12 skills found
oslook / cursor-ai-downloadsAll Cursor AI's official download links for both the latest and older versions, making it easy for you to update, downgrade, and choose any version. 🚀
AgriciDaniel / claude-adsComprehensive paid advertising audit & optimization skill for Claude Code. 186 checks across Google, Meta, YouTube, LinkedIn, TikTok & Microsoft Ads with weighted scoring, parallel agents, and industry templates.
AgriciDaniel / claude-adsComprehensive paid advertising audit & optimization skill for Claude Code. 186 checks across Google, Meta, YouTube, LinkedIn, TikTok & Microsoft Ads with weighted scoring, parallel agents, and industry templates.
AminForou / mcp-gscGoogle Search Console Insights with Claude AI for SEOs
guia-matthieu / clawfu-skills172 expert marketing skills for AI agents — ClawFu MCP Server
StuMason / get-mcp-keysA lightweight utility that securely loads API keys for Cursor MCP servers from your home directory, preventing accidental exposure of secrets in repositories. Keep your credentials safe while maintaining seamless integration with AI coding assistants.
shepsci / kaggle-skillComplete Kaggle integration skill for AI coding agents — account setup, competition reports, dataset/model downloads, notebook execution, submissions, and badge collection. Works with Claude Code, Gemini CLI, Cursor, Codex, and 35+ agents via skills.sh.
pipulate / pipulateLocal First AI SEO Software on Nix, FastHTML & HTMX
jshorwitz / awesome-agentic-advertisingA curated list of MCP servers, tools, protocols, and resources for AI-powered advertising campaign management. Covers Google Ads, Meta, LinkedIn, Reddit, TikTok, Amazon, and more.
regenrek / shadcn-vite-iconify-landing-pageBuild, critique, and iterate high-converting marketing or product landing pages using React + Vite + TypeScript + Tailwind and shadcn/ui components, with all icons sourced from Iconify
zenchantlive / mailNode-based implementation of the Recursive Language Model (RLM)
zenchantlive / mailAI-powered asset + game creation platform — Plan and generate 2D/3D assets, then build a playable Babylon.js game in Hatch Studios.