292 skills found · Page 3 of 10
Jeffallan / angular-architectGenerates Angular 17+ standalone components, configures advanced routing with lazy loading and guards, implements NgRx state management, applies RxJS patterns, and optimizes bundle performance
Jeffallan / flutter-expertUse when building cross-platform applications with Flutter 3+ and Dart. Invoke for widget development, Riverpod/Bloc state management, GoRouter navigation, platform-specific implementations, performance optimization.
Jeffallan / java-architectUse when building, configuring, or debugging enterprise Java applications with Spring Boot 3.x, microservices, or reactive programming.
Jeffallan / nextjs-developerUse when building Next.js 14+ applications with App Router, server components, or server actions. Invoke to configure route handlers, implement middleware, set up API routes, add streaming SSR, write generateMetadata for SEO, scaffold loading.tsx/error.tsx boundaries, or deploy to Vercel.
Jeffallan / react-expertUse when building React 18+ applications in .jsx or .tsx files, Next.js App Router projects, or create-react-app setups. Creates components, implements custom hooks, debugs rendering issues, migrates class components to functional, and implements state management.
google-labs-code / stitch::extract-design-mdExtract a comprehensive design system (DESIGN.md) directly from frontend source code — React, Vue, Svelte, Angular, plain HTML/CSS, or any web framework.
google-labs-code / stitch::extract-static-htmlExtract self-contained static HTML from a built web application or React components by inlining CSS and images. Use this skill whenever you need to capture a specific UI state, share a static version of a page, or prepare assets for Stitch upload, even if the user just asks to 'save the HTML' or 'mo…
google-labs-code / stitch::react-nativeConvert Stitch HTML designs to React Native components, or syncs/updates existing native components to align with the latest Stitch designs, using StyleSheet.
google-labs-code / react-vite-dashboardConvert Stitch designs into production React + Vite dashboards with TanStack Query, accessible tokens from DESIGN.md, and Web3-ready patterns (ethers/viem).
google-labs-code / stitch::react-componentsConverts Stitch designs into modular Vite and React components, or syncs/updates existing React components to align with the latest Stitch designs, using system-level networking and AST-based validation.
google-labs-code / stitch::code-to-designConvert frontend code (Vite, React, Angular, Vue, etc.) to a Stitch Design by chaining static HTML extraction, design system extraction, and file upload.
Devin-AXIS / ipollowork-plugin-ui为 iPolloWork 新插件或插件工作区复用 UI 组件、颜色、字体及交互规范。按 Figma 成熟状态和代码清单优先采用已确认组件,区分宿主 React 与独立 HTML/iframe 的接入方式;适用于插件表单、导航、浮层、反馈、状态和进度设计及实现,不改变用户作品的视觉风格。
tech-leads-club / react-native-expertSenior React Native and Expo engineer for building production-ready cross-platform mobile apps
tech-leads-club / react-best-practicesReact and Next.js performance optimization guidelines from Vercel Engineering
tech-leads-club / react-composition-patternsReact composition patterns that scale
internet-court / near-kitTypeScript library for NEAR Protocol blockchain interaction. Use this skill when writing code that interacts with NEAR Protocol, including viewing contract data, calling contract methods, sending NEAR tokens, building transactions, creating type-safe contract wrappers, integrating wallets (Wallet Se…
internet-court / near-dappBuild NEAR Protocol dApps. Use for: (1) creating new NEAR dApps with `create-near-app` (Vite+React, Next.js), (2) adding NEAR wallet connection to existing apps with `@hot-labs/near-connect` and `near-connect-hooks`, (3) building frontend UI for NEAR smart contracts, (4) integrating wallet sign-in/s…
internet-court / dflow-phantom-connectBuild Solana wallet-connected apps with Phantom Connect SDKs and DFlow spot trading
internet-court / near-intentsCross-chain token swap integration using NEAR Intents 1Click API
gamedev-skills / audio-designImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral
MengTo / beam-glow-statesCreate React loading, processing, selected, current, focus, and pressed states with the border-beam package's animated edge glow
MengTo / cinematic-gsap-lenis-motion-systemCreate premium cinematic web motion systems with GSAP, ScrollTrigger, and Lenis. Use for luxury editorial websites, creative studio portfolios, Awwwards-style interactions, smooth scroll reveals, staggered text, parallax, pinned sections, magnetic hover states, custom cursors, and mouse-reactive lay…
MengTo / liquid-metal-borderAdd and tune animated liquid-metal WebGL borders with the React `metal-fx` package
MengTo / glass-dark-uiBuild dark-mode glassmorphism interfaces with readable contrast, frosted surfaces, and gradient borders using a pseudo-element mask
MengTo / optimize-web-animationsProfile, audit, and optimize frontend page performance with emphasis on animation work, memory-leak risks, long-session slowdowns, CSS animations, canvas/WebGL requestAnimationFrame loops, marquees, skeletons, GSAP/Three/Matter effects, timers, listeners, and observers
MengTo / gsapUse when you need to add or debug professional web animations with GSAP (timelines, ScrollTrigger, stagger, transforms) in HTML/CSS/JS/React. Includes patterns for smooth motion, performance, and common pitfalls.
MengTo / add-shader-cursor-trailAdd the Shaders WebGPU mouse effect used for the Tidal Commons hero: a white twinkling halftone cursor trail driven by ChromaFlow, masked through a DotGrid, finished with chromatic ripples and film grain, and protected by static, touch, accessibility, SSR, and performance fallbacks
MengTo / globe-glUse when implementing globe.gl (Globe.GL) for 3D globe data visualization with WebGL/ThreeJS, including setup, data layers (points, arcs, polygons, labels), and integration patterns in plain HTML or React.
MengTo / matterjsUse when implementing 2D physics interactions with Matter.js, including Engine/World setup, Render/Runner configuration, adding bodies and constraints, and scroll/interaction-friendly canvas scenes.
browser-act / facebook-groups-scrape-postsScrapes posts from a Facebook group given a group URL, sort order, and desired count — returns structured post metadata including post_id, permalink, author, timestamp, body text, images/videos, reaction counts, reaction type breakdown, comment count, and share count