12,196 skills found · Page 262 of 407
reticlehq / verify-keyboard-accessVerify that every interactive control on a page can take keyboard focus and that its primary action fires from the keyboard rather than only the mouse, and say plainly that Tab order cannot be verified today
reticlehq / agentic-tddTest-driven development for behaviour a unit test cannot reach, by writing the expectation against the running app before writing the code. Declare the consequence first, watch it fail, implement, watch it pass
reticlehq / audit-my-appSweep a whole running web app for what is broken, without writing a script or knowing the codebase. Clicks every reachable control and reports dead buttons, console errors, failed requests, and places where the API and the screen disagree.
reticlehq / drive-desktop-appDrive and verify an Electron or Tauri desktop app from the inside, including the main-process and Rust IPC calls a browser tool cannot see
reticlehq / test-error-statesForce the states a happy-path run never reaches (a failing API, an empty list, a slow request, a timeout, an expired session, a toast that auto-dismisses) and check the UI actually handles them
reticlehq / verify-login-logoutProve sign-in lands the user where they should be, sign-out really ends the session so a protected page sends them back to sign in, and an expired session asks to sign in again instead of breaking
reticlehq / verify-optimistic-updateProve a UI that updates before the server answers puts things back and says so when the request fails, and keeps the change when it succeeds
reticlehq / verify-paginationProve the next page of a list, or the next batch of an infinite scroll, loads NEW rows from the server, repeats none, and that the end of the list is handled
reticlehq / debug-broken-uiFind out why something in a running web app does not work, when the console is empty and the code looks correct. Reads the click, the request, the store and the console together and returns the file:line to open
reticlehq / design-system-complianceCheck that the UI you actually rendered uses the design system, by reading computed styles in the running app against the project's design tokens. Catches hardcoded hex colors, off-palette backgrounds, invisible or unusable controls, and animations that never ran.
reticlehq / fix-what-i-pointed-atPick up the bugs a human flagged by pointing at them in the running app, each arriving with the element, the note they typed, and the source file and line
reticlehq / verify-ui-changeCheck that a change to a web app actually works in the running app before calling it done. Drives the real page and returns a pass/fail verdict with the request that fired, the state that moved, and the file:line to fix.
reticlehq / false-green-testsFind out why the tests pass but the app is broken. Catches false greens: a green suite over a feature that does not work, a mocked API standing in for a real one, an assertion that holds no matter what the app does, a click handler wired to nothing
ai-evals-course / validate-evaluatorCalibrate an LLM judge against human labels using data splits, TPR/TNR, and bias correction. Use after writing a judge prompt (write-judge-prompt) when you need to verify alignment before trusting its outputs.
ai-evals-course / evaluate-ragGuides evaluation of RAG pipeline retrieval and generation quality
ai-evals-course / write-judge-promptDesign LLM-as-Judge evaluators for subjective criteria that code-based checks cannot handle
ai-evals-course / error-discoveryRun error analysis on a dataset. Build a review UI, select diverse samples, monitor annotations, and organize failure modes.
ai-evals-course / generate-synthetic-dataCreate diverse synthetic test inputs for LLM pipeline evaluation using dimension-based tuple generation
ai-evals-course / build-review-interfaceBuild a custom browser-based annotation interface tailored to your data for reviewing LLM traces and collecting structured feedback
ai-evals-course / eval-auditAudit an LLM eval pipeline and surface problems: missing error analysis, unvalidated judges, vanity metrics, etc
vibe-motion / brand-launch-video-starCreate fast, high-impact 15-30 second brand and product marketing videos from an official company website, verified brand sources, or user-uploaded product imagery.
vibe-motion / pixel2motionTurn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold, then into a choreographed logo animation delivered as standalone JS-rendered HTML, applying Disney's…
vibe-motion / colorizeTurn photos, videos, and Live Photos into a black-and-white to color reveal clip (单彩渐变 + 动感模糊 + 丁达尔旋焦). The frame starts monochrome and spun, color sweeps in from the left under a horizontal motion blur, and the spin settles from the center outward into a softly glowing full-color frame
vibe-motion / 3d-chladni-renderClone or update https://github.com/nolangz/3D-Chladni and export deterministic 3D Chladni particle motion as MP4 or transparent ProRes MOV
vibe-motion / fisheye-motion制作屏摄风格的鱼眼畸变效果与聚焦动画:桶形鱼眼畸变 + 细扫描线/摩尔纹干涉 + 四周暗角, 可对任意图片/视频做「推镜聚焦到某处 + 黄色标注块滑入」的 Remotion 视频输出。 核心是 clone https://github.com/vibe-motion/fisheye-motion 项目并按需改参数渲染。 触发词:鱼眼、fisheye、屏摄、摩尔纹、moire、扫描线、CRT、暗角、vignette、 聚焦推镜、高亮标注动画、screen-photo effect。
vibe-motion / remotion-candlestick在 Remotion 项目中创建带动画的金融 K 线图(蜡烛图)。涵盖数据获取(Yahoo Finance)、 插件架构(config / timeline / Scene / plugin)、Canvas 逐帧绘制、深色交易终端风格、 以及 Remotion Studio 预览和渲染输出。触发词:K线图、蜡烛图、candlestick、OHLC、 股票动画、金融图表视频、Remotion 图表。
vibe-motion / printed-curtain-renderGenerate a browser-based p5.js curtain simulation that weaves user-supplied PNG, JPEG, or WebP artwork and optional text into individually moving strands
vibe-motion / threejs-earth-renderClone or update https://github.com/vibe-motion/threejs-earth and render the Three.js Earth route animation with Puppeteer frame capture
vibe-motion / wechat-2d-renderClone or update https://github.com/sxhzju/wechat-2d and render the default WeChat-style 2D chat motion video with Remotion
vibe-motion / disney-animation-rule-skillApply Disney's 12 principles as practical design and engineering rules for procedural animation