12,246 skills found · Page 300 of 409
Jane-xiaoer / claude-skill-web-cloneMethodology for faithfully cloning any website (static / React / WebGL) — without copying AI-hallucinated code. Real source first.
michaelshimeles / greploop-appsIteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until Greptile gives it a 5/5 confidence score with zero unresolved comments.
michaelshimeles / greploopIteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until Greptile gives it a 5/5 confidence score with zero unresolved comments. Triggers Greptile review, fixes all actionable comments, pushes/re-shelves, re-triggers review, and repeats
michaelshimeles / code-structureUse when multiple workflows duplicate the same operational logic, when deciding what belongs in actions vs shared services, or when refactoring repeated operational blocks across domain flows
michaelshimeles / evidence-driven-testingRecords visual proof while testing UI behavior — the agent tests the app hands-on via computer use while a screen recording with structured test/assertion annotations captures the session — then posts the video and a results summary to the PR and tracker issue
michaelshimeles / before-and-afterCaptures before/after screenshots of web pages or elements for visual comparison
michaelshimeles / unslopCut AI tells from text you write or edit for a human reader (commit messages, PR titles and bodies, docs, code comments, replies). Apply before committing, posting, or sending; leave prose you didn't touch alone.
hashgraph-online / unity-agent-workflowsUse for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset…
hashgraph-online / graymatterInstall and use GrayMatter as an OpenClaw skill that provides primary durable memory, shared object-graph state, and authenticated access to the live api-docs schema via api-0
hashgraph-online / morning-aiDaily-scheduled AI news tracker. Collects updates from 80+ AI entities across 6 sources every 24 hours (default 08:00 UTC+8). Generates scored, deduplicated Markdown reports. Supports unattended cron/scheduled execution with date-stamped idempotent output.
hashgraph-online / falsegreen-skillLLM-based semantic analysis for false-positive test detection. This skill judges whether a test genuinely verifies correct behavior, across Python, TypeScript, JavaScript, and Robot Framework - and catches semantic patterns no static tool can see.
hashgraph-online / sendsets-cliUse the `sendsets` CLI to drive SendSets as a signed-in user - sign in with `sendsets login`, run `sendsets doctor`, then connect the app (`connection`), add or test mailboxes and their warmup (`mailbox`), send product events (`events send`), and build, validate, test and launch campaigns, including…
hashgraph-online / mailagentTemporary inboxes for agent signup QA — create disposable addresses, wait for verification email, extract OTP or magic links
hashgraph-online / setting-up-bgs-modding-environmentUse on first install of this plugin, when MO2 or xEdit is not yet detected, when starting a new modpack project, or when the user says 'set up', 'install', 'bootstrap', 'configure', or 'initialize' the BGS modding environment.
hashgraph-online / using-bgs-translatorUse when the user wants to translate a Bethesda Game Studios plugin (.esp/.esm/.esl) with bgs-translator/xtl, create or inspect a translation project, run LLM batch translation, generate prompt previews, or export SST/XML for xTranslator.
hashgraph-online / writing-bgs-load-orderUse when reading, editing, or generating a Bethesda Game Studio load-order file (plugins.txt / loadorder.txt) for Fallout 4, Skyrim SE/AE/VR, Fallout 76, Starfield, or when launching xEdit with a custom plugin list.
hashgraph-online / xedit-automationUse whenever the task involves inspecting, modifying, or building plugins for Bethesda games via the forked xEdit automation daemon. Loads first; routes to the right path (MCP intent tool, MCP atomic passthrough, or sub-agent delegation) and prevents the agent from bypassing the harness.
hashgraph-online / api-designREST API design patterns including resource naming, status codes, pagination, filtering, error responses, versioning, and rate limiting for production APIs.
hashgraph-online / backend-patternsBackend architecture patterns, API design, database optimization, and server-side best practices for Node.js, Express, and Next.js API routes.
hashgraph-online / configure-eccInteractive installer for Everything Claude Code — guides users through selecting and installing skills and rules to user-level or project-level directories, verifies paths, and optionally optimizes installed files.
hashgraph-online / data-scraper-agentBuild a fully automated AI-powered data collection agent for any public source — job boards, prices, news, GitHub, sports, anything. Scrapes on a schedule, enriches data with a free LLM (Gemini Flash), stores results in Notion/Sheets/Supabase, and learns from user feedback.
hashgraph-online / django-patternsDjango architecture patterns, REST API design with DRF, ORM best practices, caching, signals, middleware, and production-grade Django apps.
hashgraph-online / django-securityDjango security best practices, authentication, authorization, CSRF protection, SQL injection prevention, XSS prevention, and secure deployment configurations.
hashgraph-online / django-tddDjango testing strategies with pytest-django, TDD methodology, factory_boy, mocking, coverage, and testing Django REST Framework APIs.
hashgraph-online / git-workflowGit workflow patterns including branching strategies, commit conventions, merge vs rebase, conflict resolution, and collaborative development best practices for teams of all sizes.
hashgraph-online / golang-patternsIdiomatic Go patterns, best practices, and conventions for building robust, efficient, and maintainable Go applications.
hashgraph-online / golang-testingGo testing patterns including table-driven tests, subtests, benchmarks, fuzzing, and test coverage. Follows TDD methodology with idiomatic Go practices.
hashgraph-online / hexagonal-architectureDesign, implement, and refactor Ports & Adapters systems with clear domain boundaries, dependency inversion, and testable use-case orchestration across TypeScript, Java, Kotlin, and Go services.
hashgraph-online / curating-bgs-modpackUse when planning or building the whole Bethesda modpack incrementally — batch strategy, rollback point, naming convention, separator discipline, attribution, and declaring 风格 before adding mods.
hashgraph-online / interpreting-mod-author-instructionsUse when deciding how to correctly download/install a Bethesda mod per the author's instructions — triggers "how do I install", "FOMOD choices", "which file to download", "author说明", "install instructions", "which variant", "按作者说明安装", "这个mod怎么装"