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Rastaman4e / 1NICEHASH PLATFORM TERMS OF USE AND NICEHASH MINING TERMS OF SERVICE PLEASE READ THESE NICEHASH PLATFORM TERMS OF USE AND NICEHASH MINING TERMS OF SERVICE (“Terms”) CAREFULLY BEFORE USING THE THE PLATFORM OR SERVICES DESCRIBED HEREIN. BY SELECTING “I AGREE”, ACCESSING THE PLATFORM, USING NICEHASH MINING SERVICES OR DOWNLOADING OR USING NICEHASH MINING SOFTWARE, YOU ARE ACKNOWLEDGING THAT YOU HAVE READ THESE TERMS, AS AMENDED FROM TIME TO TIME, AND YOU ARE AGREEING TO BE BOUND BY THEM. IF YOU DO NOT AGREE TO THESE TERMS, OR ANY SUBSEQUENT AMENDMENTS, CHANGES OR UPDATES, DO NOT ACCESS THE PLATFORM, USE NICEHASH MINING SERVICES OR USE THE NICEHASH MINING SOFTWARE. GENERAL These Terms apply to users of the NiceHash Platform (“Platform” and NiceHash Mining Services (“Services”) which are provided to you by NICEHASH Ltd, company organized and existing under the laws of the British Virgin Islands, with registered address at Intershore Chambers, Road Town, Tortola, British Virgin Islands, registration number: 2048669, hereinafter referred to as “NiceHash, as well as “we” or “us”. ELIGIBILITY By using the NiceHash platform and NiceHash Mining Services, you represent and warrant that you: are at least Minimum Age and have capacity to form a binding contract; have not previously been suspended or removed from the NiceHash Platform; have full power and authority to enter into this agreement and in doing so will not violate any other agreement to which you are a party; are not not furthering, performing, undertaking, engaging in, aiding, or abetting any unlawful activity through your relationship with us, through your use of NiceHash Platform or use of NiceHash Mining Services; will not use NiceHash Platform or NiceHash Mining Services if any applicable laws in your country prohibit you from doing so in accordance with these Terms. We reserve the right to terminate your access to the NiceHash Platform and Mining Services for any reason and in our sole and absolute discretion. Use of NiceHash Platform and Mining Services is void where prohibited by applicable law. Depending on your country of residence or incorporation or registered office, you may not be able to use all the functions of the NiceHash Platform or services provided therein. It is your responsibility to follow the rules and laws in your country of residence and/or country from which you access the NiceHash Platform. DEFINITIONS NiceHash Platform means a website located on the following web address: www.nicehash.com. NiceHash Mining Services mean all services provided by NiceHash, namely the provision of the NiceHash Platform, NiceHash Hashing power marketplace, NiceHash API, NiceHash OS, NiceHash Mining Software including licence for NiceHash Miner, NiceHash Private Endpoint, NiceHash Account, NiceHash mobile apps, and all other software products, applications and services associated with these products, except for the provision of NiceHash Exchange Services. NiceHash Exchange Service means a service which allows trading of digital assets in the form of digital tokens or cryptographic currency for our users by offering them a trading venue, helping them find a trading counterparty and providing the means for transaction execution. NiceHash Exchange Services are provided by NICEX Ltd and accessible at the NiceHash Platform under NiceHash Exchange Terms of Service. Hashing power marketplace means an infrastructure provided by the NiceHash which enables the Hashing power providers to point their rigs towards NiceHash stratum servers where Hashing power provided by different Hashing power providers is gathered and sold as generic Hashing power to the Hashing power buyers. Hashing power buyer means a legal entity or individual who buys the gathered and generic hashing power on the Hashing power marketplace from undefined Hashing power providers. Hashing power provider means a legal entity or individual who sells his hashing power on the Hashing power marketplace to undefined Hashing power buyers. NiceHash Mining Software means NiceHash Miner and any other software available via the NiceHash Platform. NiceHash Miner means a comprehensive software with graphical user interface and web interface, owned by NiceHash. NiceHash Miner is a process manager software which enables the Hashing power providers to point their rigs towards NiceHash stratum servers and sell their hashing power to the Hashing power buyers. NiceHash Miner also means any and all of its code, compilations, updates, upgrades, modifications, error corrections, patches and bug fixes and similar. NiceHash Miner does not mean third party software compatible with NiceHash Miner (Third Party Plugins and Miners). NiceHash QuickMiner means a software accessible at https://www.nicehash.com/quick-miner which enables Hashing power providers to point their PCs or rigs towards NiceHash stratum servers and sell their hashing power to the Hashing power buyers. NiceHash QuickMiner is intended as a tryout tool. Hashing power rig means all hardware which produces hashing power that represents computation power which is required to calculate the hash function of different type of cryptocurrency. Secondary account is an account managed by third party from which the Account holder deposits funds to his NiceHash Wallet or/and to which the Account holder withdraws funds from his NiceHash Wallet. Stratum is a lightweight mining protocol: https://slushpool.com/help/manual/stratum-protocol. NiceHash Account means an online account available on the NiceHash Platform and created by completing the registration procedure on the NiceHash Platform. Account holder means an individual or legal entity who completes the registration procedure and successfully creates the NiceHash Account. Minimum Age means 18 years old or older, if in order for NiceHash to lawfully provide the Services to you without parental consent (including using your personal data). NiceHash Wallet means a wallet created automatically for the Account holder and provided by the NiceHash Wallet provider. NiceHash does not hold funds on behalf of the Account holder but only transfers Account holder’s requests regarding the NiceHash Wallet transaction to the NiceHash Wallet provider who executes the requested transactions. In this respect NiceHash only processes and performs administrative services related to the payments regarding the NiceHash Mining Services and NiceHash Exchange Services, if applicable. NiceHash Wallet provider is a third party which on the behalf of the Account holder provides and manages the NiceHash Wallet, holds, stores and transfers funds and hosts NiceHash Wallet. For more information about the NiceHash Wallet provider, see the following website: https://www.bitgo.com/. Blockchain network is a distributed database that is used to maintain a continuously growing list of records, called blocks. Force Majeure Event means any governmental or relevant regulatory regulations, acts of God, war, riot, civil commotion, fire, flood, or any disaster or an industrial dispute of workers unrelated to you or NiceHash. Any act, event, omission, happening or non-happening will only be considered Force Majeure if it is not attributable to the wilful act, neglect or failure to take reasonable precautions of the affected party, its agents, employees, consultants, contractors and sub-contractors. SALE AND PURCHASE OF HASHING POWER Hashing power providers agree to sell and NiceHash agrees to proceed Hashing power buyers’ payments for the provided hashing power on the Hashing power marketplace, on the Terms set forth herein. According to the applicable principle get-paid-per-valid-share (pay as you go principle) Hashing power providers will be paid only for validated and accepted hashing power to their NiceHash Wallet or other wallet, as indicated in Account holder’s profile settings or in stratum connection username. In some cases, no Hashing power is sent to Hashing power buyers or is accepted by NiceHash Services, even if Hashing power is generated on the Hashing power rigs. These cases include usage of slower hardware as well as software, hardware or network errors. In these cases, Hashing power providers are not paid for such Hashing power. Hashing power buyers agree to purchase and NiceHash agrees to process the order and forward the purchased hashing power on the Hashing power marketplace, on the Terms set forth herein. According to the applicable principle pay-per-valid-share (pay as you go principle) Hashing power buyers will pay from their NiceHash Wallet only for the hashing power that was validated by our engine. When connection to the mining pool which is selected on the Hashing power order is lost or when an order is cancelled during its lifetime, Hashing power buyer pays for additional 10 seconds worth of hashing power. Hashing power order is charged for extra hashing power when mining pool which is selected on the Hashing power order, generates rapid mining work changes and/or rapid mining job switching. All payments including any fees will be processed in crypto currency and NiceHash does not provide an option to sale and purchase of the hashing power in fiat currency. RISK DISCLOSURE If you choose to use NiceHash Platform, Services and NiceHash Wallet, it is important that you remain aware of the risks involved, that you have adequate technical resources and knowledge to bear such risks and that you monitor your transactions carefully. General risk You understand that NiceHash Platform and Services, blockchain technology, Bitcoin, all other cryptocurrencies and cryptotokens, proof of work concept and other associated and related technologies are new and untested and outside of NiceHash’s control. You acknowledge that there are major risks associated with these technologies. In addition to the risks disclosed below, there are risks that NiceHash cannot foresee and it is unreasonable to believe that such risk could have been foreseeable. The performance of NiceHash’s obligation under these Terms will terminate if market or technology circumstances change to such an extent that (i) these Terms clearly no longer comply with NiceHash’s expectations, (ii) it would be unjust to enforce NiceHash’s obligations in the general opinion or (iii) NiceHash’s obligation becomes impossible. NiceHash Account abuse You acknowledge that there is risk associated with the NiceHash Account abuse and that you have been fully informed and warned about it. The funds stored in the NiceHash Wallet may be disposed by third party in case the third party obtains the Account holder’s login credentials. The Account holder shall protect his login credentials and his electronic devices where the login credentials are stored against unauthorized access. Regulatory risks You acknowledge that there is risk associated with future legislation which may restrict, limit or prohibit certain aspects of blockchain technology which may also result in restriction, limitation or prohibition of NiceHash Services and that you have been fully informed and warned about it. Risk of hacking You acknowledge that there is risk associated with hacking NiceHash Services and NiceHash Wallet and that you have been fully informed and warned about it. Hacker or other groups or organizations may attempt to interfere with NiceHash Services or NiceHash Wallet in any way, including without limitation denial of services attacks, Sybil attacks, spoofing, smurfing, malware attacks, mining attacks or consensus-based attacks. Cryptocurrency risk You acknowledge that there is risk associated with the cryptocurrencies which are used as payment method and that you have been fully informed and warned about it. Cryptocurrencies are prone to, but not limited to, value volatility, transaction costs and times uncertainty, lack of liquidity, availability, regulatory restrictions, policy changes and security risks. NiceHash Wallet risk You acknowledge that there is risk associated with funds held on the NiceHash Wallet and that you have been fully informed and warned about it. You acknowledge that NiceHash Wallet is provided by NiceHash Wallet provider and not NiceHash. You acknowledge and agree that NiceHash shall not be responsible for any NiceHash Wallet provider’s services, including their accuracy, completeness, timeliness, validity, copyright compliance, legality, decency, quality or any other aspect thereof. NiceHash does not assume and shall not have any liability or responsibility to you or any other person or entity for any Hash Wallet provider’s services. Hash Wallet provider’s services and links thereto are provided solely as a convenience to you and you access and use them entirely at your own risk and subject to NiceHash Wallet provider’s terms and conditions. Since the NiceHash Wallet is a cryptocurrency wallet all funds held on it are entirely uninsured in contrast to the funds held on the bank account or other financial institutions which are insured. Connection risk You acknowledge that there are risks associated with usage of NiceHash Services which are provided through the internet including, but not limited to, the failure of hardware, software, configuration and internet connections and that you have been fully informed and warned about it. You acknowledge that NiceHash will not be responsible for any configuration, connection or communication failures, disruptions, errors, distortions or delays you may experience when using NiceHash Services, however caused. Hashing power provision risk You acknowledge that there are risks associated with the provisions of the hashing power which is provided by the Hashing power providers through the Hashing power marketplace and that you have been fully informed and warned about it. You acknowledge that NiceHash does not provide the hashing power but only provides the Hashing power marketplace as a service. Hashing power providers’ Hashing power rigs are new and untested and outside of NiceHash’s control. There is a major risk that the Hashing power rigs (i) will stop providing hashing power, (ii) will provide hashing power in an unstable way, (iii) will be wrongly configured or (iv) provide insufficient speed of the hashing power. Hashing power rigs as hardware could be subject of damage, errors, electricity outage, misconfiguration, connection or communication failures and other malfunctions. NiceHash will not be responsible for operation of Hashing power rigs and its provision of hashing power. By submitting a Hashing power order you agree to Hashing power no-refund policy – all shares forwarded to mining pool, selected on the Hashing power order are final and non-refundable. Hashing power profitability risk You acknowledge that there is risk associated with the profitability of the hashing power provision and that you have been fully informed and warned about it. You acknowledge that all Hashing power rig’s earning estimates and profitability calculations on NiceHash Platform are only for informational purposes and were made based on the Hashing power rigs set up in the test environments. NiceHash does not warrant that your Hashing power rigs would achieve the same profitability or earnings as calculated on NiceHash Platform. There is risk that your Hashing power rig would not produce desired hashing power quantity and quality and that your produced hashing power would differentiate from the hashing power produced by our Hashing power rigs set up in the test environments. There is risk that your Hashing power rigs would not be as profitable as our Hashing power rigs set up in the test environments or would not be profitable at all. WARRANTIES NiceHash Platform and Mining Services are provided on the “AS IS” and “AS AVAILABLE” basis, including all faults and defects. To the maximum extent permitted by applicable law, NiceHash makes no representations and warranties and you waive all warranties of any kind. Particularly, without limiting the generality of the foregoing, the NiceHash makes no representations and warranties, whether express, implied, statutory or otherwise regarding NiceHash Platform and Mining Services or other services related to NiceHash Platform and provided by third parties, including any warranty that such services will be uninterrupted, harmless, secure or not corrupt or damaged, meet your requirements, achieve any intended results, be compatible or work with any other software, applications, systems or services, meet any performance or error free or that any errors or defects can or will be corrected. Additionally NiceHash makes no representations and warranties, whether express, implied, statutory or otherwise of merchantability, suitability, reliability, availability, timeliness, accuracy, satisfactory quality, fitness for a particular purpose or quality, title and non-infringement with respect to any of the Mining Services or other services related to NiceHash Platform and provided by third parties, or quiet enjoyment and any warranties arising out of any course of dealing, course of performance, trade practice or usage of NiceHash Platform and Mining Services including information, content and material contained therein. Especially NiceHash makes no representations and warranties, whether express, implied, statutory or otherwise regarding any payment services and systems, NiceHash Wallet which is provided by third party or any other financial services which might be related to the NiceHash Platform and Mining Services. You acknowledge that you do not rely on and have not been induced to accept the NiceHash Platform and Mining Services according to these Terms on the basis of any warranties, representations, covenants, undertakings or any other statement whatsoever, other than expressly set out in these Terms that neither the NiceHash nor any of its respective agents, officers, employees or advisers have given any such warranties, representations, covenants, undertakings or other statements. LIABILITY NiceHash and their respective officers, employees or agents will not be liable to you or anyone else, to the maximum extent permitted by applicable law, for any damages of any kind, including, but not limited to, direct, consequential, incidental, special or indirect damages (including but not limited to lost profits, trading losses or damages that result from use or loss of use of NiceHash Services or NiceHash Wallet), even if NiceHash has been advised of the possibility of such damages or losses, including, without limitation, from the use or attempted use of NiceHash Platform and Mining Services, NiceHash Wallet or other related websites or services. NiceHash does not assume any obligations to users in connection with the unlawful alienation of Bitcoins, which occurred on 6. 12. 2017 with NICEHASH, d. o. o., and has been fully reimbursed with the completion of the NiceHash Repayment Program. NiceHash will not be responsible for any compensation, reimbursement, or damages arising in connection with: (i) your inability to use the NiceHash Platform and Mining Services, including without limitation as a result of any termination or suspension of the NiceHash Platform or these Terms, power outages, maintenance, defects, system failures, mistakes, omissions, errors, defects, viruses, delays in operation or transmission or any failure of performance, (ii) the cost of procurement of substitute goods or services, (iii) any your investments, expenditures, or commitments in connection with these Terms or your use of or access to the NiceHash Platform and Mining Services, (iv) your reliance on any information obtained from NiceHash, (v) Force Majeure Event, communications failure, theft or other interruptions or (vi) any unauthorized access, alteration, deletion, destruction, damage, loss or failure to store any data, including records, private key or other credentials, associated with NiceHash Platform and Mining Services or NiceHash Wallet. Our aggregate liability (including our directors, members, employees and agents), whether in contract, warranty, tort (including negligence, whether active, passive or imputed), product liability, strict liability or other theory, arising out of or relating to the use of NiceHash Platform and Mining Services, or inability to use the Platform and Services under these Terms or under any other document or agreement executed and delivered in connection herewith or contemplated hereby, shall in any event not exceed 100 EUR per user. You will defend, indemnify, and hold NiceHash harmless and all respective employees, officers, directors, and representatives from and against any claims, demand, action, damages, loss, liabilities, costs and expenses (including reasonable attorney fees) arising out of or relating to (i) any third-party claim concerning these Terms, (ii) your use of, or conduct in connection with, NiceHash Platform and Mining Services, (iii) any feedback you provide, (iv) your violation of these Terms, (v) or your violation of any rights of any other person or entity. If you are obligated to indemnify us, we will have the right, in our sole discretion, to control any action or proceeding (at our expense) and determine whether we wish to settle it. If we are obligated to respond to a third-party subpoena or other compulsory legal order or process described above, you will also reimburse us for reasonable attorney fees, as well as our employees’ and contractors’ time and materials spent responding to the third-party subpoena or other compulsory legal order or process at reasonable hourly rates. The Services and the information, products, and services included in or available through the NiceHash Platform may include inaccuracies or typographical errors. Changes are periodically added to the information herein. Improvements or changes on the NiceHash Platform can be made at any time. NICEHASH ACCOUNT The registration of the NiceHash Account is made through the NiceHash Platform, where you are required to enter your email address and password in the registration form. After successful completion of registration, the confirmation email is sent to you. After you confirm your registration by clicking on the link in the confirmation email the NiceHash Account is created. NiceHash will send you proof of completed registration once the process is completed. When you create NiceHash Account, you agree to (i) create a strong password that you change frequently and do not use for any other website, (ii) implement reasonable and appropriate measures designed to secure access to any device which has access to your email address associated with your NiceHash Account and your username and password for your NiceHash Account, (iii) maintain the security of your NiceHash Account by protecting your password and by restricting access to your NiceHash Account; (iv) promptly notify us if you discover or otherwise suspect any security breaches related to your NiceHash Account so we can take all required and possible measures to secure your NiceHash Account and (v) take responsibility for all activities that occur under your NiceHash Account and accept all risks of any authorized or unauthorized access to your NiceHash Account, to the maximum extent permitted by law. Losing access to your email, registered at NiceHash Platform, may also mean losing access to your NiceHash Account. You may not be able to use the NiceHash Platform or Mining Services, execute withdrawals and other security sensitive operations until you regain access to your email address, registered at NiceHash Platform. If you wish to change the email address linked to your NiceHash Account, we may ask you to complete a KYC procedure for security purposes. This step serves solely for the purpose of identification in the process of regaining access to your NiceHash Account. Once the NiceHash Account is created a NiceHash Wallet is automatically created for the NiceHash Account when the request for the first deposit to the NiceHash Wallet is made by the user. Account holder’s NiceHash Wallet is generated by NiceHash Wallet provider. Account holder is strongly suggested to enhance the security of his NiceHash Account by adding an additional security step of Two-factor authentication (hereinafter “2FA”) when logging into his account, withdrawing funds from his NiceHash Wallet or placing a new order. Account holder can enable this security feature in the settings of his NiceHash Account. In the event of losing or changing 2FA code, we may ask the Account holder to complete a KYC procedure for security reasons. This step serves solely for the purpose of identification in the process of reactivating Account holders 2FA and it may be subject to an a In order to use certain functionalities of the NiceHash Platform, such as paying for the acquired hashing power, users must deposit funds to the NiceHash Wallet, as the payments for the hashing power could be made only through NiceHash Wallet. Hashing power providers have two options to get paid for the provided hashing power: (i) by using NiceHash Wallet to receive the payments or (ii) by providing other Bitcoin address where the payments shall be received to. Hashing power providers provide their Bitcoin address to NiceHash by providing such details via Account holder’s profile settings or in a form of a stratum username while connecting to NiceHash stratum servers. Account holder may load funds on his NiceHash Wallet from his Secondary account. Account holder may be charged fees by the Secondary account provider or by the blockchain network for such transaction. NiceHash is not responsible for any fees charged by Secondary account providers or by the blockchain network or for the management and security of the Secondary accounts. Account holder is solely responsible for his use of Secondary accounts and Account holder agrees to comply with all terms and conditions applicable to any Secondary accounts. The timing associated with a load transaction will depend in part upon the performance of Secondary accounts providers, the performance of blockchain network and performance of the NiceHash Wallet provider. NiceHash makes no guarantee regarding the amount of time it may take to load funds on to NiceHash Wallet. NiceHash Wallet shall not be used by Account holders to keep, save and hold funds for longer period and also not for executing other transactions which are not related to the transactions regarding the NiceHash Platform. The NiceHash Wallet shall be used exclusively and only for current and ongoing transactions regarding the NiceHash Platform. Account holders shall promptly withdraw any funds kept on the NiceHash Wallet that will not be used and are not intended for the reasons described earlier. Commission fees may be charged by the NiceHash Wallet provider, by the blockchain network or by NiceHash for any NiceHash Wallet transactions. Please refer to the NiceHash Platform, for more information about the commission fees for NiceHash Wallet transactions which are applicable at the time of the transaction. NiceHash reserves the right to change these commission fees according to the provisions to change these Terms at any time for any reason. You have the right to use the NiceHash Account only in compliance with these Terms and other commercial terms and principles published on the NiceHash Platform. In particular, you must observe all regulations aimed at ensuring the security of funds and financial transactions. Provided that the balance of funds in your NiceHash Wallet is greater than any minimum balance requirements needed to satisfy any of your open orders, you may withdraw from your NiceHash Wallet any amount of funds, up to the total amount of funds in your NiceHash Wallet in excess of such minimum balance requirements, to Secondary Account, less any applicable withdrawal fees charged by NiceHash or by the blockchain network for such transaction. Withdrawals are not processed instantly and may be grouped with other withdrawal requests. Some withdrawals may require additional verification information which you will have to provide in order to process the withdrawal. It may take up to 24 hours before withdrawal is fully processed and distributed to the Blockchain network. Please refer to the NiceHash Platform for more information about the withdrawal fees and withdrawal processing. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. You have the right to close the NiceHash Account. In case you have funds on your NiceHash Wallet you should withdraw funds from your account prior to requesting NiceHash Account closure. After we receive your NiceHash Account closure request we will deactivate your NiceHash Account. You can read more about closing the NiceHash Account in our Privacy Policy. Your NiceHash Account may be deactivated due to your inactivity. Your NiceHash account may be locked and a mandatory KYC procedure is applied for security reasons, if it has been more than 6 month since your last login. NiceHash or any of its partners or affiliates are not responsible for the loss of the funds, stored on or transferred from the NiceHash Wallet, as well as for the erroneous implementation of the transactions made via NiceHash Wallet, where such loss or faulty implementation of the transaction are the result of a malfunction of the NiceHash Wallet and the malfunction was caused by you or the NiceHash Wallet provider. You are obliged to inform NiceHash in case of loss or theft, as well as in the case of any possible misuse of the access data to your NiceHash Account, without any delay, and demand change of access data or closure of your existing NiceHash Account and submit a request for new access data. NiceHash will execute the change of access data or closure of the NiceHash Account and the opening of new NiceHash Account as soon as technically possible and without any undue delay. All information pertaining to registration, including a registration form, generation of NiceHash Wallet and detailed instructions on the use of the NiceHash Account and NiceHash Wallet are available at NiceHash Platform. The registration form as well as the entire system is properly protected from unwanted interference by third parties. KYC PROCEDURE NiceHash is appropriately implementing AML/CTF and security measures to diligently detect and prevent any malicious or unlawful use of NiceHash Services or use, which is strictly prohibited by these Terms, which are deemed as your agreement to provide required personal information for identity verification. Security measures include a KYC procedure, which is aimed at determining the identity of an individual user or an organisation. We may ask you to complete this procedure before enabling some or all functionalities of the NiceHash platform and provide its services. A KYC procedure might be applied as a security measure when: changing the email address linked to your NiceHash Account, losing or changing your 2FA code; logging in to your NiceHash Account for the first time after the launch of the new NiceHash Platform in August 2019, gaining access to all or a portion of NiceHash Services, NiceHash Wallet and its related services or any portion thereof if they were disabled due to and activating your NiceHash Account if it has been deactivated due to its inactivity and/or security or other reasons. HASHING POWER TRANSACTIONS General NiceHash may, at any time and in our sole discretion, (i) refuse any order submitted or provided hashing power, (ii) cancel an order or part of the order before it is executed, (iii) impose limits on the order amount permitted or on provided hashing power or (iv) impose any other conditions or restrictions upon your use of the NiceHash Platform and Mining Services without prior notice. For example, but not limited to, NiceHash may limit the number of open orders that you may establish or limit the type of supported Hashing power rigs and mining algorithms or NiceHash may restrict submitting orders or providing hashing power from certain locations. Please refer to the NiceHash Platform, for more information about terminology, hashing power transactions’ definitions and descriptions, order types, order submission, order procedure, order rules and other restrictions and limitations of the hashing power transactions. NiceHash reserves the right to change any transaction, definitions, description, order types, procedure, rules, restrictions and limitations at any time for any reason. Orders, provision of hashing power, payments, deposits, withdrawals and other transactions are accepted only through the interface of the NiceHash Platform, NiceHash API and NiceHash Account and are fixed by the software and hardware tools of the NiceHash Platform. If you do not understand the meaning of any transaction option, NiceHash strongly encourages you not to utilize any of those options. Hashing Power Order In order to submit an Hashing Power Order via the NiceHash Account, the Hashing power buyer must have available funds in his NiceHash Wallet. Hashing power buyer submits a new order to buy hashing power via the NiceHash Platform or via the NiceHash API by setting the following parameters in the order form: NiceHash service server location, third-party mining pool, algorithm to use, order type, set amount he is willing to spend on this order, set price per hash he is willing to pay, optionally approximate limit maximum hashing power for his order and other parameters as requested and by confirming his order. Hashing power buyer may submit an order in maximum amount of funds available on his NiceHash Wallet at the time of order submission. Order run time is only approximate since order’s lifetime is based on the number of hashes that it delivers. Particularly during periods of high volume, illiquidity, fast movement or volatility in the marketplace for any digital assets or hashing power, the actual price per hash at which some of the orders are executed may be different from the prevailing price indicated on NiceHash Platform at the time of your order. You understand that NiceHash is not liable for any such price fluctuations. In the event of market disruption, NiceHash Services disruption, NiceHash Hashing Power Marketplace disruption or manipulation or Force Majeure Event, NiceHash may do one or more of the following: (i) suspend access to the NiceHash Account or NiceHash Platform, or (ii) prevent you from completing any actions in the NiceHash Account, including closing any open orders. Following any such event, when trading resumes, you acknowledge that prevailing market prices may differ significantly from the prices available prior to such event. When Hashing power buyer submits an order for purchasing of the Hashing power via NiceHash Platform or via the NiceHash API he authorizes NiceHash to execute the order on his behalf and for his account in accordance with such order. Hashing power buyer acknowledges and agrees that NiceHash is not acting as his broker, intermediary, agent or advisor or in any fiduciary capacity. NiceHash executes the order in set order amount minus NiceHash’s processing fee. Once the order is successfully submitted the order amount starts to decrease in real time according to the payments for the provided hashing power. Hashing power buyer agrees to pay applicable processing fee to NiceHash for provided services. The NiceHash’s fees are deducted from Hashing power buyer’s NiceHash Wallet once the whole order is exhausted and completed. Please refer to the NiceHash Platform, for more information about the fees which are applicable at the time of provision of services. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. The changed fees will apply only for the NiceHash Services provided after the change of the fees. All orders submitted prior the fee change but not necessary completed prior the fee change will be charged according to the fees applicable at the time of the submission of the order. NiceHash will attempt, on a commercially reasonable basis, to execute the Hashing power buyer’s purchase of the hashing power on the Hashing power marketplace under these Terms according to the best-effort delivery approach. In this respect NiceHash does not guarantee that the hashing power will actually be delivered or verified and does not guarantee any quality of the NiceHash Services. Hashing power buyer may cancel a submitted order during order’s lifetime. If an order has been partially executed, Hashing power buyer may cancel the unexecuted remainder of the order. In this case the NiceHash’s processing fee will apply only for the partially executed order. NiceHash reserves the right to refuse any order cancellation request once the order has been submitted. Selling Hashing Power and the Provision of Hashing Power In order to submit the hashing power to the NiceHash stratum server the Hashing power provider must first point its Hashing power rig to the NiceHash stratum server. Hashing power provider is solely responsible for configuration of his Hashing power rig. The Hashing power provider gets paid by Hashing power buyers for all validated and accepted work that his Hashing power rig has produced. The provided hashing power is validated by NiceHash’s stratum engine and validator. Once the hashing power is validated the Hashing power provider is entitled to receive the payment for his work. NiceHash logs all validated hashing power which was submitted by the Hashing power provider. The Hashing power provider receives the payments of current globally weighted average price on to his NiceHash Wallet or his selected personal Bitcoin address. The payments are made periodically depending on the height of payments. NiceHash reserves the right to hold the payments any time and for any reason by indicating the reason, especially if the payments represent smaller values. Please refer to the NiceHash Platform, for more information about the height of payments for provided hashing power, how the current globally weighted average price is calculated, payment periods, payment conditions and conditions for detention of payments. NiceHash reserves the right to change this payment policy according to the provisions to change these Terms at any time for any reason. All Hashing power rig’s earnings and profitability calculations on NiceHash Platform are only for informational purposes. NiceHash does not warrant that your Hashing power rigs would achieve the same profitability or earnings as calculated on NiceHash Platform. You hereby acknowledge that it is possible that your Hashing power rigs would not be as profitable as indicated in our informational calculations or would not be profitable at all. Hashing power provider agrees to pay applicable processing fee to NiceHash for provided Services. The NiceHash’s fees are deducted from all the payments made to the Hashing power provider for his provided work. Please refer to the NiceHash Platform, for more information about the fees which are applicable at the time of provision of services. Hashing power provider which has not submitted any hashing power to the NiceHash stratum server for a period of 90 days agrees that a processing fee of 0.00001000 BTC or less, depending on the unpaid mining balance, will be deducted from his unpaid mining balance. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. The changed fees will apply only for the NiceHash Services provided after the change of the fees. NiceHash will attempt, on a commercially reasonable basis, to execute the provision of Hashing power providers’ hashing power on the Hashing power marketplace under these Terms according to the best-effort delivery approach. In this respect NiceHash does not guarantee that the hashing power will actually be delivered or verified and does not guarantee any quality of the NiceHash Services. Hashing power provider may disconnect the Hashing power rig from the NiceHash stratum server any time. NiceHash reserves the right to refuse any Hashing power rig once the Hashing power rig has been pointed towards NiceHash stratum server. RESTRICTIONS When accessing the NiceHash Platform or using the Mining Services or NiceHash Wallet, you warrant and agree that you: will not use the Services for any purpose that is unlawful or prohibited by these Terms, will not violate any law, contract, intellectual property or other third-party right or commit a tort, are solely responsible for your conduct while accessing the NiceHash Platform or using the Mining Services or NiceHash Wallet, will not access the NiceHash Platform or use the Mining Services in any manner that could damage, disable, overburden, or impair the provision of the Services or interfere with any other party's use and enjoyment of the Services, will not misuse and/or maliciously use Hashing power rigs, you will particularly refrain from using network botnets or using NiceHash Platform or Mining Services with Hashing power rigs without the knowledge or awareness of Hashing power rig owner(s), will not perform or attempt to perform any kind of malicious attacks on blockchains with the use of the NiceHash Platform or Mining Services, intended to maliciously gain control of more than 50% of the network's mining hash rate, will not use the NiceHash Platform or Mining Services for any kind of market manipulation or disruption, such as but not limited to NiceHash Mining Services disruption and NiceHash Hashing Power Marketplace manipulation. In case of any of the above mentioned events, NiceHash reserves the right to immediately suspend your NiceHash Account, freeze or block the funds in the NiceHash Wallet, and suspend your access to NiceHash Platform, particularly if NiceHash believes that such NiceHash Account are in violation of these Terms or Privacy Policy, or any applicable laws and regulation. RIGHTS AND OBLIGATIONS In the event of disputes with you, NiceHash is obliged to prove that the NiceHash service which is the subject of the dispute was not influenced by technical or other failure. You will have possibility to check at any time, subject to technical availability, the transactions details, statistics and available balance of the funds held on the NiceHash Wallet, through access to the NiceHash Account. You may not obtain or attempt to obtain any materials or information through any means not intentionally made available or provided to you or public through the NiceHash Platform or Mining Services. We may, in our sole discretion, at any time, for any or no reason and without liability to you, with prior notice (i) terminate all rights and obligations between you and NiceHash derived from these Terms, (ii) suspend your access to all or a portion of NiceHash Services, NiceHash Wallet and its related services or any portion thereof and delete or deactivate your NiceHash Account and all related information and files in such account (iii) modify, suspend or discontinue, temporarily or permanently, any portion of NiceHash Platform or (iv) provide enhancements or improvements to the features and functionality of the NiceHash Platform, which may include patches, bug fixes, updates, upgrades and other modifications. Any such change may modify or delete certain portion, features or functionalities of the NiceHash Services. You agree that NiceHash has no obligation to (i) provide any updates, or (ii) continue to provide or enable any particular portion, features or functionalities of the NiceHash Services to you. You further agree that all changes will be (i) deemed to constitute an integral part of the NiceHash Platform, and (ii) subject to these Terms. In the event of your breach of these Terms, including but not limited to, for instance, in the event that you breach any term of these Terms, due to legal grounds originating in anti-money laundering and know your client regulation and procedures, or any other relevant applicable regulation, all right and obligations between you and NiceHash derived from these Terms terminate automatically if you fail to comply with these Terms within the notice period of 8 days after you have been warned by NiceHash about the breach and given 8 days period to cure the breaches. NiceHash reserves the right to keep these rights and obligations in force despite your breach of these Terms. In the event of termination, NiceHash will attempt to return you any funds stored on your NiceHash Wallet not otherwise owed to NiceHash, unless NiceHash believes you have committed fraud, negligence or other misconduct. You acknowledge that the NiceHash Services and NiceHash Wallet may be suspended for maintenance. Technical information about the hashing power transactions, including information about chosen server locations, algorithms used, selected mining pools, your business or activities, including all financial and technical information, specifications, technology together with all details of prices, current transaction performance and future business strategy represent confidential information and trade secrets. NiceHash shall, preserve the confidentiality of all before mentioned information and shall not disclose or cause or permit to be disclosed without your permission any of these information to any person save to the extent that such disclosure is strictly to enable you to perform or comply with any of your obligations under these Terms, or to the extent that there is an irresistible legal requirement on you or NiceHash to do so; or where the information has come into the public domain otherwise than through a breach of any of the terms of these Terms. NiceHash shall not be entitled to make use of any of these confidential information and trade secrets other than during the continuance of and pursuant to these Terms and then only for the purpose of carrying out its obligations pursuant to these Terms. NICEHASH MINER LICENSE (NICEHASH MINING SOFTWARE LICENSE) NiceHash Mining Software whether on disk, in read only memory, or any other media or in any other form is licensed, not sold, to you by NiceHash for use only under these Terms. NiceHash retains ownership of the NiceHash Mining Software itself and reserves all rights not expressly granted to you. Subject to these Terms, you are granted a limited, non-transferable, non-exclusive and a revocable license to download, install and use the NiceHash Mining Software. You may not distribute or make the NiceHash Mining Software available over a network where it could be used by multiple devices at the same time. You may not rent, lease, lend, sell, redistribute, assign, sublicense host, outsource, disclose or otherwise commercially exploit the NiceHash Mining Software or make it available to any third party. There is no license fee for the NiceHash Mining Software. NiceHash reserves the right to change the license fee policy according to the provisions to change these Terms any time and for any reason, including to decide to start charging the license fee for the NiceHash Mining Software. You are responsible for any and all applicable taxes. You may not, and you agree not to or enable others to, copy, decompile, reverse engineer, reverse compile, disassemble, attempt to derive the source code of, decrypt, modify, or create derivative works of the NiceHash Mining Software or any services provided by the NiceHash Mining Software, or any part thereof (except as and only to the extent any foregoing restriction is prohibited by applicable law or to the extent as may be permitted by the licensing terms governing use of open-sourced components included with the NiceHash Mining Software). If you choose to allow automatic updates, your device will periodically check with NiceHash for updates and upgrades to the NiceHash Mining Software and, if an update or upgrade is available, the update or upgrade will automatically download and install onto your device and, if applicable, your peripheral devices. You can turn off the automatic updates altogether at any time by changing the automatic updates settings found within the NiceHash Mining Software. You agree that NiceHash may collect and use technical and related information, including but not limited to technical information about your computer, system and application software, and peripherals, that is gathered periodically to facilitate the provision of software updates, product support and other services to you (if any) related to the NiceHash Mining Software and to verify compliance with these Terms. NiceHash may use this information, as long as it is in a form that does not personally identify you, to improve our NiceHash Services. NiceHash Mining Software contains features that rely upon information about your selected mining pools. You agree to our transmission, collection, maintenance, processing, and use of all information obtained from you about your selected mining pools. You can opt out at any time by going to settings in the NiceHash Mining Software. NiceHash may provide interest-based advertising to you. If you do not want to receive relevant ads in the NiceHash Mining Software, you can opt out at any time by going to settings in the NiceHash Mining Software. If you opt out, you will continue to receive the same number of ads, but they may be less relevant because they will not be based on your interest. NiceHash Mining Software license is effective until terminated. All provisions of these Terms regarding the termination apply also for the NiceHash Mining Software license. Upon the termination of NiceHash Mining Software license, you shall cease all use of the NiceHash Mining Software and destroy or delete all copies, full or partial, of the NiceHash Mining Software. THIRD PARTY MINERS AND PLUGINS Third Party Miners and Plugins are a third party software which enables the best and most efficient mining operations. NiceHash Miner integrates third party mining software using a third party miner plugin system. Third Party Mining Software is a closed source software which supports mining algorithms for cryptocurrencies and can be integrated into NiceHash Mining Software. Third Party Miner Plugin enables the connection between NiceHash Mining Software and Third Party Mining Software and it can be closed, as well as open sourced. NiceHash Mining Software user interface enables the user to manually select which available Third Party Miners and Plugins will be downloaded and integrated. Users can select or deselect Third Party Miners and Plugins found in the Plugin Manager window. Some of the available Third Party Miners and Plugins which are most common are preselected by NiceHash, but can be deselected, depending on users' needs. The details of the Third Party Miners and Plugins available for NiceHash Mining Software are accessible within the NiceHash Mining Software user interface. The details include, but not limited to, the author of the software and applicable license information, if applicable information about developer fee for Third Party Miners, software version etc. Developer fees may apply to the use of Third Party Miners and Plugins. NiceHash will not be liable, to the maximum extent permitted by applicable law, for any damages of any kind, including, but not limited to, direct, consequential, incidental, special or indirect damages, arising out of using Third Party Miners and Plugins. The latter includes, but is not limited to: i) any power outages, maintenance, defects, system failures, mistakes, omissions, errors, defects, viruses, delays in operation or transmission or any failure of performance; ii) any unauthorized access, alteration, deletion, destruction, damage, loss or failure to store any data, including records, private key or other credentials, associated with usage of Third Party Miners and Plugins and ii) Force Majeure Event, communications failure, theft or other interruptions. If you choose to allow automatic updates, your device will periodically check with NiceHash for updates and upgrades to the installed Third Party Miners and Plugins, if an update or upgrade is available, the update or upgrade will automatically download and install onto your device and, if applicable, your peripheral devices. You can turn off the automatic updates altogether at any time by changing the automatic updates settings found within the NiceHash Mining Software. NICEHASH QUICKMINER NiceHash QuickMiner is a software application that allows the visitors of the NiceHash Quick Miner web page, accessible athttps://www.nicehash.com/quick-miner, to connect their PC or a mining rig to the NiceHash Hashing Power Marketplace. Visitors of the NiceHash Quick Miner web page can try out and experience crypto currency mining without having to register on the NiceHash Platform and create a NiceHash Account. Users are encouraged to do so as soon as possible in order to collect the funds earned using NiceHash Quick Miner. Users can download NiceHash QuickMiner free of charge. In order to operate NiceHash QuickMiner software needs to automatically detect technical information about users' computer hardware. You agree that NiceHash may collect and use technical and related information. For more information please refer to NiceHash Privacy Policy. Funds arising from the usage of NiceHash QuickMiner are transferred to a dedicated cryptocurrency wallet owned and managed by NiceHash. NiceHash QuickMiner Users expressly agree and acknowledge that completing the registration process and creating a NiceHash Account is necessary in order to collect the funds arising from the usage of NiceHash QuickMiner. Users of NiceHash QuickMiner who do not successfully register a NiceHash Account will lose their right to claim funds arising from their usage of NiceHash QuickMiner. Those funds, in addition to the condition that the user has not been active on the NiceHash QuickMiner web page for consecutive 7 days, will be donated to the charity of choice. NICEHASH PRIVATE ENDPOINT NiceHash Private Endpoint is a network interface that connects users privately and securely to NiceHash Stratum servers. Private Endpoint uses a private IP address and avoids additional latency caused by DDOS protection. All NiceHash Private Mining Proxy servers are managed by NiceHash and kept up-to-date. Users can request a dedicated private access endpoint by filling in the form for NiceHash Private Endpoint Solution available at the NiceHash Platform. In the form the user specifies the email address, country, number of connections and locations and algorithms used. Based on the request NiceHash prepares an individualized offer based on the pricing stipulated on the NiceHash Platform, available at https://www.nicehash.com/private-endpoint-solution. NiceHash may request additional information from the users of the Private Endpoint Solution in order to determine whether we are obligated to collect VAT from you, including your VAT identification number. INTELLECTUAL PROPERTY NiceHash retains all copyright and other intellectual property rights, including inventions, discoveries, knowhow, processes, marks, methods, compositions, formulae, techniques, information and data, whether or not patentable, copyrightable or protectable in trademark, and any trademarks, copyrights or patents based thereon over all content and other materials contained on NiceHash Platform or provided in connection with the Services, including, without limitation, the NiceHash logo and all designs, text, graphics, pictures, information, data, software, source code, as well as the compilation thereof, sound files, other files and the selection and arrangement thereof. This material is protected by international copyright laws and other intellectual property right laws, namely trademark. These Terms shall not be understood and interpreted in a way that they would mean assignment of copyright or other intellectual property rights, unless it is explicitly defined so in these Terms. NiceHash hereby grants you a limited, nonexclusive and non-sublicensable license to access and use NiceHash’s copyrighted work and other intellectual property for your personal or internal business use. Such license is subject to these Terms and does not permit any resale, the distribution, public performance or public display, modifying or otherwise making any derivative uses, use, publishing, transmission, reverse engineering, participation in the transfer or sale, or any way exploit any of the copyrighted work and other intellectual property other than for their intended purposes. This granted license will automatically terminate if NiceHash suspends or terminates your access to the Services, NiceHash Wallet or closes your NiceHash Account. NiceHash will own exclusive rights, including all intellectual property rights, to any feedback including, but not limited to, suggestions, ideas or other information or materials regarding NiceHash Services or related products that you provide, whether by email, posting through our NiceHash Platform, NiceHash Account or otherwise and you irrevocably assign any and all intellectual property rights on such feedback unlimited in time, scope and territory. Any Feedback you submit is non-confidential and shall become the sole property of NiceHash. NiceHash will be entitled to the unrestricted use, modification or dissemination of such feedback for any purpose, commercial or otherwise, without acknowledgment or compensation to you. You waive any rights you may have to the feedback. We have the right to remove any posting you make on NiceHash Platform if, in our opinion, your post does not comply with the content standards defined by these Terms. PRIVACY POLICY Please refer to our NiceHash Platform and Mining Services Privacy Policy published on the NiceHash Platform for information about how we collect, use and share your information, as well as what options do you have with regards to your personal information. COMMUNICATION AND SUPPORT You agree and consent to receive electronically all communications, agreements, documents, receipts, notices and disclosures that NiceHash provides in connection with your NiceHash Account or use of the NiceHash Platform and Services. You agree that NiceHash may provide these communications to you by posting them via the NiceHash Account or by emailing them to you at the email address you provide. You should maintain copies of electronic communications by printing a paper copy or saving an electronic copy. It is your responsibility to keep your email address updated in the NiceHash Account so that NiceHash can communicate with you electronically. You understand and agree that if NiceHash sends you an electronic communication but you do not receive it because your email address is incorrect, out of date, blocked by your service provider, or you are otherwise unable to receive electronic communications, it will be deemed that you have been provided with the communication. You can update your NiceHash Account preferences at any time by logging into your NiceHash Account. If your email address becomes invalid such that electronic communications sent to you by NiceHash are returned, NiceHash may deem your account to be inactive and close it. You may give NiceHash a notice under these Terms by sending an email to support@nicehash.com or contact NiceHash through support located on the NiceHash Platform. All communication and notices pursuant to these Terms must be given in English language. FEES Please refer to the NiceHash Platform for more information about the fees or administrative costs which are applicable at the time of provision of services. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. The changed fees will apply only for the Services provided after the change of the fees. You authorize us, or our designated payment processor, to charge or deduct your NiceHash Account for any applicable fees in connection with the transactions completed via the Services. TAX It is your responsibility to determine what, if any, taxes apply to the transactions you complete or services you provide via the NiceHash Platform, Mining Services and NiceHash Wallet, it is your responsibility to report and remit the correct tax to the appropriate tax authority and all your factual and potential tax obligations are your concern. You agree that NiceHash is not in any case and under no conditions responsible for determining whether taxes apply to your transactions or services or for collecting, reporting, withholding or remitting any taxes arising from any transactions or services. You also agree that NiceHash is not in any case and under no conditions bound to compensate for your tax obligation or give you any advice related to tax issues. All fees and charges payable by you to NiceHash are exclusive of any taxes, and shall certain taxes be applicable, they shall be added on top of the payable amounts. Upon our request, you will provide to us any information that we reasonably request to determine whether we are obligated to collect VAT from you, including your VAT identification number. If any deduction or withholding is required by law, you will notify NiceHash and will pay NiceHash any additional amounts necessary to ensure that the net amount received by NiceHash, after any deduction and withholding, equals the amount NiceHash would have received if no deduction or withholding had been required. Additionally, you will provide NiceHash with documentation showing that the withheld and deducted amounts have been paid to the relevant taxing authority. FINAL PROVISIONS Natural persons and legal entities that are not capable of holding legal rights and obligations are not allowed to create NiceHash Account and use NiceHash Platform or other related services. If NiceHash becomes aware that such natural person or legal entity has created the NiceHash Account or has used NiceHash Services, NiceHash will delete such NiceHash Account and disable any Services and block access to NiceHash Account and NiceHash Services to such natural person or legal entity. If you register to use the NiceHash Services on behalf of a legal entity, you represent and warrant that (i) such legal entity is duly organized and validly existing under the applicable laws of the jurisdiction of its organization; and (ii) you are duly authorized by such legal entity to act on its behalf. These Terms do not create any third-party beneficiary rights in any individual or entity. These Terms forms the entire agreement and understanding relating to the subject matter hereof and supersede any previous and contemporaneous agreements, arrangements or understandings relating to the subject matter hereof to the exclusion of any terms implied by law that may be excluded by contract. If at any time any provision of these Terms is or becomes illegal, invalid or unenforceable, the legality, validity and enforceability of every other provisions will not in any way be impaired. Such illegal, invalid or unenforceable provision of these Terms shall be deemed to be modified and replaced by such legal, valid and enforceable provision or arrangement, which corresponds as closely as possible to our and your will and business purpose pursued and reflected in these Terms. Headings of sections are for convenience only and shall not be used to limit or construe such sections. No failure to enforce nor delay in enforcing, on our side to the Terms, any right or legal remedy shall function as a waiver thereof, nor shall any individual or partial exercise of any right or legal remedy prevent any further or other enforcement of these rights or legal remedies or the enforcement of any other rights or legal remedies. NiceHash reserves the right to make changes, amendments, supplementations or modifications from time to time to these Terms including but not limited to changes of licence agreement for NiceHash Mining Software and of any fees and compensations policies, in its sole discretion and for any reason. We suggest that you review these Terms periodically for changes. If we make changes to these Terms, we will provide you with notice of such changes, such as by sending an email, providing notice on the NiceHash Platform, placing a popup window after login to the NiceHash Account or by posting the amended Terms on the NiceHash Platform and updating the date at the top of these Terms. The amended Terms will be deemed effective immediately upon posting for any new users of the NiceHash Services. In all other cases, the amended Terms will become effective for preexisting users upon the earlier of either: (i) the date users click or press a button to accept such changes in their NiceHash Account, or (ii) continued use of NiceHash Services 30 days after NiceHash provides notice of such changes. Any amended Terms will apply prospectively to use of the NiceHash Services after such changes become effective. The notice of change of these Terms is considered as notice of termination of all rights and obligations between you and NiceHash derived from these Terms with notice period of 30 days, if you do not accept the amended Terms. If you do not agree to any amended Terms, (i) the agreement between you and NiceHash is terminated by expiry of 30 days period which starts after NiceHash provides you a notice of change of these Terms, (ii) you must discontinue using NiceHash Services and (iii) you must inform us regarding your disagreement with the changes and request closure of your NiceHash Account. If you do not inform us regarding your disagreement and do not request closure of you NiceHash Account, we will deem that you agree with the changed Terms. You may not assign or transfer your rights or obligations under these Terms without the prior written consent of NiceHash. NiceHash may assign or transfer any or all of its rights under these Terms, in whole or in part, without obtaining your consent or approval. These Terms shall be governed by and construed and enforced in accordance with the Laws of the British Virgin Islands, and shall be interpreted in all respects as a British Virgin Islands contract. Any transaction, dispute, controversy, claim or action arising from or related to your access or use of the NiceHash Platform or these Terms of Service likewise shall be governed by the Laws of the British Virgin Islands, exclusive of choice-of-law principles. The rights and remedies conferred on NiceHash by, or pursuant to, these Terms are cumulative and are in addition, and without prejudice, to all other rights and remedies otherwise available to NiceHash at law. NiceHash may transfer its rights and obligations under these Terms to other entities which include, but are not limited to H-BIT, d.o.o. and NICEX Ltd, or any other firm or business entity that directly or indirectly acquires all or substantially all of the assets or business of NICEHASH Ltd. If you do not consent to any transfer, you may terminate this agreement and close your NiceHash Account. These Terms are not boilerplate. If you disagree with any of them, believe that any should not apply to you, or wish to negotiate these Terms, please contact NiceHash and immediately navigate away from the NiceHash Platform. Do not use the NiceHash Mining Services, NiceHash Wallet or other related services until you and NiceHash have agreed upon new terms of service. Last updated: March 1, 2021
nicola / Poem Flowers[POEM] Interactive visualization and code poetry. (probably) first poem in git commits
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premieroctet / Firstcommit🎈 Dig up the first commit of any GitHub repo
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swve / GitstoryInternet's Git Visual Time Machine 🕰
nyaundid / EC2 AWS AND SHELLSEIS 665 Assignment 2: Linux & Git Overview This week we will focus on becoming familiar with launching a Linux server and working with some basic Linux and Git commands. We will use AWS to launch and host the Linux server. AWS might seem a little confusing at this point. Don’t worry, we will gain much more hands-on experience with AWS throughout the course. The goal is to get you comfortable working with the technology and not overwhelm you with all the details. Requirements You need to have a personal AWS account and GitHub account for this assignment. You should also read the Git Hands-on Guide and Linux Hands-on Guide before beginning this exercise. A word about grading One of the key DevOps practices we learn about in this class is the use of automation to increase the speed and repeatability of processes. Automation is utilized during the assignment grading process to review and assess your work. It’s important that you follow the instructions in each assignment and type in required files and resources with the proper names. All names are case sensitive, so a name like "Web1" is not the same as "web1". If you misspell a name, use the wrong case, or put a file in the wrong directory location you will lose points on your assignment. This is the easiest way to lose points, and also the most preventable. You should always double-check your work to make sure it accurately reflects the requirements specified in the assignment. You should always carefully review the content of your files before submitting your assignment. The assignment Let’s get started! Create GitHub repository The first step in the assignment is to setup a Git repository on GitHub. We will use a special solution called GitHub Classroom for this course which automates the process of setting up student assignment repositories. Here are the basic steps: Click on the following link to open Assignment 2 on the GitHub Classroom site: https://classroom.github.com/a/K4zcVmX- (Links to an external site.)Links to an external site. Click on the Accept this assignment button. GitHub Classroom will provide you with a URL (https) to access the assignment repository. Either copy this address to your clipboard or write it down somewhere. You will need to use this address to set up the repository on a Linux server. Example: https://github.com/UST-SEIS665/hw2-seis665-02-spring2019-<your github id>.git At this point your new repository to ready to use. The repository is currently empty. We will put some content in there soon! Launch Linux server The second step in the assignment is to launch a Linux server using AWS EC2. The server should have the following characteristics: Amazon Linux 2 AMI 64-bit (usually the first option listed) Located in a U.S. region (us-east-1) t2.micro instance type All default instance settings (storage, vpm, security group, etc.) I’ve shown you how to launch EC2 instances in class. You can review it on Canvas. Once you launch the new server, it may take a few minutes to provision. Log into server The next step is to log into the Linux server using a terminal program with a secure shell (SSH) support. You can use iTerm2 (Links to an external site.)Links to an external site. on a Mac and GitBash/PuTTY (Links to an external site.)Links to an external site. on a PC. You will need to have the private server key and the public IP address before attempting to log into the server. The server key is basically your password. If you lose it, you will need to terminate the existing instance and launch a new server. I recommend reusing the same key when launching new servers throughout the class. Note, I make this recommendation to make the learning process easier and not because it is a common security practice. I’ve shown you how to use a terminal application to log into the instance using a Windows desktop. Your personal computer or lab computer may be running a different OS version, but the process is still very similar. You can review the videos on the Canvas. Working with Linux If you’ve made it this far, congratulations! You’ve made it over the toughest hurdle. By the end of this course, I promise you will be able to launch and log into servers in your sleep. You should be looking at a login screen that looks something like this: Last login: Mon Mar 21 21:17:54 2016 from 174-20-199-194.mpls.qwest.net __| __|_ ) _| ( / Amazon Linux AMI ___|\___|___| https://aws.amazon.com/amazon-linux-ami/2015.09-release-notes/ 8 package(s) needed for security, out of 17 available Run "sudo yum update" to apply all updates. ec2-user@ip-172-31-15-26 ~]$ Your terminal cursor is sitting at the shell prompt, waiting for you to type in your first command. Remember the shell? It is a really cool program that lets you start other programs and manage services on the Linux system. The rest of this assignment will be spent working with the shell. Note, when you are asked to type in a command in the steps below, don’t type in the dollar-sign ($) character. This is just meant to represent the command prompt. The actual commands are represented by the characters to the right of the command prompt. Let’s start by asking the shell for some help. Type in: $ help The shell provides you with a list of commands you can run along with possible command options. Next, check out one of the pages in the built-in manual: $ man ls A man page will appear with information on how to use the ls command. This command is used to list the contents of file directories. Either space through the contents of the man page or hit q to exit. Most of the core Linux commands have man pages available. But honestly, some of these man pages are a bit hard to understand. Sometimes your best bet is to search on Google if you are trying to figure out how to use a specific command. When you initially log into Linux, the system places you in your home directory. Each user on the system has a separate home directory. Let’s see where your home directory is located: $ pwd The response should be /home/ec2-user. The pwd command is handy to remember if you ever forget what file directory you are currently located in. If you recall from the Linux Hands-on Guide, this directory is also your current working directory. Type in: $ cd / The cd command let’s you change to a new working directory on the server. In this case, we changed to the root (/) directory. This is the parent of all the other directories on the file system. Type in: $ ls The ls command lists the contents of the current directory. As you can see, root directory contains many other directories. You will become familiar with these directories over time. The ls command provides a very basic directory listing. You need to supply the command with some options if you want to see more detailed information. Type in: $ ls -la See how this command provides you with much more detailed information about the files and directories? You can use this detailed listing to see the owner, group, and access control list settings for each file or directory. Do you see any files listed? Remember, the first character in the access control list column denotes whether a listed item is a file or a directory. You probably see a couple files with names like .autofsck. How come you didn’t see this file when you typed in the lscommand without any options? (Try to run this command again to convince yourself.) Files names that start with a period are called hidden files. These files won’t appear on normal directory listings. Type in: $ cd /var Then, type in: $ ls You will see a directory listing for the /var directory. Next, type in: $ ls .. Huh. This directory listing looks the same as the earlier root directory listing. When you use two periods (..) in a directory path that means you are referring to the parent directory of the current directory. Just think of the two dots as meaning the directory above the current directory. Now, type in: $ cd ~ $ pwd Whoa. We’re back at our home directory again. The tilde character (~) is another one of those handy little directory path shortcuts. It always refers to our personal home directory. Keep in mind that since every user has their own home directory, the tilde shortcut will refer to a unique directory for each logged-in user. Most students are used to navigating a file system by clicking a mouse in nested graphical folders. When they start using a command-line to navigate a file system, they sometimes get confused and lose track of their current position in the file system. Remember, you can always use the pwd command to quickly figure out what directory you are currently working in. Let’s make some changes to the file system. We can easily make our own directories on the file system. Type: mkdir test Now type: ls Cool, there’s our new test directory. Let’s pretend we don’t like that directory name and delete it. Type: rmdir test Now it’s gone. How can you be sure? You should know how to check to see if the directory still exists at this point. Go ahead and check. Let’s create another directory. Type in: $ mkdir documents Next, change to the new directory: $ cd documents Did you notice that your command prompt displays the name of the current directory? Something like: [ec2-user@ip-172-31-15-26 documents]$. Pretty handy, huh? Okay, let’s create our first file in the documents directory. This is just an empty file for training purposes. Type in: $ touch paper.txt Check to see that the new file is in the directory. Now, go back to the previous directory. Remember the double dot shortcut? $ cd .. Okay, we don’t like our documents directory any more. Let’s blow it away. Type in: $ rmdir documents Uh oh. The shell didn’t like that command because the directory isn’t empty. Let’s change back into the documents directory. But this time don’t type in the full name of the directory. You can let shell auto-completion do the typing for you. Type in the first couple characters of the directory name and then hit the tab key: $ cd doc<tab> You should use the tab auto-completion feature often. It saves typing and makes working with the Linux file system much much easier. Tab is your friend. Now, remove the file by typing: $ rm paper.txt Did you try to use the tab key instead of typing in the whole file name? Check to make sure the file was deleted from the directory. Next, create a new file: $ touch file1 We like file1 so much that we want to make a backup copy. Type: $ cp file1 file1-backup Check to make sure the new backup copy was created. We don’t really like the name of that new file, so let’s rename it. Type: $ mv file1-backup backup Moving a file to the same directory and giving it a new name is basically the same thing as renaming it. We could have moved it to a different directory if we wanted. Let’s list all of the files in the current directory that start with the letter f: $ ls f* Using wildcard pattern matching in file commands is really useful if you want the command to impact or filter a group of files. Now, go up one directory to the parent directory (remember the double dot shortcut?) We tried to remove the documents directory earlier when it had files in it. Obviously that won’t work again. However, we can use a more powerful command to destroy the directory and vanquish its contents. Behold, the all powerful remove command: $ rm -fr documents Did you remember to use auto-completion when typing in documents? This command and set of options forcibly removes the directory and its contents. It’s a dangerous command wielded by the mightiest Linux wizards. Okay, maybe that’s a bit of an exaggeration. Just be careful with it. Check to make sure the documents directory is gone before proceeding. Let’s continue. Change to the directory /var and make a directory called test. Ugh. Permission denied. We created this darn Linux server and we paid for it. Shouldn’t we be able to do anything we want on it? You logged into the system as a user called ec2-user. While this user can create and manage files in its home directory, it cannot change files all across the system. At least it can’t as a normal user. The ec2-user is a member of the root group, so it can escalate its privileges to super-user status when necessary. Let’s try it: $ sudo mkdir test Check to make sure the directory exists now. Using sudo we can execute commands as a super-user. We can do anything we want now that we know this powerful new command. Go ahead and delete the test directory. Did you remember to use sudo before the rmdir command? Check to make sure the directory is gone. You might be asking yourself the question: why can we list the contents of the /var directory but not make changes? That’s because all users have read access to the /var directory and the ls command is a read function. Only the root users or those acting as a super-user can write changes to the directory. Let’s go back to our home directory: $ cd ~ Editing text files is a really common task on Linux systems because many of the application configuration files are text files. We can create a text file by using a text editor. Type in: $ nano myfile.conf The shell starts up the nano text editor and places your terminal cursor in the editing screen. Nano is a simple text-based word processor. Type in a few lines of text. When you’re done writing your novel, hit ctrl-x and answer y to the prompt to save your work. Finally, hit enter to save the text to the filename you specified. Check to see that your file was saved in the directory. You can take a look at the contents of your file by typing: $ cat myfile.conf The cat command displays your text file content on the terminal screen. This command works fine for displaying small text files. But if your file is hundreds of lines long, the content will scroll down your terminal screen so fast that you won’t be able to easily read it. There’s a better way to view larger text files. Type in: $ less myfile.conf The less command will page the display of a text file, allowing you to page through the contents of the file using the space bar. Your text file is probably too short to see the paging in action though. Hit q to quit out of the less text viewer. Hit the up-arrow key on your keyboard a few times until the commmand nano myfile.conf appears next to your command prompt. Cool, huh? The up-arrow key allows you to replay a previously run command. Linux maintains a list of all the commands you have run since you logged into the server. This is called the command history. It’s a really useful feature if you have to re-run a complex command again. Now, hit ctrl-c. This cancels whatever command is displayed on the command line. Type in the following command to create a couple empty files in the directory: $ touch file1 file2 file3 Confirm that the files were created. Some commands, like touch. allow you to specify multiple files as arguments. You will find that Linux commands have all kinds of ways to make tasks more efficient like this. Throughout this assignment, we have been running commands and viewing results on the terminal screen. The screen is the standard place for commands to output results. It’s known as the standard out (stdout). However, it’s really useful to output results to the file system sometimes. Type in: $ ls > listing.txt Take a look at the directory listing now. You just created a new file. View the contents of the listing.txt file. What do you see? Instead of sending the output from the ls command to the screen we sent it to a text file. Let’s try another one. Type: $ cat myfile.conf > listing.txt Take a look at the contents of the listing.txt file again. It looks like your myfile.conf file now. It’s like you made a copy of it. But what happened to the previous content in the listing.txt file? When you redirect the output of a command using the right angle-bracket character (>), the output overwrites the existing file. Type this command in: $ cat myfile.conf >> listing.txt Now look at the contents of the listing.txt file. You should see your original content displayed twice. When you use two angle-bracket characters in the commmand the output appends (or adds to) the file instead of overwriting it. We redirected the output from a command to a text file. It’s also possible to redirect the input to a command. Typically we use a keyboard to provide input, but sometimes it makes more sense to input a file to a command. For example, how many words are in your new listing.txt file? Let’s find out. Type in: $ wc -w < listing.txt Did you get a number? This command inputs the listing.txt file into a word count program called wc. Type in the command: $ ls /usr/bin The terminal screen probably scrolled quickly as filenames flashed by. The /usr/bin directory holds quite a few files. It would be nice if we could page through the contents of this directory. Well, we can. We can use a special shell feature called pipes. In previous steps, we redirected I/O using the file system. Pipes allow us to redirect I/O between programs. We can redirect the output from one program into another. Type in: $ ls /usr/bin | less Now the directory listing is paged. Hit the spacebar to page through the listing. The pipe, represented by a vertical bar character (|), takes the output from the ls command and redirects it to the less command where the resulting output is paged. Pipes are super powerful and used all the time by savvy Linux operators. Hit the q key to quit the paginated directory listing command. Working with shell scripts Now things are going to get interesting. We’ve been manually typing in commands throughout this exercise. If we were running a set of repetitive tasks, we would want to automate the process as much as possible. The shell makes it really easy to automate tasks using shell scripts. The shell provides many of the same features as a basic procedural programming language. Let’s write some code. Type in this command: $ j=123 $ echo $j We just created a variable named j referencing the string 123. The echo command printed out the value of the variable. We had to use a dollar sign ($) when referencing the variable in another command. Next, type in: $ j=1+1 $ echo $j Is that what you expected? The shell just interprets the variable value as a string. It’s not going to do any sort of computation. Typing in shell script commands on the command line is sort of pointless. We want to be able to create scripts that we can run over-and-over. Let’s create our first shell script. Use the nano editor to create a file named myscript. When the file is open in the editor, type in the following lines of code: #!/bin/bash echo Hello $1 Now quit the editor and save your file. We can run our script by typing: $ ./myscript World Er, what happened? Permission denied. Didn’t we create this file? Why can’t we run it? We can’t run the script file because we haven’t set the execute permission on the file. Type in: $ chmod u+x myscript This modifies the file access control list to allow the owner of the file to execute it. Let’s try to run the command again. Hit the up-arrow key a couple times until the ./myscript World command is displayed and hit enter. Hooray! Our first shell script. It’s probably a bit underwhelming. No problem, we’ll make it a little more complex. The script took a single argument called World. Any arguments provided to a shell script are represented as consecutively numbered variables inside the script ($1, $2, etc). Pretty simple. You might be wondering why we had to type the ./ characters before the name of our script file. Try to type in the command without them: $ myscript World Command not found. That seems a little weird. Aren’t we currently in the directory where the shell script is located? Well, that’s just not how the shell works. When you enter a command into the shell, it looks for the command in a predefined set of directories on the server called your PATH. Since your script file isn’t in your special path, the shell reports it as not found. By typing in the ./ characters before the command name you are basically forcing the shell to look for your script in the current directory instead of the default path. Create another file called cleanup using nano. In the file editor window type: #!/bin/bash # My cleanup script mkdir archive mv file* archive Exit the editor window and save the file. Change the permissions on the script file so that you can execute it. Now run the command: $ ./cleanup Take a look at the file directory listing. Notice the archive directory? List the contents of that directory. The script automatically created a new directory and moved three files into it. Anything you can do manually at a command prompt can be automated using a shell script. Let’s create one more shell script. Use nano to create a script called namelist. Here is the content of the script: #!/bin/bash # for-loop test script names='Jason John Jane' for i in $names do echo Hello $i done Change the permissions on the script file so that you can execute it. Run the command: $ ./namelist The script will loop through a set of names stored in a variable displaying each one. Scripts support several programming constructs like for-loops, do-while loops, and if-then-else. These building blocks allow you to create fairly complex scripts for automating tasks. Installing packages and services We’re nearing the end of this assignment. But before we finish, let’s install some new software packages on our server. The first thing we should do is make sure all the current packages installed on our Linux server are up-to-date. Type in: $ sudo yum update -y This is one of those really powerful commands that requires sudo access. The system will review the currently installed packages and go out to the Internet and download appropriate updates. Next, let’s install an Apache web server on our system. Type in: $ sudo yum install httpd -y Bam! You probably never knew that installing a web server was so easy. We’re not going to actually use the web server in this exercise, but we will in future assignments. We installed the web server, but is it actually running? Let’s check. Type in: $ sudo service httpd status Nope. Let’s start it. Type: $ sudo service httpd start We can use the service command to control the services running on the system. Let’s setup the service so that it automatically starts when the system boots up. Type in: $ sudo chkconfig httpd on Cool. We installed the Apache web server on our system, but what other programs are currently running? We can use the pscommand to find out. Type in: $ ps -ax Lots of processes are running on our system. We can even look at the overall performance of our system using the topcommand. Let’s try that now. Type in: $ top The display might seem a little overwhelming at first. You should see lots of performance information displayed including the cpu usage, free memory, and a list of running tasks. We’re almost across the finish line. Let’s make sure all of our valuable work is stored in a git repository. First, we need to install git. Type in the command: $ sudo yum install git -y Check your work It’s very important to check your work before submitting it for grading. A misspelled, misplaced or missing file will cost you points. This may seem harsh, but the reality is that these sorts of mistakes have consequences in the real world. For example, a server instance could fail to launch properly and impact customers because a single required file is missing. Here is what the contents of your git repository should look like before final submission: ┣archive ┃ ┣ file1 ┃ ┣ file2 ┃ ┗ file3 ┣ namelist ┗ myfile.conf Saving our work in the git repository Next, make sure you are still in your home directory (/home/ec2-user). We will install the git repository you created at the beginning of this exercise. You will need to modify this command by typing in the GitHub repository URL you copied earlier. $ git clone <your GitHub URL here>.git Example: git clone https://github.com/UST-SEIS665/hw2-seis665-02-spring2019-<your github id>.git The git application will ask you for your GitHub username and password. Note, if you have multi-factor authentication enabled on your GitHub account you will need to provide a personal token instead of your password. Git will clone (copy) the repository from GitHub to your Linux server. Since the repository is empty the clone happens almost instantly. Check to make sure that a sub-directory called "hw2-seis665-02-spring2019-<username>" exists in the current directory (where <username> is your GitHub account name). Git automatically created this directory as part of the cloning process. Change to the hw2-seis665-02-spring2019-<username> directory and type: $ ls -la Notice the .git hidden directory? This is where git actually stores all of the file changes in your repository. Nothing is actually in your repository yet. Change back to the parent directory (cd ..). Next, let’s move some of our files into the repository. Type: $ mv archive hw2-seis665-02-spring2019-<username> $ mv namelist hw2-seis665-02-spring2019-<username> $ mv myfile.conf hw2-seis665-02-spring2019-<username> Hopefully, you remembered to use the auto-complete function to reduce some of that typing. Change to the hw2-seis665-02-spring2019-<username> directory and list the directory contents. Your files are in the working directory, but are not actually stored in the repository because they haven’t been committed yet. Type in: $ git status You should see a list of untracked files. Let’s tell git that we want these files tracked. Type in: $ git add * Now type in the git status command again. Notice how all the files are now being tracked and are ready to be committed. These files are in the git staging area. We’ll commit them to the repository next. Type: $ git commit -m 'assignment 2 files' Next, take a look at the commit log. Type: $ git log You should see your commit listed along with an assigned hash (long string of random-looking characters). Finally, let’s save the repository to our GitHub account. Type in: $ git push origin master The git client will ask you for your GitHub username and password before pushing the repository. Go back to the GitHub.com website and login if you have been logged out. Click on the repository link for the assignment. Do you see your files listed there? Congratulations, you completed the exercise! Terminate server The last step is to terminate your Linux instance. AWS will bill you for every hour the instance is running. The cost is nominal, but there’s no need to rack up unnecessary charges. Here are the steps to terminate your instance: Log into your AWS account and click on the EC2 dashboard. Click the Instances menu item. Select your server in the instances table. Click on the Actions drop down menu above the instances table. Select the Instance State menu option Click on the Terminate action. Your Linux instance will shutdown and disappear in a few minutes. The EC2 dashboard will continue to display the instance on your instance listing for another day or so. However, the state of the instance will be terminated. Submitting your assignment — IMPORTANT! If you haven’t already, please e-mail me your GitHub username in order to receive credit for this assignment. There is no need to email me to tell me that you have committed your work to GitHub or to ask me if your GitHub submission worked. If you can see your work in your GitHub repository, I can see your work.
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arashstar1 / Bot LuaCode Issues 0 Pull requests 0 Pulse MaTaDoR/ 3233fdf V 5.7 MaTaDoR @MaTaDoRTeaMMaTaDoRTeaM committed on GitHub about 1 month ago 2 changed files 2,704 additions and 0 deletions cli/tg/tdcli.lua @@ -0,0 +1,2704 @@ +--[[ + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, + MA 02110-1301, USA. + +]]-- + +-- Vector example form is like this: {[0] = v} or {v1, v2, v3, [0] = v} +-- If false or true crashed your telegram-cli, try to change true to 1 and false to 0 + +-- Main Bot Framework +local M = {} + +-- @chat_id = user, group, channel, and broadcast +-- @group_id = normal group +-- @channel_id = channel and broadcast +local function getChatId(chat_id) + local chat = {} + local chat_id = tostring(chat_id) + + if chat_id:match('^-100') then + local channel_id = chat_id:gsub('-100', '') + chat = {ID = channel_id, type = 'channel'} + else + local group_id = chat_id:gsub('-', '') + chat = {ID = group_id, type = 'group'} + end + + return chat +end + +local function getInputFile(file) + if file:match('/') then + infile = {ID = "InputFileLocal", path_ = file} + elseif file:match('^%d+$') then + infile = {ID = "InputFileId", id_ = file} + else + infile = {ID = "InputFilePersistentId", persistent_id_ = file} + end + + return infile +end + +-- User can send bold, italic, and monospace text uses HTML or Markdown format. +local function getParseMode(parse_mode) + if parse_mode then + local mode = parse_mode:lower() + + if mode == 'markdown' or mode == 'md' then + P = {ID = "TextParseModeMarkdown"} + elseif mode == 'html' then + P = {ID = "TextParseModeHTML"} + end + end + + return P +end + +-- Returns current authorization state, offline request +local function getAuthState(dl_cb, cmd) + tdcli_function ({ + ID = "GetAuthState", + }, dl_cb, cmd) +end + +M.getAuthState = getAuthState + +-- Sets user's phone number and sends authentication code to the user. +-- Works only when authGetState returns authStateWaitPhoneNumber. +-- If phone number is not recognized or another error has happened, returns an error. Otherwise returns authStateWaitCode +-- @phone_number User's phone number in any reasonable format +-- @allow_flash_call Pass True, if code can be sent via flash call to the specified phone number +-- @is_current_phone_number Pass true, if the phone number is used on the current device. Ignored if allow_flash_call is False +local function setAuthPhoneNumber(phone_number, allow_flash_call, is_current_phone_number, dl_cb, cmd) + tdcli_function ({ + ID = "SetAuthPhoneNumber", + phone_number_ = phone_number, + allow_flash_call_ = allow_flash_call, + is_current_phone_number_ = is_current_phone_number + }, dl_cb, cmd) +end + +M.setAuthPhoneNumber = setAuthPhoneNumber + +-- Resends authentication code to the user. +-- Works only when authGetState returns authStateWaitCode and next_code_type of result is not null. +-- Returns authStateWaitCode on success +local function resendAuthCode(dl_cb, cmd) + tdcli_function ({ + ID = "ResendAuthCode", + }, dl_cb, cmd) +end + +M.resendAuthCode = resendAuthCode + +-- Checks authentication code. +-- Works only when authGetState returns authStateWaitCode. +-- Returns authStateWaitPassword or authStateOk on success +-- @code Verification code from SMS, Telegram message, voice call or flash call +-- @first_name User first name, if user is yet not registered, 1-255 characters +-- @last_name Optional user last name, if user is yet not registered, 0-255 characters +local function checkAuthCode(code, first_name, last_name, dl_cb, cmd) + tdcli_function ({ + ID = "CheckAuthCode", + code_ = code, + first_name_ = first_name, + last_name_ = last_name + }, dl_cb, cmd) +end + +M.checkAuthCode = checkAuthCode + +-- Checks password for correctness. +-- Works only when authGetState returns authStateWaitPassword. +-- Returns authStateOk on success +-- @password Password to check +local function checkAuthPassword(password, dl_cb, cmd) + tdcli_function ({ + ID = "CheckAuthPassword", + password_ = password + }, dl_cb, cmd) +end + +M.checkAuthPassword = checkAuthPassword + +-- Requests to send password recovery code to email. +-- Works only when authGetState returns authStateWaitPassword. +-- Returns authStateWaitPassword on success +local function requestAuthPasswordRecovery(dl_cb, cmd) + tdcli_function ({ + ID = "RequestAuthPasswordRecovery", + }, dl_cb, cmd) +end + +M.requestAuthPasswordRecovery = requestAuthPasswordRecovery + +-- Recovers password with recovery code sent to email. +-- Works only when authGetState returns authStateWaitPassword. +-- Returns authStateOk on success +-- @recovery_code Recovery code to check +local function recoverAuthPassword(recovery_code, dl_cb, cmd) + tdcli_function ({ + ID = "RecoverAuthPassword", + recovery_code_ = recovery_code + }, dl_cb, cmd) +end + +M.recoverAuthPassword = recoverAuthPassword + +-- Logs out user. +-- If force == false, begins to perform soft log out, returns authStateLoggingOut after completion. +-- If force == true then succeeds almost immediately without cleaning anything at the server, but returns error with code 401 and description "Unauthorized" +-- @force If true, just delete all local data. Session will remain in list of active sessions +local function resetAuth(force, dl_cb, cmd) + tdcli_function ({ + ID = "ResetAuth", + force_ = force or nil + }, dl_cb, cmd) +end + +M.resetAuth = resetAuth + +-- Check bot's authentication token to log in as a bot. +-- Works only when authGetState returns authStateWaitPhoneNumber. +-- Can be used instead of setAuthPhoneNumber and checkAuthCode to log in. +-- Returns authStateOk on success +-- @token Bot token +local function checkAuthBotToken(token, dl_cb, cmd) + tdcli_function ({ + ID = "CheckAuthBotToken", + token_ = token + }, dl_cb, cmd) +end + +M.checkAuthBotToken = checkAuthBotToken + +-- Returns current state of two-step verification +local function getPasswordState(dl_cb, cmd) + tdcli_function ({ + ID = "GetPasswordState", + }, dl_cb, cmd) +end + +M.getPasswordState = getPasswordState + +-- Changes user password. +-- If new recovery email is specified, then error EMAIL_UNCONFIRMED is returned and password change will not be applied until email confirmation. +-- Application should call getPasswordState from time to time to check if email is already confirmed +-- @old_password Old user password +-- @new_password New user password, may be empty to remove the password +-- @new_hint New password hint, can be empty +-- @set_recovery_email Pass True, if recovery email should be changed +-- @new_recovery_email New recovery email, may be empty +local function setPassword(old_password, new_password, new_hint, set_recovery_email, new_recovery_email, dl_cb, cmd) + tdcli_function ({ + ID = "SetPassword", + old_password_ = old_password, + new_password_ = new_password, + new_hint_ = new_hint, + set_recovery_email_ = set_recovery_email, + new_recovery_email_ = new_recovery_email + }, dl_cb, cmd) +end + +M.setPassword = setPassword + +-- Returns set up recovery email. +-- This method can be used to verify a password provided by the user +-- @password Current user password +local function getRecoveryEmail(password, dl_cb, cmd) + tdcli_function ({ + ID = "GetRecoveryEmail", + password_ = password + }, dl_cb, cmd) +end + +M.getRecoveryEmail = getRecoveryEmail + +-- Changes user recovery email. +-- If new recovery email is specified, then error EMAIL_UNCONFIRMED is returned and email will not be changed until email confirmation. +-- Application should call getPasswordState from time to time to check if email is already confirmed. +-- If new_recovery_email coincides with the current set up email succeeds immediately and aborts all other requests waiting for email confirmation +-- @password Current user password +-- @new_recovery_email New recovery email +local function setRecoveryEmail(password, new_recovery_email, dl_cb, cmd) + tdcli_function ({ + ID = "SetRecoveryEmail", + password_ = password, + new_recovery_email_ = new_recovery_email + }, dl_cb, cmd) +end + +M.setRecoveryEmail = setRecoveryEmail + +-- Requests to send password recovery code to email +local function requestPasswordRecovery(dl_cb, cmd) + tdcli_function ({ + ID = "RequestPasswordRecovery", + }, dl_cb, cmd) +end + +M.requestPasswordRecovery = requestPasswordRecovery + +-- Recovers password with recovery code sent to email +-- @recovery_code Recovery code to check +local function recoverPassword(recovery_code, dl_cb, cmd) + tdcli_function ({ + ID = "RecoverPassword", + recovery_code_ = tostring(recovery_code) + }, dl_cb, cmd) +end + +M.recoverPassword = recoverPassword + +-- Returns current logged in user +local function getMe(dl_cb, cmd) + tdcli_function ({ + ID = "GetMe", + }, dl_cb, cmd) +end + +M.getMe = getMe + +-- Returns information about a user by its identifier, offline request if current user is not a bot +-- @user_id User identifier +local function getUser(user_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetUser", + user_id_ = user_id + }, dl_cb, cmd) +end + +M.getUser = getUser + +-- Returns full information about a user by its identifier +-- @user_id User identifier +local function getUserFull(user_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetUserFull", + user_id_ = user_id + }, dl_cb, cmd) +end + +M.getUserFull = getUserFull + +-- Returns information about a group by its identifier, offline request if current user is not a bot +-- @group_id Group identifier +local function getGroup(group_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetGroup", + group_id_ = getChatId(group_id).ID + }, dl_cb, cmd) +end + +M.getGroup = getGroup + +-- Returns full information about a group by its identifier +-- @group_id Group identifier +local function getGroupFull(group_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetGroupFull", + group_id_ = getChatId(group_id).ID + }, dl_cb, cmd) +end + +M.getGroupFull = getGroupFull + +-- Returns information about a channel by its identifier, offline request if current user is not a bot +-- @channel_id Channel identifier +local function getChannel(channel_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetChannel", + channel_id_ = getChatId(channel_id).ID + }, dl_cb, cmd) +end + +M.getChannel = getChannel + +-- Returns full information about a channel by its identifier, cached for at most 1 minute +-- @channel_id Channel identifier +local function getChannelFull(channel_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetChannelFull", + channel_id_ = getChatId(channel_id).ID + }, dl_cb, cmd) +end + +M.getChannelFull = getChannelFull + +-- Returns information about a secret chat by its identifier, offline request +-- @secret_chat_id Secret chat identifier +local function getSecretChat(secret_chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetSecretChat", + secret_chat_id_ = secret_chat_id + }, dl_cb, cmd) +end + +M.getSecretChat = getSecretChat + +-- Returns information about a chat by its identifier, offline request if current user is not a bot +-- @chat_id Chat identifier +local function getChat(chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetChat", + chat_id_ = chat_id + }, dl_cb, cmd) +end + +M.getChat = getChat + +-- Returns information about a message +-- @chat_id Identifier of the chat, message belongs to +-- @message_id Identifier of the message to get +local function getMessage(chat_id, message_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetMessage", + chat_id_ = chat_id, + message_id_ = message_id + }, dl_cb, cmd) +end + +M.getMessage = getMessage + +-- Returns information about messages. +-- If message is not found, returns null on the corresponding position of the result +-- @chat_id Identifier of the chat, messages belongs to +-- @message_ids Identifiers of the messages to get +local function getMessages(chat_id, message_ids, dl_cb, cmd) + tdcli_function ({ + ID = "GetMessages", + chat_id_ = chat_id, + message_ids_ = message_ids -- vector + }, dl_cb, cmd) +end + +M.getMessages = getMessages + +-- Returns information about a file, offline request +-- @file_id Identifier of the file to get +local function getFile(file_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetFile", + file_id_ = file_id + }, dl_cb, cmd) +end + +M.getFile = getFile + +-- Returns information about a file by its persistent id, offline request +-- @persistent_file_id Persistent identifier of the file to get +local function getFilePersistent(persistent_file_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetFilePersistent", + persistent_file_id_ = persistent_file_id + }, dl_cb, cmd) +end + +M.getFilePersistent = getFilePersistent + +-- Returns list of chats in the right order, chats are sorted by (order, chat_id) in decreasing order. +-- For example, to get list of chats from the beginning, the offset_order should be equal 2^63 - 1 +-- @offset_order Chat order to return chats from +-- @offset_chat_id Chat identifier to return chats from +-- @limit Maximum number of chats to be returned +local function getChats(offset_order, offset_chat_id, limit, dl_cb, cmd) + if not limit or limit > 20 then + limit = 20 + end + + tdcli_function ({ + ID = "GetChats", + offset_order_ = offset_order or 9223372036854775807, + offset_chat_id_ = offset_chat_id or 0, + limit_ = limit + }, dl_cb, cmd) +end + +M.getChats = getChats + +-- Searches public chat by its username. +-- Currently only private and channel chats can be public. +-- Returns chat if found, otherwise some error is returned +-- @username Username to be resolved +local function searchPublicChat(username, dl_cb, cmd) + tdcli_function ({ + ID = "SearchPublicChat", + username_ = username + }, dl_cb, cmd) +end + +M.searchPublicChat = searchPublicChat + +-- Searches public chats by prefix of their username. +-- Currently only private and channel (including supergroup) chats can be public. +-- Returns meaningful number of results. +-- Returns nothing if length of the searched username prefix is less than 5. +-- Excludes private chats with contacts from the results +-- @username_prefix Prefix of the username to search +local function searchPublicChats(username_prefix, dl_cb, cmd) + tdcli_function ({ + ID = "SearchPublicChats", + username_prefix_ = username_prefix + }, dl_cb, cmd) +end + +M.searchPublicChats = searchPublicChats + +-- Searches for specified query in the title and username of known chats, offline request. +-- Returns chats in the order of them in the chat list +-- @query Query to search for, if query is empty, returns up to 20 recently found chats +-- @limit Maximum number of chats to be returned +local function searchChats(query, limit, dl_cb, cmd) + if not limit or limit > 20 then + limit = 20 + end + + tdcli_function ({ + ID = "SearchChats", + query_ = query, + limit_ = limit + }, dl_cb, cmd) +end + +M.searchChats = searchChats + +-- Adds chat to the list of recently found chats. +-- The chat is added to the beginning of the list. +-- If the chat is already in the list, at first it is removed from the list +-- @chat_id Identifier of the chat to add +local function addRecentlyFoundChat(chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "AddRecentlyFoundChat", + chat_id_ = chat_id + }, dl_cb, cmd) +end + +M.addRecentlyFoundChat = addRecentlyFoundChat + +-- Deletes chat from the list of recently found chats +-- @chat_id Identifier of the chat to delete +local function deleteRecentlyFoundChat(chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "DeleteRecentlyFoundChat", + chat_id_ = chat_id + }, dl_cb, cmd) +end + +M.deleteRecentlyFoundChat = deleteRecentlyFoundChat + +-- Clears list of recently found chats +local function deleteRecentlyFoundChats(dl_cb, cmd) + tdcli_function ({ + ID = "DeleteRecentlyFoundChats", + }, dl_cb, cmd) +end + +M.deleteRecentlyFoundChats = deleteRecentlyFoundChats + +-- Returns list of common chats with an other given user. +-- Chats are sorted by their type and creation date +-- @user_id User identifier +-- @offset_chat_id Chat identifier to return chats from, use 0 for the first request +-- @limit Maximum number of chats to be returned, up to 100 +local function getCommonChats(user_id, offset_chat_id, limit, dl_cb, cmd) + if not limit or limit > 100 then + limit = 100 + end + + tdcli_function ({ + ID = "GetCommonChats", + user_id_ = user_id, + offset_chat_id_ = offset_chat_id, + limit_ = limit + }, dl_cb, cmd) +end + +M.getCommonChats = getCommonChats + +-- Returns messages in a chat. +-- Automatically calls openChat. +-- Returns result in reverse chronological order, i.e. in order of decreasing message.message_id +-- @chat_id Chat identifier +-- @from_message_id Identifier of the message near which we need a history, you can use 0 to get results from the beginning, i.e. from oldest to newest +-- @offset Specify 0 to get results exactly from from_message_id or negative offset to get specified message and some newer messages +-- @limit Maximum number of messages to be returned, should be positive and can't be greater than 100. +-- If offset is negative, limit must be greater than -offset. +-- There may be less than limit messages returned even the end of the history is not reached +local function getChatHistory(chat_id, from_message_id, offset, limit, dl_cb, cmd) + if not limit or limit > 100 then + limit = 100 + end + + tdcli_function ({ + ID = "GetChatHistory", + chat_id_ = chat_id, + from_message_id_ = from_message_id, + offset_ = offset or 0, + limit_ = limit + }, dl_cb, cmd) +end + +M.getChatHistory = getChatHistory + +-- Deletes all messages in the chat. +-- Can't be used for channel chats +-- @chat_id Chat identifier +-- @remove_from_chat_list Pass true, if chat should be removed from the chat list +local function deleteChatHistory(chat_id, remove_from_chat_list, dl_cb, cmd) + tdcli_function ({ + ID = "DeleteChatHistory", + chat_id_ = chat_id, + remove_from_chat_list_ = remove_from_chat_list + }, dl_cb, cmd) +end + +M.deleteChatHistory = deleteChatHistory + +-- Searches for messages with given words in the chat. +-- Returns result in reverse chronological order, i. e. in order of decreasimg message_id. +-- Doesn't work in secret chats +-- @chat_id Chat identifier to search in +-- @query Query to search for +-- @from_message_id Identifier of the message from which we need a history, you can use 0 to get results from beginning +-- @limit Maximum number of messages to be returned, can't be greater than 100 +-- @filter Filter for content of searched messages +-- filter = Empty|Animation|Audio|Document|Photo|Video|Voice|PhotoAndVideo|Url|ChatPhoto +local function searchChatMessages(chat_id, query, from_message_id, limit, filter, dl_cb, cmd) + if not limit or limit > 100 then + limit = 100 + end + + tdcli_function ({ + ID = "SearchChatMessages", + chat_id_ = chat_id, + query_ = query, + from_message_id_ = from_message_id, + limit_ = limit, + filter_ = { + ID = 'SearchMessagesFilter' .. filter + }, + }, dl_cb, cmd) +end + +M.searchChatMessages = searchChatMessages + +-- Searches for messages in all chats except secret chats. Returns result in reverse chronological order, i. e. in order of decreasing (date, chat_id, message_id) +-- @query Query to search for +-- @offset_date Date of the message to search from, you can use 0 or any date in the future to get results from the beginning +-- @offset_chat_id Chat identifier of the last found message or 0 for the first request +-- @offset_message_id Message identifier of the last found message or 0 for the first request +-- @limit Maximum number of messages to be returned, can't be greater than 100 +local function searchMessages(query, offset_date, offset_chat_id, offset_message_id, limit, dl_cb, cmd) + if not limit or limit > 100 then + limit = 100 + end + + tdcli_function ({ + ID = "SearchMessages", + query_ = query, + offset_date_ = offset_date, + offset_chat_id_ = offset_chat_id, + offset_message_id_ = offset_message_id, + limit_ = limit + }, dl_cb, cmd) +end + +M.searchMessages = searchMessages + +-- Invites bot to a chat (if it is not in the chat) and send /start to it. +-- Bot can't be invited to a private chat other than chat with the bot. +-- Bots can't be invited to broadcast channel chats and secret chats. +-- Returns sent message. +-- UpdateChatTopMessage will not be sent, so returned message should be used to update chat top message +-- @bot_user_id Identifier of the bot +-- @chat_id Identifier of the chat +-- @parameter Hidden parameter sent to bot for deep linking (https://api.telegram.org/bots#deep-linking) +-- parameter=start|startgroup or custom as defined by bot creator +local function sendBotStartMessage(bot_user_id, chat_id, parameter, dl_cb, cmd) + tdcli_function ({ + ID = "SendBotStartMessage", + bot_user_id_ = bot_user_id, + chat_id_ = chat_id, + parameter_ = parameter + }, dl_cb, cmd) +end + +M.sendBotStartMessage = sendBotStartMessage + +-- Sends result of the inline query as a message. +-- Returns sent message. +-- UpdateChatTopMessage will not be sent, so returned message should be used to update chat top message. +-- Always clears chat draft message +-- @chat_id Chat to send message +-- @reply_to_message_id Identifier of a message to reply to or 0 +-- @disable_notification Pass true, to disable notification about the message, doesn't works in secret chats +-- @from_background Pass true, if the message is sent from background +-- @query_id Identifier of the inline query +-- @result_id Identifier of the inline result +local function sendInlineQueryResultMessage(chat_id, reply_to_message_id, disable_notification, from_background, query_id, result_id, dl_cb, cmd) + tdcli_function ({ + ID = "SendInlineQueryResultMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + query_id_ = query_id, + result_id_ = result_id + }, dl_cb, cmd) +end + +M.sendInlineQueryResultMessage = sendInlineQueryResultMessage + +-- Forwards previously sent messages. +-- Returns forwarded messages in the same order as message identifiers passed in message_ids. +-- If message can't be forwarded, null will be returned instead of the message. +-- UpdateChatTopMessage will not be sent, so returned messages should be used to update chat top message +-- @chat_id Identifier of a chat to forward messages +-- @from_chat_id Identifier of a chat to forward from +-- @message_ids Identifiers of messages to forward +-- @disable_notification Pass true, to disable notification about the message, doesn't works if messages are forwarded to secret chat +-- @from_background Pass true, if the message is sent from background +local function forwardMessages(chat_id, from_chat_id, message_ids, disable_notification, dl_cb, cmd) + tdcli_function ({ + ID = "ForwardMessages", + chat_id_ = chat_id, + from_chat_id_ = from_chat_id, + message_ids_ = message_ids, -- vector + disable_notification_ = disable_notification, + from_background_ = 1 + }, dl_cb, cmd) +end + +M.forwardMessages = forwardMessages + +-- Changes current ttl setting in a secret chat and sends corresponding message +-- @chat_id Chat identifier +-- @ttl New value of ttl in seconds +local function sendChatSetTtlMessage(chat_id, ttl, dl_cb, cmd) + tdcli_function ({ + ID = "SendChatSetTtlMessage", + chat_id_ = chat_id, + ttl_ = ttl + }, dl_cb, cmd) +end + +M.sendChatSetTtlMessage = sendChatSetTtlMessage + +-- Deletes messages. +-- UpdateDeleteMessages will not be sent for messages deleted through that function +-- @chat_id Chat identifier +-- @message_ids Identifiers of messages to delete +local function deleteMessages(chat_id, message_ids, dl_cb, cmd) + tdcli_function ({ + ID = "DeleteMessages", + chat_id_ = chat_id, + message_ids_ = message_ids -- vector + }, dl_cb, cmd) +end + +M.deleteMessages = deleteMessages + +-- Deletes all messages in the chat sent by the specified user. +-- Works only in supergroup channel chats, needs appropriate privileges +-- @chat_id Chat identifier +-- @user_id User identifier +local function deleteMessagesFromUser(chat_id, user_id, dl_cb, cmd) + tdcli_function ({ + ID = "DeleteMessagesFromUser", + chat_id_ = chat_id, + user_id_ = user_id + }, dl_cb, cmd) +end + +M.deleteMessagesFromUser = deleteMessagesFromUser + +-- Edits text of text or game message. +-- Non-bots can edit message in a limited period of time. +-- Returns edited message after edit is complete server side +-- @chat_id Chat the message belongs to +-- @message_id Identifier of the message +-- @reply_markup Bots only. New message reply markup +-- @input_message_content New text content of the message. Should be of type InputMessageText +local function editMessageText(chat_id, message_id, reply_markup, text, disable_web_page_preview, parse_mode, dl_cb, cmd) + local TextParseMode = getParseMode(parse_mode) + + tdcli_function ({ + ID = "EditMessageText", + chat_id_ = chat_id, + message_id_ = message_id, + reply_markup_ = reply_markup, -- reply_markup:ReplyMarkup + input_message_content_ = { + ID = "InputMessageText", + text_ = text, + disable_web_page_preview_ = disable_web_page_preview, + clear_draft_ = 0, + entities_ = {}, + parse_mode_ = TextParseMode, + }, + }, dl_cb, cmd) +end + +M.editMessageText = editMessageText + +-- Edits message content caption. +-- Non-bots can edit message in a limited period of time. +-- Returns edited message after edit is complete server side +-- @chat_id Chat the message belongs to +-- @message_id Identifier of the message +-- @reply_markup Bots only. New message reply markup +-- @caption New message content caption, 0-200 characters +local function editMessageCaption(chat_id, message_id, reply_markup, caption, dl_cb, cmd) + tdcli_function ({ + ID = "EditMessageCaption", + chat_id_ = chat_id, + message_id_ = message_id, + reply_markup_ = reply_markup, -- reply_markup:ReplyMarkup + caption_ = caption + }, dl_cb, cmd) +end + +M.editMessageCaption = editMessageCaption + +-- Bots only. +-- Edits message reply markup. +-- Returns edited message after edit is complete server side +-- @chat_id Chat the message belongs to +-- @message_id Identifier of the message +-- @reply_markup New message reply markup +local function editMessageReplyMarkup(inline_message_id, reply_markup, caption, dl_cb, cmd) + tdcli_function ({ + ID = "EditInlineMessageCaption", + inline_message_id_ = inline_message_id, + reply_markup_ = reply_markup, -- reply_markup:ReplyMarkup + caption_ = caption + }, dl_cb, cmd) +end + +M.editMessageReplyMarkup = editMessageReplyMarkup + +-- Bots only. +-- Edits text of an inline text or game message sent via bot +-- @inline_message_id Inline message identifier +-- @reply_markup New message reply markup +-- @input_message_content New text content of the message. Should be of type InputMessageText +local function editInlineMessageText(inline_message_id, reply_markup, text, disable_web_page_preview, dl_cb, cmd) + tdcli_function ({ + ID = "EditInlineMessageText", + inline_message_id_ = inline_message_id, + reply_markup_ = reply_markup, -- reply_markup:ReplyMarkup + input_message_content_ = { + ID = "InputMessageText", + text_ = text, + disable_web_page_preview_ = disable_web_page_preview, + clear_draft_ = 0, + entities_ = {} + }, + }, dl_cb, cmd) +end + +M.editInlineMessageText = editInlineMessageText + +-- Bots only. +-- Edits caption of an inline message content sent via bot +-- @inline_message_id Inline message identifier +-- @reply_markup New message reply markup +-- @caption New message content caption, 0-200 characters +local function editInlineMessageCaption(inline_message_id, reply_markup, caption, dl_cb, cmd) + tdcli_function ({ + ID = "EditInlineMessageCaption", + inline_message_id_ = inline_message_id, + reply_markup_ = reply_markup, -- reply_markup:ReplyMarkup + caption_ = caption + }, dl_cb, cmd) +end + +M.editInlineMessageCaption = editInlineMessageCaption + +-- Bots only. +-- Edits reply markup of an inline message sent via bot +-- @inline_message_id Inline message identifier +-- @reply_markup New message reply markup +local function editInlineMessageReplyMarkup(inline_message_id, reply_markup, dl_cb, cmd) + tdcli_function ({ + ID = "EditInlineMessageReplyMarkup", + inline_message_id_ = inline_message_id, + reply_markup_ = reply_markup -- reply_markup:ReplyMarkup + }, dl_cb, cmd) +end + +M.editInlineMessageReplyMarkup = editInlineMessageReplyMarkup + + +-- Sends inline query to a bot and returns its results. +-- Unavailable for bots +-- @bot_user_id Identifier of the bot send query to +-- @chat_id Identifier of the chat, where the query is sent +-- @user_location User location, only if needed +-- @query Text of the query +-- @offset Offset of the first entry to return +local function getInlineQueryResults(bot_user_id, chat_id, latitude, longitude, query, offset, dl_cb, cmd) + tdcli_function ({ + ID = "GetInlineQueryResults", + bot_user_id_ = bot_user_id, + chat_id_ = chat_id, + user_location_ = { + ID = "Location", + latitude_ = latitude, + longitude_ = longitude + }, + query_ = query, + offset_ = offset + }, dl_cb, cmd) +end + +M.getInlineQueryResults = getInlineQueryResults + +-- Bots only. +-- Sets result of the inline query +-- @inline_query_id Identifier of the inline query +-- @is_personal Does result of the query can be cached only for specified user +-- @results Results of the query +-- @cache_time Allowed time to cache results of the query in seconds +-- @next_offset Offset for the next inline query, pass empty string if there is no more results +-- @switch_pm_text If non-empty, this text should be shown on the button, which opens private chat with the bot and sends bot start message with parameter switch_pm_parameter +-- @switch_pm_parameter Parameter for the bot start message +local function answerInlineQuery(inline_query_id, is_personal, cache_time, next_offset, switch_pm_text, switch_pm_parameter, dl_cb, cmd) + tdcli_function ({ + ID = "AnswerInlineQuery", + inline_query_id_ = inline_query_id, + is_personal_ = is_personal, + results_ = results, --vector<InputInlineQueryResult>, + cache_time_ = cache_time, + next_offset_ = next_offset, + switch_pm_text_ = switch_pm_text, + switch_pm_parameter_ = switch_pm_parameter + }, dl_cb, cmd) +end + +M.answerInlineQuery = answerInlineQuery + +-- Sends callback query to a bot and returns answer to it. +-- Unavailable for bots +-- @chat_id Identifier of the chat with a message +-- @message_id Identifier of the message, from which the query is originated +-- @payload Query payload +-- @text Text of the answer +-- @show_alert If true, an alert should be shown to the user instead of a toast +-- @url URL to be open +local function getCallbackQueryAnswer(chat_id, message_id, text, show_alert, url, dl_cb, cmd) + tdcli_function ({ + ID = "GetCallbackQueryAnswer", + chat_id_ = chat_id, + message_id_ = message_id, + payload_ = { + ID = "CallbackQueryAnswer", + text_ = text, + show_alert_ = show_alert, + url_ = url + }, + }, dl_cb, cmd) +end + +M.getCallbackQueryAnswer = getCallbackQueryAnswer + +-- Bots only. +-- Sets result of the callback query +-- @callback_query_id Identifier of the callback query +-- @text Text of the answer +-- @show_alert If true, an alert should be shown to the user instead of a toast +-- @url Url to be opened +-- @cache_time Allowed time to cache result of the query in seconds +local function answerCallbackQuery(callback_query_id, text, show_alert, url, cache_time, dl_cb, cmd) + tdcli_function ({ + ID = "AnswerCallbackQuery", + callback_query_id_ = callback_query_id, + text_ = text, + show_alert_ = show_alert, + url_ = url, + cache_time_ = cache_time + }, dl_cb, cmd) +end + +M.answerCallbackQuery = answerCallbackQuery + +-- Bots only. +-- Updates game score of the specified user in the game +-- @chat_id Chat a message with the game belongs to +-- @message_id Identifier of the message +-- @edit_message True, if message should be edited +-- @user_id User identifier +-- @score New score +-- @force Pass True to update the score even if it decreases. If score is 0, user will be deleted from the high scores table +local function setGameScore(chat_id, message_id, edit_message, user_id, score, force, dl_cb, cmd) + tdcli_function ({ + ID = "SetGameScore", + chat_id_ = chat_id, + message_id_ = message_id, + edit_message_ = edit_message, + user_id_ = user_id, + score_ = score, + force_ = force + }, dl_cb, cmd) +end + +M.setGameScore = setGameScore + +-- Bots only. +-- Updates game score of the specified user in the game +-- @inline_message_id Inline message identifier +-- @edit_message True, if message should be edited +-- @user_id User identifier +-- @score New score +-- @force Pass True to update the score even if it decreases. If score is 0, user will be deleted from the high scores table +local function setInlineGameScore(inline_message_id, edit_message, user_id, score, force, dl_cb, cmd) + tdcli_function ({ + ID = "SetInlineGameScore", + inline_message_id_ = inline_message_id, + edit_message_ = edit_message, + user_id_ = user_id, + score_ = score, + force_ = force + }, dl_cb, cmd) +end + +M.setInlineGameScore = setInlineGameScore + +-- Bots only. +-- Returns game high scores and some part of the score table around of the specified user in the game +-- @chat_id Chat a message with the game belongs to +-- @message_id Identifier of the message +-- @user_id User identifie +local function getGameHighScores(chat_id, message_id, user_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetGameHighScores", + chat_id_ = chat_id, + message_id_ = message_id, + user_id_ = user_id + }, dl_cb, cmd) +end + +M.getGameHighScores = getGameHighScores + +-- Bots only. +-- Returns game high scores and some part of the score table around of the specified user in the game +-- @inline_message_id Inline message identifier +-- @user_id User identifier +local function getInlineGameHighScores(inline_message_id, user_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetInlineGameHighScores", + inline_message_id_ = inline_message_id, + user_id_ = user_id + }, dl_cb, cmd) +end + +M.getInlineGameHighScores = getInlineGameHighScores + +-- Deletes default reply markup from chat. +-- This method needs to be called after one-time keyboard or ForceReply reply markup has been used. +-- UpdateChatReplyMarkup will be send if reply markup will be changed +-- @chat_id Chat identifier +-- @message_id Message identifier of used keyboard +local function deleteChatReplyMarkup(chat_id, message_id, dl_cb, cmd) + tdcli_function ({ + ID = "DeleteChatReplyMarkup", + chat_id_ = chat_id, + message_id_ = message_id + }, dl_cb, cmd) +end + +M.deleteChatReplyMarkup = deleteChatReplyMarkup + +-- Sends notification about user activity in a chat +-- @chat_id Chat identifier +-- @action Action description +-- action = Typing|Cancel|RecordVideo|UploadVideo|RecordVoice|UploadVoice|UploadPhoto|UploadDocument|GeoLocation|ChooseContact|StartPlayGame +local function sendChatAction(chat_id, action, progress, dl_cb, cmd) + tdcli_function ({ + ID = "SendChatAction", + chat_id_ = chat_id, + action_ = { + ID = "SendMessage" .. action .. "Action", + progress_ = progress or 100 + } + }, dl_cb, cmd) +end + +M.sendChatAction = sendChatAction + +-- Sends notification about screenshot taken in a chat. +-- Works only in secret chats +-- @chat_id Chat identifier +local function sendChatScreenshotTakenNotification(chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "SendChatScreenshotTakenNotification", + chat_id_ = chat_id + }, dl_cb, cmd) +end + +M.sendChatScreenshotTakenNotification = sendChatScreenshotTakenNotification + +-- Chat is opened by the user. +-- Many useful activities depends on chat being opened or closed. For example, in channels all updates are received only for opened chats +-- @chat_id Chat identifier +local function openChat(chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "OpenChat", + chat_id_ = chat_id + }, dl_cb, cmd) +end + +M.openChat = openChat + +-- Chat is closed by the user. +-- Many useful activities depends on chat being opened or closed. +-- @chat_id Chat identifier +local function closeChat(chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "CloseChat", + chat_id_ = chat_id + }, dl_cb, cmd) +end + +M.closeChat = closeChat + +-- Messages are viewed by the user. +-- Many useful activities depends on message being viewed. For example, marking messages as read, incrementing of view counter, updating of view counter, removing of deleted messages in channels +-- @chat_id Chat identifier +-- @message_ids Identifiers of viewed messages +local function viewMessages(chat_id, message_ids, dl_cb, cmd) + tdcli_function ({ + ID = "ViewMessages", + chat_id_ = chat_id, + message_ids_ = message_ids -- vector + }, dl_cb, cmd) +end + +M.viewMessages = viewMessages + +-- Message content is opened, for example the user has opened a photo, a video, a document, a location or a venue or have listened to an audio or a voice message +-- @chat_id Chat identifier of the message +-- @message_id Identifier of the message with opened content +local function openMessageContent(chat_id, message_id, dl_cb, cmd) + tdcli_function ({ + ID = "OpenMessageContent", + chat_id_ = chat_id, + message_id_ = message_id + }, dl_cb, cmd) +end + +M.openMessageContent = openMessageContent + +-- Returns existing chat corresponding to the given user +-- @user_id User identifier +local function createPrivateChat(user_id, dl_cb, cmd) + tdcli_function ({ + ID = "CreatePrivateChat", + user_id_ = user_id + }, dl_cb, cmd) +end + +M.createPrivateChat = createPrivateChat + +-- Returns existing chat corresponding to the known group +-- @group_id Group identifier +local function createGroupChat(group_id, dl_cb, cmd) + tdcli_function ({ + ID = "CreateGroupChat", + group_id_ = getChatId(group_id).ID + }, dl_cb, cmd) +end + +M.createGroupChat = createGroupChat + +-- Returns existing chat corresponding to the known channel +-- @channel_id Channel identifier +local function createChannelChat(channel_id, dl_cb, cmd) + tdcli_function ({ + ID = "CreateChannelChat", + channel_id_ = getChatId(channel_id).ID + }, dl_cb, cmd) +end + +M.createChannelChat = createChannelChat + +-- Returns existing chat corresponding to the known secret chat +-- @secret_chat_id SecretChat identifier +local function createSecretChat(secret_chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "CreateSecretChat", + secret_chat_id_ = secret_chat_id + }, dl_cb, cmd) +end + +M.createSecretChat = createSecretChat + +-- Creates new group chat and send corresponding messageGroupChatCreate, returns created chat +-- @user_ids Identifiers of users to add to the group +-- @title Title of new group chat, 0-255 characters +local function createNewGroupChat(user_ids, title, dl_cb, cmd) + tdcli_function ({ + ID = "CreateNewGroupChat", + user_ids_ = user_ids, -- vector + title_ = title + }, dl_cb, cmd) +end + +M.createNewGroupChat = createNewGroupChat + +-- Creates new channel chat and send corresponding messageChannelChatCreate, returns created chat +-- @title Title of new channel chat, 0-255 characters +-- @is_supergroup True, if supergroup chat should be created +-- @about Information about the channel, 0-255 characters +local function createNewChannelChat(title, is_supergroup, about, dl_cb, cmd) + tdcli_function ({ + ID = "CreateNewChannelChat", + title_ = title, + is_supergroup_ = is_supergroup, + about_ = about + }, dl_cb, cmd) +end + +M.createNewChannelChat = createNewChannelChat + +-- Creates new secret chat, returns created chat +-- @user_id Identifier of a user to create secret chat with +local function createNewSecretChat(user_id, dl_cb, cmd) + tdcli_function ({ + ID = "CreateNewSecretChat", + user_id_ = user_id + }, dl_cb, cmd) +end + +M.createNewSecretChat = createNewSecretChat + +-- Creates new channel supergroup chat from existing group chat and send corresponding messageChatMigrateTo and messageChatMigrateFrom. Deactivates group +-- @chat_id Group chat identifier +local function migrateGroupChatToChannelChat(chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "MigrateGroupChatToChannelChat", + chat_id_ = chat_id + }, dl_cb, cmd) +end + +M.migrateGroupChatToChannelChat = migrateGroupChatToChannelChat + +-- Changes chat title. +-- Title can't be changed for private chats. +-- Title will not change until change will be synchronized with the server. +-- Title will not be changed if application is killed before it can send request to the server. +-- There will be update about change of the title on success. Otherwise error will be returned +-- @chat_id Chat identifier +-- @title New title of a chat, 0-255 characters +local function changeChatTitle(chat_id, title, dl_cb, cmd) + tdcli_function ({ + ID = "ChangeChatTitle", + chat_id_ = chat_id, + title_ = title + }, dl_cb, cmd) +end + +M.changeChatTitle = changeChatTitle + +-- Changes chat photo. +-- Photo can't be changed for private chats. +-- Photo will not change until change will be synchronized with the server. +-- Photo will not be changed if application is killed before it can send request to the server. +-- There will be update about change of the photo on success. Otherwise error will be returned +-- @chat_id Chat identifier +-- @photo New chat photo. You can use zero InputFileId to delete photo. Files accessible only by HTTP URL are not acceptable +local function changeChatPhoto(chat_id, photo, dl_cb, cmd) + tdcli_function ({ + ID = "ChangeChatPhoto", + chat_id_ = chat_id, + photo_ = getInputFile(photo) + }, dl_cb, cmd) +end + +M.changeChatPhoto = changeChatPhoto + +-- Changes chat draft message +-- @chat_id Chat identifier +-- @draft_message New draft message, nullable +local function changeChatDraftMessage(chat_id, reply_to_message_id, text, disable_web_page_preview, clear_draft, parse_mode, dl_cb, cmd) + local TextParseMode = getParseMode(parse_mode) + + tdcli_function ({ + ID = "ChangeChatDraftMessage", + chat_id_ = chat_id, + draft_message_ = { + ID = "DraftMessage", + reply_to_message_id_ = reply_to_message_id, + input_message_text_ = { + ID = "InputMessageText", + text_ = text, + disable_web_page_preview_ = disable_web_page_preview, + clear_draft_ = clear_draft, + entities_ = {}, + parse_mode_ = TextParseMode, + }, + }, + }, dl_cb, cmd) +end + +M.changeChatDraftMessage = changeChatDraftMessage + +-- Adds new member to chat. +-- Members can't be added to private or secret chats. +-- Member will not be added until chat state will be synchronized with the server. +-- Member will not be added if application is killed before it can send request to the server +-- @chat_id Chat identifier +-- @user_id Identifier of the user to add +-- @forward_limit Number of previous messages from chat to forward to new member, ignored for channel chats +local function addChatMember(chat_id, user_id, forward_limit, dl_cb, cmd) + tdcli_function ({ + ID = "AddChatMember", + chat_id_ = chat_id, + user_id_ = user_id, + forward_limit_ = forward_limit or 50 + }, dl_cb, cmd) +end + +M.addChatMember = addChatMember + +-- Adds many new members to the chat. +-- Currently, available only for channels. +-- Can't be used to join the channel. +-- Member will not be added until chat state will be synchronized with the server. +-- Member will not be added if application is killed before it can send request to the server +-- @chat_id Chat identifier +-- @user_ids Identifiers of the users to add +local function addChatMembers(chat_id, user_ids, dl_cb, cmd) + tdcli_function ({ + ID = "AddChatMembers", + chat_id_ = chat_id, + user_ids_ = user_ids -- vector + }, dl_cb, cmd) +end + +M.addChatMembers = addChatMembers + +-- Changes status of the chat member, need appropriate privileges. +-- In channel chats, user will be added to chat members if he is yet not a member and there is less than 200 members in the channel. +-- Status will not be changed until chat state will be synchronized with the server. +-- Status will not be changed if application is killed before it can send request to the server +-- @chat_id Chat identifier +-- @user_id Identifier of the user to edit status, bots can be editors in the channel chats +-- @status New status of the member in the chat +-- status = Creator|Editor|Moderator|Member|Left|Kicked +local function changeChatMemberStatus(chat_id, user_id, status, dl_cb, cmd) + tdcli_function ({ + ID = "ChangeChatMemberStatus", + chat_id_ = chat_id, + user_id_ = user_id, + status_ = { + ID = "ChatMemberStatus" .. status + }, + }, dl_cb, cmd) +end + +M.changeChatMemberStatus = changeChatMemberStatus + +-- Returns information about one participant of the chat +-- @chat_id Chat identifier +-- @user_id User identifier +local function getChatMember(chat_id, user_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetChatMember", + chat_id_ = chat_id, + user_id_ = user_id + }, dl_cb, cmd) +end + +M.getChatMember = getChatMember + +-- Asynchronously downloads file from cloud. +-- Updates updateFileProgress will notify about download progress. +-- Update updateFile will notify about successful download +-- @file_id Identifier of file to download +local function downloadFile(file_id, dl_cb, cmd) + tdcli_function ({ + ID = "DownloadFile", + file_id_ = file_id + }, dl_cb, cmd) +end + +M.downloadFile = downloadFile + +-- Stops file downloading. +-- If file already downloaded do nothing. +-- @file_id Identifier of file to cancel download +local function cancelDownloadFile(file_id, dl_cb, cmd) + tdcli_function ({ + ID = "CancelDownloadFile", + file_id_ = file_id + }, dl_cb, cmd) +end + +M.cancelDownloadFile = cancelDownloadFile + +-- Next part of a file was generated +-- @generation_id Identifier of the generation process +-- @ready Number of bytes already generated. Negative number means that generation has failed and should be terminated +local function setFileGenerationProgress(generation_id, ready, dl_cb, cmd) + tdcli_function ({ + ID = "SetFileGenerationProgress", + generation_id_ = generation_id, + ready_ = ready + }, dl_cb, cmd) +end + +M.setFileGenerationProgress = setFileGenerationProgress + +-- Finishes file generation +-- @generation_id Identifier of the generation process +local function finishFileGeneration(generation_id, dl_cb, cmd) + tdcli_function ({ + ID = "FinishFileGeneration", + generation_id_ = generation_id + }, dl_cb, cmd) +end + +M.finishFileGeneration = finishFileGeneration + +-- Generates new chat invite link, previously generated link is revoked. +-- Available for group and channel chats. +-- Only creator of the chat can export chat invite link +-- @chat_id Chat identifier +local function exportChatInviteLink(chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "ExportChatInviteLink", + chat_id_ = chat_id + }, dl_cb, cmd) +end + +M.exportChatInviteLink = exportChatInviteLink + +-- Checks chat invite link for validness and returns information about the corresponding chat +-- @invite_link Invite link to check. Should begin with "https://telegram.me/joinchat/" +local function checkChatInviteLink(link, dl_cb, cmd) + tdcli_function ({ + ID = "CheckChatInviteLink", + invite_link_ = link + }, dl_cb, cmd) +end + +M.checkChatInviteLink = checkChatInviteLink + +-- Imports chat invite link, adds current user to a chat if possible. +-- Member will not be added until chat state will be synchronized with the server. +-- Member will not be added if application is killed before it can send request to the server +-- @invite_link Invite link to import. Should begin with "https://telegram.me/joinchat/" +local function importChatInviteLink(invite_link, dl_cb, cmd) + tdcli_function ({ + ID = "ImportChatInviteLink", + invite_link_ = invite_link + }, dl_cb, cmd) +end + +M.importChatInviteLink = importChatInviteLink + +-- Adds user to black list +-- @user_id User identifier +local function blockUser(user_id, dl_cb, cmd) + tdcli_function ({ + ID = "BlockUser", + user_id_ = user_id + }, dl_cb, cmd) +end + +M.blockUser = blockUser + +-- Removes user from black list +-- @user_id User identifier +local function unblockUser(user_id, dl_cb, cmd) + tdcli_function ({ + ID = "UnblockUser", + user_id_ = user_id + }, dl_cb, cmd) +end + +M.unblockUser = unblockUser + +-- Returns users blocked by the current user +-- @offset Number of users to skip in result, must be non-negative +-- @limit Maximum number of users to return, can't be greater than 100 +local function getBlockedUsers(offset, limit, dl_cb, cmd) + tdcli_function ({ + ID = "GetBlockedUsers", + offset_ = offset, + limit_ = limit + }, dl_cb, cmd) +end + +M.getBlockedUsers = getBlockedUsers + +-- Adds new contacts/edits existing contacts, contacts user identifiers are ignored. +-- Returns list of corresponding users in the same order as input contacts. +-- If contact doesn't registered in Telegram, user with id == 0 will be returned +-- @contacts List of contacts to import/edit +local function importContacts(phone_number, first_name, last_name, user_id, dl_cb, cmd) + tdcli_function ({ + ID = "ImportContacts", + contacts_ = {[0] = { + phone_number_ = tostring(phone_number), + first_name_ = tostring(first_name), + last_name_ = tostring(last_name), + user_id_ = user_id + }, + }, + }, dl_cb, cmd) +end + +M.importContacts = importContacts + +-- Searches for specified query in the first name, last name and username of the known user contacts +-- @query Query to search for, can be empty to return all contacts +-- @limit Maximum number of users to be returned +local function searchContacts(query, limit, dl_cb, cmd) + tdcli_function ({ + ID = "SearchContacts", + query_ = query, + limit_ = limit + }, dl_cb, cmd) +end + +M.searchContacts = searchContacts + +-- Deletes users from contacts list +-- @user_ids Identifiers of users to be deleted +local function deleteContacts(user_ids, dl_cb, cmd) + tdcli_function ({ + ID = "DeleteContacts", + user_ids_ = user_ids -- vector + }, dl_cb, cmd) +end + +M.deleteContacts = deleteContacts + +-- Returns profile photos of the user. +-- Result of this query can't be invalidated, so it must be used with care +-- @user_id User identifier +-- @offset Photos to skip, must be non-negative +-- @limit Maximum number of photos to be returned, can't be greater than 100 +local function getUserProfilePhotos(user_id, offset, limit, dl_cb, cmd) + tdcli_function ({ + ID = "GetUserProfilePhotos", + user_id_ = user_id, + offset_ = offset, + limit_ = limit + }, dl_cb, cmd) +end + +M.getUserProfilePhotos = getUserProfilePhotos + +-- Returns stickers corresponding to given emoji +-- @emoji String representation of emoji. If empty, returns all known stickers +local function getStickers(emoji, dl_cb, cmd) + tdcli_function ({ + ID = "GetStickers", + emoji_ = emoji + }, dl_cb, cmd) +end + +M.getStickers = getStickers + +-- Returns list of installed sticker sets without archived sticker sets +-- @is_masks Pass true to return masks, pass false to return stickers +local function getStickerSets(is_masks, dl_cb, cmd) + tdcli_function ({ + ID = "GetStickerSets", + is_masks_ = is_masks + }, dl_cb, cmd) +end + +M.getStickerSets = getStickerSets + +-- Returns list of archived sticker sets +-- @is_masks Pass true to return masks, pass false to return stickers +-- @offset_sticker_set_id Identifier of the sticker set from which return the result +-- @limit Maximum number of sticker sets to return +local function getArchivedStickerSets(is_masks, offset_sticker_set_id, limit, dl_cb, cmd) + tdcli_function ({ + ID = "GetArchivedStickerSets", + is_masks_ = is_masks, + offset_sticker_set_id_ = offset_sticker_set_id, + limit_ = limit + }, dl_cb, cmd) +end + +M.getArchivedStickerSets = getArchivedStickerSets + +-- Returns list of trending sticker sets +local function getTrendingStickerSets(dl_cb, cmd) + tdcli_function ({ + ID = "GetTrendingStickerSets" + }, dl_cb, cmd) +end + +M.getTrendingStickerSets = getTrendingStickerSets + +-- Returns list of sticker sets attached to a file, currently only photos and videos can have attached sticker sets +-- @file_id File identifier +local function getAttachedStickerSets(file_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetAttachedStickerSets", + file_id_ = file_id + }, dl_cb, cmd) +end + +M.getAttachedStickerSets = getAttachedStickerSets + +-- Returns information about sticker set by its identifier +-- @set_id Identifier of the sticker set +local function getStickerSet(set_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetStickerSet", + set_id_ = set_id + }, dl_cb, cmd) +end + +M.getStickerSet = getStickerSet + +-- Searches sticker set by its short name +-- @name Name of the sticker set +local function searchStickerSet(name, dl_cb, cmd) + tdcli_function ({ + ID = "SearchStickerSet", + name_ = name + }, dl_cb, cmd) +end + +M.searchStickerSet = searchStickerSet + +-- Installs/uninstalls or enables/archives sticker set. +-- Official sticker set can't be uninstalled, but it can be archived +-- @set_id Identifier of the sticker set +-- @is_installed New value of is_installed +-- @is_archived New value of is_archived +local function updateStickerSet(set_id, is_installed, is_archived, dl_cb, cmd) + tdcli_function ({ + ID = "UpdateStickerSet", + set_id_ = set_id, + is_installed_ = is_installed, + is_archived_ = is_archived + }, dl_cb, cmd) +end + +M.updateStickerSet = updateStickerSet + +-- Trending sticker sets are viewed by the user +-- @sticker_set_ids Identifiers of viewed trending sticker sets +local function viewTrendingStickerSets(sticker_set_ids, dl_cb, cmd) + tdcli_function ({ + ID = "ViewTrendingStickerSets", + sticker_set_ids_ = sticker_set_ids -- vector + }, dl_cb, cmd) +end + +M.viewTrendingStickerSets = viewTrendingStickerSets + +-- Changes the order of installed sticker sets +-- @is_masks Pass true to change masks order, pass false to change stickers order +-- @sticker_set_ids Identifiers of installed sticker sets in the new right order +local function reorderStickerSets(is_masks, sticker_set_ids, dl_cb, cmd) + tdcli_function ({ + ID = "ReorderStickerSets", + is_masks_ = is_masks, + sticker_set_ids_ = sticker_set_ids -- vector + }, dl_cb, cmd) +end + +M.reorderStickerSets = reorderStickerSets + +-- Returns list of recently used stickers +-- @is_attached Pass true to return stickers and masks recently attached to photo or video files, pass false to return recently sent stickers +local function getRecentStickers(is_attached, dl_cb, cmd) + tdcli_function ({ + ID = "GetRecentStickers", + is_attached_ = is_attached + }, dl_cb, cmd) +end + +M.getRecentStickers = getRecentStickers + +-- Manually adds new sticker to the list of recently used stickers. +-- New sticker is added to the beginning of the list. +-- If the sticker is already in the list, at first it is removed from the list +-- @is_attached Pass true to add the sticker to the list of stickers recently attached to photo or video files, pass false to add the sticker to the list of recently sent stickers +-- @sticker Sticker file to add +local function addRecentSticker(is_attached, sticker, dl_cb, cmd) + tdcli_function ({ + ID = "AddRecentSticker", + is_attached_ = is_attached, + sticker_ = getInputFile(sticker) + }, dl_cb, cmd) +end + +M.addRecentSticker = addRecentSticker + +-- Removes a sticker from the list of recently used stickers +-- @is_attached Pass true to remove the sticker from the list of stickers recently attached to photo or video files, pass false to remove the sticker from the list of recently sent stickers +-- @sticker Sticker file to delete +local function deleteRecentSticker(is_attached, sticker, dl_cb, cmd) + tdcli_function ({ + ID = "DeleteRecentSticker", + is_attached_ = is_attached, + sticker_ = getInputFile(sticker) + }, dl_cb, cmd) +end + +M.deleteRecentSticker = deleteRecentSticker + +-- Clears list of recently used stickers +-- @is_attached Pass true to clear list of stickers recently attached to photo or video files, pass false to clear the list of recently sent stickers +local function clearRecentStickers(is_attached, dl_cb, cmd) + tdcli_function ({ + ID = "ClearRecentStickers", + is_attached_ = is_attached + }, dl_cb, cmd) +end + +M.clearRecentStickers = clearRecentStickers + +-- Returns emojis corresponding to a sticker +-- @sticker Sticker file identifier +local function getStickerEmojis(sticker, dl_cb, cmd) + tdcli_function ({ + ID = "GetStickerEmojis", + sticker_ = getInputFile(sticker) + }, dl_cb, cmd) +end + +M.getStickerEmojis = getStickerEmojis + +-- Returns saved animations +local function getSavedAnimations(dl_cb, cmd) + tdcli_function ({ + ID = "GetSavedAnimations", + }, dl_cb, cmd) +end + +M.getSavedAnimations = getSavedAnimations + +-- Manually adds new animation to the list of saved animations. +-- New animation is added to the beginning of the list. +-- If the animation is already in the list, at first it is removed from the list. +-- Only non-secret video animations with MIME type "video/mp4" can be added to the list +-- @animation Animation file to add. Only known to server animations (i. e. successfully sent via message) can be added to the list +local function addSavedAnimation(animation, dl_cb, cmd) + tdcli_function ({ + ID = "AddSavedAnimation", + animation_ = getInputFile(animation) + }, dl_cb, cmd) +end + +M.addSavedAnimation = addSavedAnimation + +-- Removes animation from the list of saved animations +-- @animation Animation file to delete +local function deleteSavedAnimation(animation, dl_cb, cmd) + tdcli_function ({ + ID = "DeleteSavedAnimation", + animation_ = getInputFile(animation) + }, dl_cb, cmd) +end + +M.deleteSavedAnimation = deleteSavedAnimation + +-- Returns up to 20 recently used inline bots in the order of the last usage +local function getRecentInlineBots(dl_cb, cmd) + tdcli_function ({ + ID = "GetRecentInlineBots", + }, dl_cb, cmd) +end + +M.getRecentInlineBots = getRecentInlineBots + +-- Get web page preview by text of the message. +-- Do not call this function to often +-- @message_text Message text +local function getWebPagePreview(message_text, dl_cb, cmd) + tdcli_function ({ + ID = "GetWebPagePreview", + message_text_ = message_text + }, dl_cb, cmd) +end + +M.getWebPagePreview = getWebPagePreview + +-- Returns notification settings for a given scope +-- @scope Scope to return information about notification settings +-- scope = Chat(chat_id)|PrivateChats|GroupChats|AllChats| +local function getNotificationSettings(scope, chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetNotificationSettings", + scope_ = { + ID = 'NotificationSettingsFor' .. scope, + chat_id_ = chat_id or nil + }, + }, dl_cb, cmd) +end + +M.getNotificationSettings = getNotificationSettings + +-- Changes notification settings for a given scope +-- @scope Scope to change notification settings +-- @notification_settings New notification settings for given scope +-- scope = Chat(chat_id)|PrivateChats|GroupChats|AllChats| +local function setNotificationSettings(scope, chat_id, mute_for, show_preview, dl_cb, cmd) + tdcli_function ({ + ID = "SetNotificationSettings", + scope_ = { + ID = 'NotificationSettingsFor' .. scope, + chat_id_ = chat_id or nil + }, + notification_settings_ = { + ID = "NotificationSettings", + mute_for_ = mute_for, + sound_ = "default", + show_preview_ = show_preview + } + }, dl_cb, cmd) +end + +M.setNotificationSettings = setNotificationSettings + +-- Resets all notification settings to the default value. +-- By default the only muted chats are supergroups, sound is set to 'default' and message previews are showed +local function resetAllNotificationSettings(dl_cb, cmd) + tdcli_function ({ + ID = "ResetAllNotificationSettings" + }, dl_cb, cmd) +end + +M.resetAllNotificationSettings = resetAllNotificationSettings + +-- Uploads new profile photo for logged in user. +-- Photo will not change until change will be synchronized with the server. +-- Photo will not be changed if application is killed before it can send request to the server. +-- If something changes, updateUser will be sent +-- @photo_path Path to new profile photo +local function setProfilePhoto(photo_path, dl_cb, cmd) + tdcli_function ({ + ID = "SetProfilePhoto", + photo_path_ = photo_path + }, dl_cb, cmd) +end + +M.setProfilePhoto = setProfilePhoto + +-- Deletes profile photo. +-- If something changes, updateUser will be sent +-- @profile_photo_id Identifier of profile photo to delete +local function deleteProfilePhoto(profile_photo_id, dl_cb, cmd) + tdcli_function ({ + ID = "DeleteProfilePhoto", + profile_photo_id_ = profile_photo_id + }, dl_cb, cmd) +end + +M.deleteProfilePhoto = deleteProfilePhoto + +-- Changes first and last names of logged in user. +-- If something changes, updateUser will be sent +-- @first_name New value of user first name, 1-255 characters +-- @last_name New value of optional user last name, 0-255 characters +local function changeName(first_name, last_name, dl_cb, cmd) + tdcli_function ({ + ID = "ChangeName", + first_name_ = first_name, + last_name_ = last_name + }, dl_cb, cmd) +end + +M.changeName = changeName + +-- Changes about information of logged in user +-- @about New value of userFull.about, 0-255 characters +local function changeAbout(about, dl_cb, cmd) + tdcli_function ({ + ID = "ChangeAbout", + about_ = about + }, dl_cb, cmd) +end + +M.changeAbout = changeAbout + +-- Changes username of logged in user. +-- If something changes, updateUser will be sent +-- @username New value of username. Use empty string to remove username +local function changeUsername(username, dl_cb, cmd) + tdcli_function ({ + ID = "ChangeUsername", + username_ = username + }, dl_cb, cmd) +end + +M.changeUsername = changeUsername + +-- Changes user's phone number and sends authentication code to the new user's phone number. +-- Returns authStateWaitCode with information about sent code on success +-- @phone_number New user's phone number in any reasonable format +-- @allow_flash_call Pass True, if code can be sent via flash call to the specified phone number +-- @is_current_phone_number Pass true, if the phone number is used on the current device. Ignored if allow_flash_call is False +local function changePhoneNumber(phone_number, allow_flash_call, is_current_phone_number, dl_cb, cmd) + tdcli_function ({ + ID = "ChangePhoneNumber", + phone_number_ = phone_number, + allow_flash_call_ = allow_flash_call, + is_current_phone_number_ = is_current_phone_number + }, dl_cb, cmd) +end + +M.changePhoneNumber = changePhoneNumber + +-- Resends authentication code sent to change user's phone number. +-- Works only if in previously received authStateWaitCode next_code_type was not null. +-- Returns authStateWaitCode on success +local function resendChangePhoneNumberCode(dl_cb, cmd) + tdcli_function ({ + ID = "ResendChangePhoneNumberCode", + }, dl_cb, cmd) +end + +M.resendChangePhoneNumberCode = resendChangePhoneNumberCode + +-- Checks authentication code sent to change user's phone number. +-- Returns authStateOk on success +-- @code Verification code from SMS, voice call or flash call +local function checkChangePhoneNumberCode(code, dl_cb, cmd) + tdcli_function ({ + ID = "CheckChangePhoneNumberCode", + code_ = code + }, dl_cb, cmd) +end + +M.checkChangePhoneNumberCode = checkChangePhoneNumberCode + +-- Returns all active sessions of logged in user +local function getActiveSessions(dl_cb, cmd) + tdcli_function ({ + ID = "GetActiveSessions", + }, dl_cb, cmd) +end + +M.getActiveSessions = getActiveSessions + +-- Terminates another session of logged in user +-- @session_id Session identifier +local function terminateSession(session_id, dl_cb, cmd) + tdcli_function ({ + ID = "TerminateSession", + session_id_ = session_id + }, dl_cb, cmd) +end + +M.terminateSession = terminateSession + +-- Terminates all other sessions of logged in user +local function terminateAllOtherSessions(dl_cb, cmd) + tdcli_function ({ + ID = "TerminateAllOtherSessions", + }, dl_cb, cmd) +end + +M.terminateAllOtherSessions = terminateAllOtherSessions + +-- Gives or revokes all members of the group editor rights. +-- Needs creator privileges in the group +-- @group_id Identifier of the group +-- @anyone_can_edit New value of anyone_can_edit +local function toggleGroupEditors(group_id, anyone_can_edit, dl_cb, cmd) + tdcli_function ({ + ID = "ToggleGroupEditors", + group_id_ = getChatId(group_id).ID, + anyone_can_edit_ = anyone_can_edit + }, dl_cb, cmd) +end + +M.toggleGroupEditors = toggleGroupEditors + +-- Changes username of the channel. +-- Needs creator privileges in the channel +-- @channel_id Identifier of the channel +-- @username New value of username. Use empty string to remove username +local function changeChannelUsername(channel_id, username, dl_cb, cmd) + tdcli_function ({ + ID = "ChangeChannelUsername", + channel_id_ = getChatId(channel_id).ID, + username_ = username + }, dl_cb, cmd) +end + +M.changeChannelUsername = changeChannelUsername + +-- Gives or revokes right to invite new members to all current members of the channel. +-- Needs creator privileges in the channel. +-- Available only for supergroups +-- @channel_id Identifier of the channel +-- @anyone_can_invite New value of anyone_can_invite +local function toggleChannelInvites(channel_id, anyone_can_invite, dl_cb, cmd) + tdcli_function ({ + ID = "ToggleChannelInvites", + channel_id_ = getChatId(channel_id).ID, + anyone_can_invite_ = anyone_can_invite + }, dl_cb, cmd) +end + +M.toggleChannelInvites = toggleChannelInvites + +-- Enables or disables sender signature on sent messages in the channel. +-- Needs creator privileges in the channel. +-- Not available for supergroups +-- @channel_id Identifier of the channel +-- @sign_messages New value of sign_messages +local function toggleChannelSignMessages(channel_id, sign_messages, dl_cb, cmd) + tdcli_function ({ + ID = "ToggleChannelSignMessages", + channel_id_ = getChatId(channel_id).ID, + sign_messages_ = sign_messages + }, dl_cb, cmd) +end + +M.toggleChannelSignMessages = toggleChannelSignMessages + +-- Changes information about the channel. +-- Needs creator privileges in the broadcast channel or editor privileges in the supergroup channel +-- @channel_id Identifier of the channel +-- @about New value of about, 0-255 characters +local function changeChannelAbout(channel_id, about, dl_cb, cmd) + tdcli_function ({ + ID = "ChangeChannelAbout", + channel_id_ = getChatId(channel_id).ID, + about_ = about + }, dl_cb, cmd) +end + +M.changeChannelAbout = changeChannelAbout + +-- Pins a message in a supergroup channel chat. +-- Needs editor privileges in the channel +-- @channel_id Identifier of the channel +-- @message_id Identifier of the new pinned message +-- @disable_notification True, if there should be no notification about the pinned message +local function pinChannelMessage(channel_id, message_id, disable_notification, dl_cb, cmd) + tdcli_function ({ + ID = "PinChannelMessage", + channel_id_ = getChatId(channel_id).ID, + message_id_ = message_id, + disable_notification_ = disable_notification + }, dl_cb, cmd) +end + +M.pinChannelMessage = pinChannelMessage + +-- Removes pinned message in the supergroup channel. +-- Needs editor privileges in the channel +-- @channel_id Identifier of the channel +local function unpinChannelMessage(channel_id, dl_cb, cmd) + tdcli_function ({ + ID = "UnpinChannelMessage", + channel_id_ = getChatId(channel_id).ID + }, dl_cb, cmd) +end + +M.unpinChannelMessage = unpinChannelMessage + +-- Reports some supergroup channel messages from a user as spam messages +-- @channel_id Channel identifier +-- @user_id User identifier +-- @message_ids Identifiers of messages sent in the supergroup by the user, the list should be non-empty +local function reportChannelSpam(channel_id, user_id, message_ids, dl_cb, cmd) + tdcli_function ({ + ID = "ReportChannelSpam", + channel_id_ = getChatId(channel_id).ID, + user_id_ = user_id, + message_ids_ = message_ids -- vector + }, dl_cb, cmd) +end + +M.reportChannelSpam = reportChannelSpam + +-- Returns information about channel members or kicked from channel users. +-- Can be used only if channel_full->can_get_members == true +-- @channel_id Identifier of the channel +-- @filter Kind of channel users to return, defaults to channelMembersRecent +-- @offset Number of channel users to skip +-- @limit Maximum number of users be returned, can't be greater than 200 +-- filter = Recent|Administrators|Kicked|Bots +local function getChannelMembers(channel_id, offset, filter, limit, dl_cb, cmd) + if not limit or limit > 200 then + limit = 200 + end + + tdcli_function ({ + ID = "GetChannelMembers", + channel_id_ = getChatId(channel_id).ID, + filter_ = { + ID = "ChannelMembers" .. filter + }, + offset_ = offset, + limit_ = limit + }, dl_cb, cmd) +end + +M.getChannelMembers = getChannelMembers + +-- Deletes channel along with all messages in corresponding chat. +-- Releases channel username and removes all members. +-- Needs creator privileges in the channel. +-- Channels with more than 1000 members can't be deleted +-- @channel_id Identifier of the channel +local function deleteChannel(channel_id, dl_cb, cmd) + tdcli_function ({ + ID = "DeleteChannel", + channel_id_ = getChatId(channel_id).ID + }, dl_cb, cmd) +end + +M.deleteChannel = deleteChannel + +-- Returns list of created public channels +local function getCreatedPublicChannels(dl_cb, cmd) + tdcli_function ({ + ID = "GetCreatedPublicChannels" + }, dl_cb, cmd) +end + +M.getCreatedPublicChannels = getCreatedPublicChannels + +-- Closes secret chat +-- @secret_chat_id Secret chat identifier +local function closeSecretChat(secret_chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "CloseSecretChat", + secret_chat_id_ = secret_chat_id + }, dl_cb, cmd) +end + +M.closeSecretChat = closeSecretChat + +-- Returns user that can be contacted to get support +local function getSupportUser(dl_cb, cmd) + tdcli_function ({ + ID = "GetSupportUser", + }, dl_cb, cmd) +end + +M.getSupportUser = getSupportUser + +-- Returns background wallpapers +local function getWallpapers(dl_cb, cmd) + tdcli_function ({ + ID = "GetWallpapers", + }, dl_cb, cmd) +end + +M.getWallpapers = getWallpapers + +-- Registers current used device for receiving push notifications +-- @device_token Device token +-- device_token = apns|gcm|mpns|simplePush|ubuntuPhone|blackberry +local function registerDevice(device_token, token, device_token_set, dl_cb, cmd) + local dToken = {ID = device_token .. 'DeviceToken', token_ = token} + + if device_token_set then + dToken = {ID = "DeviceTokenSet", token_ = device_token_set} -- tokens:vector<DeviceToken> + end + + tdcli_function ({ + ID = "RegisterDevice", + device_token_ = dToken + }, dl_cb, cmd) +end + +M.registerDevice = registerDevice + +-- Returns list of used device tokens +local function getDeviceTokens(dl_cb, cmd) + tdcli_function ({ + ID = "GetDeviceTokens", + }, dl_cb, cmd) +end + +M.getDeviceTokens = getDeviceTokens + +-- Changes privacy settings +-- @key Privacy key +-- @rules New privacy rules +-- @privacyKeyUserStatus Privacy key for managing visibility of the user status +-- @privacyKeyChatInvite Privacy key for managing ability of invitation of the user to chats +-- @privacyRuleAllowAll Rule to allow all users +-- @privacyRuleAllowContacts Rule to allow all user contacts +-- @privacyRuleAllowUsers Rule to allow specified users +-- @user_ids User identifiers +-- @privacyRuleDisallowAll Rule to disallow all users +-- @privacyRuleDisallowContacts Rule to disallow all user contacts +-- @privacyRuleDisallowUsers Rule to disallow all specified users +-- key = UserStatus|ChatInvite +-- rules = AllowAll|AllowContacts|AllowUsers(user_ids)|DisallowAll|DisallowContacts|DisallowUsers(user_ids) +local function setPrivacy(key, rule, allowed_user_ids, disallowed_user_ids, dl_cb, cmd) + local rules = {[0] = {ID = 'PrivacyRule' .. rule}} + + if allowed_user_ids then + rules = { + { + ID = 'PrivacyRule' .. rule + }, + [0] = { + ID = "PrivacyRuleAllowUsers", + user_ids_ = allowed_user_ids -- vector + }, + } + end + if disallowed_user_ids then + rules = { + { + ID = 'PrivacyRule' .. rule + }, + [0] = { + ID = "PrivacyRuleDisallowUsers", + user_ids_ = disallowed_user_ids -- vector + }, + } + end + if allowed_user_ids and disallowed_user_ids then + rules = { + { + ID = 'PrivacyRule' .. rule + }, + { + ID = "PrivacyRuleAllowUsers", + user_ids_ = allowed_user_ids + }, + [0] = { + ID = "PrivacyRuleDisallowUsers", + user_ids_ = disallowed_user_ids + }, + } + end + tdcli_function ({ + ID = "SetPrivacy", + key_ = { + ID = 'PrivacyKey' .. key + }, + rules_ = { + ID = "PrivacyRules", + rules_ = rules + }, + }, dl_cb, cmd) +end + +M.setPrivacy = setPrivacy + +-- Returns current privacy settings +-- @key Privacy key +-- key = UserStatus|ChatInvite +local function getPrivacy(key, dl_cb, cmd) + tdcli_function ({ + ID = "GetPrivacy", + key_ = { + ID = "PrivacyKey" .. key + }, + }, dl_cb, cmd) +end + +M.getPrivacy = getPrivacy + +-- Returns value of an option by its name. +-- See list of available options on https://core.telegram.org/tdlib/options +-- @name Name of the option +local function getOption(name, dl_cb, cmd) + tdcli_function ({ + ID = "GetOption", + name_ = name + }, dl_cb, cmd) +end + +M.getOption = getOption + +-- Sets value of an option. +-- See list of available options on https://core.telegram.org/tdlib/options. +-- Only writable options can be set +-- @name Name of the option +-- @value New value of the option +local function setOption(name, option, value, dl_cb, cmd) + tdcli_function ({ + ID = "SetOption", + name_ = name, + value_ = { + ID = 'Option' .. option, + value_ = value + }, + }, dl_cb, cmd) +end + +M.setOption = setOption + +-- Changes period of inactivity, after which the account of currently logged in user will be automatically deleted +-- @ttl New account TTL +local function changeAccountTtl(days, dl_cb, cmd) + tdcli_function ({ + ID = "ChangeAccountTtl", + ttl_ = { + ID = "AccountTtl", + days_ = days + }, + }, dl_cb, cmd) +end + +M.changeAccountTtl = changeAccountTtl + +-- Returns period of inactivity, after which the account of currently logged in user will be automatically deleted +local function getAccountTtl(dl_cb, cmd) + tdcli_function ({ + ID = "GetAccountTtl", + }, dl_cb, cmd) +end + +M.getAccountTtl = getAccountTtl + +-- Deletes the account of currently logged in user, deleting from the server all information associated with it. +-- Account's phone number can be used to create new account, but only once in two weeks +-- @reason Optional reason of account deletion +local function deleteAccount(reason, dl_cb, cmd) + tdcli_function ({ + ID = "DeleteAccount", + reason_ = reason + }, dl_cb, cmd) +end + +M.deleteAccount = deleteAccount + +-- Returns current chat report spam state +-- @chat_id Chat identifier +local function getChatReportSpamState(chat_id, dl_cb, cmd) + tdcli_function ({ + ID = "GetChatReportSpamState", + chat_id_ = chat_id + }, dl_cb, cmd) +end + +M.getChatReportSpamState = getChatReportSpamState + +-- Reports chat as a spam chat or as not a spam chat. +-- Can be used only if ChatReportSpamState.can_report_spam is true. +-- After this request ChatReportSpamState.can_report_spam became false forever +-- @chat_id Chat identifier +-- @is_spam_chat If true, chat will be reported as a spam chat, otherwise it will be marked as not a spam chat +local function changeChatReportSpamState(chat_id, is_spam_chat, dl_cb, cmd) + tdcli_function ({ + ID = "ChangeChatReportSpamState", + chat_id_ = chat_id, + is_spam_chat_ = is_spam_chat + }, dl_cb, cmd) +end + +M.changeChatReportSpamState = changeChatReportSpamState + +-- Bots only. +-- Informs server about number of pending bot updates if they aren't processed for a long time +-- @pending_update_count Number of pending updates +-- @error_message Last error's message +local function setBotUpdatesStatus(pending_update_count, error_message, dl_cb, cmd) + tdcli_function ({ + ID = "SetBotUpdatesStatus", + pending_update_count_ = pending_update_count, + error_message_ = error_message + }, dl_cb, cmd) +end + +M.setBotUpdatesStatus = setBotUpdatesStatus + +-- Returns Ok after specified amount of the time passed +-- @seconds Number of seconds before that function returns +local function setAlarm(seconds, dl_cb, cmd) + tdcli_function ({ + ID = "SetAlarm", + seconds_ = seconds + }, dl_cb, cmd) +end + +M.setAlarm = setAlarm + +-- Text message +-- @text Text to send +-- @disable_notification Pass true, to disable notification about the message, doesn't works in secret chats +-- @from_background Pass true, if the message is sent from background +-- @reply_markup Bots only. Markup for replying to message +-- @disable_web_page_preview Pass true to disable rich preview for link in the message text +-- @clear_draft Pass true if chat draft message should be deleted +-- @entities Bold, Italic, Code, Pre, PreCode and TextUrl entities contained in the text. Non-bot users can't use TextUrl entities. Can't be used with non-null parse_mode +-- @parse_mode Text parse mode, nullable. Can't be used along with enitities +local function sendMessage(chat_id, reply_to_message_id, disable_notification, text, disable_web_page_preview, parse_mode) + local TextParseMode = getParseMode(parse_mode) + + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = 1, + reply_markup_ = nil, + input_message_content_ = { + ID = "InputMessageText", + text_ = text, + disable_web_page_preview_ = disable_web_page_preview, + clear_draft_ = 0, + entities_ = {}, + parse_mode_ = TextParseMode, + }, + }, dl_cb, nil) +end + +M.sendMessage = sendMessage + +-- Animation message +-- @animation Animation file to send +-- @thumb Animation thumb, if available +-- @width Width of the animation, may be replaced by the server +-- @height Height of the animation, may be replaced by the server +-- @caption Animation caption, 0-200 characters +local function sendAnimation(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, animation, width, height, caption, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessageAnimation", + animation_ = getInputFile(animation), + --thumb_ = { + --ID = "InputThumb", + --path_ = path, + --width_ = width, + --height_ = height + --}, + width_ = width or '', + height_ = height or '', + caption_ = caption or '' + }, + }, dl_cb, cmd) +end + +M.sendAnimation = sendAnimation + +-- Audio message +-- @audio Audio file to send +-- @album_cover_thumb Thumb of the album's cover, if available +-- @duration Duration of audio in seconds, may be replaced by the server +-- @title Title of the audio, 0-64 characters, may be replaced by the server +-- @performer Performer of the audio, 0-64 characters, may be replaced by the server +-- @caption Audio caption, 0-200 characters +local function sendAudio(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, audio, duration, title, performer, caption, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessageAudio", + audio_ = getInputFile(audio), + --album_cover_thumb_ = { + --ID = "InputThumb", + --path_ = path, + --width_ = width, + --height_ = height + --}, + duration_ = duration or '', + title_ = title or '', + performer_ = performer or '', + caption_ = caption or '' + }, + }, dl_cb, cmd) +end + +M.sendAudio = sendAudio + +-- Document message +-- @document Document to send +-- @thumb Document thumb, if available +-- @caption Document caption, 0-200 characters +local function sendDocument(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, document, caption, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessageDocument", + document_ = getInputFile(document), + --thumb_ = { + --ID = "InputThumb", + --path_ = path, + --width_ = width, + --height_ = height + --}, + caption_ = caption + }, + }, dl_cb, cmd) +end + +M.sendDocument = sendDocument + +-- Photo message +-- @photo Photo to send +-- @caption Photo caption, 0-200 characters +local function sendPhoto(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, photo, caption, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessagePhoto", + photo_ = getInputFile(photo), + added_sticker_file_ids_ = {}, + width_ = 0, + height_ = 0, + caption_ = caption + }, + }, dl_cb, cmd) +end + +M.sendPhoto = sendPhoto + +-- Sticker message +-- @sticker Sticker to send +-- @thumb Sticker thumb, if available +local function sendSticker(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, sticker, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessageSticker", + sticker_ = getInputFile(sticker), + --thumb_ = { + --ID = "InputThumb", + --path_ = path, + --width_ = width, + --height_ = height + --}, + }, + }, dl_cb, cmd) +end + +M.sendSticker = sendSticker + +-- Video message +-- @video Video to send +-- @thumb Video thumb, if available +-- @duration Duration of video in seconds +-- @width Video width +-- @height Video height +-- @caption Video caption, 0-200 characters +local function sendVideo(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, video, duration, width, height, caption, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessageVideo", + video_ = getInputFile(video), + --thumb_ = { + --ID = "InputThumb", + --path_ = path, + --width_ = width, + --height_ = height + --}, + added_sticker_file_ids_ = {}, + duration_ = duration or '', + width_ = width or '', + height_ = height or '', + caption_ = caption or '' + }, + }, dl_cb, cmd) +end + +M.sendVideo = sendVideo + +-- Voice message +-- @voice Voice file to send +-- @duration Duration of voice in seconds +-- @waveform Waveform representation of the voice in 5-bit format +-- @caption Voice caption, 0-200 characters +local function sendVoice(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, voice, duration, waveform, caption, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessageVoice", + voice_ = getInputFile(voice), + duration_ = duration or '', + waveform_ = waveform or '', + caption_ = caption or '' + }, + }, dl_cb, cmd) +end + +M.sendVoice = sendVoice + +-- Message with location +-- @latitude Latitude of location in degrees as defined by sender +-- @longitude Longitude of location in degrees as defined by sender +local function sendLocation(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, latitude, longitude, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessageLocation", + location_ = { + ID = "Location", + latitude_ = latitude, + longitude_ = longitude + }, + }, + }, dl_cb, cmd) +end + +M.sendLocation = sendLocation + +-- Message with information about venue +-- @venue Venue to send +-- @latitude Latitude of location in degrees as defined by sender +-- @longitude Longitude of location in degrees as defined by sender +-- @title Venue name as defined by sender +-- @address Venue address as defined by sender +-- @provider Provider of venue database as defined by sender. Only "foursquare" need to be supported currently +-- @id Identifier of the venue in provider database as defined by sender +local function sendVenue(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, latitude, longitude, title, address, id, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessageVenue", + venue_ = { + ID = "Venue", + location_ = { + ID = "Location", + latitude_ = latitude, + longitude_ = longitude + }, + title_ = title, + address_ = address, + provider_ = 'foursquare', + id_ = id + }, + }, + }, dl_cb, cmd) +end + +M.sendVenue = sendVenue + +-- User contact message +-- @contact Contact to send +-- @phone_number User's phone number +-- @first_name User first name, 1-255 characters +-- @last_name User last name +-- @user_id User identifier if known, 0 otherwise +local function sendContact(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, phone_number, first_name, last_name, user_id, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessageContact", + contact_ = { + ID = "Contact", + phone_number_ = phone_number, + first_name_ = first_name, + last_name_ = last_name, + user_id_ = user_id + }, + }, + }, dl_cb, cmd) +end + +M.sendContact = sendContact + +-- Message with a game +-- @bot_user_id User identifier of a bot owned the game +-- @game_short_name Game short name +local function sendGame(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, bot_user_id, game_short_name, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessageGame", + bot_user_id_ = bot_user_id, + game_short_name_ = game_short_name + }, + }, dl_cb, cmd) +end + +M.sendGame = sendGame + +-- Forwarded message +-- @from_chat_id Chat identifier of the message to forward +-- @message_id Identifier of the message to forward +local function sendForwarded(chat_id, reply_to_message_id, disable_notification, from_background, reply_markup, from_chat_id, message_id, dl_cb, cmd) + tdcli_function ({ + ID = "SendMessage", + chat_id_ = chat_id, + reply_to_message_id_ = reply_to_message_id, + disable_notification_ = disable_notification, + from_background_ = from_background, + reply_markup_ = reply_markup, + input_message_content_ = { + ID = "InputMessageForwarded", + from_chat_id_ = from_chat_id, + message_id_ = message_id + }, + }, dl_cb, cmd) +end + +M.sendForwarded = sendForwarded + +return M cli/tg/tgcli (Binary file not shown.) 0 comments on commit 3233fdf Comment on 3233fdf Leave a comment Comment Desktop version
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Mdshobu / Liberty House Club Whitepaper# Liberty House Club **A Parallel Binance Chain to Enable Smart Contracts** _NOTE: This document is under development. Please check regularly for updates!_ ## Table of Contents - [Motivation](#motivation) - [Design Principles](#design-principles) - [Consensus and Validator Quorum](#consensus-and-validator-quorum) * [Proof of Staked Authority](#proof-of-staked-authority) * [Validator Quorum](#validator-quorum) * [Security and Finality](#security-and-finality) * [Reward](#reward) - [Token Economy](#token-economy) * [Native Token](#native-token) * [Other Tokens](#other-tokens) - [Cross-Chain Transfer and Communication](#cross-chain-transfer-and-communication) * [Cross-Chain Transfer](#cross-chain-transfer) * [BC to BSC Architecture](#bc-to-bsc-architecture) * [BSC to BC Architecture](#bsc-to-bc-architecture) * [Timeout and Error Handling](#timeout-and-error-handling) * [Cross-Chain User Experience](#cross-chain-user-experience) * [Cross-Chain Contract Event](#cross-chain-contract-event) - [Staking and Governance](#staking-and-governance) * [Staking on BC](#staking-on-bc) * [Rewarding](#rewarding) * [Slashing](#slashing) - [Relayers](#relayers) * [BSC Relayers](#bsc-relayers) * [Oracle Relayers](#oracle-relayers) - [Outlook](#outlook) # Motivation After its mainnet community [launch](https://www.binance.com/en/blog/327334696200323072/Binance-DEX-Launches-on-Binance-Chain-Invites-Further-Community-Development) in April 2019, [Binance Chain](https://www.binance.org) has exhibited its high speed and large throughput design. Binance Chain’s primary focus, its native [decentralized application](https://en.wikipedia.org/wiki/Decentralized_application) (“dApp”) [Binance DEX](https://www.binance.org/trade), has demonstrated its low-latency matching with large capacity headroom by handling millions of trading volume in a short time. Flexibility and usability are often in an inverse relationship with performance. The concentration on providing a convenient digital asset issuing and trading venue also brings limitations. Binance Chain's most requested feature is the programmable extendibility, or simply the [Smart Contract](https://en.wikipedia.org/wiki/Smart_contract) and Virtual Machine functions. Digital asset issuers and owners struggle to add new decentralized features for their assets or introduce any sort of community governance and activities. Despite this high demand for adding the Smart Contract feature onto Binance Chain, it is a hard decision to make. The execution of a Smart Contract may slow down the exchange function and add non-deterministic factors to trading. If that compromise could be tolerated, it might be a straightforward idea to introduce a new Virtual Machine specification based on [Tendermint](https://tendermint.com/core/), based on the current underlying consensus protocol and major [RPC](https://docs.binance.org/api-reference/node-rpc.html) implementation of Binance Chain. But all these will increase the learning requirements for all existing dApp communities, and will not be very welcomed. We propose a parallel blockchain of the current Binance Chain to retain the high performance of the native DEX blockchain and to support a friendly Smart Contract function at the same time. # Design Principles After the creation of the parallel blockchain into the Binance Chain ecosystem, two blockchains will run side by side to provide different services. The new parallel chain will be called “**Binance Smart Chain**” (short as “**BSC**” for the below sections), while the existing mainnet remains named “**Binance Chain**” (short as “**BC**” for the below sections). Here are the design principles of **BSC**: 1. **Standalone Blockchain**: technically, BSC is a standalone blockchain, instead of a layer-2 solution. Most BSC fundamental technical and business functions should be self-contained so that it can run well even if the BC stopped for a short period. 2. **Ethereum Compatibility**: The first practical and widely-used Smart Contract platform is Ethereum. To take advantage of the relatively mature applications and community, BSC chooses to be compatible with the existing Ethereum mainnet. This means most of the **dApps**, ecosystem components, and toolings will work with BSC and require zero or minimum changes; BSC node will require similar (or a bit higher) hardware specification and skills to run and operate. The implementation should leave room for BSC to catch up with further Ethereum upgrades. 3. **Staking Involved Consensus and Governance**: Staking-based consensus is more environmentally friendly and leaves more flexible option to the community governance. Expectedly, this consensus should enable better network performance over [proof-of-work](https://en.wikipedia.org/wiki/Proof_of_work) blockchain system, i.e., faster blocking time and higher transaction capacity. 4. **Native Cross-Chain Communication**: both BC and BSC will be implemented with native support for cross-chain communication among the two blockchains. The communication protocol should be bi-directional, decentralized, and trustless. It will concentrate on moving digital assets between BC and BSC, i.e., [BEP2](https://github.com/binance-chain/BEPs/blob/master/BEP2.md) tokens, and eventually, other BEP tokens introduced later. The protocol should care for the minimum of other items stored in the state of the blockchains, with only a few exceptions. # Consensus and Validator Quorum Based on the above design principles, the consensus protocol of BSC is to fulfill the following goals: 1. Blocking time should be shorter than Ethereum network, e.g. 5 seconds or even shorter. 2. It requires limited time to confirm the finality of transactions, e.g. around 1-min level or shorter. 3. There is no inflation of native token: BNB, the block reward is collected from transaction fees, and it will be paid in BNB. 4. It is compatible with Ethereum system as much as possible. 5. It allows modern [proof-of-stake](https://en.wikipedia.org/wiki/Proof_of_stake) blockchain network governance. ## Proof of Staked Authority Although Proof-of-Work (PoW) has been recognized as a practical mechanism to implement a decentralized network, it is not friendly to the environment and also requires a large size of participants to maintain the security. Ethereum and some other blockchain networks, such as [MATIC Bor](https://github.com/maticnetwork/bor), [TOMOChain](https://tomochain.com/), [GoChain](https://gochain.io/), [xDAI](https://xdai.io/), do use [Proof-of-Authority(PoA)](https://en.wikipedia.org/wiki/Proof_of_authority) or its variants in different scenarios, including both testnet and mainnet. PoA provides some defense to 51% attack, with improved efficiency and tolerance to certain levels of Byzantine players (malicious or hacked). It serves as an easy choice to pick as the fundamentals. Meanwhile, the PoA protocol is most criticized for being not as decentralized as PoW, as the validators, i.e. the nodes that take turns to produce blocks, have all the authorities and are prone to corruption and security attacks. Other blockchains, such as EOS and Lisk both, introduce different types of [Delegated Proof of Stake (DPoS)](https://en.bitcoinwiki.org/wiki/DPoS) to allow the token holders to vote and elect the validator set. It increases the decentralization and favors community governance. BSC here proposes to combine DPoS and PoA for consensus, so that: 1. Blocks are produced by a limited set of validators 2. Validators take turns to produce blocks in a PoA manner, similar to [Ethereum’s Clique](https://eips.ethereum.org/EIPS/eip-225) consensus design 3. Validator set are elected in and out based on a staking based governance ## Validator Quorum In the genesis stage, a few trusted nodes will run as the initial Validator Set. After the blocking starts, anyone can compete to join as candidates to elect as a validator. The staking status decides the top 21 most staked nodes to be the next validator set, and such an election will repeat every 24 hours. **BNB** is the token used to stake for BSC. In order to remain as compatible as Ethereum and upgradeable to future consensus protocols to be developed, BSC chooses to rely on the **BC** for staking management (Please refer to the below “[Staking and Governance](#staking-and-governance)” section). There is a **dedicated staking module for BSC on BC**. It will accept BSC staking from BNB holders and calculate the highest staked node set. Upon every UTC midnight, BC will issue a verifiable `ValidatorSetUpdate` cross-chain message to notify BSC to update its validator set. While producing further blocks, the existing BSC validators check whether there is a `ValidatorSetUpdate` message relayed onto BSC periodically. If there is, they will update the validator set after an **epoch period**, i.e. a predefined number of blocking time. For example, if BSC produces a block every 5 seconds, and the epoch period is 240 blocks, then the current validator set will check and update the validator set for the next epoch in 1200 seconds (20 minutes). ## Security and Finality Given there are more than ½\*N+1 validators are honest, PoA based networks usually work securely and properly. However, there are still cases where certain amount Byzantine validators may still manage to attack the network, e.g. through the “[Clone Attack](https://arxiv.org/pdf/1902.10244.pdf)”. To secure as much as BC, BSC users are encouraged to wait until receiving blocks sealed by more than ⅔\*N+1 different validators. In that way, the BSC can be trusted at a similar security level to BC and can tolerate less than ⅓\*N Byzantine validators. With 21 validators, if the block time is 5 seconds, the ⅔\*N+1 different validator seals will need a time period of (⅔\*21+1)*5 = 75 seconds. Any critical applications for BSC may have to wait for ⅔\*N+1 to ensure a relatively secure finality. However, besides such arrangement, BSC does introduce **Slashing** logic to penalize Byzantine validators for **double signing** or **inavailability**, which will be covered in the “Staking and Governance” section later. This Slashing logic will expose the malicious validators in a very short time and make the “Clone Attack” very hard or extremely non-beneficial to execute. With this enhancement, ½\*N+1 or even fewer blocks are enough as confirmation for most transactions. ## Reward All the BSC validators in the current validator set will be rewarded with transaction **fees in BNB**. As BNB is not an inflationary token, there will be no mining rewards as what Bitcoin and Ethereum network generate, and the gas fee is the major reward for validators. As BNB is also utility tokens with other use cases, delegators and validators will still enjoy other benefits of holding BNB. The reward for validators is the fees collected from transactions in each block. Validators can decide how much to give back to the delegators who stake their BNB to them, in order to attract more staking. Every validator will take turns to produce the blocks in the same probability (if they stick to 100% liveness), thus, in the long run, all the stable validators may get a similar size of the reward. Meanwhile, the stakes on each validator may be different, so this brings a counter-intuitive situation that more users trust and delegate to one validator, they potentially get less reward. So rational delegators will tend to delegate to the one with fewer stakes as long as the validator is still trustful (insecure validator may bring slashable risk). In the end, the stakes on all the validators will have less variation. This will actually prevent the stake concentration and “winner wins forever” problem seen on some other networks. Some parts of the gas fee will also be rewarded to relayers for Cross-Chain communication. Please refer to the “[Relayers](#relayers)” section below. # Token Economy BC and BSC share the same token universe for BNB and BEP2 tokens. This defines: 1. The same token can circulate on both networks, and flow between them bi-directionally via a cross-chain communication mechanism. 2. The total circulation of the same token should be managed across the two networks, i.e. the total effective supply of a token should be the sum of the token’s total effective supply on both BSC and BC. 3. The tokens can be initially created on BSC in a similar format as ERC20 token standard, or on BC as a BEP2, then created on the other. There are native ways on both networks to link the two and secure the total supply of the token. ## Native Token BNB will run on BSC in the same way as ETH runs on Ethereum so that it remains as “native token” for both BSC and BC. This means, in addition to BNB is used to pay most of the fees on Binance Chain and Binance DEX, BNB will be also used to: 1. pay “fees“ to deploy smart contracts on BSC 2. stake on selected BSC validators, and get corresponding rewards 3. perform cross-chain operations, such as transfer token assets across BC and BSC ### Seed Fund Certain amounts of BNB will be burnt on BC and minted on BSC during its genesis stage. This amount is called “Seed Fund” to circulate on BSC after the first block, which will be dispatched to the initial BC-to-BSC Relayer(described in later sections) and initial validator set introduced at genesis. These BNBs are used to pay transaction fees in the early stage to transfer more BNB from BC onto BSC via the cross-chain mechanism. The BNB cross-chain transfer is discussed in a later section, but for BC to BSC transfer, it is generally to lock BNB on BC from the source address of the transfer to a system-controlled address and unlock the corresponding amount from special contract to the target address of the transfer on BSC, or reversely, when transferring from BSC to BC, it is to lock BNB from the source address on BSC into a special contract and release locked amount on BC from the system address to the target address. The logic is related to native code on BC and a series of smart contracts on BSC. ## Other Tokens BC supports BEP2 tokens and upcoming [BEP8 tokens](https://github.com/binance-chain/BEPs/pull/69), which are native assets transferrable and tradable (if listed) via fast transactions and sub-second finality. Meanwhile, as BSC is Ethereum compatible, it is natural to support ERC20 tokens on BSC, which here is called “**BEP2E**” (with the real name to be introduced by the future BEPs,it potentially covers BEP8 as well). BEP2E may be “Enhanced” by adding a few more methods to expose more information, such as token denomination, decimal precision definition and the owner address who can decide the Token Binding across the chains. BSC and BC work together to ensure that one token can circulate in both formats with confirmed total supply and be used in different use cases. ### Token Binding BEP2 tokens will be extended to host a new attribute to associate the token with a BSC BEP2E token contract, called “**Binder**”, and this process of association is called “**Token Binding**”. Token Binding can happen at any time after BEP2 and BEP2E are ready. The token owners of either BEP2 or BEP2E don’t need to bother about the Binding, until before they really want to use the tokens on different scenarios. Issuers can either create BEP2 first or BEP2E first, and they can be bound at a later time. Of course, it is encouraged for all the issuers of BEP2 and BEP2E to set the Binding up early after the issuance. A typical procedure to bind the BEP2 and BEP2E will be like the below: 1. Ensure both the BEP2 token and the BEP2E token both exist on each blockchain, with the same total supply. BEP2E should have 3 more methods than typical ERC20 token standard: * symbol(): get token symbol * decimals(): get the number of the token decimal digits * owner(): get **BEP2E contract owner’s address.** This value should be initialized in the BEP2E contract constructor so that the further binding action can verify whether the action is from the BEP2E owner. 2. Decide the initial circulation on both blockchains. Suppose the total supply is *S*, and the expected initial circulating supply on BC is *K*, then the owner should lock S-K tokens to a system controlled address on BC. 3. Equivalently, *K* tokens is locked in the special contract on BSC, which handles major binding functions and is named as **TokenHub**. The issuer of the BEP2E token should lock the *K* amount of that token into TokenHub, resulting in *S-K* tokens to circulate on BSC. Thus the total circulation across 2 blockchains remains as *S*. 4. The issuer of BEP2 token sends the bind transaction on BC. Once the transaction is executed successfully after proper verification: * It transfers *S-K* tokens to a system-controlled address on BC. * A cross-chain bind request package will be created, waiting for Relayers to relay. 5. BSC Relayers will relay the cross-chain bind request package into **TokenHub** on BSC, and the corresponding request and information will be stored into the contract. 6. The contract owner and only the owner can run a special method of TokenHub contract, `ApproveBind`, to verify the binding request to mark it as a success. It will confirm: * the token has not been bound; * the binding is for the proper symbol, with proper total supply and decimal information; * the proper lock are done on both networks; 10. Once the `ApproveBind` method has succeeded, TokenHub will mark the two tokens are bounded and share the same circulation on BSC, and the status will be propagated back to BC. After this final confirmation, the BEP2E contract address and decimals will be written onto the BEP2 token as a new attribute on BC, and the tokens can be transferred across the two blockchains bidirectionally. If the ApproveBind fails, the failure event will also be propagated back to BC to release the locked tokens, and the above steps can be re-tried later. # Cross-Chain Transfer and Communication Cross-chain communication is the key foundation to allow the community to take advantage of the dual chain structure: * users are free to create any tokenization, financial products, and digital assets on BSC or BC as they wish * the items on BSC can be manually and programmingly traded and circulated in a stable, high throughput, lighting fast and friendly environment of BC * users can operate these in one UI and tooling ecosystem. ## Cross-Chain Transfer The cross-chain transfer is the key communication between the two blockchains. Essentially the logic is: 1. the `transfer-out` blockchain will lock the amount from source owner addresses into a system controlled address/contracts; 2. the `transfer-in` blockchain will unlock the amount from the system controlled address/contracts and send it to target addresses. The cross-chain transfer package message should allow the BSC Relayers and BC **Oracle Relayers** to verify: 1. Enough amount of token assets are removed from the source address and locked into a system controlled addresses/contracts on the source blockchain. And this can be confirmed on the target blockchain. 2. Proper amounts of token assets are released from a system controlled addresses/contracts and allocated into target addresses on the target blockchain. If this fails, it can be confirmed on source blockchain, so that the locked token can be released back (may deduct fees). 3. The sum of the total circulation of the token assets across the 2 blockchains are not changed after this transfer action completes, no matter if the transfer succeeds or not.  The architecture of cross-chain communication is as in the above diagram. To accommodate the 2 heteroid systems, communication handling is different in each direction. ## BC to BSC Architecture BC is a Tendermint-based, instant finality blockchain. Validators with at least ⅔\*N+1 of the total voting power will co-sign each block on the chain. So that it is practical to verify the block transactions and even the state value via **Block Header** and **Merkle Proof** verification. This has been researched and implemented as “**Light-Client Protocol**”, which are intensively discussed in [the Ethereum](https://github.com/ethereum/wiki/wiki/Light-client-protocol) community, studied and implemented for [Cosmos inter-chain communication](https://github.com/cosmos/ics/blob/a4173c91560567bdb7cc9abee8e61256fc3725e9/spec/ics-007-tendermint-client/README.md). BC-to-BSC communication will be verified in an “**on-chain light client**” implemented via BSC **Smart Contracts** (some of them may be **“pre-compiled”**). After some transactions and state change happen on BC, if a transaction is defined to trigger cross-chain communication,the Cross-chain “**package**” message will be created and **BSC Relayers** will pass and submit them onto BSC as data into the "build-in system contracts". The build-in system contracts will verify the package and execute the transactions if it passes the verification. The verification will be guaranteed with the below design: 1. BC blocking status will be synced to the light client contracts on BSC from time to time, via block header and pre-commits, for the below information: * block and app hash of BC that are signed by validators * current validatorset, and validator set update 2. the key-value from the blockchain state will be verified based on the Merkle Proof and information from above #1. After confirming the key-value is accurate and trustful, the build-in system contracts will execute the actions corresponding to the cross-chain packages. Some examples of such packages that can be created for BC-to-BSC are: 1. Bind: bind the BEP2 tokens and BEP2E 2. Transfer: transfer tokens after binding, this means the circulation will decrease (be locked) from BC and appear in the target address balance on BSC 3. Error Handling: to handle any timeout/failure event for BSC-to-BC communication 4. Validatorset update of BSC To ensure no duplication, proper message sequence and timely timeout, there is a “Channel” concept introduced on BC to manage any types of the communication. For relayers, please also refer to the below “Relayers” section. ## BSC to BC Architecture BSC uses Proof of Staked Authority consensus protocol, which has a chance to fork and requires confirmation of more blocks. One block only has the signature of one validator, so that it is not easy to rely on one block to verify data from BSC. To take full advantage of validator quorum of BC, an idea similar to many [Bridge ](https://github.com/poanetwork/poa-bridge)or Oracle blockchains is adopted: 1. The cross-chain communication requests from BSC will be submitted and executed onto BSC as transactions. The execution of the transanction wil emit `Events`, and such events can be observed and packaged in certain “**Oracle**” onto BC. Instead of Block Headers, Hash and Merkle Proof, this type of “Oracle” package directly contains the cross-chain information for actions, such as sender, receiver and amount for transfer. 2. To ensure the security of the Oracle, the validators of BC will form anothe quorum of “**Oracle Relayers**”. Each validator of the BC should run a **dedicated process** as the Oracle Relayer. These Oracle Relayers will submit and vote for the cross-chain communication package, like Oracle, onto BC, using the same validator keys. Any package signed by more than ⅔\*N+1 Oracle Relayers’ voting power is as secure as any block signed by ⅔\*N+1 of the same quorum of validators’ voting power. By using the same validator quorum, it saves the light client code on BC and continuous block updates onto BC. Such Oracles also have Oracle IDs and types, to ensure sequencing and proper error handling. ## Timeout and Error Handling There are scenarios that the cross-chain communication fails. For example, the relayed package cannot be executed on BSC due to some coding bug in the contracts. **Timeout and error handling logics are** used in such scenarios. For the recognizable user and system errors or any expected exceptions, the two networks should heal themselves. For example, when BC to BSC transfer fails, BSC will issue a failure event and Oracle Relayers will execute a refund on BC; when BSC to BC transfer fails, BC will issue a refund package for Relayer to relay in order to unlock the fund. However, unexpected error or exception may still happen on any step of the cross-chain communication. In such a case, the Relayers and Oracle Relayers will discover that the corresponding cross-chain channel is stuck in a particular sequence. After a Timeout period, the Relayers and Oracle Relayers can request a “SkipSequence” transaction, the stuck sequence will be marked as “Unexecutable”. A corresponding alerts will be raised, and the community has to discuss how to handle this scenario, e.g. payback via the sponsor of the validators, or event clear the fund during next network upgrade. ## Cross-Chain User Experience Ideally, users expect to use two parallel chains in the same way as they use one single chain. It requires more aggregated transaction types to be added onto the cross-chain communication to enable this, which will add great complexity, tight coupling, and maintenance burden. Here BC and BSC only implement the basic operations to enable the value flow in the initial launch and leave most of the user experience work to client side UI, such as wallets. E.g. a great wallet may allow users to sell a token directly from BSC onto BC’s DEX order book, in a secure way. ## Cross-Chain Contract Event Cross-Chain Contract Event (CCCE) is designed to allow a smart contract to trigger cross-chain transactions, directly through the contract code. This becomes possible based on: 1. Standard system contracts can be provided to serve operations callable by general smart contracts; 2. Standard events can be emitted by the standard contracts; 3. Oracle Relayers can capture the standard events, and trigger the corresponding cross-chain operations; 4. Dedicated, code-managed address (account) can be created on BC and accessed by the contracts on the BSC, here it is named as **“Contract Address on BC” (CAoB)**. Several standard operations are implemented: 1. BSC to BC transfer: this is implemented in the same way as normal BSC to BC transfer, by only triggered via standard contract. The fund can be transferred to any addresses on BC, including the corresponding CAoB of the transfer originating contract. 2. Transfer on BC: this is implemented as a special cross-chain transfer, while the real transfer is from **CAoB** to any other address (even another CAoB). 3. BC to BSC transfer: this is implemented as two-pass cross-chain communication. The first is triggered by the BSC contract and propagated onto BC, and then in the second pass, BC will start a normal BC to BSC cross-chain transfer, from **CAoB** to contract address on BSC. A special note should be paid on that the BSC contract only increases balance upon any transfer coming in on the second pass, and the error handling in the second pass is the same as the normal BC to BSC transfer. 4. IOC (Immediate-Or-Cancel) Trade Out: the primary goal of transferring assets to BC is to trade. This event will instruct to trade a certain amount of an asset in CAoB into another asset as much as possible and transfer out all the results, i.e. the left the source and the traded target tokens of the trade, back to BSC. BC will handle such relayed events by sending an “Immediate-Or-Cancel”, i.e. IOC order onto the trading pairs, once the next matching finishes, the result will be relayed back to BSC, which can be in either one or two assets. 5. Auction Trade Out: Such event will instruct BC to send an auction order to trade a certain amount of an asset in **CAoB** into another asset as much as possible and transfer out all the results back to BSC at the end of the auction. Auction function is upcoming on BC. There are some details for the Trade Out: 1. both can have a limit price (absolute or relative) for the trade; 2. the end result will be written as cross-chain packages to relay back to BSC; 3. cross-chain communication fees may be charged from the asset transferred back to BSC; 4. BSC contract maintains a mirror of the balance and outstanding orders on CAoB. No matter what error happens during the Trade Out, the final status will be propagated back to the originating contract and clear its internal state. With the above features, it simply adds the cross-chain transfer and exchange functions with high liquidity onto all the smart contracts on BSC. It will greatly add the application scenarios on Smart Contract and dApps, and make 1 chain +1 chain > 2 chains. # Staking and Governance Proof of Staked Authority brings in decentralization and community involvement. Its core logic can be summarized as the below. You may see similar ideas from other networks, especially Cosmos and EOS. 1. Token holders, including the validators, can put their tokens “**bonded**” into the stake. Token holders can **delegate** their tokens onto any validator or validator candidate, to expect it can become an actual validator, and later they can choose a different validator or candidate to **re-delegate** their tokens<sup>1</sup>. 2. All validator candidates will be ranked by the number of bonded tokens on them, and the top ones will become the real validators. 3. Validators can share (part of) their blocking reward with their delegators. 4. Validators can suffer from “**Slashing**”, a punishment for their bad behaviors, such as double sign and/or instability. 5. There is an “**unbonding period**” for validators and delegators so that the system makes sure the tokens remain bonded when bad behaviors are caught, the responsible will get slashed during this period. ## Staking on BC Ideally, such staking and reward logic should be built into the blockchain, and automatically executed as the blocking happens. Cosmos Hub, who shares the same Tendermint consensus and libraries with Binance Chain, works in this way. BC has been preparing to enable staking logic since the design days. On the other side, as BSC wants to remain compatible with Ethereum as much as possible, it is a great challenge and efforts to implement such logic on it. This is especially true when Ethereum itself may move into a different Proof of Stake consensus protocol in a short (or longer) time. In order to keep the compatibility and reuse the good foundation of BC, the staking logic of BSC is implemented on BC: 1. The staking token is BNB, as it is a native token on both blockchains anyway 2. The staking, i.e. token bond and delegation actions and records for BSC, happens on BC. 3. The BSC validator set is determined by its staking and delegation logic, via a staking module built on BC for BSC, and propagated every day UTC 00:00 from BC to BSC via Cross-Chain communication. 4. The reward distribution happens on BC around every day UTC 00:00. ## Rewarding Both the validator update and reward distribution happen every day around UTC 00:00. This is to save the cost of frequent staking updates and block reward distribution. This cost can be significant, as the blocking reward is collected on BSC and distributed on BC to BSC validators and delegators. (Please note BC blocking fees will remain rewarding to BC validators only.) A deliberate delay is introduced here to make sure the distribution is fair: 1. The blocking reward will not be sent to validator right away, instead, they will be distributed and accumulated on a contract; 2. Upon receiving the validator set update into BSC, it will trigger a few cross-chain transfers to transfer the reward to custody addresses on the corresponding validators. The custody addresses are owned by the system so that the reward cannot be spent until the promised distribution to delegators happens. 3. In order to make the synchronization simpler and allocate time to accommodate slashing, the reward for N day will be only distributed in N+2 days. After the delegators get the reward, the left will be transferred to validators’ own reward addresses. ## Slashing Slashing is part of the on-chain governance, to ensure the malicious or negative behaviors are punished. BSC slash can be submitted by anyone. The transaction submission requires **slash evidence** and cost fees but also brings a larger reward when it is successful. So far there are two slashable cases. ### Double Sign It is quite a serious error and very likely deliberate offense when a validator signs more than one block with the same height and parent block. The reference protocol implementation should already have logic to prevent this, so only the malicious code can trigger this. When Double Sign happens, the validator should be removed from the Validator **Set** right away. Anyone can submit a slash request on BC with the evidence of Double Sign of BSC, which should contain the 2 block headers with the same height and parent block, sealed by the offending validator. Upon receiving the evidence, if the BC verifies it to be valid: 1. The validator will be removed from validator set by an instance BSC validator set update Cross-Chain update; 2. A predefined amount of BNB would be slashed from the **self-delegated** BNB of the validator; Both validator and its delegators will not receive the staking rewards. 3. Part of the slashed BNB will allocate to the submitter’s address, which is a reward and larger than the cost of submitting slash request transaction 4. The rest of the slashed BNB will allocate to the other validators’ custody addresses, and distributed to all delegators in the same way as blocking reward. ### Inavailability The liveness of BSC relies on everyone in the Proof of Staked Authority validator set can produce blocks timely when it is their turn. Validators can miss their turn due to any reason, especially problems in their hardware, software, configuration or network. This instability of the operation will hurt the performance and introduce more indeterministic into the system. There can be an internal smart contract responsible for recording the missed blocking metrics of each validator. Once the metrics are above the predefined threshold, the blocking reward for validator will not be relayed to BC for distribution but shared with other better validators. In such a way, the poorly-operating validator should be gradually voted out of the validator set as their delegators will receive less or none reward. If the metrics remain above another higher level of threshold, the validator will be dropped from the rotation, and this will be propagated back to BC, then a predefined amount of BNB would be slashed from the **self-delegated** BNB of the validator. Both validators and delegators will not receive their staking rewards. ### Governance Parameters There are many system parameters to control the behavior of the BSC, e.g. slash amount, cross-chain transfer fees. All these parameters will be determined by BSC Validator Set together through a proposal-vote process based on their staking. Such the process will be carried on BC, and the new parameter values will be picked up by corresponding system contracts via a cross-chain communication. # Relayers Relayers are responsible to submit Cross-Chain Communication Packages between the two blockchains. Due to the heterogeneous parallel chain structure, two different types of Relayers are created. ## BSC Relayers Relayers for BC to BSC communication referred to as “**BSC Relayers**”, or just simply “Relayers”. Relayer is a standalone process that can be run by anyone, and anywhere, except that Relayers must register themselves onto BSC and deposit a certain refundable amount of BNB. Only relaying requests from the registered Relayers will be accepted by BSC. The package they relay will be verified by the on-chain light client on BSC. The successful relay needs to pass enough verification and costs gas fees on BSC, and thus there should be incentive reward to encourage the community to run Relayers. ### Incentives There are two major communication types: 1. Users triggered Operations, such as `token bind` or `cross chain transfer`. Users must pay additional fee to as relayer reward. The reward will be shared with the relayers who sync the referenced blockchain headers. Besides, the reward won't be paid the relayers' accounts directly. A reward distribution mechanism will be brought in to avoid monopolization. 2. System Synchronization, such as delivering `refund package`(caused by failures of most oracle relayers), special blockchain header synchronization(header contains BC validatorset update), BSC staking package. System reward contract will pay reward to relayers' accounts directly. If some Relayers have faster networks and better hardware, they can monopolize all the package relaying and leave no reward to others. Thus fewer participants will join for relaying, which encourages centralization and harms the efficiency and security of the network. Ideally, due to the decentralization and dynamic re-election of BSC validators, one Relayer can hardly be always the first to relay every message. But in order to avoid the monopolization further, the rewarding economy is also specially designed to minimize such chance: 1. The reward for Relayers will be only distributed in batches, and one batch will cover a number of successful relayed packages. 2. The reward a Relayer can get from a batch distribution is not linearly in proportion to their number of successful relayed packages. Instead, except the first a few relays, the more a Relayer relays during a batch period, the less reward it will collect. ## Oracle Relayers Relayers for BSC to BC communication are using the “Oracle” model, and so-called “**Oracle Relayers**”. Each of the validators must, and only the ones of the validator set, run Oracle Relayers. Each Oracle Relayer watches the blockchain state change. Once it catches Cross-Chain Communication Packages, it will submit to vote for the requests. After Oracle Relayers from ⅔ of the voting power of BC validators vote for the changes, the cross-chain actions will be performed. Oracle Replayers should wait for enough blocks to confirm the finality on BSC before submitting and voting for the cross-chain communication packages onto BC. The cross-chain fees will be distributed to BC validators together with the normal BC blocking rewards. Such oracle type relaying depends on all the validators to support. As all the votes for the cross-chain communication packages are recorded on the blockchain, it is not hard to have a metric system to assess the performance of the Oracle Relayers. The poorest performer may have their rewards clawed back via another Slashing logic introduced in the future. # Outlook It is hard to conclude for Binance Chain, as it has never stopped evolving. The dual-chain strategy is to open the gate for users to take advantage of the fast transferring and trading on one side, and flexible and extendable programming on the other side, but it will be one stop along the development of Binance Chain. Here below are the topics to look into so as to facilitate the community better for more usability and extensibility: 1. Add different digital asset model for different business use cases 2. Enable more data feed, especially DEX market data, to be communicated from Binance DEX to BSC 3. Provide interface and compatibility to integrate with Ethereum, including its further upgrade, and other blockchain 4. Improve client side experience to manage wallets and use blockchain more conveniently ------ [1]: BNB business practitioners may provide other benefits for BNB delegators, as they do now for long term BNB holders.