12,426 skills found · Page 171 of 415
NVIDIA / doca-devemuUse this skill when the user is doing hands-on DOCA Device Emulation on a BlueField DPU — exposing a custom emulated PCIe device the host sees as a real peripheral while DPU-side code runs the backend, picking the sub-library (PCI Generic, virtio-net, virtio-fs), wiring the per-sub-library Core cont…
NVIDIA / doca-dmsOperate NVIDIA DOCA Management Service on a BlueField, Arm/x86 host, or Kubernetes pod: from DOCA 3.5 the local `dms-cli` (one command per YANG path, no server), and the `dmsd` + `dmspe` service: choose deployment and authentication, configure `-allowed_users` and `dmsgroup`, use gNMI Get/Set, run s…
NVIDIA / doca-telemetryUse this skill to read DOCA hardware-counter events from a `doca_dev` through the per-domain Telemetry reader libraries: `doca_telemetry_pcc`, `_dpa`, `_diag`, `_adp_retx`, `_phy`, and `_pci`. It covers capability checks, context creation, startup, and per-domain reads or samples.
NVIDIA / earth2studio-deterministic-forecastBuild deterministic forecast scripts with Earth2Studio (model, data source, IO, inference). Do NOT use for ensemble, diagnostics, data-only fetch, or install.
NVIDIA / holoscan-app-debug-build-runUse when a concrete holoscan command in holoscan-applications or a standalone Module fails, hangs, regresses, or returns wrong output.
NVIDIA / holoscan-module-lifecycleDevelop external Holoscan Modules with the Holoscan CLI and use them in Holoscan applications: scaffold, test, Python bindings, DEB/WHEEL packaging, and clean-consumer proof.
NVIDIA / hsb-ip-defGenerate, validate, compare, or explain HSB HOLOLINK_def.svh macros. Do not use for FPGA_top.sv wrappers or packetizer-only derivation. Generation runs bundled Python scripts locally through shell commands and writes validated .svh output files after user-confirmed paths.
NVIDIA / jetson-customize-uphyConfigure Jetson UPHY lane allocation (uphy0/uphy1-config) on Orin/Thor custom carriers. Do NOT use for pinmux or PCIe-only edits.
NVIDIA / doca-dtsDeploy and configure the NVIDIA DOCA Telemetry Service (DTS) as it is actually run: (A) BlueField (built-in static pod), (B) Host (docker) on x86_64 / aarch64, or (C) DPF (DPUService / helm chart) — plus the shared configuration layer (`dts_config.ini`, providers, exporters, level labels) that all t…
NVIDIA / doca-setupUse this skill when the user is dealing with the DOCA environment around their workload — verifying an install is healthy, preparing the build env (pkg-config, headers, LD_LIBRARY_PATH, hugepages, devlink, representors), debugging env-class failures, deciding container-vs-bare-metal deployment shape…
NVIDIA / doca-upgradeChanging DOCA versions safely: upgrading or downgrading the host DOCA packages, refreshing the BlueField BFB, bumping the NGC DOCA container tag, or rolling back, with the discipline detect -> report -> ASK -> only then a guided upgrade.
NVIDIA / dgx-spark-skillsUse for NVIDIA DGX Spark and related GB10 system identification, capacity, troubleshooting, known issues, updates, recovery, playbooks, examples, NVIDIA Sync, clustering, Custom Apps, Field Diagnostics, or support evidence. Always route through this skill.
NVIDIA / doca-debugUse this skill when the user is debugging any DOCA symptom — a build that won't compile, a link step that can't resolve a doca_* symbol, a runtime call returning DOCA_ERROR_*, a silent service or tool, or a stack trace / valgrind / core dump — and needs the layered ladder (install → version → build…
NVIDIA / foundationpose-setupInstall or repair the FoundationPose perception pipeline and build its FoundationStereo TensorRT engines. Use for SAM3/TAO dependency conflicts, CUDA library failures, and depth-engine shape or precision decisions.
NVIDIA / jetson-customize-cameraEnable MIPI/GMSL camera sensors on a Jetson Thor or Orin custom carrier by rendering a kernel-DT overlay from the in-tree sensor DTSI. Do NOT use for UPHY lane allocation or ODMDATA edits.
NVIDIA / jetson-customize-pciePer-controller PCIe enable / disable / lanes / link-speed for a Jetson Thor or Orin custom carrier via ODMDATA + kernel-DT overlay. Do NOT use for UPHY lane allocation or endpoint-mode bring-up.
NVIDIA / cdf-orchestration-write-dagUse when a user describes a custom CDF Orchestration pipeline — a specific ordered combination of stages such as augmentation only, auto-labeling only, detection+captioning only, or image attribute augmentation without full auto-labeling — that no existing DAG in airflow/dags/workflows/ covers, and…
NVIDIA / cudaq-guideUse for CUDA-Q setup, simulation targets, QPU access, and @cudaq.kernel authoring guidance.
NVIDIA / dynamo-troubleshootDiagnose failed or unhealthy Dynamo deployments
NVIDIA / jetson-customize-usbEnable/disable Jetson USB2/USB3 SS ports via kernel-DT overlay. Do NOT use for UPHY lane allocation or ODMDATA edits.
NVIDIA / jetson-headless-modePlan and apply safe Jetson headless-mode changes to reclaim GUI and daemon memory.
NVIDIA / doca-perftestUse this skill when the user is running DOCA Perftest (doca_perftest), the RDMA benchmark that measures bandwidth, message rate and latency for RDMA verbs, point-to-point or across a cluster, with an optional DOCA Verbs backend (-r dv) or GPUNetIO engine (--engine gpunetio).
NVIDIA / isaac-cable-insertion-policy-trainingSet up the standalone IsaacLabTraining package from NVIDIA-ISAAC-ROS/isaac_ros_manipulation, then launch, monitor, resume, evaluate, and tune DisplayPort insertion policies without a separate Isaac Lab source installation.
NVIDIA / jetson-customize-mgbeEnable Jetson Thor 25G/10G/1G MGBE QSFP via kernel-DT overlay. Do NOT use for UPHY lane allocation or ODMDATA edits.
oh-my-mermaid / oh-my-mermaidTurn complex codebases into clear, navigable architecture diagrams with Claude Code.
oh-my-mermaid / omm-scanScan codebase architecture and generate/update .omm/ documentation
CloudAI-X / threejs-asset-pipelineShrinking glTF assets for three.js with gltf-transform: inspect, validate and optimize commands, Draco, meshopt and quantization, KTX2, WebP and AVIF textures, the loader setup each output needs, and gltfjsx for React
CloudAI-X / threejs-geometryCreating and shaping three.js geometry: built-in shapes, 3D text, vertex buffers and attributes, merging, instancing, batching, point clouds and lines, on WebGL or with WebGPU and TSL
CloudAI-X / threejs-interactionPicking with raycasting, camera controls, transform gizmos, drag, hover and box selection for three.js, identical under WebGL and WebGPU
CloudAI-X / threejs-lightingLight types and physical units, shadow maps, HDR environment lighting, light probes, and lighting performance, on WebGL or with WebGPU and TSL