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Ronchy2000 / Flocking Formation ControlAn implementation of multi-UAV formation control with obstacle avoidance capability. Based on the paper [Flocking for Multi-Agent Dynamic Systems: Algorithms and Theory], this project provides formation control, target tracking and visualization tools for UAV swarm simulation.
Ronchy2000 / Formation Control CircularA robust MATLAB implementation of distributed UAV formation control based on ring topology, featuring both 2D planar and 3D spatial formation algorithms with visualization tools.
CGCL-codes / HoraeHorae is a graph stream summarization structure for efficient temporal range queries. Horae can deal with temporal queries with arbitrary and elastic range while guaranteeing one-sided and controllable errors. More to the point, Horae provides a worst query time of O(log L), where L is the length of query range. Hoare leverages multi-layer storage and Binary Range Decomposition (BRD) algorithm to decompose the temporal range query to logarithmic time interval queries and executes these queries in corresponding layers.
BlockchainLabs / PebblecoinPebblecoin UPDATE 2015/12/31: Version 0.4.4.1 is now out. The major change is optimizing the daemon to use less RAM. It no longer keeps all the blocks, which are rarely needed, in RAM, and so RAM usage has decreased from around 2 gigabytes, to under 200 megabytes. Mac binaries are also now available. The new wallet is compatible with the old wallet - simply turn off the old wallet, and start the new wallet, and the blockchain will update automatically to use less RAM. Code: Release Notes 0.4.4.1 - (All) Fix blockchain RAM usage, from almost 2 GB to less than 200 MB - Seamless blockchain conversion on first run with new binaries - (Qt) Fix high CPU usage - (Qt) Fix sync indicator (# of total blocks) - (Mac) Mac binaries - Technical Notes: - (All) Blockchain disk-backed storage with sqlite3 and stxxl - (Mac) Fix mac compilation - (All) Update build files & instructions for linux, mac, windows - (All) Remove unused protobuf and OpenSSL dependencies for Qt wallet - (Tests) Fix valgrind errors - (Tests) Use local directory for blockchain instead of default directory - (Tests) Run tests on Windows if using new enough MSVC LINKS: Windows 64-bit: https://www.dropbox.com/s/b4kubwwnb4t7o4w/pebblecoin-all-win32-x64-v0.4.4.1.zip?dl=0 Mac 64-bit: https://www.dropbox.com/s/uoy9z1oxu4x53cv/pebblecoin-all-mac-x64-v0.4.4.1.tar.gz?dl=0 Linux 64-bit: https://www.dropbox.com/s/jq3h3bc29jmndks/pebblecoin-all-linux-x64-v0.4.4.1.tar.gz?dl=0 Exchange: https://poloniex.com/exchange#btc_xpb . Source: https://github.com/xpbcreator/pebblecoin/ CONTACT: xpbcreator@torguard.tg IRC: irc.freenode.net, #pebblecoin UPDATE 2015/06/08: Version 0.4.3.1 is now out. This is a minor, mostly bug-fix release. Work continues on the next major release which will bring us user-created currencies and user-graded contracts. Release notes: Code: Release Notes 0.4.3.1 - RPC calls for DPOS: - getdelegateinfos RPC call - get kimageseqs RPC call - block header contains signing_delegate_id - fix checkpoint rollback bug - fix inability to send coins if voting history was lost UPDATE 2015/05/04: Version 0.4.2.2 is now out. This is a bug-fix/cosmetic release. Release notes: Payment ID support Windows installer Logos updated Improved DPOS tab Sync issues fully fixed Fix rare crash bug Fix min out 0 bug Fix debit display Fix GUI not updating Updated hard-coded seed nodes UPDATE 2015/04/24: The switch-over to DPOS has succeeded without a hitch! DPOS blocks are being signed as we speak, at the far faster pace of 15 seconds per block. This marks the start of a new era for Pebblecoin. UPDATE 2015/04/21: Congratulations to the first registered delegate! This indicates the start of the forking change so everybody please update your daemons if you haven't already. To promote the coin and encourage people to become delegates, we've come up with an incentive scheme. First, we'll send a free 100 XPB to anybody who PMs me their public address, for people to play around with and to start using the coin. Second, once DPOS starts, for the first month of DPOS I'll send an extra 0.5 XPB to the signing delegate for every block they process. This is on top of the usual transaction fees they will receive. This is to encourage more people to become delegates at this important phase of the coin. UPDATE 2015/04/19: All went well on the testnet release, so after a few further minor modifications, we are releasing version 0.4.1.2 to the public. This is a forking change, so please update your clients and servers (links below). At block 83120, sometime on April 21st, registration for DPOS delegates will begin. At block 85300, sometime on April 24th, the network will switch over to DPOS. As with the testnet, to become a delegate and receive block fees for securing the network, just turn on your wallet, register to be a delegate (5 XPB fee), and then leave your wallet on. It will sign the blocks when it is your turn. While Roman works on the next phase of the release - introducing subcurrencies - I will be fixing up some loose ends on the wallet, adding payment ID support, etc. This is truly an exciting time for Pebblecoin. RELEASE NOTES: All clients adjust internal clocks using ntp (client list in src/common/ntp_time.cpp) Added testnet support DPOS registration starts Block 83120 (~April 21st) DPOS phase starts Block 85300 (~April 24th) Default fee bumped to 0.10 XPB Low-free transactions no longer get relayed by default Significantly improved wallet sync Checkpoint at Block 79000 TOTAL CURRENT COINS: Available at this link. BLOCK TARGET TIME: 2 minutes EXPECTED EMISSION: At Block 3600 (End of Day 5): ~78 XPBs At Block 6480 (End of Day 9): ~758 XPBs At Block 9360 (End of Day 13): 6,771.0 XPBs At Block 12240 (End of Day 17): ~61,000 XPBs At Block 15120 (End of Day 21): ~550,000 XPBs, start of regular 300/block emission At Block 21900 (End of Month 1): ~2,600,000 XPBs, 300/block At Block 43800 (End of Month 2): ~9,150,000 XPBs, 300/block At Block 85300 (End of POW phase): ~21,500,300 XPBs. UPDATE: The Pebblecoin Pool is now live! Instructions: Download the linux miner and run it: ./minerd -o stratum+tcp://69.60.113.21:3350 -u YOUR_WALLET_ADDRESS -p x UPDATE: The Pebblecoin wallet is now live! There have been thousands of attempts at alternative currencies in the community. Many are 100% copies of existing blockchains with a different name. Some are very slight variations with no significant differences. From recent history it is apparent the only realistic chance for viability of a new currency is one that is innovation and continued support and development. The bitcoin community for good reason has shown interest in currencies that provide privacy of transactions, several currencies such as darkcoin, have become popular based on this desire. The best technology for privacy is cryptonote although for a variety of reasons there hasnt been much development for ease of use, and as a result there has not been significant adoption. Pebblecoin (XPB) is a cryptonote based coin with improvements and changes in some areas, and the promise of development in others. I invite developers to work on this technology with me. There is no premine, any tips or support of any developer including myself will be completely voluntary. These are the following areas which I have determined needs changes/updates: I welcome suggestions, and am interested what else I can try to improve. 1) New Mining algorithm (active) A mining algorithm is either susceptible to ASIC development or to being botnetted, meaning it is either more efficient to have a centralized mining entity (as is the case with bitcoin) or to have an algorithm that requires a real CPU, in which case botnets become very attractive. To my knowledge there does not exist a blockchain that attempts to solve both problems, by having an algorithm that only works on a general purpose computer and is difficult to botnet. Cryptonote coins currently are primarily mined with botnets. Boulderhash is a new mining algorithm requiring 13 GB RAM, nearly eliminating all possible zombie (botnet controlled) computers from mining. Most infected computers in the world do not have 13 GB available, so an algorithm that requires that much RAM severely limits the productivity of a botnet. 13 GB also makes ASICs cost prohibitive, and the current GPUs do not have that much RAM. What's left is general purpose computers as was the original intent of bitcoin's mining process. 2) Distribution of coins (active) It is very common in the launch of a new cryptocurrency the distribution algorithm heavily is weighted towards the very early adopters. Such distribution is designed to give a massive advantage to people who are fully prepared to mine at launch, with a very large difference shortly after sometimes a few days later. If the point of mining is to both secure the network and fairly distribute coins a gradual build up of rewards makes more sense, with no drop off in mining rewards. At a standard block reward of 300, at launch each block will reward 0.3 coins leading up to 3, 30, and finally the standard reward of 300 which will be the standard unchanging reward from that point. It will take approximately 3 weeks for the block reward of 300 to be reached. 3) GUI Software (active) There are no current cryptonote coins that have a downloadable GUI, which makes the user experience much worse than that of bitcoin. It is hard to achieve signficant adoption with a command line interface. The very first update had the exact GUI written for bitcoin fully working with Pebblecoin. The GUI was released on Jan 19, before the full 300 XPB reward was awarded for winning the block. 4) IRC Chat support embedded in Client GUI (active) For user support, and to talk to core developers message boards such as Bitcointalk and reddit are primarily used. I have embedded an IRC client in the GUI and be available at set hours for any kind of support. 5) Address aliasing (to be worked on) Just as a user visiting google does not need to know the ip address, similarly an address should have the ability to have an associated userid. If I ask a friend to send me pebblecoins it would be easier to tell him send it to @myuserid rather than a very long address or scanning a QR code. There should be a way of registering a userid on the blockchain that will permanently translate to a pebblecoin addresss. QT INSTRUCTIONS: Download the package for your respective platform Run the Qt executable. The software will generate a new wallet for you and use a default folder: ~/.pebblecoin on Linux and %appdata%\pebblecoin on Windows. To use an existing wallet, copy the wallet.keys file into the default folder. To use a different data directory and/or wallet file, run the software like so: ./pebblecoin-qt --data-dir <DataDir> --wallet-file <FileName>. To enable mining, run the start_mining_NEEDS_13GB_RAM.bat batch file. Or run the qt wallet with the --enable-boulderhash command line option, or put enable-boulderhash=1 into the config file. It will start mining to the wallet address. To change the number of mining threads (13GB required per thread), do --mining-threads <NumThreads> or edit the batch file. DAEMON + SIMPLEWALLET INSTRUCTIONS: Download the package, run: ./pebblecoind --data-dir pebblecoin_data Once the daemon finished syncing, run the simplewallet: ./simplewallet POOL INSTRUCTIONS: Download the miner binary for your platform. Run the miner using a wallet address gotten from simplewallet or the Qt Wallet: Code: minerd -o stratum+tcp://69.60.113.21:3350 -u YOUR_WALLET_ADDRESS -p x [/li] DEV WALLET (for donations): PByFqCfuDRUPVsNrzrUXnuUdF7LpXsTTZXeq5cdHpJDogbJ8EBXopciN7DmQiGhLEo5ArA7dFqGga2A AhbRaZ2gL8jjp9VmYgk
shrestha-bishal / BankoneerCompleteBankingSystemCoreBANKONEER (A Co-operative Banking System Software with Online Banking) [JAVA, PHP, HTML & CSS, JS, MS-SQL With ODBC-Connector Driver] BANKONEER, a Co-operative Banking System Software for handling transactions carried in co-operative banks daily in a computerized manner & to nurture the needs of an end banking by providing various ways to perform banking tasks with different departments as CEO, account, loan, e-banking, cashier and online banking. BANKONEER system comes in three platforms as Desktop Workstation software used in co-operative administrative and administration (JAVA platform & framework), Online Banking for members of co-operative banks (PHP, HTML, CSS & JS with ODBC connector driver) & MS-SQL (server). The system is designed with simple GUI for effective user interaction and increased effectiveness for handling the transactions and flow of the financials in a computerized manner with sophisticated algorithms. With Online Banking the members of the co-operative banks can be transparent. Also the features like Transactions, Loans Details (on-going & completed) & the installments, Third-Party Transfer, Wallet Concept etc. have made the software stand-out. The system deals with data entry, validation & confirmation, handling transactions and financials flow, updating etc. We have also developed our own Online Payment Portal ‘B-Payment’ and embedded it with BANKONEER for third-party transfer. Thus BANKONEER designed according to the specifications & requirements saves transaction time, increase efficiency & also makes the bond between co-operative banks and its members stronger. “BANKONEER, Co-operative Banking System Software with Online Banking” project is a model desktop application and internet banking site for complete cooperative banking transactions and to maintain all related issues in very efficient manner in computerized way. This project enables both bank staffs to handle day to day co-operative banking operations and costumers to perform the basic banking transactions through online too. This system provides banking operations handling to banking staff at one end whereas the access to the customer to create an account, deposit/withdraw the cash from account, third-party transfers, wallet and also to view reports of all accounts, transactions and loan details(on-going and completed) at the other end. The customers can access the banks website for viewing their account details and perform the transactions on account as per their requirements. The simple GUI (Graphical User Interface) in desktop application makes it user friendly and efficient to handle all the transactions for admins or staffs. Bank administrative have full control over the system as they can add, remove, manage transactions/financials and manage other utilities. Customers can also make account form their home with required paperwork and verifications from administrative. With this system the brick and mortar structure of traditional co-operative banking gets converted into a click and portal model, thereby giving a concept of virtual banking a real shape in our sole purpose. E-banking/Online Banking facilitates banking transactions by members round the clock globally. The primary aim of this project is to provide an improved design methodology which envisages the future expansions and modification necessary for the core sector like banking. This necessitates the design to be expandable and modifiable and so a modular approach in this bank can become a member of banking system.
ccp-project / BbrCCP implementation of the BBR congestion control algorithm
dohyeoklee / Non Linear Control SimulatorNon-linear control algorithms(inverse dynamics control, robust control, passivity-based robust control, passivity-based adaptive control, sliding mode control) simulator for two-arm manipulator, coded by python
ugr-sail / Paper Drl BuildingSupplementary material to the paper "An experimental evaluation of Deep Reinforcement Learning algorithms for HVAC control".
bob3214y3 / Mppt SystemA Matlab and Simulink simulation, using GSA and PSO algorithms to control a solar system to maximize electric power.
biletnikov / Bresenham Triac DriverArduino library : control power rate on big AC load with Triac or SSR in safe way without EMI using Bresenham algorithm. Good for big resistive loads.
drjdlarson / GncpyA python package for guidance, navigation, and control (GNC) algorithms developed by the Laboratory for Autonomy, GNC, and Estimation Research (LAGER) at the University of Alabama (UA).
tahanakabi / Optimal Price Based Control Of Heterogeneous Thermostatically Controlled Loads Under Uncertainty Usiwe consider the problem of thermostatically controlled load (TCL) control through dynamic electricity prices, under partial observability of the environment and uncertainty of the control response. The problem is formulated as a Markov decision process where an agent must find a near-optimal pricing scheme using partial observations of the state and action. We propose a long-short-term memory (LSTM) network to learn the individual behaviors of TCL units. We use the aggregated information to predict the response of the TCL cluster to a pricing policy. We use this prediction model in a genetic algorithm to find the best prices in terms of profit maximization in an energy arbitrage operation. The simulation results show that the proposed method offers a profit equal to 96% of the theoretical optimal solution.
sairaj18 / Attendance Monitoring Using Face RecognitionAuthentication is a significant issue in system control in computer-based communication. Human face recognition is an important branch of biometric verification and has been widely used in many applications, such as video monitor system, human-computer interaction, and door control system and network security. This project describes a method for Student’s Attendance System which will integrate with the face recognition technology using deep learning algorithms. The system will recognize the students present in the classroom and provide the list of present students for the lecture. The primary technique used for the face detection is by using python inbuilt packages of OpenCV. Once the model is trained on different kinds of datasets, the project will help in identifying students present for the class. The front end will be based on an android application. The application uses SQLite database for establishing connection between web app and the model. The backend model mainly comprises of a convolutional neural network which extracts features and trains the model in recognizing those features. The inbuilt OpenCV uses haarcascade classifiers in identifying the faces present in the input image. The list of identified will be displayed as the end result.
HardWorkingDavid / Control Algorithm常见的自动驾驶控制算法 | 纵向控制算法:PID 横向控制算法:Pure pursuit、Stanley、MPC、LQR
derivexyz / CockpitAutomated market maker algorithms, deployment fixtures and controls for Lyra V2 markets
ShiDongyuan / MetaFast Adaptive Active Noise Control based on Modified Model-Agnostic Meta-Learning Algorithm
andvise / Inventory ControlImplementation of inventory control policy parameters computation algorithms
lanl-ansi / GrailGas Reliability Analysis Integrated Library: algorithms for natural gas pipeline optimization, optimal control, and simulation
shengwen-tw / Rotor BenchA lightweight Python-based quadrotor flight simulator for control algorithm benchmarking
bikaldev / MARL TrafficLightA Spatio-Temporal Multi-Agent Reinforcement Learning algorithm for cooperative traffic signal control.