4,408 skills found · Page 76 of 147
m0n0x41d / haftEngineering decisions engine that know when they're stale. Frame, compare, decide — with evidence decay and parity enforcement. For Claude Code, Cursor, Gemini CLI, Codex and more.
chengyi-ai / native-subtitle-quote-image将本地视频或用户有权处理的在线视频,经过来源获取、文字稿定位、选题选句、精确取帧、紧凑裁切、拼图和逐张质检,制作成 3:4 或保留画面原比例的视频字幕长图。支持两种明确分开的输出:保留画面内已烧录字幕的原生字幕模式,以及把已审核的时间点与台词绘制到真实视频帧上的脚本字幕模式。用户要求原生字幕截图、字幕帧拼图、YouTube 金句长图、台词截图、不重绘字幕、自定义中文台词,或调整主图比例、字幕区域、台词间隔和美感时使用。
https-deeplearning-ai / reviewing-cli-commandProvides checklist for reviewing Typer CLI command implementations. Covers structure, Annotated syntax, error handling, exit codes, display module usage, destructive action patterns, and help text conventions
noobnooc / better-codexBehavioral guardrails for Codex coding work based on common user complaints
jtydhr88 / sw-story-structureStory structure for screenplays and stage plays (故事结构) — merged from Syd Field's paradigm and plot points, Blake Snyder's Save the Cat beat sheet and board, Robert McKee's Story (event/scene/sequence/act, inciting incident, progressive complications, crisis-climax-resolution, subplots, story triangl…
jtydhr88 / sw-chinese-opera-banqiang-casesWorked full-length scripts of banqiang-system Chinese opera with their creation records (板腔体全本语料库). Primary texts; 翁偶虹《锁麟囊》 (the revised score edition, 65 arias, 15 self-account-vs-score checks), 汪曾祺等《沙家浜》 (the 1965 text, not the 1970 one; 36 arias, a 12-row two-version diff), 田汉《白蛇传》 (the 1955 book…
jtydhr88 / sw-chinese-opera-qupai-casesWorked qupai-system (曲牌体) opera scripts, act by act. Guan Hanqing's three surviving zaju (窦娥冤/救风尘/金线池 — twelve acts, 126 tunes, one mode and one rhyme per act, sung/spoken ratios); Tang Xianzu's 牡丹亭 (55 scenes, ~420 tunes, 集唐 closing quatrains, the 圆驾 south-north composite suite); Kong Shangren's 桃花…
jtydhr88 / sw-genre-anatomyGenre anatomy from John Truby's The Anatomy of Genres (类型解剖 / 类型节拍 / 混合类型 / 超越类型) — genres as beat systems with a life philosophy underneath; three rules (hit every beat of your genre, mix three or four genres, transcend the primary genre), the ladder and families of twelve genres (Horror 恐怖, Action…
jtydhr88 / sw-series-structureEpisode and season structure for TV series (剧集单集与季的结构) — teasers and cold opens, broadcast four/five/six-act grids with page anchors, three tests for finding the invisible acts in streaming scripts, act-out and cliffhanger taxonomies, Oberg's four information tools, A/B/C/runner weaving and scene-co…
jtydhr88 / sw-writers-roomHow episodic television actually gets made by a group (编剧室与制作现实) — merged from Goldberg & Rabkin (pitch as audition, leave-behind, cracking the story, beat sheet, notes discipline, production rewrites), Pamela Douglas (John Wells's room, staff-from-hell mistakes, the seven-rung ladder, step deal, th…
jtydhr88 / sw-character-conflictCharacter creation, protagonist/antagonist design and dramatic conflict for scripts (人物/对手/冲突) — merged from Lajos Egri (three-dimensional character, orchestration, unity of opposites, pivotal character, rising vs static vs jumping conflict, transition), William Indick's Psychology for Screenwriters…
jtydhr88 / sw-scene-craftScene and sequence craft (场景/段落/细节/道具/悬念/情趣) — merged from Robert McKee's scene design and five-step scene analysis (value turn, beats, text/subtext, turning points, pacing, image systems), McKee's Dialogue scene types (balanced, comic, asymmetric, indirect, reflexive, minimal), Syd Field's sequence…
jtydhr88 / sw-truby-anatomyOrganic story anatomy from John Truby's The Anatomy of Story (有机结构/设计原则/22步骤/道德议题/四角对立/幽灵/场景编排) — the designing principle (story process plus original execution), the seven key steps as the organic spine, all twenty-two steps with the middle-act machinery the beat sheets lack (ghost, fake-ally oppon…
specstoryai / getspecstoryInstall our local first extensions for your favorite AI IDE or Terminal Agent. Process your histories into reusable skills with Lore. Sync your conversations to the cloud. File issues and requests.
dzhng / code-reviewReview changed code for naming, stale references, unnecessary complexity, and comment quality. Use after completing implementation work, before committing, or when the user asks to review or audit code.
dzhng / cinematic-shotShoot software UI like a film. A sequence of hero shots, each a steep, oblique, extreme close-up of the interface floating in black, with a razor-thin focal plane, a slow motivated camera drift, and UI that acts on its own, hard-cut on the action, ending on one line of copy and a still logo
dzhng / screenshot-critiqueUse the unprimed sub agent as a second set of eyes before accepting visual work — MANDATORY before declaring any user-reported visual bug fixed or claiming a visual change verified; primed eyes pass defects fresh eyes catch.
dzhng / compare-screenshotsCompare screenshots against the intended design, distinguishing approved references from historical baselines. Use for iterative implementation matching, before/after visual review, objective image telemetry, or checking a lone capture for flat, empty, or badly framed content.
dzhng / implement-specImplement an existing spec through committed passes. Use for long or multi-pass specs that need maintenance checkpoints to periodically clean code, handoffs, priorities, and plan bloat before drift accumulates.
dzhng / ratchet-filesRatchet source file size so every file stays small enough for an agent to read whole: find every file over a token budget, split oversized files by concept, and set up the pre-commit ratchet that stops them from growing
dzhng / eval-skillsEval and improve a skill against golden cases — run the target skill blind in a fresh, context-free subagent on each example input, grade the artifact against the expected outcome, and let the gaps drive the edits
dzhng / audit-choicesAudit the choices an implementing agent made, not its diff — a pure decision audit that traces the session's history into a choices ledger, changes no code, and never blocks an unsupervised run. Working code still embeds architecture the user never chose; surface it because future work inherits it
dzhng / codexUse the local Codex CLI as an independent second agent. Two branches — (1) proactively run `codex review` for a second opinion after completing a substantive change, before presenting it as done or committing; (2) delegate a well-defined implementation task via `codex exec`, ONLY when the user expli…
dzhng / refactor-cleanRefactor cleanly instead of layering sediment. Use for rename requests, stale or misleading names, legacy leftovers, changed scope, or when a change reveals duplicated concepts, local adapters, obsolete owners, redundant inputs or guards, compatibility wrappers, parallel abstractions, an over-large…
tjboudreaux / thinking-model-routerWhen unsure which thinking skill fits, map domain and problem type, then return NONE or one primary skill by default (at most three complementary).
tjboudreaux / thinking-bounded-rationalityUse when search or investigation could run forever. Set an explicit good-enough threshold first, then stop at the first option that clears it.
tjboudreaux / thinking-circle-of-competenceUse when a specific claim may lack grounding. Check evidence boundary, size wrongness cost, then answer, fetch, or abstain — never confabulate.
tjboudreaux / thinking-five-whys-plusWhen a fault is localized and the proximate cause is known but the systemic root is not, chain evidence-linked whys with a counterfactual stop and a countermeasure.
tjboudreaux / thinking-jobs-to-be-doneDeciding what to build or why adoption fails. Recover the progress users hire a solution for under a circumstance, then rank by outcome and competing workarounds.
tjboudreaux / thinking-map-territoryWhen a claim, doc, test, metric, or assumption conflicts with observed behavior, stop theorizing from the map and verify the live code or data; let territory overrule.