39 skills found · Page 2 of 2
OnionyTeam / Bg HelperA powerful toolset(including string format, timer and random generator) and it uses many features that are only available in C++20
boolxy / RandomGenerates random values
Grumbel / RandomstringRandom string generator
kaityo256 / RbsRandom Bit String Generator
kijin / PhprandomJust another random number/string generator for PHP 5
SamuelLanders / BetterRandNumGenIt's a better random number generator, ie. all digits that come out of it follow a normal distribution. Additionally this generator does not require preparation to work properly, ie. you do not call randomize() at any point. Finally it adds the ability to generate streams of random numeric digits of any length, output as a string.
theherobrinehunter / Mod//Mod made by DAW330073 //http://www.minecraftforum.net/index.php?showtopic=2624956 //Update 1.3 //Added Drill var ex=[]; var wrenchEx=[]; var wrenchIm=[]; var wrenchFrqs=[]; var lastItem; var lastChestPart; var actualHealth; var lastY; var velY; var linking=false; var ButtonDown=false; var wrenchMode="linking"; var uBlocks=[]; var tickCounter=0; var bookOpened=false; var guidePage=0; var pBlocks=[]; var mBlocks=[]; var mBlocksSlots={"none":[0,0,0,0]}; var mBlocksProgress={"none":0}; var poweredBlocks=[]; var grinded={13:318,4:12,12:13}; var loaded=false; var display=new android.util.DisplayMetrics(); com.mojang.minecraftpe.MainActivity.currentMainActivity.get().getWindowManager().getDefaultDisplay().getMetrics(display); Block.defineBlock(180,"Barrel",[["itemframe_background",0],["piston_top_normal",0],["log",0],["log",0],["log",0],["log",0]],17,false,0); Block.setDestroyTime(180,2); Item.addCraftRecipe(180,1,0,[17,7,0,158,1,0]); Item.setCategory(180,8,0); Block.defineBlock(181,"Extraction item pipe","piston_inner",20,false,0); Block.setColor(181,[0xCC6600]); Block.setDestroyTime(181,0.45); Item.addCraftRecipe(181,1,0,[182,1,0,331,2,0]); Item.setCategory(181,8,0); Block.defineBlock(182,"Item pipe","piston_inner",20,false,0); Block.setDestroyTime(182,0.45); Item.addCraftRecipe(182,1,0,[463,6,0,20,3,0]); Item.setCategory(182,8,0); Block.defineBlock(183,"Cobblestone generator",[["stonecutter",2],["stonecutter",2],["stonecutter",3],["stonecutter",3],["stonecutter",3],["stonecutter",3]],20,false,0); Block.setDestroyTime(183,0.45); Item.addCraftRecipe(183,1,0,[20,2,0,257,1,0,1,6,0]); Item.setCategory(183,8,0); Block.defineBlock(184,"Farmer",[["stonecutter",2],["hayblock",0],["stonecutter",3],["stonecutter",3],["stonecutter",3],["stonecutter",3]],20,false,0); Block.setDestroyTime(184,0.45); Item.addCraftRecipe(184,1,0,[265,3,0,294,1,0,463,5,0]); Item.setCategory(184,8,0); Block.defineBlock(188,"Tree farmer",[["stonecutter",2],["planks",0],["stonecutter",3],["stonecutter",3],["stonecutter",3],["stonecutter",3]],20,false,0); Block.setDestroyTime(188,0.45); Item.addCraftRecipe(188,1,0,[265,3,0,268,1,0,463,5,0]); Item.setCategory(188,8,0); ModPE.setItem(460,"sign",0,"wrench",1); ModPE.langEdit("item.wrench.name","Linking Wrench"); Item.addCraftRecipe(460,1,0,[264,4,0]); Item.setCategory(460,2,0); ModPE.langEdit("item.bootsChain.name","G-Defy Boots"); Item.addCraftRecipe(305,1,0,[463,4,0]); Item.setCategory(305,2,0); ModPE.langEdit("item.chestplateChain.name","Jetpack"); Item.addCraftRecipe(303,1,0,[265,5,0,463,1,0,331,2,0]); Item.setCategory(303,2,0); ModPE.langEdit("item.helmetChain.name","HUD"); Item.addCraftRecipe(302,1,0,[265,5,0,331,1,0]); Item.setCategory(302,2,0); Block.defineBlock(191,"Stone generator",[["stonecutter",2],["stone",0],["stonecutter",3],["stonecutter",3],["stonecutter",3],["stonecutter",3]],20,false,0); Block.setDestroyTime(191,0.45); Item.addCraftRecipe(191,1,0,[20,2,0,257,1,0,1,6,0]); Item.setCategory(191,8,0); Block.defineBlock(192,"Obsidian generator",[["stonecutter",2],["obsidian",0],["stonecutter",3],["stonecutter",3],["stonecutter",3],["stonecutter",3]],20,false,0); Block.setDestroyTime(192,0.45); Item.addCraftRecipe(192,1,0,[20,2,0,257,1,0,1,6,0]); Item.setCategory(192,8,0); ModPE.setItem(461,"book_written",0,"guide",1); ModPE.langEdit("item.guide.name","ExtendedCraft Guide"); Item.addCraftRecipe(461,1,0,[340,1,0]); Item.setCategory(461,2,0); Block.defineBlock(193,"Solar Panel",[["coal_block",0],["redstone_lamp_off",0],["coal_block",0],["coal_block",0],["coal_block",0],["coal_block",0]],20,false,0); Block.setShape(193,0,0,0,1,0.2,1); Block.setDestroyTime(193,0.45); Item.addCraftRecipe(193,1,0,[102,3,0,194,3,0,265,3,0]); Item.setCategory(193,8,0); Block.defineBlock(194,"Wire",[["quartz_block",6],["quartz_block",6],["quartz_block",6],["quartz_block",6],["quartz_block",6],["quartz_block",6]],20,false,0); Block.setColor(194,[0xCC6633]); Block.setDestroyTime(194,0.45); Item.addCraftRecipe(194,1,0,[463,6,0,265,3,0]); Item.setCategory(194,8,0); ModPE.setItem(462,"painting",0,"powerMeter",1); ModPE.langEdit("item.powerMeter.name","Power Meter"); Item.addCraftRecipe(462,1,0,[331,5,0,194,3,0,323,1,0]); Item.setCategory(462,2,0); Block.defineBlock(195,"Grinder",[["iron_block",0],["iron_block",0],["furnace",2],["furnace",2],["furnace",2],["furnace",2]],20,false,0); Block.setDestroyTime(195,0.45); Item.addCraftRecipe(195,1,0,[194,2,0,199,1,0]); Item.setCategory(195,8,0); Block.defineBlock(196,"Rubber Sapling","sapling",6,false,1); Block.setColor(196,[0x85C272]); Block.setDestroyTime(196,0.1); Block.defineBlock(197,"Rubber Wood",[["log",5],["log",5],["log",4],["log",4],["log",4],["log",4]],17,false,0); Block.setColor(197,[0x5C3E33]); Block.setDestroyTime(197,2); Block.defineBlock(198,"Rubber Leaves",[["leaves",7],["leaves",7],["leaves",7],["leaves",7],["leaves",7],["leaves",7]],18,false,0); Block.setColor(198,[0x61845B]); Block.setDestroyTime(198,0.2); ModPE.setItem(463,"slimeball",0,"rubber",64); ModPE.langEdit("item.rubber.name","Rubber"); Item.addFurnaceRecipe(197,463,0); Block.defineBlock(199,"Machine Block","iron_block",20,false,0); Block.setDestroyTime(199,0.4); Item.addCraftRecipe(199,1,0,[265,8,0]); Block.defineBlock(200,"Drill",[["iron_block",0],["iron_block",0],["stonecutter",2],["stonecutter",2],["stonecutter",2],["stonecutter",2]],20,false,0); Block.setDestroyTime(200,0.45); Item.addCraftRecipe(200,1,0,[278,1,0,199,2,0,265,2,0,194,3,0]); Item.setCategory(200,8,0); Block.defineBlock(201,"drill",[["quartz_block",3],["quartz_block",3],["quartz_block",3],["quartz_block",3],["quartz_block",3],["quartz_block",3]],20,false,7); Block.setColor(201,[0x999999]); Block.setShape(201,0.4,0,0.4,0.6,1,0.6); function procCmd(cmd){ switch(cmd){ case "day": Level.setTime(0); break; case "kill": Player.setHealth(0); break; case "rubber": GrowTree(parseInt(Player.getX()),parseInt(Player.getY())-1,parseInt(Player.getZ())); break; } } function modTick(){ if(lastItem!=Player.getCarriedItem() && (lastItem==460 || Player.getCarriedItem()==460)){ if(lastItem==460) HideWrenchGUI(); else ShowWrenchGUI(); } if(lastItem!=Player.getCarriedItem() && (lastItem==461 || Player.getCarriedItem()==461)){ if(lastItem==461) HideGuideGUI(); else ShowGuideGUI(); } lastItem=Player.getCarriedItem(); if(lastChestPart!=Player.getArmorSlot(1) && (lastChestPart==303 || Player.getArmorSlot(1)==303)){ if(lastChestPart==303) HideJetpackGUI(); else ShowJetpackGUI(); } lastChestPart=Player.getArmorSlot(1); velY=(Player.getY()-lastY)/(1/20); lastY=Player.getY(); if(Player.getArmorSlot(3)==305){ if(Entity.getHealth(Player.getEntity())<=25) actualHealth=Entity.getHealth(Player.getEntity()); if(velY<-12 && Level.getTile(parseInt(Player.getX()),parseInt(Player.getY())-12,parseInt(Player.getZ()))!=0) Player.setHealth(Entity.getHealth(Player.getEntity())-velY); if(velY>-3 && Level.getTile(parseInt(Player.getX()),parseInt(Player.getY())-2,parseInt(Player.getZ()))!=0) Player.setHealth(actualHealth); } if(ButtonDown){ if(velY<0) Entity.setVelY(Player.getEntity(),0); if(velY>=0 && velY<0.6) Entity.setVelY(Player.getEntity(),velY+0.006); if(velY>=0.6) Entity.setVelY(Player.getEntity(),0.6); } tickCounter++; if(tickCounter==40){ renderHelmetGUI(); tickCounter=0; if(ex.length>0){ for(var i=0;i<ex.length;i++){ if(Level.getTile(ex[i][0],ex[i][1],ex[i][2])==181){ var sides=[[ex[i][0],ex[i][1]-1,ex[i][2]],[ex[i][0],ex[i][1]+1,ex[i][2]],[ex[i][0],ex[i][1],ex[i][2]-1],[ex[i][0],ex[i][1],ex[i][2]+1],[ex[i][0]-1,ex[i][1],ex[i][2]],[ex[i][0]+1,ex[i][1],ex[i][2]]]; var cx,cy,cz; for(var j=0;j<6;j++){ if(Level.getTile(sides[j][0],sides[j][1],sides[j][2])==54 || Level.getTile(sides[j][0],sides[j][1],sides[j][2])==61 || Level.getTile(sides[j][0],sides[j][1],sides[j][2])==62){ cx=sides[j][0]; cy=sides[j][1]; cz=sides[j][2]; break; } else if(Level.getTile(sides[j][0],sides[j][1],sides[j][2])==180){ var sides=[[sides[j][0],sides[j][1]-1,sides[j][2]],[sides[j][0],sides[j][1]+1,sides[j][2]],[sides[j][0],sides[j][1],sides[j][2]-1],[sides[j][0],sides[j][1],sides[j][2]+1],[sides[j][0]-1,sides[j][1],sides[j][2]],[sides[j][0]+1,sides[j][1],sides[j][2]]]; for(var k=0;k<6;k++){ if(Level.getTile(sides[k][0],sides[k][1],sides[k][2])==68 && Level.getSignText(sides[k][0],sides[k][1],sides[k][2],0)=="Barrel"){ cx=sides[k][0]; cy=sides[k][1]; cz=sides[k][2]; break; } } } } MoveItems([cx,cy,cz],FindChest(ex[i][0],ex[i][1],ex[i][2]),1); } else ex.splice(i,1); } } if(wrenchEx.length>0){ for(var i=0;i<wrenchEx.length;i++){ if(wrenchFrqs[i]==1) MoveItems(wrenchEx[i],wrenchIm[i],1); } } if(uBlocks.length>0){ for(var i=0;i<uBlocks.length;i++){ if(Level.getTile(uBlocks[i][0],uBlocks[i][1],uBlocks[i][2])==183) //Cobblestone Generator(uBlocks[i][0],uBlocks[i][1],uBlocks[i][2],4,0,1); else if(Level.getTile(uBlocks[i][0],uBlocks[i][1],uBlocks[i][2])==184) //Seeds Farmer(uBlocks[i][0],uBlocks[i][1],uBlocks[i][2],2); else if(Level.getTile(uBlocks[i][0],uBlocks[i][1],uBlocks[i][2])==188) //Trees TreeFarmer(uBlocks[i][0],uBlocks[i][1],uBlocks[i][2],2); else if(Level.getTile(uBlocks[i][0],uBlocks[i][1],uBlocks[i][2])==191) //Stone Generator(uBlocks[i][0],uBlocks[i][1],uBlocks[i][2],1,0,1); else if(Level.getTile(uBlocks[i][0],uBlocks[i][1],uBlocks[i][2])==192) //Obsidian Generator(uBlocks[i][0],uBlocks[i][1],uBlocks[i][2],49,0,1); else uBlocks.splice(i,1); } } CheckTheWires(); } if(!loaded && Level.getTile(parseInt(Player.getX()),parseInt(Player.getY())-2,parseInt(Player.getZ()))!=0){ if(Level.getTile(1,1,1)!=197){ for(var i=0;i<Math.floor(Math.random()*11)+15;i++){ var x=Math.floor(Math.random()*245)+10; var z=Math.floor(Math.random()*245)+10; var y=FindHighestY(x,z); if(Level.getTile(x,y,z)==2) GrowTree(x,y+1,z); } Level.setTile(1,1,1,197); } loaded=true; } Machines(); } function useItem(x,y,z,itemID,blockID,side){ if(blockID==196 && itemID==351 && Player.getCarriedItemData()==15) GrowTree(x,y,z); if(itemID==462){ preventDefault(); if(InArray([x,y,z],poweredBlocks)) clientMessage("Power flowing."); else clientMessage("No power."); } if(itemID==195 || itemID==200){ preventDefault(); var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; PlaceBlock(x,y,z,side,itemID,0); if(!InArray([x,y,z],mBlocks)){ mBlocks.push([sides[side][0],sides[side][1],sides[side][2]]); if(itemID==195){ if(!mBlocksSlots[sides[side][0]+","+sides[side][1]+","+sides[side][2]]) mBlocksSlots[sides[side][0]+","+sides[side][1]+","+sides[side][2]]=[0,0,0,0]; if(!mBlocksProgress[sides[side][0]+","+sides[side][1]+","+sides[side][2]]) mBlocksProgress[sides[side][0]+","+sides[side][1]+","+sides[side][2]]=0; } } } if(blockID==195 || blockID==200){ preventDefault(); if(!InArray([x,y,z],mBlocks)){ mBlocks.push([x,y,z]); if(blockID==195){ if(!mBlocksSlots[x+","+y+","+z]) mBlocksSlots[x+","+y+","+z]=[0,0,0,0]; if(!mBlocksProgress[x+","+y+","+z]) mBlocksProgress[x+","+y+","+z]=0; } } if(blockID==195) ShowMachineGUI(x+","+y+","+z); } if(itemID>192 && itemID<195){ preventDefault(); var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; PlaceBlock(x,y,z,side,itemID,0); if(!InArray([x,y,z],pBlocks)) pBlocks.push([sides[side][0],sides[side][1],sides[side][2]]); } if(blockID>192 && blockID<195){ if(!InArray([x,y,z],pBlocks)) pBlocks.push([x,y,z]); } CheckTheWires(); if(Player.getArmorSlot(0)==302) renderHelmetGUI(); if(itemID>182 && itemID<193){ preventDefault(); var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; PlaceBlock(x,y,z,side,itemID,0); if(!InArray([x,y,z],uBlocks)) uBlocks.push([sides[side][0],sides[side][1],sides[side][2]]); } if(blockID>182 && blockID<193){ if(!InArray([x,y,z],uBlocks)) uBlocks.push([x,y,z]); } if(itemID==181){ preventDefault(); var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; PlaceBlock(x,y,z,side,181,0); x=sides[side][0]; y=sides[side][1]; z=sides[side][2]; var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; for(var i=0;i<6;i++){ if((Level.getTile(sides[i][0],sides[i][1],sides[i][2])==54 || Level.getTile(sides[i][0],sides[i][1],sides[i][2])==61 || Level.getTile(sides[i][0],sides[i][1],sides[i][2])==62) && !InArray(sides[i],ex)){ ex.push([x,y,z]); break; } else if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==180){ sides=[[sides[i][0],sides[i][1]-1,sides[i][2]],[sides[i][0],sides[i][1]+1,sides[i][2]],[sides[i][0],sides[i][1],sides[i][2]-1],[sides[i][0],sides[i][1],sides[i][2]+1],[sides[i][0]-1,sides[i][1],sides[i][2]],[sides[i][0]+1,sides[i][1],sides[i][2]]]; for(var j=0;j<6;j++){ if(Level.getTile(sides[j][0],sides[j][1],sides[j][2])==68 && Level.getSignText(sides[j][0],sides[j][1],sides[j][2],0)=="Barrel"){ ex.push([x,y,z]); break; } } break; } } } if(blockID==181){ var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; for(var i=0;i<6;i++){ if((Level.getTile(sides[i][0],sides[i][1],sides[i][2])==54 || Level.getTile(sides[i][0],sides[i][1],sides[i][2])==61 || Level.getTile(sides[i][0],sides[i][1],sides[i][2])==62) && !InArray(sides[i],ex)){ ex.push([x,y,z]); break; } else if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==180){ sides=[[sides[i][0],sides[i][1]-1,sides[i][2]],[sides[i][0],sides[i][1]+1,sides[i][2]],[sides[i][0],sides[i][1],sides[i][2]-1],[sides[i][0],sides[i][1],sides[i][2]+1],[sides[i][0]-1,sides[i][1],sides[i][2]],[sides[i][0]+1,sides[i][1],sides[i][2]]]; for(var j=0;j<6;j++){ if(Level.getTile(sides[j][0],sides[j][1],sides[j][2])==68 && Level.getSignText(sides[j][0],sides[j][1],sides[j][2],0)=="Barrel"){ ex.push([x,y,z]); break; } } break; } } } if(itemID==180 && blockID!=68){ preventDefault(); var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; var finalPos=[sides[side][0],sides[side][1],sides[side][2]]; if(side!=1) var sides=[[sides[side][0],sides[side][1]+1,sides[side][2]],[sides[side][0],sides[side][1]-1,sides[side][2]],[sides[side][0],sides[side][1],sides[side][2]-1],[sides[side][0],sides[side][1],sides[side][2]+1],[sides[side][0]-1,sides[side][1],sides[side][2]],[sides[side][0]+1,sides[side][1],sides[side][2]]]; else{ var rot=getYaw(); if(rot<0) rot=-rot; while(rot>=360) rot-=360; if(rot>=45 && rot<=135) side=2; if(rot>=135 && rot<=225) side=3; if(rot>=225 && rot<=315) side=4; if((rot>0 && rot<=45) || (rot>=315 && rot<=360)) side=5; var sides=[[finalPos[0],finalPos[1]-1,finalPos[2]],[finalPos[0],finalPos[1]+1,finalPos[2]],[finalPos[0],finalPos[1],finalPos[2]-1],[finalPos[0],finalPos[1],finalPos[2]+1],[finalPos[0]-1,finalPos[1],finalPos[2]],[finalPos[0]+1,finalPos[1],finalPos[2]]]; } if(Level.getTile(finalPos[0],finalPos[1],finalPos[2])==0 && Level.getTile(sides[side][0],sides[side][1],sides[side][2])==0){ Level.setTile(finalPos[0],finalPos[1],finalPos[2],180,0); Level.setTile(sides[side][0],sides[side][1],sides[side][2],68,side); Level.setSignText(sides[side][0],sides[side][1],sides[side][2],0,"Barrel"); Level.setSignText(sides[side][0],sides[side][1],sides[side][2],3,"Barrel"); if(Player.getCarriedItemCount()>1) Entity.setCarriedItem(Player.getEntity(),Player.getCarriedItem(),Player.getCarriedItemCount()-1,Player.getCarriedItemData()); else{ for(var i=0;i<9;i++){ if(Player.getInventorySlot(i)==Player.getCarriedItem() && Player.getInventorySlotData(i)==Player.getCarriedItemData() && Player.getInventorySlotCount(i)==Player.getCarriedItemCount()){ Player.clearInventorySlot(i); break; } } } } } if(blockID==68 && itemID!=460){ preventDefault(); var sides=[[x,y+1,z],[x,y-1,z],[x,y,z+1],[x,y,z-1],[x+1,y,z],[x-1,y,z]]; if(Player.getCarriedItem()!=0) var name=GetItemBlockName(Player.getCarriedItem()+":"+Player.getCarriedItemData()); else var name="hand"; if(name!="hand" && Level.getSignText(x,y,z,0)=="Barrel" && Level.getSignText(x,y,z,3)=="Barrel" && Level.getTile(sides[Level.getData(x,y,z)][0],sides[Level.getData(x,y,z)][1],sides[Level.getData(x,y,z)][2])==180){ Level.setSignText(x,y,z,3,Player.getCarriedItem()+":"+Player.getCarriedItemData()); Level.setSignText(x,y,z,1,name); if(Player.getCarriedItemCount()==64) Level.setSignText(x,y,z,2,"1x64+0"); else Level.setSignText(x,y,z,2,"0x64+"+Player.getCarriedItemCount()); for(var i=0;i<9;i++){ if(Player.getInventorySlot(i)==Player.getCarriedItem() && Player.getInventorySlotData(i)==Player.getCarriedItemData() && Player.getInventorySlotCount(i)==Player.getCarriedItemCount()){ Player.clearInventorySlot(i); break; } } } else if(name!="hand" && Level.getSignText(x,y,z,0)=="Barrel" && Level.getSignText(x,y,z,1)==name && Level.getTile(sides[Level.getData(x,y,z)][0],sides[Level.getData(x,y,z)][1],sides[Level.getData(x,y,z)][2])==180){ var itemCount=64*parseInt(Level.getSignText(x,y,z,2).split("x")[0])+parseInt(Level.getSignText(x,y,z,2).split("+")[1]); if(itemCount<4096 && itemCount+Player.getCarriedItemCount()<=4096){ itemCount+=Player.getCarriedItemCount(); Level.setSignText(x,y,z,2,parseInt(itemCount/64)+"x64+"+(itemCount-parseInt(itemCount/64)*64)); for(var i=0;i<9;i++){ if(Player.getInventorySlot(i)==Player.getCarriedItem() && Player.getInventorySlotData(i)==Player.getCarriedItemData() && Player.getInventorySlotCount(i)==Player.getCarriedItemCount()){ Player.clearInventorySlot(i); break; } } } else if(itemCount<4096 && itemCount+Player.getCarriedItemCount()>4096){ for(var i=0;i<9;i++){ if(Player.getInventorySlot(i)==Player.getCarriedItem() && Player.getInventorySlotData(i)==Player.getCarriedItemData()){ net.zhuoweizhang.mcpelauncher.ScriptManager.nativeSetInventorySlot(i,Player.getCarriedItem(),Player.getInventorySlotCount(i)-(4096-itemCount),Player.getCarriedItemData()); break; } } itemCount=4096; Level.setSignText(x,y,z,2,parseInt(itemCount/64)+"x64+"+(itemCount-parseInt(itemCount/64)*64)); } } else if(Level.getSignText(x,y,z,0)=="Barrel" && Level.getSignText(x,y,z,3)!="Barrel" && Level.getSignText(x,y,z,1)!=name && Level.getTile(sides[Level.getData(x,y,z)][0],sides[Level.getData(x,y,z)][1],sides[Level.getData(x,y,z)][2])==180){ var itemCount=64*parseInt(Level.getSignText(x,y,z,2).split("x")[0])+parseInt(Level.getSignText(x,y,z,2).split("+")[1]); if(itemCount<=64){ Level.dropItem(Player.getX(),Player.getY(),Player.getZ(),0,Level.getSignText(x,y,z,3).split(":")[0],itemCount,Level.getSignText(x,y,z,3).split(":")[1]); Level.setSignText(x,y,z,1," "); Level.setSignText(x,y,z,2," "); Level.setSignText(x,y,z,3,"Barrel"); } else{ Level.dropItem(Player.getX(),Player.getY(),Player.getZ(),0,Level.getSignText(x,y,z,3).split(":")[0],64,Level.getSignText(x,y,z,3).split(":")[1]); itemCount-=64; Level.setSignText(x,y,z,2,parseInt(itemCount/64)+"x64+"+(itemCount-parseInt(itemCount/64)*64)); } } } if(itemID==460){ if(wrenchMode!="none") preventDefault(); if(wrenchMode=="linking" && blockID==54){ if(!linking){ linkingChest=[x,y,z]; clientMessage("Link started at: "+[x,y,z]); linking=true; } else if(linking){ if(x==linkingChest[0] && y==linkingChest[1] && z==linkingChest[2]) clientMessage("Can't link to this chest..."); else{ wrenchEx.push(linkingChest); wrenchIm.push([x,y,z]); wrenchFrqs.push(1); clientMessage("Linked to: "+[x,y,z]); linkingChest=null; linking=false; } } } if(wrenchMode=="linking" && blockID==68 && Level.getSignText(x,y,z,0)=="Barrel"){ if(!linking){ linkingChest=[x,y,z]; clientMessage("Link started at: "+[x,y,z]); linking=true; } else if(linking){ if(x==linkingChest[0] && y==linkingChest[1] && z==linkingChest[2]) clientMessage("Can't link to this barrel..."); else{ wrenchEx.push(linkingChest); wrenchIm.push([x,y,z]); wrenchFrqs.push(1); clientMessage("Linked to: "+[x,y,z]); linkingChest=null; linking=false; } } } if(wrenchMode=="linking" && (blockID==61 ||blockID==62)){ if(!linking){ if(side!=1){ linkingChest=[x,y,z]; clientMessage("Link started at: "+[x,y,z]); linking=true; } else clientMessage("That's input side..."); } else if(linking){ if(x==linkingChest[0] && y==linkingChest[1] && z==linkingChest[2]) clientMessage("Can't link to this furnace..."); else{ if(side==1){ wrenchEx.push(linkingChest); wrenchIm.push([x,y,z]); wrenchFrqs.push(1); clientMessage("Linked to: "+[x,y,z]); linkingChest=null; linking=false; } else clientMessage("That's output side..."); } } } if(wrenchMode=="unlinking" && (blockID==54 || blockID==61 || blockID==62 || (blockID==68 && Level.getSignText(x,y,z,0)=="Barrel"))){ var didSomething=false; for(var i=0;i<wrenchEx.length;i++){ if(wrenchFrqs[i]==1 && ((wrenchEx[i][0]==x && wrenchEx[i][1]==y && wrenchEx[i][2]==z) || (wrenchIm[i][0]==x && wrenchIm[i][1]==y && wrenchIm[i][2]==z))){ wrenchFrqs[i]=0; clientMessage("Unlinked "+wrenchEx[i]+" and "+[x,y,z]); didSomething=true; } } if(!didSomething && blockID==54) clientMessage("This chest isn't linked..."); if(!didSomething && (blockID==61 || blockID==62)) clientMessage("This furnace isn't linked..."); if(!didSomething && blockID==68) clientMessage("This barrel isn't linked..."); } } } function attackHook(attacker,victim){ if(Player.getArmorSlot(0)==302) renderHelmetGUI(); } function destroyBlock(x,y,z,side){ poweredBlocks=[]; if(Level.getTile(x,y,z)==193 || Level.getTile(x,y,z)==194){ preventDefault(); Level.destroyBlock(x,y,z,true); } CheckTheWires(); if(Level.getTile(x,y,z)==68 && Level.getSignText(x,y,z,0)!="Barrel") Level.destroyBlock(x,y,z,true); if(Level.getTile(x,y,z)==198){ Level.destroyBlock(x,y,z,false); if(Chances(10)) Level.dropItem(x,y,z,0,196,1,0); } if(Level.getTile(x,y,z)==200){ Level.destroyBlock(x,y,z,true); for(var i=0;i<y;i++){ if(Level.getTile(x,y-i,z)==201) Level.setTile(x,y-i,z,0); } } var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; if(Level.getTile(x,y,z)==180){ for(var i=0;i<6;i++){ if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==68 && Level.getSignText(sides[i][0],sides[i][1],sides[i][2],0)=="Barrel"){ if(Level.getSignText(sides[i][0],sides[i][1],sides[i][2],3)=="Barrel"){ Level.destroyBlock(sides[i][0],sides[i][1],sides[i][2],false); Level.destroyBlock(x,y,z,true); break; } else if(Level.getSignText(sides[i][0],sides[i][1],sides[i][2],3)!="Barrel"){ Level.dropItem(x,y,z,0,parseInt(Level.getSignText(sides[i][0],sides[i][1],sides[i][2],3).split(":")[0]),64*parseInt(Level.getSignText(sides[i][0],sides[i][1],sides[i][2],2).split("x")[0])+parseInt(Level.getSignText(sides[i][0],sides[i][1],sides[i][2],2).split("+")[1]),parseInt(Level.getSignText(sides[i][0],sides[i][1],sides[i][2],3).split(":")[1])); Level.destroyBlock(sides[i][0],sides[i][1],sides[i][2],false); Level.destroyBlock(x,y,z,true); break; } else{ Level.destroyBlock(sides[i][0],sides[i][1],sides[i][2],false); Level.destroyBlock(x,y,z,true); break; } } } } else if(Level.getTile(x,y,z)==68 && Level.getSignText(x,y,z,0)=="Barrel"){ for(var i=0;i<6;i++){ if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==180){ if(Level.getSignText(x,y,z,3)=="Barrel"){ Level.destroyBlock(x,y,z,false); Level.destroyBlock(sides[i][0],sides[i][1],sides[i][2],true); break; } else if(Level.getSignText(x,y,z,3)!="Barrel"){ Level.dropItem(x,y,z,0,parseInt(Level.getSignText(x,y,z,3).split(":")[0]),64*parseInt(Level.getSignText(x,y,z,2).split("x")[0])+parseInt(Level.getSignText(x,y,z,2).split("+")[1]),parseInt(Level.getSignText(x,y,z,3).split(":")[1])); Level.destroyBlock(x,y,z,false); Level.destroyBlock(sides[i][0],sides[i][1],sides[i][2],true); break; } } } } } function leaveGame(){ ex=[]; wrenchEx=[]; wrenchIm=[]; wrenchFrqs=[]; linking=false; wrenchMode="linking"; uBlocks=[]; HideWrenchGUI(); HideJetpackGUI(); HideGuideGUI(); pBlocks=[]; poweredBlocks=[]; HideMachineGUI(); mBlocks=[]; mBlocksSlots={"none":[0,0,0,0]}; mBlocksProgress={"none":0}; loaded=false; } function renderHelmetGUI(){ if(Player.getArmorSlot(0)==302){ var types={10:"Chicken",11:"Cow",12:"Pig",13:"Sheep",32:"Zombie",34:"Skeleton",35:"Spider",33:"Creeper",36:"Zombie Pigman"}; for(var i=0;i<Entity.getAll().length;i++){ var ent=Entity.getEntityTypeId(Entity.getAll()[i]); if(ent>9 && ent<14) Entity.setNameTag(Entity.getAll()[i],types[ent]+"\nHealth: "+Entity.getHealth(Entity.getAll()[i])); if(ent>31 && ent<37) Entity.setNameTag(Entity.getAll()[i],types[ent]+"\nHealth: "+Entity.getHealth(Entity.getAll()[i])); } } else{ for(var i=0;i<Entity.getAll().length;i++){ var ent=Entity.getEntityTypeId(Entity.getAll()[i]); if(((ent>9 && ent<14) || (ent>31 && ent<37)) && Entity.getNameTag(Entity.getAll()[i])) Entity.setNameTag(Entity.getAll()[i],""); } } } function GrowTree(x,y,z){ Level.setTile(x,y,z,197); Level.setTile(x,y+1,z,197); Level.setTile(x,y+2,z,197); Level.setTile(x,y+3,z,197); Level.setTile(x,y+4,z,198); //Level.setTile(x-1,y+4,z,198); //Level.setTile(x+1,y+4,z,198); //Level.setTile(x,y+4,z-1,198); //Level.setTile(x,y+4,z+1,198); Level.setTile(x-1,y+3,z,198); Level.setTile(x+1,y+3,z,198); Level.setTile(x,y+3,z-1,198); Level.setTile(x,y+3,z+1,198); Level.setTile(x-1,y+2,z,198); Level.setTile(x+1,y+2,z,198); Level.setTile(x,y+2,z-1,198); Level.setTile(x,y+2,z+1,198); Level.setTile(x-1,y+2,z-1,198); Level.setTile(x+1,y+2,z-1,198); Level.setTile(x-1,y+2,z+1,198); Level.setTile(x+1,y+2,z+1,198); } function GetItemBlockName(id){ var IDs={ "0:0":"","1:0":"Stone","2:0":"Grass","3:0":"Dirt","4:0":"Cobblestone","5:0":"Wooden Plank","6:0":"Oak Sapling","6:1":"Spruce Sapling","6:2":"Birch Sapling","7:0":"Bedrock","8:0":"Water","9:0":"Stationary water","10:0":"Lava","11:0":"Stationary lava","12:0":"Sand","13:0":"Gravel","14:0":"Gold Ore","15:0":"Iron Ore","16:0":"Coal Ore","17:0":"Oak Log","17:1":"Spruce Log","17:2":"Birch Log","18:0":"Oak Leaves","18:1":"Spruce Leaves","18:2":"Birch Leaves","19:0":"Sponge","20:0":"Glass","21:0":"Lapis Lazuli Ore","22:0":"Lapis Lazuli Block","24:0":"Sandstone","24:1":"Chiseled Sandstone","24:2":"Smooth Sandstone","26:0":"Bed Block","27:0":"Powered Rail","30:0":"Cobweb","31:0":"Dead Shrub","32:0":"Dead Bush","35:0":"White Wool","35:1":"Orange Wool","35:2":"Magenta Wool","35:3":"Light Blue Wool","35:4":"Yellow Wool","35:5":"Lime Green Wool","35:6":"Pink Wool","35:7":"Gray Wool","35:8":"Light Gray Wool","35:9":"Cyan Wool","35:10":"Purple Wool","35:11":"Blue Wool","35:12":"Brown Wool","35:13":"Green Wool","35:14":"Red Wool","35:15":"Black Wool","37:0":"Yellow Flower","38:0":"Cyan Flower","39:0":"Brown Mushroom","40:0":"Red Mushroom","41:0":"Gold Block","42:0":"Iron Block","43:0":"Double Slab (Stone)","43:1":"Double Slab (Sandstone)","43:2":"Double Slab (Wood)","43:3":"Double Slab (Cobblestone)","43:4":"Double Slab (Brick)","43:6":"Double Slab (Stone)","44:0":"Slab (Stone)","44:1":"Slab (Sandstone)","44:2":"Slab (Wood)","44:3":"Slab (Cobblestone)","44:4":"Slab (Brick)","44:5":"Slab (Stone Brick)","44:6":"Slab (Stone)","44:7":"Slab (Quartz)","45:0":"Brick Block","46:0":"TNT","47:0":"Bookshelf","48:0":"Moss Stone","49:0":"Obsidian", "50:0":"Torch","51:0":"Fire","53:0":"Wooden Stairs","54:0":"Chest","56:0":"Diamond Ore","57:0":"Diamond Block","58:0":"Crafting Table","59:0":"Crops","60:0":"Farmland","61:0":"Furnace","62:0":"Burning Furnace","63:0":"Sign Post","64:0":"Wooden Door","65:0":"Ladder","66:0":"Rail","67:0":"Cobblestone Stairs","68:0":"Wall Sign","71:0":"Iron Door","73:0":"Redstone Ore","74:0":"Glowing Redstone Ore","78:0":"Snow","79:0":"Ice","80:0":"Snow Block","81:0":"Cactus","82:0":"Clay Block","83:0":"Sugar Cane","85:0":"Fence","86:0":"Pumpkin","87:0":"Netherrack","89:0":"Glowstone","91:0":"Jack 'o' Lantern","92:0":"Cake","95:0":"Invisible bedrock","96:0":"Trapdoor","98:0":"Stone Bricks","98:1":"Stone Brick (mossy)","98:2":"Stone Brick (cracked)", "101:0":"Iron Bars","102:0":"Glass Pane","103:0":"Melon","104:0":"Pumpkin Stem","105:0":"Melon Stem","107:0":"Fence Gate","108:0":"Brick Stairs","109:0":"Stone Brick Stairs","112:0":"Nether Brick","114:0":"Nether Brick Stairs","126:0":"Cake","128:0":"Sandstone Stairs","134:0":"Spruce Stairs","135:0":"Birch Stairs","136:0":"Jungle Stairs","139:0":"Cobblestone Wall","141:0":"Carrot","142:0":"Potato", "155:0":"Block of Quartz","155:1":"Chiseled Quartz Block","155:2":"Pillar Quartz Block","156:0":"Quartz Stairs","157:0":"Wooden Double Stairs","158:0":"Wooden Slab","170:0":"Hey Bale","171:0":"Carpet","173:0":"Block of Coal", "244:0":"Beetroot","245:0":"Stone Cutter","246:0":"Glowing Obsidian","247:0":"Nether Reactor Core","248:0":"Update","249:0":"Update","253:0":"Update","254:0":"Update","255:0":"Update", "256:0":"Iron Shovel","257:0":"Iron Pickaxe","258:0":"Iron Axe","259:0":"Flint and Steel","260:0":"Apple","261:0":"Bow","262:0":"Arrow","263:0":"Coal","263:1":"Charcoal","264:0":"Diamond","265:0":"Iron Ingot","266:0":"Gold Ingot","267:0":"Iron Sword","268:0":"Wooden Sword","269:0":"Wooden Shovel","270:0":"Wooden Pickaxe","271:0":"Wooden Axe","272:0":"Stone Sword","273:0":"Stone Shovel","274:0":"Stone Pickaxe","275:0":"Stone Axe","276:0":"Diamond Sword","277:0":"Diamond Shovel","278:0":"Diamond Pickaxe","279:0":"Diamond Axe","280:0":"Stick","281:0":"Bowl","282:0":"Mushroom Soup","283:0":"Gold Sword","284:0":"Gold Shovel","285:0":"Gold Pickaxe","286:0":"Gold Axe","287:0":"String","288:0":"Feather","289:0":"Gunpowder","290:0":"Wooden Hoe","291:0":"Stone Hoe","292:0":"Iron Hoe","293:0":"Diamond Hoe","294:0":"Gold Hoe","295:0":"Seeds","296:0":"Wheat","297:0":"Bread","298:0":"Leather Helmet","299:0":"Leather Chestplate", "300:0":"Leather Leggings","301:0":"Leather Boots","302:0":"Chainmail Helmet","303:0":"Chainmail Chestplate","304:0":"Chainmail Leggings","305:0":"Chainmail Boots","306:0":"Iron Helmet","307:0":"Iron Chestplate","308:0":"Iron Leggings","309:0":"Iron Boots","310:0":"Diamond Helmet","311:0":"Diamond Chestplate","312:0":"Diamond Leggings","313:0":"Diamond Boots","314:0":"Gold Helmet","315:0":"Gold Chestplate","316:0":"Gold Leggings","317:0":"Gold Boots","318:0":"Flint","319:0":"Raw Porkchop","320:0":"Cooked Porkchop","321:0":"Painting","323:0":"Sign","324:0":"Wooden Door","325:0":"Bucket","325:1":"Milk Bucket","325:8":"Water Bucket","325:10":"Lava Bucket","328:0":"Minecart","329:0":"Saddle","330:0":"Iron Door","331:0":"Redstone","332:0":"Snowball","334:0":"Leather","336:0":"Clay Brick","337:0":"Clay","338:0":"Sugar Cane","339:0":"Paper","340:0":"Book","341:0":"Slime Ball","344:0":"Egg","345:0":"Compass","347:0":"Clock","348:0":"Glowstone Dust", "351:0":"Ink Sack","351:1":"Rose Red","351:2":"Cactus Green","351:3":"Cocoa Beans","351:4":"Lapis Lazuli","351:5":"Purple Dye","351:6":"Cyan Dye","351:7":"Light Gray Dye","351:8":"Gray Dye","351:9":"Pink Dye","351:10":"Lime Dye","351:11":"Dandelion Yellow Dye","351:12":"Light Blue Dye","351:13":"Magenta Dye","351:14":"Orange Dye","351:15":"Bone Meal","352:0":"Bone","353:0":"Sugar","354:0":"Cake","355:0":"Bed","359:0":"Shears","360:0":"Melon","361:0":"Pumpkin Seeds","362:0":"Melon Seeds","363:0":"Raw Beef","364:0":"Steak","365:0":"Raw Chicken","366:0":"Cooked Chicken","383:10":"Spawn Chicken","383:11":"Spawn Cow","383:12":"Spawn Pig","383:13":"Spawn Sheep","391:0":"Carrot","392:0":"Potato","393:0":"Baked Potato","400:0":"Pumpkin Pie","405:0":"Nether Brick","406:0":"Nether Quartz","456:0":"Camera","457:0":"Beetroot","458:0":"Beetroot Seeds","459:0":"Beetroot Soup" }; if(IDs[id]) return IDs[id]; else return Item.getName(parseInt(id.split(":")[0]),parseInt(id.split(":")[2]),true).replace("item.","").replace("tile.",""); } function InArray(arr1,arr2){ if(arr2.length==0) return false; for(var i=0;i<arr2.length;i++){ if(arr2[i][0]==arr1[0] && arr2[i][1]==arr1[1] && arr2[i][2]==arr1[2]) return true; } return false; } function FindHighestY(x,z){ for(var y=parseInt(Player.getY())+64;y>0;y--){ if(Level.getTile(x,y,z)!=0) return y; } return 0; } function IDinArray(arr1,arr2){ for(var i=0;i<arr2.length;i++){ if(arr2[i][0]==arr1[0] && arr2[i][1]==arr1[1]) return true; } return false; } function Chances(p){ var rnd=Math.floor(Math.random()*101); if(rnd<p) return true; return false; } var machineWindow=null; var closeButtonWindow=null; var playerWindow=null; function Machines(){ if(mBlocks.length==0) return; for(var i=0;i<mBlocks.length;i++){ if(Level.getTile(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2])==195){ //Grinder var sides=[[mBlocks[i][0],mBlocks[i][1]-1,mBlocks[i][2]],[mBlocks[i][0],mBlocks[i][1]+1,mBlocks[i][2]],[mBlocks[i][0],mBlocks[i][1],mBlocks[i][2]-1],[mBlocks[i][0],mBlocks[i][1],mBlocks[i][2]+1],[mBlocks[i][0]-1,mBlocks[i][1],mBlocks[i][2]],[mBlocks[i][0]+1,mBlocks[i][1],mBlocks[i][2]]]; var con=false; for(var j=0;j<6;j++){ if(InArray([sides[j][0],sides[j][1],sides[j][2]],poweredBlocks)){ con=true; break; } } if(mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][0]!=0 && con && mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][3]<64) mBlocksProgress[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]]+=0.5; else mBlocksProgress[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]]=0; if(mBlocksProgress[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]]==100){ if(mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][2]==0 || (mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][2]==grinded[mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][0]] && mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][3]<64)){ if(mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][2]==0){ mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][2]=grinded[mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][0]]; mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][3]=1; } else mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][3]++; if(mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][1]==1) mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][0]=0; mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][1]--; } mBlocksProgress[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]]=0; if(machineWindow!=null) ShowMachineGUI(mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]); } if(mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][2]!=0){ for(var j=2;j<6;j++){ if(Level.getTile(sides[j][0],sides[j][1],sides[j][2])==54 || Level.getTile(sides[j][0],sides[j][1],sides[j][2])==61 || Level.getTile(sides[j][0],sides[j][1],sides[j][2])==62){ var old=Level.getTile(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2]); Level.setTile(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],54,0); Level.setChestSlot(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],0,mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][2],0,1); if(MoveItems([mBlocks[i][0],mBlocks[i][1],mBlocks[i][2]],[sides[j][0],sides[j][1],sides[j][2]],1)){ mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][3]--; if(mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][3]==0) mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][2]=0; } Level.setChestSlot(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],0,0); Level.setTile(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],old,0); break; } else if(Level.getTile(sides[j][0],sides[j][1],sides[j][2])==182){ var old=Level.getTile(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2]); Level.setTile(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],54,0); Level.setChestSlot(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],0,mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][2],0,1); Level.setTile(sides[j][0],sides[j][1],sides[j][2],181,0); if(MoveItems([mBlocks[i][0],mBlocks[i][1],mBlocks[i][2]],FindChest(sides[j][0],sides[j][1],sides[j][2]),1)){ mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][3]--; if(mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][3]==0) mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][2]=0; } Level.setChestSlot(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],0,0); Level.setTile(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],old,0); Level.setTile(sides[j][0],sides[j][1],sides[j][2],182,0); break; } else if(Level.getTile(sides[j][0],sides[j][1],sides[j][2])==180){ sides=[[sides[j][0],sides[j][1]-1,sides[j][2]],[sides[j][0],sides[j][1]+1,sides[j][2]],[sides[j][0],sides[j][1],sides[j][2]-1],[sides[j][0],sides[j][1],sides[j][2]+1],[sides[j][0]-1,sides[j][1],sides[j][2]],[sides[j][0]+1,sides[j][1],sides[j][2]]]; var old=Level.getTile(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2]); var cx,cy,cz; for(var k=0;k<6;k++){ if(Level.getTile(sides[k][0],sides[k][1],sides[k][2])==68 && Level.getSignText(sides[k][0],sides[k][1],sides[k][2],0)=="Barrel"){ cx=sides[k][0]; cy=sides[k][1]; cz=sides[k][2]; break; } } if(cx==cy) break; Level.setTile(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],54,0); Level.setChestSlot(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],0,mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][2],0,1); if(MoveItems([mBlocks[i][0],mBlocks[i][1],mBlocks[i][2]],[cx,cy,cz],1)){ mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][3]--; if(mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][3]==0) mBlocksSlots[mBlocks[i][0]+","+mBlocks[i][1]+","+mBlocks[i][2]][2]=0; } Level.setChestSlot(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],0,0); Level.setTile(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],old,0); break; } } } } if(Level.getTile(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2])==200){ //Drill var sides=[[mBlocks[i][0],mBlocks[i][1]-1,mBlocks[i][2]],[mBlocks[i][0],mBlocks[i][1]+1,mBlocks[i][2]],[mBlocks[i][0],mBlocks[i][1],mBlocks[i][2]-1],[mBlocks[i][0],mBlocks[i][1],mBlocks[i][2]+1],[mBlocks[i][0]-1,mBlocks[i][1],mBlocks[i][2]],[mBlocks[i][0]+1,mBlocks[i][1],mBlocks[i][2]]]; var con=false; for(var j=0;j<6;j++){ if(InArray([sides[j][0],sides[j][1],sides[j][2]],poweredBlocks)){ con=true; break; } } if(con && (tickCounter==19 || tickCounter==39)){ for(var y=1;y<mBlocks[i][1]+1;y++){ if(Level.getTile(mBlocks[i][0],mBlocks[i][1]-y,mBlocks[i][2])==7){ mBlocks.splice(i,1); return; } else if(Level.getTile(mBlocks[i][0],mBlocks[i][1]-y,mBlocks[i][2])==0) Level.setTile(mBlocks[i][0],mBlocks[i][1]-y,mBlocks[i][2],201); else if(Level.getTile(mBlocks[i][0],mBlocks[i][1]-y,mBlocks[i][2])!=0 && Level.getTile(mBlocks[i][0],mBlocks[i][1]-y,mBlocks[i][2])!=201){ var blockID=[Level.getTile(mBlocks[i][0],mBlocks[i][1]-y,mBlocks[i][2]),Level.getData(mBlocks[i][0],mBlocks[i][1]-y,mBlocks[i][2]),1]; Level.destroyBlock(mBlocks[i][0],mBlocks[i][1]-y,mBlocks[i][2],false); blockID=GetCorrectBlock(blockID[0],blockID[1],blockID[2]); if(blockID[0]!=0) AutoOutput(mBlocks[i][0],mBlocks[i][1],mBlocks[i][2],blockID[0],blockID[1],blockID[2]); break; } } } } } } function AutoOutput(x,y,z,id,dmg,amount){ var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; var cx,cy,cz; for(var i=0;i<6;i++){ if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==54){ cx=sides[i][0]; cy=sides[i][1]; cz=sides[i][2]; var old=Level.getTile(x,y,z); Level.setTile(x,y,z,54); Level.setChestSlot(x,y,z,0,id,dmg,amount); MoveItems([x,y,z],[cx,cy,cz],amount); Level.setChestSlot(x,y,z,0,0); Level.setTile(x,y,z,old); break; } if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==182){ cx=sides[i][0]; cy=sides[i][1]; cz=sides[i][2]; var old=Level.getTile(x,y,z); Level.setTile(x,y,z,54); Level.setTile(cx,cy,cz,181); Level.setChestSlot(x,y,z,0,id,dmg,amount); MoveItems([x,y,z],FindChest(cx,cy,cz),amount); Level.setChestSlot(x,y,z,0,0); Level.setTile(cx,cy,cz,182); Level.setTile(x,y,z,old); break; } } if(cx==cy){ Level.dropItem(x,y+1,z,0,id,amount,dmg) } } function GetCorrectBlock(id,dmg,amount){ var IDb={ 8:0,9:0,10:0,11:0,18:0,19:0,20:0,30:0,31:0,32:0,51:0,79:0,92:0,102:0, 1:4,2:3,16:263,21:351,43:44,56:264,59:295,60:3,62:61,63:323,68:323,73:331,74:331,78:332,82:337,83:338,89:348,104:360,105:361,141:391,142:392,244:458 }; if(IDb[id]) id=IDb[id]; dmg=0; amount=1; if(id==331) amount=4; if(id==337) amount=4; if(id==348) amount=3; if(id==351){ amount=6; dmg=4; } return [id,dmg,amount]; } function CheckTheWires(){ if(pBlocks.length>0){ for(var i=0;i<pBlocks.length;i++){ if(Level.getTile(pBlocks[i][0],pBlocks[i][1],pBlocks[i][2])==193) //Solar panel PowerDistribution(pBlocks[i][0],pBlocks[i][1],pBlocks[i][2],true); if(Level.getTile(pBlocks[i][0],pBlocks[i][1],pBlocks[i][2])==194) //Wire PowerDistribution(pBlocks[i][0],pBlocks[i][1],pBlocks[i][2],false); var sides=[[pBlocks[i][0],pBlocks[i][1]-1,pBlocks[i][2]],[pBlocks[i][0],pBlocks[i][1]+1,pBlocks[i][2]],[pBlocks[i][0],pBlocks[i][1],pBlocks[i][2]-1],[pBlocks[i][0],pBlocks[i][1],pBlocks[i][2]+1],[pBlocks[i][0]-1,pBlocks[i][1],pBlocks[i][2]],[pBlocks[i][0]+1,pBlocks[i][1],pBlocks[i][2]]]; for(var j=0;j<6;j++){ if(Level.getTile(sides[j][0],sides[j][1],sides[j][2])==193 || Level.getTile(sides[j][0],sides[j][1],sides[j][2])==194){ if(!InArray([sides[j][0],sides[j][1],sides[j][2]],pBlocks)) pBlocks.push([sides[j][0],sides[j][1],sides[j][2]]); } } } } } function PlaceBlock(x,y,z,side,id,dmg){ var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; Level.setTile(sides[side][0],sides[side][1],sides[side][2],id,dmg); if(Player.getCarriedItemCount()>1) Entity.setCarriedItem(Player.getEntity(),Player.getCarriedItem(),Player.getCarriedItemCount()-1,Player.getCarriedItemData()); else{ for(var i=0;i<9;i++){ if(Player.getInventorySlot(i)==Player.getCarriedItem() && Player.getInventorySlotData(i)==Player.getCarriedItemData() && Player.getInventorySlotCount(i)==Player.getCarriedItemCount()){ Player.clearInventorySlot(i); break; } } } } function PowerDistribution(x,y,z,bool){ if(bool && !InArray([x,y,z],poweredBlocks)) poweredBlocks.push([x,y,z]); else{ var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; for(var i=0;i<6;i++){ if(InArray([sides[i][0],sides[i][1],sides[i][2]],poweredBlocks) && !InArray([x,y,z],poweredBlocks)){ poweredBlocks.push([x,y,z]); break; } } } } function Generator(x,y,z,id,dmg,amount){ var waterPos=[]; var lavaPos=[]; if(id==4 || id==1 || id==49){ var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; var isWater=false; var isLava=false; for(var i=2;i<6;i++){ if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==11 || Level.getTile(sides[i][0],sides[i][1],sides[i][2])==10){ isLava=true; lavaPos=[sides[i][0],sides[i][1],sides[i][2]]; } else if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==9 || Level.getTile(sides[i][0],sides[i][1],sides[i][2])==8){ isWater=true; waterPos=[sides[i][0],sides[i][1],sides[i][2]]; } } if(!isWater || !isLava) return; } if(Level.getTile(x,y+1,z)==54){ var old=Level.getTile(x,y,z); Level.setTile(x,y,z,54); Level.setChestSlot(x,y,z,0,id,dmg,amount); MoveItems([x,y,z],[x,y+1,z],amount); if(id==1) Level.setTile(waterPos[0],waterPos[1],waterPos[2],0); if(id==49){ Level.setTile(waterPos[0],waterPos[1],waterPos[2],0); Level.setTile(lavaPos[0],lavaPos[1],lavaPos[2],0); } Level.setChestSlot(x,y,z,0,0); Level.setTile(x,y,z,old); } else if(Level.getTile(x,y+1,z)==61 || Level.getTile(x,y+1,z)==62){ var old=Level.getTile(x,y,z); Level.setTile(x,y,z,54); Level.setChestSlot(x,y,z,0,id,dmg,amount); MoveItems([x,y,z],[x,y+1,z],amount); if(id==1) Level.setTile(waterPos[0],waterPos[1],waterPos[2],0); if(id==49){ Level.setTile(waterPos[0],waterPos[1],waterPos[2],0); Level.setTile(lavaPos[0],lavaPos[1],lavaPos[2],0); } Level.setChestSlot(x,y,z,0,0); Level.setTile(x,y,z,old); } else if(Level.getTile(x,y+1,z)==180){ var sides=[[x,y,z],[x,y+2,z],[x,y+1,z-1],[x,y+1,z+1],[x-1,y+1,z],[x+1,y+1,z]]; var old=Level.getTile(x,y,z); Level.setTile(x,y,z,54); Level.setChestSlot(x,y,z,0,id,dmg,amount); for(var i=0;i<6;i++){ if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==68 && Level.getSignText(sides[i][0],sides[i][1],sides[i][2],0)=="Barrel"){ MoveItems([x,y,z],[sides[i][0],sides[i][1],sides[i][2]],amount); net.zhuoweizhang.mcpelauncher.ScriptManager.nativeExtinguishFire(sides[i][0],sides[i][1],sides[i][2],0); if(id==1) Level.setTile(waterPos[0],waterPos[1],waterPos[2],0); if(id==49){ Level.setTile(waterPos[0],waterPos[1],waterPos[2],0); Level.setTile(lavaPos[0],lavaPos[1],lavaPos[2],0); } break; } } Level.setChestSlot(x,y,z,0,0); Level.setTile(x,y,z,old); } else if(Level.getTile(x,y+1,z)==182){ var old=Level.getTile(x,y,z); Level.setTile(x,y,z,54); Level.setTile(x,y+1,z,181); Level.setChestSlot(x,y,z,0,id,dmg,amount); MoveItems([x,y,z],FindChest(x,y+1,z),amount); Level.setChestSlot(x,y,z,0,0); Level.setTile(x,y,z,old); Level.setTile(x,y+1,z,182); } return; } function Farmer(x,y,z,range){ //if(Level.getTile(x,y+1,z)!=8 && Level.getTile(x,y+1,z)!=9) // return; var isChest=false; var powered=false; var cx,cy,cz; var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; for(var i=0;i<6;i++){ if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==54){ cx=sides[i][0]; cy=sides[i][1]; cz=sides[i][2]; isChest=true; break; } } if(!isChest) return; for(var i=0;i<6;i++){ if(InArray([sides[i][0],sides[i][1],sides[i][2]],poweredBlocks)){ powered=true; break; } } if(!powered) return; var inRange=[]; for(var i=-range;i<range+1;i++){ for(var j=-range;j<range+1;j++) inRange.push([x+i,y+2,z+j]); } var planted={295:59,391:141,392:142,458:244}; var planted2={59:295,141:391,142:392,244:458}; var product={59:296,141:391,142:392,244:457}; for(var i=0;i<inRange.length;i++){ if(Level.getTile(inRange[i][0],inRange[i][1],inRange[i][2])==0 && Level.getTile(inRange[i][0],inRange[i][1]-1,inRange[i][2])==60){ for(var j=0;j<27;j++){ if(Level.getChestSlot(cx,cy,cz,j)==295 || Level.getChestSlot(cx,cy,cz,j)==391 || Level.getChestSlot(cx,cy,cz,j)==392 || Level.getChestSlot(cx,cy,cz,j)==458){ Level.setTile(inRange[i][0],inRange[i][1],inRange[i][2],planted[Level.getChestSlot(cx,cy,cz,j)],0); if(Level.getChestSlotCount(cx,cy,cz,j)>1) Level.setChestSlot(cx,cy,cz,j,Level.getChestSlot(cx,cy,cz,j),0,Level.getChestSlotCount(cx,cy,cz,j)-1); else Level.setChestSlot(cx,cy,cz,j,0); break; } } return; } if(Level.getTile(inRange[i][0],inRange[i][1],inRange[i][2])==0 && (Level.getTile(inRange[i][0],inRange[i][1]-1,inRange[i][2])==2 || Level.getTile(inRange[i][0],inRange[i][1]-1,inRange[i][2])==3)){ Level.setTile(inRange[i][0],inRange[i][1]-1,inRange[i][2],60,6); return; } if((Level.getTile(inRange[i][0],inRange[i][1],inRange[i][2])==59 || Level.getTile(inRange[i][0],inRange[i][1],inRange[i][2])==141 || Level.getTile(inRange[i][0],inRange[i][1],inRange[i][2])==142 || Level.getTile(inRange[i][0],inRange[i][1],inRange[i][2])==244) && Level.getData(inRange[i][0],inRange[i][1],inRange[i][2])==7){ var rnd=Math.floor(Math.random()*3)+1; var old=Level.getTile(x,y,z); Level.setTile(x,y,z,54); Level.setChestSlot(x,y,z,0,planted2[Level.getTile(inRange[i][0],inRange[i][1],inRange[i][2])],0,rnd); MoveItems([x,y,z],[cx,cy,cz],rnd); Level.setChestSlot(x,y,z,0,product[Level.getTile(inRange[i][0],inRange[i][1],inRange[i][2])],0,1); MoveItems([x,y,z],[cx,cy,cz],1); Level.setChestSlot(x,y,z,0,0); Level.setTile(x,y,z,old); Level.destroyBlock(inRange[i][0],inRange[i][1],inRange[i][2],false); return; } } } function TreeFarmer(x,y,z,range){ var isChest=false; var powered=false; var cx,cy,cz; var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; for(var i=0;i<6;i++){ if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==54){ cx=sides[i][0]; cy=sides[i][1]; cz=sides[i][2]; isChest=true; break; } } if(!isChest) return; for(var i=0;i<6;i++){ if(InArray([sides[i][0],sides[i][1],sides[i][2]],poweredBlocks)){ powered=true; break; } } if(!powered) return; var inRange=[]; for(var k=0;k<8;k++){ for(var j=-range;j<range+1;j++){ for(var i=-range;i<range+1;i++) inRange.push([x+i,y+8-k,z+j]); } } for(var i=0;i<inRange.length;i++){ var id=Level.getTile(inRange[i][0],inRange[i][1],inRange[i][2]); var dmg=Level.getData(inRange[i][0],inRange[i][1],inRange[i][2]); if(id==0 && (Level.getTile(inRange[i][0],inRange[i][1]-1,inRange[i][2])==2 || Level.getTile(inRange[i][0],inRange[i][1]-1,inRange[i][2])==3)){ for(var j=0;j<27;j++){ if(Level.getChestSlot(cx,cy,cz,j)==6){ Level.setTile(inRange[i][0],inRange[i][1],inRange[i][2],Level.getChestSlot(cx,cy,cz,j),Level.getChestSlotData(cx,cy,cz,j)); if(Level.getChestSlotCount(cx,cy,cz,j)>1) Level.setChestSlot(cx,cy,cz,j,Level.getChestSlot(cx,cy,cz,j),Level.getChestSlotData(cx,cy,cz,j),Level.getChestSlotCount(cx,cy,cz,j)-1); else Level.setChestSlot(cx,cy,cz,j,0); break; } } return; } if(id==18){ var sides=[[inRange[i][0],inRange[i][1],inRange[i][2]],[inRange[i][0],inRange[i][1]-1,inRange[i][2]],[inRange[i][0],inRange[i][1]+1,inRange[i][2]],[inRange[i][0],inRange[i][1],inRange[i][2]-1],[inRange[i][0],inRange[i][1],inRange[i][2]+1],[inRange[i][0]-1,inRange[i][1],inRange[i][2]],[inRange[i][0]+1,inRange[i][1],inRange[i][2]]]; for(var j=0;j<6;j++){ if(Chances(5)){ var old=Level.getTile(x,y,z); Level.setTile(x,y,z,54); Level.setChestSlot(x,y,z,0,260,0,1); MoveItems([x,y,z],[cx,cy,cz],1); Level.setChestSlot(x,y,z,0,0); Level.setTile(x,y,z,old); } if(Chances(20)){ var old=Level.getTile(x,y,z); Level.setTile(x,y,z,54); Level.setChestSlot(x,y,z,0,6,Level.getData(sides[j][0],sides[j][1],sides[j][2])-7,1); MoveItems([x,y,z],[cx,cy,cz],1); Level.setChestSlot(x,y,z,0,0); Level.setTile(x,y,z,old); } if(Level.getTile(sides[j][0],sides[j][1],sides[j][2])==18) Level.destroyBlock(sides[j][0],sides[j][1],sides[j][2],false); } return; } else if(id==17){ var old=Level.getTile(x,y,z); Level.setTile(x,y,z,54); Level.setChestSlot(x,y,z,0,17,Level.getData(sides[j][0],sides[j][1],sides[j][2]),1); MoveItems([x,y,z],[cx,cy,cz],1); Level.setChestSlot(x,y,z,0,0); Level.setTile(x,y,z,old); Level.destroyBlock(inRange[i][0],inRange[i][1],inRange[i][2],false); return; } } } function FindChest(x,y,z){ var sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; var side=[x,y,z,0]; var passed=[[x,y,z]]; var routes=[[x,y,z]]; for(var i=0;i<6;i++){ if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==182) routes.push([sides[i][0],sides[i][1],sides[i][2]]); } if(routes.length>1){ var rnd=Math.floor(Math.floor(Math.random()*(routes.length-1))+1); x=routes[rnd][0]; y=routes[rnd][1]; z=routes[rnd][2]; } else return side; while(passed[passed.length-1][0]!=x || passed[passed.length-1][1]!=y || passed[passed.length-1][2]!=z){ sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; routes=[[x,y,z,0]]; for(var i=0;i<6;i++){ sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==54) routes.push([sides[i][0],sides[i][1],sides[i][2],i]); else if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==195){ if(!InArray([sides[i][0],sides[i][1],sides[i][2]],mBlocks)){ mBlocks.push([sides[i][0],sides[i][1],sides[i][2]]); if(!mBlocksSlots[sides[i][0]+","+sides[i][1]+","+sides[i][2]]) mBlocksSlots[sides[i][0]+","+sides[i][1]+","+sides[i][2]]=[0,0,0,0]; if(!mBlocksProgress[sides[i][0]+","+sides[i][1]+","+sides[i][2]]) mBlocksProgress[sides[i][0]+","+sides[i][1]+","+sides[i][2]]=0; } routes.push([sides[i][0],sides[i][1],sides[i][2],i]); } else if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==61 || Level.getTile(sides[i][0],sides[i][1],sides[i][2])==62) routes.push([sides[i][0],sides[i][1],sides[i][2],i]); else if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==180){ sides=[[sides[i][0],sides[i][1]-1,sides[i][2]],[sides[i][0],sides[i][1]+1,sides[i][2]],[sides[i][0],sides[i][1],sides[i][2]-1],[sides[i][0],sides[i][1],sides[i][2]+1],[sides[i][0]-1,sides[i][1],sides[i][2]],[sides[i][0]+1,sides[i][1],sides[i][2]]]; for(var j=0;j<6;j++){ if(Level.getTile(sides[j][0],sides[j][1],sides[j][2])==68 && Level.getSignText(sides[j][0],sides[j][1],sides[j][2],0)=="Barrel"){ routes.push([sides[j][0],sides[j][1],sides[j][2],j]); break; } } } } if(routes.length>1) return routes[Math.floor(Math.random()*(routes.length-1))+1]; passed.push([x,y,z]); sides=[[x,y-1,z],[x,y+1,z],[x,y,z-1],[x,y,z+1],[x-1,y,z],[x+1,y,z]]; routes=[[x,y,z]]; for(var i=0;i<6;i++){ if(Level.getTile(sides[i][0],sides[i][1],sides[i][2])==182) routes.push([sides[i][0],sides[i][1],sides[i][2]]); } if(routes.length>1){ var rnd=Math.floor(Math.floor(Math.random()*(routes.length-1))+1); x=routes[rnd][0]; y=routes[rnd][1]; z=routes[rnd][2]; } else return side; if(InArray([x,y,z],passed)) return side; } return side; } function MoveItems(from,to,amount){ if(Level.getTile(to[0],to[1],to[2])!=54 && Level.getTile(to[0],to[1],to[2])!=195 && Level.getTile(to[0],to[1],to[2])!=61 && Level.getTile(to[0],to[1],to[2])!=62 && Level.getTile(to[0],to[1],to[2])!=68) return; var ChestEmpty=true; if(Level.getTile(from[0],from[1],from[2])==54){ for(var i=0;i<27;i++){ if(Level.getChestSlot(from[0],from[1],from[2],i)!=0){ ChestEmpty=false; break; } } } if(Level.getTile(from[0],from[1],from[2])==61 || Level.getTile(from[0],from[1],from[2])==62){ if(Level.getFurnaceSlot(from[0],from[1],from[2],2)!=0) ChestEmpty=false; } if(Level.getTile(from[0],from[1],from[2])==68 && Level.getSignText(from[0],from[1],from[2],0)=="Barrel"){ if(Level.getSignText(from[0],from[1],from[2],3)!="Barrel") ChestEmpty=false; } if(ChestEmpty) return; var buffer=[0,0,1]; if(Level.getTile(from[0],from[1],from[2])==54){ for(var i=0;i<27;i++){ if(Level.getChestSlot(from[0],from[1],from[2],i)!=0){ buffer=[Level.getChestSlot(from[0],from[1],from[2],i),Level.getChestSlotData(from[0],from[1],from[2],i),1]; if(Level.getChestSlotCount(from[0],from[1],from[2],i)>amount){ Level.setChestSlot(from[0],from[1],from[2],i,buffer[0],buffer[1],Level.getChestSlotCount(from[0],from[1],from[2],i)-amount); buffer[2]=amount; } else{ buffer[2]=Level.getChestSlotCount(from[0],from[1],from[2],i); Level.setChestSlot(from[0],from[1],from[2],i,0); } break; } } } if(Level.getTile(from[0],from[1],from[2])==61 || Level.getTile(from[0],from[1],from[2])==62){ buffer=[Level.getFurnaceSlot(from[0],from[1],from[2],2),Level.getFurnaceSlotData(from[0],from[1],from[2],2),1]; if(Level.getFurnaceSlotCount(from[0],from[1],from[2],2)>amount){ Level.setFurnaceSlot(from[0],from[1],from[2],2,buffer[0],buffer[1],Level.getFurnaceSlotCount(from[0],from[1],from[2],3)-amount) buffer[2]=amount; } else{ buffer[2]=Level.getFurnaceSlotCount(from[0],from[1],from[2],2); Level.setFurnaceSlot(from[0],from[1],from[2],2,0) } } if(Level.getTile(from[0],from[1],from[2])==68){ buffer=[Level.getSignText(from[0],from[1],from[2],3).split(":")[0],Level.getSignText(from[0],from[1],from[2],3).split(":")[1],1]; var itemCount=64*parseInt(Level.getSignText(from[0],from[1],from[2],2).split("x")[0])+parseInt(Level.getSignText(from[0],from[1],from[2],2).split("+")[1]); if(itemCount>amount){ itemCount-=amount; Level.setSignText(from[0],from[1],from[2],2,parseInt(itemCount/64)+"x64+"+(itemCount-parseInt(itemCount/64)*64)); buffer[2]=amount; } else{ buffer[2]=amount; Level.setSignText(from[0],from[1],from[2],1," "); Level.setSignText(from[0],from[1],from[2],2," "); Level.setSignText(from[0],from[1],from[2],3,"Barrel"); } } var ChestHasSpace=false; var free=0; if(Level.getTile(to[0],to[1],to[2])==54){ for(var i=0;i<27;i++){ if(Level.getChestSlot(to[0],to[1],to[2],i)==0) free+=64; else if(Level.getChestSlot(to[0],to[1],to[2],i)==buffer[0] && Level.getChestSlotCount(to[0],to[1],to[2],i)<64 && Level.getChestSlotData(to[0],to[1],to[2],i)==buffer[1]) free+=64-Level.getChestSlotCount(to[0],to[1],to[2],i); } } if(Level.getTile(to[0],to[1],to[2])==195 && to[3]<2){ if(mBlocksSlots[to[0]+","+to[1]+","+to[2]][0]==0) free+=64; else if(mBlocksSlots[to[0]+","+to[1]+","+to[2]][0]==buffer[0] && mBlocksSlots[to[0]+","+to[1]+","+to[2]][1]<64) free+=64-mBlocksSlots[to[0]+","+to[1]+","+to[2]][1]; } if(Level.getTile(to[0],to[1],to[2])==61 || Level.getTile(to[0],to[1],to[2])==62){ if(to[3]>1){ if(Level.getFurnaceSlot(to[0],to[1],to[2],1)==0) free=64; else if(Level.getFurnaceSlot(to[0],to[1],to[2],1)==buffer[0] && Level.getFurnaceSlotCount(to[0],to[1],to[2],1)<64 && Level.getFurnaceSlotData(to[0],to[1],to[2],1)==buffer[1]) free=64-Level.getFurnaceSlotCount(to[0],to[1],to[2],1); } else{ if(Level.getFurnaceSlot(to[0],to[1],to[2],0)==0) free=64; else if(Level.getFurnaceSlot(to[0],to[1],to[2],0)==buffer[0] && Level.getFurnaceSlotCount(to[0],to[1],to[2],0)<64 && Level.getFurnaceSlotData(to[0],to[1],to[2],0)==buffer[1]) free=64-Level.getFurnaceSlotCount(to[0],to[1],to[2],0); } } if(Level.getTile(to[0],to[1],to[2])==68){ if(Level.getSignText(to[0],to[1],to[2],3)=="Barrel") free=4096; else if(parseInt(Level.getSignText(to[0],to[1],to[2],3).split(":")[0])==buffer[0] && 64*parseInt(Level.getSignText(to[0],to[1],to[2],2).split("x")[0])+parseInt(Level.getSignText(to[0],to[1],to[2],2).split("+")[1])<4096 && parseInt(Level.getSignText(to[0],to[1],to[2],3).split(":")[1])==buffer[1]) free=4096-64*parseInt(Level.getSignText(to[0],to[1],to[2],2).split("x")[0])+parseInt(Level.getSignText(to[0],to[1],to[2],2).split("+")[1]); } if(buffer[2]<=free) ChestHasSpace=true; else ChestHasSpace=false; if(ChestHasSpace){ if(Level.getTile(to[0],to[1],to[2])==54){ for(var i=0;i<27;i++){ var c=Level.getChestSlotCount(to[0],to[1],to[2],i); if(Level.getChestSlot(to[0],to[1],to[2],i)==0 || (Level.getChestSlot(to[0],to[1],to[2],i)==buffer[0] && c<64 && Level.getChestSlotData(to[0],to[1],to[2],i)==buffer[1])){ if(buffer[2]<64-c){ Level.setChestSlot(to[0],to[1],to[2],i,buffer[0],buffer[1],Level.getChestSlotCount(to[0],to[1],to[2],i)+buffer[2]); break; } else{ Level.setChestSlot(to[0],to[1],to[2],i,buffer[0],buffer[1],64); buffer[2]-=64-c; } } } } if(Level.getTile(to[0],to[1],to[2])==195 && to[3]<2){ var c=mBlocksSlots[to[0]+","+to[1]+","+to[2]][1]; if(mBlocksSlots[to[0]+","+to[1]+","+to[2]][0]==0 || (mBlocksSlots[to[0]+","+to[1]+","+to[2]][0]==buffer[0] && c<64)){ if(buffer[2]<64-c){ mBlocksSlots[to[0]+","+to[1]+","+to[2]][0]=buffer[0]; mBlocksSlots[to[0]+","+to[1]+","+to[2]][1]+=buffer[2]; if(machineWindow!=null) ShowMachineGUI(to[0]+","+to[1]+","+to[2]); } else{ mBlocksSlots[to[0]+","+to[1]+","+to[2]][0]=buffer[0]; mBlocksSlots[to[0]+","+to[1]+","+to[2]][1]=64; buffer[2]-=64-c; if(machineWindow!=null) ShowMachineGUI(to[0]+","+to[1]+","+to[2]); } } } if(Level.getTile(to[0],to[1],to[2])==61 || Level.getTile(to[0],to[1],to[2])==62){ if(to[3]>1){ var c=Level.getFurnaceSlotCount(to[0],to[1],to[2],1); if(Level.getFurnaceSlot(to[0],to[1],to[2],1)==0 || (Level.getFurnaceSlot(to[0],to[1],to[2],1)==buffer[0] && c<64 && Level.getFurnaceSlotData(to[0],to[1],to[2],1)==buffer[1])){ if(buffer[2]<64-c) Level.setFurnaceSlot(to[0],to[1],to[2],1,buffer[0],buffer[1],Level.getFurnaceSlotCount(to[0],to[1],to[2],1)+buffer[2]) else{ Level.setFurnaceSlot(to[0],to[1],to[2],1,buffer[0],buffer[1],64) buffer[2]-=64-c; } } } else{ var c=Level.getFurnaceSlotCount(to[0],to[1],to[2],0); if(Level.getFurnaceSlot(to[0],to[1],to[2],0)==0 || (Level.getFurnaceSlot(to[0],to[1],to[2],0)==buffer[0] && c<64 && Level.getFurnaceSlotData(to[0],to[1],to[2],0)==buffer[1])){ if(buffer[2]<64-c) Level.setFurnaceSlot(to[0],to[1],to[2],0,buffer[0],buffer[1],Level.getFurnaceSlotCount(to[0],to[1],to[2],0)+buffer[2]) else{ Level.setFurnaceSlot(to[0],to[1],to[2],0,buffer[0],buffer[1],64) buffer[2]-=64-c; } } } } if(Level.getTile(to[0],to[1],to[2])==68){ if(Level.getSignText(to[0],to[1],to[2],3)=="Barrel") c=0; else var c=64*parseInt(Level.getSignText(to[0],to[1],to[2],2).split("x")[0])+parseInt(Level.getSignText(to[0],to[1],to[2],2).split("+")[1]); if(Level.getSignText(to[0],to[1],to[2],3)=="Barrel" || (parseInt(Level.getSignText(to[0],to[1],to[2],3).split(":")[0])==buffer[0] && c<4096 && parseInt(Level.getSignText(to[0],to[1],to[2],3).split(":")[1])==buffer[1])){ if(buffer[2]<4096-c){ var cc=c+buffer[2]; Level.setSignText(to[0],to[1],to[2],1,GetItemBlockName(buffer[0]+":"+buffer[1])); Level.setSignText(to[0],to[1],to[2],3,buffer[0]+":"+buffer[1]); Level.setSignText(to[0],to[1],to[2],2,parseInt(cc/64)+"x64+"+(cc-parseInt(cc/64)*64)); } else{ Level.setSignText(to[0],to[1],to[2],1,GetItemBlockName(buffer[0]+":"+buffer[1])); Level.setSignText(to[0],to[1],to[2],3,buffer[0]+":"+buffer[1]); Level.setSignText(to[0],to[1],to[2],2,"64x64+0") buffer[2]-=4096-c; } } } } else/* if(InArray(from,wrenchEx))*/{ if(Level.getTile(from[0],from[1],from[2])==54){ for(var i=0;i<27;i++){ var c=Level.getChestSlotCount(from[0],from[1],from[2],i); if(Level.getChestSlot(from[0],from[1],from[2],i)==0 || (Level.getChestSlot(from[0],from[1],from[2],i)==buffer[0] && c<64 && Level.getChestSlotData(from[0],from[1],from[2],i)==buffer[1])){ if(buffer[2]<64-c){ Level.setChestSlot(from[0],from[1],from[2],i,buffer[0],buffer[1],Level.getChestSlotCount(from[0],from[1],from[2],i)+buffer[2]); break; } else{ Level.setChestSlot(from[0],from[1],from[2],i,buffer[0],buffer[1],64); buffer[2]-=64-c; } } } } if(Level.getTile(from[0],from[1],from[2])==61 || Level.getTile(from[0],from[1],from[2])==62){ var c=Level.getFurnaceSlotCount(from[0],from[1],from[2],2); if(Level.getFurnaceSlot(from[0],from[1],from[2],2)==0 || (Level.getFurnaceSlot(from[0],from[1],from[2],2)==buffer[0] && c<64 && Level.getFurnaceSlotData(to[0],to[1],to[2],2)==buffer[1])){ if(buffer[2]<64-c) Level.setFurnaceSlot(from[0],from[1],from[2],2,buffer[0],buffer[1],Level.getFurnaceSlotCount(from[0],from[1],from[2],3)+buffer[2]) else{ Level.setFurnaceSlot(from[0],from[1],from[2],2,buffer[0],buffer[1],64) buffer[2]-=64-c; } } } if(Level.getTile(from[0],from[1],from[2])==68){ var c=64*parseInt(Level.getSignText(from[0],from[1],from[2],2).split("x")[0])+parseInt(Level.getSignText(from[0],from[1],from[2],2).split("+")[1]); if(Level.getSignText(from[0],from[1],from[2],3)=="Barrel" || (parseInt(Level.getSignText(from[0],from[1],from[2],3).split(":")[0])==buffer[0] && c<4096 && parseInt(Level.getSignText(from[0],from[1],from[2],3).split(":")[1])==buffer[1])){ if(buffer[2]<4096-c){ var cc=c+buffer[2]; Level.setSignText(from[0],from[1
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