12,431 skills found · Page 122 of 415
MengTo / editorial-portfolio-chaptersCreate or redesign creative-studio, agency, photographer, artist, and portfolio websites where project work leads the story.
MengTo / editorial-service-bookingCreate or redesign appointment-based service websites for salons, barbers, spas, wellness studios, clinics, and hospitality brands.
MengTo / editorial-techBlend editorial magazine composition with precision product-tech detailing using asymmetrical grids, cinematic media bands, mono utility labels, and restrained accent color.
MengTo / framed-tech-dark-border-gradientCreate a framed dark technical design system with border-gradient shells, asymmetrical grid panels, mono utility labeling, and restrained monochrome atmosphere.
MengTo / funky-purple-container-techCreate a dark container-led technical design system with fuchsia-purple accents, layered rounded shells, crisp frame lines, and playful futuristic focal objects.
MengTo / glass-dark-mode-clockCreate a dark glass design system with frosted shells, soft beam grids, circular clock-like calibration dials, and precise sci-fi instrument framing.
MengTo / gsap-scrolltrigger-storytellingBuild cinematic sticky product storytelling with GSAP ScrollTrigger, progressive UI reveals, scroll-synced animation, smooth interpolation, and immersive section transitions.
MengTo / high-contrast-skeuomorphic-cleanCreate a high-contrast clean skeuomorphic design system with molded dark surfaces, crisp light separation, tactile inset depth, and restrained signal accents.
MengTo / image-first-grid-layoutCreate an image-led grid design system with full-bleed photography, structural guide lines, anchored content blocks, and restrained technical overlays.
MengTo / landing-pageUse when designing or rewriting a high-converting landing page (single-offer page) for SaaS/apps/services. Covers structure, layout patterns, conversion strategies, copywriting, SEO/AEO, and common pitfalls.
MengTo / light-mode-paper-technicalCreate a light-mode technical design system with warm paper surfaces, dark outer framing, subtle diagonal texture, precise bracketed geometry, and restrained accent signals.
MengTo / nested-container-clean-agencyCreate a clean agency design system built from nested containers, with an outer editorial shell, inset dark feature blocks, rounded premium cards, and restrained accent color.
MengTo / operational-enterprise-aiCreate or redesign enterprise AI, automation, security, and operations product pages that explain system boundaries, approvals, auditability, exceptions, and rollback.
MengTo / orange-clean-paper-saasCreate a clean paper-toned SaaS design system with warm neutrals, orange accent signals, rounded premium forms, and polished product illustration surfaces.
MengTo / pricing-pageUse when designing or rewriting a high-converting SaaS pricing page (structure, plan design, copywriting, SEO/AEO, FAQs, layout patterns, experiments). Includes checklists, templates, and common pitfalls.
MengTo / product-proof-saasCreate or redesign SaaS and AI product landing pages where a real workflow, interface, or deterministic demo is the central proof. Use for pale atmospheric shells, product UI in the hero, prompt-to-output stories, audience tabs, compact feature modules, honest pricing comparisons, and FAQ handoffs.
MengTo / add-shader-cursor-trailAdd the Shaders WebGPU mouse effect used for the Tidal Commons hero: a white twinkling halftone cursor trail driven by ChromaFlow, masked through a DotGrid, finished with chromatic ripples and film grain, and protected by static, touch, accessibility, SSR, and performance fallbacks
MengTo / 3d-high-poly-modelsCreate or integrate highly detailed 3D models with smooth silhouettes, shaped surfaces, believable bevels, and close-up geometry, then prepare suitable runtime LODs and loading
MengTo / 3d-high-resolution-texturesBuild sharp, physically coherent high-resolution materials for 3D rendering with appropriate PBR maps, texel density, UV direction, mipmaps, anisotropic filtering, and progressive asset delivery.
MengTo / 3d-sky-backgroundCreate a camera-correct sky background for a 3D scene with a procedural atmosphere or panorama, horizon haze, aligned sunlight, and coherent environment lighting. Use for architectural skies, outdoor 3D backgrounds, golden hour, and day-to-night sky transitions.
MengTo / elevenlabs-ttsGenerate ElevenLabs text-to-speech audio from scripts or inline text using local voice profiles
MengTo / author-game-levelsAuthor or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups, motivated lighting, visibility, deterministic level data, or desktop and mobile playthrough verification.
MengTo / build-game-monster-systemBuild, integrate, audit, or refactor rigged monsters for Three.js and web action games. Use for monster asset contracts, procedural or imported creature rigs, semantic joints and sockets, hurtboxes and attack volumes, combat animation states, enemy-runtime adapters, LODs, deterministic review fixtur…
MengTo / build-threejs-enemy-systemsBuild or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games. Use for enemy content schemas, model and rig conventions, combat move timing and contact contracts, runtime state boundaries, placeholder fallbacks, deterministic fixtures, or production playthroug…
MengTo / corner-lasersCreate a corner-anchored laser composition with thin beams, a bright emitter node, bloom, and atmospheric glow or fog.
MengTo / globe-glUse when implementing globe.gl (Globe.GL) for 3D globe data visualization with WebGL/ThreeJS, including setup, data layers (points, arcs, polygons, labels), and integration patterns in plain HTML or React.
MengTo / matterjsUse when implementing 2D physics interactions with Matter.js, including Engine/World setup, Render/Runner configuration, adding bodies and constraints, and scroll/interaction-friendly canvas scenes.
MengTo / css-alpha-maskingApply CSS alpha masking with linear-gradient for horizontal or vertical edge fades (mask-image and -webkit-mask-image)
Oldcircle / geo-sleuthAn agent skill that finds where a photo was taken — OpenStreetMap geometry, elevation skylines, satellite imagery and street view — and shows its work. Works with Claude Code, Codex, Cursor, Gemini CLI, OpenCode and GitHub Copilot.
JimLiu / baoyu-designRun Claude Design locally as an Agent Skill — Cursor, Codex, DeepSeek Harness & more. Produce polished UI mockups, prototypes, decks & wireframes as self-contained HTML, without claude.ai/design. Best with Opus or Claude.