1,134 skills found Β· Page 9 of 38
tech-leads-club / rails-devOpinionated Rails conventions: rich models, concerns, CRUD-everything, state-as-records, minimal dependencies, Minitest with fixtures. Load this skill BEFORE any code-level thinking, not only before editing a file.
tech-leads-club / tlc-spec-leanSpec-driven feature work that freezes obligations instead of the plan: one human-reviewed plan with EARS criteria, path, entities, interface and one-way doors, then proof-backed checks, then build, then an independent Verifier
tech-leads-club / tlc-prdInterviews an idea into a PRD file covering situation, problem, success, boundary, and journey states, and stops before any technical design
tech-leads-club / create-rfcCreates structured Request for Comments (RFC) documents for proposing and deciding on significant changes
tech-leads-club / shopify-developerComplete Shopify development reference covering Liquid templating, OS 2.0 themes, GraphQL APIs, Hydrogen, Functions, and performance optimization (API v2026-01)
tech-leads-club / evolutionary-modular-architectureGuides design and implementation of evolutionary modular-monolith platforms with DDD (strategic + tactical), flat-by-aggregate organization, an Anti-Corruption Layer for vendor independence, a transactional outbox for events, smart resilience (backoff with jitter, circuit breakers, idempotency), andβ¦
tech-leads-club / react-best-practicesReact and Next.js performance optimization guidelines from Vercel Engineering
tech-leads-club / technical-design-doc-creatorCreates comprehensive Technical Design Documents (TDD) with mandatory and optional sections through interactive discovery
tech-leads-club / confluence-assistantExpert in Confluence operations using Atlassian MCP
tech-leads-club / tlc-discoverInterviews an unshaped idea into a verdict and a design document - decisions, flows, schema, contracts - that anyone can plan from without having been in the room
tech-leads-club / docs-writerWrite, review, and edit documentation files with consistent structure, tone, and technical accuracy
deanpeters / customer-journey-mapCreate a customer journey map across stages, touchpoints, actions, emotions, and metrics
deanpeters / pol-probeDefine a Proof of Life probe to test a risky hypothesis cheaply
deanpeters / swot-analysisBuild an evidence-cited SWOT of one company β yours or a competitor's β from public sources, ending with the S-O/W-T crossings. Use for strategy reviews, board prep, or competitor depth.
deanpeters / ansoff-matrixMap evidence-backed growth options across the Ansoff Matrix with risk-rated sequencing
deanpeters / porters-five-forcesRead an industry's structure through Porter's Five Forces with documented signals per rating, ending at the profit pool
internet-court / near-kitTypeScript library for NEAR Protocol blockchain interaction. Use this skill when writing code that interacts with NEAR Protocol, including viewing contract data, calling contract methods, sending NEAR tokens, building transactions, creating type-safe contract wrappers, integrating wallets (Wallet Seβ¦
internet-court / alkahest-developerHelp developers write code that interacts with Alkahest escrow contracts using the TypeScript, Rust, or Python SDK
internet-court / fulfill-git-escrowFulfill a git escrow bounty by writing a solution or submitting an existing one
SnailSploit / offensive-reportingPenetration test and red team report writing methodology. Covers executive summary structuring (risk-led narrative for non-technical readers), technical finding format (title, severity, affected scope, narrative, reproduction steps, impact, remediation, references), CVSS v3.1 / v4.0 scoring with vecβ¦
SnailSploit / offensive-fuzzingPractical offensive fuzzing methodology covering target identification, fuzzer selection (AFL++, libFuzzer, Honggfuzz, Boofuzz, syzkaller), harness writing, corpus curation, mutation strategies, coverage measurement, and crash triage
JetBrains / importing-a-codebaseUse when asked to create the initial spec graph for an existing codebase that has source code but no specs. Normally reached via setting-up-a-project.
gamedev-skills / save-systemsDesign save/load for game state β choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral
gamedev-skills / godot-csharpUse C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript
gamedev-skills / godot-multiplayerBuild networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with MultiplayerSpawner and MultiplayerSynchronizer
gamedev-skills / godot-gdscriptWrite idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow
gamedev-skills / unreal-cpp-gameplayWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs
gamedev-skills / roblox-simulator-economyDesign, balance, and implement the economy of a Roblox simulator, tycoon, clicker, or idle game in Luau: upgrade cost curves, buy max, income per second, rebirth/prestige requirements and multipliers, offline earnings, big-number display (1.5K, 3.4M, 2.0Qa), server-authoritative purchases, repairingβ¦
ThinkInAIXYZ / pdfComprehensive PDF manipulation toolkit for extracting text and tables, creating new PDFs, merging/splitting documents, and handling forms. When Claude needs to fill in a PDF form or programmatically process, generate, or analyze PDF documents at scale.
ThinkInAIXYZ / docxComprehensive document creation, editing, and analysis with support for tracked changes, comments, formatting preservation, and text extraction.