10,228 skills found ¡ Page 4 of 341
JuliusBrussee / caveman-reviewCompressed code review - one line per finding with location, problem and fix. Use for /caveman-review, "review this PR", or "review the diff".
JuliusBrussee / caveman-helpQuick-reference card for the three caveman skills and their commands. Trigger: /caveman-help or "caveman help".
JuliusBrussee / megacaveCaveman in Classical Chinese: æč¨æ register, far fewer characters, technical terms verbatim. Invoke only with /megacave or /caveman wenyan. Stays on until "stop caveman" or "normal mode".
addyosmani / constraint-driven-developmentEstablishes a project's quality bar as a written contract and stops agents quietly lowering it. Interviews the user on which dimensions matter, supplies sane default thresholds when they have no number in mind, records everything in CONSTRAINTS.md, and watches the diff for a weakened bar â new @ts-iâĻ
addyosmani / interview-meExtracts what the user actually wants instead of what they think they should want. Achieves this through one-question-at-a-time interview until ~95% confidence about the underlying intent
addyosmani / observability-and-instrumentationInstruments code so production behavior is visible and diagnosable
addyosmani / code-review-and-qualityConducts multi-axis code review. Use before merging any change
addyosmani / doubt-driven-developmentSubjects every non-trivial decision to a fresh-context adversarial review before it stands
addyosmani / performance-optimizationOptimizes application performance across frontend, backend, queries, and databases
addyosmani / test-driven-developmentDrives development with tests using the red-green-refactor loop
addyosmani / frontend-ui-engineeringBuilds production-quality, accessible, responsive user-facing UIs
addyosmani / source-driven-developmentGrounds every implementation decision in official documentation
addyosmani / idea-refineRefines raw ideas into sharp, actionable concepts through structured divergent and convergent thinking
addyosmani / api-and-interface-designGuides stable API and interface design
addyosmani / browser-testing-with-devtoolsTests in real browsers via Chrome DevTools MCP
addyosmani / deprecation-and-migrationManages deprecation and migration
addyosmani / git-workflow-and-versioningStructures git workflow practices
addyosmani / ci-cd-and-automationAutomates CI/CD pipeline setup
addyosmani / debugging-and-error-recoveryGuides systematic root-cause debugging
addyosmani / documentation-and-adrsRecords decisions and documentation
addyosmani / incremental-implementationDelivers changes incrementally in thin, verifiable slices
addyosmani / planning-and-task-breakdownBreaks work into ordered tasks
addyosmani / context-engineeringOptimizes agent context setup
addyosmani / spec-driven-developmentCreates specs before coding
addyosmani / shipping-and-launchPrepares production launches
addyosmani / security-and-hardeningHardens code against vulnerabilities
thedotmack / design-isAudit a design against Dieter Rams' ten "Good design is..." principles, then hand off a /make-plan prompt for one of three outcomes â new design, refine design, or redesign
thedotmack / babysitWatch a pull request or review cycle until it is ready to merge
Leonxlnx / design-taste-frontend-v1The original taste-skill v1, kept for projects that depend on its exact behaviour. Opt-in: it runs only when called by name.
Leonxlnx / industrial-brutalist-uiClassic style skill, opt-in: it runs only when called by name. A hard mechanical look with Swiss type, rigid grids, extreme scale contrast and utilitarian colour.