19 skills found
ZachHandley / ZMCPToolsA custom TypeScript MCP Server intended to be used with Claude Code
Qwertic / cursorrulesA collection of .cursorrules
FishWoWater / trellis_mcpModel Context Protocol(MCP) for TRELLIS(SOTA text-to-3d/image-to-3d) models
yogthos / wavescope-mcpWavelet-based multi-resolution context management for LLMs via MCP
graphlit / graphlit-mcp-serverModel Context Protocol (MCP) Server for Graphlit Platform
strukto-ai / mirageThe World's First Unified Virtual Filesystem For AI Agents
07pepa / unofficial_mapy_com_mcpAn simlpe mcp server for mapy.com
LessUp / awesome-cursorrules-zhCursor AI 编程规则精选集 | 132+ 规则,覆盖前端/后端/AI/DevOps 等 32 个领域
blazickjp / arxiv-mcp-serverA Model Context Protocol server for searching and analyzing arXiv papers
BlueBirdBack / godot-cursorrulesGodot 4.4 Cursor rules: coding standards, architecture patterns, and performance tips for AI-assisted game dev.
wei / mymlh-mcp-serverModel Context Protocol Server for MyMLH API v4
MCPBlender / blender-mcp🎨 Control Blender 3D with Claude AI — prompt-driven 3D modeling, materials & scene generation via MCP
ProjectLiminality / DreamTalkA programmatic animation library extending the ancient modality of SandTalk into the digital domain
htdt / godogenAutonomous game development for Godot, Bevy, and Babylon.js with Claude Code and Codex
Qwertic / cursorrulesA collection of .cursorrules
ivangrynenko / cursorrulesA set of cursor rules for Cursor AI IDE that support PHP, Python, JavaScript and Drupal-specific rules
MarcelRoozekrans / roslyn-codelens-mcpRoslyn-based MCP server giving AI agents deep semantic understanding of .NET/C# codebases — 67 tools for navigation, call graphs, diagnostics & code fixes, safe refactoring, code-quality auditing, test intelligence, DI graphs, and IL/external-assembly inspection.
HaseebKhalid1507 / VelociRAGLightning-fast RAG for AI agents. ONNX-powered, 4-layer fusion, MCP server. No PyTorch.
tugcantopaloglu / godot-mcpMCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.