo/netlify.toml 11:37:38 PM: 11:37:38 PM: ❯ Context 11:37:38 PM: production 11:37:38 PM: 11:37:38 PM: ❯ Loading plugins 11:37:38 PM: - @netlify/plugin-gatsby@3.2.4 from netlify.toml and package.json 11:37:38 PM: - netlify-plugin-cypress@2.2.0 from netlify.toml and package.json 11:37:40 PM: 11:37:40 PM: ──────────────────────────────────────────────────────────────── 11:37:40 PM: 1. @netlify/plugin-gatsby (onPreBuild event) 11:37:40 PM: ──────────────────────────────────────────────────────────────── 11:37:40 PM: 11:37:40 PM: No Gatsby cache found. Building fresh. 11:37:40 PM: 11:37:40 PM: (@netlify/plugin-gatsby onPreBuild completed in 17ms) 11:37:40 PM: 11:37:40 PM: ──────────────────────────────────────────────────────────────── 11:37:40 PM: 2. netlify-plugin-cypress (onPreBuild event) 11:37:40 PM: ──────────────────────────────────────────────────────────────── 11:37:40 PM: 11:37:41 PM: [STARTED] Task without title. 11:37:44 PM: [SUCCESS] Task without title. 11:37:46 PM: [2266:0627/153746.716704:ERROR:zygote_host_impl_linux.cc(263)] Failed to adjust OOM score of renderer with pid 2420: Permission denied (13) 11:37:46 PM: [2420:0627/153746.749095:ERROR:sandbox_linux.cc(377)] InitializeSandbox() called with multiple threads in process gpu-process. 11:37:46 PM: [2420:0627/153746.764711:ERROR:gpu_memory_buffer_support_x11.cc(44)] dri3 extension not supported. 11:37:46 PM: Displaying Cypress info... 11:37:46 PM: Detected no known browsers installed 11:37:46 PM: Proxy Settings: none detected 11:37:46 PM: Environment Variables: 11:37:46 PM: CYPRESS_CACHE_FOLDER: ./node_modules/.cache/CypressBinary 11:37:46 PM: Application Data: /opt/buildhome/.config/cypress/cy/development 11:37:46 PM: Browser Profiles: /opt/buildhome/.config/cypress/cy/development/browsers 11:37:46 PM: Binary Caches: /opt/build/repo/node_modules/.cache/CypressBinary 11:37:46 PM: Cypress Version: 10.2.0 (stable) 11:37:46 PM: System Platform: linux (Ubuntu - 20.04) 11:37:46 PM: System Memory: 32.8 GB free 27.9 GB 11:37:47 PM: 11:37:47 PM: (netlify-plugin-cypress onPreBuild completed in 6.2s) 11:37:47 PM: 11:37:47 PM: ──────────────────────────────────────────────────────────────── 11:37:47 PM: 3. build.command from netlify.toml 11:37:47 PM: ──────────────────────────────────────────────────────────────── 11:37:47 PM: 11:37:47 PM: $ gatsby build 11:37:49 PM: success open and validate gatsby-configs, load plugins - 0.298s 11:37:49 PM: success onPreInit - 0.003s 11:37:49 PM: success initialize cache - 0.107s 11:37:49 PM: success copy gatsby files - 0.044s 11:37:49 PM: success Compiling Gatsby Functions - 0.251s 11:37:49 PM: success onPreBootstrap - 0.259s 11:37:50 PM: success createSchemaCustomization - 0.000s 11:37:50 PM: success Checking for changed pages - 0.000s 11:37:50 PM: success source and transform nodes - 0.154s 11:37:50 PM: info Writing GraphQL type definitions to /opt/build/repo/.cache/schema.gql 11:37:50 PM: success building schema - 0.402s 11:37:50 PM: success createPages - 0.000s 11:37:50 PM: success createPagesStatefully - 0.312s 11:37:50 PM: info Total nodes: 49, SitePage nodes: 26 (use --verbose for breakdown) 11:37:50 PM: success Checking for changed pages - 0.000s 11:37:50 PM: success onPreExtractQueries - 0.000s 11:37:54 PM: success extract queries from components - 3.614s 11:37:54 PM: success write out redirect data - 0.006s 11:37:54 PM: success Build manifest and related icons - 0.468s 11:37:54 PM: success onPostBootstrap - 0.469s 11:37:54 PM: info bootstrap finished - 7.967s 11:37:54 PM: success write out requires - 0.009s 11:38:19 PM: success Building production JavaScript and CSS bundles - 24.472s 11:38:38 PM: <w> [webpack.cache.PackFileCacheStrategy] Skipped not serializable cache item 'mini-css-extract-plugin /opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[1]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[2]!/opt/build/repo/src/components/Footer/Footer.module.css|0|Compilation/modules|/opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[1]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[2]!/opt/build/repo/src/components/Footer/Footer.module.css': No serializer registered for Warning 11:38:38 PM: <w> while serializing webpack/lib/cache/PackFileCacheStrategy.PackContentItems -> webpack/lib/NormalModule -> Array { 1 items } -> webpack/lib/ModuleWarning -> Warning 11:38:38 PM: <w> [webpack.cache.PackFileCacheStrategy] Skipped not serializable cache item 'mini-css-extract-plugin /opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[1]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[2]!/opt/build/repo/src/components/Header/Header.module.css|0|Compilation/modules|/opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[1]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[2]!/opt/build/repo/src/components/Header/Header.module.css': No serializer registered for Warning 11:38:38 PM: <w> while serializing webpack/lib/cache/PackFileCacheStrategy.PackContentItems -> webpack/lib/NormalModule -> Array { 1 items } -> webpack/lib/ModuleWarning -> Warning 11:38:39 PM: <w> [webpack.cache.PackFileCacheStrategy] Skipped not serializable cache item 'Compilation/modules|/opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[9].oneOf[0].use[0]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[9].oneOf[0].use[1]!/opt/build/repo/src/components/Footer/Footer.module.css': No serializer registered for Warning 11:38:39 PM: <w> while serializing webpack/lib/cache/PackFileCacheStrategy.PackContentItems -> webpack/lib/NormalModule -> Array { 1 items } -> webpack/lib/ModuleWarning -> Warning 11:38:39 PM: <w> [webpack.cache.PackFileCacheStrategy] Skipped not serializable cache item 'Compilation/modules|/opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[9].oneOf[0].use[0]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[9].oneOf[0].use[1]!/opt/build/repo/src/components/Header/Header.module.css': No serializer registered for Warning 11:38:39 PM: <w> while serializing webpack/lib/cache/PackFileCacheStrategy.PackContentItems -> webpack/lib/NormalModule -> Array { 1 items } -> webpack/lib/ModuleWarning -> Warning 11:38:41 PM: success Building HTML renderer - 21.648s 11:38:41 PM: success Execute page configs - 0.024s 11:38:41 PM: success Caching Webpack compilations - 0.000s 11:38:41 PM: success run queries in workers - 0.042s - 26/26 621.26/s 11:38:41 PM: success Merge worker state - 0.001s 11:38:41 PM: success Rewriting compilation hashes - 0.001s 11:38:41 PM: success Writing page-data.json files to public directory - 0.014s - 26/26 1818.92/s 11:38:45 PM: success Building static HTML for pages - 4.353s - 26/26 5.97/s 11:38:45 PM: info [gatsby-plugin-netlify] Creating SSR/DSG redirects... 11:38:45 PM: info [gatsby-plugin-netlify] Created 0 SSR/DSG redirects... 11:38:45 PM: success onPostBuild - 0.011s 11:38:45 PM: 11:38:45 PM: Pages 11:38:45 PM: ┌ src/pages/404.js 11:38:45 PM: │ ├ /404/ 11:38:45 PM: │ └ /404.html 11:38:45 PM: ├ src/pages/about.js 11:38:45 PM: │ └ /about/ 11:38:45 PM: ├ src/pages/accountSuccess.js 11:38:45 PM: │ └ /accountSuccess/ 11:38:45 PM: ├ src/pages/cart.js 11:38:45 PM: │ └ /cart/ 11:38:45 PM: ├ src/pages/faq.js 11:38:45 PM: │ └ /faq/ 11:38:45 PM: ├ src/pages/forgot.js 11:38:45 PM: │ └ /forgot/ 11:38:45 PM: ├ src/pages/how-to-use.js 11:38:45 PM: │ └ /how-to-use/ 11:38:45 PM: ├ src/pages/index.js 11:38:45 PM: │ └ / 11:38:45 PM: ├ src/pages/login.js 11:38:45 PM: │ └ /login/ 11:38:45 PM: ├ src/pages/orderConfirm.js 11:38:45 PM: │ └ /orderConfirm/ 11:38:45 PM: ├ src/pages/search.js 11:38:45 PM: │ └ /search/ 11:38:45 PM: ├ src/pages/shop.js 11:38:45 PM: │ └ /shop/ 11:38:45 PM: ├ src/pages/shopV2.js 11:38:45 PM: │ └ /shopV2/ 11:38:45 PM: ├ src/pages/signup.js 11:38:45 PM: │ └ /signup/ 11:38:45 PM: ├ src/pages/styling.js 11:38:45 PM: │ └ /styling/ 11:38:45 PM: ├ src/pages/support.js 11:38:45 PM: │ └ /support/ 11:38:45 PM: ├ src/pages/account/address.js 11:38:45 PM: │ └ /account/address/ 11:38:45 PM: ├ src/pages/account/favorites.js 11:38:45 PM: │ └ /account/favorites/ 11:38:45 PM: ├ src/pages/account/index.js 11:38:45 PM: │ └ /account/ 11:38:45 PM: ├ src/pages/account/orders.js 11:38:45 PM: │ └ /account/orders/ 11:38:45 PM: ├ src/pages/account/settings.js 11:38:45 PM: │ └ /account/settings/ 11:38:45 PM: ├ src/pages/account/viewed.js 11:38:45 PM: │ └ /account/viewed/ 11:38:45 PM: ├ src/pages/blog/index.js 11:38:45 PM: │ └ /blog/ 11:38:45 PM: ├ src/pages/blog/sample.js 11:38:45 PM: │ └ /blog/sample/ 11:38:45 PM: └ src/pages/product/sample.js 11:38:45 PM: └ /product/sample/ 11:38:45 PM: ╭────────────────────────────────────────────────────────────────────╮ 11:38:45 PM: │ │ 11:38:45 PM: │ (SSG) Generated at build time │ 11:38:45 PM: │ D (DSG) Deferred static generation - page generated at runtime │ 11:38:45 PM: │ ∞ (SSR) Server-side renders at runtime (uses getServerData) │ 11:38:45 PM: │ λ (Function) Gatsby function │ 11:38:45 PM: │ │ 11:38:45 PM: ╰────────────────────────────────────────────────────────────────────╯ 11:38:45 PM: info Done building in 58.825944508 sec 11:38:46 PM: 11:38:46 PM: (build.command completed in 59s) 11:38:46 PM: 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 4. @netlify/plugin-gatsby (onBuild event) 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 11:38:46 PM: Skipping Gatsby Functions and SSR/DSG support 11:38:46 PM: 11:38:46 PM: (@netlify/plugin-gatsby onBuild completed in 9ms) 11:38:46 PM: 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 5. Functions bundling 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 11:38:46 PM: The Netlify Functions setting targets a non-existing directory: netlify/functions 11:38:46 PM: 11:38:46 PM: (Functions bundling completed in 3ms) 11:38:46 PM: 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 6. @netlify/plugin-gatsby (onPostBuild event) 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 11:38:47 PM: Skipping Gatsby Functions and SSR/DSG support 11:38:47 PM: 11:38:47 PM: (@netlify/plugin-gatsby onPostBuild completed in 1.4s) 11:38:47 PM: 11:38:47 PM: ──────────────────────────────────────────────────────────────── 11:38:47 PM: 7. netlify-plugin-cypress (onPostBuild event) 11:38:47 PM: ──────────────────────────────────────────────────────────────── 11:38:47 PM: 11:38:49 PM: [2557:0627/153849.751277:ERROR:zygote_host_impl_linux.cc(263)] Failed to adjust OOM score of renderer with pid 2711: Permission denied (13) 11:38:49 PM: [2711:0627/153849.770005:ERROR:sandbox_linux.cc(377)] InitializeSandbox() called with multiple threads in process gpu-process. 11:38:49 PM: [2711:0627/153849.773016:ERROR:gpu_memory_buffer_support_x11.cc(44)] dri3 extension not supported. 11:38:52 PM: Couldn't find tsconfig.json. tsconfig-paths will be skipped 11:38:52 PM: tput: No value for $TERM and no -T specified 11:38:52 PM: ==================================================================================================== 11:38:52 PM: (Run Starting) 11:38:52 PM: ┌────────────────────────────────────────────────────────────────────────────────────────────────┐ 11:38:52 PM: │ Cypress: 10.2.0 │ 11:38:52 PM: │ Browser: Custom Chromium 90 (headless) │ 11:38:52 PM: │ Node Version: v16.15.1 (/opt/buildhome/.nvm/versions/node/v16.15.1/bin/node) │ 11:38:52 PM: │ Specs: 1 found (basic.cy.js) │ 11:38:52 PM: │ Searched: cypress/e2e/**/*.cy.{js,jsx,ts,tsx} │ 11:38:52 PM: └────────────────────────────────────────────────────────────────────────────────────────────────┘ 11:38:52 PM: ──────────────────────────────────────────────────────────────────────────────────────────────────── 11:38:52 PM: Running: basic.cy.js (1 of 1) 11:38:56 PM: 11:38:56 PM: sample render test 11:38:58 PM: ✓ displays the title text (2517ms) 11:38:58 PM: 1 passing (3s) 11:39:00 PM: (Results) 11:39:00 PM: ┌────────────────────────────────────────────────────────────────────────────────────────────────┐ 11:39:00 PM: │ Tests: 1 │ 11:39:00 PM: │ Passing: 1 │ 11:39:00 PM: │ Failing: 0 │ 11:39:00 PM: │ Pending: 0 │ 11:39:00 PM: │ Skipped: 0 │ 11:39:00 PM: │ Screenshots: 0 │ 11:39:00 PM: │ Video: true │ 11:39:00 PM: │ Duration: 2 seconds │ 11:39:00 PM: │ Spec Ran: basic.cy.js │ 11:39:00 PM: └────────────────────────────────────────────────────────────────────────────────────────────────┘ 11:39:00 PM: (Video) 11:39:00 PM: - Started processing: Compressing to 32 CRF 11:39:01 PM: - Finished processing: /opt/build/repo/cypress/videos/basic.cy.js.mp4 (1 second) 11:39:01 PM: tput: No value for $TERM and no -T specified 11:39:01 PM: ==================================================================================================== 11:39:01 PM: (Run Finished) 11:39:01 PM: Spec Tests Passing Failing Pending Skipped 11:39:01 PM: ┌────────────────────────────────────────────────────────────────────────────────────────────────┐ 11:39:01 PM: Creating deploy upload records 11:39:01 PM: │ ✔ basic.cy.js 00:02 1 1 - - - │ 11:39:01 PM: └────────────────────────────────────────────────────────────────────────────────────────────────┘ 11:39:01 PM: ✔ All specs passed! 00:02 1 1 - - - 11:39:01 PM: 11:39:01 PM: (netlify-plugin-cypress onPostBuild completed in 14s) 11:39:01 PM: 11:39:01 PM: ──────────────────────────────────────────────────────────────── 11:39:01 PM: 8. Deploy site 11:39:01 PM: ──────────────────────────────────────────────────────────────── 11:39:01 PM: 11:39:01 PM: Starting to deploy site from 'public' 11:39:01 PM: Creating deploy tree 11:39:01 PM: 0 new files to upload 11:39:01 PM: 0 new functions to upload 11:39:02 PM: Starting post processing 11:39:02 PM: Incorrect TOML configuration format: Key inputs is already used as table key 11:39:02 PM: Post processing - HTML 11:39:02 PM: Incorrect TOML configuration format: Key inputs is already used as table key 11:39:03 PM: Incorrect TOML configuration format: Key inputs is already used as table key 11:39:03 PM: Post processing - header rules 11:39:03 PM: Incorrect TOML configuration format: Key inputs is already used as table key 11:39:03 PM: Post processing - redirect rules 11:39:03 PM: Incorrect TOML configuration format: Key inputs is already used as table key 11:39:03 PM: Post processing done 11:39:07 PM: Site is live ✨ 11:39:07 PM: Finished waiting for live deploy in 6.137803722s 11:39:07 PM: Site deploy was successfully initiated 11:39:07 PM: 11:39:07 PM: (Deploy site completed in 6.4s) 11:39:07 PM: 11:39:07 PM: ──────────────────────────────────────────────────────────────── 11:39:07 PM: 9. @netlify/plugin-gatsby (onSuccess event) 11:39:07 PM: ──────────────────────────────────────────────────────────────── 11:39:07 PM: 11:39:07 PM: 11:39:07 PM: (@netlify/plugin-gatsby onSuccess completed in 5ms) 11:39:07 PM: 11:39:07 PM: ──────────────────────────────────────────────────────────────── 11:39:07 PM: 10. netlify-plugin-cypress (onSuccess event) 11:39:07 PM: ──────────────────────────────────────────────────────────────── 11:39:07 PM: 11:39:07 PM: 11:39:07 PM: (netlify-plugin-cypress onSuccess completed in 6ms) 11:39:08 PM: 11:39:08 PM: ──────────────────────────────────────────────────────────────── 11:39:08 PM: Netlify Build Complete 11:39:08 PM: ──────────────────────────────────────────────────────────────── 11:39:08 PM: 11:39:08 PM: (Netlify Build completed in 1m 29.4s) 11:39:08 PM: Caching artifacts 11:39:08 PM: Started saving node modules 11:39:08 PM: Finished saving node modules 11:39:08 PM: Started saving build plugins 11:39:08 PM: Finished saving build plugins 11:39:08 PM: Started saving pip cache 11:39:08 PM: Finished saving pip cache 11:39:08 PM: Started saving emacs cask dependencies 11:39:08 PM: Finished saving emacs cask dependencies 11:39:08 PM: Started saving maven dependencies 11:39:08 PM: Finished saving maven dependencies 11:39:08 PM: Started saving boot dependencies 11:39:08 PM: Finished saving boot dependencies 11:39:08 PM: Started saving rust rustup cache 11:39:08 PM: Finished saving rust rustup cache 11:39:08 PM: Started saving go dependencies 11:39:08 PM: Finished saving go dependencies 11:39:10 PM: Build script success 11:39:10 PM: Pushing to repository git@github.com:Lhagawajaw/hymd-baraa 11:40:32 PM: Finished processing build request in 4m30.278982258s
sn0112358 / Angular Directive ProjectAngular-Directive-Project Directives range from very basic to extremely complex. This project will build up to some somewhat difficult directives. Keep in mind that the format we're learning for directives is the same format used to build some extremely complex things in angular. Using directives often and well is one way to show you're a talented developer. Starting Out We've included only a few things for you to begin with. index.html, app.js, styles.css. At this point the best way to get more comfortable with angular is to initialize an app without relying heavily on boilerplate code (reusable code that starts out your projects for you). You'll notice that in the index.html we've included the angular-route CDN. Yes, we'll be using angular's router here. Put an ng-view into your index.html. In your app.js set up a config and set up our first route for when a user is at the '/home' url. If you're having trouble remembering how to set up the router go look at how you set up the router on the previous project. One way these projects will be beneficial to you is allowing you to look back at something *you** did and seeing how you got that something to work.* You may also want add an otherwise that defaults to /home. Create a controller and a template file for this route in your app folder. Don't forget to include the controller as a script in your index.html Check that everything is hooked up correctly. Try adding a div with some text in your home template just to make sure it's showing up. Once you've got that going you're ready to start on some directives. Now let's make our directive. We'll start with a simple one that we can use to display information passed to it. Step 1. Start your directive Woot. When you're initializing your directive just remember that it works very similarly to how you start up a controller or a service. It can also be very helpful to think of your directive as a route. Create your directive. You'll use the directive method on your angular module. It takes two arguments, the name string and the callback function, which will return the object that represents your directive. When naming your directive give it a name with two words; dirDisplay would be nice, but anything works. Just remember it's best practice to give a directive a camel case name so that it's clear in your html what it is. Also we're going to need a template html for our directive. We could do it inline, but let's make another file instead. Just name it something that makes sense for the name of your directive and put it in the same directory as your directive file. For your template just make a <div> and inside a <h1> tag that says User. Now in your home route html add in your directive. It will look like this if you named it dirDisplay: <dir-display></dir-display> Start up your app and go to the home route. Check and make sure you see User where your directive was placed. If you're not seeing it at this point it could mean a few things. Here's some more common issues. You didn't link your directive in your index as a script. Your name for your directive doesn't match the name in your html. Remember camel case becomes snake case so myDirective becomes <my-directive></my-directive>. You're file path to your html template is wrong. You have to think of file paths in angular as relative to the index. Here's some code to see just for this part, and just for the directive's js file. var app = angular.module('directivePractice'); app.directive('dirDisplay', function(){ return { templateUrl: 'app/directives/dirDisplay.html' }; }); What we're returning is the directive object. You won't see anymore code in this tutorial so it's important you get things working right and refer back to what you've already done to advance from now on. Step 2. Advancing directives Your directive should be loaded up now, but it's not really doing much. Let's make it better. In your home controller. Make a variable on your $scope called user. Set it's value to { name: "Geoff McMammy", age: 43, email: "geofdude@gmail.com" } Now inside your directive's html specifically inside the <h3> tags display our new user's name. Then inside maybe some <h4> tags display his email and age. This is going to work exactly the same as if it was just inside your home controller. Reload the page and make sure it works. This is still very cosmetic and really not all that useful. It needs functionality. Add into your directive's object the link property. The link property's value is a function definition that takes (generally) three parameters. scope, element, and attributes. Unlike in other places with angular injection these parameter names don't carry meaning. The first parameter will always represent your $scope for that directive, the second will always be the element that wraps your whole directive, and the third will always be an object containing all the properties and values of the attributes on your directive in the dom. Try the following to get a feel for all three. Add two attributes to your directive in your html. Like this - <dir-display test="myTest" my-check="checkItOut"></dir-display> Now in the link property you've added console.log the three parameters in the function. You'll see an object for scope that should look identical to the $scope of your html function. For element you'll see an object the represents the DOM wrapper for your directive. For attributes you'll see an object that will look like this: { test: "myTest", myCheck: "checkItOut" } An important thing to notice is how it has again converted snake case to camel case for you. my-check became myCheck. Don't forget this. You'll run into this issue one day. It counts for both attributes and directive names. To feel some of what the link function could do let's try this. Add a ng-show to both the email and age wrappers. This should be familiar to you. Now inside your link function add a click event listener to your element property. It's going to look just like jQuery. element.on('click', function(){ }) Inside the click listener's callback add a toggle for the ng-show property you passed in. Along with a console.log to make sure things are connecting when you click. Try it out. Don't call for a mentor when it doesn't work. Let's talk about that first. You should see the console.log firing, but why isn't it toggling. This is going to be a common problem when working with the link function and event listeners. What we have here is an angular digest problem. The value is changing on the scope object, but the change isn't being reflected by our DOM. That's because angular isn't aware of the change yet. Anytime we cause an event to happen using something like jQuery or even angular's jQLite we need to let angular know that we've made a change. Add this line of code in place of your console.log, scope.$apply(). Now try it out. It should be working now, so if you're still having issues it's time to debug. What we've done is forced angular to run it's digest cycle. This is where angular checks the scope object for changes and then applies those to the DOM. This is another good lesson to learn for later. You'll most likely hit this when making changes to your element using event listeners. Step 3. Directive's re-usability. Now our directive has some extremely basic functionality. One of a directive's greatest advantages though is its ability to be placed anywhere and still be functional. Let's say instead we had a list of users instead of just one. Change the $scope property in your home controller to be users and give it this array as its value: [ { name: "Geoff McMammy", age: 43, email: "geofdude@gmail.com", city: "Provo" }, { name: "Frederick Deeder", age: 26, email: "fredeed@gmail.com", city: "Austin" }, { name: "Spencer Rentz", age: 35, email: "spencerrentz@gmail.com", city: "Sacramento" }, { name: "Geddup Ngo", age: 43, email: "geddupngo@gmail.com", city: "Orlando" }, { name: "Donst Opbie Leevin", age: 67, email: "gernee@gmail.com", city: "Phoenix" } ] Now in your home HTML add a ng-repeat to the directive call. Tell it to repeat for each user in users. Reload your page. It's working! But why? How does each directive instance know what information to display? In the link function console.log the scope parameter. Make sure it's outside of your click listener. You'll see five print outs in your console. Open up any one of them and look to the bottom. Open up the user property. It's exactly what we would want! But again why would that be the case? Don't get too caught up in this next bit if it's too hard to understand, but the ng-repeat is essentially making new tiny scope objects for each individual user in our users array. Now each of our directives is still getting a user property on the scope object just like the directive wanted in the beginning. Woot. Step 4. Ramp it up with Isolate Scope. Directives can do so much more. So let's make that happen. That means we should make.... a new directive!!! This directive's purpose will be to display a selected User and the weather in his/her/its location. Link it up just like the last one. Create a js file for our directive and name it dirWeather. Make an html file named dirWeather.html. Link it up in your index.html and add the template to your new directive object. In your directive's template give it an <h3> tag that says Weather just so we can know it's working. Above your ng-repeat on dirDisplay add your new dirWeather directive. If it's not working check the instructions above as to some common reasons why before asking a mentor for help. If you're seeing the Weather text on your page then we're ready to try out the dreaded Isolate Scope. The isolate scope object is one of the stranger API's in angular. I'm sorry but it is. Just refer to this for now. scope: { string: '@', link: '=', func: '&' } The properties on the scope object represent the attributes on the directive in the html. Our example scope object here would look something like this in the html. <example-directive string="a string" link="user" func="updateUser()"></example-directive> The hard part here is the @, =, and &. They each have very important and distinct meanings. @ says take in my attribute value as a string. = says take in my attribute value as a two-way bound variable from the parent scope. & says take in my attribute value as a reference to a function on the parent scope. It's also critical to point out that once you add a scope object you have no isolated your directive's scope. Meaning, aside from the values passed in through attributes, this directive has no connection to the $scope of its parent. That being said let's isolate our directive's scope. :worried: Add the scope property to your dirWeather. Give it the value of an object with a property of currentUser whose value is '='. Remember in your html this will look like current-user. This is the third time I've said so don't expect it again. This means that whatever comes into the currentUser attribute is going to be a value of the parent's scope object. For now test this out by passing in users[0]. Find a way to show that users information inside your dirWeather's html. Remember inside your directive now the user is represented by currentUser. Step 5. &? &!? The '=' value on your scope object has created a two-way binding between users[0] and currentUser. Now let's try out the '&'. On your home controller add a function called getWeather. It takes one parameter called city. This function will make a call to a service so we'll need to create that. Make a weather service. Name it something cool and creative like weatherService. Inside the weather service make a function called getWeather that also takes one parameter, city. Make an $http get to this url - 'http://api.openweathermap.org/data/2.5/weather?q=' After the q= add on the city parameter. If you want you can test this out in postman. See what kind of data you get back. If it's the weather of that city then... you win! Use $q to return a promise that only resolves with the data you want. Temperature (preferably not in Kelvin) and the weather description. Use console.log on the data coming from the $http request to get to what you want. You'll need to add both on an object that you resolve your new promise with. On your home controller have it return the result of invoking the get getWeather function on the service. You should be returning a promise. Now in your home route's HTML pass in the getWeather function to the dirWeather directive through an attribute called weather-call. Add the attribute to your isolate scope object. That was a lot of linking, but let's walk through it. Your controller has a function linked to the service, which is in turn linked to your directive. So if you run the weatherCall function in your directive it will go through your controller to your service and then back. Now things get a little bit tricky. Angular's way of passing along arguments through a directive to your controller are tricky, but once you understand how to do it, it's not hard. I'm going to give an example here of how it works. <my-directive pass-func="callFunc(data)"></my-directive> Here's how it would look in your HTML. But where's the data supposed to be coming from? It seems that you'd rather be able to pass in data from your directive. Well you still can, you just have to essentially tell angular what do use as an argument to replace data when it calls that function in your controller. The actualy function call inside the directive will look like this. $scope.passFunc({data: wantedData}) So what you'll do is pass in an object where the property name is what the argument is named in the HTML where you call the directive. That might sound confusing, but just look at the two code blocks above for a pattern. Note that pass-func becomes $scope.passFunc and data is being replaced with wantedData with the {data: wantedData} object. In our directive we want to replace city in the attribute call, for something else inside the directive. You'll follow the same pattern as above. For now let's get things set up for that function call. Add to the dirWeather directive object a property called controller. It's value will be a function. Yes, this is a controller specifically for your one directive. It works the same as any other controller, except you don't give it a name. It's $scope object will only be accessible within an instance of your directive. Don't forget to inject $scope in the function. Inside your controller function run the weatherCall function with the city property from the currentUser on your $scope. Here's where you need to make sure you've passed in a city argument in the attribute function call, and then replace that with your currentUser's city using an object with a city property. The function call should return a promise, so call .then afterward and add the data onto your $scope to display both the weather and temperature of the currentUser's city. The properties can be named whatever makes sense to you. You may also want to find a way to get rid of all the decimal places on your temperature. Now you should have everything hooked up so it shows Geoff's data and the weather data for Provo. But is that good enough? Step 6. Ramping up our ramp up. Now let's change this so it shows the weather data for whichever user we select. We're going to need to use '&' again. Make a function on the home controller that takes in a parameter and sets a property on the $scope to be that parameter. Maybe you see where this is going. We want to get this function into our dirDisplay controller. But in order to do that we need to isolate dirDisplay's scope. This also means we need to pass in each individual user through the scope object as well. To make it easier on ourselves, let's pass the current user from our ng-repeat into our directive through a user attribute. This way we can leave our two-way bindings as they are. Also pass our new function that sets our current user from our home controller into our directive through a setUser attribute. You'll need to add an argument in there again. Go with user. Your scope object in dirDisplay should have two properties. setUser with the value of '&' and user with the value of '='. As before we're going to need to do some tricky stuff to get our argument back to our controller. Call the setUser function inside our click event listener and pass in an object the sets our user argument to be the user on our directive's scope object. If you've forgotten this part go back up and take a look at how you did it before or the example in this README. Whatever user you click on now should show up in the dirWeather directive as the current user. But we're missing one thing, we want to be able to see the weather for that user too. We'll have to do one more thing that will seem a little bit tricky at first, but it's good to learn if you don't know it already since it's actually used quite frequently. We need to step up a change listener on our currentUser in the dirWeather directive. We'll use angular's $watch functionality. $watch is a method on your $scope that will watch for changes in a variable you give it. It works in two ways. $scope.$watch('property', function(value){ console.log("When $scope.property changes its new value is: ", value) }); And $scope.$watch(function(){ return myVar }, function(value){ console.log("When myVar changes its new value is: ", value); }); Remove the immediate function call that we have in there now. Maybe just comment it out for now because we'll use it in a bit. Now call the $watch method on your scope and have it watch currentUser. Either way of using $watch is fine. Have its callback run the $scope.weatherCall function just like you had it before. One thing to note is that $scope.$watch will always run once to begin with. Since that's what we want here it's great, but just be aware of that. If you've reached this point congratulate yourself. You've messed with some serious stuff today, namely directives. There are still a lot of things about directives that we can't possibly cover in a single project. If you like what we've done so far then you're in a good place to keep going. A developer who understands directives well can build a really clean looking code base. Just look at your home.html. It could have just two lines in it. If you're feeling good move on now to Step 7. Step 7. Finishing touches Try to work out these problems on your own. There should be a way to let the user know that the weather data is loading. Something that appears while our $http request is retrieving our data. The $http request shouldn't fire on both opening and closing a user's information. A color change for the currently active user would be nicer than showing that user's info inside the dirWeather modal. Or at least less redundant. Whatever else you want. We still haven't explored transclusion and ng-transclude so give that a try if you're feeling adventurous. Just know that it's a way for deciding where to put the HTML child elements of a directive. It's cool stuff that can involve some criss-crossing of scopes.
yuanboli233 / Debug Info TestingDebugging Information Validation
subhasha1 / DebugdrawerSample project to demonstrate the use of drawer as debug info view
giginet / Django Debug Toolbar Vcs InfoAdd VCS info onto your django-debug-toolbar
aarzilli / DiexplorerExplore debug_info section of an executable as a hyperlinked document.
HurriKane / Skyfactory 2.4 Faults[16/5/2015 18:44:34 PM] Loading Language: English [16/5/2015 18:44:34 PM] Loading Language: English [16/5/2015 18:44:34 PM] ATLauncher Version: 3.2.2.6 [16/5/2015 18:44:34 PM] Operating System: Windows 7 [16/5/2015 18:44:34 PM] RAM Available: 1024MB [16/5/2015 18:44:34 PM] Java Version: Launcher: 1.8.0_45, Minecraft: 1.8.0_45 [16/5/2015 18:44:34 PM] Java Path: C:\Program Files\Java\jre1.8.0_45 [16/5/2015 18:44:34 PM] 64 Bit Java: false [16/5/2015 18:44:34 PM] Launcher Directory: **USERSDIR** [16/5/2015 18:44:34 PM] Using Theme: Default Theme by RyanTheAllmighty [16/5/2015 18:44:35 PM] Showing splash screen and loading everything [16/5/2015 18:44:36 PM] Checking for updated files! [16/5/2015 18:44:39 PM] Updates found! [16/5/2015 18:44:39 PM] Downloading Launcher File packs.json [16/5/2015 18:44:42 PM] Finished downloading updated files! [16/5/2015 18:44:42 PM] Loading Language: English [16/5/2015 18:44:42 PM] Loading external library authlib-1.5.17.jar to classpath [16/5/2015 18:44:42 PM] Loading external library log4j-api-2.0-beta9.jar to classpath [16/5/2015 18:44:42 PM] Loading external library log4j-core-2.0-beta9.jar to classpath [16/5/2015 18:44:42 PM] Loading external library guava-17.0.jar to classpath [16/5/2015 18:44:42 PM] Loading external library commons-io-2.4.jar to classpath [16/5/2015 18:44:42 PM] Loading external library commons-lang3-3.3.2.jar to classpath [16/5/2015 18:44:43 PM] [Background] Checking Minecraft Versions Started [16/5/2015 18:44:47 PM] Checking account UUID's! [16/5/2015 18:44:47 PM] Launcher finished loading everything [16/5/2015 18:44:47 PM] Launcher opening [16/5/2015 18:44:47 PM] Made By Bob* [16/5/2015 18:44:47 PM] *(Not Actually) [16/5/2015 18:44:47 PM] Setting up Bottom Bar [16/5/2015 18:44:48 PM] Finished Setting up Bottom Bar [16/5/2015 18:44:48 PM] Setting up Tabs [16/5/2015 18:44:50 PM] [Background] Checking Minecraft Versions Complete [16/5/2015 18:44:51 PM] Finished Setting up Tabs [16/5/2015 18:44:51 PM] Showing Launcher [16/5/2015 18:45:06 PM] Logging into Minecraft! [16/5/2015 18:45:06 PM] Trying to login with access token! [16/5/2015 18:45:08 PM] Launching pack Sky Factory 2.4 for Minecraft 1.7.10 [16/5/2015 18:45:08 PM] Launching Minecraft with the following arguments (user related stuff has been removed): [C:\Program Files\Java\jre1.8.0_45\bin\javaw, -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump, -XX:-OmitStackTraceInFastThrow, -XX:+UseConcMarkSweepGC, -XX:+CMSIncrementalMode, -XX:-UseAdaptiveSizePolicy, -Xms256M, -Xmx1024M, -XX:MetaspaceSize=128M, -Duser.language=en, -Duser.country=US, -Dfml.log.level=INFO, -Djava.library.path=**USERSDIR**\Instances\SkyFactory\bin\natives, -cp, **USERSDIR**\ATLauncher (1).exe;anything;**USERSDIR**\Instances\SkyFactory\jarmods\forge-1.7.10-10.13.3.1395-1710ls-universal.jar;**USERSDIR**\Instances\SkyFactory\bin\launchwrapper-1.11.jar;**USERSDIR**\Instances\SkyFactory\bin\asm-all-5.0.3.jar;**USERSDIR**\Instances\SkyFactory\bin\akka-actor_2.11-2.3.3.jar;**USERSDIR**\Instances\SkyFactory\bin\config-1.2.1.jar;**USERSDIR**\Instances\SkyFactory\bin\scala-actors-migration_2.11-1.1.0.jar;**USERSDIR**\Instances\SkyFactory\bin\scala-compiler-2.11.1.jar;**USERSDIR**\Instances\SkyFactory\bin\scala-continuations-library_2.11-1.0.2.jar;**USERSDIR**\Instances\SkyFactory\bin\scala-continuations-plugin_2.11.1-1.0.2.jar;**USERSDIR**\Instances\SkyFactory\bin\scala-library-2.11.1.jar;**USERSDIR**\Instances\SkyFactory\bin\scala-parser-combinators_2.11-1.0.1.jar;**USERSDIR**\Instances\SkyFactory\bin\scala-reflect-2.11.1.jar;**USERSDIR**\Instances\SkyFactory\bin\scala-swing_2.11-1.0.1.jar;**USERSDIR**\Instances\SkyFactory\bin\scala-xml_2.11-1.0.2.jar;**USERSDIR**\Instances\SkyFactory\bin\jopt-simple-4.5.jar;**USERSDIR**\Instances\SkyFactory\bin\lzma-0.0.1.jar;**USERSDIR**\Instances\SkyFactory\bin\guava-16.0.jar;**USERSDIR**\Instances\SkyFactory\bin\commons-lang3-3.2.1.jar;**USERSDIR**\Instances\SkyFactory\bin\realms-1.3.5.jar;**USERSDIR**\Instances\SkyFactory\bin\commons-compress-1.8.1.jar;**USERSDIR**\Instances\SkyFactory\bin\httpclient-4.3.3.jar;**USERSDIR**\Instances\SkyFactory\bin\commons-logging-1.1.3.jar;**USERSDIR**\Instances\SkyFactory\bin\httpcore-4.3.2.jar;**USERSDIR**\Instances\SkyFactory\bin\vecmath-1.3.1.jar;**USERSDIR**\Instances\SkyFactory\bin\trove4j-3.0.3.jar;**USERSDIR**\Instances\SkyFactory\bin\icu4j-core-mojang-51.2.jar;**USERSDIR**\Instances\SkyFactory\bin\codecjorbis-20101023.jar;**USERSDIR**\Instances\SkyFactory\bin\codecwav-20101023.jar;**USERSDIR**\Instances\SkyFactory\bin\libraryjavasound-20101123.jar;**USERSDIR**\Instances\SkyFactory\bin\librarylwjglopenal-20100824.jar;**USERSDIR**\Instances\SkyFactory\bin\soundsystem-20120107.jar;**USERSDIR**\Instances\SkyFactory\bin\netty-all-4.0.10.Final.jar;**USERSDIR**\Instances\SkyFactory\bin\commons-io-2.4.jar;**USERSDIR**\Instances\SkyFactory\bin\commons-codec-1.9.jar;**USERSDIR**\Instances\SkyFactory\bin\jinput-2.0.5.jar;**USERSDIR**\Instances\SkyFactory\bin\jutils-1.0.0.jar;**USERSDIR**\Instances\SkyFactory\bin\gson-2.2.4.jar;**USERSDIR**\Instances\SkyFactory\bin\authlib-1.5.21.jar;**USERSDIR**\Instances\SkyFactory\bin\log4j-api-2.0-beta9.jar;**USERSDIR**\Instances\SkyFactory\bin\log4j-core-2.0-beta9.jar;**USERSDIR**\Instances\SkyFactory\bin\lwjgl-2.9.1.jar;**USERSDIR**\Instances\SkyFactory\bin\lwjgl_util-2.9.1.jar;**USERSDIR**\Instances\SkyFactory\bin\twitch-5.16.jar;**USERSDIR**\Instances\SkyFactory\bin\minecraft.jar, net.minecraft.launchwrapper.Launch, --username, REDACTED, --version, 1.7.10, --gameDir, **USERSDIR**\Instances\SkyFactory, --assetsDir, **USERSDIR**\Configs\Resources, --assetIndex, 1.7.10, --uuid, 730e76d78bca447ba7dfdbc48a6c41dc, --accessToken, REDACTED, --userProperties, REDACTED, --userType, mojang, --width=854, --height=480, --tweakClass=cpw.mods.fml.common.launcher.FMLTweaker] [16/5/2015 18:45:13 PM] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker [16/5/2015 18:45:13 PM] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker [16/5/2015 18:45:13 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker [16/5/2015 18:45:14 PM] [main/INFO] [FML]: Forge Mod Loader version 7.10.130.1395 for Minecraft 1.7.10 loading [16/5/2015 18:45:14 PM] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.8.0_45, running on Windows 7:x86:6.1, installed at C:\Program Files\Java\jre1.8.0_45 [16/5/2015 18:45:14 PM] [main/INFO] [FML]: [AppEng] Core Init [16/5/2015 18:45:16 PM] [main/WARN] [FML]: The coremod codechicken.core.launch.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/INFO] [STDERR]: [codechicken.core.launch.DepLoader$DepLoadInst:checkExisting:436]: Warning: version of ForgeMultipart, 1.1.2.332 is newer than request 1.1.0.309 [16/5/2015 18:45:20 PM] [main/INFO] [STDERR]: [codechicken.core.launch.DepLoader$DepLoadInst:checkExisting:436]: Warning: version of bspkrsCore, 6.16 is newer than request 6.15 [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod cofh.asm.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/ERROR] [FML]: Coremod RemoteIOCorePlugin: Unable to class load the plugin dmillerw.remoteio.asm.RemoteIOCorePlugin [16/5/2015 18:45:20 PM] java.lang.ClassNotFoundException: dmillerw.remoteio.asm.RemoteIOCorePlugin [16/5/2015 18:45:20 PM] at java.net.URLClassLoader.findClass(Unknown Source) ~[?:1.8.0_45] [16/5/2015 18:45:20 PM] at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:117) ~[launchwrapper-1.11.jar:?] [16/5/2015 18:45:20 PM] at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45] [16/5/2015 18:45:20 PM] at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:1.8.0_45] [16/5/2015 18:45:20 PM] at java.lang.Class.forName0(Native Method) ~[?:1.8.0_45] [16/5/2015 18:45:20 PM] at java.lang.Class.forName(Unknown Source) ~[?:1.8.0_45] [16/5/2015 18:45:20 PM] at cpw.mods.fml.relauncher.CoreModManager.loadCoreMod(CoreModManager.java:417) [forge-1.7.10-10.13.3.1395-1710ls-universal.jar:?] [16/5/2015 18:45:20 PM] at cpw.mods.fml.relauncher.CoreModManager.discoverCoreMods(CoreModManager.java:346) [forge-1.7.10-10.13.3.1395-1710ls-universal.jar:?] [16/5/2015 18:45:20 PM] at cpw.mods.fml.relauncher.CoreModManager.handleLaunch(CoreModManager.java:214) [forge-1.7.10-10.13.3.1395-1710ls-universal.jar:?] [16/5/2015 18:45:20 PM] at cpw.mods.fml.relauncher.FMLLaunchHandler.setupHome(FMLLaunchHandler.java:90) [forge-1.7.10-10.13.3.1395-1710ls-universal.jar:?] [16/5/2015 18:45:20 PM] at cpw.mods.fml.relauncher.FMLLaunchHandler.setupClient(FMLLaunchHandler.java:67) [forge-1.7.10-10.13.3.1395-1710ls-universal.jar:?] [16/5/2015 18:45:20 PM] at cpw.mods.fml.relauncher.FMLLaunchHandler.configureForClientLaunch(FMLLaunchHandler.java:34) [forge-1.7.10-10.13.3.1395-1710ls-universal.jar:?] [16/5/2015 18:45:20 PM] at cpw.mods.fml.common.launcher.FMLTweaker.injectIntoClassLoader(FMLTweaker.java:126) [forge-1.7.10-10.13.3.1395-1710ls-universal.jar:?] [16/5/2015 18:45:20 PM] at net.minecraft.launchwrapper.Launch.launch(Launch.java:115) [launchwrapper-1.11.jar:?] [16/5/2015 18:45:20 PM] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?] [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod com.rebelkeithy.dualhotbar.DualHotbarPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod vazkii.emotes.client.asm.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod codechicken.core.launch.DepLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod invtweaks.forge.asm.FMLPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod mcp.mobius.mobiuscore.asm.CoreDescription does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod codechicken.nei.asm.NEICorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod openblocks.OpenBlocksCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod openmods.core.OpenModsCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod xreliquary.common.asm.DepLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod thaumcraft.codechicken.core.launch.DepLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod portablejim.veinminer.asm.VeinMinerCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/WARN] [FML]: The coremod codechicken.core.launch.DepLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft [16/5/2015 18:45:20 PM] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [16/5/2015 18:45:20 PM] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker [16/5/2015 18:45:20 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [16/5/2015 18:45:20 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [16/5/2015 18:45:20 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557 [16/5/2015 18:45:25 PM] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [STDERR]: [xreliquary.common.asm.DepLoader$DepLoadInst:checkExisting:433]: Warning: version of ForgeMultipart, 1.1.2.332 is newer than request 1.1.0.309 [16/5/2015 18:45:25 PM] [main/INFO] [STDERR]: [xreliquary.common.asm.DepLoader$DepLoadInst:checkExisting:433]: Warning: version of bspkrsCore, 6.16 is newer than request 6.15 [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:25 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:26 PM] [main/INFO] [STDERR]: [thaumcraft.codechicken.core.launch.DepLoader$DepLoadInst:checkExisting:459]: Warning: version of ForgeMultipart, 1.1.2.332 is newer than request 1.1.0.309 [16/5/2015 18:45:26 PM] [main/INFO] [STDERR]: [thaumcraft.codechicken.core.launch.DepLoader$DepLoadInst:checkExisting:459]: Warning: version of bspkrsCore, 6.16 is newer than request 6.15 [16/5/2015 18:45:26 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:26 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:26 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:27 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:27 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker [16/5/2015 18:45:27 PM] [main/INFO] [STDOUT]: [cofh.asm.CoFHAccessTransformer:readMappingFile:40]: Adding Accesstransformer map: CoFH_at.cfg [16/5/2015 18:45:28 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:28 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [16/5/2015 18:45:28 PM] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker [16/5/2015 18:45:28 PM] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker [16/5/2015 18:45:28 PM] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main} [16/5/2015 18:45:29 PM] [main/INFO] [FML]: [OpenBlocks] Trying to patch EntityPlayer.isInBed (class: yz) [16/5/2015 18:45:29 PM] [main/INFO] [FML]: [OpenBlocks] isInBed patch applied. Enabling sleeping bags [16/5/2015 18:45:30 PM] [main/INFO] [AE2-CORE]: func_146977_a(Lnet/minecraft/inventory/Slot;)V - Transformed [16/5/2015 18:45:30 PM] [main/INFO] [AE2-CORE]: func_146977_a_original(Lnet/minecraft/inventory/Slot;)V - New Method [16/5/2015 18:45:30 PM] [main/INFO] [AE2-CORE]: func_146977_a(Lnet/minecraft/inventory/Slot;)V - Invoke Virtual [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Current code is OBFUSCATED [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Found cpw.mods.fml.common.FMLCommonHandler with checksum 9D07ABF40E8390189AB4D1D4CAA86BAB [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Successful injection in onPreServerTick ()V [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Successful injection in onPostServerTick ()V [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Successful injection in onPreWorldTick (Lahb;)V [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Successful injection in onPostWorldTick (Lahb;)V [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Switching injection mode to FORGE [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: [MobiusCore] Found net.minecraft.world.World [ ahb ] with checksum 1259399FD8CF71F9B1835D9BCDD827D9 [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Found World.updateEntities()... [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Successful injection in h ()V [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Successful injection in h ()V [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Successful injection in h ()V [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Successful injection in h ()V [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Found World.<init> (Lazc;Ljava/lang/String;Lahj;Laqo;Lqi;)V [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Successful injection in <init> (Lazc;Ljava/lang/String;Lahj;Laqo;Lqi;)V [16/5/2015 18:45:30 PM] [main/INFO] [MobiusCore]: Successful injection in <init> (Lazc;Ljava/lang/String;Lahj;Laqo;Lqi;)V [16/5/2015 18:45:30 PM] [main/INFO] [STDOUT]: [com.rebelkeithy.dualhotbar.DualHotbarTransformer:transform:88]: ********* INSIDE GuiIngameForge TRANSFORMER ABOUT TO PATCH: net.minecraftforge.client.GuiIngameForge [16/5/2015 18:45:30 PM] [main/INFO] [STDOUT]: [com.rebelkeithy.dualhotbar.DualHotbarTransformer:patchShift:200]: In renderToolHightlight [16/5/2015 18:45:31 PM] [main/INFO] [MobiusCore]: [MobiusCore] Found net.minecraft.world.WorldServer [ mt ] with checksum A9B6290BB23DD7A1659115ABB503DDD8 [16/5/2015 18:45:31 PM] [main/INFO] [MobiusCore]: Successful injection in b ()V [16/5/2015 18:45:31 PM] [main/INFO] [MobiusCore]: Successful injection in b ()V [16/5/2015 18:45:32 PM] [main/INFO]: Setting user: **MINECRAFTUSERNAME** [16/5/2015 18:45:33 PM] [main/INFO] [ttCore]: Transforming Class [net.minecraft.entity.projectile.EntityArrow], Method [func_70071_h_] [16/5/2015 18:45:33 PM] [main/INFO] [ttCore]: Transforming net.minecraft.entity.projectile.EntityArrow Finished. [16/5/2015 18:45:33 PM] [main/INFO] [ttCore]: Transforming Class [net.minecraft.item.ItemStack], Method [func_77953_t] [16/5/2015 18:45:33 PM] [main/INFO] [ttCore]: Transforming net.minecraft.item.ItemStack Finished. [16/5/2015 18:45:34 PM] [main/INFO] [FML]: InvTweaks: net.minecraft.inventory.Container [16/5/2015 18:45:34 PM] [main/INFO] [FML]: InvTweaks: net.minecraft.inventory.ContainerFurnace [16/5/2015 18:45:34 PM] [main/INFO] [ttCore]: Transforming Class [net.minecraft.inventory.ContainerFurnace], Method [func_82846_b] [16/5/2015 18:45:34 PM] [main/INFO] [ttCore]: Transforming net.minecraft.inventory.ContainerFurnace Finished. [16/5/2015 18:45:34 PM] [Client thread/INFO]: LWJGL Version: 2.9.1 [16/5/2015 18:45:37 PM] [Client thread/WARN] [OpenMods]: openmods.stencil.FramebufferHooks.createRenderbufferStorage(FramebufferHooks.java:24): Your potato failed to allocate nice buffer. No stencils for you. Cause: Invalid enum [16/5/2015 18:45:38 PM] [Client thread/INFO] [STDOUT]: [cpw.mods.fml.client.SplashProgress:start:100]: ---- Minecraft Crash Report ---- [16/5/2015 18:45:38 PM] // Why did you do that? [16/5/2015 18:45:38 PM] [16/5/2015 18:45:38 PM] Time: 5/16/15 6:45 PM [16/5/2015 18:45:38 PM] Description: Loading screen debug info [16/5/2015 18:45:38 PM] [16/5/2015 18:45:38 PM] java.lang.Throwable [16/5/2015 18:45:38 PM] at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:99) [16/5/2015 18:45:38 PM] at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:190) [16/5/2015 18:45:38 PM] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480) [16/5/2015 18:45:38 PM] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) [16/5/2015 18:45:38 PM] at net.minecraft.client.main.Main.main(SourceFile:148) [16/5/2015 18:45:38 PM] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [16/5/2015 18:45:38 PM] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) [16/5/2015 18:45:38 PM] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [16/5/2015 18:45:38 PM] at java.lang.reflect.Method.invoke(Unknown Source) [16/5/2015 18:45:38 PM] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [16/5/2015 18:45:38 PM] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [16/5/2015 18:45:38 PM] [16/5/2015 18:45:38 PM] [16/5/2015 18:45:38 PM] A detailed walkthrough of the error, its code path and all known details is as follows: [16/5/2015 18:45:38 PM] --------------------------------------------------------------------------------------- [16/5/2015 18:45:38 PM] [16/5/2015 18:45:38 PM] -- System Details -- [16/5/2015 18:45:38 PM] Details: [16/5/2015 18:45:38 PM] Minecraft Version: 1.7.10 [16/5/2015 18:45:38 PM] Operating System: Windows 7 (x86) version 6.1 [16/5/2015 18:45:38 PM] Java Version: 1.8.0_45, Oracle Corporation [16/5/2015 18:45:38 PM] Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation [16/5/2015 18:45:38 PM] Memory: 148240816 bytes (141 MB) / 259522560 bytes (247 MB) up to 1046937600 bytes (998 MB) [16/5/2015 18:45:38 PM] JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -XX:-OmitStackTraceInFastThrow -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xms256M -Xmx1024M -XX:MetaspaceSize=128M [16/5/2015 18:45:38 PM] AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used [16/5/2015 18:45:38 PM] IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 [16/5/2015 18:45:38 PM] FML: [16/5/2015 18:45:38 PM] GL info: ' Vendor: 'Intel' Version: '2.1.0 - Build 8.15.10.2086' Renderer: 'Intel(R) HD Graphics' [16/5/2015 18:45:38 PM] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: MinecraftForge v10.13.3.1395 Initialized [16/5/2015 18:45:38 PM] [18:45:38] [Thread-7/INFO] [FML]: loc: minecraft:textures/font/ascii.png, i: 0, j: 0, size: 128, width: 128, height: 128 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: Replaced 183 ore recipies [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: Preloading CrashReport classes [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.World$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.World$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.World$3 [16/5/2015 18:45:38 PM] [18:45:38] [Thread-7/INFO] [FML]: loc: minecraft:textures/gui/title/mojang.png, i: 0, j: 0, size: 256, width: 256, height: 256 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.World$4 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.chunk.Chunk$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.crash.CrashReportCategory$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.crash.CrashReportCategory$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.crash.CrashReportCategory$3 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.entity.Entity$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.entity.Entity$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.entity.EntityTracker$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.gen.layer.GenLayer$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.gen.layer.GenLayer$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.entity.player.InventoryPlayer$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.gen.structure.MapGenStructure$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.gen.structure.MapGenStructure$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.gen.structure.MapGenStructure$3 [16/5/2015 18:45:38 PM] [18:45:38] [Thread-7/INFO] [FML]: loc: fml:textures/gui/forge.png, i: 0, j: 0, size: 128, width: 128, height: 128 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.server.MinecraftServer$3 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.server.MinecraftServer$4 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.server.MinecraftServer$5 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.nbt.NBTTagCompound$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.nbt.NBTTagCompound$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.network.NetHandlerPlayServer$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.network.NetworkSystem$3 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.tileentity.TileEntity$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.tileentity.TileEntity$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.tileentity.TileEntity$3 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.storage.WorldInfo$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.storage.WorldInfo$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.storage.WorldInfo$3 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.storage.WorldInfo$4 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.storage.WorldInfo$5 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.storage.WorldInfo$6 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.storage.WorldInfo$7 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.storage.WorldInfo$8 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.world.storage.WorldInfo$9 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$3 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$4 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$5 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$6 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$7 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$8 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$9 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$10 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$11 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$12 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$13 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$14 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.Minecraft$15 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.multiplayer.WorldClient$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.multiplayer.WorldClient$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.multiplayer.WorldClient$3 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.multiplayer.WorldClient$4 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.particle,EffectRenderer$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.particle,EffectRenderer$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.particle,EffectRenderer$3 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.particle,EffectRenderer$4 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.EntityRenderer$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.EntityRenderer$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.EntityRenderer$3 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.server.integrated.IntegratedServer$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.server.integrated.IntegratedServer$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.RenderGlobal$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.entity.RenderItem$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.entity.RenderItem$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.entity.RenderItem$3 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.entity.RenderItem$4 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.texture.TextureAtlasSprite$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.texture.TextureManager$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.texture.TextureMap$1 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.texture.TextureMap$2 [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: net.minecraft.client.renderer.texture.TextureMap$3 [16/5/2015 18:45:38 PM] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization [16/5/2015 18:45:38 PM] [Client thread/WARN] [FML]: Enabling removal of erroring Entities - USE AT YOUR OWN RISK [16/5/2015 18:45:38 PM] [Client thread/WARN] [FML]: Enabling removal of erroring Tile Entities - USE AT YOUR OWN RISK [16/5/2015 18:45:38 PM] [Client thread/INFO] [FML]: [AppEng] Core Init [16/5/2015 18:45:39 PM] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer [16/5/2015 18:45:39 PM] [Client thread/INFO] [FML]: Searching **USERSDIR**\Instances\SkyFactory\mods for mods [16/5/2015 18:45:39 PM] [Client thread/INFO] [FML]: Also searching **USERSDIR**\Instances\SkyFactory\mods\1.7.10 for mods [16/5/2015 18:45:48 PM] [Client thread/WARN] [DamageIndicatorsMod]: Mod DamageIndicatorsMod is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 3.2.3 [16/5/2015 18:45:53 PM] [Client thread/WARN] [ChickenChunks]: Mod ChickenChunks is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.3.4.19 [16/5/2015 18:45:54 PM] [Client thread/WARN] [DragonMounts]: Mod DragonMounts is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version r41-1.7.10 [16/5/2015 18:45:55 PM] [Client thread/WARN] [EnderStorage]: Mod EnderStorage is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.4.7.32 [16/5/2015 18:45:57 PM] [Client thread/WARN] [ExtraUtilities]: Mod ExtraUtilities is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.2.4a [16/5/2015 18:45:58 PM] [Client thread/WARN] [ForbiddenMagic]: Mod ForbiddenMagic is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.7.10-0.562 [16/5/2015 18:46:01 PM] [Client thread/WARN] [neiintegration]: Mod neiintegration is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.0.8 [16/5/2015 18:46:04 PM] [Client thread/WARN] [simplyjetpacks]: Mod simplyjetpacks is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.4.1 [16/5/2015 18:46:08 PM] [Client thread/WARN] [Translocator]: Mod Translocator is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.1.1.14 [16/5/2015 18:46:11 PM] [Client thread/WARN] [WR-CBE|Core]: Mod WR-CBE|Core is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.4.1.9 [16/5/2015 18:46:11 PM] [Client thread/WARN] [WR-CBE|Addons]: Mod WR-CBE|Addons is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.4.1.9 [16/5/2015 18:46:12 PM] [Client thread/WARN] [WR-CBE|Logic]: Mod WR-CBE|Logic is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.4.1.9 [16/5/2015 18:46:13 PM] [Client thread/WARN] [ForgeMicroblock]: Mod ForgeMicroblock is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.1.2.332 [16/5/2015 18:46:14 PM] [Client thread/WARN] [ForgeMultipart]: Mod ForgeMultipart is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.1.2.332 [16/5/2015 18:46:14 PM] [Client thread/WARN] [McMultipart]: Mod McMultipart is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.1.2.332 [16/5/2015 18:46:14 PM] [Client thread/INFO] [FML]: Forge Mod Loader has identified 140 mods to load [16/5/2015 18:46:14 PM] [Client thread/INFO] [FML]: Found mod(s) [exastris] containing declared API package cofh.api.energy (owned by CoFHAPI) without associated API reference [16/5/2015 18:46:14 PM] [Client thread/INFO] [FML]: Found mod(s) [ExtraUtilities] containing declared API package baubles.api (owned by Baubles) without associated API reference [16/5/2015 18:46:14 PM] [Client thread/INFO] [FML]: Found mod(s) [FoodPlus] containing declared API package thaumcraft.api (owned by Thaumcraft) without associated API reference [16/5/2015 18:46:14 PM] [Client thread/INFO] [FML]: Found mod(s) [EnderIO] containing declared API package com.cricketcraft.chisel.api (owned by Chisel) without associated API reference [16/5/2015 18:46:14 PM] [Client thread/INFO] [FML]: Found mod(s) [simplyjetpacks] containing declared API package cofh.api (owned by CoFHLib) without associated API reference [16/5/2015 18:46:18 PM] [Client thread/INFO] [FML]: FML has found a non-mod file CodeChickenLib-1.7.10-1.1.3.134-universal.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible. [16/5/2015 18:46:23 PM] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, appliedenergistics2-core, CodeChickenCore, MobiusCore, NotEnoughItems, VeinMiner_coremod, OpenModsCore, <CoFH ASM>, lucky, furnace3d, ArmorStatusHUD, DamageIndicatorsMod, StartingInventory, appliedenergistics2, AutoFood, Automagy, autopackager, BiblioCraft, BiblioWoodsNatura, BigReactors, Botania, CarpentersBlocks, ChickenChunks, chisel, CoFHCore, ComputerCraft, CosmeticArmor, props, DraconicEvolution, DragonMounts, dualhotbar, Emotes, EnderIO, EnderStorage, EnderTech, enderutilities, exastris, exnihilo, extracells, ExtraTiC, ExtraUtilities, FoodPlus, ForbiddenMagic, foxlib, GregsLighting, Hats, HatStand, headcrumbs, iChunUtil, IguanaTweaksTConstruct, ImmibisCore, inventorytweaks, IronChest, ItsRainingFood, JABBA, LiquidXP, lootbags, LunatriusCore, magicalcrops, Mantle, mfrmagiccropscompat, MineFactoryReloaded, MineFactoryReloaded|CompatAppliedEnergistics, MineFactoryReloaded|CompatAtum, MineFactoryReloaded|CompatBackTools, MineFactoryReloaded|CompatBuildCraft, MineFactoryReloaded|CompatChococraft, MineFactoryReloaded|CompatExtraBiomes, MineFactoryReloaded|CompatForestry, MineFactoryReloaded|CompatForgeMicroblock, MineFactoryReloaded|CompatIC2, MineFactoryReloaded|CompatMystcraft, MineFactoryReloaded|CompatProjRed, MineFactoryReloaded|CompatRailcraft, MineFactoryReloaded|CompatSufficientBiomes, MineFactoryReloaded|CompatThaumcraft, MineFactoryReloaded|CompatThermalExpansion, MineFactoryReloaded|CompatTConstruct, MineFactoryReloaded|CompatTwilightForest, MineFactoryReloaded|CompatVanilla, MooFluids, moreplayermodels, Morpheus, Natura, NEIAddons, NEIAddons|Botany, NEIAddons|Forestry, NEIAddons|CraftingTables, NEIAddons|ExNihilo, neiintegration, OpenBlocks, OpenMods, OpenPeripheral, OpenPeripheralCore, OpenPeripheralIntegration, PluginMessages, RanchableFluidCows, RedLogic, RedstoneArsenal, xreliquary, rftools, SimpleAchievements, simplyjetpacks, slabcraftmod, SolarFlux, staircraftmod, Sync, TabulaRasa, Tails, TConstruct, Thaumcraft, thaumcraftneiplugin, thaumicenergistics, ThermalCasting, ThermalDynamics, ThermalExpansion, ThermalFoundation, Translocator, treeGrowingSimulator, ttCore, UtilityMobs, VeinMiner, VeinMinerModSupport, Waila, WailaHarvestability, WailaNBT, wawla, witchery, WR-CBE|Core, WR-CBE|Addons, WR-CBE|Logic, YUNoMakeGoodMap, bspkrsCore, Baubles, ForgeMicroblock, ForgeMultipart, McMultipart, libsandstone] at CLIENT [16/5/2015 18:46:23 PM] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, appliedenergistics2-core, CodeChickenCore, MobiusCore, NotEnoughItems, VeinMiner_coremod, OpenModsCore, <CoFH ASM>, lucky, furnace3d, ArmorStatusHUD, DamageIndicatorsMod, StartingInventory, appliedenergistics2, AutoFood, Automagy, autopackager, BiblioCraft, BiblioWoodsNatura, BigReactors, Botania, CarpentersBlocks, ChickenChunks, chisel, CoFHCore, ComputerCraft, CosmeticArmor, props, DraconicEvolution, DragonMounts, dualhotbar, Emotes, EnderIO, EnderStorage, EnderTech, enderutilities, exastris, exnihilo, extracells, ExtraTiC, ExtraUtilities, FoodPlus, ForbiddenMagic, foxlib, GregsLighting, Hats, HatStand, headcrumbs, iChunUtil, IguanaTweaksTConstruct, ImmibisCore, inventorytweaks, IronChest, ItsRainingFood, JABBA, LiquidXP, lootbags, LunatriusCore, magicalcrops, Mantle, mfrmagiccropscompat, MineFactoryReloaded, MineFactoryReloaded|CompatAppliedEnergistics, MineFactoryReloaded|CompatAtum, MineFactoryReloaded|CompatBackTools, MineFactoryReloaded|CompatBuildCraft, MineFactoryReloaded|CompatChococraft, MineFactoryReloaded|CompatExtraBiomes, MineFactoryReloaded|CompatForestry, MineFactoryReloaded|CompatForgeMicroblock, MineFactoryReloaded|CompatIC2, MineFactoryReloaded|CompatMystcraft, MineFactoryReloaded|CompatProjRed, MineFactoryReloaded|CompatRailcraft, MineFactoryReloaded|CompatSufficientBiomes, MineFactoryReloaded|CompatThaumcraft, MineFactoryReloaded|CompatThermalExpansion, MineFactoryReloaded|CompatTConstruct, MineFactoryReloaded|CompatTwilightForest, MineFactoryReloaded|CompatVanilla, MooFluids, moreplayermodels, Morpheus, Natura, NEIAddons, NEIAddons|Botany, NEIAddons|Forestry, NEIAddons|CraftingTables, NEIAddons|ExNihilo, neiintegration, OpenBlocks, OpenMods, OpenPeripheral, OpenPeripheralCore, OpenPeripheralIntegration, PluginMessages, RanchableFluidCows, RedLogic, RedstoneArsenal, xreliquary, rftools, SimpleAchievements, simplyjetpacks, slabcraftmod, SolarFlux, staircraftmod, Sync, TabulaRasa, Tails, TConstruct, Thaumcraft, thaumcraftneiplugin, thaumicenergistics, ThermalCasting, ThermalDynamics, ThermalExpansion, ThermalFoundation, Translocator, treeGrowingSimulator, ttCore, UtilityMobs, VeinMiner, VeinMinerModSupport, Waila, WailaHarvestability, WailaNBT, wawla, witchery, WR-CBE|Core, WR-CBE|Addons, WR-CBE|Logic, YUNoMakeGoodMap, bspkrsCore, Baubles, ForgeMicroblock, ForgeMultipart, McMultipart, libsandstone] at SERVER [16/5/2015 18:46:24 PM] [Client thread/INFO] [MobiusCore]: Found cpw.mods.fml.common.network.FMLOutboundHandler with checksum CB55471D614BD5AF06AEA87A77A3014F [16/5/2015 18:46:24 PM] [Client thread/INFO] [MobiusCore]: Successful injection in write (Lio/netty/channel/ChannelHandlerContext;Ljava/lang/Object;Lio/netty/channel/ChannelPromise;)V [16/5/2015 18:46:25 PM] [Client thread/INFO] [MobiusCore]: Found cpw.mods.fml.common.eventhandler.ASMEventHandler with checksum 1C68592318817E7EE853EC874A5ACBF4 [16/5/2015 18:46:25 PM] [Client thread/INFO] [MobiusCore]: Successful injection in <init> (Ljava/lang/Object;Ljava/lang/reflect/Method;Lcpw/mods/fml/common/ModContainer;)V [16/5/2015 18:46:25 PM] [Client thread/INFO] [MobiusCore]: Successful injection in invoke (Lcpw/mods/fml/common/eventhandler/Event;)V [16/5/2015 18:46:25 PM] [Client thread/INFO] [MobiusCore]: Successful injection in invoke (Lcpw/mods/fml/common/eventhandler/Event;)V [16/5/2015 18:46:25 PM] [Client thread/INFO] [STDOUT]: [mods.immibis.core.ImmibisCore:initPreferredEnergySystem:198]: [Immibis Core] Preferred energy system set to: redstoneFlux [16/5/2015 18:46:33 PM] [Client thread/INFO] [Draconic Evolution]: Hello Minecraft!!! [16/5/2015 18:46:33 PM] [Client thread/INFO] [STDOUT]: [com.rebelkeithy.dualhotbar.DualHotbarMod:checkRemote:96]: checking remote [16/5/2015 18:46:33 PM] [Client thread/INFO] [STDOUT]: [com.rebelkeithy.dualhotbar.DualHotbarMod:checkRemote:96]: checking remote [16/5/2015 18:46:36 PM] [Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night? [16/5/2015 18:46:36 PM] [Client thread/INFO] [Natura]: TConstruct, we're going to take over the world! [16/5/2015 18:46:37 PM] [Client thread/INFO] [STDOUT]: [vazkii.emotes.client.asm.ClassTransformer:log:66]: [Emotes][ASM] Starting on net.minecraft.client.model.ModelBiped [16/5/2015 18:46:37 PM] [Client thread/INFO] [STDOUT]: [vazkii.emotes.client.asm.ClassTransformer:log:66]: [Emotes][ASM] Method is func_78087_a or a for obf. [16/5/2015 18:46:37 PM] [Client thread/INFO] [STDOUT]: [vazkii.emotes.client.asm.ClassTransformer:log:66]: [Emotes][ASM] Descriptor is (FFFFFFLnet/minecraft/entity/Entity;)V or (FFFFFFLsa;)V dor obf. [16/5/2015 18:46:37 PM] [Client thread/INFO] [STDOUT]: [vazkii.emotes.client.asm.ClassTransformer:log:66]: [Emotes][ASM] Found method: a (FFFFFFLsa;)V [16/5/2015 18:46:37 PM] [Client thread/INFO] [STDOUT]: [vazkii.emotes.client.asm.ClassTransformer:log:66]: [Emotes][ASM] RETURN Opcode found [16/5/2015 18:46:37 PM] [Client thread/INFO] [STDOUT]: [vazkii.emotes.client.asm.ClassTransformer:log:66]: [Emotes][ASM] Patched! [16/5/2015 18:46:41 PM] GregsLighting: creativeTab = gcewing.lighting.GregsLighting$1@1804f6e [16/5/2015 18:46:44 PM] [Client thread/INFO] [OpenMods]: openperipheral.ApiProvider.installApi(ApiProvider.java:203): OPC API v. 3.2 provideded by OpenPeripheralCore, (ApiAccess source: jar:file:/C:/Users/cr7/Desktop/New%20folder/Instances/SkyFactory/mods/OpenPeripheralCore-1.7.10-1.1.jar!/openperipheral/api/ApiAccess.class) [16/5/2015 18:46:49 PM] [Client thread/INFO] [ttCore]: Transforming Class [net.minecraft.world.WorldType], Method [func_76564_j] [16/5/2015 18:46:49 PM] [Client thread/INFO] [ttCore]: Transforming net.minecraft.world.WorldType Finished. [16/5/2015 18:46:50 PM] [Client thread/ERROR] [MooFluids]: The mod MooFluids is expecting signature @FINGERPRINT@ for source MooFluids-1.7.10-1.5.01.19a.jar, however there is no signature matching that description [16/5/2015 18:46:50 PM] [Client thread/ERROR] [Moo Fluids]: No fingerprint found! [16/5/2015 18:46:50 PM] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Not Enough Items, FMLFileResourcePack:Lucky Block, FMLFileResourcePack:Furnace 3D, FMLFileResourcePack:ArmorStatusHUD, FMLFileResourcePack:Damage Indicators, FMLFileResourcePack:StartingInventory, FMLFileResourcePack:Applied Energistics 2, FMLFileResourcePack:AutoFood, FMLFileResourcePack:Automagy, FMLFileResourcePack:AutoPackager, FMLFileResourcePack:BiblioCraft, FMLFileResourcePack:BiblioWoods Natura Edition, FMLFileResourcePack:Big Reactors, FMLFileResourcePack:Botania, FMLFileResourcePack:Carpenter's Blocks, FMLFileResourcePack:ChickenChunks, FMLFileResourcePack:Chisel 2, FMLFileResourcePack:CoFH Core, FMLFileResourcePack:ComputerCraft, FMLFileResourcePack:Cosmetic Armor, FMLFileResourcePack:Decocraft, FMLFileResourcePack:Draconic Evolution, FMLFileResourcePack:Dragon Mounts, FMLFileResourcePack:Dual Hotbar, FMLFileResourcePack:Emotes, FMLFileResourcePack:Ender IO, FMLFileResourcePack:EnderStorage, FMLFileResourcePack:EnderTech, FMLFileResourcePack:Ender Utilities, FMLFileResourcePack:Ex Astris, FMLFileResourcePack:Ex Nihilo, FMLFileResourcePack:ExtraCells, FMLFileResourcePack:ExtraTiC, FMLFileResourcePack:Extra Utilities, FMLFileResourcePack:Food Plus, FMLFileResourcePack:Forbidden Magic, FMLFileResourcePack:FoxLib, FMLFileResourcePack:Greg's Lighting, FMLFileResourcePack:Hats, FMLFileResourcePack:HatStand, FMLFileResourcePack:Headcrumbs, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:Iguana Tinker Tweaks, FMLFileResourcePack:Immibis Core, FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Iron Chest, FMLFileResourcePack:It's Raining Food, FMLFileResourcePack:JABBA, FMLFileResourcePack:Liquid XP, FMLFileResourcePack:Loot Bags, FMLFileResourcePack:LunatriusCore, FMLFileResourcePack:Magical Crops, FMLFileResourcePack:Mantle, FMLFileResourcePack:MinefactoryReloaded & MagicalCrops extra compatibility, FMLFileResourcePack:MineFactory Reloaded, FMLFileResourcePack:MFR Compat: Applied Energistics, FMLFileResourcePack:MFR Compat: Atum, FMLFileResourcePack:MFR Compat: BackTools, FMLFileResourcePack:MFR Compat: BuildCraft, FMLFileResourcePack:MFR Compat: Chococraft, FMLFileResourcePack:MFR Compat: ExtraBiomes, FMLFileResourcePack:MFR Compat: Forestry, FMLFileResourcePack:MFR Compat: ForgeMicroblock, FMLFileResourcePack:MFR Compat: IC2, FMLFileResourcePack:MFR Compat: Mystcraft, FMLFileResourcePack:MFR Compat ProjectRed, FMLFileResourcePack:MFR Compat: Railcraft, FMLFileResourcePack:MFR Compat: Sufficient Biomes, FMLFileResourcePack:MFR Compat: Thaumcraft, FMLFileResourcePack:MFR Compat: Thermal Expansion, FMLFileResourcePack:MFR Compat: Tinkers' Construct, FMLFileResourcePack:MFR Compat: TwilightForest, FMLFileResourcePack:MFR Compat: Vanilla, FMLFileResourcePack:Moo Fluids, FMLFileResourcePack:MorePlayerModels, FMLFileResourcePack:Morpheus, FMLFileResourcePack:Natura, FMLFileResourcePack:NEI Addons, FMLFileResourcePack:NEI Addons: Botany, FMLFileResourcePack:NEI Addons: Forestry, FMLFileResourcePack:NEI Addons: Crafting Tables, FMLFileResourcePack:NEI Addons: Ex Nihilo, FMLFileResourcePack:NEI Integration, FMLFileResourcePack:OpenBlocks, FMLFileResourcePack:OpenMods, FMLFileResourcePack:OpenPeripheralAddons, FMLFileResourcePack:OpenPeripheralCore, FMLFileResourcePack:OpenPeripheralIntegration, FMLFileResourcePack:Plugin Messages Mod, FMLFileResourcePack:Ranchable Fluid Cows, FMLFileResourcePack:RedLogic, FMLFileResourcePack:Redstone Arsenal, FMLFileResourcePack:Reliquary, FMLFileResourcePack:RFTools, FMLFileResourcePack:Simple Achievements, FMLFileResourcePack:Simply Jetpacks, FMLFileResourcePack:Slabcraft, FMLFileResourcePack:Solar Flux, FMLFileResourcePack:Staircraft, FMLFileResourcePack:Sync, FMLFileResourcePack:Tabula Rasa, FMLFileResourcePack:Tails, FMLFileResourcePack:Tinkers' Construct, FMLFileResourcePack:Thaumcraft, FMLFileResourcePack:Thaumcraft NEI Plugin, FMLFileResourcePack:Thaumic Energistics, FMLFileResourcePack:Thermal Casting, FMLFileResourcePack:Thermal Dynamics, FMLFileResourcePack:Thermal Expansion, FMLFileResourcePack:Thermal Foundation, FMLFileResourcePack:Translocator, FMLFileResourcePack:Tree Growing Simulator 2014, FMLFileResourcePack:ttCore, FMLFileResourcePack:Utility Mobs, FMLFileResourcePack:Vein Miner, FMLFileResourcePack:Mod Support, FMLFileResourcePack:Waila, FMLFileResourcePack:Waila Harvestability, FMLFileResourcePack:Waila NBT, FMLFileResourcePack:What Are We Looking At, FMLFileResourcePack:Witchery, FMLFileResourcePack:WR-CBE Core, FMLFileResourcePack:WR-CBE Addons, FMLFileResourcePack:WR-CBE Logic, FMLFileResourcePack:YUNoMakeGoodMap, FMLFileResourcePack:bspkrsCore, FMLFileResourcePack:Baubles, FMLFileResourcePack:Forge Microblocks, FMLFileResourcePack:Forge Multipart, FMLFileResourcePack:Minecraft Multipart Plugin, FMLFileResourcePack:libsandstone [16/5/2015 18:46:51 PM] [Client thread/INFO] [FML]: Processing ObjectHolder annotations [16/5/2015 18:46:53 PM] [Client thread/INFO] [FML]: Found 434 ObjectHolder annotations [16/5/2015 18:46:53 PM] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0 [16/5/2015 18:46:58 PM] [Client thread/INFO] [MobiusCore]: [MobiusCore] Found net.minecraft.client.renderer.entity.RenderManager [ bnn ] with checksum 23331C7A7033A1CF1F1AAE38FD89A9B5 [16/5/2015 18:46:58 PM] [Client thread/INFO] [MobiusCore]: Successful injection in a (Lsa;DDDFFZ)Z [16/5/2015 18:46:58 PM] [Client thread/INFO] [MobiusCore]: Successful injection in a (Lsa;DDDFFZ)Z [16/5/2015 18:46:58 PM] [Client thread/INFO] [MobiusCore]: [MobiusCore] Found net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher [ bmk ] with checksum 1B9F2A44C89A8C0C359AD4D34A73DA8D [16/5/2015 18:46:58 PM] [Client thread/INFO] [MobiusCore]: Successful injection in a (Laor;DDDF)V [16/5/2015 18:46:58 PM] [Client thread/INFO] [MobiusCore]: Successful injection in a (Laor;DDDF)V [16/5/2015 18:47:00 PM] [Client thread/INFO] [AE2:C]: Pre Initialization ( started ) [16/5/2015 18:47:01 PM] [Client thread/INFO] [AE2-CORE]: func_145839_a(Lnet/minecraft/nbt/NBTTagCompound;)V - Transformed [16/5/2015 18:47:01 PM] [Client thread/INFO] [AE2-CORE]: func_145841_b(Lnet/minecraft/nbt/NBTTagCompound;)V - Transformed [16/5/2015 18:47:01 PM] [Client thread/INFO] [AE2-CORE]: Removing Interface ic2.api.energy.tile.IEnergySink from appeng/tile/powersink/IC2 because IC2 integration is disabled. [16/5/2015 18:47:01 PM] [Client thread/INFO] [AE2-CORE]: Updated appeng/tile/powersink/IC2 [16/5/2015 18:47:01 PM] [Client thread/INFO] [AE2-CORE]: Removing Interface Reika.RotaryCraft.API.Power.ShaftPowerReceiver from appeng/tile/powersink/RotaryCraft because RotaryCraft integration is disabled. [16/5/2015 18:47:01 PM] [Client thread/INFO] [AE2-CORE]: Removing Method Tick_RotaryCraft from appeng/tile/powersink/RotaryCraft because RotaryCraft integration is disabled. [16/5/2015 18:47:01 PM] [Client thread/INFO] [AE2-CORE]: Updated appeng/tile/powersink/RotaryCraft [16/5/2015 18:47:01 PM] [Client thread/INFO] [AE2-CORE]: Allowing Interface cofh.api.energy.IEnergyReceiver from appeng/tile/powersink/RedstoneFlux because RF integration is enabled. [16/5/2015 18:47:01 PM] [Client thread/INFO] [AE2-CORE]: Removing Interface mekanism.api.energy.IStrictEnergyAcceptor from appeng/tile/powersink/MekJoules because Mekanism integration is disabled. [16/5/2015 18:47:01 PM] [Client thread/INFO] [AE2-CORE]: Updated appeng/tile/powersink/MekJoules [16/5/2015 18:47:02 PM] [Client thread/INFO] [AE2-CORE]: Allowing Interface powercrystals.minefactoryreloaded.api.rednet.connectivity.IRedNetConnection from appeng/block/networking/BlockCableBus because MFR integration is enabled. [16/5/2015 18:47:02 PM] [Client thread/INFO] [AE2-CORE]: Allowing Method getConnectionType from appeng/block/networking/BlockCableBus because MFR integration is enabled. [16/5/2015 18:47:02 PM] [Client thread/INFO] [AE2-CORE]: Removing Interface buildcraft.api.tools.IToolWrench from appeng/items/tools/quartz/ToolQuartzWrench because BC integration is disabled. [16/5/2015 18:47:02 PM] [Client thread/INFO] [AE2-CORE]: Updated appeng/items/tools/quartz/ToolQuartzWrench [16/5/2015 18:47:02 PM] [Client thread/INFO] [AE2-CORE]: Removing Interface ic2.api.item.ISpecialElectricItem from appeng/items/tools/powered/powersink/IC2 because IC2 integration is disabled. [16/5/2015 18:47:02 PM] [Client thread/INFO] [AE2-CORE]: Removing Interface ic2.api.item.IElectricItemManager from appeng/items/tools/powered/powersink/IC2 because IC2 integration is disabled. [16/5/2015 18:47:02 PM] [Client thread/INFO] [AE2-CORE]: Removing Method getManager from appeng/items/tools/powered/powersink/IC2 because IC2 integration is disabled. [16/5/2015 18:47:02 PM] [Client thread/INFO] [AE2-CORE]: Updated appeng/items/tools/powered/powersink/IC2 [16/5/2015 18:47:02 PM] [Client thread/INFO] [AE2-CORE]: Allowing Interface cofh.api.energy.IEnergyContainerItem from appeng/items/tools/powered/powersink/RedstoneFlux because RFItem integration is enabled. [16/5/2015 18:47:02 PM] [Client thread/INFO] [AE2-CORE]: Removing Interface buildcraft.api.tools.IToolWrench from appeng/items/tools/ToolNetworkTool because BC integration is disabled. [16/5/2015 18:47:02 PM] [Client thread/INFO] [AE2-CORE]: Updated appeng/items/tools/ToolNetworkTool [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2-CORE]: Removing Interface buildcraft.api.transport.IPipeConnection from appeng/parts/misc/PartStorageBus because BC integration is disabled. [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2-CORE]: Removing Method overridePipeConnection from appeng/parts/misc/PartStorageBus because BC integration is disabled. [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2-CORE]: Updated appeng/parts/misc/PartStorageBus [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2-CORE]: Removing Interface buildcraft.api.transport.IPipeConnection from appeng/parts/p2p/PartP2PItems because BC integration is disabled. [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2-CORE]: Removing Method overridePipeConnection from appeng/parts/p2p/PartP2PItems because BC integration is disabled. [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2-CORE]: Updated appeng/parts/p2p/PartP2PItems [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2-CORE]: Removing Interface ic2.api.energy.tile.IEnergySink from appeng/parts/p2p/PartP2PIC2Power because IC2 integration is disabled. [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2-CORE]: Removing Interface ic2.api.energy.tile.IEnergySource from appeng/parts/p2p/PartP2PIC2Power because IC2 integration is disabled. [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2-CORE]: Updated appeng/parts/p2p/PartP2PIC2Power [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2-CORE]: Allowing Interface cofh.api.energy.IEnergyReceiver from appeng/parts/p2p/PartP2PRFPower because RF integration is enabled. [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2:C]: Starting AE2 VersionChecker [16/5/2015 18:47:03 PM] [Client thread/INFO] [AE2:C]: Pre Initialization ( ended after 4556ms ) [16/5/2015 18:50:48 PM] OpenEye: Sending pending crash report located at '**USERSDIR**\Instances\SkyFactory\reports\pending-crash-2015-05-14_21.47.10-0.json' [16/5/2015 18:50:48 PM] Checking for updated files! [16/5/2015 18:50:49 PM] OpenEye: Pending crash report sent! URL: http://openeye.openmods.info/commoncrash/oom [16/5/2015 18:50:55 PM] No updates found! [16/5/2015 19:05:04 PM] Copied Log to clipboard [16/5/2015 19:05:07 PM] Log uploaded and link copied to clipboard:
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dallyswag / Robert Swag############################################################ # +------------------------------------------------------+ # # | Notes | # # +------------------------------------------------------+ # ############################################################ # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI. # If you receive an error when Essentials loads, ensure that: # - No tabs are present: YAML only allows spaces # - Indents are correct: YAML hierarchy is based entirely on indentation # - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe) # - Text with symbols is enclosed in single or double quotation marks # If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat ############################################################ # +------------------------------------------------------+ # # | Essentials (Global) | # # +------------------------------------------------------+ # ############################################################ # A color code between 0-9 or a-f. Set to 'none' to disable. ops-name-color: '4' # The character(s) to prefix all nicknames, so that you know they are not true usernames. nickname-prefix: '~' # The maximum length allowed in nicknames. The nickname prefix is included in this. max-nick-length: 15 # Disable this if you have any other plugin, that modifies the displayname of a user. change-displayname: true # When this option is enabled, the (tab) player list will be updated with the displayname. # The value of change-displayname (above) has to be true. #change-playerlist: true # When essentialschat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname. # This setting is ignored if essentialschat.jar is used, and defaults to 'true'. # The value of change-displayname (above) has to be true. # Do not edit this setting unless you know what you are doing! #add-prefix-suffix: false # If the teleport destination is unsafe, should players be teleported to the nearest safe location? # If this is set to true, Essentials will attempt to teleport players close to the intended destination. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning. teleport-safety: true # The delay, in seconds, required between /home, /tp, etc. teleport-cooldown: 3 # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs. teleport-delay: 5 # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command. # This will also prevent the player attacking other players. teleport-invulnerability: 4 # The delay, in seconds, required between /heal or /feed attempts. heal-cooldown: 60 # What to prevent from /i /give. # e.g item-spawn-blacklist: 46,11,10 item-spawn-blacklist: # Set this to true if you want permission based item spawn rules. # Note: The blacklist above will be ignored then. # Example permissions (these go in your permissions manager): # - essentials.itemspawn.item-all # - essentials.itemspawn.item-[itemname] # - essentials.itemspawn.item-[itemid] # - essentials.give.item-all # - essentials.give.item-[itemname] # - essentials.give.item-[itemid] # - essentials.unlimited.item-all # - essentials.unlimited.item-[itemname] # - essentials.unlimited.item-[itemid] # - essentials.unlimited.item-bucket # Unlimited liquid placing # # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive permission-based-item-spawn: false # Mob limit on the /spawnmob command per execution. spawnmob-limit: 1 # Shall we notify users when using /lightning? warn-on-smite: true # motd and rules are now configured in the files motd.txt and rules.txt. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins. # In this state, which plugin 'wins' appears to be almost random. # # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias. # To force essentials to take 'god' alias 'god' to 'egod'. # See http://wiki.bukkit.org/Bukkit.yml#aliases for more information overridden-commands: # - god # - info # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts. # Commands should fallback to the vanilla versions if available. # You should not have to disable commands used in other plugins, they will automatically get priority. disabled-commands: # - nick # - clear - mail - mail.send - nuke - afk # These commands will be shown to players with socialSpy enabled. # You can add commands from other plugins you may want to track or # remove commands that are used for something you dont want to spy on. socialspy-commands: - msg - w - r - mail - m - t - whisper - emsg - tell - er - reply - ereply - email - action - describe - eme - eaction - edescribe - etell - ewhisper - pm # If you do not wish to use a permission system, you can define a list of 'player perms' below. # This list has no effect if you are using a supported permissions system. # If you are using an unsupported permissions system, simply delete this section. # Whitelist the commands and permissions you wish to give players by default (everything else is op only). # These are the permissions without the "essentials." part. player-commands: - afk - afk.auto - back - back.ondeath - balance - balance.others - balancetop - build - chat.color - chat.format - chat.shout - chat.question - clearinventory - compass - depth - delhome - getpos - geoip.show - help - helpop - home - home.others - ignore - info - itemdb - kit - kits.tools - list - mail - mail.send - me - motd - msg - msg.color - nick - near - pay - ping - protect - r - rules - realname - seen - sell - sethome - setxmpp - signs.create.protection - signs.create.trade - signs.break.protection - signs.break.trade - signs.use.balance - signs.use.buy - signs.use.disposal - signs.use.enchant - signs.use.free - signs.use.gamemode - signs.use.heal - signs.use.info - signs.use.kit - signs.use.mail - signs.use.protection - signs.use.repair - signs.use.sell - signs.use.time - signs.use.trade - signs.use.warp - signs.use.weather - spawn - suicide - time - tpa - tpaccept - tpahere - tpdeny - warp - warp.list - world - worth - xmpp # Note: All items MUST be followed by a quantity! # All kit names should be lower case, and will be treated as lower in permissions/costs. # Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]... # For Item meta information visit http://wiki.ess3.net/wiki/Item_Meta # 'delay' refers to the cooldown between how often you can use each kit, measured in seconds. # For more information, visit http://wiki.ess3.net/wiki/Kits kits: Goblin: delay: 3600 items: - 272 1 sharpness:2 unbreaking:1 looting:1 name:&8[&2Goblin&8]&fSword - 306 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fHelmet - 307 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fChestplate - 308 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fLeggings - 309 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fBoots - 256 1 efficiency:1 unbreaking:1 name:&8[&2Goblin&8]&fShovel - 257 1 efficiency:1 unbreaking:1 fortune:1 name:&8[&2Goblin&8]&fPickaxe - 258 1 efficiency:1 unbreaking:1 name:&8[&2Goblin&8]&fAxe - 364 16 Griefer: delay: 14400 items: - 276 1 sharpness:3 unbreaking:3 name:&8[&d&lGriefer&8]&fSword - 322:1 1 - 310 1 protection:2 name:&8[&d&lGriefer&8]&fHelmet - 311 1 protection:2 name:&8[&d&lGriefer&8]&fChestplate - 312 1 protection:2 name:&8[&d&lGriefer&8]&fLeggings - 313 1 protection:2 name:&8[&d&lGriefer&8]&fBoots Villager: delay: 43200 items: - 267 1 sharpness:4 name:&8[&eVillager&8]&fSword - 306 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fHelmet - 307 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fChestplate - 308 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fLeggings - 309 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fBoots - 388 10 - 383:120 2 Knight: delay: 43200 items: - 276 1 sharpness:3 name:&8[&cKnight&8]&fSword - 310 1 protection:2 name:&8[&cKnight&8]&fHelmet - 311 1 protection:2 name:&8[&cKnight&8]&fChestplate - 312 1 protection:2 name:&8[&cKnight&8]&fLeggings - 313 1 protection:2 name:&8[&cKnight&8]&fBoots - 388 20 - 383:120 4 King: delay: 43200 items: - 276 1 sharpness:4 fire:1 name:&8[&5King&8]&fSword - 310 1 protection:4 name:&8[&5King&8]&fHelmet - 311 1 protection:4 name:&8[&5King&8]&fChestplate - 312 1 protection:4 name:&8[&5King&8]&fLeggings - 313 1 protection:4 name:&8[&5King&8]&fBoots - 388 30 - 383:120 6 Hero: delay: 43200 items: - 276 1 sharpness:4 fire:2 name:&8[&aHero&8]&fSword - 310 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fHelmet - 311 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fChestplate - 312 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fLeggings - 313 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fBoots - 388 40 - 383:120 8 God: delay: 43200 items: - 276 1 sharpness:5 fire:2 name:&8[&4God&8]&fSword - 310 1 protection:4 unbreaking:3 name:&8[&4God&8]&fHelmet - 311 1 protection:4 unbreaking:3 name:&8[&4God&8]&fChestplate - 312 1 protection:4 unbreaking:3 name:&8[&4God&8]&fLeggings - 313 1 protection:4 unbreaking:3 name:&8[&4God&8]&fBoots - 388 50 - 383:120 10 - 322:1 5 Legend: delay: 43200 items: - 276 1 sharpness:5 fire:2 unbreaking:3 name:&8[&6&lLegend&8]&fSword - 310 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fHelmet - 311 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fChestplate - 312 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fLeggings - 313 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fBoots - 388 60 - 383:120 12 - 322:1 10 - 383:50 5 - 261 1 flame:1 power:5 punch:2 unbreaking:3 infinity:1 name:&8[&6&lLegend&8]&fBow - 262 1 - 279 1 sharpness:5 unbreaking:3 name:&8[&6&lLegend&8]&fAxe Youtube: delay: 43200 items: - 276 1 sharpness:5 fire:2 unbreaking:3 name:&8[&f&lYou&c&lTube&8]&fSword - 310 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fHelmet - 311 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fChestplate - 312 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fLeggings - 313 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fBoots - 388 60 - 383:120 12 - 322:1 10 - 383:50 5 - 261 1 flame:1 power:5 punch:2 unbreaking:3 infinity:1 name:&8[&f&lYou&c&lTube&8]&fBow - 262 1 - 279 1 sharpness:5 unbreaking:3 name:&8[&f&lYou&c&lTube&8]&fAxe Join: delay: 3600 items: - 17 16 - 333 1 - 49 32 - 50 16 - 4 64 - 373:8258 1 - 320 16 Reset: delay: 31536000 items: - 272 1 sharpness:4 unbreaking:3 name:&8[&cR&ee&as&be&dt&8]&fSword - 298 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fHelmet - 299 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fChestplate - 300 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fLeggings - 301 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fBoots - 354 1 name:&f&l Cake &4Vote # Essentials Sign Control # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign. # Essentials Colored sign support will be enabled when any sign types are enabled. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given. enabledSigns: - color - balance - buy - sell #- trade #- free #- disposal #- warp #- kit #- mail #- enchant #- gamemode #- heal #- info #- spawnmob #- repair #- time #- weather # How many times per second can Essentials signs be interacted with per player. # Values should be between 1-20, 20 being virtually no lag protection. # Lower numbers will reduce the possibility of lag, but may annoy players. sign-use-per-second: 4 # Backup runs a batch/bash command while saving is disabled. backup: # Interval in minutes. interval: 30 # Unless you add a valid backup command or script here, this feature will be useless. # Use 'save-all' to simply force regular world saving without backup. #command: 'rdiff-backup World1 backups/World1' # Set this true to enable permission per warp. per-warp-permission: false # Sort output of /list command by groups. # You can hide and merge the groups displayed in /list by defining the desired behaviour here. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List list: # To merge groups, list the groups you wish to merge #Staff: owner admin moderator Admins: owner admin # To limit groups, set a max user limit #builder: 20 # To hide groups, set the group as hidden #default: hidden # Uncomment the line below to simply list all players with no grouping #Players: '*' # More output to the console. debug: false # Set the locale for all messages. # If you don't set this, the default locale of the server will be used. # For example, to set language to English, set locale to en, to use the file "messages_en.properties". # Don't forget to remove the # in front of the line. # For more information, visit http://wiki.ess3.net/wiki/Locale #locale: en # Turn off god mode when people exit. remove-god-on-disconnect: false # Auto-AFK # After this timeout in seconds, the user will be set as afk. # This feature requires the player to have essentials.afk.auto node. # Set to -1 for no timeout. auto-afk: 300 # Auto-AFK Kick # After this timeout in seconds, the user will be kicked from the server. # essentials.afk.kickexempt node overrides this feature. # Set to -1 for no timeout. auto-afk-kick: -1 # Set this to true, if you want to freeze the player, if he is afk. # Other players or monsters can't push him out of afk mode then. # This will also enable temporary god mode for the afk player. # The player has to use the command /afk to leave the afk mode. freeze-afk-players: false # When the player is afk, should he be able to pickup items? # Enable this, when you don't want people idling in mob traps. disable-item-pickup-while-afk: false # This setting controls if a player is marked as active on interaction. # When this setting is false, you will need to manually un-AFK using the /afk command. cancel-afk-on-interact: true # Should we automatically remove afk status when the player moves? # Player will be removed from AFK on chat/command regardless of this setting. # Disable this to reduce server lag. cancel-afk-on-move: true # You can disable the death messages of Minecraft here. death-messages: false # Should operators be able to join and part silently. # You can control this with permissions if it is enabled. allow-silent-join-quit: true # You can set a custom join message here, set to "none" to disable. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. custom-join-message: "" # You can set a custom quit message here, set to "none" to disable. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. custom-quit-message: "" # Add worlds to this list, if you want to automatically disable god mode there. no-god-in-worlds: # - world_nether # Set to true to enable per-world permissions for teleporting between worlds with essentials commands. # This applies to /world, /back, /tp[a|o][here|all], but not warps. # Give someone permission to teleport to a world with essentials.worlds.<worldname> # This does not affect the /home command, there is a separate toggle below for this. world-teleport-permissions: false # The number of items given if the quantity parameter is left out in /item or /give. # If this number is below 1, the maximum stack size size is given. If over-sized stacks. # are not enabled, any number higher than the maximum stack size results in more than one stack. default-stack-size: -1 # Over-sized stacks are stacks that ignore the normal max stack size. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission. # How many items should be in an over-sized stack? oversized-stacksize: 64 # Allow repair of enchanted weapons and armor. # If you set this to false, you can still allow it for certain players using the permission. # essentials.repair.enchanted repair-enchanted: true # Allow 'unsafe' enchantments in kits and item spawning. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins. unsafe-enchantments: false #Do you want essentials to keep track of previous location for /back in the teleport listener? #If you set this to true any plugin that uses teleport will have the previous location registered. register-back-in-listener: false #Delay to wait before people can cause attack damage after logging in. login-attack-delay: 5 #Set the max fly speed, values range from 0.1 to 1.0 max-fly-speed: 0.8 #Set the max walk speed, values range from 0.1 to 1.0 max-walk-speed: 0.8 #Set the maximum amount of mail that can be sent within a minute. mails-per-minute: 1000 # Set the maximum time /tempban can be used for in seconds. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override. max-tempban-time: -1 ############################################################ # +------------------------------------------------------+ # # | EssentialsHome | # # +------------------------------------------------------+ # ############################################################ # Allows people to set their bed at daytime. update-bed-at-daytime: true # Set to true to enable per-world permissions for using homes to teleport between worlds. # This applies to the /home only. # Give someone permission to teleport to a world with essentials.worlds.<worldname> world-home-permissions: false # Allow players to have multiple homes. # Players need essentials.sethome.multiple before they can have more than 1 home. # You can set the default number of multiple homes using the 'default' rank below. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'. # To grant different home amounts to different people, you need to define a 'home-rank' below. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank> # For more information, visit http://wiki.ess3.net/wiki/Multihome sethome-multiple: Goblin: 1 Villager: 2 Knight: 3 King: 4 Hero: 5 God: 6 # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes. # Set timeout in seconds for players to accept tpa before request is cancelled. # Set to 0 for no timeout. tpa-accept-cancellation: 120 ############################################################ # +------------------------------------------------------+ # # | EssentialsEco | # # +------------------------------------------------------+ # ############################################################ # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy # Defines the balance with which new players begin. Defaults to 0. starting-balance: 1000 # worth-# defines the value of an item when it is sold to the server via /sell. # These are now defined in worth.yml # Defines the cost to use the given commands PER USE. # Some commands like /repair have sub-costs, check the wiki for more information. command-costs: # /example costs $1000 PER USE #example: 1000 # /kit tools costs $1500 PER USE #kit-tools: 1500 # Set this to a currency symbol you want to use. currency-symbol: '$' # Set the maximum amount of money a player can have. # The amount is always limited to 10 trillion because of the limitations of a java double. max-money: 10000000000000 # Set the minimum amount of money a player can have (must be above the negative of max-money). # Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0. min-money: -10000 # Enable this to log all interactions with trade/buy/sell signs and sell command. economy-log-enabled: false ############################################################ # +------------------------------------------------------+ # # | EssentialsHelp | # # +------------------------------------------------------+ # ############################################################ # Show other plugins commands in help. non-ess-in-help: true # Hide plugins which do not give a permission. # You can override a true value here for a single plugin by adding a permission to a user/group. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless. # You can use negative permissions to remove access to just a single plugins help if the following is enabled. hide-permissionless-help: true ############################################################ # +------------------------------------------------------+ # # | EssentialsChat | # # +------------------------------------------------------+ # ############################################################ chat: # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!) # Users with essentials.chat.question can override this by prefixing text with a question mark (?) # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section." radius: 0 # Chat formatting can be done in two ways, you can either define a standard format for all chat. # Or you can give a group specific chat format, to give some extra variation. # If set to the default chat format which "should" be compatible with ichat. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting format: '<{DISPLAYNAME}> {MESSAGE}' #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}' group-formats: Goblin: '&7{DISPLAYNAME}&8:&f&o {MESSAGE}' Youtuber: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Witch: '&7{DISPLAYNAME}&8:&f&o {MESSAGE}' Wizard: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Sorcerer: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Raider: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Greifer: '&7{DISPLAYNAME}&8:&a {MESSAGE}' ChatMod: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Owner: '&7{DISPLAYNAME}&8:&c {MESSAGE}' OP: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Developer: '&7{DISPLAYNAME}&8:&f {MESSAGE}' HeadAdmin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Admin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' JuniorAdmin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' StaffManager: '&7{DISPLAYNAME}&8:&f {MESSAGE}' ForumAdmin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' HeadModerator: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Moderator: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Helper: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Villager: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Knight: '&7{DISPLAYNAME}&8:&f {MESSAGE}' King: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Hero: '&7{DISPLAYNAME}&8:&f {MESSAGE}' God: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Legend: '&7{DISPLAYNAME}&8:&b {MESSAGE}' # If you are using group formats make sure to remove the '#' to allow the setting to be read. ############################################################ # +------------------------------------------------------+ # # | EssentialsProtect | # # +------------------------------------------------------+ # ############################################################ protect: # General physics/behavior modifications. prevent: lava-flow: false water-flow: false water-bucket-flow: false fire-spread: true lava-fire-spread: true flint-fire: false lightning-fire-spread: true portal-creation: false tnt-explosion: false tnt-playerdamage: false tnt-minecart-explosion: false tnt-minecart-playerdamage: false fireball-explosion: false fireball-fire: false fireball-playerdamage: false witherskull-explosion: false witherskull-playerdamage: false wither-spawnexplosion: false wither-blockreplace: false creeper-explosion: false creeper-playerdamage: false creeper-blockdamage: false enderdragon-blockdamage: true enderman-pickup: false villager-death: false # Monsters won't follow players. # permission essentials.protect.entitytarget.bypass disables this. entitytarget: false # Prevent the spawning of creatures. spawn: creeper: false skeleton: false spider: false giant: false zombie: false slime: false ghast: false pig_zombie: false enderman: false cave_spider: false silverfish: false blaze: false magma_cube: false ender_dragon: false pig: false sheep: false cow: false chicken: false squid: false wolf: false mushroom_cow: false snowman: false ocelot: false iron_golem: false villager: false wither: true bat: false witch: false horse: false # Maximum height the creeper should explode. -1 allows them to explode everywhere. # Set prevent.creeper-explosion to true, if you want to disable creeper explosions. creeper: max-height: -1 # Disable various default physics and behaviors. disable: # Should fall damage be disabled? fall: false # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true. # They will be unable to attack users without that same permission node. pvp: false # Should drowning damage be disabled? # (Split into two behaviors; generally, you want both set to the same value.) drown: false suffocate: false # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;) lavadmg: false # Should arrow damage be disabled? projectiles: false # This will disable damage from touching cacti. contactdmg: false # Burn, baby, burn! Should fire damage be disabled? firedmg: false # Should the damage after hit by a lightning be disabled? lightning: false # Should Wither damage be disabled? wither: false # Disable weather options? weather: storm: false thunder: false lightning: false ############################################################ # +------------------------------------------------------+ # # | EssentialsAntiBuild | # # +------------------------------------------------------+ # ############################################################ # Disable various default physics and behaviors # For more information, visit http://wiki.ess3.net/wiki/AntiBuild # Should people with build: false in permissions be allowed to build? # Set true to disable building for those people. # Setting to false means EssentialsAntiBuild will never prevent you from building. build: true # Should people with build: false in permissions be allowed to use items? # Set true to disable using for those people. # Setting to false means EssentialsAntiBuild will never prevent you from using items. use: true # Should we tell people they are not allowed to build? warn-on-build-disallow: true # For which block types would you like to be alerted? # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time. # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket alert: on-placement: 10,11,46,327 on-use: 327 on-break: blacklist: # Which blocks should people be prevented from placing? placement: 10,11,46,327 # Which items should people be prevented from using? usage: 327 # Which blocks should people be prevented from breaking? break: # Which blocks should not be pushed by pistons? piston: # Which blocks should not be dispensed by dispensers dispenser: ############################################################ # +------------------------------------------------------+ # # | Essentials Spawn / New Players | # # +------------------------------------------------------+ # ############################################################ newbies: # Should we announce to the server when someone logs in for the first time? # If so, use this format, replacing {DISPLAYNAME} with the player name. # If not, set to '' #announce-format: '' announce-format: '&cWelcome &e&l{DISPLAYNAME}&c to the &8R&7e&8t&7r&8o&4-&cFactions server!' # When we spawn for the first time, which spawnpoint do we use? # Set to "none" if you want to use the spawn point of the world. spawnpoint: newbies # Do we want to give users anything on first join? Set to '' to disable # This kit will be given regardless of cost, and permissions. #kit: '' kit: join # Set this to lowest, if you want Multiverse to handle the respawning. # Set this to high, if you want EssentialsSpawn to handle the respawning. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning. respawn-listener-priority: high # When users die, should they respawn at their first home or bed, instead of the spawnpoint? respawn-at-home: false # End of File <-- No seriously, you're done with configuration.
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